[Classic] Addition/Removal of NPC XMLs.
This commit is contained in:
@@ -1,107 +0,0 @@
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/*
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* Copyright (C) 2004-2015 L2J DataPack
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*
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* This file is part of L2J DataPack.
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*
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* L2J DataPack is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
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||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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||||
* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package ai.individual;
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import ai.npc.AbstractNpcAI;
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import com.l2jserver.gameserver.enums.ChatType;
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import com.l2jserver.gameserver.model.actor.L2Npc;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.holders.SkillHolder;
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import com.l2jserver.gameserver.network.NpcStringId;
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/**
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* AI for Kamaloka (33) - Crimson Hatu Otis
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* @author Gladicek
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*/
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public final class CrimsonHatuOtis extends AbstractNpcAI
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{
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// Npc
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private static final int CRIMSON_HATU_OTIS = 18558;
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// Skills
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private static SkillHolder BOSS_SPINING_SLASH = new SkillHolder(4737, 1);
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private static SkillHolder BOSS_HASTE = new SkillHolder(4175, 1);
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private CrimsonHatuOtis()
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{
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super(CrimsonHatuOtis.class.getSimpleName(), "ai/individual");
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addAttackId(CRIMSON_HATU_OTIS);
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addKillId(CRIMSON_HATU_OTIS);
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}
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@Override
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public final String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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{
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switch (event)
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{
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case "SKILL":
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{
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if (npc.isDead())
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{
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cancelQuestTimer("SKILL", npc, null);
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return null;
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}
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npc.setTarget(player);
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npc.doCast(BOSS_SPINING_SLASH.getSkill());
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startQuestTimer("SKILL", 60000, npc, null);
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break;
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}
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case "BUFF":
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{
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if (npc.isScriptValue(2))
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{
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npc.setTarget(npc);
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npc.doCast(BOSS_HASTE.getSkill());
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}
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break;
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}
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}
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return super.onAdvEvent(event, npc, player);
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}
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@Override
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public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon)
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{
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if (npc.isScriptValue(0))
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{
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npc.setScriptValue(1);
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startQuestTimer("SKILL", 5000, npc, null);
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}
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else if (npc.isScriptValue(1) && (npc.getCurrentHp() < (npc.getMaxHp() * 0.3)))
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{
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broadcastNpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.I_VE_HAD_IT_UP_TO_HERE_WITH_YOU_I_LL_TAKE_CARE_OF_YOU);
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npc.setScriptValue(2);
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startQuestTimer("BUFF", 1000, npc, null);
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}
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return super.onAttack(npc, attacker, damage, isSummon);
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}
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@Override
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public String onKill(L2Npc npc, L2PcInstance player, boolean isSummon)
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{
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cancelQuestTimer("SKILL", npc, null);
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cancelQuestTimer("BUFF", npc, null);
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return super.onKill(npc, player, isSummon);
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}
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public static void main(String[] args)
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{
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new CrimsonHatuOtis();
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}
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}
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@@ -1,247 +0,0 @@
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/*
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* Copyright (C) 2004-2015 L2J DataPack
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*
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* This file is part of L2J DataPack.
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*
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* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package ai.individual;
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import java.util.Map;
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import java.util.Set;
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import java.util.concurrent.ConcurrentHashMap;
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import ai.npc.AbstractNpcAI;
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import com.l2jserver.gameserver.ai.CtrlIntention;
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import com.l2jserver.gameserver.data.xml.impl.NpcData;
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import com.l2jserver.gameserver.model.actor.L2Attackable;
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import com.l2jserver.gameserver.model.actor.L2Character;
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import com.l2jserver.gameserver.model.actor.L2Npc;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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/**
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* Dark Water Dragon's AI.
