Reworked awakening.
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@ -45,21 +45,6 @@ import instances.AbstractInstance;
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*/
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public final class HarnakUndergroundRuins extends AbstractInstance
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{
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class HuRWorld extends InstanceWorld
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{
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int wave = 0;
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int currentNpc = 0;
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int waveNpcId = 0;
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int maximalDefenseCounter = 0;
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int timerCount = 0;
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int enabledSeal = 0;
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final Set<L2Npc> spawnedNpc = Collections.newSetFromMap(new ConcurrentHashMap<L2Npc, Boolean>());
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boolean openingPlayed = false;
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boolean harnakMessage1 = false;
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boolean harnakMessage2 = false;
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boolean harnakMessage3 = false;
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}
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// NPCs
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private static final int HADEL = 33344;
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private static final int KRAKIA_BATHUS = 27437;
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@ -98,6 +83,21 @@ public final class HarnakUndergroundRuins extends AbstractInstance
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private static final int DOOR_ONE = 16240100;
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private static final int DOOR_TWO = 16240102;
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class HuRWorld extends InstanceWorld
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{
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int wave = 0;
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int currentNpc = 0;
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int waveNpcId = 0;
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int maximalDefenseCounter = 0;
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int timerCount = 0;
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int enabledSeal = 0;
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final Set<L2Npc> spawnedNpc = Collections.newSetFromMap(new ConcurrentHashMap<L2Npc, Boolean>());
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boolean openingPlayed = false;
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boolean harnakMessage1 = false;
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boolean harnakMessage2 = false;
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boolean harnakMessage3 = false;
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}
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public HarnakUndergroundRuins()
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{
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super(HarnakUndergroundRuins.class.getSimpleName());
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@ -714,8 +714,6 @@ public final class HarnakUndergroundRuins extends AbstractInstance
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{
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addAttackPlayerDesire(livingNpc, player);
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}
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world.setStatus(0);
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}
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break;
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}
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