Non quest scripts should use giveItems method.

This commit is contained in:
MobiusDevelopment
2022-01-29 07:42:22 +00:00
parent a849367e88
commit e335f011e5
6 changed files with 172 additions and 24 deletions

View File

@@ -162,7 +162,7 @@ public class L2Day extends LongTimeEvent
final int random = getRandom(100);
if (random >= 95)
{
rewardItems(player, MANAGERS.get(npc.getId()), 2);
giveItems(player, MANAGERS.get(npc.getId()), 2);
}
else
{
@@ -170,7 +170,7 @@ public class L2Day extends LongTimeEvent
{
if (random >= holder.getChance())
{
rewardItems(player, holder);
giveItems(player, holder);
break;
}
}
@@ -191,7 +191,7 @@ public class L2Day extends LongTimeEvent
final int random = getRandom(100);
if (random >= 95)
{
rewardItems(player, MANAGERS.get(npc.getId()), 1);
giveItems(player, MANAGERS.get(npc.getId()), 1);
}
else
{
@@ -199,7 +199,7 @@ public class L2Day extends LongTimeEvent
{
if (random >= holder.getChance())
{
rewardItems(player, holder);
giveItems(player, holder);
break;
}
}
@@ -220,7 +220,7 @@ public class L2Day extends LongTimeEvent
final int random = getRandom(100);
if (random >= 95)
{
rewardItems(player, MANAGERS.get(npc.getId()), 1);
giveItems(player, MANAGERS.get(npc.getId()), 1);
}
else
{
@@ -228,7 +228,7 @@ public class L2Day extends LongTimeEvent
{
if (random >= holder.getChance())
{
rewardItems(player, holder);
giveItems(player, holder);
break;
}
}