Support for additional potion bonuses.
This commit is contained in:
@@ -37,6 +37,9 @@ public final class EffectMasterHandler
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EffectHandler.getInstance().registerHandler("AbsorbDamage", AbsorbDamage::new);
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EffectHandler.getInstance().registerHandler("Accuracy", Accuracy::new);
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EffectHandler.getInstance().registerHandler("AddHate", AddHate::new);
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EffectHandler.getInstance().registerHandler("AdditionalPotionCp", AdditionalPotionCp::new);
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EffectHandler.getInstance().registerHandler("AdditionalPotionHp", AdditionalPotionHp::new);
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EffectHandler.getInstance().registerHandler("AdditionalPotionMp", AdditionalPotionMp::new);
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EffectHandler.getInstance().registerHandler("AddSkillBySkill", AddSkillBySkill::new);
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EffectHandler.getInstance().registerHandler("AddTeleportBookmarkSlot", AddTeleportBookmarkSlot::new);
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EffectHandler.getInstance().registerHandler("AirBind", AirBind::new);
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31
L2J_Mobius_3.0_Helios/dist/game/data/scripts/handlers/effecthandlers/AdditionalPotionCp.java
vendored
Normal file
31
L2J_Mobius_3.0_Helios/dist/game/data/scripts/handlers/effecthandlers/AdditionalPotionCp.java
vendored
Normal file
@@ -0,0 +1,31 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.effecthandlers;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.stats.Stats;
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/**
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* @author Mobius
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*/
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public class AdditionalPotionCp extends AbstractStatAddEffect
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{
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public AdditionalPotionCp(StatsSet params)
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{
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super(params, Stats.ADDITIONAL_POTION_CP);
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}
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}
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31
L2J_Mobius_3.0_Helios/dist/game/data/scripts/handlers/effecthandlers/AdditionalPotionHp.java
vendored
Normal file
31
L2J_Mobius_3.0_Helios/dist/game/data/scripts/handlers/effecthandlers/AdditionalPotionHp.java
vendored
Normal file
@@ -0,0 +1,31 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.effecthandlers;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.stats.Stats;
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/**
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* @author Mobius
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*/
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public class AdditionalPotionHp extends AbstractStatAddEffect
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{
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public AdditionalPotionHp(StatsSet params)
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{
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super(params, Stats.ADDITIONAL_POTION_HP);
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}
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}
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31
L2J_Mobius_3.0_Helios/dist/game/data/scripts/handlers/effecthandlers/AdditionalPotionMp.java
vendored
Normal file
31
L2J_Mobius_3.0_Helios/dist/game/data/scripts/handlers/effecthandlers/AdditionalPotionMp.java
vendored
Normal file
@@ -0,0 +1,31 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.effecthandlers;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.stats.Stats;
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/**
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* @author Mobius
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*/
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public class AdditionalPotionMp extends AbstractStatAddEffect
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{
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public AdditionalPotionMp(StatsSet params)
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{
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super(params, Stats.ADDITIONAL_POTION_MP);
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}
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}
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@@ -22,6 +22,7 @@ import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.effects.AbstractEffect;
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import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
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import com.l2jmobius.gameserver.model.skills.Skill;
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import com.l2jmobius.gameserver.model.stats.Stats;
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import com.l2jmobius.gameserver.network.SystemMessageId;
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import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
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@@ -54,17 +55,23 @@ public final class Cp extends AbstractEffect
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return;
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}
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int basicAmount = _amount;
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if ((item != null) && (item.isPotion() || item.isElixir()))
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{
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basicAmount += effected.getStat().getValue(Stats.ADDITIONAL_POTION_CP, 0);
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}
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double amount = 0;
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switch (_mode)
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{
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case DIFF:
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{
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amount = Math.min(_amount, effected.getMaxRecoverableCp() - effected.getCurrentCp());
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amount = Math.min(basicAmount, effected.getMaxRecoverableCp() - effected.getCurrentCp());
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break;
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}
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case PER:
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{
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amount = Math.min((effected.getMaxCp() * _amount) / 100.0, effected.getMaxRecoverableCp() - effected.getCurrentCp());
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amount = Math.min((effected.getMaxCp() * basicAmount) / 100.0, effected.getMaxRecoverableCp() - effected.getCurrentCp());
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break;
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}
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}
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@@ -22,6 +22,7 @@ import com.l2jmobius.gameserver.model.effects.AbstractEffect;
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import com.l2jmobius.gameserver.model.effects.L2EffectType;
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import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
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import com.l2jmobius.gameserver.model.skills.Skill;
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import com.l2jmobius.gameserver.model.stats.Stats;
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import com.l2jmobius.gameserver.network.SystemMessageId;
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import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
