Cleanup of unnecessary void method and class modifiers.

This commit is contained in:
MobiusDevelopment
2022-12-13 22:13:36 +00:00
parent 7e3dd71d77
commit e6085edc4c
2172 changed files with 3581 additions and 3581 deletions

View File

@@ -412,7 +412,7 @@ public class FortSiegeGuardAI extends CreatureAI implements Runnable
attackPrepare();
}
private final void factionNotifyAndSupport()
private void factionNotifyAndSupport()
{
final Creature target = getAttackTarget();
// Call all WorldObject of its Faction inside the Faction Range

View File

@@ -565,7 +565,7 @@ public class SiegeGuardAI extends CreatureAI implements Runnable
factionNotify();
}
private final void factionNotify()
private void factionNotify()
{
final Creature actor = getActor();
final Creature target = getAttackTarget();

View File

@@ -77,7 +77,7 @@ public class FakePlayerTable
/**
* Just load the data from mysql...
*/
private final void load()
private void load()
{
if ((spawns == null) || (templates == null))
{

View File

@@ -121,7 +121,7 @@ public class ZoneData
}
}
private final void load()
private void load()
{
// Get the world regions
WorldRegion[][] worldRegions = World.getInstance().getAllWorldRegions();

View File

@@ -312,7 +312,7 @@ public enum ClassId
return _nextClassIds;
}
private final void addNextClassId(ClassId cId)
private void addNextClassId(ClassId cId)
{
_nextClassIds.add(cId);
}

View File

@@ -19,7 +19,7 @@ package org.l2jmobius.gameserver.geoengine.geodata;
/**
* @author HorridoJoho
*/
public final class Cell
public class Cell
{
/** East NSWE flag */
public static final byte NSWE_EAST = 1 << 0;

View File

@@ -29,7 +29,7 @@ import org.l2jmobius.gameserver.geoengine.geodata.regions.Region;
/**
* @author HorridoJoho
*/
public final class GeoData
public class GeoData
{
// world dimensions: 1048576 * 1048576 = 1099511627776
private static final int WORLD_MIN_X = -655360;

View File

@@ -23,7 +23,7 @@ import org.l2jmobius.gameserver.geoengine.geodata.IBlock;
/**
* @author HorridoJoho
*/
public final class ComplexBlock implements IBlock
public class ComplexBlock implements IBlock
{
private final short[] _data;

View File

@@ -21,7 +21,7 @@ import org.l2jmobius.gameserver.geoengine.geodata.IRegion;
/**
* @author HorridoJoho
*/
public final class NullRegion implements IRegion
public class NullRegion implements IRegion
{
public static final NullRegion INSTANCE = new NullRegion();

View File

@@ -27,7 +27,7 @@ import org.l2jmobius.gameserver.geoengine.geodata.blocks.MultilayerBlock;
/**
* @author HorridoJoho
*/
public final class Region implements IRegion
public class Region implements IRegion
{
private final IBlock[] _blocks = new IBlock[IRegion.REGION_BLOCKS];

View File

@@ -85,7 +85,7 @@ public class CellNodeBuffer
return null;
}
public final void free()
public void free()
{
_current = null;
@@ -136,7 +136,7 @@ public class CellNodeBuffer
return result;
}
private final void getNeighbors()
private void getNeighbors()
{
if (_current.getLoc().canGoNone())
{

View File

@@ -184,7 +184,7 @@ public class ScrollOfEscape implements IItemHandler
player.setSkillCastEndTime(10 + GameTimeTaskManager.getInstance().getGameTicks() + (skill.getHitTime() / GameTimeTaskManager.MILLIS_IN_TICK));
}
static class EscapeFinalizer implements Runnable
private static class EscapeFinalizer implements Runnable
{
private final Player _player;
private final int _itemId;

View File

@@ -126,7 +126,7 @@ public class SoulCrystals implements IItemHandler
ThreadPool.schedule(cf, skill.getHitTime());
}
static class CrystalFinalizer implements Runnable
private static class CrystalFinalizer implements Runnable
{
private final Player _player;
private final Attackable _target;

