Completed the Daily Mission refactoring.
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95
trunk/dist/game/data/scripts/handlers/dailymissionhandlers/LevelDailyMissionHandler.java
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95
trunk/dist/game/data/scripts/handlers/dailymissionhandlers/LevelDailyMissionHandler.java
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.dailymissionhandlers;
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import com.l2jmobius.gameserver.enums.DailyMissionStatus;
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import com.l2jmobius.gameserver.handler.AbstractDailyMissionHandler;
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import com.l2jmobius.gameserver.model.DailyMissionDataHolder;
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import com.l2jmobius.gameserver.model.DailyMissionPlayerEntry;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.events.Containers;
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import com.l2jmobius.gameserver.model.events.EventType;
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import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLevelChanged;
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import com.l2jmobius.gameserver.model.events.listeners.ConsumerEventListener;
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/**
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* @author Sdw
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*/
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public class LevelDailyMissionHandler extends AbstractDailyMissionHandler
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{
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private final int _level;
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private final boolean _dualclass;
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public LevelDailyMissionHandler(DailyMissionDataHolder holder)
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{
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super(holder);
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_level = holder.getParams().getInt("level");
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_dualclass = holder.getParams().getBoolean("dualclass", false);
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}
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@Override
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public void init()
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{
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Containers.Players().addListener(new ConsumerEventListener(this, EventType.ON_PLAYER_LEVEL_CHANGED, (OnPlayerLevelChanged event) -> onPlayerLevelChanged(event), this));
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}
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@Override
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public boolean isAvailable(L2PcInstance player)
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{
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final DailyMissionPlayerEntry entry = getPlayerEntry(player.getObjectId(), false);
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if (entry != null)
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{
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switch (entry.getStatus())
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{
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case NOT_AVAILABLE:
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{
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if ((player.getLevel() >= _level) && (player.isDualClassActive() == _dualclass))
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{
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entry.setStatus(DailyMissionStatus.AVAILABLE);
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storePlayerEntry(entry);
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}
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break;
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}
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case AVAILABLE:
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{
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return true;
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}
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}
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}
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return false;
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}
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@Override
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public void reset()
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{
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// Level rewards doesn't reset daily
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}
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private void onPlayerLevelChanged(OnPlayerLevelChanged event)
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{
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final L2PcInstance player = event.getActiveChar();
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if ((player.getLevel() >= _level) && (player.isDualClassActive() == _dualclass))
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{
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final DailyMissionPlayerEntry entry = getPlayerEntry(player.getObjectId(), true);
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if (entry.getStatus() == DailyMissionStatus.NOT_AVAILABLE)
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{
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entry.setStatus(DailyMissionStatus.AVAILABLE);
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storePlayerEntry(entry);
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}
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}
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}
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}
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