Interlude branch.
This commit is contained in:
22
L2J_Mobius_C6_Interlude/dist/game/config/custom/away.ini
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22
L2J_Mobius_C6_Interlude/dist/game/config/custom/away.ini
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|
||||
# ========================== #
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||||
# Away System #
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||||
# ========================== #
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# Allow Players to change status Away.
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# Command .away & .back
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AllowAwayStatus = False
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# Away only in peace places
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AwayOnlyInPeaceZone = True
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# Player take mobs aggro if he is Away.
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AwayPlayerTakeAggro = False
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# Away status title Color (red 0000FF).
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AwayTitleColor = 0000FF
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# How many sec till player goes in away mode.
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AwayTimer = 10
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# How many sec till player goes back from away mode.
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BackTimer = 10
|
12
L2J_Mobius_C6_Interlude/dist/game/config/custom/bank.ini
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12
L2J_Mobius_C6_Interlude/dist/game/config/custom/bank.ini
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||||
#-----------------------------------------
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# Banking System
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#-----------------------------------------
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# To enable banking system set this value to true, default is false.
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BankingEnabled = False
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# This is the amount of Goldbars someone will get when they do the .deposit command, and also the same amount they will lose when they do .withdraw
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BankingGoldbarCount = 1
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# This is the amount of Adena someone will get when they do the .withdraw command, and also the same amount they will lose when they do .deposit
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BankingAdenaCount = 500000000
|
9
L2J_Mobius_C6_Interlude/dist/game/config/custom/buffer.ini
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9
L2J_Mobius_C6_Interlude/dist/game/config/custom/buffer.ini
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||||
#=============================================================
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# Buffer
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#=============================================================
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# Maximum number of available schemes per player.
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BufferMaxSchemesPerChar = 4
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# Static cost of buffs ; override skills price if different of -1.
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BufferStaticCostPerBuff = -1
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44
L2J_Mobius_C6_Interlude/dist/game/config/custom/champion.ini
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44
L2J_Mobius_C6_Interlude/dist/game/config/custom/champion.ini
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||||
# =========================================================== #
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# Champion mobs #
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# Turns random mobs into Champions #
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# =========================================================== #
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# Enable Champions L2JMod
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ChampionEnable = False
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# Chance for a mob to became champion (in percents) - 0 to disable
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ChampionFrequency = 5
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# Min and max lvl allowed for a mob to be champion.
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ChampionMinLevel = 20
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ChampionMaxLevel = 85
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# Hp multiplier
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ChampionHp = 8
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# Hp Regen Multiplier
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ChampionRegenHp = 1.
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# Rewards multiplier
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ChampionRewards = 8
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# Adenas & seal stones rewards multiplier
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ChampionAdenasRewards = 1
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# Atk bonus for champion (changes apply on patk & matk)
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ChampionAtk = 1.
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# Spd Atk bonus for champion (changes apply on patkspd & matkspd)
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ChampionSpdAtk = 1.
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# Chance to obtain a specified reward item from a higher lvl champion (in percents) default is off using glittering medal as reward
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ChampionRewardItem = 0
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# Specified reward item ID
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ChampionRewardItemID = 6393
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# Specified reward item quantity
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ChampionRewardItemQty = 1
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# Champion Mob Custom Title
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ChampionTitle = Champion
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300
L2J_Mobius_C6_Interlude/dist/game/config/custom/customserver.ini
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300
L2J_Mobius_C6_Interlude/dist/game/config/custom/customserver.ini
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||||
#============================================================#
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# Server Config #
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||||
#============================================================#
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||||
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# Server Name Enabled: Displays a message on char login
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# with the server name you have set below.
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ServerNameEnabled = False
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# Here you should type your server's name.
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ServerName = Server
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# Shows total players number on login.
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OnlineOnLogin = False
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# If it is true, it shows a htm on every player's log in.
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# It is located in data/html/welcome.htm
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# You can edit it from there.
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WelcomeHtm = False
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# Whether or not the announcement to all players about the appearance in the world raidboss (spawn)
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AnnounceToAllSpawnRb = False
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#Whether or not the announcement about the ban a player from an administrator account?
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AnnounceTryBannedAccount = False
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# Max difference between char Z and other Z objects
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DifferentZchangeObject = 650
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# Max difference between char Z and next Z potition
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DifferentZnewmovie = 1000
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# --------------------------
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# Custom Tables
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# --------------------------
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# Enable / Disable custom tables.