View File

@@ -166,7 +166,7 @@ public class SummonItems implements IItemHandler
}
}
static class PetSummonFeedWait implements Runnable
private static class PetSummonFeedWait implements Runnable
{
private final Player _player;
private final Pet _petSummon;
@@ -197,7 +197,7 @@ public class SummonItems implements IItemHandler
}
}
static class PetSummonFinalizer implements Runnable
private static class PetSummonFinalizer implements Runnable
{
private final Player _player;
private final Item _item;

View File

@@ -364,7 +364,7 @@ public class Wedding implements IVoicedCommandHandler
return true;
}
static class EscapeFinalizer implements Runnable
private static class EscapeFinalizer implements Runnable
{
private final Player _player;
private final int _partnerx;

View File

@@ -129,7 +129,7 @@ public class AuctionManager
load();
}
private final void load()
private void load()
{
try (Connection con = DatabaseFactory.getConnection())
{

View File

@@ -107,7 +107,7 @@ public class CastleManager
return result;
}
private final void load()
private void load()
{
LOGGER.info("Initializing CastleManager");
try (Connection con = DatabaseFactory.getConnection())

View File

@@ -55,7 +55,7 @@ public class CoupleManager
load();
}
private final void load()
private void load()
{
try (Connection con = DatabaseFactory.getConnection())
{

View File

@@ -94,7 +94,7 @@ public class CursedWeaponsManager
LOGGER.info("Reloaded: " + _cursedWeapons.size() + " cursed weapon(s).");
}
private final void load()
private void load()
{
LOGGER.info("Initializing CursedWeaponsManager.");
try
@@ -170,7 +170,7 @@ public class CursedWeaponsManager
}
}
private final void restore()
private void restore()
{
try (Connection con = DatabaseFactory.getConnection())
{
@@ -205,7 +205,7 @@ public class CursedWeaponsManager
}
}
private final void controlPlayers()
private void controlPlayers()
{
try (Connection con = DatabaseFactory.getConnection())
{

View File

@@ -70,7 +70,7 @@ public class FortManager
return index;
}
private final void load()
private void load()
{
try (Connection con = DatabaseFactory.getConnection())
{

View File

@@ -166,7 +166,7 @@ public class FortSiegeManager
character.removeSkill(SkillTable.getInstance().getSkill(247, 1));
}
private final void load()
private void load()
{
LOGGER.info("Initializing FortSiegeManager");
InputStream is = null;

View File

@@ -672,7 +672,7 @@ public class MercTicketManager
load();
}
private final void load()
private void load()
{
// load merc tickets into the world
try (Connection con = DatabaseFactory.getConnection())

View File

@@ -181,7 +181,7 @@ public class SiegeManager
character.removeSkill(SkillTable.getInstance().getSkill(247, 1));
}
private final void load()
private void load()
{
LOGGER.info("Initializing SiegeManager");
InputStream is = null;

View File

@@ -144,7 +144,7 @@ public class Attackable extends Npc
* <li>attacker : The attacker Creature concerned by this RewardInfo of this Attackable</li>
* <li>dmg : Total amount of damage done by the attacker to this Attackable (summon + own)</li>
*/
protected final class RewardInfo
protected class RewardInfo
{
protected Creature _attacker;
protected long _dmg = 0;

View File

@@ -9348,7 +9348,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
/**
* AI not. Task
*/
static class notifyAiTaskDelayed implements Runnable
private static class notifyAiTaskDelayed implements Runnable
{
CtrlEvent event;
Object object;

View File

@@ -4167,7 +4167,7 @@ public class Player extends Playable
}
}
static class TeleportProtectionFinalizer implements Runnable
private static class TeleportProtectionFinalizer implements Runnable
{
private final Player _player;

