Updated items to Helios.

This commit is contained in:
MobiusDev 2017-01-20 16:27:15 +00:00
parent aaa51582d7
commit dc4abf38a6
296 changed files with 371763 additions and 348719 deletions

View File

@ -231,7 +231,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10" name="Dagger" type="Weapon">
<item id="10" name="Squire's Dagger" type="Weapon">
<set name="icon" val="icon.weapon_dagger_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -1168,7 +1168,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
<set name="immediate_effect" val="true" />
<set name="crystal_count" val="19" />
<set name="crystal_count" val="15" />
<set name="crystal_type" val="D" />
<set name="material" val="MITHRIL" />
<set name="weight" val="630" />

View File

@ -809,28 +809,13 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="136" name="(Not in Use)" type="EtcItem">
<item id="136" name="Zodiac Agathion Pack" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Angry Devil (30-day). -->
<set name="icon" val="icon.etc_pi_gift_box_i00" />
<set name="default_action" val="PEEL" />
<set name="icon" val="icon.etc_treasure_box_i02" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="weight" val="100" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_premium" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<capsuled_items>
<item id="14075" min="1" max="1" chance="100" /> <!-- Agathion - Angry Devil (Event) - 30-day -->
</capsuled_items>
</item>
<item id="137" name="(Not in Use)" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Shiny (30-day). -->
@ -2204,7 +2189,7 @@
<set name="icon" val="icon.weapon_atuba_hammer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
<set name="bodypart" val="lrhand" />
<set name="bodypart" val="rhand" />
<set name="damage_range" val="0;0;46;120" />
<set name="immediate_effect" val="true" />
<set name="crystal_count" val="342" />
@ -2321,7 +2306,7 @@
<set name="icon" val="icon.weapon_heavy_doom_hammer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
<set name="bodypart" val="lrhand" />
<set name="bodypart" val="rhand" />
<set name="damage_range" val="0;0;46;120" />
<set name="immediate_effect" val="true" />
<set name="crystal_count" val="94" />

View File

@ -2013,7 +2013,7 @@
<set name="change_weaponId" val="9212" />
<set name="soulshots" val="6" />
<set name="spiritshots" val="2" />
<set name="mp_consume" val="1" />
<set name="mp_consume" val="2" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="BOW" />
@ -2231,7 +2231,7 @@
<set name="change_weaponId" val="9236" />
<set name="soulshots" val="8" />
<set name="spiritshots" val="2" />
<set name="mp_consume" val="2" />
<set name="mp_consume" val="3" />
<set name="enchant_enabled" val="1" />
<set name="reuse_delay" val="1500" />
<set name="is_freightable" val="false" />
@ -2327,7 +2327,7 @@
<set name="change_weaponId" val="9312" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="1" />
<set name="mp_consume" val="3" />
<set name="mp_consume" val="4" />
<set name="enchant_enabled" val="1" />
<set name="reuse_delay" val="820" />
<set name="is_freightable" val="false" />
@ -2455,7 +2455,7 @@
<set name="change_weaponId" val="9336" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="1" />
<set name="mp_consume" val="4" />
<set name="mp_consume" val="5" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="BOW" />
@ -2517,7 +2517,7 @@
<set name="price" val="35300000" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="mp_consume" val="5" />
<set name="mp_consume" val="6" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="BOW" />

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="500" name="Great Helmet" type="Armor">
<set name="icon" val="icon.armor_helmet_i00" />
@ -861,7 +861,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="head" />
<set name="immediate_effect" val="true" />
<set name="crystal_count" val="11" />
<set name="crystal_count" val="17" />
<set name="crystal_type" val="B" />
<set name="material" val="CLOTH" />
<set name="weight" val="400" />

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="600" name="Sealed Avadon Boots" type="Armor">
<set name="icon" val="icon.armor_t66_b_i02" />

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="700" name="_" type="EtcItem">
<!-- Description of the hobgoblin amulet -->
@ -153,7 +153,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="709" name="Leather Shirt" type="EtcItem">
<item id="709" name="Leather Shirt" type="Armor">
<set name="icon" val="icon.armor_leather_shirt_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="chest" />
@ -175,7 +175,7 @@
<stat type="pDef">75</stat>
</stats>
</item>
<item id="710" name="Durable Leather Shirt" type="EtcItem">
<item id="710" name="Durable Leather Shirt" type="Armor">
<set name="icon" val="icon.armor_leather_shirt_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="chest" />
@ -197,7 +197,7 @@
<stat type="pDef">77</stat>
</stats>
</item>
<item id="711" name="Piece Bone Breastplate" type="EtcItem">
<item id="711" name="Piece Bone Breastplate" type="Armor">
<set name="icon" val="icon.armor_mithril_banded_mail_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="chest" />
@ -219,7 +219,7 @@
<stat type="pDef">79</stat>
</stats>
</item>
<item id="712" name="Half Plate Armor" type="EtcItem">
<item id="712" name="Half Plate Armor" type="Armor">
<set name="icon" val="icon.armor_dwarven_scale_mail_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="chest" />
@ -241,7 +241,7 @@
<stat type="pDef">81</stat>
</stats>
</item>
<item id="713" name="Leather Pants" type="EtcItem">
<item id="713" name="Leather Pants" type="Armor">
<set name="icon" val="icon.armor_squires_pants_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="legs" />
@ -263,7 +263,7 @@
<stat type="pDef">45</stat>
</stats>
</item>
<item id="714" name="Durable Leather Pants" type="EtcItem">
<item id="714" name="Durable Leather Pants" type="Armor">
<set name="icon" val="icon.armor_leather_pants_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="legs" />
@ -285,7 +285,7 @@
<stat type="pDef">47</stat>
</stats>
</item>
<item id="715" name="Piece Bone Gaiters" type="EtcItem">
<item id="715" name="Piece Bone Gaiters" type="Armor">
<set name="icon" val="icon.armor_mithril_banded_gaiters_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="legs" />
@ -307,7 +307,7 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="716" name="Plate Gaiters" type="EtcItem">
<item id="716" name="Plate Gaiters" type="Armor">
<set name="icon" val="icon.armor_dwarven_scale_mail_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="legs" />
@ -329,7 +329,7 @@
<stat type="pDef">51</stat>
</stats>
</item>
<item id="717" name="Leather Gloves" type="EtcItem">
<item id="717" name="Leather Gloves" type="Armor">
<set name="icon" val="icon.armor_gauntlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@ -351,7 +351,7 @@
<stat type="pDef">30</stat>
</stats>
</item>
<item id="718" name="Durable Leather Gloves" type="EtcItem">
<item id="718" name="Durable Leather Gloves" type="Armor">
<set name="icon" val="icon.armor_gauntlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@ -373,7 +373,7 @@
<stat type="pDef">32</stat>
</stats>
</item>
<item id="719" name="Quality Leather Gloves" type="EtcItem">
<item id="719" name="Quality Leather Gloves" type="Armor">
<set name="icon" val="icon.armor_gauntlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@ -395,7 +395,7 @@
<stat type="pDef">34</stat>
</stats>
</item>
<item id="720" name="Reinforced Gloves" type="EtcItem">
<item id="720" name="Reinforced Gloves" type="Armor">
<set name="icon" val="icon.armor_gauntlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@ -417,7 +417,7 @@
<stat type="pDef">36</stat>
</stats>
</item>
<item id="721" name="Leather Boots" type="EtcItem">
<item id="721" name="Leather Boots" type="Armor">
<set name="icon" val="icon.armor_iron_boots_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@ -439,7 +439,7 @@
<stat type="pDef">30</stat>
</stats>
</item>
<item id="722" name="Durable Leather Boots" type="EtcItem">
<item id="722" name="Durable Leather Boots" type="Armor">
<set name="icon" val="icon.armor_iron_boots_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@ -461,7 +461,7 @@
<stat type="pDef">32</stat>
</stats>
</item>
<item id="723" name="Quality Leather Boots" type="EtcItem">
<item id="723" name="Quality Leather Boots" type="Armor">
<set name="icon" val="icon.armor_feet99" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@ -483,7 +483,7 @@
<stat type="pDef">34</stat>
</stats>
</item>
<item id="724" name="Reinforced Boots" type="EtcItem">
<item id="724" name="Reinforced Boots" type="Armor">
<set name="icon" val="icon.armor_iron_boots_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@ -588,14 +588,14 @@
<skill id="26030" level="1" /> <!-- Mana Potion -->
</skills>
</item>
<item id="729" name="Scroll: Enchant Weapon (A-Grade)" type="EtcItem">
<item id="729" name="Scroll: Enchant Weapon (A-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. + 4 for A-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. + 5 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. + 8 for bows. M. Atk. + 3 for all weapons. Starting at + 4, P. Atk. / M. Atk. bonus double. Enchanting is safe up to + 3. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="price" val="1800000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@ -606,14 +606,14 @@
<skill id="2006" level="1" /> <!-- Scroll: Enchant Weapon (A-grade) -->
</skills>
</item>
<item id="730" name="Scroll: Enchant Armor (A-Grade)" type="EtcItem">
<item id="730" name="Scroll: Enchant Armor (A-grade)" type="EtcItem">
<!-- P. Def. + 1 for A-grade armor and accessories. Starting from + 4, P. Def. + 3. Can be safely enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. HP gradually increases with each enchant level starting from + 4. -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="price" val="240000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@ -624,27 +624,27 @@
<skill id="2007" level="1" /> <!-- Scroll: Enchant Armor (A-grade) -->
</skills>
</item>
<item id="731" name="Crystal Scroll: Enchant Weapon (A-Grade)" type="EtcItem">
<item id="731" name="Crystal Scroll: Enchant Weapon (A-grade)" type="EtcItem">
<!-- Scroll of enchantment that empowers an A-grade weapon. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="is_oly_restricted" val="true" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<set name="handler" val="EnchantScrolls" />
</item>
<item id="732" name="Crystal Scroll: Enchant Armor (A-Grade)" type="EtcItem">
<item id="732" name="Crystal Scroll: Enchant Armor (A-grade)" type="EtcItem">
<!-- Scroll of enchantment that empowers an A-grade armor. -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="is_oly_restricted" val="true" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
@ -720,7 +720,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="price" val="400" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@ -737,7 +737,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="price" val="2000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@ -958,7 +958,7 @@
<set name="icon" val="icon.weapon_club_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
<set name="bodypart" val="lrhand" />
<set name="bodypart" val="rhand" />
<set name="damage_range" val="0;0;46;120" />
<set name="immediate_effect" val="true" />
<set name="material" val="WOOD" />

