Interlude branch.

This commit is contained in:
MobiusDev
2018-03-03 00:51:38 +00:00
parent ae7660220a
commit e013196428
17475 changed files with 1039393 additions and 0 deletions

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# ========================== #
# Away System #
# ========================== #
# Allow Players to change status Away.
# Command .away & .back
AllowAwayStatus = False
# Away only in peace places
AwayOnlyInPeaceZone = True
# Player take mobs aggro if he is Away.
AwayPlayerTakeAggro = False
# Away status title Color (red 0000FF).
AwayTitleColor = 0000FF
# How many sec till player goes in away mode.
AwayTimer = 10
# How many sec till player goes back from away mode.
BackTimer = 10

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#-----------------------------------------
# Banking System
#-----------------------------------------
# To enable banking system set this value to true, default is false.
BankingEnabled = False
# This is the amount of Goldbars someone will get when they do the .deposit command, and also the same amount they will lose when they do .withdraw
BankingGoldbarCount = 1
# This is the amount of Adena someone will get when they do the .withdraw command, and also the same amount they will lose when they do .deposit
BankingAdenaCount = 500000000

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#=============================================================
# Buffer
#=============================================================
# Maximum number of available schemes per player.
BufferMaxSchemesPerChar = 4
# Static cost of buffs ; override skills price if different of -1.
BufferStaticCostPerBuff = -1

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# =========================================================== #
# Champion mobs #
# Turns random mobs into Champions #
# =========================================================== #
# Enable Champions L2JMod
ChampionEnable = False
# Chance for a mob to became champion (in percents) - 0 to disable
ChampionFrequency = 5
# Min and max lvl allowed for a mob to be champion.
ChampionMinLevel = 20
ChampionMaxLevel = 85
# Hp multiplier
ChampionHp = 8
# Hp Regen Multiplier
ChampionRegenHp = 1.
# Rewards multiplier
ChampionRewards = 8
# Adenas & seal stones rewards multiplier
ChampionAdenasRewards = 1
# Atk bonus for champion (changes apply on patk & matk)
ChampionAtk = 1.
# Spd Atk bonus for champion (changes apply on patkspd & matkspd)
ChampionSpdAtk = 1.
# Chance to obtain a specified reward item from a higher lvl champion (in percents) default is off using glittering medal as reward
ChampionRewardItem = 0
# Specified reward item ID
ChampionRewardItemID = 6393
# Specified reward item quantity
ChampionRewardItemQty = 1
# Champion Mob Custom Title
ChampionTitle = Champion