View File

@@ -54,7 +54,7 @@ public class FakePlayer
/**
* Initializes the semi Player stats for this NpcInstance, making it appear as a Player on all clients
*/
private final void initialize()
private void initialize()
{
_int = new int[25];
// karma=1, clanId=2, allyId=3, clanCrest=4, allyCrest=5, race=6, classId=7
@@ -340,7 +340,7 @@ public class FakePlayer
/**
* Choose a random weapon for this CustomNpcInstance
*/
private final void chooseRandomWeapon()
private void chooseRandomWeapon()
{
WeaponType wpnType = WeaponType.BOW;
while (true) // Choose correct weapon TYPE
@@ -361,7 +361,7 @@ public class FakePlayer
/**
* Choose a random class & race for this CustomNpcInstance
*/
private final void chooseRandomClass()
private void chooseRandomClass()
{
while (true)
{
@@ -378,7 +378,7 @@ public class FakePlayer
/**
* Choose random appearance for this CustomNpcInstance
*/
private final void chooseRandomAppearance()
private void chooseRandomAppearance()
{
// Karma=1, PledgeClass=9
// HairStyle=19, HairColor=20, Face=21

View File

@@ -207,7 +207,7 @@ public class Servitor extends Summon
return true;
}
static class SummonLifetime implements Runnable
private static class SummonLifetime implements Runnable
{
private final Player _player;
private final Servitor _summon;

View File

@@ -109,7 +109,7 @@ public class WorldObjectKnownList
}
}
private final void findCloseObjects()
private void findCloseObjects()
{
if (_activeObject == null)
{

View File

@@ -86,7 +86,7 @@ public abstract class Inventory extends ItemContainer
// used to quickly check for using of items of special type
private int _wearedMask;
final class FormalWearListener implements PaperdollListener
private class FormalWearListener implements PaperdollListener
{
@Override
public void notifyUnequiped(int slot, Item item)
@@ -139,7 +139,7 @@ public abstract class Inventory extends ItemContainer
/**
* Recorder of alterations in inventory
*/
public static final class ChangeRecorder implements PaperdollListener
public static class ChangeRecorder implements PaperdollListener
{
private final Inventory _inventory;
private final List<Item> _changed = new ArrayList<>(1);
@@ -188,7 +188,7 @@ public abstract class Inventory extends ItemContainer
}
}
final class BowListener implements PaperdollListener
private class BowListener implements PaperdollListener
{
@Override
public void notifyUnequiped(int slot, Item item)
@@ -248,7 +248,7 @@ public abstract class Inventory extends ItemContainer
}
}
final class StatsListener implements PaperdollListener
private class StatsListener implements PaperdollListener
{
@Override
public void notifyUnequiped(int slot, Item item)
@@ -273,7 +273,7 @@ public abstract class Inventory extends ItemContainer
}
}
final class ItemPassiveSkillsListener implements PaperdollListener
private class ItemPassiveSkillsListener implements PaperdollListener
{
@Override
public void notifyUnequiped(int slot, Item item)
@@ -375,7 +375,7 @@ public abstract class Inventory extends ItemContainer
}
}
final class ArmorSetListener implements PaperdollListener
private class ArmorSetListener implements PaperdollListener
{
@Override
public void notifyEquiped(int slot, Item item)

View File

@@ -362,7 +362,7 @@ public class Olympiad
LOGGER.info("Olympiad System: Loaded " + NOBLES.size() + " Nobles");
}
protected final void init()
protected void init()
{
if (_period == 1)
{

View File

@@ -130,7 +130,7 @@ class OlympiadGame
return _aborted;
}
protected final void clearPlayers()
protected void clearPlayers()
{
_playerOne = null;
_playerTwo = null;

