Completed the Daily Mission refactoring.
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jmobius.gameserver.model;
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import java.util.List;
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import java.util.function.Function;
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import com.l2jmobius.gameserver.enums.DailyMissionStatus;
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import com.l2jmobius.gameserver.handler.AbstractDailyMissionHandler;
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import com.l2jmobius.gameserver.handler.DailyMissionHandler;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.base.ClassId;
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import com.l2jmobius.gameserver.model.holders.ItemHolder;
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/**
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* @author Sdw
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*/
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public class DailyMissionDataHolder
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{
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private final int _id;
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private final int _rewardId;
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private final List<ItemHolder> _rewardsItems;
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private final List<ClassId> _classRestriction;
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private final int _requiredCompletions;
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private final StatsSet _params;
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private final boolean _isOneTime;
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private final AbstractDailyMissionHandler _handler;
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public DailyMissionDataHolder(StatsSet set)
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{
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final Function<DailyMissionDataHolder, AbstractDailyMissionHandler> handler = DailyMissionHandler.getInstance().getHandler(set.getString("handler"));
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_id = set.getInt("id");
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_rewardId = set.getInt("reward_id");
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_requiredCompletions = set.getInt("requiredCompletion", 0);
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_rewardsItems = set.getList("items", ItemHolder.class);
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_classRestriction = set.getList("classRestriction", ClassId.class);
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_params = set.getObject("params", StatsSet.class);
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_isOneTime = set.getBoolean("isOneTime", true);
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_handler = handler != null ? handler.apply(this) : null;
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}
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public int getId()
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{
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return _id;
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}
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public int getRewardId()
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{
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return _rewardId;
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}
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public List<ClassId> getClassRestriction()
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{
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return _classRestriction;
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}
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public List<ItemHolder> getRewards()
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{
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return _rewardsItems;
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}
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public int getRequiredCompletions()
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{
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return _requiredCompletions;
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}
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public StatsSet getParams()
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{
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return _params;
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}
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public boolean isOneTime()
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{
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return _isOneTime;
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}
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public boolean isDisplayable(L2PcInstance player)
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{
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return (!_isOneTime || (getStatus(player) != DailyMissionStatus.COMPLETED.getClientId())) && (_classRestriction.isEmpty() || _classRestriction.contains(player.getClassId()));
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}
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public void requestReward(L2PcInstance player)
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{
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if ((_handler != null) && isDisplayable(player))
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{
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_handler.requestReward(player);
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}
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}
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public int getStatus(L2PcInstance player)
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{
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return _handler != null ? _handler.getStatus(player) : DailyMissionStatus.NOT_AVAILABLE.getClientId();
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}
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public int getProgress(L2PcInstance player)
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{
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return _handler != null ? _handler.getProgress(player) : DailyMissionStatus.NOT_AVAILABLE.getClientId();
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}
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public void reset()
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{
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if (_handler != null)
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{
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_handler.reset();
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}
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}
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}
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