Addition of CraftRate effect.

Contributed by quangnguyen.
This commit is contained in:
MobiusDevelopment 2021-02-18 21:26:25 +00:00
parent 241956cb64
commit df35e2cd87
91 changed files with 635 additions and 40 deletions

View File

@ -95,6 +95,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("CpHealOverTime", CpHealOverTime::new);
EffectHandler.getInstance().registerHandler("CpHealPercent", CpHealPercent::new);
EffectHandler.getInstance().registerHandler("CpRegen", CpRegen::new);
EffectHandler.getInstance().registerHandler("CraftRate", CraftRate::new);
EffectHandler.getInstance().registerHandler("CriticalDamage", CriticalDamage::new);
EffectHandler.getInstance().registerHandler("CriticalDamagePosition", CriticalDamagePosition::new);
EffectHandler.getInstance().registerHandler("CriticalRate", CriticalRate::new);

View File

@ -0,0 +1,31 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.stats.Stat;
/**
* @author quangnguyen
*/
public class CraftRate extends AbstractStatAddEffect
{
public CraftRate(StatSet params)
{
super(params, Stat.CRAFT_RATE);
}
}

View File

@ -65,6 +65,7 @@ CpHealOverTime: Increases current CP by a given amount over time.
CpHealPercent: Increases current CP by a given percentage amount.
Cp: Increases current CP by a static amount.
CpRegen: CP Regeneration stat.
CraftRate: Craft success rate bonus. (l2jmobius)
CriticalDamage: Critical Damage stat.
CriticalDamagePosition: Critical Damage depending on position stat.
CriticalRate: Critical Rate stat.

View File

@ -403,7 +403,7 @@ public class RecipeController
// handle possible cheaters here
// (they click craft then try to get rid of items in order to get free craft)
}
else if ((Rnd.get(100) < _recipeList.getSuccessRate()) || _target.tryLuck())
else if ((Rnd.get(100) < (_recipeList.getSuccessRate() + _player.getStat().getValue(Stat.CRAFT_RATE, 0))) || _target.tryLuck())
{
rewardPlayer(_target); // and immediately puts created item in its place
updateMakeInfo(true);

View File

@ -292,7 +292,9 @@ public enum Stat
ATTACK_DAMAGE("attackDamage"),
IMMOBILE_DAMAGE_BONUS("immobileBonus"),
IMMOBILE_DAMAGE_RESIST("immobileResist");
IMMOBILE_DAMAGE_RESIST("immobileResist"),
CRAFT_RATE("CraftRate");
public static final int NUM_STATS = values().length;

View File

@ -95,6 +95,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("CpHealOverTime", CpHealOverTime::new);
EffectHandler.getInstance().registerHandler("CpHealPercent", CpHealPercent::new);
EffectHandler.getInstance().registerHandler("CpRegen", CpRegen::new);
EffectHandler.getInstance().registerHandler("CraftRate", CraftRate::new);
EffectHandler.getInstance().registerHandler("CriticalDamage", CriticalDamage::new);
EffectHandler.getInstance().registerHandler("CriticalDamagePosition", CriticalDamagePosition::new);
EffectHandler.getInstance().registerHandler("CriticalRate", CriticalRate::new);

View File

@ -0,0 +1,31 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.stats.Stat;
/**
* @author quangnguyen
*/
public class CraftRate extends AbstractStatAddEffect
{
public CraftRate(StatSet params)
{
super(params, Stat.CRAFT_RATE);
}
}

View File

@ -65,6 +65,7 @@ CpHealOverTime: Increases current CP by a given amount over time.
CpHealPercent: Increases current CP by a given percentage amount.
Cp: Increases current CP by a static amount.
CpRegen: CP Regeneration stat.
CraftRate: Craft success rate bonus. (l2jmobius)
CriticalDamage: Critical Damage stat.
CriticalDamagePosition: Critical Damage depending on position stat.
CriticalRate: Critical Rate stat.

View File

@ -403,7 +403,7 @@ public class RecipeController
// handle possible cheaters here
// (they click craft then try to get rid of items in order to get free craft)
}
else if ((Rnd.get(100) < _recipeList.getSuccessRate()) || _target.tryLuck())
else if ((Rnd.get(100) < (_recipeList.getSuccessRate() + _player.getStat().getValue(Stat.CRAFT_RATE, 0))) || _target.tryLuck())
{
rewardPlayer(_target); // and immediately puts created item in its place
updateMakeInfo(true);

View File

@ -292,7 +292,9 @@ public enum Stat
ATTACK_DAMAGE("attackDamage"),
IMMOBILE_DAMAGE_BONUS("immobileBonus"),
IMMOBILE_DAMAGE_RESIST("immobileResist");
IMMOBILE_DAMAGE_RESIST("immobileResist"),
CRAFT_RATE("CraftRate");
public static final int NUM_STATS = values().length;

View File

@ -95,6 +95,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("CpHealOverTime", CpHealOverTime::new);
EffectHandler.getInstance().registerHandler("CpHealPercent", CpHealPercent::new);
EffectHandler.getInstance().registerHandler("CpRegen", CpRegen::new);
EffectHandler.getInstance().registerHandler("CraftRate", CraftRate::new);
EffectHandler.getInstance().registerHandler("CriticalDamage", CriticalDamage::new);
EffectHandler.getInstance().registerHandler("CriticalDamagePosition", CriticalDamagePosition::new);
EffectHandler.getInstance().registerHandler("CriticalRate", CriticalRate::new);

View File

@ -0,0 +1,31 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.stats.Stat;
/**
* @author quangnguyen
*/
public class CraftRate extends AbstractStatAddEffect
{
public CraftRate(StatSet params)
{
super(params, Stat.CRAFT_RATE);
}
}

View File

@ -65,6 +65,7 @@ CpHealOverTime: Increases current CP by a given amount over time.
CpHealPercent: Increases current CP by a given percentage amount.
Cp: Increases current CP by a static amount.
CpRegen: CP Regeneration stat.
CraftRate: Craft success rate bonus. (l2jmobius)
CriticalDamage: Critical Damage stat.
CriticalDamagePosition: Critical Damage depending on position stat.
CriticalRate: Critical Rate stat.