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="900" name="Ring of Grace" type="Armor">
<set name="icon" val="icon.accessary_ring_of_grace_i00" />
@ -796,14 +796,14 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="947" name="Scroll: Enchant Weapon (B-Grade)" type="EtcItem">
<item id="947" name="Scroll: Enchant Weapon (B-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. + 3 for B-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. + 4 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. + 6 for bows. M. Atk. + 3 for all weapons. Starting at + 4, P. Atk. / M. Atk. bonus double. Enchanting is safe up to + 3. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="price" val="500000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@ -814,14 +814,14 @@
<skill id="2015" level="1" /> <!-- Scroll: Enchant Weapon (B-grade) -->
</skills>
</item>
<item id="948" name="Scroll: Enchant Armor (B-Grade)" type="EtcItem">
<item id="948" name="Scroll: Enchant Armor (B-grade)" type="EtcItem">
<!-- P. Def. + 1 for B-grade armor and accessories. Starting from + 4, P. Def. + 3. Can be safely enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. HP gradually increases with each enchant level starting from + 4. -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="price" val="80000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@ -832,7 +832,7 @@
<skill id="2016" level="1" /> <!-- Scroll: Enchant Armor (B-grade) -->
</skills>
</item>
<item id="949" name="Crystal Scroll: Enchant Weapon (B-Grade)" type="EtcItem">
<item id="949" name="Crystal Scroll: Enchant Weapon (B-grade)" type="EtcItem">
<!-- Scroll of enchantment that empowers a B-grade weapon. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i01" />
<set name="default_action" val="SKILL_REDUCE" />
@ -844,7 +844,7 @@
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<set name="handler" val="EnchantScrolls" />
</item>
<item id="950" name="Crystal Scroll: Enchant Armor (B-Grade)" type="EtcItem">
<item id="950" name="Crystal Scroll: Enchant Armor (B-grade)" type="EtcItem">
<!-- Scroll of enchantment that empowers a B-grade armor. -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i01" />
<set name="default_action" val="SKILL_REDUCE" />
@ -856,14 +856,14 @@
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<set name="handler" val="EnchantScrolls" />
</item>
<item id="951" name="Scroll: Enchant Weapon (C-Grade)" type="EtcItem">
<item id="951" name="Scroll: Enchant Weapon (C-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. + 3 for C-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. + 4 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. + 6 for bows. M. Atk. + 3 for all weapons. Starting at + 4, P. Atk. / M. Atk. bonus double. Enchanting is safe up to + 3. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="price" val="110000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@ -874,14 +874,14 @@
<skill id="2017" level="1" /> <!-- Scroll: Enchant Weapon (C-grade) -->
</skills>
</item>
<item id="952" name="Scroll: Enchant Armor (C-Grade)" type="EtcItem">
<item id="952" name="Scroll: Enchant Armor (C-grade)" type="EtcItem">
<!-- P. Def. + 1 for C-grade armor and accessories. Increases by 3 starting from + 4. It can safely be enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. HP gradually increases with each enchant level starting from + 4. -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="price" val="15000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@ -892,7 +892,7 @@
<skill id="2018" level="1" /> <!-- Scroll: Enchant Armor (C-grade) -->
</skills>
</item>
<item id="953" name="Crystal Scroll: Enchant Weapon (C-Grade)" type="EtcItem">
<item id="953" name="Crystal Scroll: Enchant Weapon (C-grade)" type="EtcItem">
<!-- Scroll of enchantment that empowers a C-grade weapon. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i01" />
<set name="default_action" val="SKILL_REDUCE" />
@ -904,7 +904,7 @@
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<set name="handler" val="EnchantScrolls" />
</item>
<item id="954" name="Crystal Scroll: Enchant Armor (C-Grade)" type="EtcItem">
<item id="954" name="Crystal Scroll: Enchant Armor (C-grade)" type="EtcItem">
<!-- Scroll of enchantment that empowers a C-grade armor. -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i01" />
<set name="default_action" val="SKILL_REDUCE" />
@ -916,14 +916,14 @@
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<set name="handler" val="EnchantScrolls" />
</item>
<item id="955" name="Scroll: Enchant Weapon (D-Grade)" type="EtcItem">
<item id="955" name="Scroll: Enchant Weapon (D-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. + 2 for all D-grade weapons with the exception of bows, which increases by 4. M. Atk. + 2 for all weapons. Starting at + 4, P. Atk. / M. Atk. bonus double. Enchanting is safe up to + 3. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="price" val="50000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@ -934,14 +934,14 @@
<skill id="2019" level="1" /> <!-- Scroll: Enchant Weapon (D-grade) -->
</skills>
</item>
<item id="956" name="Scroll: Enchant Armor (D-Grade)" type="EtcItem">
<item id="956" name="Scroll: Enchant Armor (D-grade)" type="EtcItem">
<!-- P. Def. + 1 for D-grade armor and accessories. Increases by 3 starting from + 4. It can safely be enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. HP gradually increases with each enchant level starting from + 4. -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="price" val="6000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@ -952,7 +952,7 @@
<skill id="2020" level="1" /> <!-- Scroll: Enchant Armor (D-grade) -->
</skills>
</item>
<item id="957" name="Crystal Scroll: Enchant Weapon (D-Grade)" type="EtcItem">
<item id="957" name="Crystal Scroll: Enchant Weapon (D-grade)" type="EtcItem">
<!-- Scroll of enchantment that empowers a D-grade weapon. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i01" />
<set name="default_action" val="SKILL_REDUCE" />
@ -964,7 +964,7 @@
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<set name="handler" val="EnchantScrolls" />
</item>
<item id="958" name="Crystal Scroll: Enchant Armor (D-Grade)" type="EtcItem">
<item id="958" name="Crystal Scroll: Enchant Armor (D-grade)" type="EtcItem">
<!-- Scroll of enchantment that empowers a D-grade armor. -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i01" />
<set name="default_action" val="SKILL_REDUCE" />
@ -976,14 +976,14 @@
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<set name="handler" val="EnchantScrolls" />
</item>
<item id="959" name="Scroll: Enchant Weapon (S-Grade)" type="EtcItem">
<item id="959" name="Scroll: Enchant Weapon (S-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. + 5 for S-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. + 6 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. + 10 for bows. M. Atk. + 4 for all weapons. Starting at + 4, P. Atk. / M. Atk. bonus double. Enchanting is safe up to + 3. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i05" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="price" val="5000000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@ -994,14 +994,14 @@
<skill id="2021" level="1" /> <!-- Scroll: Enchant Weapon (S-grade) -->
</skills>
</item>
<item id="960" name="Scroll: Enchant Armor (S-Grade)" type="EtcItem">
<item id="960" name="Scroll: Enchant Armor (S-grade)" type="EtcItem">
<!-- When enchanted, P. Def. Increases by 1 for S-grade armor and accessories. Starting at + 4, P. Def. Increases by 3 and a HP bonus is granted. Enchanting is safe up to + 3, but one-piece body armor can be safely enchanted up to + 4. -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i05" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="price" val="500000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@ -1012,7 +1012,7 @@
<skill id="2022" level="1" /> <!-- Scroll: Enchant Armor (S-grade) -->
</skills>
</item>
<item id="961" name="Crystal Scroll: Enchant Weapon (S-Grade)" type="EtcItem">
<item id="961" name="Crystal Scroll: Enchant Weapon (S-grade)" type="EtcItem">
<!-- Scroll of enchantment that empowers an S-grade weapon. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i01" />
<set name="default_action" val="SKILL_REDUCE" />
@ -1024,7 +1024,7 @@
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<set name="handler" val="EnchantScrolls" />
</item>
<item id="962" name="Crystal Scroll: Enchant Armor (S-Grade)" type="EtcItem">
<item id="962" name="Crystal Scroll: Enchant Armor (S-grade)" type="EtcItem">
<!-- Scroll of enchantment that empowers an S-grade armor -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i01" />
<set name="default_action" val="SKILL_REDUCE" />

View File

@ -235,7 +235,7 @@
<set name="weight" val="150" />
<set name="soulshots" val="9" />
<set name="spiritshots" val="3" />
<set name="mp_consume" val="3" />
<set name="mp_consume" val="1" />
<set name="reuse_delay" val="10" />
<set name="is_tradable" val="false" />
<set name="is_depositable" val="false" />

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="1400" name="Spellbook: Surrender to Fire" type="EtcItem">
<!-- Spellbook needed to learn Surrender to Fire. Used by Human Wizards. Required level: 25 -->

View File

@ -475,7 +475,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="price" val="150000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="1800" name="Recipe: Piece Bone Breastplate" type="EtcItem">
<!-- For Dwarves only. Recipe for a Piece Bone Breastplate. Requires Create Item - Skill Lv. 1. The success rate is 100%. -->
@ -60,7 +60,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="1804" name="Recipe: Soulshot (D-Grade)" type="EtcItem">
<item id="1804" name="Recipe: Soulshot (D-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for a soulshot-D-grade. Requires Create Item - Skill Lv. 2. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="default_action" val="RECIPE" />
@ -75,7 +75,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="1805" name="Recipe: Soulshot (C-Grade)" type="EtcItem">
<item id="1805" name="Recipe: Soulshot (C-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for a soulshot-C-grade. Requires Create Item - Skill Lv. 4. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_yellow_i00" />
<set name="default_action" val="RECIPE" />
@ -90,7 +90,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="1806" name="Recipe: Soulshot (B-Grade)" type="EtcItem">
<item id="1806" name="Recipe: Soulshot (B-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for a soulshot-B-grade. Requires Create Item - Skill Lv. 6. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_red_i00" />
<set name="default_action" val="RECIPE" />
@ -105,7 +105,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="1807" name="Recipe: Soulshot (A-Grade)" type="EtcItem">
<item id="1807" name="Recipe: Soulshot (A-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for a soulshot-A-grade. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
@ -120,7 +120,7 @@
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="RECIPE" />
</item>
<item id="1808" name="Recipe: Soulshot (S-Grade)" type="EtcItem">
<item id="1808" name="Recipe: Soulshot (S-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for a soulshot-S-grade. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_black_i00" />
<set name="default_action" val="RECIPE" />
@ -407,7 +407,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="price" val="500" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@ -427,7 +427,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="price" val="500" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="2200" name="Recipe: Chain Helmet" type="EtcItem">
<!-- For Dwarves only. Recipe for a Chain Helmet. Requires Create Item - Skill Lv. 4. The success rate is 100%. -->

View File

@ -1020,7 +1020,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="2368" name="Training Gloves" type="Weapon">
<item id="2368" name="Squire's Gloves" type="Weapon">
<set name="icon" val="icon.weapon_training_gloves_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@ -1081,7 +1081,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="2370" name="Guild Member's Club" type="Weapon">
<item id="2370" name="Sqire's Blunt Weapon" type="Weapon">
<set name="icon" val="icon.weapon_club_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="2500" name="Dark Legion's Edge" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
@ -152,7 +152,6 @@
<set name="material" val="STEEL" />
<set name="weight" val="100" />
<set name="price" val="7000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -179,7 +178,6 @@
<set name="material" val="LEATHER" />
<set name="weight" val="160" />
<set name="price" val="3060" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -350,7 +348,6 @@
<set name="material" val="LIQUID" />
<set name="weight" val="10" />
<set name="price" val="100" />
<!-- H5 Price -->
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="PetFood" />

View File

@ -1382,7 +1382,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2659" name="Viktor's Request" type="EtcItem">
<!-- Request issued by Trader Viktor. "Please gather 10 medusa scales." -->
<!-- Request issued by Trader Viktor. Please gather 10 medusa scales. -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@ -1518,7 +1518,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2667" name="Host List" type="EtcItem">
<!-- List of the bezoar hosts. "Marsh stakato drone, Breka Orc Overlord, ant warrior captain, Leto lizardman warrior" -->
<!-- List of the bezoar hosts. Marsh stakato drone, Breka Orc Overlord, ant warrior captain, Leto lizardman warrior -->
<set name="icon" val="icon.etc_piece_of_paper_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />

View File

@ -69,7 +69,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2704" name="Raut's Letter Envelope" type="EtcItem">
<!-- Plain letter envelope with no contents. The envelope is addressed "To Warehouse Keeper Raut". -->
<!-- Plain letter envelope with no contents. The envelope is addressed To Warehouse Keeper Raut. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@ -1463,7 +1463,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2786" name="Leirynn's Order" type="EtcItem">
<!-- List of orders given by Leirynn. "Slay 10 Delu Shamans and bring back their tokens." -->
<!-- List of orders given by Leirynn. Slay 10 Delu Shamans and bring back their tokens. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />

View File

@ -720,7 +720,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3149" name="Pushkin's List" type="EtcItem">
<!-- List given by Blacksmith Pushkin. "10 pure Mithril Ore, 20 ant soldier acid, 20 Wyrm talons" -->
<!-- List given by Blacksmith Pushkin. 10 pure Mithril Ore, 20 ant soldier acid, 20 Wyrm talons -->
<set name="icon" val="icon.etc_piece_of_paper_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />

View File

@ -1089,7 +1089,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3264" name="Bright's List" type="EtcItem">
<!-- List of ingredients that Guard Bright Has written. "20 mandragora petals, 10 bunches of crimson moss" -->
<!-- List of ingredients that Guard Bright Has written. 20 mandragora petals, 10 bunches of crimson moss -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />

View File

@ -154,7 +154,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3309" name="Alexandria's Book" type="EtcItem">
<!-- Book that contains records on who purchased Aklantoth' Gems. "Magister Iker, Magister Kaira, Trader Lara" -->
<!-- Book that contains records on who purchased Aklantoth' Gems. Magister Iker, Magister Kaira, Trader Lara -->
<set name="icon" val="icon.etc_spellbook_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />

View File

@ -626,7 +626,6 @@
<set name="material" val="STEEL" />
<set name="weight" val="100" />
<set name="price" val="17000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />

