Added missing final modifiers.

This commit is contained in:
MobiusDev
2015-12-26 12:03:36 +00:00
parent cc92e5d062
commit e0d681a17e
974 changed files with 5919 additions and 5917 deletions

View File

@@ -254,7 +254,7 @@ public final class Baium extends AbstractNpcAI
}
else
{
L2PcInstance randomPlayer = getRandomPlayer(npc);
final L2PcInstance randomPlayer = getRandomPlayer(npc);
if (randomPlayer != null)
{
randomPlayer.teleToLocation(BAIUM_GIFT_LOC);
@@ -305,7 +305,7 @@ public final class Baium extends AbstractNpcAI
}
else
{
L2PcInstance randomPlayer = getRandomPlayer(npc);
final L2PcInstance randomPlayer = getRandomPlayer(npc);
if (randomPlayer != null)
{
addAttackPlayerDesire(npc, randomPlayer);
@@ -556,7 +556,7 @@ public final class Baium extends AbstractNpcAI
setStatus(DEAD);
addSpawn(TELE_CUBE, TELEPORT_CUBIC_LOC, false, 900000);
zone.broadcastPacket(new PlaySound("BS01_D"));
long respawnTime = (Config.BAIUM_SPAWN_INTERVAL + getRandom(-Config.BAIUM_SPAWN_RANDOM, Config.BAIUM_SPAWN_RANDOM)) * 3600000;
final long respawnTime = (Config.BAIUM_SPAWN_INTERVAL + getRandom(-Config.BAIUM_SPAWN_RANDOM, Config.BAIUM_SPAWN_RANDOM)) * 3600000;
setRespawn(respawnTime);
startQuestTimer("CLEAR_STATUS", respawnTime, null, null);
startQuestTimer("CLEAR_ZONE", 900000, null, null);