View File

@ -403,7 +403,7 @@ public class RecipeController
// handle possible cheaters here
// (they click craft then try to get rid of items in order to get free craft)
}
else if ((Rnd.get(100) < _recipeList.getSuccessRate()) || _target.tryLuck())
else if ((Rnd.get(100) < (_recipeList.getSuccessRate() + _player.getStat().getValue(Stat.CRAFT_RATE, 0))) || _target.tryLuck())
{
rewardPlayer(_target); // and immediately puts created item in its place
updateMakeInfo(true);

View File

@ -292,7 +292,9 @@ public enum Stat
ATTACK_DAMAGE("attackDamage"),
IMMOBILE_DAMAGE_BONUS("immobileBonus"),
IMMOBILE_DAMAGE_RESIST("immobileResist");
IMMOBILE_DAMAGE_RESIST("immobileResist"),
CRAFT_RATE("CraftRate");
public static final int NUM_STATS = values().length;

View File

@ -96,6 +96,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("CpHealPercent", CpHealPercent::new);
EffectHandler.getInstance().registerHandler("CpRegen", CpRegen::new);
EffectHandler.getInstance().registerHandler("CraftingCritical", CraftingCritical::new);
EffectHandler.getInstance().registerHandler("CraftRate", CraftRate::new);
EffectHandler.getInstance().registerHandler("CreateCommonItem", CreateCommonItem::new);
EffectHandler.getInstance().registerHandler("CreateItem", CreateItem::new);
EffectHandler.getInstance().registerHandler("CriticalDamage", CriticalDamage::new);

View File

@ -0,0 +1,31 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.stats.Stat;
/**
* @author quangnguyen
*/
public class CraftRate extends AbstractStatAddEffect
{
public CraftRate(StatSet params)
{
super(params, Stat.CRAFT_RATE);
}
}

View File

@ -65,6 +65,7 @@ CpHealOverTime: Increases current CP by a given amount over time.
CpHealPercent: Increases current CP by a given percentage amount.
Cp: Increases current CP by a static amount.
CpRegen: CP Regeneration stat.
CraftRate: Craft success rate bonus. (l2jmobius)
CraftingCritical: Crafting critical stat.
CreateCommonItem: Allows the player to create common recipe items up to a certain level.
CreateItem: Allows the player to create dwarven recipe items up to a certain level.

View File

@ -293,7 +293,9 @@ public enum Stat
ATTACK_DAMAGE("attackDamage"),
IMMOBILE_DAMAGE_BONUS("immobileBonus"),
IMMOBILE_DAMAGE_RESIST("immobileResist");
IMMOBILE_DAMAGE_RESIST("immobileResist"),
CRAFT_RATE("CraftRate");
public static final int NUM_STATS = values().length;

View File

@ -162,7 +162,7 @@ public class RequestRecipeItemMakeSelf implements IClientIncomingPacket
offeringBonus = Math.min((offeredAdenaWorth / recipe.getMaxOffering()) * recipe.getMaxOfferingBonus(), recipe.getMaxOfferingBonus());
}
final boolean success = player.tryLuck() || ((recipe.getSuccessRate() + offeringBonus) > Rnd.get(100));
final boolean success = player.tryLuck() || ((recipe.getSuccessRate() + offeringBonus + player.getStat().getValue(Stat.CRAFT_RATE, 0)) > Rnd.get(100));
final boolean craftingCritical = success && (player.getStat().getValue(Stat.CRAFTING_CRITICAL) > Rnd.get(100));
if (success) // Successful craft.
{

View File

@ -205,7 +205,7 @@ public class RequestRecipeShopMakeItem implements IClientIncomingPacket
offeringBonus = Math.min((offeredAdenaWorth / recipe.getMaxOffering()) * recipe.getMaxOfferingBonus(), recipe.getMaxOfferingBonus());
}
final boolean success = player.tryLuck() || ((recipe.getSuccessRate() + offeringBonus) > Rnd.get(100));
final boolean success = player.tryLuck() || ((recipe.getSuccessRate() + offeringBonus + player.getStat().getValue(Stat.CRAFT_RATE, 0)) > Rnd.get(100));
final boolean craftingCritical = success && (player.getStat().getValue(Stat.CRAFTING_CRITICAL) > Rnd.get(100));
final ItemHolder craftedItem = recipe.doCraft(player, manufacturer, success, craftingCritical, true);
if (success)

View File

@ -97,6 +97,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("CpHealPercent", CpHealPercent::new);
EffectHandler.getInstance().registerHandler("CpRegen", CpRegen::new);
EffectHandler.getInstance().registerHandler("CraftingCritical", CraftingCritical::new);
EffectHandler.getInstance().registerHandler("CraftRate", CraftRate::new);
EffectHandler.getInstance().registerHandler("CreateCommonItem", CreateCommonItem::new);
EffectHandler.getInstance().registerHandler("CreateItem", CreateItem::new);
EffectHandler.getInstance().registerHandler("CriticalDamage", CriticalDamage::new);

View File

@ -0,0 +1,31 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.stats.Stat;
/**
* @author quangnguyen
*/
public class CraftRate extends AbstractStatAddEffect
{
public CraftRate(StatSet params)
{
super(params, Stat.CRAFT_RATE);
}
}

View File

@ -66,6 +66,7 @@ CpHealOverTime: Increases current CP by a given amount over time.
CpHealPercent: Increases current CP by a given percentage amount.
Cp: Increases current CP by a static amount.
CpRegen: CP Regeneration stat.
CraftRate: Craft success rate bonus. (l2jmobius)
CraftingCritical: Crafting critical stat.
CreateCommonItem: Allows the player to create common recipe items up to a certain level.
CreateItem: Allows the player to create dwarven recipe items up to a certain level.