View File

@@ -93,7 +93,7 @@ public enum BaseStat
throw new NoSuchElementException("Unknown name '" + internName + "' for enum BaseStats");
}
protected static final class STR implements IBaseStatFunction
protected static class STR implements IBaseStatFunction
{
@Override
public double calcBonus(Creature actor)
@@ -122,7 +122,7 @@ public enum BaseStat
}
}
protected static final class INT implements IBaseStatFunction
protected static class INT implements IBaseStatFunction
{
@Override
public double calcBonus(Creature actor)
@@ -151,7 +151,7 @@ public enum BaseStat
}
}
protected static final class DEX implements IBaseStatFunction
protected static class DEX implements IBaseStatFunction
{
@Override
public double calcBonus(Creature actor)
@@ -180,7 +180,7 @@ public enum BaseStat
}
}
protected static final class WIT implements IBaseStatFunction
protected static class WIT implements IBaseStatFunction
{
@Override
public double calcBonus(Creature actor)
@@ -209,7 +209,7 @@ public enum BaseStat
}
}
protected static final class CON implements IBaseStatFunction
protected static class CON implements IBaseStatFunction
{
@Override
public double calcBonus(Creature actor)
@@ -238,7 +238,7 @@ public enum BaseStat
}
}
protected static final class MEN implements IBaseStatFunction
protected static class MEN implements IBaseStatFunction
{
@Override
public double calcBonus(Creature actor)
@@ -267,7 +267,7 @@ public enum BaseStat
}
}
protected static final class NULL implements IBaseStatFunction
protected static class NULL implements IBaseStatFunction
{
@Override
public double calcBonus(Creature actor)

