Renamed SSQ instances.

This commit is contained in:
MobiusDev 2018-04-28 01:40:23 +00:00
parent ad7c86e809
commit e5b51fc90b
94 changed files with 108 additions and 108 deletions

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@ -1,5 +1,5 @@
<html><body>Teleporter Light of Dawn:<br>
You hear what sounds like a human voice emanating from the shining blue sphere.<br>
"I am the light of Dawn. Those who seek entry to the Sanctum must first seek authorization, and have specific documents on their person. Do you wish to gain access?"<br>
<a action="bypass -h npc_%objectId%_Quest SanctumOftheLordsOfDawn">Move into the light.</a>
<a action="bypass -h npc_%objectId%_Quest SSQSanctumOfTheLordsOfDawn">Move into the light.</a>
</body></html>

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@ -1,5 +1,5 @@
<html><body>Teleporter Mammon's Promise:<br>
The Promise of Mammon must be kept, even over the vastness of time and space.<br>
If you have permission from the Merchant of Mammon, you can use this device to teleport yourself. Do you wish to do so now?<br>
<a action="bypass -h npc_%objectId%_Quest DisciplesNecropolisPast">Teleport</a>
<a action="bypass -h npc_%objectId%_Quest SSQDisciplesNecropolisPast">Teleport</a>
</body></html>

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@ -1,5 +1,5 @@
<html><html>Eris' Evil Thoughts:<br>
Finally we meet, Successors of Fate. At last, this endless cycle may be given a chance to end.<br>
<a action="bypass -h Quest MonasteryOfSilence1 EXIT">"I'd like to go outside."</a><br>
<a action="bypass -h Quest SSQMonasteryOfSilence EXIT">"I'd like to go outside."</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<instance name="SanctumOftheLordsOfDawn" allowRandomWalk="false" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/instance.xsd">
<instance name="SSQSanctumOfTheLordsOfDawn" allowRandomWalk="false" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/instance.xsd">
<activityTime val="60" />
<allowSummon val="false" />
<emptyDestroyTime val="900" />

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@ -1,5 +0,0 @@
<html><body>Priestess Jaina:<br>
Are you sure you wish to leave the safety of our hall?<br>
<a action="bypass -h Quest HideoutOfTheDawn 32617-02.html">"Yes, I am sure."</a><br>
<a action="bypass -h Quest HideoutOfTheDawn 32617-02a.html">"No, I want to stay in the clan hall."</a>
</body></html>

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@ -1,4 +0,0 @@
<html><body>Priestess Jaina:<br>
Are you sure you wish to leave the safety of our hall?<br>
<a action="bypass -h Quest HideoutOfTheDawn 32617-01.html">"I want to get out of the clan hall."</a>
</body></html>

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@ -29,10 +29,7 @@ import instances.ChambersOfDelusion.ChamberOfDelusionTower;
import instances.ChambersOfDelusion.ChamberOfDelusionWest;
import instances.CrystalCaverns.CrystalCaverns;
import instances.DarkCloudMansion.DarkCloudMansion;
import instances.DisciplesNecropolisPast.DisciplesNecropolisPast;
import instances.ElcadiasTent.ElcadiasTent;
import instances.FinalEmperialTomb.FinalEmperialTomb;
import instances.HideoutOfTheDawn.HideoutOfTheDawn;
import instances.IceQueensCastle.IceQueensCastle;
import instances.IceQueensCastleNormalBattle.IceQueensCastleNormalBattle;
import instances.JiniaGuildHideout1.JiniaGuildHideout1;
@ -40,14 +37,17 @@ import instances.JiniaGuildHideout2.JiniaGuildHideout2;
import instances.JiniaGuildHideout3.JiniaGuildHideout3;
import instances.JiniaGuildHideout4.JiniaGuildHideout4;
import instances.Kamaloka.Kamaloka;
import instances.LibraryOfSages.LibraryOfSages;
import instances.MithrilMine.MithrilMine;
import instances.MonasteryOfSilence1.MonasteryOfSilence1;
import instances.NornilsGarden.NornilsGarden;
import instances.NornilsGardenQuest.NornilsGardenQuest;
import instances.PailakaDevilsLegacy.PailakaDevilsLegacy;
import instances.PailakaSongOfIceAndFire.PailakaSongOfIceAndFire;
import instances.SanctumOftheLordsOfDawn.SanctumOftheLordsOfDawn;
import instances.SSQDisciplesNecropolisPast.SSQDisciplesNecropolisPast;
import instances.SSQElcadiasTent.SSQElcadiasTent;
import instances.SSQHideoutOfTheDawn.SSQHideoutOfTheDawn;
import instances.SSQLibraryOfSages.SSQLibraryOfSages;
import instances.SSQMonasteryOfSilence.SSQMonasteryOfSilence;
import instances.SSQSanctumOfTheLordsOfDawn.SSQSanctumOfTheLordsOfDawn;
/**
* Instance class-loader.
@ -63,10 +63,7 @@ public final class InstanceLoader
CavernOfThePirateCaptain.class,
CrystalCaverns.class,
DarkCloudMansion.class,
DisciplesNecropolisPast.class,
ElcadiasTent.class,
FinalEmperialTomb.class,
HideoutOfTheDawn.class,
ChamberOfDelusionEast.class,
ChamberOfDelusionNorth.class,
ChamberOfDelusionSouth.class,
@ -80,14 +77,17 @@ public final class InstanceLoader
JiniaGuildHideout3.class,
JiniaGuildHideout4.class,
Kamaloka.class,
LibraryOfSages.class,
MithrilMine.class,
MonasteryOfSilence1.class,
NornilsGarden.class,
NornilsGardenQuest.class,
PailakaDevilsLegacy.class,
PailakaSongOfIceAndFire.class,
SanctumOftheLordsOfDawn.class,
SSQDisciplesNecropolisPast.class,
SSQElcadiasTent.class,
SSQHideoutOfTheDawn.class,
SSQLibraryOfSages.class,
SSQMonasteryOfSilence.class,
SSQSanctumOfTheLordsOfDawn.class,
};
public static void main(String[] args)