View File

@ -298,7 +298,9 @@ public enum Stat
ATTACK_DAMAGE("attackDamage"),
IMMOBILE_DAMAGE_BONUS("immobileBonus"),
IMMOBILE_DAMAGE_RESIST("immobileResist");
IMMOBILE_DAMAGE_RESIST("immobileResist"),
CRAFT_RATE("CraftRate");
public static final int NUM_STATS = values().length;

View File

@ -162,7 +162,7 @@ public class RequestRecipeItemMakeSelf implements IClientIncomingPacket
offeringBonus = Math.min((offeredAdenaWorth / recipe.getMaxOffering()) * recipe.getMaxOfferingBonus(), recipe.getMaxOfferingBonus());
}
final boolean success = player.tryLuck() || ((recipe.getSuccessRate() + offeringBonus) > Rnd.get(100));
final boolean success = player.tryLuck() || ((recipe.getSuccessRate() + offeringBonus + player.getStat().getValue(Stat.CRAFT_RATE, 0)) > Rnd.get(100));
final boolean craftingCritical = success && (player.getStat().getValue(Stat.CRAFTING_CRITICAL) > Rnd.get(100));
if (success) // Successful craft.
{

View File

@ -205,7 +205,7 @@ public class RequestRecipeShopMakeItem implements IClientIncomingPacket
offeringBonus = Math.min((offeredAdenaWorth / recipe.getMaxOffering()) * recipe.getMaxOfferingBonus(), recipe.getMaxOfferingBonus());
}
final boolean success = player.tryLuck() || ((recipe.getSuccessRate() + offeringBonus) > Rnd.get(100));
final boolean success = player.tryLuck() || ((recipe.getSuccessRate() + offeringBonus + player.getStat().getValue(Stat.CRAFT_RATE, 0)) > Rnd.get(100));
final boolean craftingCritical = success && (player.getStat().getValue(Stat.CRAFTING_CRITICAL) > Rnd.get(100));
final ItemHolder craftedItem = recipe.doCraft(player, manufacturer, success, craftingCritical, true);
if (success)

View File

@ -98,6 +98,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("CpHealPercent", CpHealPercent::new);
EffectHandler.getInstance().registerHandler("CpRegen", CpRegen::new);
EffectHandler.getInstance().registerHandler("CraftingCritical", CraftingCritical::new);
EffectHandler.getInstance().registerHandler("CraftRate", CraftRate::new);
EffectHandler.getInstance().registerHandler("CreateCommonItem", CreateCommonItem::new);
EffectHandler.getInstance().registerHandler("CreateItem", CreateItem::new);
EffectHandler.getInstance().registerHandler("CriticalDamage", CriticalDamage::new);

View File

@ -0,0 +1,31 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.stats.Stat;
/**
* @author quangnguyen
*/
public class CraftRate extends AbstractStatAddEffect
{
public CraftRate(StatSet params)
{
super(params, Stat.CRAFT_RATE);
}
}

View File

@ -67,6 +67,7 @@ CpHealOverTime: Increases current CP by a given amount over time.
CpHealPercent: Increases current CP by a given percentage amount.
Cp: Increases current CP by a static amount.
CpRegen: CP Regeneration stat.
CraftRate: Craft success rate bonus. (l2jmobius)
CraftingCritical: Crafting critical stat.
CreateCommonItem: Allows the player to create common recipe items up to a certain level.
CreateItem: Allows the player to create dwarven recipe items up to a certain level.

View File

@ -301,7 +301,9 @@ public enum Stat
ATTACK_DAMAGE("attackDamage"),
IMMOBILE_DAMAGE_BONUS("immobileBonus"),
IMMOBILE_DAMAGE_RESIST("immobileResist");
IMMOBILE_DAMAGE_RESIST("immobileResist"),
CRAFT_RATE("CraftRate");
public static final int NUM_STATS = values().length;

View File

@ -162,7 +162,7 @@ public class RequestRecipeItemMakeSelf implements IClientIncomingPacket
offeringBonus = Math.min((offeredAdenaWorth / recipe.getMaxOffering()) * recipe.getMaxOfferingBonus(), recipe.getMaxOfferingBonus());
}
final boolean success = player.tryLuck() || ((recipe.getSuccessRate() + offeringBonus) > Rnd.get(100));
final boolean success = player.tryLuck() || ((recipe.getSuccessRate() + offeringBonus + player.getStat().getValue(Stat.CRAFT_RATE, 0)) > Rnd.get(100));
final boolean craftingCritical = success && (player.getStat().getValue(Stat.CRAFTING_CRITICAL) > Rnd.get(100));
if (success) // Successful craft.
{

View File

@ -205,7 +205,7 @@ public class RequestRecipeShopMakeItem implements IClientIncomingPacket
offeringBonus = Math.min((offeredAdenaWorth / recipe.getMaxOffering()) * recipe.getMaxOfferingBonus(), recipe.getMaxOfferingBonus());
}
final boolean success = player.tryLuck() || ((recipe.getSuccessRate() + offeringBonus) > Rnd.get(100));
final boolean success = player.tryLuck() || ((recipe.getSuccessRate() + offeringBonus + player.getStat().getValue(Stat.CRAFT_RATE, 0)) > Rnd.get(100));
final boolean craftingCritical = success && (player.getStat().getValue(Stat.CRAFTING_CRITICAL) > Rnd.get(100));
final ItemHolder craftedItem = recipe.doCraft(player, manufacturer, success, craftingCritical, true);
if (success)

