Do not drop items when casting known skills to avoid exploits.
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@@ -140,27 +140,43 @@ public class RequestDropItem implements IClientIncomingPacket
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return;
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}
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// Cannot discard item that the skill is consuming.
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if (player.isCastingNow())
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{
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final SkillUseHolder skill = player.getCurrentSkill();
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if ((skill != null) && (skill.getSkill().getItemConsumeId() == item.getId()) //
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&& ((player.getInventory().getInventoryItemCount(item.getId(), -1) - skill.getSkill().getItemConsumeCount()) < _count))
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if (skill != null)
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{
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player.sendPacket(SystemMessageId.THIS_ITEM_CANNOT_BE_DISCARDED);
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return;
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// Cannot discard item that the skill is consuming.
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if ((skill.getSkill().getItemConsumeId() == item.getId()) && ((player.getInventory().getInventoryItemCount(item.getId(), -1) - skill.getSkill().getItemConsumeCount()) < _count))
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{
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player.sendPacket(SystemMessageId.THIS_ITEM_CANNOT_BE_DISCARDED);
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return;
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}
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// Do not drop items when casting known skills to avoid exploits.
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if (player.getKnownSkill(skill.getSkillId()) != null)
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{
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return;
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}
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}
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}
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// Cannot discard item that the skill is consuming.
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if (player.isCastingSimultaneouslyNow())
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{
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final Skill skill = player.getLastSimultaneousSkillCast();
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if ((skill != null) && (skill.getItemConsumeId() == item.getId()) //
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&& ((player.getInventory().getInventoryItemCount(item.getId(), -1) - skill.getItemConsumeCount()) < _count))
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if (skill != null)
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{
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player.sendPacket(SystemMessageId.THIS_ITEM_CANNOT_BE_DISCARDED);
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return;
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// Cannot discard item that the skill is consuming.
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if ((skill.getItemConsumeId() == item.getId()) && ((player.getInventory().getInventoryItemCount(item.getId(), -1) - skill.getItemConsumeCount()) < _count))
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{
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player.sendPacket(SystemMessageId.THIS_ITEM_CANNOT_BE_DISCARDED);
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return;
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}
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// Do not drop items when casting known skills to avoid exploits.
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if (player.getKnownSkill(skill.getId()) != null)
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{
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return;
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}
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}
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}
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