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*/
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public final class DarkWaterDragon extends AbstractNpcAI
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{
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private static final int DRAGON = 22267;
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private static final int SHADE1 = 22268;
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private static final int SHADE2 = 22269;
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private static final int FAFURION = 18482;
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private static final int DETRACTOR1 = 22270;
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private static final int DETRACTOR2 = 22271;
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private static final Set<Integer> SECOND_SPAWN = ConcurrentHashMap.newKeySet(); // Used to track if second Shades were already spawned
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private static Set<Integer> MY_TRACKING_SET = ConcurrentHashMap.newKeySet(); // Used to track instances of npcs
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private static Map<Integer, L2PcInstance> ID_MAP = new ConcurrentHashMap<>(); // Used to track instances of npcs
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private DarkWaterDragon()
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{
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super(DarkWaterDragon.class.getSimpleName(), "ai/individual");
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int[] mobs =
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{
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DRAGON,
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SHADE1,
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SHADE2,
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FAFURION,
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DETRACTOR1,
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DETRACTOR2
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};
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addKillId(mobs);
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addAttackId(mobs);
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addSpawnId(mobs);
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MY_TRACKING_SET.clear();
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SECOND_SPAWN.clear();
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}
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@Override
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public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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{
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if (npc != null)
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{
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if (event.equalsIgnoreCase("first_spawn")) // timer to start timer "1"
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{
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startQuestTimer("1", 40000, npc, null, true); // spawns detractor every 40 seconds
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}
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else if (event.equalsIgnoreCase("second_spawn")) // timer to start timer "2"
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{
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startQuestTimer("2", 40000, npc, null, true); // spawns detractor every 40 seconds
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}
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else if (event.equalsIgnoreCase("third_spawn")) // timer to start timer "3"
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{
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startQuestTimer("3", 40000, npc, null, true); // spawns detractor every 40 seconds
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}
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else if (event.equalsIgnoreCase("fourth_spawn")) // timer to start timer "4"
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{
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startQuestTimer("4", 40000, npc, null, true); // spawns detractor every 40 seconds
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}
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else if (event.equalsIgnoreCase("1")) // spawns a detractor
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{
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addSpawn(DETRACTOR1, (npc.getX() + 100), (npc.getY() + 100), npc.getZ(), 0, false, 40000);
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}
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else if (event.equalsIgnoreCase("2")) // spawns a detractor
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{
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addSpawn(DETRACTOR2, (npc.getX() + 100), (npc.getY() - 100), npc.getZ(), 0, false, 40000);
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}
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else if (event.equalsIgnoreCase("3")) // spawns a detractor
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{
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addSpawn(DETRACTOR1, (npc.getX() - 100), (npc.getY() + 100), npc.getZ(), 0, false, 40000);
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}
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else if (event.equalsIgnoreCase("4")) // spawns a detractor
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{
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addSpawn(DETRACTOR2, (npc.getX() - 100), (npc.getY() - 100), npc.getZ(), 0, false, 40000);
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}
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else if (event.equalsIgnoreCase("fafurion_despawn")) // Fafurion Kindred disappears and drops reward
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{
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cancelQuestTimer("fafurion_poison", npc, null);
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cancelQuestTimer("1", npc, null);
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cancelQuestTimer("2", npc, null);
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cancelQuestTimer("3", npc, null);
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cancelQuestTimer("4", npc, null);
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MY_TRACKING_SET.remove(npc.getObjectId());
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player = ID_MAP.remove(npc.getObjectId());
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if (player != null)
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{
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((L2Attackable) npc).doItemDrop(NpcData.getInstance().getTemplate(18485), player);
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}
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npc.deleteMe();
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}
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else if (event.equalsIgnoreCase("fafurion_poison")) // Reduces Fafurions hp like it is poisoned
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{
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if (npc.getCurrentHp() <= 500)
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{
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cancelQuestTimer("fafurion_despawn", npc, null);
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cancelQuestTimer("first_spawn", npc, null);
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cancelQuestTimer("second_spawn", npc, null);
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cancelQuestTimer("third_spawn", npc, null);
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cancelQuestTimer("fourth_spawn", npc, null);
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cancelQuestTimer("1", npc, null);
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cancelQuestTimer("2", npc, null);
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cancelQuestTimer("3", npc, null);
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cancelQuestTimer("4", npc, null);
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MY_TRACKING_SET.remove(npc.getObjectId());
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ID_MAP.remove(npc.getObjectId());
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}
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npc.reduceCurrentHp(500, npc, null); // poison kills Fafurion if he is not healed
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}
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}
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return super.onAdvEvent(event, npc, player);
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}
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@Override
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public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon)
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{
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int npcId = npc.getId();
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int npcObjId = npc.getObjectId();