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#============================================================#
# Server Config #
#============================================================#
# Server Name Enabled: Displays a message on char login
# with the server name you have set below.
ServerNameEnabled = False
# Here you should type your server's name.
ServerName = Server
# Shows total players number on login.
OnlineOnLogin = False
# If it is true, it shows a htm on every player's log in.
# It is located in data/html/welcome.htm
# You can edit it from there.
WelcomeHtm = False
# Whether or not the announcement to all players about the appearance in the world raidboss (spawn)
AnnounceToAllSpawnRb = False
#Whether or not the announcement about the ban a player from an administrator account?
AnnounceTryBannedAccount = False
# Max difference between char Z and other Z objects
DifferentZchangeObject = 650
# Max difference between char Z and next Z potition
DifferentZnewmovie = 1000
# --------------------------
# Custom Tables
# --------------------------
# Enable / Disable custom tables.
# The rest of the custom tables are already activated.
# Custom Spawnlist Table
CustomSpawnlistTable = True
# Gm Spawn gets saved on custom_spawnlist Table?
SaveGmSpawnOnCustom = True
# Gm Spawn gets deleted on custom_spawnlist Table?
DeleteGmSpawnOnCustom = False
# -------------------------------------------------------
# Noble Custom Item Configuration
# -------------------------------------------------------
# When ActiveChar will use this item will gain Noble Status.
EnableNobleCustomItem = False
# Id Itemn Need's
NoobleCustomItemId = 6673
# -----------------------------------------------------
# Hero Custom Item Configuration
# -----------------------------------------------------
# When ActiveChar will use this item will gain Hero Status.
EnableHeroCustomItem = False
# Id Itemn Need's
HeroCustomItemId = 3481
# Hero for X days, 0 forever.
HeroCustomDay = 0
# --------------------------------------------
# Custom hero subclass skill
# --------------------------------------------
# Allow you to add the hero skills to all subclasses
# CustomHeroSubSkill is the allow/disallow
# HeroCount means how many times the player needs to be a hero in row
CustomHeroSubSkill = False
HeroCount = 1
# ----------------------
# Skill Config
# ----------------------
# List of Skills that are allowed for all Classes if CheckSkillsOnEnter = True in config/protected/other.ini
AllowedSkills = 541,542,543,544,545,546,547,548,549,550,551,552,553,554,555,556,557,558,617,618,619
# ------------------------------
# Equipment Config
# ------------------------------
# Alternate Gaming
# Usage: true = Restriction enabled
# false = Restriction disabled
# Castle Shield can be equipped by all clan members if they own a castle. = default true
CastleShieldRestriction = True
# ClanHall Shield can be equipped by all clan members if they own a clan hall. = default true
ClanHallShieldRestriction = True
# Apella armors can be equipped only by clan members if their class is Baron or higher = default true
ApellaArmorsRestriction = True
# Clan Oath Armors can be equipped only by clan members = default true
OathArmorsRestriction = True
# Castle Crown can be equipped only by castle lord = default true
CastleLordsCrownRestriction = True
# Castle Circlets can be equipped only by clan members if they own a castle = default true
CastleCircletsRestriction = True
# ------------------------------
# Custom Features
# ------------------------------
# When True, this will allow a person who changes subclasses to keep the skills of the previous class.
# When False, this will remove all skills of the previous sub=class,
# and only award skills of the current class.
# (official = False)
KeepSubClassSkills = False
# Allows user to use command .online
# Displays The Number of The Players That are Currently Online.
# Default : False
AllowOnlineView = False
# Allows user to use command .stats
# And view the targets simple statics.
AllowSimpleStatsView = False
# Allows user to use command .stat
# And view the targets detailed statics.
AllowDetailedStatsView = False
# Disable Weight Penalty
DisableWeightPenalty = False
# Save Raid Boss Status Into Data Base?
# Default: True
SaveRBStatusIntoDB = True
# Set this option to True to enable custom titles on new chars.
# Also replace Jenova with title you want.
CharTitle = False
CharAddTitle = NewChar
# Allow Custom Starting Level.
# Usage: if True , Then When A New Character is Created , Its Level is Automatically
# Setted To The Number of CharLvl
CustomStartingLvl = False
# Character Level You Want
CharLvl = 80
# # Set this to True if you want to add a custom spawn location for ALL new characters.
# choose the coordinates you want Example:
# SpawnX = 149999
# SpawnYY = 46728
# SpawnZ = -3414
CustomSpawn = False
SpawnX = 149999
SpawnY = 46728
SpawnZ = -3414
# Enable Raid Petrified if raid more than 8 levels lower.
# Default: True
AllowRaidBossPetrified = True
# This option will disallow PvP/PK of any and ALL kind between players above and below the level given below.
# For example if the number is set to 39, then players level 1-39 cannot attack or be attacked by level 40+.
# (official = 0)
AltPlayerProtectionLevel = 0
# Allow Players Over 76 Level To Trade Characters
# Lower Than 76 Level?
# Retail : True
AllowLowLevelTrade = True
# Low level char killing protection
# If enabled players can pvp only in the same grade
# 0-19,20-39,40-51,52-60,61-76,76-85 (Default = False)
AllowLowLvlProtect = False
# Cruma Tower max level allowed to enter
# Retail: 56 Level
CrumaTowerLevelRestrict = 56
# Delay before teleporting monsters back to spawn if past drift range in seconds.
# Every 20 minutes (1200) monsters if blocked on Geodata are teleported to their spawn.
# 0 is disabled, 1200 for 20 minutes, etc.
# Default: 1200
MonsterReturnDelay = 1200
# Scroll is Stackable? (default = False)
ScrollStackable = False
# -------------------------------------------
# Clan Leader Color Config
# ------------------------------------------
ClanLeaderNameColorEnabled = False
ClanLeaderColor = 00FF00
ClanLeaderColorAtClanLevel = 3
# Color Where?
# 1 - Name
# 2 - Title
ClanLeaderColored = 1
# ---------------------------
# Donator Config
# ---------------------------
# Command in game: //setdonator
# If it is true then donators will have their name colored.
DonatorNameColorEnabled = False
# Donator Name's Color.
DonatorColorName = FF33AA
# Donator Title's Colon.
DonatorTitleColor = FFAA33
# Donator Sp Rate
DonatorXpSpRate = 1.5
# Donator Adena rate
DonatorAdenaRate = 1.5
# Donator drop rate
DonatorDropRate = 1.5
# Donator spoil rate
DonatorSpoilRate = 1.5
# ----------------------------------------------
# Custom Commands
# ----------------------------------------------
# Allows user to use command .farm1
AllowFarm1Command = False
# Put your Farm1 Location ( x,y,z )
farm1_X = 81304
farm1_Y = 14589
farm1_Z = -3469
# Message after successful TP
Farm1CustomMeesage = You have been teleported to Farm Zone 1!
# Allows user to use command .farm2
AllowFarm2Command = False
# Put your Farm2 Location ( x,y,z )
farm2_X = 81304
farm2_Y = 14589
farm2_Z = -3469
# Message after successful TP
Farm2CustomMeesage = You have been teleported to Farm Zone 2!
# Allows user to use command .pvp1
AllowPvP1Command = False
# Put your Farm1 Location ( x,y,z )
pvp1_X = 81304
pvp1_Y = 14589
pvp1_Z = -3469
# Message after successful TP
PvP1CustomMeesage = You have been teleported to PvP Zone 1!
# Allows user to use command .pvp2
AllowPvP2Command = False
# Put your Farm2 Location ( x,y,z )
pvp2_X = 81304
pvp2_Y = 14589
pvp2_Z = -3469
# Message after successful TP
PvP2CustomMeesage = You have been teleported to PvP Zone 2!
# -----------------------------------------
# Protector System Config
# -----------------------------------------
# Protector activate when a player this PK
ProtectorPlayerPK = True
# Protector activate when a player is flaged
ProtectorPlayerPVP = False
# Radius of action
ProtectorRadiusAction = 5000
# Skill ID used for the npc
ProtectorSkillId = 1170
# Skill Level used for npc
ProtectorSkillLevel = 13
ProtectorSkillTime = 600
# Npc Protector Message
ProtectorMessage = Hey You!, Never Kill On This Area, Go Read The Rules!
# GM restrictions:
# With True they can't sell items on private store and trade with items.
# Default: False
GMTradeRestrictedItems = False
# Allow GMs to restart/exit while is fighting stance
# Default: False
GMRestartFighting = True
# Show Welcome PM on start
PMWelcomeShow = False
PMServerName = Server
PMText1 = Have Fun and Nice Stay on
PMText2 = Vote for us every 24h
# Show Server Time to player on start
ShowServerTimeOnStart = False
# New players get fireworks the first time they log in
# Default: False
NewPlayerEffect = False