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@@ -59,6 +60,10 @@ public final class CpHeal extends AbstractEffect
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}
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double amount = _power;
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if ((item != null) && (item.isPotion() || item.isElixir()))
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{
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amount += effected.getStat().getValue(Stats.ADDITIONAL_POTION_CP, 0);
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}
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// Prevents overheal and negative amount
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amount = Math.max(Math.min(amount, effected.getMaxRecoverableCp() - effected.getCurrentCp()), 0);
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@@ -19,7 +19,9 @@ package handlers.effecthandlers;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.effects.AbstractEffect;
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import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
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import com.l2jmobius.gameserver.model.skills.Skill;
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import com.l2jmobius.gameserver.model.stats.Stats;
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/**
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* Cp Heal Over Time effect implementation.
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@@ -35,7 +37,7 @@ public final class CpHealOverTime extends AbstractEffect
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}
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@Override
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public boolean onActionTime(L2Character effector, L2Character effected, Skill skill)
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public boolean onActionTime(L2Character effector, L2Character effected, Skill skill, L2ItemInstance item)
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{
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if (effected.isDead())
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{
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@@ -51,7 +53,13 @@ public final class CpHealOverTime extends AbstractEffect
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return false;
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}
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cp += _power * getTicksMultiplier();
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double power = _power;
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if ((item != null) && (item.isPotion() || item.isElixir()))
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{
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power += effected.getStat().getValue(Stats.ADDITIONAL_POTION_CP, 0) / getTicks();
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}
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cp += power * getTicksMultiplier();
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cp = Math.min(cp, maxcp);
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effected.setCurrentCp(cp, false);
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effected.broadcastStatusUpdate(effector);
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@@ -21,6 +21,7 @@ import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.effects.AbstractEffect;
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import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
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import com.l2jmobius.gameserver.model.skills.Skill;
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import com.l2jmobius.gameserver.model.stats.Stats;
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import com.l2jmobius.gameserver.network.SystemMessageId;
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import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
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@@ -56,6 +57,11 @@ public final class CpHealPercent extends AbstractEffect
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final boolean full = (power == 100.0);
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amount = full ? effected.getMaxCp() : (effected.getMaxCp() * power) / 100.0;
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if ((item != null) && (item.isPotion() || item.isElixir()))
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{
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amount += effected.getStat().getValue(Stats.ADDITIONAL_POTION_CP, 0);
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}
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// Prevents overheal and negative amount
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amount = Math.max(Math.min(amount, effected.getMaxRecoverableCp() - effected.getCurrentCp()), 0);
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if (amount != 0)
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@@ -70,6 +70,11 @@ public final class Heal extends AbstractEffect
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}
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double amount = _power;
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if ((item != null) && (item.isPotion() || item.isElixir()))
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{
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amount += effected.getStat().getValue(Stats.ADDITIONAL_POTION_HP, 0);
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}
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double staticShotBonus = 0;
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double mAtkMul = 1;
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final boolean sps = skill.isMagic() && effector.isChargedShot(ShotType.SPIRITSHOTS);
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@@ -19,8 +19,10 @@ package handlers.effecthandlers;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.effects.AbstractEffect;
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import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
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import com.l2jmobius.gameserver.model.skills.AbnormalType;
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import com.l2jmobius.gameserver.model.skills.Skill;
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import com.l2jmobius.gameserver.model.stats.Stats;
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import com.l2jmobius.gameserver.network.serverpackets.ExRegenMax;
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/**
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@@ -37,7 +39,7 @@ public final class HealOverTime extends AbstractEffect
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}
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@Override
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public boolean onActionTime(L2Character effector, L2Character effected, Skill skill)
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public boolean onActionTime(L2Character effector, L2Character effected, Skill skill, L2ItemInstance item)
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{
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if (effected.isDead() || effected.isDoor())
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{
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@@ -53,7 +55,13 @@ public final class HealOverTime extends AbstractEffect
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return false;
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}
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hp += _power * getTicksMultiplier();
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double power = _power;
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if ((item != null) && (item.isPotion() || item.isElixir()))
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{
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power += effected.getStat().getValue(Stats.ADDITIONAL_POTION_HP, 0) / getTicks();