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if (npcId == DRAGON)
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{
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if (!MY_TRACKING_SET.contains(npcObjId)) // this allows to handle multiple instances of npc
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{
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MY_TRACKING_SET.add(npcObjId);
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// Spawn first 5 shades on first attack on Dark Water Dragon
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L2Character originalAttacker = isSummon ? attacker.getServitors().values().stream().findFirst().orElse(attacker.getPet()) : attacker;
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spawnShade(originalAttacker, SHADE1, npc.getX() + 100, npc.getY() + 100, npc.getZ());
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spawnShade(originalAttacker, SHADE2, npc.getX() + 100, npc.getY() - 100, npc.getZ());
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spawnShade(originalAttacker, SHADE1, npc.getX() - 100, npc.getY() + 100, npc.getZ());
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spawnShade(originalAttacker, SHADE2, npc.getX() - 100, npc.getY() - 100, npc.getZ());
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spawnShade(originalAttacker, SHADE1, npc.getX() - 150, npc.getY() + 150, npc.getZ());
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}
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else if ((npc.getCurrentHp() < (npc.getMaxHp() / 2.0)) && !(SECOND_SPAWN.contains(npcObjId)))
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{
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SECOND_SPAWN.add(npcObjId);
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// Spawn second 5 shades on half hp of on Dark Water Dragon
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L2Character originalAttacker = isSummon ? attacker.getServitors().values().stream().findFirst().orElse(attacker.getPet()) : attacker;
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spawnShade(originalAttacker, SHADE2, npc.getX() + 100, npc.getY() + 100, npc.getZ());
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spawnShade(originalAttacker, SHADE1, npc.getX() + 100, npc.getY() - 100, npc.getZ());
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spawnShade(originalAttacker, SHADE2, npc.getX() - 100, npc.getY() + 100, npc.getZ());
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spawnShade(originalAttacker, SHADE1, npc.getX() - 100, npc.getY() - 100, npc.getZ());
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spawnShade(originalAttacker, SHADE2, npc.getX() - 150, npc.getY() + 150, npc.getZ());
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}
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}
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return super.onAttack(npc, attacker, damage, isSummon);
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}
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@Override
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public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
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{
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int npcId = npc.getId();
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int npcObjId = npc.getObjectId();
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if (npcId == DRAGON)
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{
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MY_TRACKING_SET.remove(npcObjId);
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SECOND_SPAWN.remove(npcObjId);
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L2Attackable faf = (L2Attackable) addSpawn(FAFURION, npc.getX(), npc.getY(), npc.getZ(), 0, false, 0); // spawns Fafurion Kindred when Dard Water Dragon is dead
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ID_MAP.put(faf.getObjectId(), killer);
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}
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else if (npcId == FAFURION)
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{
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cancelQuestTimer("fafurion_poison", npc, null);
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cancelQuestTimer("fafurion_despawn", npc, null);
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cancelQuestTimer("first_spawn", npc, null);
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cancelQuestTimer("second_spawn", npc, null);
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cancelQuestTimer("third_spawn", npc, null);
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cancelQuestTimer("fourth_spawn", npc, null);
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cancelQuestTimer("1", npc, null);
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cancelQuestTimer("2", npc, null);
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cancelQuestTimer("3", npc, null);
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cancelQuestTimer("4", npc, null);
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MY_TRACKING_SET.remove(npcObjId);
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ID_MAP.remove(npcObjId);
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}
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return super.onKill(npc, killer, isSummon);
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}
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@Override
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public String onSpawn(L2Npc npc)
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{
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int npcId = npc.getId();
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int npcObjId = npc.getObjectId();
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if (npcId == FAFURION)
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{
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if (!MY_TRACKING_SET.contains(npcObjId))
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{
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MY_TRACKING_SET.add(npcObjId);
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// Spawn 4 Detractors on spawn of Fafurion
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int x = npc.getX();
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int y = npc.getY();
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addSpawn(DETRACTOR2, x + 100, y + 100, npc.getZ(), 0, false, 40000);
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addSpawn(DETRACTOR1, x + 100, y - 100, npc.getZ(), 0, false, 40000);
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addSpawn(DETRACTOR2, x - 100, y + 100, npc.getZ(), 0, false, 40000);
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addSpawn(DETRACTOR1, x - 100, y - 100, npc.getZ(), 0, false, 40000);
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startQuestTimer("first_spawn", 2000, npc, null); // timer to delay timer "1"
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startQuestTimer("second_spawn", 4000, npc, null); // timer to delay timer "2"
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startQuestTimer("third_spawn", 8000, npc, null); // timer to delay timer "3"
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startQuestTimer("fourth_spawn", 10000, npc, null); // timer to delay timer "4"
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startQuestTimer("fafurion_poison", 3000, npc, null, true); // Every three seconds reduces Fafurions hp like it is poisoned
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startQuestTimer("fafurion_despawn", 120000, npc, null); // Fafurion Kindred disappears after two minutes
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}
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}
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return super.onSpawn(npc);
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}
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public void spawnShade(L2Character attacker, int npcId, int x, int y, int z)
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{
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final L2Npc shade = addSpawn(npcId, x, y, z, 0, false, 0);
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shade.setRunning();
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((L2Attackable) shade).addDamageHate(attacker, 0, 999);
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shade.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, attacker);
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}
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public static void main(String[] args)
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||||
{
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new DarkWaterDragon();
|
||||
}
|
||||
}
|
@@ -1,69 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package ai.individual;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.L2Summon;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
|
||||
/**
|
||||
* Simple AI that manages special conditions for Divine Beast summon.