View File

@@ -64,7 +64,7 @@ public class Formulas
private static final int HP_REGENERATE_PERIOD = 3000; // 3 secs
static class FuncAddLevel3 extends Func
public static class FuncAddLevel3 extends Func
{
static final FuncAddLevel3[] _instancies = new FuncAddLevel3[Stat.NUM_STATS];
@@ -90,7 +90,7 @@ public class Formulas
}
}
static class FuncMultLevelMod extends Func
public static class FuncMultLevelMod extends Func
{
static final FuncMultLevelMod[] _instancies = new FuncMultLevelMod[Stat.NUM_STATS];
@@ -116,7 +116,7 @@ public class Formulas
}
}
static class FuncMultRegenResting extends Func
public static class FuncMultRegenResting extends Func
{
static final FuncMultRegenResting[] _instancies = new FuncMultRegenResting[Stat.NUM_STATS];
@@ -160,7 +160,7 @@ public class Formulas
}
}
static class FuncPAtkMod extends Func
public static class FuncPAtkMod extends Func
{
static final FuncPAtkMod _fpa_instance = new FuncPAtkMod();
@@ -191,7 +191,7 @@ public class Formulas
}
}
static class FuncMAtkMod extends Func
public static class FuncMAtkMod extends Func
{
static final FuncMAtkMod _fma_instance = new FuncMAtkMod();
@@ -214,7 +214,7 @@ public class Formulas
}
}
static class FuncMDefMod extends Func
public static class FuncMDefMod extends Func
{
static final FuncMDefMod _fmm_instance = new FuncMDefMod();
@@ -259,7 +259,7 @@ public class Formulas
}
}
static class FuncPDefMod extends Func
public static class FuncPDefMod extends Func
{
static final FuncPDefMod _fmm_instance = new FuncPDefMod();
@@ -306,7 +306,7 @@ public class Formulas
}
}
static class FuncBowAtkRange extends Func
public static class FuncBowAtkRange extends Func
{
private static final FuncBowAtkRange _fbar_instance = new FuncBowAtkRange();
@@ -332,7 +332,7 @@ public class Formulas
}
}
static class FuncAtkAccuracy extends Func
public static class FuncAtkAccuracy extends Func
{
static final FuncAtkAccuracy _faa_instance = new FuncAtkAccuracy();
@@ -377,7 +377,7 @@ public class Formulas
}
}
static class FuncAtkEvasion extends Func
public static class FuncAtkEvasion extends Func
{
static final FuncAtkEvasion _fae_instance = new FuncAtkEvasion();
@@ -416,7 +416,7 @@ public class Formulas
}
}
static class FuncAtkCritical extends Func
public static class FuncAtkCritical extends Func
{
static final FuncAtkCritical _fac_instance = new FuncAtkCritical();
@@ -445,7 +445,7 @@ public class Formulas
}
}
static class FuncMAtkCritical extends Func
public static class FuncMAtkCritical extends Func
{
static final FuncMAtkCritical _fac_instance = new FuncMAtkCritical();
@@ -474,7 +474,7 @@ public class Formulas
}
}
static class FuncMoveSpeed extends Func
public static class FuncMoveSpeed extends Func
{
static final FuncMoveSpeed _fms_instance = new FuncMoveSpeed();
@@ -495,7 +495,7 @@ public class Formulas
}
}
static class FuncPAtkSpeed extends Func
public static class FuncPAtkSpeed extends Func
{
static final FuncPAtkSpeed _fas_instance = new FuncPAtkSpeed();
@@ -516,7 +516,7 @@ public class Formulas
}
}
static class FuncMAtkSpeed extends Func
public static class FuncMAtkSpeed extends Func
{
static final FuncMAtkSpeed _fas_instance = new FuncMAtkSpeed();
@@ -537,7 +537,7 @@ public class Formulas
}
}
static class FuncHennaSTR extends Func
public static class FuncHennaSTR extends Func
{
static final FuncHennaSTR _fh_instance = new FuncHennaSTR();
@@ -562,7 +562,7 @@ public class Formulas
}
}
static class FuncHennaDEX extends Func
public static class FuncHennaDEX extends Func
{
static final FuncHennaDEX _fh_instance = new FuncHennaDEX();
@@ -587,7 +587,7 @@ public class Formulas
}
}
static class FuncHennaINT extends Func
public static class FuncHennaINT extends Func
{
static final FuncHennaINT _fh_instance = new FuncHennaINT();
@@ -612,7 +612,7 @@ public class Formulas
}
}
static class FuncHennaMEN extends Func
public static class FuncHennaMEN extends Func
{
static final FuncHennaMEN _fh_instance = new FuncHennaMEN();
@@ -637,7 +637,7 @@ public class Formulas
}
}
static class FuncHennaCON extends Func
public static class FuncHennaCON extends Func
{
static final FuncHennaCON _fh_instance = new FuncHennaCON();
@@ -662,7 +662,7 @@ public class Formulas
}
}
static class FuncHennaWIT extends Func
public static class FuncHennaWIT extends Func
{
static final FuncHennaWIT _fh_instance = new FuncHennaWIT();
@@ -687,7 +687,7 @@ public class Formulas
}
}
static class FuncMaxHpAdd extends Func
public static class FuncMaxHpAdd extends Func
{
static final FuncMaxHpAdd _fmha_instance = new FuncMaxHpAdd();
@@ -709,7 +709,7 @@ public class Formulas
}
}
static class FuncMaxHpMul extends Func
public static class FuncMaxHpMul extends Func
{
static final FuncMaxHpMul _fmhm_instance = new FuncMaxHpMul();
@@ -730,7 +730,7 @@ public class Formulas
}
}
static class FuncMaxCpAdd extends Func
public static class FuncMaxCpAdd extends Func
{
static final FuncMaxCpAdd _fmca_instance = new FuncMaxCpAdd();
@@ -752,7 +752,7 @@ public class Formulas
}
}
static class FuncMaxCpMul extends Func
public static class FuncMaxCpMul extends Func
{
static final FuncMaxCpMul _fmcm_instance = new FuncMaxCpMul();
@@ -773,7 +773,7 @@ public class Formulas
}
}
static class FuncMaxMpAdd extends Func
public static class FuncMaxMpAdd extends Func
{
static final FuncMaxMpAdd _fmma_instance = new FuncMaxMpAdd();
@@ -795,7 +795,7 @@ public class Formulas
}
}
static class FuncMaxMpMul extends Func
public static class FuncMaxMpMul extends Func
{
static final FuncMaxMpMul _fmmm_instance = new FuncMaxMpMul();

View File

@@ -25,7 +25,7 @@ import org.l2jmobius.gameserver.model.skill.Env;
/**
* @author kombat
*/
final class EffectBestowSkill extends Effect
public class EffectBestowSkill extends Effect
{
public EffectBestowSkill(Env env, EffectTemplate template)
{

