Added missing final modifiers.
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@ -54,7 +54,7 @@ public final class StaticDamage extends AbstractEffect
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}
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// reduce damage if target has maxdamage buff
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double maxDamage = (info.getEffected().getStat().calcStat(Stats.MAX_SKILL_DAMAGE, 0, null, null));
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final double maxDamage = (info.getEffected().getStat().calcStat(Stats.MAX_SKILL_DAMAGE, 0, null, null));
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if (maxDamage > 0)
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{
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_power = (int) maxDamage;
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