|
||||
* @author UnAfraid
|
||||
*/
|
||||
public final class DivineBeast extends AbstractNpcAI
|
||||
{
|
||||
private static final int DIVINE_BEAST = 14870;
|
||||
private static final int TRANSFORMATION_ID = 258;
|
||||
private static final int CHECK_TIME = 2 * 1000;
|
||||
|
||||
private DivineBeast()
|
||||
{
|
||||
super(DivineBeast.class.getSimpleName(), "ai");
|
||||
addSummonSpawnId(DIVINE_BEAST);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onSummonSpawn(L2Summon summon)
|
||||
{
|
||||
startQuestTimer("VALIDATE_TRANSFORMATION", CHECK_TIME, null, summon.getActingPlayer(), true);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
|
||||
{
|
||||
if ((player == null) || !player.hasServitors())
|
||||
{
|
||||
cancelQuestTimer(event, npc, player);
|
||||
}
|
||||
else if (player.getTransformationId() != TRANSFORMATION_ID)
|
||||
{
|
||||
cancelQuestTimer(event, npc, player);
|
||||
player.getServitors().values().forEach(summon -> summon.unSummon(player));
|
||||
}
|
||||
|
||||
return super.onAdvEvent(event, npc, player);
|
||||
}
|
||||
|
||||
public static void main(String[] args)
|
||||
{
|
||||
new DivineBeast();
|
||||
}
|
||||
}
|
@@ -1,329 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package ai.individual;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
|
||||
import com.l2jserver.gameserver.ai.CtrlIntention;
|
||||
import com.l2jserver.gameserver.enums.ChatType;
|
||||
import com.l2jserver.gameserver.instancemanager.GrandBossManager;
|
||||
import com.l2jserver.gameserver.model.Location;
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2GrandBossInstance;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.network.serverpackets.PlaySound;
|
||||
import com.l2jserver.gameserver.network.serverpackets.SocialAction;
|
||||
import com.l2jserver.gameserver.network.serverpackets.SpecialCamera;
|
||||
import com.l2jserver.util.Rnd;
|
||||
|
||||
/**
|
||||
* Dr. Chaos is a boss @ Pavel's Ruins. Some things to know :
|
||||
* <ul>
|
||||
* <li>As a mad scientist, he thinks all are spies, and for so if you stand too much longer near him you're considered as an "assassin from Black Anvil Guild".</li>
|
||||
* <li>You can chat with him, but if you try too much he will become angry.</li>
|
||||
* <li>That adaptation sends a decent cinematic made with the different social actions too.</li>
|
||||
* <li>The status of the RB is saved under GBs table, in order to retrieve the state if server restarts.</li>
|
||||
* <li>The spawn of the different NPCs (Dr. Chaos / War golem) is handled by that script aswell.</li>
|
||||
* </ul>
|
||||
* @author Kerberos, Tryskell.
|
||||
*/
|
||||
public class DrChaos extends AbstractNpcAI
|
||||
{
|
||||
private static final int DOCTOR_CHAOS = 32033;
|
||||
private static final int CHAOS_GOLEM = 25512;
|
||||
|
||||
private static final byte NORMAL = 0; // Dr. Chaos is in NPC form.
|
||||
private static final byte CRAZY = 1; // Dr. Chaos entered on golem form.
|
||||
private static final byte DEAD = 2; // Dr. Chaos has been killed and has not yet spawned.
|
||||
|
||||
private long _lastAttackVsGolem = 0;
|
||||
private int _pissedOffTimer;
|
||||
|
||||
public DrChaos()
|
||||
{
|
||||
super(DrChaos.class.getSimpleName(), "ai");
|
||||
|
||||
addFirstTalkId(DOCTOR_CHAOS); // Different HTMs following actual humor.
|
||||
addSpawnId(DOCTOR_CHAOS); // Timer activation at 30sec + paranoia activity.
|
||||
|
||||
addKillId(CHAOS_GOLEM); // Message + despawn.
|
||||
addAttackId(CHAOS_GOLEM); // Random messages when he attacks.
|
||||
|
||||
StatsSet info = GrandBossManager.getInstance().getStatsSet(CHAOS_GOLEM);
|
||||
int status = GrandBossManager.getInstance().getBossStatus(CHAOS_GOLEM);
|
||||
|
||||
// Load the reset date and time for Dr. Chaos from DB.
|
||||
if (status == DEAD)
|
||||
{
|
||||
long temp = (info.getLong("respawn_time") - System.currentTimeMillis());
|
||||
if (temp > 0)
|
||||
{
|
||||
startQuestTimer("reset_drchaos", temp, null, null, false);
|
||||
}
|
||||
else
|
||||
{
|
||||
// The time has already expired while the server was offline. Delete the saved time and
|
||||
// immediately spawn Dr. Chaos. Also the state need to be changed for NORMAL
|
||||
addSpawn(DOCTOR_CHAOS, 96320, -110912, -3328, 8191, false, 0, false);
|
||||
GrandBossManager.getInstance().setBossStatus(CHAOS_GOLEM, NORMAL);
|
||||
}
|
||||
}
|
||||
// Spawn the war golem.
|
||||
else if (status == CRAZY)
|
||||
{
|
||||
int loc_x = info.getInt("loc_x");
|
||||
int loc_y = info.getInt("loc_y");
|
||||
int loc_z = info.getInt("loc_z");
|
||||
int heading = info.getInt("heading");
|
||||
final int hp = info.getInt("currentHP");
|
||||
final int mp = info.getInt("currentMP");
|
||||
|
||||
L2GrandBossInstance golem = (L2GrandBossInstance) addSpawn(CHAOS_GOLEM, loc_x, loc_y, loc_z, heading, false, 0, false);
|
||||
GrandBossManager.getInstance().addBoss(golem);
|
||||
|
||||
final L2Npc _golem = golem;
|
||||
|
||||
_golem.setCurrentHpMp(hp, mp);
|
||||
_golem.setRunning();
|
||||
|
||||
// start monitoring Dr. Chaos's inactivity
|
||||
_lastAttackVsGolem = System.currentTimeMillis();
|
||||
startQuestTimer("golem_despawn", 60000, _golem, null, true);
|
||||
}
|
||||
// Spawn the regular NPC.