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}
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hp += power * getTicksMultiplier();
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hp = Math.min(hp, maxhp);
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effected.setCurrentHp(hp, false);
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effected.broadcastStatusUpdate(effector);
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@@ -61,11 +69,21 @@ public final class HealOverTime extends AbstractEffect
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}
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@Override
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public void onStart(L2Character effector, L2Character effected, Skill skill)
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public void onStart(L2Character effector, L2Character effected, Skill skill, L2ItemInstance item)
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{
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if (effected.isPlayer() && (getTicks() > 0) && (skill.getAbnormalType() == AbnormalType.HP_RECOVER))
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{
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effected.sendPacket(new ExRegenMax(skill.getAbnormalTime(), getTicks(), _power));
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double power = _power;
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if ((item != null) && (item.isPotion() || item.isElixir()))
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{
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final double bonus = effected.getStat().getValue(Stats.ADDITIONAL_POTION_HP, 0);
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if (bonus > 0)
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{
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power += bonus / getTicks();
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}
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}
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effected.sendPacket(new ExRegenMax(skill.getAbnormalTime(), getTicks(), power));
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}
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}
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}
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|
@@ -22,6 +22,7 @@ import com.l2jmobius.gameserver.model.effects.AbstractEffect;
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import com.l2jmobius.gameserver.model.effects.L2EffectType;
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import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
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import com.l2jmobius.gameserver.model.skills.Skill;
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import com.l2jmobius.gameserver.model.stats.Stats;
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import com.l2jmobius.gameserver.network.SystemMessageId;
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import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
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@@ -63,6 +64,11 @@ public final class HealPercent extends AbstractEffect
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final boolean full = (power == 100.0);
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amount = full ? effected.getMaxHp() : (effected.getMaxHp() * power) / 100.0;
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if ((item != null) && (item.isPotion() || item.isElixir()))
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{
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amount += effected.getStat().getValue(Stats.ADDITIONAL_POTION_HP, 0);
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}
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// Prevents overheal
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amount = Math.min(amount, effected.getMaxRecoverableHp() - effected.getCurrentHp());
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if (amount >= 0)
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|
@@ -22,6 +22,7 @@ import com.l2jmobius.gameserver.model.actor.L2Character;
|
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import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
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import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
|
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import com.l2jmobius.gameserver.model.skills.Skill;
|
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import com.l2jmobius.gameserver.model.stats.Stats;
|
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import com.l2jmobius.gameserver.network.SystemMessageId;
|
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import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
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@@ -54,17 +55,23 @@ public final class Hp extends AbstractEffect
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return;
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}
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int basicAmount = _amount;
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if ((item != null) && (item.isPotion() || item.isElixir()))
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{
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basicAmount += effected.getStat().getValue(Stats.ADDITIONAL_POTION_HP, 0);
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}
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double amount = 0;
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switch (_mode)
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{
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case DIFF:
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{
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amount = Math.min(_amount, effected.getMaxRecoverableHp() - effected.getCurrentHp());
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amount = Math.min(basicAmount, effected.getMaxRecoverableHp() - effected.getCurrentHp());
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break;
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}
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case PER:
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{
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amount = Math.min((effected.getMaxHp() * _amount) / 100.0, effected.getMaxRecoverableHp() - effected.getCurrentHp());
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amount = Math.min((effected.getMaxHp() * basicAmount) / 100.0, effected.getMaxRecoverableHp() - effected.getCurrentHp());
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break;
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}
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}
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|
@@ -59,6 +59,10 @@ public final class ManaHeal extends AbstractEffect
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}
|
||||
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double amount = _power;
|
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if ((item != null) && (item.isPotion() || item.isElixir()))
|
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{
|
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amount += effected.getStat().getValue(Stats.ADDITIONAL_POTION_MP, 0);
|
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}
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if (!skill.isStatic())
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||||
{
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||||
|
@@ -19,7 +19,9 @@ package handlers.effecthandlers;
|
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import com.l2jmobius.gameserver.model.StatsSet;
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||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
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import com.l2jmobius.gameserver.model.stats.Stats;
|
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|
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/**
|
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* Mana Heal Over Time effect implementation.
