Moved Talking Island scripts to zones package.
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@@ -1,74 +0,0 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package ai.group_template;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import ai.npc.AbstractNpcAI;
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/**
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* YeSagira AI.
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* @author Stayway, Mobius
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*/
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final class YeSagira extends AbstractNpcAI
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{
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// Npcs
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private static final int GUARD_1 = 19152;
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private static final int GUARD_2 = 19153;
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public YeSagira()
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{
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super(YeSagira.class.getSimpleName(), "ai/group_template");
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addSpawnId(GUARD_1, GUARD_2);
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}
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@Override
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public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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{
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if (event.equals("GUARD_AGGRO") && (npc != null) && !npc.isDead())
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{
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for (L2Character nearby : npc.getKnownList().getKnownCharactersInRadius(npc.getAggroRange()))
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{
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if (npc.isInCombat())
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{
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break;
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}
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if (nearby.isMonster())
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{
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addAttackDesire(npc, nearby);
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break;
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}
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}
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startQuestTimer("GUARD_AGGRO", 10000, npc, null);
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}
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return super.onAdvEvent(event, npc, player);
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}
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@Override
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public String onSpawn(L2Npc npc)
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{
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startQuestTimer("GUARD_AGGRO", 5000, npc, null);
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return super.onSpawn(npc);
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}
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public static void main(String[] args)
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{
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new YeSagira();
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}
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}
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