|
||||
else
|
||||
{
|
||||
addSpawn(DOCTOR_CHAOS, 96320, -110912, -3328, 8191, false, 0, false);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
|
||||
{
|
||||
if (event.equalsIgnoreCase("reset_drchaos"))
|
||||
{
|
||||
GrandBossManager.getInstance().setBossStatus(CHAOS_GOLEM, NORMAL);
|
||||
addSpawn(DOCTOR_CHAOS, 96320, -110912, -3328, 8191, false, 0, false);
|
||||
}
|
||||
// despawn the live Dr. Chaos after 30 minutes of inactivity
|
||||
else if (event.equalsIgnoreCase("golem_despawn") && (npc != null))
|
||||
{
|
||||
if (npc.getId() == CHAOS_GOLEM)
|
||||
{
|
||||
if ((_lastAttackVsGolem + 1800000) < System.currentTimeMillis())
|
||||
{
|
||||
// Despawn the war golem.
|
||||
npc.deleteMe();
|
||||
|
||||
addSpawn(DOCTOR_CHAOS, 96320, -110912, -3328, 8191, false, 0, false); // spawn Dr. Chaos
|
||||
GrandBossManager.getInstance().setBossStatus(CHAOS_GOLEM, NORMAL); // mark Dr. Chaos is not crazy any more
|
||||
cancelQuestTimer("golem_despawn", npc, null);
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (event.equalsIgnoreCase("1"))
|
||||
{
|
||||
npc.broadcastPacket(new SocialAction(npc.getObjectId(), 2));
|
||||
npc.broadcastPacket(new SpecialCamera(npc, 1, -200, 15, 5500, 1000, 13500, 0, 0, 0, 0, 0));
|
||||
}
|
||||
else if (event.equalsIgnoreCase("2"))
|
||||
{
|
||||
npc.broadcastPacket(new SocialAction(npc.getObjectId(), 3));
|
||||
}
|
||||
else if (event.equalsIgnoreCase("3"))
|
||||
{
|
||||
npc.broadcastPacket(new SocialAction(npc.getObjectId(), 1));
|
||||
}
|
||||
else if (event.equalsIgnoreCase("4"))
|
||||
{
|
||||
npc.broadcastPacket(new SpecialCamera(npc, 1, -150, 10, 3500, 1000, 5000, 0, 0, 0, 0, 0));
|
||||
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location(95928, -110671, -3340, 0));
|
||||
}
|
||||
else if (event.equalsIgnoreCase("5"))
|
||||
{
|
||||
// Delete Dr. Chaos && spawn the war golem.
|
||||
npc.deleteMe();
|
||||
L2GrandBossInstance golem = (L2GrandBossInstance) addSpawn(CHAOS_GOLEM, 96080, -110822, -3343, 0, false, 0, false);
|
||||
GrandBossManager.getInstance().addBoss(golem);
|
||||
|
||||
// The "npc" variable attribution is now for the golem.
|
||||
npc = golem;
|
||||
npc.broadcastPacket(new SpecialCamera(npc, 30, 200, 20, 6000, 700, 8000, 0, 0, 0, 0, 0));
|
||||
npc.broadcastPacket(new SocialAction(npc.getObjectId(), 1));
|
||||
npc.broadcastPacket(new PlaySound(1, "Rm03_A", 0, 0, 0, 0, 0));
|
||||
|
||||
// start monitoring Dr. Chaos's inactivity
|
||||
_lastAttackVsGolem = System.currentTimeMillis();
|
||||
startQuestTimer("golem_despawn", 60000, npc, null, true);
|
||||
}
|
||||
// Check every sec if someone is in range, if found, launch one task to decrease the timer.
|
||||
else if (event.equalsIgnoreCase("paranoia_activity"))
|
||||
{
|
||||
if (GrandBossManager.getInstance().getBossStatus(CHAOS_GOLEM) == NORMAL)
|
||||
{
|
||||
for (L2PcInstance obj : npc.getKnownList().getKnownPlayersInRadius(500))
|
||||
{
|
||||
if (obj.isDead())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
_pissedOffTimer -= 1;
|
||||
|
||||
// Make him speak.
|
||||
if (_pissedOffTimer == 15)
|
||||
{
|
||||
broadcastNpcSay(npc, ChatType.NPC_GENERAL, "How dare you trespass into my territory! Have you no fear?");
|
||||
}
|
||||
|
||||
// That was "too much" for that time.
|
||||
if (_pissedOffTimer <= 0)
|
||||
{
|
||||
crazyMidgetBecomesAngry(npc);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return super.onAdvEvent(event, npc, player);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onFirstTalk(L2Npc npc, L2PcInstance player)
|
||||
{
|
||||
String htmltext = "";
|
||||
|
||||
if (GrandBossManager.getInstance().getBossStatus(CHAOS_GOLEM) == NORMAL)
|
||||
{
|
||||
_pissedOffTimer -= 1 + Rnd.get(5); // remove 1-5 secs.