View File

@ -98,6 +98,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("CpHealPercent", CpHealPercent::new);
EffectHandler.getInstance().registerHandler("CpRegen", CpRegen::new);
EffectHandler.getInstance().registerHandler("CraftingCritical", CraftingCritical::new);
EffectHandler.getInstance().registerHandler("CraftRate", CraftRate::new);
EffectHandler.getInstance().registerHandler("CreateCommonItem", CreateCommonItem::new);
EffectHandler.getInstance().registerHandler("CreateItem", CreateItem::new);
EffectHandler.getInstance().registerHandler("CriticalDamage", CriticalDamage::new);

View File

@ -0,0 +1,31 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.stats.Stat;
/**
* @author quangnguyen
*/
public class CraftRate extends AbstractStatAddEffect
{
public CraftRate(StatSet params)
{
super(params, Stat.CRAFT_RATE);
}
}

View File

@ -67,6 +67,7 @@ CpHealOverTime: Increases current CP by a given amount over time.
CpHealPercent: Increases current CP by a given percentage amount.
Cp: Increases current CP by a static amount.
CpRegen: CP Regeneration stat.
CraftRate: Craft success rate bonus. (l2jmobius)
CraftingCritical: Crafting critical stat.
CreateCommonItem: Allows the player to create common recipe items up to a certain level.
CreateItem: Allows the player to create dwarven recipe items up to a certain level.

View File

@ -301,7 +301,9 @@ public enum Stat
ATTACK_DAMAGE("attackDamage"),
IMMOBILE_DAMAGE_BONUS("immobileBonus"),
IMMOBILE_DAMAGE_RESIST("immobileResist");
IMMOBILE_DAMAGE_RESIST("immobileResist"),
CRAFT_RATE("CraftRate");
public static final int NUM_STATS = values().length;

View File

@ -162,7 +162,7 @@ public class RequestRecipeItemMakeSelf implements IClientIncomingPacket
offeringBonus = Math.min((offeredAdenaWorth / recipe.getMaxOffering()) * recipe.getMaxOfferingBonus(), recipe.getMaxOfferingBonus());
}
final boolean success = player.tryLuck() || ((recipe.getSuccessRate() + offeringBonus) > Rnd.get(100));
final boolean success = player.tryLuck() || ((recipe.getSuccessRate() + offeringBonus + player.getStat().getValue(Stat.CRAFT_RATE, 0)) > Rnd.get(100));
final boolean craftingCritical = success && (player.getStat().getValue(Stat.CRAFTING_CRITICAL) > Rnd.get(100));
if (success) // Successful craft.
{

View File

@ -205,7 +205,7 @@ public class RequestRecipeShopMakeItem implements IClientIncomingPacket
offeringBonus = Math.min((offeredAdenaWorth / recipe.getMaxOffering()) * recipe.getMaxOfferingBonus(), recipe.getMaxOfferingBonus());
}
final boolean success = player.tryLuck() || ((recipe.getSuccessRate() + offeringBonus) > Rnd.get(100));
final boolean success = player.tryLuck() || ((recipe.getSuccessRate() + offeringBonus + player.getStat().getValue(Stat.CRAFT_RATE, 0)) > Rnd.get(100));
final boolean craftingCritical = success && (player.getStat().getValue(Stat.CRAFTING_CRITICAL) > Rnd.get(100));
final ItemHolder craftedItem = recipe.doCraft(player, manufacturer, success, craftingCritical, true);
if (success)

View File

@ -99,6 +99,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("CpHealPercent", CpHealPercent::new);
EffectHandler.getInstance().registerHandler("CpRegen", CpRegen::new);
EffectHandler.getInstance().registerHandler("CraftingCritical", CraftingCritical::new);
EffectHandler.getInstance().registerHandler("CraftRate", CraftRate::new);
EffectHandler.getInstance().registerHandler("CreateCommonItem", CreateCommonItem::new);
EffectHandler.getInstance().registerHandler("CreateItem", CreateItem::new);
EffectHandler.getInstance().registerHandler("CriticalDamage", CriticalDamage::new);

View File

@ -0,0 +1,31 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.stats.Stat;
/**
* @author quangnguyen
*/
public class CraftRate extends AbstractStatAddEffect
{
public CraftRate(StatSet params)
{
super(params, Stat.CRAFT_RATE);
}
}

View File

@ -68,6 +68,7 @@ CpHealOverTime: Increases current CP by a given amount over time.
CpHealPercent: Increases current CP by a given percentage amount.
Cp: Increases current CP by a static amount.
CpRegen: CP Regeneration stat.
CraftRate: Craft success rate bonus. (l2jmobius)
CraftingCritical: Crafting critical stat.
CreateCommonItem: Allows the player to create common recipe items up to a certain level.
CreateItem: Allows the player to create dwarven recipe items up to a certain level.