View File

@ -1181,7 +1181,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3875" name="Letter - A" additionalName="Event" type="EtcItem">
<!-- Bring the letter to Angel Cat to receive a great gift! -->
<!-- Bring the letter to a GM to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_a_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@ -1190,7 +1190,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3876" name="Letter - C" additionalName="Event" type="EtcItem">
<!-- Bring the letter to Angel Cat to receive a great gift! -->
<!-- Bring the letter to a GM to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_c_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@ -1199,7 +1199,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3877" name="Letter - E" additionalName="Event" type="EtcItem">
<!-- Bring the letter to Angel Cat to receive a great gift! -->
<!-- Bring the letter to a GM to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_e_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@ -1208,7 +1208,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3878" name="Letter - F" additionalName="Event" type="EtcItem">
<!-- Bring the letter to Angel Cat to receive a great gift! -->
<!-- Bring the letter to a GM to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_f_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@ -1217,7 +1217,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3879" name="Letter - G" additionalName="Event" type="EtcItem">
<!-- Bring the letter to Angel Cat to receive a great gift! -->
<!-- Bring the letter to a GM to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_g_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@ -1226,7 +1226,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3880" name="Letter - H" additionalName="Event" type="EtcItem">
<!-- Bring the letter to Angel Cat to receive a great gift! -->
<!-- Bring the letter to a GM to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_h_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@ -1235,7 +1235,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3881" name="Letter - I" additionalName="Event" type="EtcItem">
<!-- Bring the letter to Angel Cat to receive a great gift! -->
<!-- Bring the letter to a GM to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_i_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@ -1244,7 +1244,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3882" name="Letter - L" additionalName="Event" type="EtcItem">
<!-- Bring the letter to Angel Cat to receive a great gift! -->
<!-- Bring the letter to a GM to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_l_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@ -1253,7 +1253,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3883" name="Letter - N" additionalName="Event" type="EtcItem">
<!-- Bring the letter to Angel Cat to receive a great gift! -->
<!-- Bring the letter to a GM to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_n_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@ -1262,7 +1262,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3884" name="Letter - O" additionalName="Event" type="EtcItem">
<!-- Bring the letter to Angel Cat to receive a great gift! -->
<!-- Bring the letter to a GM to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_o_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@ -1271,7 +1271,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3885" name="Letter - R" additionalName="Event" type="EtcItem">
<!-- Bring the letter to Angel Cat to receive a great gift! -->
<!-- Bring the letter to a GM to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_r_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@ -1280,7 +1280,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3886" name="Letter - S" additionalName="Event" type="EtcItem">
<!-- Bring the letter to Angel Cat to receive a great gift! -->
<!-- Bring the letter to a GM to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_s_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@ -1289,7 +1289,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3887" name="Letter - T" additionalName="Event" type="EtcItem">
<!-- Bring the letter to Angel Cat to receive a great gift! -->
<!-- Bring the letter to a GM to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_t_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@ -1298,7 +1298,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3888" name="Letter - II" additionalName="Event" type="EtcItem">
<!-- Bring the letter to Angel Cat to receive a great gift! -->
<!-- Bring the letter to a GM to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_ii_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@ -1351,7 +1351,6 @@
<set name="material" val="LEATHER" />
<set name="weight" val="160" />
<set name="price" val="7800" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -1374,7 +1373,6 @@
<set name="material" val="LEATHER" />
<set name="weight" val="160" />
<set name="price" val="14200" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -1397,7 +1395,6 @@
<set name="material" val="LEATHER" />
<set name="weight" val="160" />
<set name="price" val="24100" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -1420,7 +1417,6 @@
<set name="material" val="LEATHER" />
<set name="weight" val="160" />
<set name="price" val="38450" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -1443,7 +1439,6 @@
<set name="material" val="LEATHER" />
<set name="weight" val="160" />
<set name="price" val="58500" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -1466,7 +1461,6 @@
<set name="material" val="LEATHER" />
<set name="weight" val="160" />
<set name="price" val="86000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -1489,7 +1483,6 @@
<set name="material" val="LEATHER" />
<set name="weight" val="160" />
<set name="price" val="113000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -1512,7 +1505,6 @@
<set name="material" val="LEATHER" />
<set name="weight" val="160" />
<set name="price" val="145500" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -1535,7 +1527,6 @@
<set name="material" val="LEATHER" />
<set name="weight" val="160" />
<set name="price" val="186000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />

View File

@ -10,7 +10,6 @@
<set name="material" val="LEATHER" />
<set name="weight" val="160" />
<set name="price" val="283000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -33,7 +32,6 @@
<set name="material" val="LEATHER" />
<set name="weight" val="160" />
<set name="price" val="412500" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -57,7 +55,6 @@
<set name="material" val="STEEL" />
<set name="weight" val="100" />
<set name="price" val="30500" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -85,7 +82,6 @@
<set name="material" val="STEEL" />
<set name="weight" val="100" />
<set name="price" val="50000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -113,7 +109,6 @@
<set name="material" val="STEEL" />
<set name="weight" val="100" />
<set name="price" val="80000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -141,7 +136,6 @@
<set name="material" val="STEEL" />
<set name="weight" val="100" />
<set name="price" val="120000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -169,7 +163,6 @@
<set name="material" val="STEEL" />
<set name="weight" val="100" />
<set name="price" val="175000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -197,7 +190,6 @@
<set name="material" val="STEEL" />
<set name="weight" val="100" />
<set name="price" val="225000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -225,7 +217,6 @@
<set name="material" val="STEEL" />
<set name="weight" val="100" />
<set name="price" val="285000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -253,7 +244,6 @@
<set name="material" val="STEEL" />
<set name="weight" val="100" />
<set name="price" val="360000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -281,7 +271,6 @@
<set name="material" val="STEEL" />
<set name="weight" val="100" />
<set name="price" val="550000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -309,7 +298,6 @@
<set name="material" val="STEEL" />
<set name="weight" val="100" />
<set name="price" val="750000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -336,7 +324,6 @@
<set name="material" val="LEATHER" />
<set name="weight" val="160" />
<set name="price" val="58500" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -359,7 +346,6 @@
<set name="material" val="LEATHER" />
<set name="weight" val="160" />
<set name="price" val="86000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -382,7 +368,6 @@
<set name="material" val="LEATHER" />
<set name="weight" val="160" />
<set name="price" val="113000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -405,7 +390,6 @@
<set name="material" val="LEATHER" />
<set name="weight" val="160" />
<set name="price" val="145500" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -428,7 +412,6 @@
<set name="material" val="LEATHER" />
<set name="weight" val="160" />
<set name="price" val="186000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -451,7 +434,6 @@
<set name="material" val="LEATHER" />
<set name="weight" val="160" />
<set name="price" val="283000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -474,7 +456,6 @@
<set name="material" val="LEATHER" />
<set name="weight" val="160" />
<set name="price" val="412500" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -498,7 +479,6 @@
<set name="material" val="STEEL" />
<set name="weight" val="100" />
<set name="price" val="100000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -526,7 +506,6 @@
<set name="material" val="STEEL" />
<set name="weight" val="100" />
<set name="price" val="155000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -554,7 +533,6 @@
<set name="material" val="STEEL" />
<set name="weight" val="100" />
<set name="price" val="210000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -582,7 +560,6 @@
<set name="material" val="STEEL" />
<set name="weight" val="100" />
<set name="price" val="285000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -610,7 +587,6 @@
<set name="material" val="STEEL" />
<set name="weight" val="100" />
<set name="price" val="380000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -638,7 +614,6 @@
<set name="material" val="STEEL" />
<set name="weight" val="100" />
<set name="price" val="550000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -666,7 +641,6 @@
<set name="material" val="STEEL" />
<set name="weight" val="100" />
<set name="price" val="800000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -689,7 +663,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
@ -709,7 +683,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
@ -729,7 +703,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
@ -749,7 +723,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
@ -769,7 +743,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
@ -789,7 +763,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
@ -809,7 +783,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
@ -829,7 +803,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
@ -849,7 +823,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
@ -869,7 +843,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
@ -889,7 +863,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="price" val="400000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@ -1266,7 +1240,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
@ -1282,7 +1256,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />

View File

@ -377,6 +377,7 @@
<set name="icon" val="icon.etc_paper_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
@ -385,6 +386,7 @@
<set name="icon" val="icon.etc_paper_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
@ -393,6 +395,7 @@
<set name="icon" val="icon.etc_paper_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
@ -401,6 +404,7 @@
<set name="icon" val="icon.etc_paper_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
@ -409,6 +413,7 @@
<set name="icon" val="icon.etc_paper_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
@ -417,6 +422,7 @@
<set name="icon" val="icon.etc_paper_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
@ -425,6 +431,7 @@
<set name="icon" val="icon.etc_paper_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
@ -433,6 +440,7 @@
<set name="icon" val="icon.etc_paper_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
@ -460,7 +468,6 @@
<set name="material" val="LIQUID" />
<set name="weight" val="10" />
<set name="price" val="150" />
<!-- H5 Price -->
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="PetFood" />

View File

@ -197,7 +197,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
@ -580,7 +580,6 @@
<set name="material" val="LEATHER" />
<set name="weight" val="160" />
<set name="price" val="1566000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -603,7 +602,6 @@
<set name="material" val="LEATHER" />
<set name="weight" val="160" />
<set name="price" val="4793000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -625,7 +623,6 @@
<set name="material" val="LEATHER" />
<set name="weight" val="160" />
<set name="price" val="4793000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -649,7 +646,6 @@
<set name="material" val="STEEL" />
<set name="weight" val="100" />
<set name="price" val="2814000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -677,7 +673,6 @@
<set name="material" val="STEEL" />
<set name="weight" val="100" />
<set name="price" val="9536500" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />

View File

@ -1068,7 +1068,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4371" name="Scepter of Darkness" type="EtcItem">
<!-- Staff that gives off dark M. Atk. On its handle, the words "Great Demon King" are engraved. -->
<!-- Staff that gives off dark M. Atk. On its handle, the words Great Demon King are engraved. -->
<set name="icon" val="icon.etc_imperial_scepter_i02" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@ -1101,7 +1101,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4374" name="Heart of Darkness" type="EtcItem">
<!-- Heart-shaped stone piece that gives off the aura of dark M. Atk. On its reverse, the words "I love you Merkenis!" are engraved. -->
<!-- Heart-shaped stone piece that gives off the aura of dark M. Atk. On its reverse, the words I love you Merkenis! are engraved. -->
<set name="icon" val="icon.etc_heart_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="WOOD" />

