SkillTreesData checks if skill exists.
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		| @@ -6,9 +6,11 @@ | ||||
| 		<skill skillName="Blessed Blood" skillId="1531" skillLvl="7" getLevel="76"> | ||||
| 			<item id="15307" count="1" /> | ||||
| 		</skill> | ||||
| 		<!-- | ||||
| 		<skill skillName="Blessed Shield" skillId="1243" skillLvl="7" getLevel="76"> | ||||
| 			<item id="15307" count="1" /> | ||||
| 		</skill> | ||||
| 		--> | ||||
| 		<skill skillName="Return" skillId="1050" skillLvl="2" getLevel="76"> | ||||
| 			<item id="15307" count="1" /> | ||||
| 		</skill> | ||||
|   | ||||
| @@ -234,6 +234,10 @@ public final class SkillTreesData implements IGameXmlReader | ||||
| 								} | ||||
| 								 | ||||
| 								final L2SkillLearn skillLearn = new L2SkillLearn(learnSkillSet); | ||||
| 								 | ||||
| 								// test if skill exists | ||||
| 								SkillData.getInstance().getSkill(skillLearn.getSkillId(), skillLearn.getSkillLevel()); | ||||
| 								 | ||||
| 								for (Node b = c.getFirstChild(); b != null; b = b.getNextSibling()) | ||||
| 								{ | ||||
| 									attrs = b.getAttributes(); | ||||
|   | ||||
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