View File

@ -301,7 +301,9 @@ public enum Stat
ATTACK_DAMAGE("attackDamage"),
IMMOBILE_DAMAGE_BONUS("immobileBonus"),
IMMOBILE_DAMAGE_RESIST("immobileResist");
IMMOBILE_DAMAGE_RESIST("immobileResist"),
CRAFT_RATE("CraftRate");
public static final int NUM_STATS = values().length;

View File

@ -162,7 +162,7 @@ public class RequestRecipeItemMakeSelf implements IClientIncomingPacket
offeringBonus = Math.min((offeredAdenaWorth / recipe.getMaxOffering()) * recipe.getMaxOfferingBonus(), recipe.getMaxOfferingBonus());
}
final boolean success = player.tryLuck() || ((recipe.getSuccessRate() + offeringBonus) > Rnd.get(100));
final boolean success = player.tryLuck() || ((recipe.getSuccessRate() + offeringBonus + player.getStat().getValue(Stat.CRAFT_RATE, 0)) > Rnd.get(100));
final boolean craftingCritical = success && (player.getStat().getValue(Stat.CRAFTING_CRITICAL) > Rnd.get(100));
if (success) // Successful craft.
{

View File

@ -205,7 +205,7 @@ public class RequestRecipeShopMakeItem implements IClientIncomingPacket
offeringBonus = Math.min((offeredAdenaWorth / recipe.getMaxOffering()) * recipe.getMaxOfferingBonus(), recipe.getMaxOfferingBonus());
}
final boolean success = player.tryLuck() || ((recipe.getSuccessRate() + offeringBonus) > Rnd.get(100));
final boolean success = player.tryLuck() || ((recipe.getSuccessRate() + offeringBonus + player.getStat().getValue(Stat.CRAFT_RATE, 0)) > Rnd.get(100));
final boolean craftingCritical = success && (player.getStat().getValue(Stat.CRAFTING_CRITICAL) > Rnd.get(100));
final ItemHolder craftedItem = recipe.doCraft(player, manufacturer, success, craftingCritical, true);
if (success)

View File

@ -99,6 +99,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("CpHealPercent", CpHealPercent::new);
EffectHandler.getInstance().registerHandler("CpRegen", CpRegen::new);
EffectHandler.getInstance().registerHandler("CraftingCritical", CraftingCritical::new);
EffectHandler.getInstance().registerHandler("CraftRate", CraftRate::new);
EffectHandler.getInstance().registerHandler("CreateCommonItem", CreateCommonItem::new);
EffectHandler.getInstance().registerHandler("CreateItem", CreateItem::new);
EffectHandler.getInstance().registerHandler("CriticalDamage", CriticalDamage::new);

View File

@ -0,0 +1,31 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.stats.Stat;
/**
* @author quangnguyen
*/
public class CraftRate extends AbstractStatAddEffect
{
public CraftRate(StatSet params)
{
super(params, Stat.CRAFT_RATE);
}
}

View File

@ -68,6 +68,7 @@ CpHealOverTime: Increases current CP by a given amount over time.
CpHealPercent: Increases current CP by a given percentage amount.
Cp: Increases current CP by a static amount.
CpRegen: CP Regeneration stat.
CraftRate: Craft success rate bonus. (l2jmobius)
CraftingCritical: Crafting critical stat.
CreateCommonItem: Allows the player to create common recipe items up to a certain level.
CreateItem: Allows the player to create dwarven recipe items up to a certain level.

View File

@ -301,7 +301,9 @@ public enum Stat
ATTACK_DAMAGE("attackDamage"),
IMMOBILE_DAMAGE_BONUS("immobileBonus"),
IMMOBILE_DAMAGE_RESIST("immobileResist");
IMMOBILE_DAMAGE_RESIST("immobileResist"),
CRAFT_RATE("CraftRate");
public static final int NUM_STATS = values().length;

View File

@ -162,7 +162,7 @@ public class RequestRecipeItemMakeSelf implements IClientIncomingPacket
offeringBonus = Math.min((offeredAdenaWorth / recipe.getMaxOffering()) * recipe.getMaxOfferingBonus(), recipe.getMaxOfferingBonus());
}
final boolean success = player.tryLuck() || ((recipe.getSuccessRate() + offeringBonus) > Rnd.get(100));
final boolean success = player.tryLuck() || ((recipe.getSuccessRate() + offeringBonus + player.getStat().getValue(Stat.CRAFT_RATE, 0)) > Rnd.get(100));
final boolean craftingCritical = success && (player.getStat().getValue(Stat.CRAFTING_CRITICAL) > Rnd.get(100));
if (success) // Successful craft.
{

View File

@ -205,7 +205,7 @@ public class RequestRecipeShopMakeItem implements IClientIncomingPacket
offeringBonus = Math.min((offeredAdenaWorth / recipe.getMaxOffering()) * recipe.getMaxOfferingBonus(), recipe.getMaxOfferingBonus());
}
final boolean success = player.tryLuck() || ((recipe.getSuccessRate() + offeringBonus) > Rnd.get(100));
final boolean success = player.tryLuck() || ((recipe.getSuccessRate() + offeringBonus + player.getStat().getValue(Stat.CRAFT_RATE, 0)) > Rnd.get(100));
final boolean craftingCritical = success && (player.getStat().getValue(Stat.CRAFTING_CRITICAL) > Rnd.get(100));
final ItemHolder craftedItem = recipe.doCraft(player, manufacturer, success, craftingCritical, true);
if (success)

View File

@ -94,6 +94,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("CpHealOverTime", CpHealOverTime::new);
EffectHandler.getInstance().registerHandler("CpHealPercent", CpHealPercent::new);
EffectHandler.getInstance().registerHandler("CpRegen", CpRegen::new);
EffectHandler.getInstance().registerHandler("CraftRate", CraftRate::new);
EffectHandler.getInstance().registerHandler("CriticalDamage", CriticalDamage::new);
EffectHandler.getInstance().registerHandler("CriticalDamagePosition", CriticalDamagePosition::new);
EffectHandler.getInstance().registerHandler("CriticalRate", CriticalRate::new);

View File

@ -0,0 +1,31 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.stats.Stat;
/**
* @author quangnguyen
*/
public class CraftRate extends AbstractStatAddEffect
{
public CraftRate(StatSet params)
{
super(params, Stat.CRAFT_RATE);
}
}

View File

@ -64,6 +64,7 @@ CpHealOverTime: Increases current CP by a given amount over time.
CpHealPercent: Increases current CP by a given percentage amount.
Cp: Increases current CP by a static amount.
CpRegen: CP Regeneration stat.
CraftRate: Craft success rate bonus. (l2jmobius)
CriticalDamage: Critical Damage stat.
CriticalDamagePosition: Critical Damage depending on position stat.
CriticalRate: Critical Rate stat.