View File

@ -19,7 +19,6 @@
<set name="material" val="CRYSTAL" />
<set name="weight" val="10" />
<set name="price" val="10000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
@ -31,7 +30,6 @@
<set name="material" val="CRYSTAL" />
<set name="weight" val="10" />
<set name="price" val="10000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
@ -43,7 +41,6 @@
<set name="material" val="CRYSTAL" />
<set name="weight" val="10" />
<set name="price" val="10000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="4600" name="Greater WIT Dye (Wit + 2 Men - 2)" type="EtcItem">
<!-- Greater WIT Dye <Wit + 2 Men - 2>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
@ -1225,7 +1225,7 @@
</skills>
</item>
<item id="4681" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Decreases player's HP by 12. P. Atk. + 248 during a Critical Attack. -->
<!-- Not used -->
<set name="icon" val="icon.weapon_stormbringer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1258,7 +1258,7 @@
</stats>
</item>
<item id="4682" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 86. -->
<!-- Not used -->
<set name="icon" val="icon.weapon_stormbringer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1290,7 +1290,7 @@
</stats>
</item>
<item id="4683" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. -->
<!-- Not used -->
<set name="icon" val="icon.weapon_stormbringer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1322,7 +1322,7 @@
</stats>
</item>
<item id="4684" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Accuracy by 6. -->
<!-- Not used -->
<set name="icon" val="icon.weapon_shamshir_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1354,7 +1354,7 @@
</stats>
</item>
<item id="4685" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases P. Critical Rate by 67 when attacking the target from behind. -->
<!-- Not used -->
<set name="icon" val="icon.weapon_shamshir_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1386,7 +1386,7 @@
</stats>
</item>
<item id="4686" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Evasion by 7 when HP drops to 60% or below. -->
<!-- Not used -->
<set name="icon" val="icon.weapon_shamshir_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1418,7 +1418,7 @@
</stats>
</item>
<item id="4687" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 82. -->
<!-- Not used -->
<set name="icon" val="icon.weapon_katana_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1450,7 +1450,7 @@
</stats>
</item>
<item id="4688" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 194 during a Critical Attack. -->
<!-- Not used -->
<set name="icon" val="icon.weapon_katana_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1482,7 +1482,7 @@
</stats>
</item>
<item id="4689" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. -->
<!-- Not used -->
<set name="icon" val="icon.weapon_katana_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1514,7 +1514,7 @@
</stats>
</item>
<item id="4690" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 194 during a Critical Attack. -->
<!-- Not used -->
<set name="icon" val="icon.weapon_spirits_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1546,7 +1546,7 @@
</stats>
</item>
<item id="4691" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 15% chance of casting Poison on the target during a standard Critical Attack. -->
<!-- Not used -->
<set name="icon" val="icon.weapon_spirits_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1578,7 +1578,7 @@
</stats>
</item>
<item id="4692" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. -->
<!-- Not used -->
<set name="icon" val="icon.weapon_spirits_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1609,8 +1609,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4693" name="Raid Sword" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 82. -->
<item id="4693" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_raid_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1641,8 +1641,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4694" name="Raid Sword" additionalName="Critical Drain" type="Weapon">
<!-- <Soul Crystal Enhancement>. Absorbs 9 HP from the target during a Critical Attack. -->
<item id="4694" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_raid_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1673,8 +1673,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4695" name="Raid Sword" additionalName="Critical Poison" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 15% chance of casting Poison on the target during a standard Critical Attack. -->
<item id="4695" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_raid_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1705,8 +1705,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4696" name="Caliburs" additionalName="Guidance" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Accuracy by 5. -->
<item id="4696" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_caliburs_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1737,8 +1737,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4697" name="Caliburs" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 77. -->
<item id="4697" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_caliburs_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1769,8 +1769,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4698" name="Caliburs" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 213 during a Critical Attack. -->
<item id="4698" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_caliburs_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1801,8 +1801,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4699" name="Sword of Delusion" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 77. -->
<item id="4699" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_sword_of_delusion_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="4700" name="Sword of Delusion" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. -->
<item id="4700" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_sword_of_delusion_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -32,8 +32,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4701" name="Sword of Delusion" additionalName="Rsk. Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by 12% when HP drops to 60% or below. -->
<item id="4701" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_sword_of_delusion_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -64,8 +64,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4702" name="Tsurugi" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 77. -->
<item id="4702" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_tsurugi_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -96,8 +96,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4703" name="Tsurugi" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 213 during a Critical Attack. -->
<item id="4703" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_tsurugi_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -128,8 +128,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4704" name="Tsurugi" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. -->
<item id="4704" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_tsurugi_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -160,8 +160,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4705" name="Sword of Nightmare" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. -->
<item id="4705" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_sword_of_nightmare_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -192,8 +192,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4706" name="Sword of Nightmare" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 77. -->
<item id="4706" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_sword_of_nightmare_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -224,8 +224,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4707" name="Sword of Nightmare" additionalName="Light Armor" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. -->
<item id="4707" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_sword_of_nightmare_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -256,8 +256,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4708" name="Samurai Long Sword" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 73. -->
<item id="4708" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_samurai_longsword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -288,8 +288,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4709" name="Samurai Long Sword" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 231 during a Critical Attack. -->
<item id="4709" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_samurai_longsword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -320,8 +320,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4710" name="Samurai Long Sword" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. -->
<item id="4710" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_samurai_longsword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -352,8 +352,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4711" name="Flamberge" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 174 during a Critical Attack. -->
<item id="4711" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_flamberge_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -384,8 +384,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4712" name="Flamberge" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 86. -->
<item id="4712" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_flamberge_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -416,8 +416,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4713" name="Flamberge" additionalName="Light Armor" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. -->
<item id="4713" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_flamberge_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -448,8 +448,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4714" name="Keshanberk" additionalName="Guidance" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Accuracy by 5. -->
<item id="4714" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_kshanberk_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -480,8 +480,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4715" name="Keshanberk" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 68. -->
<item id="4715" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_kshanberk_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -512,8 +512,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4716" name="Keshanberk" additionalName="Back Blow" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases P. Critical Rate by 56 when attacking the target from behind. -->
<item id="4716" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_kshanberk_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -544,8 +544,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4717" name="Damascus Sword" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 64. -->
<item id="4717" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_sword_of_damascus_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -576,8 +576,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4718" name="Damascus Sword" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 262 during a Critical Attack. -->
<item id="4718" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_sword_of_damascus_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -608,8 +608,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4719" name="Damascus Sword" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. -->
<item id="4719" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_sword_of_damascus_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -724,8 +724,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4723" name="Great Sword" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. -->
<item id="4723" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_great_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -756,8 +756,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4724" name="Great Sword" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 247 during a Critical Attack. -->
<item id="4724" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_great_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -788,8 +788,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4725" name="Great Sword" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 68. -->
<item id="4725" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_great_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -820,8 +820,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4726" name="Big Hammer" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. -->
<item id="4726" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_big_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -852,8 +852,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4727" name="Big Hammer" additionalName="Rsk. Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 138 when HP drops to 60% or below. -->
<item id="4727" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_big_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -884,8 +884,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4728" name="Big Hammer" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 8%. -->
<item id="4728" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_big_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -916,8 +916,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4729" name="Battle Axe" additionalName="Anger" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 20 and decreases Max HP by 15%. -->
<item id="4729" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_battle_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -948,8 +948,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4730" name="Battle Axe" additionalName="Rsk. Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 138 when HP drops to 60% or below. -->
<item id="4730" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_battle_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -980,8 +980,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4731" name="Battle Axe" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 8%. -->
<item id="4731" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_battle_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1012,8 +1012,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4732" name="Silver Axe" additionalName="Anger" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 20 and decreases Max HP by 15%. -->
<item id="4732" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_war_pick_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1044,8 +1044,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4733" name="Silver Axe" additionalName="Rsk. Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 138 when HP drops to 60% or below. -->
<item id="4733" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_war_pick_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1076,8 +1076,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4734" name="Silver Axe" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 8%. -->
<item id="4734" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_war_pick_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1108,8 +1108,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4735" name="Skull Graver" additionalName="Anger" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 20 and decreases Max HP by 15%. -->
<item id="4735" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_skull_graver_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1140,8 +1140,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4736" name="Skull Graver" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. -->
<item id="4736" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_skull_graver_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1172,8 +1172,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4737" name="Skull Graver" additionalName="Rsk. Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 138 when HP drops to 60% or below. -->
<item id="4737" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_skull_graver_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1204,8 +1204,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4738" name="Dwarven War Hammer" additionalName="Anger" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 22 and decreases Max HP by 15%. -->
<item id="4738" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dwarven_warhammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1236,8 +1236,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4739" name="Dwarven War Hammer" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. -->
<item id="4739" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dwarven_warhammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1268,8 +1268,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4740" name="Dwarven War Hammer" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. -->
<item id="4740" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dwarven_warhammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1300,8 +1300,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4741" name="War Axe" additionalName="Anger" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 24 and decreases Max HP by 15%. -->
<item id="4741" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_war_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1332,8 +1332,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4742" name="War Axe" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. -->
<item id="4742" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_war_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1364,8 +1364,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4743" name="War Axe" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. -->
<item id="4743" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_war_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1396,8 +1396,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4744" name="Yaksa Mace" additionalName="Anger" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 26 and decreases Max HP by 15%. -->
<item id="4744" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_yaksa_mace_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1428,8 +1428,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4745" name="Yaksa Mace" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. -->
<item id="4745" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_yaksa_mace_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1460,8 +1460,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4746" name="Yaksa Mace" additionalName="Rsk. Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 115 when HP drops to 60% or below. -->
<item id="4746" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_yaksa_mace_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1492,8 +1492,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4747" name="Heavy War Axe" additionalName="Anger" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 28 and decreases Max HP by 15%. -->
<item id="4747" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_heavy_war_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1524,8 +1524,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4748" name="Heavy War Axe" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. -->
<item id="4748" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_heavy_war_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1556,8 +1556,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4749" name="Heavy War Axe" additionalName="Rsk. Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 107 when HP drops to 60% or below. -->
<item id="4749" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_heavy_war_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1588,8 +1588,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4750" name="Deadman's Glory" additionalName="Anger" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 30 and decreases Max HP by 15%. -->
<item id="4750" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_deadmans_glory_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1620,8 +1620,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4751" name="Deadman's Glory" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. -->
<item id="4751" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_deadmans_glory_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1652,8 +1652,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4752" name="Deadman's Glory" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. -->
<item id="4752" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_deadmans_glory_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1684,8 +1684,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4753" name="Art of Battle Axe" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. -->
<item id="4753" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_art_of_battle_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1716,8 +1716,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4754" name="Art of Battle Axe" additionalName="Rsk. Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 99 when HP drops to 60% or below. -->
<item id="4754" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_art_of_battle_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1748,8 +1748,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4755" name="Art of Battle Axe" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. -->
<item id="4755" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_art_of_battle_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1867,8 +1867,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4759" name="Cursed Dagger" additionalName="Critical Bleed" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 17% chance of casting Bleed on the target during a standard Critical Attack. -->
<item id="4759" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_cursed_dagger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -1899,8 +1899,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4760" name="Cursed Dagger" additionalName="Critical Poison" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 9% chance of casting Poison on the target during a standard Critical Attack. -->
<item id="4760" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_cursed_dagger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -1931,8 +1931,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4761" name="Cursed Dagger" additionalName="Rsk. Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by 13% when HP drops to 60% or below. -->
<item id="4761" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_cursed_dagger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -1963,8 +1963,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4762" name="Dark Elven Dagger" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 90. -->
<item id="4762" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_darkelven_dagger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -1995,8 +1995,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4763" name="Dark Elven Dagger" additionalName="Back Blow" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases P. Critical Rate by 50% when attacking the target from behind. -->
<item id="4763" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_darkelven_dagger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -2027,8 +2027,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4764" name="Dark Elven Dagger" additionalName="Mortal Strike" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases the success rate of Mortal Blow and Deadly Blow by 50%. -->
<item id="4764" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_darkelven_dagger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -2059,8 +2059,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4765" name="Stiletto" additionalName="Critical Bleed" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 17% chance of casting Bleed on the target during a standard Critical Attack. -->
<item id="4765" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_stiletto_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -2091,8 +2091,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4766" name="Stiletto" additionalName="Critical Poison" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 9% chance of casting Poison on the target during a standard Critical Attack. -->
<item id="4766" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_stiletto_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -2123,8 +2123,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4767" name="Stiletto" additionalName="Mortal Strike" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases the success rate of Mortal Blow and Deadly Blow by 48%. -->
<item id="4767" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_stiletto_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -2155,8 +2155,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4768" name="Grace Dagger" additionalName="Evasion" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Evasion by 2. -->
<item id="4768" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_grace_dagger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -2187,8 +2187,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4769" name="Grace Dagger" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 81. -->
<item id="4769" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_grace_dagger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -2219,8 +2219,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4770" name="Grace Dagger" additionalName="Back Blow" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases P. Critical Rate by 45% when attacking the target from behind. -->
<item id="4770" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_grace_dagger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -2251,8 +2251,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4771" name="Dark Screamer" additionalName="Evasion" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Evasion by 2. -->
<item id="4771" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dark_screamer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -2283,8 +2283,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4772" name="Dark Screamer" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 81. -->
<item id="4772" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dark_screamer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -2315,8 +2315,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4773" name="Dark Screamer" additionalName="Critical Bleed" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 14% chance of casting Bleed on the target during a standard Critical Attack. -->
<item id="4773" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dark_screamer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -2347,8 +2347,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4774" name="Crystal Dagger" additionalName="Critical Bleed" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 14% chance of casting Bleed on the target during a standard Critical Attack. -->
<item id="4774" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_crystal_dagger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -2379,8 +2379,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4775" name="Crystal Dagger" additionalName="Critical Poison" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 7% chance of casting Poison on the target during a standard Critical Attack. -->
<item id="4775" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_crystal_dagger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -2411,8 +2411,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4776" name="Crystal Dagger" additionalName="Mortal Strike" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases the success rate of Mortal Blow and Deadly Blow by 44%. -->
<item id="4776" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_crystal_dagger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -2443,8 +2443,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4777" name="Kris" additionalName="Evasion" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Evasion by 2. -->
<item id="4777" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_kris_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -2475,8 +2475,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4778" name="Kris" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 71. -->
<item id="4778" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_kris_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -2507,8 +2507,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4779" name="Kris" additionalName="Back Blow" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases P. Critical Rate by 86 when attacking the target from behind. -->
<item id="4779" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_kris_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -2539,8 +2539,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4780" name="Demon's Dagger" additionalName="Critical Bleed" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 12% chance of casting Bleed on the target during a standard Critical Attack. -->
<item id="4780" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_demons_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -2571,8 +2571,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4781" name="Demon's Dagger" additionalName="Critical Poison" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 6% chance of casting Poison on the target during a standard Critical Attack. -->
<item id="4781" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_demons_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -2603,8 +2603,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4782" name="Demon's Dagger" additionalName="Mortal Strike" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases the success rate of Mortal Blow and Deadly Blow by 40%. -->
<item id="4782" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_demons_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -2722,8 +2722,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4786" name="Twilight Knife" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 71. -->
<item id="4786" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_hell_knife_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -2755,8 +2755,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4787" name="Twilight Knife" additionalName="Back Blow" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases P. Critical Rate by 86 when attacking the target from behind. -->
<item id="4787" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_hell_knife_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -2788,8 +2788,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4788" name="Twilight Knife" additionalName="Mortal Strike" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases the success rate of Mortal Blow and Deadly Blow by 74%. -->
<item id="4788" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_hell_knife_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -2821,8 +2821,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4789" name="Chakram" additionalName="Critical Drain" type="Weapon">
<!-- <Soul Crystal Enhancement>. Absorbs 6 HP from the target during a Critical Attack. -->
<item id="4789" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_chakram_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@ -2853,8 +2853,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4790" name="Chakram" additionalName="Critical Poison" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 17% chance of casting Poison on the target during a standard Critical Attack. -->
<item id="4790" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_chakram_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@ -2885,8 +2885,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4791" name="Chakram" additionalName="Rsk. Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by 13% when HP drops to 60% or below. -->
<item id="4791" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_chakram_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@ -2917,8 +2917,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4792" name="Fisted Blade" additionalName="Rsk. Evasion" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Evasion by 6 when HP drops to 60% or below. -->
<item id="4792" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_fist_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@ -2949,8 +2949,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4793" name="Fisted Blade" additionalName="Rsk. Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by 12% when HP drops to 60% or below. -->
<item id="4793" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_fist_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@ -2981,8 +2981,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4794" name="Fisted Blade" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. -->
<item id="4794" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_fist_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@ -3013,8 +3013,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4795" name="Great Pata" additionalName="Critical Drain" type="Weapon">
<!-- <Soul Crystal Enhancement>. Absorbs 10 HP from the target during a Critical Attack. -->
<item id="4795" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_great_pata_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@ -3045,8 +3045,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4796" name="Great Pata" additionalName="Critical Poison" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 14% chance of casting Poison on the target during a standard Critical Attack. -->
<item id="4796" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_great_pata_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@ -3077,8 +3077,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4797" name="Great Pata" additionalName="Rsk. Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by 11% when HP drops to 60% or below. -->
<item id="4797" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_great_pata_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@ -3109,8 +3109,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4798" name="Knuckle Duster" additionalName="Rsk. Evasion" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Evasion by 7 when HP drops to 60% or below. -->
