Sync with L2jServer HighFive Nov 14th 2015.

This commit is contained in:
MobiusDev
2015-11-14 16:31:37 +00:00
parent 887fbcc6b5
commit e38353e409
125 changed files with 1998 additions and 1419 deletions

View File

@@ -1031,7 +1031,6 @@
</skill>
<skill id="246" levels="1" name="Seal of Ruler">
<!-- Confirmed CT2.5 -->
<!-- Not Used Anymore -->
<set name="castRange" val="85" />
<set name="effectRange" val="400" />
<set name="hitTime" val="180000" />
@@ -1624,6 +1623,7 @@
<table name="#enchElementPower"> 1 3 5 6 8 10 11 13 15 16 18 20 21 23 25 26 28 30 31 33 35 36 38 40 41 43 45 46 48 50 52 54 56 </table> <!-- Guessed -->
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 85 85 85 </table> <!-- Guessed -->
<set name="castRange" val="40" />
<set name="chargeConsume" val="4" />
<set name="coolTime" val="500" />
<set name="effectPoint" val="#effectPoints" />
<set name="effectRange" val="400" />
@@ -1655,7 +1655,10 @@
<enchant6 name="magicLvl" val="#enchMagicLvl" />
<enchant7 name="magicLvl" val="#enchMagicLvl" />
<cond msgId="113" addName="1">
<using kind="SWORD, BLUNT, POLE, DUALFIST, DUALBLUNT, DUAL" />
<and>
<using kind="DUAL" />
<player Charges="4" /> <!-- Need to recharge 4th stage of Sword Energy. -->
</and>
</cond>
<for>
<effect name="EnergyAttack">
@@ -2319,7 +2322,7 @@
<enchant3 name="activateRate" val="#ench3ActivateRates" />
<enchant3 name="magicLvl" val="#enchMagicLvl" />
<for>
<effect name="PhysicalAttack" />
<effect name="MagicalAttack" />
<effect name="Debuff">
<mul stat="pAtkSpd" val="0.5" />
<mul stat="runSpd" val="0.5" />
@@ -2665,6 +2668,9 @@
<param SLEEP="#traits" />
<param PARALYZE="#traits" />
</effect>
<effect name="Buff">
<sub stat="cancelVuln" val="40" />
</effect>
</for>
</skill>
<skill id="288" levels="4" name="Guard Stance" enchantGroup1="1" enchantGroup2="1">

View File

@@ -1487,7 +1487,7 @@
<set name="rideState" val="NONE" />
<set name="targetType" val="ONE" />
<cond msgId="113" addName="1">
<using kind="SWORD,BLUNT,FIST,DUAL,DUALFIST" />
<using kind="DUAL" />
</cond>
<for>
<effect name="PhysicalAttack" />
@@ -2470,7 +2470,18 @@
<using kind="DUAL" />
</cond>
<for>
<effect name="Petrification" />
<effect name="Stun" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockBuff" />
<effect name="BlockDebuff" />
<effect name="Buff">
<mul stat="regHp" val="0" />
</effect>
</for>
</skill>
<skill id="368" levels="1" name="Vengeance" enchantGroup1="6" enchantGroup2="6" enchantGroup3="6">
@@ -2853,7 +2864,6 @@
</skill>
<skill id="390" levels="5" name="Clan Luck">
<!-- Updated to Ertheia -->
<!-- TODO: Still missing info about other penalties than exp. loss -->
<table name="#byPvp"> 0.7 0.5 0.4 0.3 0.2 </table>
<table name="#byMob"> 0.88 0.8 0.76 0.72 0.68 </table>
<set name="icon" val="icon.skill0390" />
@@ -2940,10 +2950,9 @@
<set name="staticReuse" val="true" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<effect name="BlockDebuff">
<add stat="accCombat" val="8" />
<sub stat="cancelVuln" val="80" />
<set stat="debuffImmunity" val="1" />
<mul stat="healEffect" val="2" />
<add stat="mAtk" val="500" />
<add stat="mAtkSpd" val="100" />