|
||||
|
||||
if ((_pissedOffTimer > 20) && (_pissedOffTimer <= 30))
|
||||
{
|
||||
htmltext = "<html><body>Doctor Chaos:<br>What?! Who are you? How did you come here?<br>You really look suspicious... Aren't those filthy members of Black Anvil guild send you? No? Mhhhhh... I don't trust you!</body></html>";
|
||||
}
|
||||
else if ((_pissedOffTimer > 10) && (_pissedOffTimer <= 20))
|
||||
{
|
||||
htmltext = "<html><body>Doctor Chaos:<br>Why are you standing here? Don't you see it's a private propertie? Don't look at him with those eyes... Did you smile?! Don't make fun of me! He will ... destroy ... you ... if you continue!</body></html>";
|
||||
}
|
||||
else if ((_pissedOffTimer > 0) && (_pissedOffTimer <= 10))
|
||||
{
|
||||
htmltext = "<html><body>Doctor Chaos:<br>I know why you are here, traitor! He discovered your plans! You are assassin ... sent by the Black Anvil guild! But you won't kill the Emperor of Evil!</body></html>";
|
||||
}
|
||||
else if (_pissedOffTimer <= 0)
|
||||
{
|
||||
crazyMidgetBecomesAngry(npc);
|
||||
}
|
||||
}
|
||||
|
||||
return htmltext;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onSpawn(L2Npc npc)
|
||||
{
|
||||
// 30 seconds timer at initialization.
|
||||
_pissedOffTimer = 30;
|
||||
|
||||
// Initialization of the paranoia.
|
||||
startQuestTimer("paranoia_activity", 1000, npc, null, true);
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onKill(L2Npc npc, L2PcInstance player, boolean isPet)
|
||||
{
|
||||
cancelQuestTimer("golem_despawn", npc, null);
|
||||
broadcastNpcSay(npc, ChatType.NPC_GENERAL, "Urggh! You will pay dearly for this insult.");
|
||||
|
||||
// "lock" Dr. Chaos for regular RB time (36H fixed +- 24H random)
|
||||
long respawnTime = (36 + Rnd.get(-24, 24)) * 3600000;
|
||||
|
||||
GrandBossManager.getInstance().setBossStatus(CHAOS_GOLEM, DEAD);
|
||||
startQuestTimer("reset_drchaos", respawnTime, null, null, false);
|
||||
|
||||
// also save the respawn time so that the info is maintained past reboots
|
||||
StatsSet info = GrandBossManager.getInstance().getStatsSet(CHAOS_GOLEM);
|
||||
info.set("respawn_time", System.currentTimeMillis() + respawnTime);
|
||||
GrandBossManager.getInstance().setStatsSet(CHAOS_GOLEM, info);
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onAttack(L2Npc npc, L2PcInstance victim, int damage, boolean isPet)
|
||||
{
|
||||
int chance = Rnd.get(300);
|
||||
|
||||
// Choose a message from 3 choices (1/100)
|
||||
if (chance < 3)
|
||||
{
|
||||
String message = "";
|
||||
switch (chance)
|
||||
{
|
||||
case 0:
|
||||
message = "Bwah-ha-ha! Your doom is at hand! Behold the Ultra Secret Super Weapon!";
|
||||
break;
|
||||
case 1:
|
||||
message = "Foolish, insignificant creatures! How dare you challenge me!";
|
||||
break;
|
||||
default:
|
||||
message = "I see that none will challenge me now!";
|
||||
break;
|
||||
}
|
||||
|
||||
// Make him speak.
|
||||
broadcastNpcSay(npc, ChatType.NPC_GENERAL, message);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Launches the complete animation.
|
||||
* @param npc the midget.
|
||||
*/
|
||||
private void crazyMidgetBecomesAngry(L2Npc npc)
|
||||
{
|
||||
if (GrandBossManager.getInstance().getBossStatus(CHAOS_GOLEM) == NORMAL)
|
||||
{
|
||||
// Set the status to "crazy".
|
||||
GrandBossManager.getInstance().setBossStatus(CHAOS_GOLEM, CRAZY);
|
||||
|
||||
// Cancels the paranoia timer.
|
||||
cancelQuestTimer("paranoia_activity", npc, null);
|
||||
|
||||
// Makes the NPC moves near the Strange Box speaking.
|
||||
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location(96323, -110914, -3328, 0));
|
||||
broadcastNpcSay(npc, ChatType.NPC_GENERAL, "Fools! Why haven't you fled yet? Prepare to learn a lesson!");
|
||||
|
||||
// Delayed animation timers.
|
||||
startQuestTimer("1", 2000, npc, null, false); // 2 secs, time to launch dr.C anim 2. Cam 1 on.
|
||||
startQuestTimer("2", 4000, npc, null, false); // 2,5 secs, time to launch dr.C anim 3.
|
||||
startQuestTimer("3", 6500, npc, null, false); // 6 secs, time to launch dr.C anim 1.
|
||||
startQuestTimer("4", 12500, npc, null, false); // 4,5 secs to make the NPC moves to the grotto. Cam 2 on.