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@ -1,3 +0,0 @@
<html><body>Teleportation Device: Move to East Watcher's Room.<br>
<a action="bypass -h Quest MonasteryOfSilence1 EAST">Move to East Watcher's Room</a>
</body></html>

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@ -1,3 +0,0 @@
<html><body>Teleportation Device: Move to West Watcher's Room.<br>
<a action="bypass -h Quest MonasteryOfSilence1 WEST">Move to West Watcher's Room</a>
</body></html>

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@ -1,3 +0,0 @@
<html><body>Teleportation Device: Move to North Watcher's Room.<br><br>
<a action="bypass -h Quest MonasteryOfSilence1 NORTH">Move to North Watcher's Room</a>
</body></html>

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@ -1,3 +0,0 @@
<html><body>Teleportation Device: Move to South Watcher's Room.<br><br>
<a action="bypass -h Quest MonasteryOfSilence1 SOUTH">Move to South Watcher's Room</a>
</body></html>

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@ -1,4 +1,4 @@
<html><body>Emperor's Guard Leon:<br>
Einhasad's blessin's, friend!<br>S'not everyone who gets to go time-travelin' to go and save the old Emperor, eh? Must be made of tougher stuff than us lot... probably the food.<br>Anyways, I understand you're lookin' to get back to your time?<br>
<a action="bypass -h npc_%objectId%_Quest DisciplesNecropolisPast">"That's right."</a>
<a action="bypass -h npc_%objectId%_Quest SSQDisciplesNecropolisPast">"That's right."</a>
</body></html>

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@ -1,4 +1,4 @@
<html><body>Disciple's Gatekeeper:<br>
You are now at the place where Shunaiman Emperor's Seal Device is installed. You hear the sounds of Anakim and Lilith grappling violently from within.<br>
<a action="bypass -h npc_%objectId%_Quest DisciplesNecropolisPast">Open the door.</a>
<a action="bypass -h npc_%objectId%_Quest SSQDisciplesNecropolisPast">Open the door.</a>
</body></html>

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@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package instances.DisciplesNecropolisPast;
package instances.SSQDisciplesNecropolisPast;
import java.util.ArrayList;
import java.util.HashMap;
@ -41,7 +41,7 @@ import quests.Q00196_SevenSignsSealOfTheEmperor.Q00196_SevenSignsSealOfTheEmpero
* Disciple's Necropolis Past instance zone.
* @author Adry_85
*/
public final class DisciplesNecropolisPast extends AbstractInstance
public final class SSQDisciplesNecropolisPast extends AbstractInstance
{
protected class DNPWorld extends InstanceWorld
{
@ -119,7 +119,7 @@ public final class DisciplesNecropolisPast extends AbstractInstance
ANAKIM_SPAWN.put(ANAKIMS_EXECUTOR, new Location(-83031, 216604, -7492, 17071));
}
public DisciplesNecropolisPast()
public SSQDisciplesNecropolisPast()
{
addAttackId(SEAL_DEVICE);
addFirstTalkId(SHUNAIMAN, LEON, DISCIPLES_GATEKEEPER);
@ -437,7 +437,7 @@ public final class DisciplesNecropolisPast extends AbstractInstance
{
if (qs.isCond(3) || qs.isCond(4))
{
enterInstance(talker, new DNPWorld(), "DisciplesNecropolisPast.xml", TEMPLATE_ID);
enterInstance(talker, new DNPWorld(), "SSQDisciplesNecropolisPast.xml", TEMPLATE_ID);
return "";
}
break;

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@ -1,5 +1,5 @@
<html><body>Abyssal Saintess Elcadia:<br>
Ugh. I'm already bored... How hard is it to find a competent adventurer?<br>
<a action="bypass -h Quest ElcadiasTent">I like to go outside.</a><br>
<a action="bypass -h Quest SSQElcadiasTent">I like to go outside.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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@ -1,4 +1,4 @@
<html><body>Gruff-looking Man:<br>
Maybe you should just leave now. Before you bother me...<br>
<a action="bypass -h npc_%objectId%_Quest ElcadiasTent">I'm here on business.</a>
<a action="bypass -h npc_%objectId%_Quest SSQElcadiasTent">I'm here on business.</a>
</body></html>

