From e6b9b824c2e9604651723b3d7ce1e23c75e87066 Mon Sep 17 00:00:00 2001 From: MobiusDevelopment <8391001+MobiusDevelopment@users.noreply.github.com> Date: Thu, 16 Dec 2021 23:14:03 +0000 Subject: [PATCH] Fixed potential soulshot issue. --- .../org/l2jmobius/gameserver/network/clientpackets/UseItem.java | 2 -- .../org/l2jmobius/gameserver/network/clientpackets/UseItem.java | 2 -- 2 files changed, 4 deletions(-) diff --git a/L2J_Mobius_C4_ScionsOfDestiny/java/org/l2jmobius/gameserver/network/clientpackets/UseItem.java b/L2J_Mobius_C4_ScionsOfDestiny/java/org/l2jmobius/gameserver/network/clientpackets/UseItem.java index dd7d180b66..f8f7ba6719 100644 --- a/L2J_Mobius_C4_ScionsOfDestiny/java/org/l2jmobius/gameserver/network/clientpackets/UseItem.java +++ b/L2J_Mobius_C4_ScionsOfDestiny/java/org/l2jmobius/gameserver/network/clientpackets/UseItem.java @@ -556,8 +556,6 @@ public class UseItem implements IClientIncomingPacket { // Charge Soulshot/Spiritshot like L2OFF player.rechargeAutoSoulShot(true, true, false); - item.setChargedSoulshot(Item.CHARGED_NONE); - item.setChargedSpiritshot(Item.CHARGED_NONE); } // Consume mana - will start a task if required; returns if item is not a shadow item. item.decreaseMana(false); diff --git a/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/network/clientpackets/UseItem.java b/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/network/clientpackets/UseItem.java index b0f7ddba41..7667f6e08d 100644 --- a/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/network/clientpackets/UseItem.java +++ b/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/network/clientpackets/UseItem.java @@ -613,8 +613,6 @@ public class UseItem implements IClientIncomingPacket { // Charge Soulshot/Spiritshot like L2OFF player.rechargeAutoSoulShot(true, true, false); - item.setChargedSoulshot(Item.CHARGED_NONE); - item.setChargedSpiritshot(Item.CHARGED_NONE); } // Consume mana - will start a task if required; returns if item is not a shadow item. item.decreaseMana(false);