Do not drop items when casting known skills to avoid exploits.
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@ -165,15 +165,23 @@ public class RequestDropItem extends GameClientPacket
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return;
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}
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// Cannot discard item that the skill is consuming.
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if (player.isCastingNow())
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{
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final SkillDat skillDat = player.getCurrentSkill();
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if ((skillDat != null) && (skillDat.getSkill().getItemConsumeId() == item.getItemId()) //
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&& ((player.getInventory().getInventoryItemCount(item.getItemId(), -1) - skillDat.getSkill().getItemConsume()) < _count))
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final SkillDat skill = player.getCurrentSkill();
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if (skill != null)
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{
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player.sendPacket(SystemMessageId.THIS_ITEM_CANNOT_BE_DISCARDED);
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return;
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// Cannot discard item that the skill is consuming.
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if ((skill.getSkill().getItemConsumeId() == item.getItemId()) && ((player.getInventory().getInventoryItemCount(item.getItemId(), -1) - skill.getSkill().getItemConsume()) < _count))
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{
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player.sendPacket(SystemMessageId.THIS_ITEM_CANNOT_BE_DISCARDED);
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return;
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}
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// Do not drop items when casting known skills to avoid exploits.
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if (player.getKnownSkill(skill.getSkillId()) != null)
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{
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return;
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}
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}
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}
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