|
||||
@@ -35,7 +37,7 @@ public final class ManaHealOverTime extends AbstractEffect
|
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}
|
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|
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@Override
|
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public boolean onActionTime(L2Character effector, L2Character effected, Skill skill)
|
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public boolean onActionTime(L2Character effector, L2Character effected, Skill skill, L2ItemInstance item)
|
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{
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if (effected.isDead())
|
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{
|
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@@ -51,7 +53,13 @@ public final class ManaHealOverTime extends AbstractEffect
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return true;
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}
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mp += _power * getTicksMultiplier();
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double power = _power;
|
||||
if ((item != null) && (item.isPotion() || item.isElixir()))
|
||||
{
|
||||
power += effected.getStat().getValue(Stats.ADDITIONAL_POTION_MP, 0) / getTicks();
|
||||
}
|
||||
|
||||
mp += power * getTicksMultiplier();
|
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mp = Math.min(mp, maxmp);
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effected.setCurrentMp(mp, false);
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effected.broadcastStatusUpdate(effector);
|
||||
|
@@ -22,6 +22,7 @@ import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
import com.l2jmobius.gameserver.model.stats.Stats;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
@@ -63,6 +64,11 @@ public final class ManaHealPercent extends AbstractEffect
|
||||
final boolean full = (power == 100.0);
|
||||
|
||||
amount = full ? effected.getMaxMp() : (effected.getMaxMp() * power) / 100.0;
|
||||
if ((item != null) && (item.isPotion() || item.isElixir()))
|
||||
{
|
||||
amount += effected.getStat().getValue(Stats.ADDITIONAL_POTION_MP, 0);
|
||||
}
|
||||
|
||||
// Prevents overheal
|
||||
amount = Math.min(amount, effected.getMaxRecoverableMp() - effected.getCurrentMp());
|
||||
if (amount != 0)
|
||||
|
@@ -22,6 +22,7 @@ import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
import com.l2jmobius.gameserver.model.stats.Stats;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
@@ -54,17 +55,23 @@ public final class Mp extends AbstractEffect
|
||||
return;
|
||||
}
|
||||
|
||||
int basicAmount = _amount;
|
||||
if ((item != null) && (item.isPotion() || item.isElixir()))
|
||||
{
|
||||
basicAmount += effected.getStat().getValue(Stats.ADDITIONAL_POTION_MP, 0);
|
||||
}
|
||||
|
||||
double amount = 0;
|
||||
switch (_mode)
|
||||
{
|
||||
case DIFF:
|
||||
{
|
||||
amount = Math.min(_amount, effected.getMaxRecoverableMp() - effected.getCurrentMp());
|
||||
amount = Math.min(basicAmount, effected.getMaxRecoverableMp() - effected.getCurrentMp());
|
||||
break;
|
||||
}
|
||||
case PER:
|
||||
{
|
||||
amount = Math.min((effected.getMaxMp() * _amount) / 100.0, effected.getMaxRecoverableMp() - effected.getCurrentMp());
|
||||
amount = Math.min((effected.getMaxMp() * basicAmount) / 100.0, effected.getMaxRecoverableMp() - effected.getCurrentMp());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@@ -6,6 +6,9 @@ AbstractStatAddEffect: Abstract class for managing stat adding.