View File

@@ -1167,7 +1167,6 @@
</skill>
<skill id="426" levels="1" name="Battle Stance">
<!-- Not Used Anymore -->
<set name="castRange" val="400" />
<set name="channelingSkillId" val="5104" />
<set name="effectPoint" val="1" />
@@ -1642,7 +1641,16 @@
</and>
</cond>
<for>
<effect name="Invincible" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockDebuff" />
<effect name="Buff">
<sub stat="cancelVuln" val="100" />
</effect>
</for>
</skill>
<skill id="443" levels="1" name="Force Barrier">
@@ -1667,7 +1675,16 @@
</and>
</cond>
<for>
<effect name="Invincible" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockDebuff" />
<effect name="Buff">
<sub stat="cancelVuln" val="100" />
</effect>
</for>
</skill>
<skill id="444" levels="1" name="Sweeper Festival">
@@ -2676,7 +2693,6 @@
<!-- Confirmed CT2.5 -->
<table name="#darkRes"> 7 10 </table>
<table name="#magicLvl"> 32 43 </table>
<set name="icon" val="icon.skill0481" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="TOGGLE" />

View File

@@ -901,6 +901,9 @@
<param SLEEP="5" />
<param PARALYZE="5" />
</effect>
<effect name="Buff">
<sub stat="cancelVuln" val="5" />
</effect>
</for>
</skill>
<skill id="651" levels="1" name="Warrior Ability: Haste">

View File

@@ -865,7 +865,13 @@
<set name="rideState" val="NONE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Invincible" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockDebuff" />
</for>
</skill>
<skill id="838" levels="1" name="Switch Stance">
@@ -1042,6 +1048,9 @@
<set name="reuseDelay" val="600000" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="ONE" />
<cond msgId="109">
<target npcId="36590" />
</cond>
</skill>
<skill id="846" levels="1" name="Possess Ward">
<!-- Confirmed CT2.5 -->

View File

@@ -480,7 +480,6 @@
<set name="targetType" val="SELF" />
</skill>
<skill id="1320" levels="10" name="Create Common Item">
<!-- TODO: Auto level parse, Requires manual update -->
<set name="icon" val="icon.skill0172" />
<set name="magicLvl" val="5" />
<set name="operateType" val="PASSIVE" />
@@ -535,7 +534,6 @@
</for>
</skill>
<skill id="1324" levels="2" name="Summon CP Potion">
<!-- TODO: Auto level parse, Requires manual update -->
<!-- Confirmed CT2.5 -->
<set name="hitTime" val="20000" />
<set name="icon" val="icon.skill1324" />

View File

@@ -449,9 +449,7 @@
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="PARTY_MEMBER" />
<for>
<effect name="Buff">
<set stat="debuffImmunity" val="1" />
</effect>
<effect name="BlockDebuff" />
</for>
</skill>
<skill id="1412" levels="1" name="Spell Turning">
@@ -716,7 +714,16 @@
<set name="staticReuse" val="true" />
<set name="targetType" val="ONE" />
<for>
<effect name="Invincible" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockDebuff" />
<effect name="Buff">
<sub stat="cancelVuln" val="100" />
</effect>
</for>
</skill>
<skill id="1419" levels="1" name="Volcano">
@@ -945,7 +952,16 @@
<set name="staticReuse" val="true" />
<set name="targetType" val="PARTY_CLAN" />
<for>
<effect name="Invincible" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockDebuff" />
<effect name="Buff">
<sub stat="cancelVuln" val="100" />
</effect>
</for>
</skill>
<skill id="1428" levels="1" name="Mass Recharge">
@@ -3448,7 +3464,13 @@
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SERVITOR" />
<for>
<effect name="Invincible" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockDebuff" />
</for>
</skill>
<skill id="1497" levels="1" name="Excessive Loyalty">

View File

@@ -175,7 +175,13 @@
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="AURA_FRIENDLY" />
<for>
<effect name="Invincible" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockDebuff" />
<effect name="CpHeal">
<param power="9000" />
</effect>
@@ -1336,7 +1342,18 @@
<set name="rideState" val="NONE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Petrification" />
<effect name="Stun" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockBuff" />
<effect name="BlockDebuff" />
<effect name="Buff">
<mul stat="regHp" val="0" />
</effect>
</for>
</skill>
<skill id="1541" levels="1" name="Curse of Desparion">

View File

@@ -889,7 +889,18 @@
<player insideZoneId="2239" />
</cond>
<for>
<effect name="Petrification" />
<effect name="Stun" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockBuff" />
<effect name="BlockDebuff" />
<effect name="Buff">
<mul stat="regHp" val="0" />
</effect>
</for>
</skill>
<skill id="2240" levels="1" name="Hot Spring Nectar">

