Added a missing value at NpcData.
This commit is contained in:
@@ -315,6 +315,7 @@ public class NpcData implements IGameXmlReader
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set.set("passableDoor", parseBoolean(attrs, "passableDoor"));
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set.set("passableDoor", parseBoolean(attrs, "passableDoor"));
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set.set("hasSummoner", parseBoolean(attrs, "hasSummoner"));
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set.set("hasSummoner", parseBoolean(attrs, "hasSummoner"));
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set.set("canBeSown", parseBoolean(attrs, "canBeSown"));
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set.set("canBeSown", parseBoolean(attrs, "canBeSown"));
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set.set("isDeathPenalty", parseBoolean(attrs, "isDeathPenalty"));
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break;
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break;
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}
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}
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case "skill_list":
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case "skill_list":
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@@ -315,6 +315,7 @@ public class NpcData implements IGameXmlReader
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set.set("passableDoor", parseBoolean(attrs, "passableDoor"));
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set.set("passableDoor", parseBoolean(attrs, "passableDoor"));
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set.set("hasSummoner", parseBoolean(attrs, "hasSummoner"));
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set.set("hasSummoner", parseBoolean(attrs, "hasSummoner"));
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set.set("canBeSown", parseBoolean(attrs, "canBeSown"));
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set.set("canBeSown", parseBoolean(attrs, "canBeSown"));
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set.set("isDeathPenalty", parseBoolean(attrs, "isDeathPenalty"));
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break;
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break;
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}
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}
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case "skill_list":
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case "skill_list":
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@@ -315,6 +315,7 @@ public class NpcData implements IGameXmlReader
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set.set("passableDoor", parseBoolean(attrs, "passableDoor"));
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set.set("passableDoor", parseBoolean(attrs, "passableDoor"));
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set.set("hasSummoner", parseBoolean(attrs, "hasSummoner"));
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set.set("hasSummoner", parseBoolean(attrs, "hasSummoner"));
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set.set("canBeSown", parseBoolean(attrs, "canBeSown"));
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set.set("canBeSown", parseBoolean(attrs, "canBeSown"));
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set.set("isDeathPenalty", parseBoolean(attrs, "isDeathPenalty"));
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break;
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break;
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}
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}
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case "skill_list":
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case "skill_list":
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@@ -315,6 +315,7 @@ public class NpcData implements IGameXmlReader
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set.set("passableDoor", parseBoolean(attrs, "passableDoor"));
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set.set("passableDoor", parseBoolean(attrs, "passableDoor"));
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set.set("hasSummoner", parseBoolean(attrs, "hasSummoner"));
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set.set("hasSummoner", parseBoolean(attrs, "hasSummoner"));
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set.set("canBeSown", parseBoolean(attrs, "canBeSown"));
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set.set("canBeSown", parseBoolean(attrs, "canBeSown"));
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set.set("isDeathPenalty", parseBoolean(attrs, "isDeathPenalty"));
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break;
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break;
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}
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}
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case "skill_list":
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case "skill_list":
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@@ -315,6 +315,7 @@ public class NpcData implements IGameXmlReader
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set.set("passableDoor", parseBoolean(attrs, "passableDoor"));
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set.set("passableDoor", parseBoolean(attrs, "passableDoor"));
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set.set("hasSummoner", parseBoolean(attrs, "hasSummoner"));
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set.set("hasSummoner", parseBoolean(attrs, "hasSummoner"));
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set.set("canBeSown", parseBoolean(attrs, "canBeSown"));
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set.set("canBeSown", parseBoolean(attrs, "canBeSown"));
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set.set("isDeathPenalty", parseBoolean(attrs, "isDeathPenalty"));
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break;
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break;
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}
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}
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case "skill_list":
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case "skill_list":
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