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@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package instances.ElcadiasTent;
package instances.SSQElcadiasTent;
import com.l2jmobius.gameserver.instancemanager.InstanceManager;
import com.l2jmobius.gameserver.model.Location;
@ -33,7 +33,7 @@ import quests.Q10296_SevenSignsOneWhoSeeksThePowerOfTheSeal.Q10296_SevenSignsOne
* Elcadia's Tent instance zone.
* @author Adry_85
*/
public final class ElcadiasTent extends AbstractInstance
public final class SSQElcadiasTent extends AbstractInstance
{
protected class ETWorld extends InstanceWorld
{
@ -49,7 +49,7 @@ public final class ElcadiasTent extends AbstractInstance
// Misc
private static final int TEMPLATE_ID = 158;
public ElcadiasTent()
public SSQElcadiasTent()
{
addFirstTalkId(GRUFF_LOOKING_MAN, ELCADIA);
addStartNpc(GRUFF_LOOKING_MAN, ELCADIA);
@ -71,7 +71,7 @@ public final class ElcadiasTent extends AbstractInstance
|| ((Q10293 != null) && Q10293.isCompleted() && (Q10294 == null)) //
|| ((Q10296 != null) && (Q10296.getMemoState() > 2) && (Q10296.getMemoState() < 4)))
{
enterInstance(talker, new ETWorld(), "ElcadiasTent.xml", TEMPLATE_ID);
enterInstance(talker, new ETWorld(), "SSQElcadiasTent.xml", TEMPLATE_ID);
}
else
{

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@ -0,0 +1,5 @@
<html><body>Priestess Jaina:<br>
Are you sure you wish to leave the safety of our hall?<br>
<a action="bypass -h Quest SSQHideoutOfTheDawn 32617-02.html">"Yes, I am sure."</a><br>
<a action="bypass -h Quest SSQHideoutOfTheDawn 32617-02a.html">"No, I want to stay in the clan hall."</a>
</body></html>

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@ -0,0 +1,4 @@
<html><body>Priestess Jaina:<br>
Are you sure you wish to leave the safety of our hall?<br>
<a action="bypass -h Quest SSQHideoutOfTheDawn 32617-01.html">"I want to get out of the clan hall."</a>
</body></html>

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@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package instances.HideoutOfTheDawn;
package instances.SSQHideoutOfTheDawn;
import com.l2jmobius.gameserver.model.Location;
import com.l2jmobius.gameserver.model.actor.L2Npc;
@ -27,7 +27,7 @@ import instances.AbstractInstance;
* Hideout of the Dawn instance zone.
* @author Adry_85
*/
public final class HideoutOfTheDawn extends AbstractInstance
public final class SSQHideoutOfTheDawn extends AbstractInstance
{
protected class HotDWorld extends InstanceWorld
{
@ -43,7 +43,7 @@ public final class HideoutOfTheDawn extends AbstractInstance
// Misc
private static final int TEMPLATE_ID = 113;
public HideoutOfTheDawn()
public SSQHideoutOfTheDawn()
{
addFirstTalkId(JAINA);
addStartNpc(WOOD);
@ -71,7 +71,7 @@ public final class HideoutOfTheDawn extends AbstractInstance
}
case "32593-01.html":
{
enterInstance(player, new HotDWorld(), "HideoutOfTheDawn.xml", TEMPLATE_ID);
enterInstance(player, new HotDWorld(), "SSQHideoutOfTheDawn.xml", TEMPLATE_ID);
htmltext = event;
}
}

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@ -1,5 +1,5 @@
<html><body>Library of Sages Director Sophia:<br>
Hello. What brings you to Library of Sages?<br>
<a action="bypass -h Quest LibraryOfSages exit">"I wish to leave."</a><br>
<a action="bypass -h Quest SSQLibraryOfSages exit">"I wish to leave."</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>

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@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package instances.LibraryOfSages;
package instances.SSQLibraryOfSages;
import com.l2jmobius.gameserver.enums.ChatType;
import com.l2jmobius.gameserver.instancemanager.InstanceManager;
@ -30,7 +30,7 @@ import instances.AbstractInstance;
* Library of Sages instance zone.
* @author Adry_85
*/
public final class LibraryOfSages extends AbstractInstance
public final class SSQLibraryOfSages extends AbstractInstance
{
protected class LoSWorld extends InstanceWorld
{
@ -62,7 +62,7 @@ public final class LibraryOfSages extends AbstractInstance
// Misc
private static final int TEMPLATE_ID = 156;
public LibraryOfSages()
public SSQLibraryOfSages()
{
addFirstTalkId(SOPHIA2, ELCADIA_INSTANCE, PILE_OF_BOOKS1, PILE_OF_BOOKS2, PILE_OF_BOOKS3, PILE_OF_BOOKS4, PILE_OF_BOOKS5);
addStartNpc(SOPHIA1, SOPHIA2, SOPHIA3);
@ -114,7 +114,7 @@ public final class LibraryOfSages extends AbstractInstance
@Override
public String onTalk(L2Npc npc, L2PcInstance talker)
{
enterInstance(talker, new LoSWorld(), "LibraryOfSages.xml", TEMPLATE_ID);
enterInstance(talker, new LoSWorld(), "SSQLibraryOfSages.xml", TEMPLATE_ID);
return super.onTalk(npc, talker);
}