View File

@ -403,7 +403,7 @@ public class RecipeController
// handle possible cheaters here
// (they click craft then try to get rid of items in order to get free craft)
}
else if (Rnd.get(100) < _recipeList.getSuccessRate())
else if (Rnd.get(100) < (_recipeList.getSuccessRate() + _player.getStat().getValue(Stat.CRAFT_RATE, 0)))
{
rewardPlayer(); // and immediately puts created item in its place
updateMakeInfo(true);

View File

@ -289,7 +289,9 @@ public enum Stat
ATTACK_DAMAGE("attackDamage"),
IMMOBILE_DAMAGE_BONUS("immobileBonus"),
IMMOBILE_DAMAGE_RESIST("immobileResist");
IMMOBILE_DAMAGE_RESIST("immobileResist"),
CRAFT_RATE("CraftRate");
public static final int NUM_STATS = values().length;

View File

@ -94,6 +94,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("CpHealOverTime", CpHealOverTime::new);
EffectHandler.getInstance().registerHandler("CpHealPercent", CpHealPercent::new);
EffectHandler.getInstance().registerHandler("CpRegen", CpRegen::new);
EffectHandler.getInstance().registerHandler("CraftRate", CraftRate::new);
EffectHandler.getInstance().registerHandler("CriticalDamage", CriticalDamage::new);
EffectHandler.getInstance().registerHandler("CriticalDamagePosition", CriticalDamagePosition::new);
EffectHandler.getInstance().registerHandler("CriticalRate", CriticalRate::new);

View File

@ -0,0 +1,31 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.stats.Stat;
/**
* @author quangnguyen
*/
public class CraftRate extends AbstractStatAddEffect
{
public CraftRate(StatSet params)
{
super(params, Stat.CRAFT_RATE);
}
}

View File

@ -64,6 +64,7 @@ CpHealOverTime: Increases current CP by a given amount over time.
CpHealPercent: Increases current CP by a given percentage amount.
Cp: Increases current CP by a static amount.
CpRegen: CP Regeneration stat.
CraftRate: Craft success rate bonus. (l2jmobius)
CriticalDamage: Critical Damage stat.
CriticalDamagePosition: Critical Damage depending on position stat.
CriticalRate: Critical Rate stat.

View File

@ -403,7 +403,7 @@ public class RecipeController
// handle possible cheaters here
// (they click craft then try to get rid of items in order to get free craft)
}
else if (Rnd.get(100) < _recipeList.getSuccessRate())
else if (Rnd.get(100) < (_recipeList.getSuccessRate() + _player.getStat().getValue(Stat.CRAFT_RATE, 0)))
{
rewardPlayer(); // and immediately puts created item in its place
updateMakeInfo(true);

View File

@ -289,7 +289,9 @@ public enum Stat
ATTACK_DAMAGE("attackDamage"),
IMMOBILE_DAMAGE_BONUS("immobileBonus"),
IMMOBILE_DAMAGE_RESIST("immobileResist");
IMMOBILE_DAMAGE_RESIST("immobileResist"),
CRAFT_RATE("CraftRate");
public static final int NUM_STATS = values().length;

View File

@ -95,6 +95,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("CpHealOverTime", CpHealOverTime::new);
EffectHandler.getInstance().registerHandler("CpHealPercent", CpHealPercent::new);
EffectHandler.getInstance().registerHandler("CpRegen", CpRegen::new);
EffectHandler.getInstance().registerHandler("CraftRate", CraftRate::new);
EffectHandler.getInstance().registerHandler("CriticalDamage", CriticalDamage::new);
EffectHandler.getInstance().registerHandler("CriticalDamagePosition", CriticalDamagePosition::new);
EffectHandler.getInstance().registerHandler("CriticalRate", CriticalRate::new);

View File

@ -0,0 +1,31 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.stats.Stat;
/**
* @author quangnguyen
*/
public class CraftRate extends AbstractStatAddEffect
{
public CraftRate(StatSet params)
{
super(params, Stat.CRAFT_RATE);
}
}

View File

@ -65,6 +65,7 @@ CpHealOverTime: Increases current CP by a given amount over time.
CpHealPercent: Increases current CP by a given percentage amount.
Cp: Increases current CP by a static amount.
CpRegen: CP Regeneration stat.
CraftRate: Craft success rate bonus. (l2jmobius)
CriticalDamage: Critical Damage stat.
CriticalDamagePosition: Critical Damage depending on position stat.
CriticalRate: Critical Rate stat.