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# The rest of the custom tables are already activated.
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# Custom Spawnlist Table
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CustomSpawnlistTable = True
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# Gm Spawn gets saved on custom_spawnlist Table?
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SaveGmSpawnOnCustom = True
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# Gm Spawn gets deleted on custom_spawnlist Table?
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DeleteGmSpawnOnCustom = False
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# -------------------------------------------------------
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# Noble Custom Item Configuration
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# -------------------------------------------------------
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# When ActiveChar will use this item will gain Noble Status.
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EnableNobleCustomItem = False
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# Id Itemn Need's
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NoobleCustomItemId = 6673
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# -----------------------------------------------------
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# Hero Custom Item Configuration
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# -----------------------------------------------------
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# When ActiveChar will use this item will gain Hero Status.
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EnableHeroCustomItem = False
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# Id Itemn Need's
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HeroCustomItemId = 3481
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# Hero for X days, 0 forever.
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HeroCustomDay = 0
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# --------------------------------------------
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# Custom hero subclass skill
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# --------------------------------------------
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# Allow you to add the hero skills to all subclasses
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# CustomHeroSubSkill is the allow/disallow
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# HeroCount means how many times the player needs to be a hero in row
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CustomHeroSubSkill = False
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HeroCount = 1
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# ----------------------
|
||||
# Skill Config
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||||
# ----------------------
|
||||
# List of Skills that are allowed for all Classes if CheckSkillsOnEnter = True in config/protected/other.ini
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||||
AllowedSkills = 541,542,543,544,545,546,547,548,549,550,551,552,553,554,555,556,557,558,617,618,619