View File

@@ -1902,7 +1902,18 @@
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
<for>
<effect name="Petrification" />
<effect name="Stun" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockBuff" />
<effect name="BlockDebuff" />
<effect name="Buff">
<mul stat="regHp" val="0" />
</effect>
</for>
</skill>
<skill id="2398" levels="1" name="Quick Haste Potion">

View File

@@ -1586,7 +1586,16 @@
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
<for>
<effect name="Invincible" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockDebuff" />
<effect name="Buff">
<sub stat="cancelVuln" val="100" />
</effect>
</for>
</skill>
<skill id="2578" levels="1" name="Cure Poison Paralyze">

View File

@@ -37,7 +37,16 @@
<player level="78" />
</cond>
<for>
<effect name="Invincible" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockDebuff" />
<effect name="Buff">
<sub stat="cancelVuln" val="100" />
</effect>
</for>
</skill>
<skill id="2902" levels="1" name="Ancient Herb - Terminator">

View File

@@ -1626,7 +1626,18 @@
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="ONE" />
<for>
<effect name="Petrification" />
<effect name="Stun" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockBuff" />
<effect name="BlockDebuff" />
<effect name="Buff">
<mul stat="regHp" val="0" />
</effect>
</for>
</skill>
<skill id="3090" levels="10" name="Item Skill: Fear">

View File

@@ -87,7 +87,18 @@
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="ONE" />
<for>
<effect name="Petrification" />
<effect name="Stun" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockBuff" />
<effect name="BlockDebuff" />
<effect name="Buff">
<mul stat="regHp" val="0" />
</effect>
</for>
</skill>
<skill id="3103" levels="10" name="Item Skill: Fear">
@@ -474,7 +485,18 @@
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="ONE" />
<for>
<effect name="Petrification" />
<effect name="Stun" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockBuff" />
<effect name="BlockDebuff" />
<effect name="Buff">
<mul stat="regHp" val="0" />
</effect>
</for>
</skill>
<skill id="3118" levels="10" name="Item Skill: Fear">
@@ -1529,7 +1551,12 @@
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
<for>
<effect name="Invincible" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
</for>
</skill>
<skill id="3159" levels="3" name="Item Skill: Stealth">
@@ -2544,7 +2571,18 @@
<set name="staticReuse" val="true" />
<set name="targetType" val="ONE" />
<for>
<effect name="Petrification" />
<effect name="Stun" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockBuff" />
<effect name="BlockDebuff" />
<effect name="Buff">
<mul stat="regHp" val="0" />
</effect>
</for>
</skill>
<skill id="3194" levels="10" name="Item Skill: Fear">

View File

@@ -327,7 +327,16 @@
<set name="targetType" val="AREA" />
<for>
<effect name="PhysicalAttack" />
<effect name="Petrification">
<effect name="Stun" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockBuff" />
<effect name="BlockDebuff" />
<effect name="Buff">
<mul stat="regHp" val="0" />
</effect>
</for>
@@ -573,9 +582,7 @@
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<set stat="debuffImmunity" val="1" />
</effect>
<effect name="BlockDebuff" />
<effect name="DefenceTrait">
<param SHOCK="80" />
</effect>

View File

@@ -195,7 +195,6 @@
</for>
</skill>
<skill id="4318" levels="2" name="Ultimate Buff">
<!-- TODO: Auto level parse, Requires manual update -->
<!-- Freya retail confirmed -->
<set name="abnormalLvl" val="1" />
<set name="abnormalTime" val="15" />
@@ -1531,7 +1530,18 @@
<set name="rideState" val="NONE" />
<set name="targetType" val="AURA" />
<for>
<effect name="Petrification" />
<effect name="Stun" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockBuff" />
<effect name="BlockDebuff" />
<effect name="Buff">
<mul stat="regHp" val="0" />
</effect>
<effect name="TargetMeProbability">
<param chance="40" />
</effect>
@@ -1632,16 +1642,13 @@
</for>
</skill>
<skill id="4390" levels="2" name="Mystic Immunity">
<!-- TODO: Auto level parse, Requires manual update -->
<!-- Freya retail confirmed -->
<set name="magicLvl" val="1" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<!-- set stat="buffImmunity" val="1" / TODO: Needs Support -->
<set stat="debuffImmunity" val="1" />
</effect>
<effect name="BlockBuff" />
<effect name="BlockDebuff" />
</for>
</skill>
<skill id="4391" levels="2" name="Wind Walk">