|
||||
AbstractStatEffect: Abstract class for managing stats.
|
||||
Accuracy: P. Accuracy stat.
|
||||
AddHate: Instant effect that increases target's hate towards you.
|
||||
AdditionalPotionCp: Increases the amount of CP heal gained from potions or elixirs. (l2jmobius)
|
||||
AdditionalPotionHp: Increases the amount of HP heal gained from potions or elixirs. (l2jmobius)
|
||||
AdditionalPotionMp: Increases the amount of MP heal gained from potions or elixirs. (l2jmobius)
|
||||
AddSkillBySkill: Add skill when other skill already exists. (l2jmobius)
|
||||
AddTeleportBookmarkSlot: Instant effect that increases the amount of My Teleport slots.
|
||||
AirBind: Used by airbind chain skills. (l2jmobius)
|
||||
|
@@ -97,16 +97,35 @@ public abstract class AbstractEffect
|
||||
|
||||
}
|
||||
|
||||
public void onStart(L2Character effector, L2Character effected, Skill skill)
|
||||
public void onStart(L2Character effector, L2Character effected, Skill skill, L2ItemInstance item)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void onStart(L2Character effector, L2Character effected, Skill skill)
|
||||
{
|
||||
onStart(effector, effected, skill, null);
|
||||
}
|
||||
|
||||
public void onExit(L2Character effector, L2Character effected, Skill skill)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Called on each tick.<br>
|
||||
* If the abnormal time is lesser than zero it will last forever.
|
||||
* @param effector
|
||||
* @param effected
|
||||
* @param skill
|
||||
* @param item
|
||||
* @return if {@code true} this effect will continue forever, if {@code false} it will stop after abnormal time has passed
|
||||
*/
|
||||
public boolean onActionTime(L2Character effector, L2Character effected, Skill skill, L2ItemInstance item)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called on each tick.<br>
|
||||
* If the abnormal time is lesser than zero it will last forever.
|
||||
@@ -117,7 +136,7 @@ public abstract class AbstractEffect
|
||||
*/
|
||||
public boolean onActionTime(L2Character effector, L2Character effected, Skill skill)
|
||||
{
|
||||
return false;
|
||||
return onActionTime(effector, effected, skill, null);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@@ -333,7 +333,7 @@ public final class BuffInfo
|
||||
}
|
||||
|
||||
// Call on start.
|
||||
effect.onStart(_effector, _effected, _skill);
|
||||
effect.onStart(_effector, _effected, _skill, _item);
|
||||
|
||||
// If it's a continuous effect, if has ticks schedule a task with period, otherwise schedule a simple task to end it.
|
||||
if (effect.getTicks() > 0)
|
||||
@@ -360,7 +360,7 @@ public final class BuffInfo
|
||||
if (_isInUse)
|
||||
{
|
||||
// Callback for on action time event.
|
||||
continueForever = effect.onActionTime(_effector, _effected, _skill);
|
||||
continueForever = effect.onActionTime(_effector, _effected, _skill, _item);
|
||||
}
|
||||
|
||||
if (!continueForever && _skill.isToggle())
|
||||
|
@@ -68,6 +68,9 @@ public enum Stats
|
||||
REGENERATE_HP_RATE("regHp", new RegenHPFinalizer()),
|
||||
REGENERATE_CP_RATE("regCp", new RegenCPFinalizer()),
|
||||
REGENERATE_MP_RATE("regMp", new RegenMPFinalizer()),
|
||||
ADDITIONAL_POTION_HP("addPotionHp"),
|
||||
ADDITIONAL_POTION_MP("addPotionMp"),
|
||||
ADDITIONAL_POTION_CP("addPotionCp"),
|
||||
MANA_CHARGE("manaCharge"),
|
||||
HEAL_EFFECT("healEffect"),
|
||||
|
||||
|
Reference in New Issue
Block a user