|
||||
|
||||
# ------------------------------
|
||||
# Equipment Config
|
||||
# ------------------------------
|
||||
# Alternate Gaming
|
||||
# Usage: true = Restriction enabled
|
||||
# false = Restriction disabled
|
||||
# Castle Shield can be equipped by all clan members if they own a castle. = default true
|
||||
CastleShieldRestriction = True
|
||||
|
||||
# ClanHall Shield can be equipped by all clan members if they own a clan hall. = default true
|
||||
ClanHallShieldRestriction = True
|
||||
|
||||
# Apella armors can be equipped only by clan members if their class is Baron or higher = default true
|
||||
ApellaArmorsRestriction = True
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||||
|
||||
# Clan Oath Armors can be equipped only by clan members = default true
|
||||
OathArmorsRestriction = True
|
||||
|
||||
# Castle Crown can be equipped only by castle lord = default true
|
||||
CastleLordsCrownRestriction = True
|
||||
|
||||
# Castle Circlets can be equipped only by clan members if they own a castle = default true
|
||||
CastleCircletsRestriction = True
|
||||
|
||||
# ------------------------------
|
||||
# Custom Features
|
||||
# ------------------------------
|
||||
# When True, this will allow a person who changes subclasses to keep the skills of the previous class.
|
||||
# When False, this will remove all skills of the previous sub=class,
|
||||
# and only award skills of the current class.
|
||||
# (official = False)
|
||||
KeepSubClassSkills = False
|
||||
|
||||
# Allows user to use command .online
|
||||
# Displays The Number of The Players That are Currently Online.
|
||||
# Default : False
|
||||
AllowOnlineView = False
|
||||
|
||||
# Allows user to use command .stats
|
||||
# And view the targets simple statics.
|
||||
AllowSimpleStatsView = False
|
||||
# Allows user to use command .stat
|
||||
# And view the targets detailed statics.
|
||||
AllowDetailedStatsView = False
|
||||
|
||||
# Disable Weight Penalty
|
||||
DisableWeightPenalty = False
|
||||
|
||||
# Save Raid Boss Status Into Data Base?
|
||||
# Default: True
|
||||
SaveRBStatusIntoDB = True
|
||||
|
||||
# Set this option to True to enable custom titles on new chars.
|
||||
# Also replace Jenova with title you want.
|
||||
CharTitle = False
|
||||
CharAddTitle = NewChar
|
||||
|
||||
# Allow Custom Starting Level.
|
||||
# Usage: if True , Then When A New Character is Created , Its Level is Automatically
|
||||
# Setted To The Number of CharLvl
|
||||
CustomStartingLvl = False
|
||||
# Character Level You Want
|
||||
CharLvl = 80
|
||||
|
||||
# # Set this to True if you want to add a custom spawn location for ALL new characters.
|
||||
# choose the coordinates you want Example:
|
||||
# SpawnX = 149999
|
||||
# SpawnYY = 46728
|
||||
# SpawnZ = -3414
|
||||
CustomSpawn = False
|
||||
SpawnX = 149999
|
||||
SpawnY = 46728
|
||||
SpawnZ = -3414
|
||||
|
||||
# Enable Raid Petrified if raid more than 8 levels lower.
|
||||
# Default: True
|
||||
AllowRaidBossPetrified = True
|
||||
|
||||
# This option will disallow PvP/PK of any and ALL kind between players above and below the level given below.
|
||||
# For example if the number is set to 39, then players level 1-39 cannot attack or be attacked by level 40+.
|
||||
# (official = 0)
|
||||
AltPlayerProtectionLevel = 0
|
||||
|
||||
# Allow Players Over 76 Level To Trade Characters
|
||||
# Lower Than 76 Level?
|
||||
# Retail : True
|
||||
AllowLowLevelTrade = True
|
||||
|
||||
# Low level char killing protection
|
||||
# If enabled players can pvp only in the same grade
|
||||
# 0-19,20-39,40-51,52-60,61-76,76-85 (Default = False)
|
||||
AllowLowLvlProtect = False
|
||||
|
||||
# Cruma Tower max level allowed to enter
|
||||
# Retail: 56 Level
|
||||
CrumaTowerLevelRestrict = 56
|
||||
|
||||
# Delay before teleporting monsters back to spawn if past drift range in seconds.
|
||||
# Every 20 minutes (1200) monsters if blocked on Geodata are teleported to their spawn.
|
||||
# 0 is disabled, 1200 for 20 minutes, etc.
|
||||
# Default: 1200
|
||||
MonsterReturnDelay = 1200
|
||||
|
||||
# Scroll is Stackable? (default = False)
|
||||
ScrollStackable = False
|
||||
|
||||
# -------------------------------------------
|
||||
# Clan Leader Color Config
|
||||
# ------------------------------------------
|
||||
ClanLeaderNameColorEnabled = False
|
||||
ClanLeaderColor = 00FF00
|
||||
ClanLeaderColorAtClanLevel = 3
|
||||
# Color Where?
|
||||
# 1 - Name
|
||||
# 2 - Title
|
||||
ClanLeaderColored = 1
|
||||
|
||||
# ---------------------------
|
||||
# Donator Config
|
||||
# ---------------------------
|
||||
# Command in game: //setdonator
|
||||
|
||||
# If it is true then donators will have their name colored.
|
||||
DonatorNameColorEnabled = False
|
||||
|
||||
# Donator Name's Color.
|
||||
DonatorColorName = FF33AA
|
||||
|
||||
# Donator Title's Colon.
|
||||
DonatorTitleColor = FFAA33
|
||||
|
||||
# Donator Sp Rate
|
||||
DonatorXpSpRate = 1.5
|
||||
|
||||
# Donator Adena rate
|
||||
DonatorAdenaRate = 1.5
|
||||
|
||||
# Donator drop rate
|
||||
DonatorDropRate = 1.5
|
||||
|
||||
# Donator spoil rate
|
||||
DonatorSpoilRate = 1.5
|
||||
|
||||
# ----------------------------------------------
|
||||
# Custom Commands
|
||||
# ----------------------------------------------
|
||||
# Allows user to use command .farm1
|
||||
AllowFarm1Command = False
|
||||
# Put your Farm1 Location ( x,y,z )
|
||||
farm1_X = 81304
|
||||
farm1_Y = 14589
|
||||
farm1_Z = -3469
|
||||
# Message after successful TP
|
||||
Farm1CustomMeesage = You have been teleported to Farm Zone 1!
|
||||
|
||||
# Allows user to use command .farm2
|
||||
AllowFarm2Command = False
|
||||
# Put your Farm2 Location ( x,y,z )
|
||||
farm2_X = 81304
|
||||
farm2_Y = 14589
|
||||
farm2_Z = -3469
|
||||
# Message after successful TP
|
||||
Farm2CustomMeesage = You have been teleported to Farm Zone 2!