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@ -0,0 +1,3 @@
<html><body>Teleportation Device: Move to East Watcher's Room.<br>
<a action="bypass -h Quest SSQMonasteryOfSilence EAST">Move to East Watcher's Room</a>
</body></html>

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@ -0,0 +1,3 @@
<html><body>Teleportation Device: Move to West Watcher's Room.<br>
<a action="bypass -h Quest SSQMonasteryOfSilence WEST">Move to West Watcher's Room</a>
</body></html>

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@ -0,0 +1,3 @@
<html><body>Teleportation Device: Move to North Watcher's Room.<br><br>
<a action="bypass -h Quest SSQMonasteryOfSilence NORTH">Move to North Watcher's Room</a>
</body></html>

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@ -0,0 +1,3 @@
<html><body>Teleportation Device: Move to South Watcher's Room.<br><br>
<a action="bypass -h Quest SSQMonasteryOfSilence SOUTH">Move to South Watcher's Room</a>
</body></html>

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@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package instances.MonasteryOfSilence1;
package instances.SSQMonasteryOfSilence;
import com.l2jmobius.gameserver.ai.CtrlIntention;
import com.l2jmobius.gameserver.enums.ChatType;
@ -37,7 +37,7 @@ import quests.Q10296_SevenSignsOneWhoSeeksThePowerOfTheSeal.Q10296_SevenSignsOne
* Monastery of Silence instance zone.
* @author Adry_85
*/
public final class MonasteryOfSilence1 extends AbstractInstance
public final class SSQMonasteryOfSilence extends AbstractInstance
{
protected static final class MoSWorld extends InstanceWorld
{
@ -182,7 +182,7 @@ public final class MonasteryOfSilence1 extends AbstractInstance
21100104
};
public MonasteryOfSilence1()
public SSQMonasteryOfSilence()
{
addFirstTalkId(TELEPORT_CONTROL_DEVICE1, TELEPORT_CONTROL_DEVICE2, TELEPORT_CONTROL_DEVICE3, TELEPORT_CONTROL_DEVICE4);
addKillId(SOLINAS_GUARDIAN_1, SOLINAS_GUARDIAN_2, SOLINAS_GUARDIAN_3, SOLINAS_GUARDIAN_4, GUARDIAN_OF_THE_TOMB_1, GUARDIAN_OF_THE_TOMB_2, GUARDIAN_OF_THE_TOMB_3, GUARDIAN_OF_THE_TOMB_4, ETIS_VAN_ETINA);
@ -542,7 +542,7 @@ public final class MonasteryOfSilence1 extends AbstractInstance
{
if (npc.getId() == ODD_GLOBE)
{
enterInstance(talker, new MoSWorld(), "MonasteryOfSilence.xml", TEMPLATE_ID);
enterInstance(talker, new MoSWorld(), "SSQMonasteryOfSilence.xml", TEMPLATE_ID);
}
return super.onTalk(npc, talker);
}

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@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package instances.SanctumOftheLordsOfDawn;
package instances.SSQSanctumOfTheLordsOfDawn;
import java.util.HashMap;
import java.util.List;
@ -41,7 +41,7 @@ import quests.Q00195_SevenSignsSecretRitualOfThePriests.Q00195_SevenSignsSecretR
* Sanctum of the Lords of Dawn instance zone.
* @author Adry_85
*/
public final class SanctumOftheLordsOfDawn extends AbstractInstance
public final class SSQSanctumOfTheLordsOfDawn extends AbstractInstance
{
protected static final class HSWorld extends InstanceWorld
{
@ -83,7 +83,7 @@ public final class SanctumOftheLordsOfDawn extends AbstractInstance
new Location(-79939, 205857, -7888),
};
public SanctumOftheLordsOfDawn()
public SSQSanctumOfTheLordsOfDawn()
{
addStartNpc(LIGHT_OF_DAWN);
addTalkId(LIGHT_OF_DAWN, IDENTITY_CONFIRM_DEVICE, PASSWORD_ENTRY_DEVICE, DARKNESS_OF_DAWN, SHELF);
@ -168,7 +168,7 @@ public final class SanctumOftheLordsOfDawn extends AbstractInstance
final QuestState qs = talker.getQuestState(Q00195_SevenSignsSecretRitualOfThePriests.class.getSimpleName());
if ((qs != null) && qs.isCond(3) && hasQuestItems(talker, IDENTITY_CARD) && (talker.getTransformationId() == 113))
{
enterInstance(talker, new HSWorld(), "SanctumoftheLordsofDawn.xml", TEMPLATE_ID);
enterInstance(talker, new HSWorld(), "SSQSanctumOfTheLordsOfDawn.xml", TEMPLATE_ID);
return "32575-01.html";
}
return "32575-02.html";

