Lindvior Earring skill.

Contributed by Mathael.
This commit is contained in:
MobiusDev 2016-08-07 20:38:09 +00:00
parent 4ab01e23b6
commit e3a4197bf1

View File

@ -175,10 +175,61 @@
<isDebuff>true</isDebuff>
</skill>
<skill id="13524" toLevel="1" name="Lindvior's Earring">
<!-- AUTO GENERATED SKILL -->
<!-- Petrification Attack/Resistance + 50%, Knock Back/Knock Down Attack/Resistance + 40%, Pull Attack/Resistance + 40%, P. Critical Damage + 10%, M. Critical Damage + 10%, and P./M. Abnormal State Reflect + 10%. Has a 10% chance of returning damage magic back to the attacking target. Speed + 5, DEX + 3, and WIT + 3. Increases Wind/Dark Resistance. Equipping two will only give the effect of one. -->
<icon>icon.accessory_earring_of_lind_i00</icon>
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<TURN_STONE>50</TURN_STONE>
<KNOCKDOWN>40</KNOCKDOWN>
<SLEEP>50</SLEEP>
<PULL>40</PULL>
</effect>
<effect name="AttackTrait">
<TURN_STONE>50</TURN_STONE>
<KNOCKDOWN>40</KNOCKDOWN>
<SLEEP>50</SLEEP>
<PULL>40</PULL>
</effect>
<effect name="CriticalDamage">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalDamage">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAbnormalResist">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAbnormalResist">
<amount>10</amount>
<mode>PER</mode>
</effect>
<!-- TODO: 10% Magical Skills Reflect -->
<effect name="Speed">
<amount>5</amount>
<mode>DIFF</mode>
<weaponType>RUN</weaponType> <!-- TODO: Change my name to speedType -->
</effect>
<effect name="StatUp">
<stat>DEX</stat>
<amount>3</amount>
</effect>
<effect name="StatUp">
<stat>WIT</stat>
<amount>3</amount>
</effect>
<effect name="DefenceAttribute">
<amount>30</amount>
<attribute>WIND</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>20</amount>
<attribute>DARK</attribute>
</effect>
</effects>
</skill>
<skill id="13525" toLevel="1" name="Blessed Lindvior's Earring">
<!-- AUTO GENERATED SKILL -->