View File

@ -403,7 +403,7 @@ public class RecipeController
// handle possible cheaters here
// (they click craft then try to get rid of items in order to get free craft)
}
else if (Rnd.get(100) < _recipeList.getSuccessRate())
else if (Rnd.get(100) < (_recipeList.getSuccessRate() + _player.getStat().getValue(Stat.CRAFT_RATE, 0)))
{
rewardPlayer(); // and immediately puts created item in its place
updateMakeInfo(true);

View File

@ -294,7 +294,9 @@ public enum Stat
ATTACK_DAMAGE("attackDamage"),
IMMOBILE_DAMAGE_BONUS("immobileBonus"),
IMMOBILE_DAMAGE_RESIST("immobileResist");
IMMOBILE_DAMAGE_RESIST("immobileResist"),
CRAFT_RATE("CraftRate");
public static final int NUM_STATS = values().length;

View File

@ -96,6 +96,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("CpHealOverTime", CpHealOverTime::new);
EffectHandler.getInstance().registerHandler("CpHealPercent", CpHealPercent::new);
EffectHandler.getInstance().registerHandler("CpRegen", CpRegen::new);
EffectHandler.getInstance().registerHandler("CraftRate", CraftRate::new);
EffectHandler.getInstance().registerHandler("CriticalDamage", CriticalDamage::new);
EffectHandler.getInstance().registerHandler("CriticalDamagePosition", CriticalDamagePosition::new);
EffectHandler.getInstance().registerHandler("CriticalRate", CriticalRate::new);

View File

@ -0,0 +1,31 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.stats.Stat;
/**
* @author quangnguyen
*/
public class CraftRate extends AbstractStatAddEffect
{
public CraftRate(StatSet params)
{
super(params, Stat.CRAFT_RATE);
}
}

View File

@ -66,6 +66,7 @@ CpHealOverTime: Increases current CP by a given amount over time.
CpHealPercent: Increases current CP by a given percentage amount.
Cp: Increases current CP by a static amount.
CpRegen: CP Regeneration stat.
CraftRate: Craft success rate bonus. (l2jmobius)
CriticalDamage: Critical Damage stat.
CriticalDamagePosition: Critical Damage depending on position stat.
CriticalRate: Critical Rate stat.

View File

@ -403,7 +403,7 @@ public class RecipeController
// handle possible cheaters here
// (they click craft then try to get rid of items in order to get free craft)
}
else if (Rnd.get(100) < _recipeList.getSuccessRate())
else if (Rnd.get(100) < (_recipeList.getSuccessRate() + _player.getStat().getValue(Stat.CRAFT_RATE, 0)))
{
rewardPlayer(); // and immediately puts created item in its place
updateMakeInfo(true);

View File

@ -310,7 +310,9 @@ public enum Stat
ATTACK_DAMAGE("attackDamage"),
IMMOBILE_DAMAGE_BONUS("immobileBonus"),
IMMOBILE_DAMAGE_RESIST("immobileResist");
IMMOBILE_DAMAGE_RESIST("immobileResist"),
CRAFT_RATE("CraftRate");
public static final int NUM_STATS = values().length;

View File

@ -96,6 +96,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("CpHealOverTime", CpHealOverTime::new);
EffectHandler.getInstance().registerHandler("CpHealPercent", CpHealPercent::new);
EffectHandler.getInstance().registerHandler("CpRegen", CpRegen::new);
EffectHandler.getInstance().registerHandler("CraftRate", CraftRate::new);
EffectHandler.getInstance().registerHandler("CriticalDamage", CriticalDamage::new);
EffectHandler.getInstance().registerHandler("CriticalDamagePosition", CriticalDamagePosition::new);
EffectHandler.getInstance().registerHandler("CriticalRate", CriticalRate::new);

View File

@ -0,0 +1,31 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.stats.Stat;
/**
* @author quangnguyen
*/
public class CraftRate extends AbstractStatAddEffect
{
public CraftRate(StatSet params)
{
super(params, Stat.CRAFT_RATE);
}
}

View File

@ -66,6 +66,7 @@ CpHealOverTime: Increases current CP by a given amount over time.
CpHealPercent: Increases current CP by a given percentage amount.
Cp: Increases current CP by a static amount.
CpRegen: CP Regeneration stat.
CraftRate: Craft success rate bonus. (l2jmobius)
CriticalDamage: Critical Damage stat.
CriticalDamagePosition: Critical Damage depending on position stat.
CriticalRate: Critical Rate stat.

View File

@ -403,7 +403,7 @@ public class RecipeController
// handle possible cheaters here
// (they click craft then try to get rid of items in order to get free craft)
}
else if (Rnd.get(100) < _recipeList.getSuccessRate())
else if (Rnd.get(100) < (_recipeList.getSuccessRate() + _player.getStat().getValue(Stat.CRAFT_RATE, 0)))
{
rewardPlayer(); // and immediately puts created item in its place
updateMakeInfo(true);

View File

@ -310,7 +310,9 @@ public enum Stat
ATTACK_DAMAGE("attackDamage"),
IMMOBILE_DAMAGE_BONUS("immobileBonus"),
IMMOBILE_DAMAGE_RESIST("immobileResist");
IMMOBILE_DAMAGE_RESIST("immobileResist"),
CRAFT_RATE("CraftRate");
public static final int NUM_STATS = values().length;

View File

@ -97,6 +97,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("CpHealOverTime", CpHealOverTime::new);
EffectHandler.getInstance().registerHandler("CpHealPercent", CpHealPercent::new);
EffectHandler.getInstance().registerHandler("CpRegen", CpRegen::new);
EffectHandler.getInstance().registerHandler("CraftRate", CraftRate::new);
EffectHandler.getInstance().registerHandler("CriticalDamage", CriticalDamage::new);
EffectHandler.getInstance().registerHandler("CriticalDamagePosition", CriticalDamagePosition::new);
EffectHandler.getInstance().registerHandler("CriticalRate", CriticalRate::new);

View File

@ -0,0 +1,31 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.stats.Stat;
/**
* @author quangnguyen
*/
public class CraftRate extends AbstractStatAddEffect
{
public CraftRate(StatSet params)
{
super(params, Stat.CRAFT_RATE);
}
}

View File

@ -67,6 +67,7 @@ CpHealOverTime: Increases current CP by a given amount over time.
CpHealPercent: Increases current CP by a given percentage amount.
Cp: Increases current CP by a static amount.
CpRegen: CP Regeneration stat.
CraftRate: Craft success rate bonus. (l2jmobius)
CriticalDamage: Critical Damage stat.
CriticalDamagePosition: Critical Damage depending on position stat.
CriticalRate: Critical Rate stat.