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@ -1,7 +1,7 @@
<html><body>Code Input Device:<br>
To access the library archives, you must enter
the correct passcode. Do so now.<br>
<a action="bypass -h npc_%objectId%_Quest SanctumOftheLordsOfDawn">Code Input 72.79.78.71</a><br>
<a action="bypass -h npc_%objectId%_Quest SSQSanctumOfTheLordsOfDawn">Code Input 72.79.78.71</a><br>
<a action="bypass -h npc_%objectId%_Quest">Code Input 72.76.78.71</a><br>
<a action="bypass -h npc_%objectId%_Quest">Code Input 72.79.79.71</a>
</body></html>

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@ -1,5 +1,5 @@
<html><body>Identity Confirm Device:<br>
Identity confirmation required. Insert card and
await verification.<br>
<a action="bypass -h npc_%objectId%_Quest SanctumOftheLordsOfDawn">Insert the card.</a>
<a action="bypass -h npc_%objectId%_Quest SSQSanctumOfTheLordsOfDawn">Insert the card.</a>
</body></html>

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@ -3,6 +3,6 @@ You hear what seems to be a human voice emanate from the shining blue sphere.<br
"I am the Darkness of Dawn -- the hidden exit of the Order of Dawn.<br>
To access my functions, you must confirm your identity.<br>
If you have already received the permission of Order of the Dawn, you will be able to pass through... Do you wish to gain access now?<br>
<a action="bypass -h npc_%objectId%_Quest SanctumOftheLordsOfDawn">Access the Darkness of Dawn.</a><br>
<a action="bypass -h npc_%objectId%_Quest SSQSanctumOfTheLordsOfDawn">Access the Darkness of Dawn.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Move later.</a>
</body></html>

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@ -1,4 +1,4 @@
<html><body>Bookshelf of Dawn:<br>
There's something more here... is that an Escape Scroll? Perhaps you could use it, even though you'll have no idea where it'll send you.<br>
<a action="bypass -h npc_%objectId%_Quest SanctumOftheLordsOfDawn">Use the Scroll.</a>
<a action="bypass -h npc_%objectId%_Quest SSQSanctumOfTheLordsOfDawn">Use the Scroll.</a>
</body></html>

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@ -1,4 +1,4 @@
<html><body>Priest Wood:<br>
You know Franz doesn't just meet anyone. In fact I believe you'll be the first new acquaintance of his for quite some time.<br>
<a action="bypass -h Quest HideoutOfTheDawn 32593-01.html">"I feel privileged."</a>
<a action="bypass -h Quest SSQHideoutOfTheDawn 32593-01.html">"I feel privileged."</a>
</body></html>

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@ -1,4 +1,4 @@
<html><body>Priest Wood:<br>
Good! Now... it's time for you to meet the great man yourself.<br>
<a action="bypass -h Quest HideoutOfTheDawn 32593-01.html">"I'm ready."</a>
<a action="bypass -h Quest SSQHideoutOfTheDawn 32593-01.html">"I'm ready."</a>
</body></html>

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@ -1,4 +1,4 @@
<html><body>Priest Wood:<br>
Very well. If you must, go ahead and meet Lord Franz.<br>
<a action="bypass -h Quest HideoutOfTheDawn 32593-01.html">"I can't wait to see him."</a>
<a action="bypass -h Quest SSQHideoutOfTheDawn 32593-01.html">"I can't wait to see him."</a>
</body></html>

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@ -1,4 +1,4 @@
<html><body>Priest Wood:<br>
Alright. Go ahead, you may meet Lord Franz.<br>
<a action="bypass -h Quest HideoutOfTheDawn 32593-01.html">"I can't wait to see him."</a>
<a action="bypass -h Quest SSQHideoutOfTheDawn 32593-01.html">"I can't wait to see him."</a>
</body></html>

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@ -1,4 +1,4 @@
<html><body>Library of Sages Director Sophia:<br>
Are you ready to enter?<br>
<a action="bypass -h Quest LibraryOfSages">"I am ready."</a>
<a action="bypass -h Quest SSQLibraryOfSages">"I am ready."</a>
</body></html>

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@ -1,5 +1,5 @@
<html><body>Library of Sages Director Sophia, Sophia:<br>
Are you ready to enter the underground library? I will take you right there.<br>
<a action="bypass -h Quest LibraryOfSages TELEPORT2">Enter.</a><br>
<a action="bypass -h Quest SSQLibraryOfSages TELEPORT2">Enter.</a><br>
<a action="bypass -h Quest Q10293_SevenSignsForbiddenBookOfTheElmoreAdenKingdom 32861-13.html">"I'm not ready yet."</a>
</body></html>