|
||||
|
||||
# Allows user to use command .pvp1
|
||||
AllowPvP1Command = False
|
||||
# Put your Farm1 Location ( x,y,z )
|
||||
pvp1_X = 81304
|
||||
pvp1_Y = 14589
|
||||
pvp1_Z = -3469
|
||||
# Message after successful TP
|
||||
PvP1CustomMeesage = You have been teleported to PvP Zone 1!
|
||||
|
||||
# Allows user to use command .pvp2
|
||||
AllowPvP2Command = False
|
||||
# Put your Farm2 Location ( x,y,z )
|
||||
pvp2_X = 81304
|
||||
pvp2_Y = 14589
|
||||
pvp2_Z = -3469
|
||||
# Message after successful TP
|
||||
PvP2CustomMeesage = You have been teleported to PvP Zone 2!
|
||||
|
||||
# -----------------------------------------
|
||||
# Protector System Config
|
||||
# -----------------------------------------
|
||||
# Protector activate when a player this PK
|
||||
ProtectorPlayerPK = True
|
||||
# Protector activate when a player is flaged
|
||||
ProtectorPlayerPVP = False
|
||||
# Radius of action
|
||||
ProtectorRadiusAction = 5000
|
||||
# Skill ID used for the npc
|
||||
ProtectorSkillId = 1170
|
||||
# Skill Level used for npc
|
||||
ProtectorSkillLevel = 13
|
||||
ProtectorSkillTime = 600
|
||||
# Npc Protector Message
|
||||
ProtectorMessage = Hey You!, Never Kill On This Area, Go Read The Rules!