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# ==================================== #
# Offline trade/craft #
# ==================================== #
# Option to enable or disable offline trade feature.
# Enable -> true, Disable -> false
OfflineTradeEnable = True
# Option to enable or disable offline craft feature.
# Enable -> true, Disable -> false
OfflineCraftEnable = True
# If set to True, name color will be changed then entering offline mode
OfflineNameColorEnable = False
# Color of the name in offline mode (if OfflineNameColorEnable = True)
OfflineNameColor = ff00ff
# If set to True, off-line shops will be possible only peace zones.
# Default: False
OfflineModeInPeaceZone = True
# If set to True, players in off-line shop mode will be invulnerable.
# Default: False
OfflineModeSetInvulnerable = True
# After Server Restart or Shutdown, all players in Offline mode will be auto logged.
# Enable -> true, Disable -> false
RestoreOffliners = True
# Max Days after no auto relog.
OfflineMaxDays = 0
# If a player finish to sell/buy he will be kicked from the Server.
# Enable -> true, Disable -> false
OfflineDisconnectFinished = True
# How enter on offline mode
# Enable Command /offline_shop (like L2OFF)
OfflineCommand1 = True
# Enable Command .offline_shop (custom)
OfflineCommand2 = True
# Logging out from the game (custom)
OfflineLogout = True
# Like L2OFF if char is on offline trade he got Sleep effect
OfflineSleepEffect = True

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# ============================================================ #
# Rebirth System #
# ============================================================ #
# The Rebirth Engine's Settings
# NPC ID - 55555 - Custom npc table
# Enable Rebirth system
REBIRTH_ENABLE = False
# Minimum level for Rebirth
REBIRTH_MIN_LEVEL = 80
# Maximum Rebirth's
REBIRTH_MAX = 3
# Return to level? (Default = 1)
REBIRTH_RETURN_TO_LEVEL = 1
# Items required per Rebirth level
# needed,amount;
REBIRTH_ITEM_PRICE = 57,1000;57,2000;57,3000;
# Bonus skills and levels for Mages
# skill_id,skill_level;
REBIRTH_MAGE_SKILL = 1062,2;1085,3;1059,3;
# Bonus skills and levels for Fighters
# skill_id,skill_level;
REBIRTH_FIGHTER_SKILL = 1045,6;1048,6;1086,2;

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# ==================================== #
# Wedding System #
# ==================================== #
# The Wedding System's Settings
# NPC ID - 50007 - Custom Npc table
# True Allows Wedding, False disables Wedding.
AllowWedding = False
# Announce Weddings?
# When a Player Gets Married With Someone Else , Announce It?
# Default : True
AnnounceWedding = True
# Cost of Wedding, set the price in Adena, remember not to exceed the max!
WeddingPrice = 250000000
# Would you like to punish the player for for disloyalty to their spouses? If you want them punished set to True, if you would like NO punishment then set to False
WeddingPunishInfidelity = True
# Have the players teleported for marriage? If so True, if not False
WeddingTeleport = True
# The Price for Teleport is configurable below in Adena
WeddingTeleportPrice = 50000
# Time before character is teleported can be set below (in seconds)
WeddingTeleportDuration = 60
# Custom Name Color Wedding
WeddingNameCollorN = 00FFFF
# Custom Name Color Wedding
WeddingNameCollorB = FFF500
# Custom Name Color Wedding
WeddingNameCollorL = B469FF
# Homosexuality- Allowed = True, Not Allowed = False
WeddingAllowSameSex = False
# Require Players to wear formal wear, True is yes require formal wear, False is not require formal wear.
WeddingFormalWear = True
# Cost of Divorce, % of Adena
WeddingDivorceCosts = 20
# Give Wedding Bow, like L2OFF is True
WeddingGiveBow = True