Added missing final modifiers.
This commit is contained in:
@@ -91,14 +91,14 @@ public class AdminSpawn implements IAdminCommandHandler
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}
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else if (command.startsWith("admin_spawn_debug_print"))
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{
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StringTokenizer st = new StringTokenizer(command, " ");
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L2Object target = activeChar.getTarget();
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final StringTokenizer st = new StringTokenizer(command, " ");
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final L2Object target = activeChar.getTarget();
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if (target instanceof L2Npc)
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{
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try
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{
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st.nextToken();
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int type = Integer.parseInt(st.nextToken());
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final int type = Integer.parseInt(st.nextToken());
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printSpawn((L2Npc) target, type);
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if (command.contains("_menu"))
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{
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@@ -116,11 +116,11 @@ public class AdminSpawn implements IAdminCommandHandler
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}
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else if (command.startsWith("admin_spawn_index"))
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{
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StringTokenizer st = new StringTokenizer(command, " ");
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final StringTokenizer st = new StringTokenizer(command, " ");
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try
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{
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st.nextToken();
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int level = Integer.parseInt(st.nextToken());
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final int level = Integer.parseInt(st.nextToken());
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int from = 0;
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try
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{
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@@ -142,11 +142,11 @@ public class AdminSpawn implements IAdminCommandHandler
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}
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else if (command.startsWith("admin_npc_index"))
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{
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StringTokenizer st = new StringTokenizer(command, " ");
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final StringTokenizer st = new StringTokenizer(command, " ");
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try
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{
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st.nextToken();
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String letter = st.nextToken();
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final String letter = st.nextToken();
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int from = 0;
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try
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{
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@@ -164,17 +164,17 @@ public class AdminSpawn implements IAdminCommandHandler
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}
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else if (command.startsWith("admin_instance_spawns"))
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{
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StringTokenizer st = new StringTokenizer(command, " ");
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final StringTokenizer st = new StringTokenizer(command, " ");
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try
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{
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st.nextToken();
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int instance = Integer.parseInt(st.nextToken());
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final int instance = Integer.parseInt(st.nextToken());
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if (instance >= 300000)
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{
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final StringBuilder html = StringUtil.startAppend(500 + 1000, "<html><table width=\"100%\"><tr><td width=45><button value=\"Main\" action=\"bypass -h admin_admin\" width=45 height=21 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td><td width=180><center>", "<font color=\"LEVEL\">Spawns for " + String.valueOf(instance) + "</font>", "</td><td width=45><button value=\"Back\" action=\"bypass -h admin_current_player\" width=45 height=21 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td></tr></table><br>", "<table width=\"100%\"><tr><td width=200>NpcName</td><td width=70>Action</td></tr>");
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int counter = 0;
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int skiped = 0;
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Instance inst = InstanceManager.getInstance().getInstance(instance);
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final Instance inst = InstanceManager.getInstance().getInstance(instance);
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if (inst != null)
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{
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for (L2Npc npc : inst.getNpcs())
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@@ -245,11 +245,11 @@ public class AdminSpawn implements IAdminCommandHandler
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}
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else if (command.startsWith("admin_spawn_monster") || command.startsWith("admin_spawn"))
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{
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StringTokenizer st = new StringTokenizer(command, " ");
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final StringTokenizer st = new StringTokenizer(command, " ");
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try
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{
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String cmd = st.nextToken();
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String id = st.nextToken();
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final String cmd = st.nextToken();
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final String id = st.nextToken();
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int respawnTime = 60; // default is set to 60 seconds
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int mobCount = 1;
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if (st.hasMoreTokens())
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@@ -280,9 +280,9 @@ public class AdminSpawn implements IAdminCommandHandler
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int teleportIndex = -1;
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try
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{ // admin_list_spawns x[xxxx] x[xx]
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String[] params = command.split(" ");
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Pattern pattern = Pattern.compile("[0-9]*");
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Matcher regexp = pattern.matcher(params[1]);
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final String[] params = command.split(" ");
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final Pattern pattern = Pattern.compile("[0-9]*");
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final Matcher regexp = pattern.matcher(params[1]);
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if (regexp.matches())
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{
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npcId = Integer.parseInt(params[1]);
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@@ -332,7 +332,7 @@ public class AdminSpawn implements IAdminCommandHandler
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for (L2Spawn spawn : SpawnTable.getInstance().getSpawns(npcId))
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{
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index++;
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L2Npc npc = spawn.getLastSpawn();
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final L2Npc npc = spawn.getLastSpawn();
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if (teleportIndex > -1)
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{
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if (teleportIndex == index)
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@@ -368,11 +368,11 @@ public class AdminSpawn implements IAdminCommandHandler
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private void printSpawn(L2Npc target, int type)
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{
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int i = target.getId();
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int x = target.getSpawn().getX();
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int y = target.getSpawn().getY();
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int z = target.getSpawn().getZ();
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int h = target.getSpawn().getHeading();
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final int i = target.getId();
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final int x = target.getSpawn().getX();
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final int y = target.getSpawn().getY();
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final int z = target.getSpawn().getZ();
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final int h = target.getSpawn().getHeading();
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switch (type)
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{
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default:
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