Added missing final modifiers.

This commit is contained in:
MobiusDev
2015-12-26 12:03:36 +00:00
parent cc92e5d062
commit e0d681a17e
974 changed files with 5919 additions and 5917 deletions

View File

@ -66,11 +66,11 @@ public final class Backstab extends AbstractEffect
return;
}
L2Character target = info.getEffected();
L2Character activeChar = info.getEffector();
Skill skill = info.getSkill();
boolean ss = skill.useSoulShot() && activeChar.isChargedShot(ShotType.SOULSHOTS);
byte shld = Formulas.calcShldUse(activeChar, target, skill);
final L2Character target = info.getEffected();
final L2Character activeChar = info.getEffector();
final Skill skill = info.getSkill();
final boolean ss = skill.useSoulShot() && activeChar.isChargedShot(ShotType.SOULSHOTS);
final byte shld = Formulas.calcShldUse(activeChar, target, skill);
double damage = Formulas.calcBackstabDamage(activeChar, target, skill, shld, ss);
// Crit rate base crit rate for skill, modified with STR bonus
@ -91,7 +91,7 @@ public final class Backstab extends AbstractEffect
if (activeChar.isPlayer())
{
L2PcInstance activePlayer = activeChar.getActingPlayer();
final L2PcInstance activePlayer = activeChar.getActingPlayer();
activePlayer.sendDamageMessage(target, (int) damage, false, true, false);
}