SkillTreesData checks if skill exists.
This commit is contained in:
@@ -234,6 +234,10 @@ public final class SkillTreesData implements IGameXmlReader
|
|||||||
}
|
}
|
||||||
|
|
||||||
final L2SkillLearn skillLearn = new L2SkillLearn(learnSkillSet);
|
final L2SkillLearn skillLearn = new L2SkillLearn(learnSkillSet);
|
||||||
|
|
||||||
|
// test if skill exists
|
||||||
|
SkillData.getInstance().getSkill(skillLearn.getSkillId(), skillLearn.getSkillLevel());
|
||||||
|
|
||||||
for (Node b = c.getFirstChild(); b != null; b = b.getNextSibling())
|
for (Node b = c.getFirstChild(); b != null; b = b.getNextSibling())
|
||||||
{
|
{
|
||||||
attrs = b.getAttributes();
|
attrs = b.getAttributes();
|
||||||
|
@@ -6,9 +6,11 @@
|
|||||||
<skill skillName="Blessed Blood" skillId="1531" skillLvl="7" getLevel="76">
|
<skill skillName="Blessed Blood" skillId="1531" skillLvl="7" getLevel="76">
|
||||||
<item id="15307" count="1" />
|
<item id="15307" count="1" />
|
||||||
</skill>
|
</skill>
|
||||||
|
<!--
|
||||||
<skill skillName="Blessed Shield" skillId="1243" skillLvl="7" getLevel="76">
|
<skill skillName="Blessed Shield" skillId="1243" skillLvl="7" getLevel="76">
|
||||||
<item id="15307" count="1" />
|
<item id="15307" count="1" />
|
||||||
</skill>
|
</skill>
|
||||||
|
-->
|
||||||
<skill skillName="Return" skillId="1050" skillLvl="2" getLevel="76">
|
<skill skillName="Return" skillId="1050" skillLvl="2" getLevel="76">
|
||||||
<item id="15307" count="1" />
|
<item id="15307" count="1" />
|
||||||
</skill>
|
</skill>
|
||||||
|
@@ -234,6 +234,10 @@ public final class SkillTreesData implements IGameXmlReader
|
|||||||
}
|
}
|
||||||
|
|
||||||
final L2SkillLearn skillLearn = new L2SkillLearn(learnSkillSet);
|
final L2SkillLearn skillLearn = new L2SkillLearn(learnSkillSet);
|
||||||
|
|
||||||
|
// test if skill exists
|
||||||
|
SkillData.getInstance().getSkill(skillLearn.getSkillId(), skillLearn.getSkillLevel());
|
||||||
|
|
||||||
for (Node b = c.getFirstChild(); b != null; b = b.getNextSibling())
|
for (Node b = c.getFirstChild(); b != null; b = b.getNextSibling())
|
||||||
{
|
{
|
||||||
attrs = b.getAttributes();
|
attrs = b.getAttributes();
|
||||||
|
@@ -6,9 +6,11 @@
|
|||||||
<skill skillName="Blessed Blood" skillId="1531" skillLvl="7" getLevel="76">
|
<skill skillName="Blessed Blood" skillId="1531" skillLvl="7" getLevel="76">
|
||||||
<item id="15307" count="1" />
|
<item id="15307" count="1" />
|
||||||
</skill>
|
</skill>
|
||||||
|
<!--
|
||||||
<skill skillName="Blessed Shield" skillId="1243" skillLvl="7" getLevel="76">
|
<skill skillName="Blessed Shield" skillId="1243" skillLvl="7" getLevel="76">
|
||||||
<item id="15307" count="1" />
|
<item id="15307" count="1" />
|
||||||
</skill>
|
</skill>
|
||||||
|
-->
|
||||||
<skill skillName="Return" skillId="1050" skillLvl="2" getLevel="76">
|
<skill skillName="Return" skillId="1050" skillLvl="2" getLevel="76">
|
||||||
<item id="15307" count="1" />
|
<item id="15307" count="1" />
|
||||||
</skill>
|
</skill>
|
||||||
|
@@ -234,6 +234,10 @@ public final class SkillTreesData implements IGameXmlReader
|
|||||||
}
|
}
|
||||||
|
|
||||||
final L2SkillLearn skillLearn = new L2SkillLearn(learnSkillSet);
|
final L2SkillLearn skillLearn = new L2SkillLearn(learnSkillSet);
|
||||||
|
|
||||||
|
// test if skill exists
|
||||||
|
SkillData.getInstance().getSkill(skillLearn.getSkillId(), skillLearn.getSkillLevel());
|
||||||
|
|
||||||
for (Node b = c.getFirstChild(); b != null; b = b.getNextSibling())
|
for (Node b = c.getFirstChild(); b != null; b = b.getNextSibling())
|
||||||
{
|
{
|
||||||
attrs = b.getAttributes();
|
attrs = b.getAttributes();
|
||||||
|
Reference in New Issue
Block a user