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@ -1,5 +1,5 @@
<html><body>Library of Sages Director Sophia:<br>
Did you find the book you were looking for? If you're finished, I will lead you back to Library of Sages..<br>
<a action="bypass -h Quest LibraryOfSages ENTER">Go to Library of Sages</a><br>
<a action="bypass -h Quest SSQLibraryOfSages ENTER">Go to Library of Sages</a><br>
<a action="bypass -h Quest Q10293_SevenSignsForbiddenBookOfTheElmoreAdenKingdom 32863-03.html">"I'm not ready yet."</a>
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<html><body>Saints Library Director Sophia:<br>
Did you find what you were looking for? If you're done here, I can lead you back to the Library of Saints.<br>
<br>
<a action="bypass -h Quest LibraryOfSages ENTER">"I'm ready."</a><br>
<a action="bypass -h Quest SSQLibraryOfSages ENTER">"I'm ready."</a><br>
<a action="bypass -h Quest Q10293_SevenSignsForbiddenBookOfTheElmoreAdenKingdom 32863-03.html">"I'm still looking."</a>
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<html><body>Sister of Silence Eris:<br>
Unfortunately, I don't have that book. Nor can I determine if you're qualified to see it in the first place. The biography you seek is divided and protected by guardians selected by Solina and Anays. You can become qualified, however, if you're interested? If you want, I will send you there.<br>
<a action="bypass -h Quest MonasteryOfSilence1 TELE2">Send me there.</a><br>
<a action="bypass -h Quest SSQMonasteryOfSilence TELE2">Send me there.</a><br>
<a action="bypass -h Quest Q10294_SevenSignsToTheMonasteryOfSilence 32792-06.html">I'm not ready yet.</a>
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Are you one of chosen qualified? Only those who are qualified may enter. Refrain from wandering this sacred place.<br>
<a action="bypass -h Quest Q10294_SevenSignsToTheMonasteryOfSilence 32803-03.html">I am qualified to acquire Kaerun's Memoir.</a><br>
<a action="bypass -h Quest Q10294_SevenSignsToTheMonasteryOfSilence 32803-02.html">Ask how to acquire Kaerun's Memoir.</a><br>
<a action="bypass -h Quest MonasteryOfSilence1 BACK">Return to Eris's Office.</a>
<a action="bypass -h Quest SSQMonasteryOfSilence BACK">Return to Eris's Office.</a>
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<html><body>Relic Guardian:<br>
If you've finished what you planned to do here, I'll let you return.<br>
<a action="bypass -h Quest MonasteryOfSilence1 BACK">I'll return.</a>
<a action="bypass -h Quest SSQMonasteryOfSilence BACK">I'll return.</a>
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<a action="bypass -h Quest Q10294_SevenSignsToTheMonasteryOfSilence 32804-08.html">Eris</a><br>
<a action="bypass -h Quest Q10294_SevenSignsToTheMonasteryOfSilence 32804-09.html">Kaerun</a><br>
<a action="bypass -h Quest Q10294_SevenSignsToTheMonasteryOfSilence 32804-10.html">Anais</a><br>
<a action="bypass -h Quest MonasteryOfSilence1 CENTER">Frintezza</a>
<a action="bypass -h Quest SSQMonasteryOfSilence CENTER">Frintezza</a>
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Then I will ask you a question about the memoir you saw in this room.<br>
Who was the family member known as the last emperor of Elmore-Aden, the one who drove Solina to her death?<br>
<br>
<a action="bypass -h Quest MonasteryOfSilence1 CENTER">Frintezza</a><br>
<a action="bypass -h Quest SSQMonasteryOfSilence CENTER">Frintezza</a><br>
<a action="bypass -h Quest Q10294_SevenSignsToTheMonasteryOfSilence 32805-08.html">Baium</a><br>
<a action="bypass -h Quest Q10294_SevenSignsToTheMonasteryOfSilence 32805-09.html">Shunaiman</a><br>
<a action="bypass -h Quest Q10294_SevenSignsToTheMonasteryOfSilence 32805-10.html">Shilen</a>

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Then, here is my question.<br>
What is the place Solina's disciples and believers built, where they retreated to from Elmore-Aden's threat?<br>
<br>
<a action="bypass -h Quest MonasteryOfSilence1 CENTER">Monastery of Silence</a><br>
<a action="bypass -h Quest SSQMonasteryOfSilence CENTER">Monastery of Silence</a><br>
<a action="bypass -h Quest Q10294_SevenSignsToTheMonasteryOfSilence 32806-08.html">Einhasad Temple</a><br>
<a action="bypass -h Quest Q10294_SevenSignsToTheMonasteryOfSilence 32806-09.html">Garden of Eva</a><br>
<a action="bypass -h Quest Q10294_SevenSignsToTheMonasteryOfSilence 32806-10.html">Library of Sages</a>