View File

@@ -120,7 +120,18 @@
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="ONE" />
<for>
<effect name="Petrification" />
<effect name="Stun" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockBuff" />
<effect name="BlockDebuff" />
<effect name="Buff">
<mul stat="regHp" val="0" />
</effect>
</for>
</skill>
<skill id="4516" levels="1" name="Orfen Heal">
@@ -1325,7 +1336,18 @@
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="ONE" />
<for>
<effect name="Petrification" />
<effect name="Stun" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockBuff" />
<effect name="BlockDebuff" />
<effect name="Buff">
<mul stat="regHp" val="0" />
</effect>
</for>
</skill>
<skill id="4579" levels="12" name="Bleed">

View File

@@ -459,7 +459,18 @@
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
<for>
<effect name="Petrification" />
<effect name="Stun" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockBuff" />
<effect name="BlockDebuff" />
<effect name="Buff">
<mul stat="regHp" val="0" />
</effect>
</for>
</skill>
<skill id="4617" levels="1" name="Dispel Petrification">
@@ -1950,8 +1961,8 @@
<for>
<effect name="DefenceTrait">
<param VALAKAS="-8" />
<set stat="debuffImmunity" val="1" />
</effect>
<effect name="BlockDebuff" />
</for>
</skill>
<skill id="4680" levels="1" name="Valakas Lava Skin">

View File

@@ -1545,7 +1545,18 @@
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="ONE" />
<for>
<effect name="Petrification" />
<effect name="Stun" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockBuff" />
<effect name="BlockDebuff" />
<effect name="Buff">
<mul stat="regHp" val="0" />
</effect>
</for>
</skill>
<skill id="5173" levels="10" name="Fear">

View File

@@ -525,7 +525,16 @@
<set name="rideState" val="NONE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Invincible" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockDebuff" />
<effect name="Buff">
<sub stat="cancelVuln" val="100" />
</effect>
</for>
</skill>
<skill id="5226" levels="1" name="Imprison">

View File

@@ -449,8 +449,7 @@
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="ONE" />
<for>
<effect name="Debuff">
<!-- set stat="buffImmunity" val="1" / TODO: Needs Support -->
<effect name="BlockBuff">
<sub stat="darkRes" val="50" />
</effect>
<effect name="DispelByCategory">
@@ -1447,7 +1446,13 @@
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
<for>
<effect name="Invincible" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockDebuff" />
</for>
</skill>
<skill id="5577" levels="1" name="Healer Ability: Heal">

View File

@@ -806,7 +806,13 @@
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="CLAN" />
<for>
<effect name="Invincible" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockDebuff" />
</for>
</skill>
<skill id="5740" levels="1" name="Recovery Pot">

View File

@@ -567,7 +567,16 @@
<set name="rideState" val="NONE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Invincible" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockDebuff" />
<effect name="Buff">
<sub stat="cancelVuln" val="100" />
</effect>
</for>
</skill>
<skill id="5932" levels="1" name="Dark Blade">

View File

@@ -294,9 +294,18 @@
<set name="rideState" val="NONE" />
<set name="targetType" val="ONE" />
<for>
<effect name="Invincible" />
<effect name="Stun" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockDebuff" />
<effect name="Buff">
<sub stat="cancelVuln" val="100" />
</effect>
<effect name="ImmobileBuff" />
<effect name="Stun" />
</for>
</skill>
<skill id="6035" levels="1" name="Transform Red Team">
@@ -670,7 +679,6 @@
</skill>
<skill id="6054" levels="1" name="Switch State">
<!-- Confirmed CT2.5 -->
<set name="magicLvl" val="85" />
<set name="operateType" val="TOGGLE" />
<set name="rideState" val="NONE" />

View File

@@ -166,7 +166,18 @@
<set name="rideState" val="NONE" />
<set name="targetType" val="ONE" />
<for>
<effect name="Petrification" />
<effect name="Stun" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockBuff" />
<effect name="BlockDebuff" />
<effect name="Buff">
<mul stat="regHp" val="0" />
</effect>
</for>
</skill>
<skill id="6407" levels="1" name="Torumba's Constraint">