|
||||
startQuestTimer("5", 17000, npc, null, false); // 4 secs for golem spawn, and golem anim. Cam 3 on.
|
||||
}
|
||||
}
|
||||
|
||||
public static void main(String[] args)
|
||||
{
|
||||
new DrChaos();
|
||||
}
|
||||
}
|
@@ -1,149 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package ai.individual;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
|
||||
import com.l2jserver.gameserver.ai.CtrlIntention;
|
||||
import com.l2jserver.gameserver.enums.ChatType;
|
||||
import com.l2jserver.gameserver.model.Location;
|
||||
import com.l2jserver.gameserver.model.actor.L2Attackable;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.holders.SkillHolder;
|
||||
import com.l2jserver.gameserver.model.itemcontainer.Inventory;
|
||||
import com.l2jserver.gameserver.network.NpcStringId;
|
||||
|
||||
/**
|
||||
* Frightened Ragna Orc AI.
|
||||
* @author Gladicek, malyelfik
|
||||
*/
|
||||
public final class FrightenedRagnaOrc extends AbstractNpcAI
|
||||
{
|
||||
// NPC ID
|
||||
private static final int MOB_ID = 18807;
|
||||
// Chances
|
||||
private static final int ADENA = 10000;
|
||||
private static final int CHANCE = 1000;
|
||||
private static final int ADENA2 = 1000000;
|
||||
private static final int CHANCE2 = 10;
|
||||
// Skill
|
||||
private static final SkillHolder SKILL = new SkillHolder(6234, 1);
|
||||
|
||||
private FrightenedRagnaOrc()
|
||||
{
|
||||
super(FrightenedRagnaOrc.class.getSimpleName(), "ai/individual");
|
||||
addAttackId(MOB_ID);
|
||||
addKillId(MOB_ID);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon)
|
||||
{
|
||||
if (npc.isScriptValue(0))
|
||||
{
|
||||
npc.setScriptValue(1);
|
||||
startQuestTimer("say", (getRandom(5) + 3) * 1000, npc, null, true);
|
||||
}
|
||||
else if ((npc.getCurrentHp() < (npc.getMaxHp() * 0.2)) && npc.isScriptValue(1))
|
||||
{
|
||||
startQuestTimer("reward", 10000, npc, attacker);
|
||||
broadcastNpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.WAIT_WAIT_STOP_SAVE_ME_AND_I_LL_GIVE_YOU_10_000_000_ADENA);
|
||||
npc.setScriptValue(2);
|
||||
}
|
||||
return super.onAttack(npc, attacker, damage, isSummon);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onKill(L2Npc npc, L2PcInstance player, boolean isSummon)
|
||||
{
|
||||
final NpcStringId msg = getRandomBoolean() ? NpcStringId.UGH_A_CURSE_UPON_YOU : NpcStringId.I_REALLY_DIDN_T_WANT_TO_FIGHT;
|
||||
broadcastNpcSay(npc, ChatType.NPC_GENERAL, msg);
|
||||
cancelQuestTimer("say", npc, null);
|
||||
cancelQuestTimer("reward", npc, player);
|
||||
return super.onKill(npc, player, isSummon);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
|
||||
{
|
||||
switch (event)
|
||||
{
|
||||
case "say":
|
||||
{
|
||||
if (npc.isDead() || !npc.isScriptValue(1))
|
||||
{
|
||||
cancelQuestTimer("say", npc, null);
|
||||
return null;
|
||||
}
|
||||
final NpcStringId msg = getRandomBoolean() ? NpcStringId.I_DON_T_WANT_TO_FIGHT : NpcStringId.IS_THIS_REALLY_NECESSARY;
|
||||
broadcastNpcSay(npc, ChatType.NPC_GENERAL, msg);
|
||||
break;
|
||||
}
|
||||
case "reward":
|
||||
{
|
||||
if (!npc.isDead() && npc.isScriptValue(2))
|
||||
{
|
||||
if (getRandom(100000) < CHANCE2)
|
||||
{
|
||||
final NpcStringId msg = getRandomBoolean() ? NpcStringId.TH_THANKS_I_COULD_HAVE_BECOME_GOOD_FRIENDS_WITH_YOU : NpcStringId.I_LL_GIVE_YOU_10_000_000_ADENA_LIKE_I_PROMISED_I_MIGHT_BE_AN_ORC_WHO_KEEPS_MY_PROMISES;
|
||||
broadcastNpcSay(npc, ChatType.NPC_GENERAL, msg);
|
||||
npc.setScriptValue(3);
|
||||
npc.doCast(SKILL.getSkill());
|
||||
for (int i = 0; i < 10; i++)
|
||||
{
|
||||
npc.dropItem(player, Inventory.ADENA_ID, ADENA2);
|
||||
}
|
||||
}
|
||||
else if (getRandom(100000) < CHANCE)
|
||||
{
|
||||
final NpcStringId msg = getRandomBoolean() ? NpcStringId.TH_THANKS_I_COULD_HAVE_BECOME_GOOD_FRIENDS_WITH_YOU : NpcStringId.SORRY_BUT_THIS_IS_ALL_I_HAVE_GIVE_ME_A_BREAK;
|
||||
broadcastNpcSay(npc, ChatType.NPC_GENERAL, msg);
|
||||
npc.setScriptValue(3);
|
||||
npc.doCast(SKILL.getSkill());