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<a action="bypass -h Quest Q10294_SevenSignsToTheMonasteryOfSilence 32807-08.html">repentance</a><br>
<a action="bypass -h Quest Q10294_SevenSignsToTheMonasteryOfSilence 32807-09.html">abstinence</a><br>
<a action="bypass -h Quest Q10294_SevenSignsToTheMonasteryOfSilence 32807-10.html">sacrifice</a><br>
<a action="bypass -h Quest MonasteryOfSilence1 CENTER">silence</a><br>
<a action="bypass -h Quest SSQMonasteryOfSilence CENTER">silence</a><br>
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<html><body>There's a globe with a strange aura. When you touch the globe, an image of a small room with books and supplies shows.<br>
<a action="bypass -h Quest MonasteryOfSilence1">Activate the globe and go to the room.</a><br>
<a action="bypass -h Quest SSQMonasteryOfSilence">Activate the globe and go to the room.</a><br>
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<html><body>Abyssal Saintess Elcadia:<br>
It seems like Solina's old story ends here. Such is life.<br>
<a action="bypass -h Quest MonasteryOfSilence1 SOLINAS_RESTING_PLACE">"Okay. I will go back to Solina's casket room."</a>
<a action="bypass -h Quest SSQMonasteryOfSilence SOLINAS_RESTING_PLACE">"Okay. I will go back to Solina's casket room."</a>
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<html><body>Eris' Evil Thoughts:<br>
You must be truly skilled to defeat the Guardians of Relics... I'm impressed! Now go inside the Seal of the Saintess and find your way to Solina's casket room. Use the central teleport device. To see the Holy Treasure of Solina, you will have to battle the Last Guardians, the protectors of Solina's tomb. This is the final test before the you discover the answers you seek. Everything you've done comes down to this. Good luck...<br>
<a action="bypass -h Quest MonasteryOfSilence1 CASKET_ROOM">"Thanks. I am going back to the Casket Room of the Saintess."</a>
<a action="bypass -h Quest SSQMonasteryOfSilence CASKET_ROOM">"Thanks. I am going back to the Casket Room of the Saintess."</a>
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<html><body>Eris' Evil Thoughts:<br>
Weren't you meeting with Solina? Don't turn back now, meet Solina and listen to her story again.<br>
<a action="bypass -h Quest MonasteryOfSilence1 SOLINAS_RESTING_PLACE">"I want to go back inside Solina's resting place."</a>
<a action="bypass -h Quest SSQMonasteryOfSilence SOLINAS_RESTING_PLACE">"I want to go back inside Solina's resting place."</a>
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<html><body>Eris' Evil Thoughts:<br>
I can transport you whenever you are ready. Let me say this one last time, you have to remove the seals from the Powerful Devices protected by Guardians in order to defeat the Guardians. Now, are you ready to enter?<br>
<a action="bypass -h Quest MonasteryOfSilence1 ENTER_Q10295">"Yes!"</a>
<a action="bypass -h Quest SSQMonasteryOfSilence ENTER_Q10295">"Yes!"</a>
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<html><body>Elmoreden's Saintess Solina:<br>
Now you know the truth. Now you know how important it is that you enlist everyone you can and warn people about the dangers of the Seven Seals. You know how important it is that Embryo is eliminated. You're arrival was foretold by the goddess long ago.<br>
Listen to what I tell you. You don't have time! Return to Eris and tell her everything. Save the world from Embryo.<br>
<a action="bypass -h Quest MonasteryOfSilence1 ERIS_OFFICE">"I want to go back to Eris' Office."</a>
<a action="bypass -h Quest SSQMonasteryOfSilence ERIS_OFFICE">"I want to go back to Eris' Office."</a>
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<html><body>Elmoreden's Saintess Solina:<br>
Now that you know the truth, you must warn people of the dangers of the Seven Seals. Embryo must be eliminated, before they absorb the power within the seals. You are the one the goddess designated.<br>
This is a lot, I know, but you don't have time to dwell on this. You must return to Eris and tell her everything I've said. You can save the world from Embryo, but you must hurry before it's too late.<br>
<a action="bypass -h Quest MonasteryOfSilence1 ERIS_OFFICE">"I want to go back to Eris' Office."</a>
<a action="bypass -h Quest SSQMonasteryOfSilence ERIS_OFFICE">"I want to go back to Eris' Office."</a>
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<html><body>Teleport Control Device:<br>
Loyal disciple of Solina, the seal has been completely eliminated. Are you ready to enter Solina's Room?<br>
<a action="bypass -h Quest MonasteryOfSilence1 DIRECTORS_ROOM">"I want to go to the director's room."</a><br>
<a action="bypass -h Quest SSQMonasteryOfSilence DIRECTORS_ROOM">"I want to go to the director's room."</a><br>
<a action="bypass -h Quest Q10295_SevenSignsSolinasTomb 32837-02.html">"Yes!"</a>
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<html><body>Teleport Control Device:<br>
Loyal disciple of Solina, if you do not have permission to enter, you will be attacked by the Guardians of the Tomb. I'll ask you one last time. Do you have permission to face Solina?<br>
<a action="bypass -h Quest MonasteryOfSilence1 CASKET_ROOM">"Absolutely!"</a>
<a action="bypass -h Quest SSQMonasteryOfSilence CASKET_ROOM">"Absolutely!"</a>
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<html><body>Teleport Control Device:<br>