View File

@@ -1052,7 +1052,18 @@
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="ONE" />
<for>
<effect name="Petrification" />
<effect name="Stun" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockBuff" />
<effect name="BlockDebuff" />
<effect name="Buff">
<mul stat="regHp" val="0" />
</effect>
</for>
</skill>
<skill id="6770" levels="1" name="Heal">
@@ -1248,7 +1259,18 @@
<param power="200" />
<mul stat="runSpd" val="0.8" />
</effect>
<effect name="Petrification" />
<effect name="Stun" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockBuff" />
<effect name="BlockDebuff" />
<effect name="Buff">
<mul stat="regHp" val="0" />
</effect>
</for>
</skill>
<skill id="6778" levels="1" name="Devil Strike">

View File

@@ -31,7 +31,7 @@
<set name="effectRange" val="900" />
<set name="icon" val="icon.skill1086" />
<set name="magicLvl" val="1" />
<set name="operateType" val="ACTIVE_INSTANT" /> <!-- FIXME: value unconfirmed -->
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="rideState" val="NONE" />
<set name="targetType" val="ONE" />
<for>
@@ -52,7 +52,7 @@
<set name="effectRange" val="900" />
<set name="icon" val="icon.skill1204" />
<set name="magicLvl" val="1" />
<set name="operateType" val="ACTIVE_INSTANT" /> <!-- FIXME: value unconfirmed -->
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="rideState" val="NONE" />
<set name="targetType" val="ONE" />
<for>
@@ -73,7 +73,7 @@
<set name="effectRange" val="900" />
<set name="icon" val="icon.skill1059" />
<set name="magicLvl" val="1" />
<set name="operateType" val="ACTIVE_INSTANT" /> <!-- FIXME: value unconfirmed -->
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="rideState" val="NONE" />
<set name="targetType" val="ONE" />
<for>
@@ -94,7 +94,7 @@
<set name="effectRange" val="900" />
<set name="icon" val="icon.skill1085" />
<set name="magicLvl" val="1" />
<set name="operateType" val="ACTIVE_INSTANT" /> <!-- FIXME: value unconfirmed -->
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="rideState" val="NONE" />
<set name="targetType" val="ONE" />
<for>
@@ -115,7 +115,7 @@
<set name="effectRange" val="900" />
<set name="icon" val="icon.skill1078" />
<set name="magicLvl" val="1" />
<set name="operateType" val="ACTIVE_INSTANT" /> <!-- FIXME: value unconfirmed -->
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="rideState" val="NONE" />
<set name="targetType" val="ONE" />
<for>
@@ -136,7 +136,7 @@
<set name="effectRange" val="900" />
<set name="icon" val="icon.skill1068" />
<set name="magicLvl" val="1" />
<set name="operateType" val="ACTIVE_INSTANT" /> <!-- FIXME: value unconfirmed -->
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="rideState" val="NONE" />
<set name="targetType" val="ONE" />
<for>
@@ -157,7 +157,7 @@
<set name="effectRange" val="900" />
<set name="icon" val="icon.skill1240" />
<set name="magicLvl" val="1" />
<set name="operateType" val="ACTIVE_INSTANT" /> <!-- FIXME: value unconfirmed -->
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="rideState" val="NONE" />
<set name="targetType" val="ONE" />
<for>
@@ -178,7 +178,7 @@
<set name="effectRange" val="900" />
<set name="icon" val="icon.skill1077" />
<set name="magicLvl" val="1" />
<set name="operateType" val="ACTIVE_INSTANT" /> <!-- FIXME: value unconfirmed -->
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="rideState" val="NONE" />
<set name="targetType" val="ONE" />
<for>
@@ -1313,7 +1313,18 @@
<set name="rideState" val="NONE" />
<set name="targetType" val="ONE" />
<for>
<effect name="Petrification" />
<effect name="Stun" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockBuff" />
<effect name="BlockDebuff" />
<effect name="Buff">
<mul stat="regHp" val="0" />
</effect>
</for>
</skill>
<skill id="6883" levels="1" name="Vitality Recovery Effect">

View File

@@ -1931,8 +1931,8 @@
<effect name="HealPercent">
<param power="#HpHealPercent" />
</effect>
<effect name="BlockDebuff" />
<effect name="Buff">
<set stat="debuffImmunity" val="1" />
<add stat="pDef" val="#pDef" />
<add stat="mDef" val="#mDef" />
</effect>