View File

@ -403,7 +403,7 @@ public class RecipeController
// handle possible cheaters here
// (they click craft then try to get rid of items in order to get free craft)
}
else if (Rnd.get(100) < _recipeList.getSuccessRate())
else if (Rnd.get(100) < (_recipeList.getSuccessRate() + _player.getStat().getValue(Stat.CRAFT_RATE, 0)))
{
rewardPlayer(); // and immediately puts created item in its place
updateMakeInfo(true);

View File

@ -312,7 +312,9 @@ public enum Stat
ATTACK_DAMAGE("attackDamage"),
IMMOBILE_DAMAGE_BONUS("immobileBonus"),
IMMOBILE_DAMAGE_RESIST("immobileResist");
IMMOBILE_DAMAGE_RESIST("immobileResist"),
CRAFT_RATE("CraftRate");
public static final int NUM_STATS = values().length;

View File

@ -95,6 +95,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("CpHealOverTime", CpHealOverTime::new);
EffectHandler.getInstance().registerHandler("CpHealPercent", CpHealPercent::new);
EffectHandler.getInstance().registerHandler("CpRegen", CpRegen::new);
EffectHandler.getInstance().registerHandler("CraftRate", CraftRate::new);
EffectHandler.getInstance().registerHandler("CriticalDamage", CriticalDamage::new);
EffectHandler.getInstance().registerHandler("CriticalDamagePosition", CriticalDamagePosition::new);
EffectHandler.getInstance().registerHandler("CriticalRate", CriticalRate::new);

View File

@ -0,0 +1,31 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.stats.Stat;
/**
* @author quangnguyen
*/
public class CraftRate extends AbstractStatAddEffect
{
public CraftRate(StatSet params)
{
super(params, Stat.CRAFT_RATE);
}
}

View File

@ -65,6 +65,7 @@ CpHealOverTime: Increases current CP by a given amount over time.
CpHealPercent: Increases current CP by a given percentage amount.
Cp: Increases current CP by a static amount.
CpRegen: CP Regeneration stat.
CraftRate: Craft success rate bonus. (l2jmobius)
CriticalDamage: Critical Damage stat.
CriticalDamagePosition: Critical Damage depending on position stat.
CriticalRate: Critical Rate stat.

View File

@ -403,7 +403,7 @@ public class RecipeController
// handle possible cheaters here
// (they click craft then try to get rid of items in order to get free craft)
}
else if (Rnd.get(100) < _recipeList.getSuccessRate())
else if (Rnd.get(100) < (_recipeList.getSuccessRate() + _player.getStat().getValue(Stat.CRAFT_RATE, 0)))
{
rewardPlayer(); // and immediately puts created item in its place
updateMakeInfo(true);

View File

@ -291,7 +291,9 @@ public enum Stat
ATTACK_DAMAGE("attackDamage"),
IMMOBILE_DAMAGE_BONUS("immobileBonus"),
IMMOBILE_DAMAGE_RESIST("immobileResist");
IMMOBILE_DAMAGE_RESIST("immobileResist"),
CRAFT_RATE("CraftRate");
public static final int NUM_STATS = values().length;

View File

@ -97,6 +97,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("CpHealOverTime", CpHealOverTime::new);
EffectHandler.getInstance().registerHandler("CpHealPercent", CpHealPercent::new);
EffectHandler.getInstance().registerHandler("CpRegen", CpRegen::new);
EffectHandler.getInstance().registerHandler("CraftRate", CraftRate::new);
EffectHandler.getInstance().registerHandler("CriticalDamage", CriticalDamage::new);
EffectHandler.getInstance().registerHandler("CriticalDamagePosition", CriticalDamagePosition::new);
EffectHandler.getInstance().registerHandler("CriticalRate", CriticalRate::new);

View File

@ -0,0 +1,31 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.stats.Stat;
/**
* @author quangnguyen
*/
public class CraftRate extends AbstractStatAddEffect
{
public CraftRate(StatSet params)
{
super(params, Stat.CRAFT_RATE);
}
}

View File

@ -67,6 +67,7 @@ CpHealOverTime: Increases current CP by a given amount over time.
CpHealPercent: Increases current CP by a given percentage amount.
Cp: Increases current CP by a static amount.
CpRegen: CP Regeneration stat.
CraftRate: Craft success rate bonus. (l2jmobius)
CriticalDamage: Critical Damage stat.
CriticalDamagePosition: Critical Damage depending on position stat.
CriticalRate: Critical Rate stat.

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@ -403,7 +403,7 @@ public class RecipeController
// handle possible cheaters here
// (they click craft then try to get rid of items in order to get free craft)
}
else if (Rnd.get(100) < _recipeList.getSuccessRate())
else if (Rnd.get(100) < (_recipeList.getSuccessRate() + _player.getStat().getValue(Stat.CRAFT_RATE, 0)))
{
rewardPlayer(); // and immediately puts created item in its place
updateMakeInfo(true);

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@ -315,7 +315,9 @@ public enum Stat
ATTACK_DAMAGE("attackDamage"),
IMMOBILE_DAMAGE_BONUS("immobileBonus"),
IMMOBILE_DAMAGE_RESIST("immobileResist");
IMMOBILE_DAMAGE_RESIST("immobileResist"),
CRAFT_RATE("CraftRate");
public static final int NUM_STATS = values().length;