Added missing final modifiers.
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@ -59,10 +59,10 @@ public final class FocusSouls extends AbstractEffect
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final int maxSouls = (int) target.calcStat(Stats.MAX_SOULS, 0, null, null);
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if (maxSouls > 0)
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{
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int amount = _charge;
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final int amount = _charge;
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if ((target.getChargedSouls() < maxSouls))
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{
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int count = ((target.getChargedSouls() + amount) <= maxSouls) ? amount : (maxSouls - target.getChargedSouls());
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final int count = ((target.getChargedSouls() + amount) <= maxSouls) ? amount : (maxSouls - target.getChargedSouls());
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target.increaseSouls(count);
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}
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else
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