|
||||
for (int i = 0; i < 10; i++)
|
||||
{
|
||||
((L2Attackable) npc).dropItem(player, Inventory.ADENA_ID, ADENA);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
final NpcStringId msg = getRandomBoolean() ? NpcStringId.THANKS_BUT_THAT_THING_ABOUT_10_000_000_ADENA_WAS_A_LIE_SEE_YA : NpcStringId.YOU_RE_PRETTY_DUMB_TO_BELIEVE_ME;
|
||||
broadcastNpcSay(npc, ChatType.NPC_GENERAL, msg);
|
||||
}
|
||||
startQuestTimer("despawn", 1000, npc, null);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case "despawn":
|
||||
{
|
||||
npc.setRunning();
|
||||
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location((npc.getX() + getRandom(-800, 800)), (npc.getY() + getRandom(-800, 800)), npc.getZ(), npc.getHeading()));
|
||||
npc.deleteMe();
|
||||
break;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public static void main(String[] args)
|
||||
{
|
||||
new FrightenedRagnaOrc();
|
||||
}
|
||||
}
|
@@ -1,55 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package ai.individual;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
|
||||
/**
|
||||
* Grove Robber's AI.<br>
|
||||
* <ul>
|
||||
* <li>Grove Robber Summoner</li>
|
||||
* <li>Grove Robber Megician</li>
|
||||
* </ul>
|
||||
* @author Zealar
|
||||
*/
|
||||
public final class GraveRobbers extends AbstractNpcAI
|
||||
{
|
||||
private static final int GRAVE_ROBBER_SUMMONER = 22678;
|
||||
private static final int GRAVE_ROBBER_MEGICIAN = 22679;
|
||||
|
||||
private GraveRobbers()
|
||||
{
|
||||
super(GraveRobbers.class.getSimpleName(), "ai/individual");
|
||||
addSpawnId(GRAVE_ROBBER_SUMMONER, GRAVE_ROBBER_MEGICIAN);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onSpawn(L2Npc npc)
|
||||
{
|
||||
spawnMinions(npc, "Privates" + getRandom(1, 2));
|
||||
return super.onSpawn(npc);
|
||||
}
|
||||
|
||||
public static void main(String[] args)
|
||||
{
|
||||
new GraveRobbers();
|
||||
}
|
||||
}
|
@@ -1,95 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package ai.individual;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
import ai.npc.AbstractNpcAI;
|
||||
|
||||
import com.l2jserver.gameserver.enums.ChatType;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.network.NpcStringId;
|
||||
import com.l2jserver.gameserver.network.serverpackets.NpcSay;
|
||||
|
||||
/**
|
||||
* Manages Sin Wardens disappearing and chat.
|
||||
* @author GKR
|
||||
*/
|
||||
public final class SinWardens extends AbstractNpcAI
|
||||
{
|
||||
private static final int[] SIN_WARDEN_MINIONS =
|
||||
{
|
||||
22424,
|
||||
22425,
|
||||
22426,
|
||||
22427,
|
||||
22428,
|
||||
22429,
|
||||
22430,
|
||||
22432,
|
||||
22433,
|
||||
22434,
|
||||
22435,
|
||||
22436,
|
||||
22437,
|
||||
22438
|
||||
};
|
||||
|
||||
private final Map<Integer, Integer> killedMinionsCount = new ConcurrentHashMap<>();
|
||||
|
||||
private SinWardens()
|
||||
{
|
||||
super(SinWardens.class.getSimpleName(), "ai/individual");
|
||||
addKillId(SIN_WARDEN_MINIONS);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
|
||||
{
|
||||
if (npc.isMinion())
|
||||
{
|
||||
final L2MonsterInstance master = ((L2MonsterInstance) npc).getLeader();
|
||||
if ((master != null) && !master.isDead())
|
||||
{
|
||||
int killedCount = killedMinionsCount.containsKey(master.getObjectId()) ? killedMinionsCount.get(master.getObjectId()) : 0;
|
||||
killedCount++;
|
||||
|
||||
if ((killedCount) == 5)
|
||||
{
|
||||
master.broadcastPacket(new NpcSay(master.getObjectId(), ChatType.NPC_GENERAL, master.getId(), NpcStringId.WE_MIGHT_NEED_NEW_SLAVES_I_LL_BE_BACK_SOON_SO_WAIT));
|
||||
master.doDie(killer);
|
||||
killedMinionsCount.remove(master.getObjectId());
|
||||
}
|
||||
else
|
||||
{
|
||||
killedMinionsCount.put(master.getObjectId(), killedCount);
|
||||
}
|
||||
}
|
||||
}
|
||||
return super.onKill(npc, killer, isSummon);
|
||||
}
|
||||
|
||||
public static void main(String[] args)
|
||||
{
|
||||
new SinWardens();
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user