<item id="4798" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_knuckle_dust_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@ -3141,8 +3141,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4799" name="Knuckle Duster" additionalName="Rsk. Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by 12% when HP drops to 60% or below. -->
<item id="4799" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_knuckle_dust_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="4800" name="Knuckle Duster" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. -->
<item id="4800" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_knuckle_dust_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@ -32,8 +32,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4801" name="Arthro Nail" additionalName="Critical Poison" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 14% chance of casting Poison on the target during a standard Critical Attack. -->
<item id="4801" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_arthro_nail_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@ -64,8 +64,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4802" name="Arthro Nail" additionalName="Rsk. Evasion" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Evasion by 6 when HP drops to 60% or below. -->
<item id="4802" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_arthro_nail_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@ -96,8 +96,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4803" name="Arthro Nail" additionalName="Rsk. Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by 10% when HP drops to 60% or below. -->
<item id="4803" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_arthro_nail_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@ -128,8 +128,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4804" name="Bellion Cestus" additionalName="Critical Drain" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a chance to absorb 14 HP from the target during a critical attack. -->
<item id="4804" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_bellion_cestus_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@ -160,8 +160,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4805" name="Bellion Cestus" additionalName="Critical Poison" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 12% chance of casting Poison on the target during a standard Critical Attack. -->
<item id="4805" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_bellion_cestus_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@ -192,8 +192,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4806" name="Bellion Cestus" additionalName="Rsk. Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by 9% when HP drops to 60% or below. -->
<item id="4806" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_bellion_cestus_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@ -311,8 +311,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4810" name="Crystallized Ice Bow" additionalName="Guidance" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Accuracy by 5. -->
<item id="4810" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_crystallized_ice_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -346,8 +346,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="4811" name="Crystallized Ice Bow" additionalName="Evasion" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Evasion by 2. -->
<item id="4811" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_crystallized_ice_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -381,8 +381,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="4812" name="Crystallized Ice Bow" additionalName="Quick Recovery" type="Weapon">
<!-- <Soul Crystal Enhancement>. Decreases cooldown by about 17%. -->
<item id="4812" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_crystallized_ice_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -413,8 +413,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="4813" name="Elemental Bow" additionalName="Guidance" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Accuracy by 5. -->
<item id="4813" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_elemental_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -448,8 +448,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="4814" name="Elemental Bow" additionalName="Miser" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 59% chance of reducing the number of soulshots consumed to 7. -->
<item id="4814" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_elemental_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -481,8 +481,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="4815" name="Elemental Bow" additionalName="Quick Recovery" type="Weapon">
<!-- <Soul Crystal Enhancement>. Decreases cooldown by about 20%. -->
<item id="4815" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_elemental_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -513,8 +513,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="4816" name="Noble Elven Bow" additionalName="Evasion" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Evasion by 2. -->
<item id="4816" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_noble_elven_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -548,8 +548,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="4817" name="Noble Elven Bow" additionalName="Miser" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 59% chance of reducing the number of soulshots consumed to 7. -->
<item id="4817" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_noble_elven_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -581,8 +581,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="4818" name="Noble Elven Bow" additionalName="Cheap Shot" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 47% chance of decreasing MP consumption to 1 during a standard attack. -->
<item id="4818" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_noble_elven_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -614,8 +614,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="4819" name="Akat Longbow" additionalName="Guidance" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Accuracy by about 4. -->
<item id="4819" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_akat_long_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -649,8 +649,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="4820" name="Akat Longbow" additionalName="Evasion" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Evasion by 2. -->
<item id="4820" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_akat_long_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -684,8 +684,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="4821" name="Akat Longbow" additionalName="Miser" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 60% chance of reducing the number of soulshots consumed to 8. -->
<item id="4821" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_akat_long_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -717,8 +717,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="4822" name="Eminence Bow" additionalName="Guidance" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Accuracy by about 4. -->
<item id="4822" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_eminence_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -752,8 +752,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="4823" name="Eminence Bow" additionalName="Miser" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 61% chance of reducing the number of soulshots consumed to 9. -->
<item id="4823" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_eminence_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -785,8 +785,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="4824" name="Eminence Bow" additionalName="Cheap Shot" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 42% chance of decreasing MP consumption to 1 during a standard attack. -->
<item id="4824" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_eminence_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -818,8 +818,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="4825" name="Dark Elven Longbow" additionalName="Evasion" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Evasion by 2. -->
<item id="4825" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dark_elven_long_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -853,8 +853,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="4826" name="Dark Elven Longbow" additionalName="Critical Bleed" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 41% chance of casting Bleed on the target during a standard Critical Attack. -->
<item id="4826" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dark_elven_long_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -888,8 +888,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="4827" name="Dark Elven Longbow" additionalName="Miser" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 19% chance of reducing the number of soulshots consumed to 2. -->
<item id="4827" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dark_elven_long_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -921,8 +921,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="4828" name="Bow of Peril" additionalName="Guidance" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Accuracy by 3. -->
<item id="4828" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_hazard_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -956,8 +956,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="4829" name="Bow of Peril" additionalName="Quick Recovery" type="Weapon">
<!-- <Soul Crystal Enhancement>. Decreases cooldown by about 13%. -->
<item id="4829" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_hazard_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -988,8 +988,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="4830" name="Bow of Peril" additionalName="Cheap Shot" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 42% chance of decreasing MP consumption to 1 during a standard attack. -->
<item id="4830" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_hazard_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -1114,8 +1114,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="4834" name="Scythe" additionalName="Anger" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 20 and decreases Max HP by 15%. -->
<item id="4834" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_scythe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -1146,8 +1146,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="4835" name="Scythe" additionalName="Critical Stun" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has about a 34% chance of casting Stun on the target during a Critical Attack. -->
<item id="4835" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_scythe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -1179,8 +1179,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="4836" name="Scythe" additionalName="Light Armor" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. -->
<item id="4836" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_scythe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -1212,8 +1212,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="4837" name="Orcish Glaive" additionalName="Anger" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 20 and decreases Max HP by 15%. -->
<item id="4837" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_orcish_glaive_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -1244,8 +1244,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="4838" name="Orcish Glaive" additionalName="Critical Stun" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has about a 34% chance of casting Stun on the target during a Critical Attack. -->
<item id="4838" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_orcish_glaive_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -1277,8 +1277,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="4839" name="Orcish Glaive" additionalName="Long Blow" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases the attack range. -->
<item id="4839" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_orcish_glaive_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -1310,8 +1310,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="4840" name="Body Slasher" additionalName="Critical Stun" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has about a 34% chance of casting Stun on the target during a Critical Attack. -->
<item id="4840" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_body_slasher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -1343,8 +1343,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="4841" name="Body Slasher" additionalName="Long Blow" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases the attack range. -->
<item id="4841" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_body_slasher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -1376,8 +1376,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="4842" name="Body Slasher" additionalName="Wide Blow" type="Weapon">
<!-- <Soul Crystal Enhancement>. Broadens the angle of attack. -->
<item id="4842" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_body_slasher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -1408,8 +1408,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="4843" name="Bec de Corbin" additionalName="Critical Stun" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has about a 32% chance of casting Stun on the target during a Critical Attack. -->
<item id="4843" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_bech_de_corbin_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -1441,8 +1441,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="4844" name="Bec de Corbin" additionalName="Long Blow" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases the attack range. -->
<item id="4844" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_bech_de_corbin_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -1474,8 +1474,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="4845" name="Bec de Corbin" additionalName="Light Armor" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. -->
<item id="4845" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_bech_de_corbin_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -1507,8 +1507,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="4846" name="Scorpion" additionalName="Anger" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 24 and decreases Max HP by 15%. -->
<item id="4846" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_scorpion_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -1539,8 +1539,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="4847" name="Scorpion" additionalName="Critical Stun" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has about a 31% chance of casting Stun on the target during a Critical Attack. -->
<item id="4847" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_scorpion_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -1572,8 +1572,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="4848" name="Scorpion" additionalName="Long Blow" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases the attack range. -->
<item id="4848" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_scorpion_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -1605,8 +1605,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="4849" name="Widow Maker" additionalName="Critical Stun" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has about a 31% chance of casting Stun on the target during a Critical Attack. -->
<item id="4849" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_widow_maker_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -1638,8 +1638,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="4850" name="Widow Maker" additionalName="Long Blow" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases the attack range. -->
<item id="4850" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_widow_maker_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -1671,8 +1671,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="4851" name="Widow Maker" additionalName="Wide Blow" type="Weapon">
<!-- <Soul Crystal Enhancement>. Broadens the angle of attack. -->
<item id="4851" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_widow_maker_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -1703,8 +1703,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="4852" name="Orcish Poleaxe" additionalName="Critical Stun" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has about a 29% chance of casting Stun on the target during a Critical Attack. -->
<item id="4852" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_orcish_poleaxe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -1736,8 +1736,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="4853" name="Orcish Poleaxe" additionalName="Long Blow" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases the attack range. -->
<item id="4853" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_orcish_poleaxe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -1769,8 +1769,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="4854" name="Orcish Poleaxe" additionalName="Wide Blow" type="Weapon">
<!-- <Soul Crystal Enhancement>. Broadens the angle of attack. -->
<item id="4854" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_orcish_poleaxe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -1801,8 +1801,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="4855" name="Great Axe" additionalName="Anger" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 28 and decreases Max HP by 15%. -->
<item id="4855" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_great_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -1833,8 +1833,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="4856" name="Great Axe" additionalName="Critical Stun" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has about a 27% chance of casting Stun on the target during a Critical Attack. -->
<item id="4856" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_great_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -1866,8 +1866,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="4857" name="Great Axe" additionalName="Light Armor" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. -->
<item id="4857" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_great_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -1899,8 +1899,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="4858" name="Lance" additionalName="Anger" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 30 and decreases Max HP by 15%. -->
<item id="4858" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_lancia_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -1931,8 +1931,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="4859" name="Lance" additionalName="Critical Stun" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has about a 25% chance of casting Stun on the target during a Critical Attack. -->
<item id="4859" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_lancia_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -1964,8 +1964,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="4860" name="Lance" additionalName="Long Blow" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases the attack range. -->
<item id="4860" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_lancia_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -2094,8 +2094,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="4864" name="Heavy Doom Hammer" additionalName="Magic Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 30% chance of casting Regeneration on the target during magic use. -->
<item id="4864" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_heavy_doom_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -2127,8 +2127,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4865" name="Heavy Doom Hammer" additionalName="Magic Mental Shield" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 50% chance of casting Mental Shield on the target during magic use. -->
<item id="4865" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_heavy_doom_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -2160,8 +2160,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4866" name="Heavy Doom Hammer" additionalName="Magic Hold" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Dryad Root on the target during magic use. -->
<item id="4866" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_heavy_doom_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -2193,8 +2193,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4867" name="Crystal Staff" additionalName="Rsk. Evasion" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Evasion by 7 when HP drops to 60% or below. -->
<item id="4867" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_crystal_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -2226,8 +2226,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4868" name="Crystal Staff" additionalName="Mana Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30%. This bonus does not apply to MP gained through passive skills. -->
<item id="4868" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_crystal_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -2259,8 +2259,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4869" name="Crystal Staff" additionalName="Blessed Body" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 20% chance of casting Blessed Body on the target during magic use. -->
<item id="4869" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_crystal_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -2292,8 +2292,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4870" name="Heavy Doom Axe" additionalName="Magic Poison" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has an 8% chance of casting Curse Poison on the target during magic use. -->
<item id="4870" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_heavy_doom_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -2325,8 +2325,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4871" name="Heavy Doom Axe" additionalName="Magic Weakness" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has an 8% chance of casting Curse Weakness on the target during magic use. -->
<item id="4871" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_heavy_doom_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -2358,8 +2358,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4872" name="Heavy Doom Axe" additionalName="Magic Chaos" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has an 8% chance of casting Curse Chaos on the target during magic use. -->
<item id="4872" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_heavy_doom_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -2391,8 +2391,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4873" name="Cursed Staff" additionalName="Magic Hold" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Dryad Root on the target during magic use. -->
<item id="4873" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_cursed_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -2424,8 +2424,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4874" name="Cursed Staff" additionalName="Magic Poison" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has an 8% chance of casting Curse Poison on the target during magic use. -->
<item id="4874" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_cursed_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -2457,8 +2457,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4875" name="Cursed Staff" additionalName="Magic Weakness" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has an 8% chance of casting Curse Weakness on the target during magic use. -->
<item id="4875" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_cursed_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -2490,8 +2490,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4876" name="Paradia Staff" additionalName="Magic Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 30% chance of casting Regeneration on the target during magic use. -->
<item id="4876" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_paradia_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -2523,8 +2523,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4877" name="Paradia Staff" additionalName="Magic Mental Shield" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 50% chance of casting Mental Shield on the target during magic use. -->
<item id="4877" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_paradia_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -2556,8 +2556,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4878" name="Paradia Staff" additionalName="Magic Hold" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Dryad Root on the target during magic use. -->
<item id="4878" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_paradia_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -2589,8 +2589,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4879" name="Pa'agrio Hammer" additionalName="Rsk. Evasion" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Evasion by 6 when HP drops to 60% or below. -->
<item id="4879" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_paagrio_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -2622,8 +2622,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4880" name="Pa'agrio Hammer" additionalName="Magic Poison" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 7% chance of casting Curse Poison on the target during magic use. -->
<item id="4880" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_paagrio_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -2655,8 +2655,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4881" name="Pa'agrio Hammer" additionalName="Magic Weakness" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 7% chance of casting Curse Weakness on the target during magic use. -->
<item id="4881" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_paagrio_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -2688,8 +2688,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4882" name="Sage's Staff" additionalName="Magic Hold" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Dryad Root on the target during magic use. -->
<item id="4882" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_sages_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -2721,8 +2721,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4883" name="Sage's Staff" additionalName="Magic Poison" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 7% chance of casting Curse Poison on the target during magic use. -->
<item id="4883" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_sages_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -2754,8 +2754,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4884" name="Sage's Staff" additionalName="Magic Weakness" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 7% chance of casting Curse Weakness on the target during magic use. -->
<item id="4884" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_sages_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -2787,8 +2787,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4885" name="Pa'agrio Axe" additionalName="Mana Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30%. -->
<item id="4885" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_paagrio_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -2820,8 +2820,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4886" name="Pa'agrio Axe" additionalName="Magic Weakness" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 7% chance of casting Curse Weakness on the target during magic use. -->
<item id="4886" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_paagrio_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -2853,8 +2853,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4887" name="Pa'agrio Axe" additionalName="Magic Chaos" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 7% chance of casting Curse Chaos on the target during magic use. -->
<item id="4887" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_paagrio_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -2886,8 +2886,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4888" name="Deadman's Staff" additionalName="Magic Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 30% chance of casting Regeneration on the target during magic use. -->
<item id="4888" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_deadmans_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -2919,8 +2919,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4889" name="Deadman's Staff" additionalName="Magic Mental Shield" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 50% chance of casting Mental Shield on the target during magic use. -->
<item id="4889" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_deadmans_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -2952,8 +2952,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4890" name="Deadman's Staff" additionalName="Magic Hold" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Dryad Root on the target during magic use. -->
<item id="4890" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_deadmans_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -2985,8 +2985,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4891" name="Ghoul's Staff" additionalName="Rsk. Evasion" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Evasion by 6 when HP drops to 60% or below. -->
<item id="4891" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_ghouls_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -3018,8 +3018,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4892" name="Ghoul's Staff" additionalName="Mana Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30%. -->
<item id="4892" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_ghouls_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -3051,8 +3051,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4893" name="Ghoul's Staff" additionalName="Blessed Body" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 20% chance of casting Blessed Body on the target during magic use. -->
<item id="4893" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_ghouls_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -3084,8 +3084,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4894" name="Demon's Staff" additionalName="Magic Poison" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 7% chance of casting Curse Poison on the target during magic use. -->
<item id="4894" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_demons_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -3117,8 +3117,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4895" name="Demon's Staff" additionalName="Magic Weakness" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 7% chance of casting Curse Weakness on the target during magic use. -->
<item id="4895" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_demons_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -3150,8 +3150,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4896" name="Demon's Staff" additionalName="Magic Chaos" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 7% chance of casting Curse Chaos on the target during magic use. -->
<item id="4896" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_demons_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -3183,8 +3183,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4897" name="Spirit's Staff" additionalName="Magic Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 30% chance of casting Regeneration on the target during magic use. -->
<item id="4897" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_sprites_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -3216,8 +3216,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4898" name="Spirit's Staff" additionalName="Magic Mental Shield" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 50% chance of casting Mental Shield on the target during magic use. -->
<item id="4898" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_sprites_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -3249,8 +3249,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4899" name="Spirit's Staff" additionalName="Magic Hold" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Dryad Root on the target during magic use. -->
<item id="4899" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_sprites_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="4900" name="Staff of Evil Spirits" additionalName="Magic Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 20% chance of casting Focus on the target during magic use. -->
<item id="4900" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_staff_of_evil_sprit_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -33,8 +33,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4901" name="Staff of Evil Spirits" additionalName="Blessed Body" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 20% chance of casting Blessed Body on the target during magic use. -->
<item id="4901" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_staff_of_evil_sprit_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -66,8 +66,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4902" name="Staff of Evil Spirits" additionalName="Magic Poison" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 6% chance of casting Curse Poison on the target during magic use. -->
<item id="4902" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_staff_of_evil_sprit_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -106,7 +106,7 @@
<set name="bodypart" val="lrhand" />
<set name="damage_range" val="0;0;46;120" />
<set name="immediate_effect" val="true" />
<set name="crystal_count" val="976" />
<set name="crystal_count" val="751" />
<set name="crystal_type" val="A" />
<set name="material" val="ADAMANTAITE" />
<set name="weight" val="920" />
@ -135,7 +135,7 @@
<set name="bodypart" val="lrhand" />
<set name="damage_range" val="0;0;46;120" />
<set name="immediate_effect" val="true" />
<set name="crystal_count" val="976" />
<set name="crystal_count" val="751" />
<set name="crystal_type" val="A" />
<set name="material" val="ADAMANTAITE" />
<set name="weight" val="920" />
@ -167,7 +167,7 @@
<set name="bodypart" val="lrhand" />
<set name="damage_range" val="0;0;46;120" />
<set name="immediate_effect" val="true" />
<set name="crystal_count" val="976" />
<set name="crystal_count" val="751" />
<set name="crystal_type" val="A" />
<set name="material" val="ADAMANTAITE" />
<set name="weight" val="920" />

