Configurations for monster aggro distance reset.
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@@ -583,8 +583,30 @@ ForceInventoryUpdate = False
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# WARNING: Higher traffic loads.
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ForceCompletePlayerStatusUpdate = True
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# The maximum deviation from the point of Spawn mobs
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MaxDriftRange = 200
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# Maximum distance monsters can randomly move from spawn.
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# Default: 300
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MaxDriftRange = 300
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# Enable monster aggro distance check.
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# When enabled monsters will lose aggro if pulled far away from spawn.
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# Default: False
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AggroDistanceCheckEnabled = False
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# Maximum distance monsters can be pulled away from spawn.
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# Default: 1500
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AggroDistanceCheckRange = 1500
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# Use maximum aggro distance check for raids.
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# Default: False
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AggroDistanceCheckRaids = False
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# Use maximum aggro distance check in instances.
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# Default: False
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AggroDistanceCheckInstances = False
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# Restore monster HP and MP when aggro is reset by distance.
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# Default: True
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AggroDistanceCheckRestoreLife = True
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# Minimum and maximum variables in seconds for NPC animation delay.
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# You must keep MinNpcAnimation lower or equal to MaxNpcAnimation.
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