View File

@@ -1593,7 +1593,17 @@
<player hp="#ench3playerHpRestrict" />
</enchant3cond>
<for>
<effect name="Invincible">
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockDebuff" />
<effect name="Buff">
<sub stat="cancelVuln" val="100" />
</effect>
<effect name="Buff">
<mul stat="runSpd" val="1.3" />
</effect>
<effect name="DispelByCategory">
@@ -1601,7 +1611,17 @@
</effect>
</for>
<enchant4for>
<effect name="Invincible">
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockDebuff" />
<effect name="Buff">
<sub stat="cancelVuln" val="100" />
</effect>
<effect name="Buff">
<mul stat="runSpd" val="1.3" />
</effect>
<effect name="DispelByCategory">

View File

@@ -2416,7 +2416,16 @@
<effect name="ManaHealOverTime" ticks="3">
<param power="49" />
</effect>
<effect name="Invincible" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockDebuff" />
<effect name="Buff">
<sub stat="cancelVuln" val="100" />
</effect>
</for>
<enchant2for>
<effect name="DispelBySlot">
@@ -2428,7 +2437,16 @@
<effect name="ManaHealOverTime" ticks="3">
<param power="#enchMpHeal" />
</effect>
<effect name="Invincible" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockDebuff" />
<effect name="Buff">
<sub stat="cancelVuln" val="100" />
</effect>
</enchant2for>
<enchant3for>
<effect name="DispelBySlot">
@@ -2440,7 +2458,16 @@
<effect name="ManaHealOverTime" ticks="3">
<param power="#enchMpHeal" />
</effect>
<effect name="Invincible" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockDebuff" />
<effect name="Buff">
<sub stat="cancelVuln" val="100" />
</effect>
</enchant3for>
</skill>
<!-- Level 1 : Attacks nearby enemies with 133 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. -->

View File

@@ -1403,19 +1403,17 @@
<set name="targetType" val="PARTY_MEMBER" />
<enchant1 name="mpConsume" val="#ench1MpConsume" />
<for>
<effect name="Buff">
<set stat="debuffImmunity" val="1" />
</effect>
<effect name="BlockDebuff" />
</for>
<enchant2for>
<effect name="BlockDebuff" />
<effect name="Buff">
<set stat="debuffImmunity" val="1" />
<mul stat="pDef" val="#ench23pmDef" />
</effect>
</enchant2for>
<enchant3for>
<effect name="BlockDebuff" />
<effect name="Buff">
<set stat="debuffImmunity" val="1" />
<mul stat="mDef" val="#ench23pmDef" />
</effect>
</enchant3for>
@@ -1555,7 +1553,18 @@
<enchant1 name="mpConsume" val="#ench1MpConsume" />
<enchant2 name="activateRate" val="#ench2ActivateRates" />
<for>
<effect name="Petrification" />
<effect name="Stun" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockBuff" />
<effect name="BlockDebuff" />
<effect name="Buff">
<mul stat="regHp" val="0" />
</effect>
</for>
</skill>
<skill id="11540" levels="4" name="Quick Escape">
@@ -2116,7 +2125,16 @@
<set name="castRange" val="900" />
<enchant1 name="mpConsume" val="#ench1MpConsume" />
<for>
<effect name="Invincible" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockDebuff" />
<effect name="Buff">
<sub stat="cancelVuln" val="100" />
</effect>
<effect name="TriggerSkillByAttack">
<param attackerType="L2Character" minAttackerLevel="1" maxAttackerLevel="100" />
<param minDamage="1" chance="100" />
@@ -2126,7 +2144,16 @@
</effect>
</for>
<enchant2for>
<effect name="Invincible" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockDebuff" />
<effect name="Buff">
<sub stat="cancelVuln" val="100" />
</effect>
<effect name="Buff">
<add stat="runSpd" val="#ench2runSpd" />
</effect>
@@ -2140,7 +2167,16 @@
</enchant2for>
<enchant3for>
<effect name="HealPercent" />
<effect name="Invincible" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockDebuff" />
<effect name="Buff">
<sub stat="cancelVuln" val="100" />
</effect>
<effect name="TriggerSkillByAttack">
<param attackerType="L2Character" minAttackerLevel="1" maxAttackerLevel="100" />
<param minDamage="1" chance="100" />
@@ -2150,8 +2186,17 @@
</effect>
</enchant3for>
<enchant4for>
<effect name="MpHealPercent" />
<effect name="Invincible" />
<effect name="ManaHealPercent" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockDebuff" />
<effect name="Buff">
<sub stat="cancelVuln" val="100" />
</effect>
<effect name="TriggerSkillByAttack">
<param attackerType="L2Character" minAttackerLevel="1" maxAttackerLevel="100" />
<param minDamage="1" chance="100" />
@@ -2162,7 +2207,16 @@
</enchant4for>
<enchant5for>
<effect name="CpHealPercent" />
<effect name="Invincible" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockDebuff" />
<effect name="Buff">
<sub stat="cancelVuln" val="100" />
</effect>
<effect name="TriggerSkillByAttack">
<param attackerType="L2Character" minAttackerLevel="1" maxAttackerLevel="100" />
<param minDamage="1" chance="100" />