View File

@ -969,6 +969,7 @@
<set name="icon" val="icon.etc_coda_seed_i00" />
<set name="material" val="PAPER" />
<set name="weight" val="20" />
<set name="price" val="1" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="OTHER_ITEM" />
@ -981,6 +982,7 @@
<set name="icon" val="icon.etc_cobol_seed_i00" />
<set name="material" val="PAPER" />
<set name="weight" val="20" />
<set name="price" val="1" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="OTHER_ITEM" />
@ -993,6 +995,7 @@
<set name="icon" val="icon.etc_codran_seed_i00" />
<set name="material" val="PAPER" />
<set name="weight" val="20" />
<set name="price" val="1" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="OTHER_ITEM" />

View File

@ -998,7 +998,6 @@
<set name="material" val="LIQUID" />
<set name="weight" val="10" />
<set name="price" val="200" />
<!-- H5 Price -->
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="PetFood" />
@ -1043,7 +1042,6 @@
<set name="material" val="LEATHER" />
<set name="weight" val="160" />
<set name="price" val="412500" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -1066,7 +1064,6 @@
<set name="material" val="LEATHER" />
<set name="weight" val="160" />
<set name="price" val="598500" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -1089,7 +1086,6 @@
<set name="material" val="LEATHER" />
<set name="weight" val="160" />
<set name="price" val="928500" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -1112,7 +1108,6 @@
<set name="material" val="LEATHER" />
<set name="weight" val="160" />
<set name="price" val="1335500" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -1135,7 +1130,6 @@
<set name="material" val="LEATHER" />
<set name="weight" val="160" />
<set name="price" val="2032000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -1158,7 +1152,6 @@
<set name="material" val="LEATHER" />
<set name="weight" val="160" />
<set name="price" val="2784000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -1182,7 +1175,6 @@
<set name="material" val="STEEL" />
<set name="weight" val="100" />
<set name="price" val="800000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -1210,7 +1202,6 @@
<set name="material" val="STEEL" />
<set name="weight" val="100" />
<set name="price" val="1150000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -1238,7 +1229,6 @@
<set name="material" val="STEEL" />
<set name="weight" val="100" />
<set name="price" val="1700000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -1266,7 +1256,6 @@
<set name="material" val="STEEL" />
<set name="weight" val="100" />
<set name="price" val="2450000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -1294,7 +1283,6 @@
<set name="material" val="STEEL" />
<set name="weight" val="100" />
<set name="price" val="3650000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -1322,7 +1310,6 @@
<set name="material" val="STEEL" />
<set name="weight" val="100" />
<set name="price" val="5000000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -1349,7 +1336,6 @@
<set name="material" val="LEATHER" />
<set name="weight" val="160" />
<set name="price" val="598500" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -1372,7 +1358,6 @@
<set name="material" val="LEATHER" />
<set name="weight" val="160" />
<set name="price" val="928500" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -1395,7 +1380,6 @@
<set name="material" val="LEATHER" />
<set name="weight" val="160" />
<set name="price" val="1335500" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -1418,7 +1402,6 @@
<set name="material" val="LEATHER" />
<set name="weight" val="160" />
<set name="price" val="2032000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -1441,7 +1424,6 @@
<set name="material" val="LEATHER" />
<set name="weight" val="160" />
<set name="price" val="2784000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -1465,7 +1447,6 @@
<set name="material" val="STEEL" />
<set name="weight" val="100" />
<set name="price" val="1150000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -1493,7 +1474,6 @@
<set name="material" val="STEEL" />
<set name="weight" val="100" />
<set name="price" val="1700000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -1521,7 +1501,6 @@
<set name="material" val="STEEL" />
<set name="weight" val="100" />
<set name="price" val="2450000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -1549,7 +1528,6 @@
<set name="material" val="STEEL" />
<set name="weight" val="100" />
<set name="price" val="3650000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -1577,7 +1555,6 @@
<set name="material" val="STEEL" />
<set name="weight" val="100" />
<set name="price" val="5000000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />

