Added missing final modifiers.

This commit is contained in:
MobiusDev
2015-12-26 12:03:36 +00:00
parent cc92e5d062
commit e0d681a17e
974 changed files with 5919 additions and 5917 deletions

View File

@@ -118,7 +118,7 @@ public abstract class Condition implements ConditionListener
public final boolean test(L2Character caster, L2Character target, Skill skill, L2Item item)
{
boolean res = testImpl(caster, target, skill, item);
final boolean res = testImpl(caster, target, skill, item);
if ((_listener != null) && (res != _result))
{
_result = res;

View File

@@ -49,7 +49,7 @@ public class ConditionPlayerCanTakeCastle extends Condition
return false;
}
Castle castle = CastleManager.getInstance().getCastle(player);
final Castle castle = CastleManager.getInstance().getCastle(player);
SystemMessage sm;
if ((castle == null) || (castle.getResidenceId() <= 0) || !castle.getSiege().isInProgress() || (castle.getSiege().getAttackerClan(player.getClan()) == null))
{

View File

@@ -47,7 +47,7 @@ public class ConditionPlayerWeight extends Condition
final L2PcInstance player = effector.getActingPlayer();
if ((player != null) && (player.getMaxLoad() > 0))
{
int weightproc = (((player.getCurrentLoad() - player.getBonusWeightPenalty()) * 100) / player.getMaxLoad());
final int weightproc = (((player.getCurrentLoad() - player.getBonusWeightPenalty()) * 100) / player.getMaxLoad());
return (weightproc < _weight) || player.getDietMode();
}
return true;

View File

@@ -59,9 +59,9 @@ public final class ConditionSiegeZone extends Condition
@Override
public boolean testImpl(L2Character effector, L2Character effected, Skill skill, L2Item item)
{
L2Character target = _self ? effector : effected;
Castle castle = CastleManager.getInstance().getCastle(target);
Fort fort = FortManager.getInstance().getFort(target);
final L2Character target = _self ? effector : effected;
final Castle castle = CastleManager.getInstance().getCastle(target);
final Fort fort = FortManager.getInstance().getFort(target);
if ((castle == null) && (fort == null))
{
@@ -88,7 +88,7 @@ public final class ConditionSiegeZone extends Condition
return false;
}
L2PcInstance player = (L2PcInstance) activeChar;
final L2PcInstance player = (L2PcInstance) activeChar;
if (((castle == null) || (castle.getResidenceId() <= 0)))
{
@@ -134,7 +134,7 @@ public final class ConditionSiegeZone extends Condition
return false;
}
L2PcInstance player = (L2PcInstance) activeChar;
final L2PcInstance player = (L2PcInstance) activeChar;
if (((fort == null) || (fort.getResidenceId() <= 0)))
{

View File

@@ -48,7 +48,7 @@ public class ConditionTargetUsesWeaponKind extends Condition
return false;
}
L2Weapon weapon = effected.getActiveWeaponItem();
final L2Weapon weapon = effected.getActiveWeaponItem();
if (weapon == null)
{
return false;

View File

@@ -48,7 +48,7 @@ public class ConditionTargetWeight extends Condition
final L2PcInstance target = effected.getActingPlayer();
if (!target.getDietMode() && (target.getMaxLoad() > 0))
{
int weightproc = (((target.getCurrentLoad() - target.getBonusWeightPenalty()) * 100) / target.getMaxLoad());
final int weightproc = (((target.getCurrentLoad() - target.getBonusWeightPenalty()) * 100) / target.getMaxLoad());
return (weightproc < _weight);
}
}

View File

@@ -57,12 +57,12 @@ public final class ConditionUsingItemType extends Condition
if (_armor)
{
// Get the itemMask of the weared chest (if exists)
L2ItemInstance chest = inv.getPaperdollItem(Inventory.PAPERDOLL_CHEST);
final L2ItemInstance chest = inv.getPaperdollItem(Inventory.PAPERDOLL_CHEST);
if (chest == null)
{
return false;
}
int chestMask = chest.getItem().getItemMask();
final int chestMask = chest.getItem().getItemMask();
// If chest armor is different from the condition one return false
if ((_mask & chestMask) == 0)
@@ -72,19 +72,19 @@ public final class ConditionUsingItemType extends Condition
// So from here, chest armor matches conditions
int chestBodyPart = chest.getItem().getBodyPart();
final int chestBodyPart = chest.getItem().getBodyPart();
// return True if chest armor is a Full Armor
if (chestBodyPart == L2Item.SLOT_FULL_ARMOR)
{
return true;
}
// check legs armor
L2ItemInstance legs = inv.getPaperdollItem(Inventory.PAPERDOLL_LEGS);
final L2ItemInstance legs = inv.getPaperdollItem(Inventory.PAPERDOLL_LEGS);
if (legs == null)
{
return false;
}
int legMask = legs.getItem().getItemMask();
final int legMask = legs.getItem().getItemMask();
// return true if legs armor matches too
return (_mask & legMask) != 0;
}