View File

@@ -26,7 +26,7 @@ import org.l2jmobius.gameserver.model.skill.Env;
/**
* @author decad
*/
final class EffectBetray extends Effect
public class EffectBetray extends Effect
{
public EffectBetray(Env env, EffectTemplate template)
{

View File

@@ -23,7 +23,7 @@ import org.l2jmobius.gameserver.model.skill.Env;
/**
* @author mkizub TODO To change the template for this generated type comment go to Window - Preferences - Java - Code Style - Code Templates
*/
final class EffectBuff extends Effect
public class EffectBuff extends Effect
{
public EffectBuff(Env envbuff, EffectTemplate template)
{

View File

@@ -26,7 +26,7 @@ import org.l2jmobius.gameserver.model.skill.Stat;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
final class EffectCancel extends Effect
public class EffectCancel extends Effect
{
public EffectCancel(Env env, EffectTemplate template)
{

View File

@@ -31,7 +31,7 @@ import org.l2jmobius.gameserver.model.skill.Env;
/**
* @author littlecrow Implementation of the Confusion Effect
*/
final class EffectConfuseMob extends Effect
public class EffectConfuseMob extends Effect
{
public EffectConfuseMob(Env env, EffectTemplate template)
{

View File

@@ -30,7 +30,7 @@ import org.l2jmobius.gameserver.model.skill.Env;
/**
* @author littlecrow Implementation of the Confusion Effect
*/
final class EffectConfusion extends Effect
public class EffectConfusion extends Effect
{
public EffectConfusion(Env env, EffectTemplate template)
{

View File

@@ -25,7 +25,7 @@ import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* @author mkizub
*/
final class EffectFakeDeath extends Effect
public class EffectFakeDeath extends Effect
{
public EffectFakeDeath(Env env, EffectTemplate template)
{

View File

@@ -33,7 +33,7 @@ import org.l2jmobius.gameserver.model.skill.Env;
/**
* @author littlecrow Implementation of the Fear Effect
*/
final class EffectFear extends Effect
public class EffectFear extends Effect
{
public static final int FEAR_RANGE = 500;

View File

@@ -23,7 +23,7 @@ import org.l2jmobius.gameserver.model.skill.Env;
/**
* @author mkizub
*/
final class EffectImobileBuff extends Effect
public class EffectImobileBuff extends Effect
{
public EffectImobileBuff(Env env, EffectTemplate template)
{

View File

@@ -25,7 +25,7 @@ import org.l2jmobius.gameserver.model.skill.Env;
/**
* @author demonia
*/
final class EffectImobilePetBuff extends Effect
public class EffectImobilePetBuff extends Effect
{
private Summon _pet;

View File

@@ -24,7 +24,7 @@ import org.l2jmobius.gameserver.model.skill.Env;
/**
* @author earendil
*/
final class EffectNoblesseBless extends Effect
public class EffectNoblesseBless extends Effect
{
public EffectNoblesseBless(Env env, EffectTemplate template)
{

View File

@@ -21,7 +21,7 @@ import org.l2jmobius.gameserver.model.effects.Effect;
import org.l2jmobius.gameserver.model.effects.EffectType;
import org.l2jmobius.gameserver.model.skill.Env;
final class EffectParalyze extends Effect
public class EffectParalyze extends Effect
{
public EffectParalyze(Env env, EffectTemplate template)
{

View File

@@ -24,7 +24,7 @@ import org.l2jmobius.gameserver.model.skill.Env;
/**
* @author Faror
*/
final class EffectPhoenixBless extends Effect
public class EffectPhoenixBless extends Effect
{
public EffectPhoenixBless(Env env, EffectTemplate template)
{

View File

@@ -23,7 +23,7 @@ import org.l2jmobius.gameserver.model.skill.Env;
/**
* @author mkizub
*/
final class EffectRoot extends Effect
public class EffectRoot extends Effect
{
public EffectRoot(Env env, EffectTemplate template)
{