View File

@@ -414,17 +414,13 @@
<effect name="DispelByCategory">
<param slot="debuff" rate="100" max="10" />
</effect>
<effect name="Buff">
<set stat="debuffImmunity" val="1" />
</effect>
<effect name="BlockDebuff" />
</for>
<enchant2for>
<effect name="DispelByCategory">
<param slot="debuff" rate="100" max="10" />
</effect>
<effect name="Buff">
<set stat="debuffImmunity" val="1" />
</effect>
<effect name="BlockDebuff" />
<effect name="HealPercent">
<param power="#ench2power" />
</effect>
@@ -453,7 +449,18 @@
<enchant2 name="mpConsume" val="#ench1mpConsume" />
<enchant2 name="mpInitialConsume" val="#ench1mpInitialConsume" />
<for>
<effect name="Petrification" />
<effect name="Stun" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockBuff" />
<effect name="BlockDebuff" />
<effect name="Buff">
<mul stat="regHp" val="0" />
</effect>
<effect name="HealOverTime" ticks="1">
<param power="#hpPower" />
</effect>
@@ -462,7 +469,18 @@
</effect>
</for>
<enchant1for>
<effect name="Petrification" />
<effect name="Stun" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockBuff" />
<effect name="BlockDebuff" />
<effect name="Buff">
<mul stat="regHp" val="0" />
</effect>
<effect name="HealOverTime" ticks="1">
<param power="#ench1hpPower" />
</effect>

View File

@@ -1522,7 +1522,16 @@
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
<for>
<effect name="Invincible" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockDebuff" />
<effect name="Buff">
<sub stat="cancelVuln" val="100" />
</effect>
</for>
</skill>
<skill id="21087" levels="1" name="Berserker Spirit">

View File

@@ -459,7 +459,13 @@
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
<for>
<effect name="Invincible" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockDebuff" />
</for>
</skill>
<skill id="21238" levels="1" name="Jet Bike">

View File

@@ -835,8 +835,14 @@
</skill>
<skill id="23167" levels="1" name="Rosy Seduction">
<!-- Increases Max HP by 20%, Max MP by 20%, and the moving speed by 20% for 5 minutes. Increases the resistance to de-buffs by 10%. Reuse delay 10 minutes. Consumes 3 Rose Essence during skill use. -->
<set name="abnormalLvl" val="1" />
<set name="abnormalTime" val="300" />
<set name="abnormalType" val="BR_EVENT_BUF5" />
<set name="blockedInOlympiad" val="true" />
<set name="effectPoint" val="1" />
<set name="icon" val="BranchSys2.icon.br_rosalia_rose_red_i00" />
<set name="magicLvl" val="1" />
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="magicLvl" val="-1" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="itemConsumeCount" val="3" />
@@ -957,7 +963,13 @@
</and>
</cond>
<for>
<effect name="Invincible" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockDebuff" />
<effect name="CpHealPercent">
<param power="100" />
</effect>

View File

@@ -309,7 +309,16 @@
<player agathionId="13414" />
</cond>
<for>
<effect name="Invincible" />
<effect name="BlockDamage">
<param block="HP"/>
</effect>
<effect name="BlockDamage">
<param block="MP"/>
</effect>
<effect name="BlockDebuff" />
<effect name="Buff">
<sub stat="cancelVuln" val="100" />
</effect>
</for>
</skill>
<skill id="26124" levels="12" name="Bountiful Resurrection">
@@ -383,9 +392,7 @@
<player agathionId="13407" />
</cond>
<for>
<effect name="Buff">
<set stat="debuffImmunity" val="1" />
</effect>
<effect name="BlockDebuff" />
</for>
</skill>
<skill id="26128" levels="12" name="Archer's Call">