|
||||
|
||||
|
||||
# GM restrictions:
|
||||
# With True they can't sell items on private store and trade with items.
|
||||
# Default: False
|
||||
GMTradeRestrictedItems = False
|
||||
|
||||
# Allow GMs to restart/exit while is fighting stance
|
||||
# Default: False
|
||||
GMRestartFighting = True
|
||||
|
||||
# Show Welcome PM on start
|
||||
PMWelcomeShow = False
|
||||
PMServerName = Server
|
||||
PMText1 = Have Fun and Nice Stay on
|
||||
PMText2 = Vote for us every 24h
|
||||
|
||||
# Show Server Time to player on start
|
||||
ShowServerTimeOnStart = False
|
||||
|
||||
# New players get fireworks the first time they log in
|
||||
# Default: False
|
||||
NewPlayerEffect = False
|
46
L2J_Mobius_C6_Interlude/dist/game/config/custom/offline.ini
vendored
Normal file
46
L2J_Mobius_C6_Interlude/dist/game/config/custom/offline.ini
vendored
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@@ -0,0 +1,46 @@
|
||||
# ==================================== #
|
||||
# Offline trade/craft #
|
||||
# ==================================== #
|
||||
|
||||
# Option to enable or disable offline trade feature.
|
||||
# Enable -> true, Disable -> false
|
||||
OfflineTradeEnable = True
|
||||
|
||||
# Option to enable or disable offline craft feature.
|
||||
# Enable -> true, Disable -> false
|
||||
OfflineCraftEnable = True
|
||||
|
||||
# If set to True, name color will be changed then entering offline mode
|
||||
OfflineNameColorEnable = False
|
||||
# Color of the name in offline mode (if OfflineNameColorEnable = True)
|
||||
OfflineNameColor = ff00ff
|
||||
|
||||
# If set to True, off-line shops will be possible only peace zones.
|
||||
# Default: False
|
||||
OfflineModeInPeaceZone = True
|
||||
|
||||
# If set to True, players in off-line shop mode will be invulnerable.
|
||||
# Default: False
|
||||
OfflineModeSetInvulnerable = True
|
||||
|
||||
# After Server Restart or Shutdown, all players in Offline mode will be auto logged.
|
||||
# Enable -> true, Disable -> false
|
||||
RestoreOffliners = True
|
||||
|
||||
# Max Days after no auto relog.
|
||||
OfflineMaxDays = 0
|
||||
|
||||
# If a player finish to sell/buy he will be kicked from the Server.
|
||||
# Enable -> true, Disable -> false
|
||||
OfflineDisconnectFinished = True
|
||||
|
||||
# How enter on offline mode
|
||||
# Enable Command /offline_shop (like L2OFF)
|
||||
OfflineCommand1 = True
|
||||
# Enable Command .offline_shop (custom)
|
||||
OfflineCommand2 = True
|
||||
# Logging out from the game (custom)
|
||||
OfflineLogout = True
|
||||
|
||||
# Like L2OFF if char is on offline trade he got Sleep effect
|
||||
OfflineSleepEffect = True
|
29
L2J_Mobius_C6_Interlude/dist/game/config/custom/rebirth.ini
vendored
Normal file
29
L2J_Mobius_C6_Interlude/dist/game/config/custom/rebirth.ini
vendored
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@@ -0,0 +1,29 @@
|
||||
# ============================================================ #
|
||||
# Rebirth System #
|
||||
# ============================================================ #
|
||||
# The Rebirth Engine's Settings
|
||||
# NPC ID - 55555 - Custom npc table
|
||||
|
||||
# Enable Rebirth system
|
||||
REBIRTH_ENABLE = False
|
||||
|
||||
# Minimum level for Rebirth
|
||||
REBIRTH_MIN_LEVEL = 80
|
||||
|
||||
# Maximum Rebirth's
|
||||
REBIRTH_MAX = 3
|
||||
|
||||
# Return to level? (Default = 1)
|
||||
REBIRTH_RETURN_TO_LEVEL = 1
|
||||
|
||||
# Items required per Rebirth level
|
||||
# needed,amount;
|
||||
REBIRTH_ITEM_PRICE = 57,1000;57,2000;57,3000;
|
||||
|
||||
# Bonus skills and levels for Mages
|
||||
# skill_id,skill_level;
|
||||
REBIRTH_MAGE_SKILL = 1062,2;1085,3;1059,3;
|
||||
|
||||
# Bonus skills and levels for Fighters
|
||||
# skill_id,skill_level;
|
||||
REBIRTH_FIGHTER_SKILL = 1045,6;1048,6;1086,2;
|
47
L2J_Mobius_C6_Interlude/dist/game/config/custom/wedding.ini
vendored
Normal file
47
L2J_Mobius_C6_Interlude/dist/game/config/custom/wedding.ini
vendored
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@@ -0,0 +1,47 @@
|
||||
# ==================================== #
|
||||
# Wedding System #
|
||||
# ==================================== #
|
||||
# The Wedding System's Settings
|
||||
# NPC ID - 50007 - Custom Npc table
|
||||
|
||||
# True Allows Wedding, False disables Wedding.
|
||||
AllowWedding = False
|
||||
|
||||
# Announce Weddings?
|
||||
# When a Player Gets Married With Someone Else , Announce It?
|
||||
# Default : True
|
||||
AnnounceWedding = True
|
||||
|
||||
# Cost of Wedding, set the price in Adena, remember not to exceed the max!
|
||||
WeddingPrice = 250000000
|
||||
|
||||
# Would you like to punish the player for for disloyalty to their spouses? If you want them punished set to True, if you would like NO punishment then set to False
|
||||
WeddingPunishInfidelity = True
|
||||
|
||||
# Have the players teleported for marriage? If so True, if not False
|
||||
WeddingTeleport = True
|
||||
|
||||
# The Price for Teleport is configurable below in Adena
|
||||
WeddingTeleportPrice = 50000
|
||||
|
||||
# Time before character is teleported can be set below (in seconds)
|
||||
WeddingTeleportDuration = 60
|
||||
|
||||
# Custom Name Color Wedding
|
||||
WeddingNameCollorN = 00FFFF
|
||||
# Custom Name Color Wedding
|
||||
WeddingNameCollorB = FFF500
|
||||
# Custom Name Color Wedding
|
||||
WeddingNameCollorL = B469FF
|
||||
|
||||
# Homosexuality- Allowed = True, Not Allowed = False
|
||||
WeddingAllowSameSex = False
|
||||
|
||||
# Require Players to wear formal wear, True is yes require formal wear, False is not require formal wear.
|
||||
WeddingFormalWear = True
|
||||
|
||||
# Cost of Divorce, % of Adena
|
||||
WeddingDivorceCosts = 20
|
||||
|
||||
# Give Wedding Bow, like L2OFF is True
|
||||
WeddingGiveBow = True
|
Reference in New Issue
Block a user