Solina's hall can only be entered by the seven disciples who have permission to enter. Without the Guardians of Seal's permission, you may not enter.<br>
<a action="bypass -h Quest MonasteryOfSilence1 DIRECTORS_ROOM">"I want to go to the director's room."</a>
<a action="bypass -h Quest SSQMonasteryOfSilence DIRECTORS_ROOM">"I want to go to the director's room."</a>
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<html><body>
There's big hole in a shape of a book in the bottom of this Barrier Device. I have something that looks like a book. Maybe think this can affect the activation of the Barrier Device!<br>
<a action="bypass -h Quest MonasteryOfSilence1 USE_SCROLL">Use it</a>
<a action="bypass -h Quest SSQMonasteryOfSilence USE_SCROLL">Use it</a>
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<html><body>
There's big hole in a shape of a shield at the bottom of this Barrier Device. I have something that looks like a shield... maybe I can activate the Barrier Device with it.<br>
<a action="bypass -h Quest MonasteryOfSilence1 USE_SHIELD">Use it</a>
<a action="bypass -h Quest SSQMonasteryOfSilence USE_SHIELD">Use it</a>
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<html><body>
There's a sword shaped hole in the bottom of the Barrier Device. I have a relic that looks like it might fit....<br>
<a action="bypass -h Quest MonasteryOfSilence1 USE_SWORD">Use it</a>
<a action="bypass -h Quest SSQMonasteryOfSilence USE_SWORD">Use it</a>
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<html><body>
There's a hole in the bottom of the Barrier Device. You have something that looks like a cain. Maybe you should try using it.<br>
<a action="bypass -h Quest MonasteryOfSilence1 USE_STAFF">Use it</a>
<a action="bypass -h Quest SSQMonasteryOfSilence USE_STAFF">Use it</a>
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<html><body>Teleport Control Device:<br>
This is Solina's final resting place. Would you like to move there?<br>
<a action="bypass -h Quest MonasteryOfSilence1 SOLINAS_RESTING_PLACE">"Yes!"</a>
<a action="bypass -h Quest SSQMonasteryOfSilence SOLINAS_RESTING_PLACE">"Yes!"</a>
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<html><body>Tomb of the Saintess:<br>
You look at the tomb, and see these words.<br>
"For the Saintess Solina, who devoted all her life to serve Einhasad and the Elmoreden Kingdom...to be remembered forever by those she saved and those who loved her...may punishing find the feet of those who ignored Solina's teachings."<br>
<a action="bypass -h Quest MonasteryOfSilence1 TOMB_GUARDIAN_SPAWN">Open the tomb and investigate</a>
<a action="bypass -h Quest SSQMonasteryOfSilence TOMB_GUARDIAN_SPAWN">Open the tomb and investigate</a>
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<html><body>Teleport Control Device:<br>
This is Solina's room. You can move to Director's room from here.<br>
<a action="bypass -h Quest MonasteryOfSilence1 ERIS_OFFICE">"Thanks. I am heading there."</a>
<a action="bypass -h Quest SSQMonasteryOfSilence ERIS_OFFICE">"Thanks. I am heading there."</a>
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<html><body>Priest Wood:<br>
OK, then go and greet Lord Franz. And remember your courtesies.<br>
<a action="bypass -h Quest HideoutOfTheDawn 32593-01.html">Enter.</a>
<a action="bypass -h Quest SSQHideoutOfTheDawn 32593-01.html">Enter.</a>
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<html><body>Abyssal Saintess Elcadia:<br>
That guy... He is named Etis van Etina. Interesting... That isn't his true form, this is some kind of mirror thought form... The real form of Embryo would be too much for us alone.<br>
Let's finish here and get out of this place. We'll return to my home, discuss what we should do next over tea, clear our heads.<br>
<a action="bypass -h Quest MonasteryOfSilence1 EXIT">"Let's get out of this place."</a>
<a action="bypass -h Quest SSQMonasteryOfSilence EXIT">"Let's get out of this place."</a>
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<html><body>Eris' Evil Thoughts:<br>
Embryo and its leader are growing in strength. Soon, all will feel their threat, and by then it will be too late.<br>
<a action="bypass -h Quest MonasteryOfSilence1 START_MOVIE_Q10296">"Who is their leader?"</a>
<a action="bypass -h Quest SSQMonasteryOfSilence START_MOVIE_Q10296">"Who is their leader?"</a>
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<html><body>
The boss battle of 'Etis van Etina' is in progress in the Abbot's Room of the Monastery of Silence. They may need help. Do you want to join the boss battle?<br>
<a action="bypass -h Quest MonasteryOfSilence1 START_MOVIE_Q10296">"I want to watch the presentation for boss battle."</a><br>
<a action="bypass -h Quest MonasteryOfSilence1 TELEPORT_SPACE">"I fee like going directly to boss battle."</a>
<a action="bypass -h Quest SSQMonasteryOfSilence START_MOVIE_Q10296">"I want to watch the presentation for boss battle."</a><br>
<a action="bypass -h Quest SSQMonasteryOfSilence TELEPORT_SPACE">"I fee like going directly to boss battle."</a>
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<html><body>
There's a globe with a strange aura. When you touch the globe, an image of a small room with books and supplies shows.<br>
<a action="bypass -h Quest MonasteryOfSilence1">Activate the globe and go to the room</a>
<a action="bypass -h Quest SSQMonasteryOfSilence">Activate the globe and go to the room</a>
</body></html>