Randomize random spawn headings.
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		@@ -388,6 +388,7 @@ public class Spawn extends Location implements IIdentifiable, INamable
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			newlocy = loc.getY();
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			newlocz = loc.getZ();
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			setLocation(loc);
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			setHeading(-1);
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		}
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		else if ((getX() == 0) && (getY() == 0))
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		{
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@@ -416,6 +417,7 @@ public class Spawn extends Location implements IIdentifiable, INamable
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				newlocx = randX;
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				newlocy = randY;
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				setXYZ(newlocx, newlocy, newlocz);
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				setHeading(-1);
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			}
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		}
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