Fixed probable restoring ClanWar NPE.
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@ -101,7 +101,10 @@ public final class ClanWar
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if (endTimePeriod > System.currentTimeMillis())
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{
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ClanTable.getInstance().deleteClanWars(_attackerClanId, _attackedClanId);
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ThreadPool.schedule(() ->
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{
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ClanTable.getInstance().deleteClanWars(_attackerClanId, _attackedClanId);
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}, 10000);
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}
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else
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{
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