View File

@@ -25,7 +25,7 @@ import org.l2jmobius.gameserver.model.skill.SkillType;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
final class EffectSilentMove extends Effect
public class EffectSilentMove extends Effect
{
public EffectSilentMove(Env env, EffectTemplate template)
{

View File

@@ -23,7 +23,7 @@ import org.l2jmobius.gameserver.model.skill.Env;
/**
* @author mkizub
*/
final class EffectSleep extends Effect
public class EffectSleep extends Effect
{
public EffectSleep(Env env, EffectTemplate template)
{

View File

@@ -23,7 +23,7 @@ import org.l2jmobius.gameserver.model.skill.Env;
/**
* @author mkizub
*/
final class EffectStun extends Effect
public class EffectStun extends Effect
{
public EffectStun(Env env, EffectTemplate template)
{

View File

@@ -90,7 +90,7 @@ public abstract class ZoneForm
return b > a ? (c >= a) && (c <= b) : (c >= b) && (c <= a);
}
protected static final void dropDebugItem(int id, int x, int y, int z)
protected static void dropDebugItem(int id, int x, int y, int z)
{
final Item item = new Item(IdManager.getInstance().getNextId(), 57);
item.setCount(id);

View File

@@ -90,7 +90,7 @@ public class JailZone extends ZoneType
{
}
static class BackToJail implements Runnable
private static class BackToJail implements Runnable
{
private final Player _player;

View File

@@ -23,7 +23,7 @@ import org.l2jmobius.gameserver.model.item.Henna;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.serverpackets.HennaItemRemoveInfo;
public final class RequestHennaItemRemoveInfo implements ClientPacket
public class RequestHennaItemRemoveInfo implements ClientPacket
{
private int _symbolId;

View File

@@ -25,7 +25,7 @@ import org.l2jmobius.gameserver.network.SystemMessageId;
/**
* format cd
*/
public final class RequestHennaRemove implements ClientPacket
public class RequestHennaRemove implements ClientPacket
{
private int _symbolId;

View File

@@ -24,7 +24,7 @@ import org.l2jmobius.gameserver.network.serverpackets.HennaRemoveList;
/**
* @author Tempy
*/
public final class RequestHennaRemoveList implements ClientPacket
public class RequestHennaRemoveList implements ClientPacket
{
@SuppressWarnings("unused")
private int _unknown;

View File

@@ -55,7 +55,7 @@ public class ServerStatus extends WritablePacket
public static final int ON = 0x01;
public static final int OFF = 0x00;
static class Attribute
private static class Attribute
{
public int id;
public int value;

View File

@@ -247,7 +247,7 @@ public class NpcHtmlMessage extends ServerPacket
* Builds the bypass cache.
* @param player the player
*/
private final void buildBypassCache(Player player)
private void buildBypassCache(Player player)
{
if (player == null)
{
@@ -282,7 +282,7 @@ public class NpcHtmlMessage extends ServerPacket
* Builds the links cache.
* @param player the player
*/
private final void buildLinksCache(Player player)
private void buildLinksCache(Player player)
{
if (player == null)
{

View File

@@ -32,7 +32,7 @@ import javax.tools.StandardJavaFileManager;
/**
* @author HorridoJoho
*/
final class ScriptingFileManager implements StandardJavaFileManager
public class ScriptingFileManager implements StandardJavaFileManager
{
private final StandardJavaFileManager _wrapped;
private final LinkedList<ScriptingOutputFileObject> _classOutputs = new LinkedList<>();

View File

@@ -31,7 +31,7 @@ import javax.tools.JavaFileObject;
/**
* @author HorridoJoho
*/
final class ScriptingOutputFileObject implements JavaFileObject
public class ScriptingOutputFileObject implements JavaFileObject
{
private final Path _sourcePath;
private final String _javaName;

View File

@@ -26,7 +26,7 @@ import org.l2jmobius.gameserver.network.serverpackets.ExServerPrimitive;
/**
* @author HorridoJoho
*/
public final class GeoUtils
public class GeoUtils
{
public static void debug2DLine(Player player, int x, int y, int tx, int ty, int z)
{