View File

@ -221,7 +221,6 @@
<set name="material" val="LEATHER" />
<set name="weight" val="160" />
<set name="price" val="4793000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -244,7 +243,6 @@
<set name="material" val="STEEL" />
<set name="weight" val="100" />
<set name="price" val="30542" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />

View File

@ -837,6 +837,7 @@
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="material" val="PAPER" />
<set name="weight" val="20" />
<set name="price" val="1" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="RECIPE" />
@ -850,6 +851,7 @@
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="material" val="PAPER" />
<set name="weight" val="20" />
<set name="price" val="1" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="RECIPE" />
@ -1043,6 +1045,7 @@
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="material" val="PAPER" />
<set name="weight" val="20" />
<set name="price" val="1" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="RECIPE" />
@ -1056,6 +1059,7 @@
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="material" val="PAPER" />
<set name="weight" val="20" />
<set name="price" val="1" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="RECIPE" />
@ -1069,6 +1073,7 @@
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="material" val="PAPER" />
<set name="weight" val="20" />
<set name="price" val="1" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="RECIPE" />
@ -1082,6 +1087,7 @@
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="material" val="PAPER" />
<set name="weight" val="20" />
<set name="price" val="1" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="RECIPE" />
@ -1095,6 +1101,7 @@
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="material" val="PAPER" />
<set name="weight" val="20" />
<set name="price" val="1" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="RECIPE" />
@ -1108,6 +1115,7 @@
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="material" val="PAPER" />
<set name="weight" val="20" />
<set name="price" val="1" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="RECIPE" />
@ -1121,6 +1129,7 @@
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="material" val="PAPER" />
<set name="weight" val="20" />
<set name="price" val="1" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="RECIPE" />
@ -1134,6 +1143,7 @@
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="material" val="PAPER" />
<set name="weight" val="20" />
<set name="price" val="1" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="RECIPE" />

View File

@ -666,6 +666,7 @@
<set name="default_action" val="XMAS_OPEN" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="1" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" />
@ -677,6 +678,7 @@
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
@ -687,6 +689,7 @@
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
@ -697,6 +700,7 @@
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
@ -707,6 +711,7 @@
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
@ -718,6 +723,7 @@
<set name="etcitem_type" val="POTION" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="1" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
@ -734,6 +740,7 @@
<set name="etcitem_type" val="POTION" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="1" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
@ -1125,6 +1132,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="10" />
<set name="price" val="1" />
<set name="is_dropable" val="false" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" />
@ -1155,6 +1163,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="CLOTH" />
<set name="weight" val="50" />
<set name="price" val="1" />
<set name="is_freightable" val="false" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="FEET" />

View File

@ -278,7 +278,7 @@
<set name="change_weaponId" val="9337" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="1" />
<set name="mp_consume" val="4" />
<set name="mp_consume" val="5" />
<set name="enchant_enabled" val="1" />
<set name="reuse_delay" val="1500" />
<set name="commissionItemType" val="BOW" />
@ -314,7 +314,7 @@
<set name="change_weaponId" val="9338" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="1" />
<set name="mp_consume" val="4" />
<set name="mp_consume" val="5" />
<set name="enchant_enabled" val="1" />
<set name="reuse_delay" val="1500" />
<set name="commissionItemType" val="BOW" />
@ -350,7 +350,7 @@
<set name="change_weaponId" val="9339" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="1" />
<set name="mp_consume" val="4" />
<set name="mp_consume" val="5" />
<set name="enchant_enabled" val="1" />
<set name="reuse_delay" val="1500" />
<set name="commissionItemType" val="BOW" />

View File

@ -73,7 +73,7 @@
<set name="bodypart" val="lrhand" />
<set name="damage_range" val="0;0;44;120" />
<set name="immediate_effect" val="true" />
<set name="crystal_count" val="976" />
<set name="crystal_count" val="751" />
<set name="crystal_type" val="A" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="2080" />

View File

@ -58,7 +58,7 @@
<set name="icon" val="icon.weapon_monster_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="rhand" />
<set name="bodypart" val="lhand" />
<set name="damage_range" val="0;0;40;120" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="C" />
@ -760,7 +760,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="price" val="100000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@ -780,7 +780,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="price" val="80000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="5900" name="Coin Collecting Album" type="EtcItem">
<!-- High-quality coin collecting album made of leather. -->
@ -863,7 +863,7 @@
</skills>
</item>
<item id="5970" name="Ancient Chain Letter" type="EtcItem">
<!-- Mysterious letter found in the Tower of Insolence. Its text reads "if you send this letter to 10 other people, you will have good luck!" -->
<!-- Mysterious letter found in the Tower of Insolence. Its text reads if you send this letter to 10 other people, you will have good luck! -->
<set name="icon" val="icon.etc_piece_of_paper_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />

View File

@ -33,7 +33,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="6003" name="Ancient Porcelain: Excellent" type="EtcItem">
<!-- Porcelain from the era of an ancient empire. Judged to be of the highest grade "excellent" porcelain. -->
<!-- Porcelain from the era of an ancient empire. Judged to be of the highest grade excellent porcelain. -->
<set name="icon" val="icon.etc_oil_pot_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
@ -45,7 +45,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="6004" name="Ancient Porcelain: High Quality" type="EtcItem">
<!-- Porcelain from the era of an ancient empire. Judged to be of "high grade" porcelain. -->
<!-- Porcelain from the era of an ancient empire. Judged to be of high grade porcelain. -->
<set name="icon" val="icon.etc_oil_pot_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
@ -57,7 +57,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="6005" name="Ancient Porcelain: Low Quality" type="EtcItem">
<!-- Porcelain from the era of an ancient empire. Judged to be of "low grade" porcelain. -->
<!-- Porcelain from the era of an ancient empire. Judged to be of low grade porcelain. -->
<set name="icon" val="icon.etc_oil_pot_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
@ -69,7 +69,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="6006" name="Ancient Porcelain: Lowest Quality" type="EtcItem">
<!-- Porcelain from the era of an ancient empire. Judged to be of the "lowest grade" porcelain. -->
<!-- Porcelain from the era of an ancient empire. Judged to be of the lowest grade porcelain. -->
<set name="icon" val="icon.etc_oil_pot_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />

