Sync LoginServer changes from L2jUnity.

This commit is contained in:
MobiusDev
2016-06-04 18:02:32 +00:00
parent 2d6440aafd
commit e003e87887
18 changed files with 278 additions and 92 deletions

View File

@@ -138,7 +138,6 @@ public class GameServerThread extends Thread
final String serverName = getServerId() != -1 ? "[" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) : "(" + _connectionIPAddress + ")";
final String msg = "GameServer " + serverName + ": Connection lost: " + e.getMessage();
_log.info(msg);
broadcastToTelnet(msg);
}
finally
{
@@ -257,14 +256,6 @@ public class GameServerThread extends Thread
}
}
public void broadcastToTelnet(String msg)
{
if (L2LoginServer.getInstance().getStatusServer() != null)
{
L2LoginServer.getInstance().getStatusServer().sendMessageToTelnets(msg);
}
}
public void kickPlayer(String account)
{
sendPacket(new KickPlayer(account));