View File

@ -84,8 +84,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6307" name="Ultimate Sword" additionalName="Guidance" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Accuracy by 5. -->
<item id="6307" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_sword_of_limit_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -116,8 +116,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6308" name="Ultimate Sword" additionalName="Critical Drain" type="Weapon">
<!-- <Soul Crystal Enhancement>. Absorbs 9 HP from the target during a Critical Attack. -->
<item id="6308" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_sword_of_limit_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -148,8 +148,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6309" name="Ultimate Sword" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. -->
<item id="6309" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_sword_of_limit_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -180,8 +180,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6310" name="Sword of Whispering Death" additionalName="Empower" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. + 24. -->
<item id="6310" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_deathbreath_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -212,8 +212,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6311" name="Sword of Whispering Death" additionalName="M. Atk." type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP consumption by 15%. M. Atk. + 99 during magic use. -->
<item id="6311" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_deathbreath_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -244,8 +244,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6312" name="Sword of Whispering Death" additionalName="Magic Silence" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Silence on the target during magic use. -->
<item id="6312" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_deathbreath_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -276,8 +276,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6313" name="Homunkulus' Sword" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. -->
<item id="6313" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_homunkuluss_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -308,8 +308,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6314" name="Homunkulus' Sword" additionalName="Conversion" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. -->
<item id="6314" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_homunkuluss_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -340,8 +340,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6315" name="Homunkulus' Sword" additionalName="Magic Paralyze" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 5% chance of casting Paralysis on the target during magic use. -->
<item id="6315" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_homunkuluss_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -400,6 +400,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="20" />
<set name="price" val="1" />
<set name="is_dropable" val="false" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" />
@ -839,8 +840,8 @@
<set name="commissionItemType" val="MAJOR_CRAFTING_INGREDIENTS" />
<set name="is_stackable" val="true" />
</item>
<item id="6347" name="Berserker Blade" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 73. -->
<item id="6347" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_berserker_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -871,8 +872,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6348" name="Berserker Blade" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 270 during a Critical Attack. -->
<item id="6348" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_berserker_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -903,8 +904,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6349" name="Berserker Blade" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. -->
<item id="6349" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_berserker_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1041,8 +1042,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6356" name="Dark Elven Dagger" additionalName="Rsk. Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by 13% when HP drops to 60% or below. -->
<item id="6356" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_darkelven_dagger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -1073,8 +1074,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6357" name="Stiletto" additionalName="Rsk. Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by 12% when HP drops to 60% or below. -->
<item id="6357" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_stiletto_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -1105,8 +1106,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6358" name="Crystal Dagger" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 140 during a Critical Attack. -->
<item id="6358" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_crystal_dagger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -1137,8 +1138,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6359" name="Demon's Dagger" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 160 during a Critical Attack. -->
<item id="6359" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_demons_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -1763,7 +1764,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="price" val="5000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@ -1899,7 +1900,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="6399" name="Rabbit Crest" type="EtcItem">
<!-- The crest that indicates that its bearer's event collector is "rabbit." Without this badge, one cannot prove one's grade. -->
<!-- The crest that indicates that its bearer's event collector is rabbit. Without this badge, one cannot prove one's grade. -->
<set name="icon" val="icon.etc_paper_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="6400" name="Hyena Crest" type="EtcItem">
<!-- The crest that indicates that its bearer's event collector is "hyena." Without this badge, one cannot prove one's grade. -->
<!-- The crest that indicates that its bearer's event collector is hyena. Without this badge, one cannot prove one's grade. -->
<set name="icon" val="icon.etc_paper_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
@ -18,7 +18,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="6401" name="Fox Crest" type="EtcItem">
<!-- The crest that indicates that its bearer's event collector is "fox." Without this badge, one cannot prove one's grade. -->
<!-- The crest that indicates that its bearer's event collector is fox. Without this badge, one cannot prove one's grade. -->
<set name="icon" val="icon.etc_paper_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
@ -35,7 +35,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="6402" name="Wolf Crest" type="EtcItem">
<!-- The crest that indicates that its bearer's event collector is "wolf." Without this badge, one cannot prove one's grade. -->
<!-- The crest that indicates that its bearer's event collector is wolf. Without this badge, one cannot prove one's grade. -->
<set name="icon" val="icon.etc_paper_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="6500" name="Large Blue Treasure Chest" type="EtcItem">
<!-- Double-click to see the change. -->
@ -1021,14 +1021,14 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="6569" name="Blessed Scroll: Enchant Weapon (A-Grade)" type="EtcItem">
<item id="6569" name="Blessed Scroll: Enchant Weapon (A-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. + 4 for A-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. + 5 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. + 8 for bows. M. Atk. + 3 for all weapons. Starting at + 4, P. Atk. / M. Atk. bonus double. Enchanting is safe up to + 3. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_a_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="BLESS_ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="price" val="15000000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@ -1039,14 +1039,14 @@
<skill id="2027" level="1" /> <!-- Blessed Scroll: Enchant Weapon (A-grade) -->
</skills>
</item>
<item id="6570" name="Blessed Scroll: Enchant Armor (A-Grade)" type="EtcItem">
<item id="6570" name="Blessed Scroll: Enchant Armor (A-grade)" type="EtcItem">
<!-- P. Def. + 1 for A-grade armor and accessories. Starting from + 4, P. Def. + 3. Can be safely enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. HP gradually increases with each enchant level starting from + 4. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_am_a_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="BLESS_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="price" val="1800000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@ -1057,14 +1057,14 @@
<skill id="2209" level="1" /> <!-- Blessed Scroll: Enchant Armor (A-grade) -->
</skills>
</item>
<item id="6571" name="Blessed Scroll: Enchant Weapon (B-Grade)" type="EtcItem">
<item id="6571" name="Blessed Scroll: Enchant Weapon (B-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. + 3 for B-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. + 4 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. + 6 for bows. M. Atk. + 3 for all weapons. Starting at + 4, P. Atk. / M. Atk. bonus double. Enchanting is safe up to + 3. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_b_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="BLESS_ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="price" val="7000000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@ -1075,14 +1075,14 @@
<skill id="2028" level="1" /> <!-- Blessed Scroll: Enchant Weapon (B-grade) -->
</skills>
</item>
<item id="6572" name="Blessed Scroll: Enchant Armor (B-Grade)" type="EtcItem">
<item id="6572" name="Blessed Scroll: Enchant Armor (B-grade)" type="EtcItem">
<!-- P. Def. + 1 for B-grade armor and accessories. Starting from + 4, P. Def. + 3. Can be safely enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. HP gradually increases with each enchant level starting from + 4. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_am_b_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="BLESS_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="price" val="750000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@ -1093,14 +1093,14 @@
<skill id="2210" level="1" /> <!-- Blessed Scroll: Enchant Armor (B-grade) -->
</skills>
</item>
<item id="6573" name="Blessed Scroll: Enchant Weapon (C-Grade)" type="EtcItem">
<item id="6573" name="Blessed Scroll: Enchant Weapon (C-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. + 3 for C-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. + 4 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. + 6 for bows. M. Atk. + 3 for all weapons. Starting at + 4, P. Atk. / M. Atk. bonus double. Enchanting is safe up to + 3. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_c_i02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="BLESS_ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="price" val="3000000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@ -1111,14 +1111,14 @@
<skill id="2029" level="1" /> <!-- Blessed Scroll: Enchant Weapon (C-grade) -->
</skills>
</item>
<item id="6574" name="Blessed Scroll: Enchant Armor (C-Grade)" type="EtcItem">
<item id="6574" name="Blessed Scroll: Enchant Armor (C-grade)" type="EtcItem">
<!-- P. Def. + 1 for C-grade armor and accessories. Increases by 3 starting from + 4. It can safely be enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. HP gradually increases with each enchant level starting from + 4. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_am_c_i02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="BLESS_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="price" val="350000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@ -1129,14 +1129,14 @@
<skill id="2211" level="1" /> <!-- Blessed Scroll: Enchant Armor (C-grade) -->
</skills>
</item>
<item id="6575" name="Blessed Scroll: Enchant Weapon (D-Grade)" type="EtcItem">
<item id="6575" name="Blessed Scroll: Enchant Weapon (D-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. + 2 for all D-grade weapons with the exception of bow, which increases by 4. M. Atk. + 2 for all weapons. Starting at + 4, the P. Atk. / M. Atk. bonus double. Enchanting is safe up to + 3. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_d_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="BLESS_ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="price" val="900000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@ -1147,14 +1147,14 @@
<skill id="2030" level="1" /> <!-- Blessed Scroll: Enchant Weapon (D-grade) -->
</skills>
</item>
<item id="6576" name="Blessed Scroll: Enchant Armor (D-Grade)" type="EtcItem">
<item id="6576" name="Blessed Scroll: Enchant Armor (D-grade)" type="EtcItem">
<!-- P. Def. + 1 for D-grade armor and accessories. Increases by 3 starting from + 4. It can safely be enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. HP gradually increases with each enchant level starting from + 4. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_am_d_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="BLESS_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="price" val="100000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@ -1165,14 +1165,14 @@
<skill id="2212" level="1" /> <!-- Blessed Scroll: Enchant Armor (D-grade) -->
</skills>
</item>
<item id="6577" name="Blessed Scroll: Enchant Weapon (S-Grade)" type="EtcItem">
<item id="6577" name="Blessed Scroll: Enchant Weapon (S-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. + 5 for S-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. + 6 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. + 10 for bows. M. Atk. + 4 for all weapons. Starting at + 4, P. Atk. / M. Atk. bonus double. Enchanting is safe up to + 3. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_s_i05" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="BLESS_ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="price" val="30000000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@ -1183,14 +1183,14 @@
<skill id="2026" level="1" /> <!-- Blessed Scroll: Enchant Weapon (S-grade) -->
</skills>
</item>
<item id="6578" name="Blessed Scroll: Enchant Armor (S-Grade)" type="EtcItem">
<item id="6578" name="Blessed Scroll: Enchant Armor (S-grade)" type="EtcItem">
<!-- When enchanted, P. Def. Increases by 1 for S-grade armor and accessories. Starting at + 4, P. Def. Increases by 3 and a HP bonus is granted. Enchanting is safe up to + 3, but one-piece body armor can be safely enchanted up to + 4. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_am_s_i05" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="BLESS_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="price" val="4500000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@ -1265,8 +1265,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6581" name="Forgotten Blade" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. Increases damage inflicted during PvP. -->
<item id="6581" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_forgotten_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1298,8 +1298,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6582" name="Forgotten Blade" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="6582" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_forgotten_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1331,8 +1331,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6583" name="Forgotten Blade" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 84. Increases damage inflicted during PvP. -->
<item id="6583" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_forgotten_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1364,8 +1364,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6584" name="Basalt Battlehammer" additionalName="HP Drain" type="Weapon">
<!-- <Soul Crystal Enhancement>. Absorbs 3% of standard melee damage inflicted upon the enemy as HP. Increases damage inflicted during PvP. -->
<item id="6584" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_basalt_battlehammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1397,8 +1397,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6585" name="Basalt Battlehammer" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="6585" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_basalt_battlehammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1430,8 +1430,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6586" name="Basalt Battlehammer" additionalName="HP Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases HP Recovery Rate. Increases damage inflicted during PvP. -->
<item id="6586" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_basalt_battlehammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1463,8 +1463,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6587" name="Imperial Staff" additionalName="Empower" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. + 60. Increases damage inflicted during PvP. -->
<item id="6587" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_imperial_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1497,8 +1497,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6588" name="Imperial Staff" additionalName="MP Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP Recovery Rate. Increases damage inflicted during PvP. -->
<item id="6588" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_imperial_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1531,8 +1531,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6589" name="Imperial Staff" additionalName="Magic Hold" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 20% chance of casting Dryad Root on the target during magic use. Increases damage inflicted during PvP. -->
<item id="6589" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_imperial_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1566,8 +1566,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6590" name="Angel Slayer" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 265 during a Critical Attack. Increases damage inflicted during PvP. -->
<item id="6590" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_angel_slayer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -1599,8 +1599,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6591" name="Angel Slayer" additionalName="HP Drain" type="Weapon">
<!-- <Soul Crystal Enhancement>. Absorbs 3% of standard melee damage inflicted upon the enemy as HP. Increases damage inflicted during PvP. -->
<item id="6591" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_angel_slayer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -1632,8 +1632,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6592" name="Angel Slayer" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. Increases damage inflicted during PvP. -->
<item id="6592" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_angel_slayer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -1758,8 +1758,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="6596" name="Dragon Hunter Axe" additionalName="HP Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases HP Recovery Rate. Increases damage inflicted during PvP. -->
<item id="6596" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dragon_hunter_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1791,8 +1791,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6597" name="Dragon Hunter Axe" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="6597" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dragon_hunter_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1824,8 +1824,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6598" name="Dragon Hunter Axe" additionalName="HP Drain" type="Weapon">
<!-- <Soul Crystal Enhancement>. Absorbs 3% of standard melee damage inflicted upon the enemy as HP. Increases damage inflicted during PvP. -->
<item id="6598" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dragon_hunter_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1857,8 +1857,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6599" name="Saint Spear" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="6599" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_saint_spear_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="6600" name="Saint Spear" additionalName="Guidance" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Accuracy by about 5. Increases damage inflicted during PvP. -->
<item id="6600" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_saint_spear_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -33,8 +33,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="6601" name="Saint Spear" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. Increases damage inflicted during PvP. -->
<item id="6601" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_saint_spear_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -66,8 +66,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="6602" name="Demon Splinter" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 80. Increases damage inflicted during PvP. -->
<item id="6602" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_demon_splinter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@ -99,8 +99,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6603" name="Demon Splinter" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="6603" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_demon_splinter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@ -132,8 +132,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6604" name="Demon Splinter" additionalName="Critical Stun" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has about a 27% chance of casting Stun on the target during a Critical Attack. Increases damage inflicted during PvP. -->
<item id="6604" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_demon_splinter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@ -166,8 +166,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6605" name="Heaven's Divider" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. Increases damage inflicted during PvP. -->
<item id="6605" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_heavens_divider_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -199,8 +199,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6606" name="Heaven's Divider" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="6606" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_heavens_divider_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -232,8 +232,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6607" name="Heaven's Divider" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 84. Increases damage inflicted during PvP. -->
<item id="6607" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_heavens_divider_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -265,8 +265,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6608" name="Arcana Mace" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<item id="6608" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_arcana_mace_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -299,8 +299,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6609" name="Arcana Mace" additionalName="MP Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP Recovery Rate. Increases damage inflicted during PvP. -->
<item id="6609" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_arcana_mace_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -333,8 +333,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6610" name="Arcana Mace" additionalName="Mana Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<item id="6610" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_arcana_mace_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1149,7 +1149,6 @@
<set name="material" val="PAPER" />
<set name="weight" val="1" />
<set name="price" val="20" />
<!-- H5 Price -->
<set name="is_stackable" val="true" />
<set name="handler" val="BeastSoulShot" />
<set name="is_freightable" val="false" />
@ -1168,7 +1167,6 @@
<set name="material" val="PAPER" />
<set name="weight" val="1" />
<set name="price" val="40" />
<!-- H5 Price -->
<set name="is_stackable" val="true" />
<set name="handler" val="BeastSpiritShot" />
<set name="is_freightable" val="false" />
@ -1187,7 +1185,6 @@
<set name="material" val="PAPER" />
<set name="weight" val="1" />
<set name="price" val="100" />
<!-- H5 Price -->
<set name="is_stackable" val="true" />
<set name="handler" val="BeastSpiritShot" />
<set name="is_freightable" val="false" />
@ -1484,7 +1481,7 @@
<set name="icon" val="icon.etc_scroll_of_return_agit_i00" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="price" val="100000" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="SCROLL_OTHER" />
@ -1494,7 +1491,7 @@
<set name="icon" val="icon.etc_scroll_of_return_agit_i00" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="price" val="100000" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="SCROLL_OTHER" />
@ -1621,7 +1618,7 @@
</skills>
</item>
<item id="6673" name="Festival Adena" type="EtcItem">
<!-- Currency used in the "2005 Lineage II Live" event -->
<!-- Currency used in the 2005 Lineage II Live event -->
<set name="icon" val="icon.etc_coin_of_fair_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />

View File

@ -342,7 +342,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="6721" name="Monster Only (Shield of Imperial Warlord Zombie)" type="Weapon">
<item id="6721" name="Monster Only (Shield of Imperial Warlord Zombie)" type="Armor">
<set name="icon" val="icon.weapon_monster_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lhand" />

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="6800" name="Greater Mercenary Posting Ticket (Cleric/Mobile)" type="EtcItem">
<!-- Goddard/Cleric/Mobile. -->

View File

@ -231,7 +231,7 @@
<stats>
</stats>
</item>
<item id="6918" name="Monster Only (Shield of Silenos)" type="Weapon">
<item id="6918" name="Monster Only (Shield of Silenos)" type="Armor">
<set name="icon" val="icon.weapon_monster_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lhand" />
@ -249,7 +249,7 @@
<stat type="sDef">90</stat>
</stats>
</item>
<item id="6919" name="Monster Only (Shield of Ketra Orc)" type="Weapon">
<item id="6919" name="Monster Only (Shield of Ketra Orc)" type="Armor">
<set name="icon" val="icon.weapon_monster_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lhand" />

View File

@ -990,7 +990,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7157" name="Gemstone Key" type="EtcItem">
<!-- Gemstone studded key. It Has a nickname of "bejeweled staff" that indicates the authority of the king. -->
<!-- Gemstone studded key. It Has a nickname of bejeweled staff that indicates the authority of the king. -->
<set name="icon" val="icon.etc_old_key_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />

View File

@ -1348,8 +1348,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="7576" name="Draconic Bow" additionalName="Cheap Shot" type="Weapon">
<!-- <Special Option>. Has a 26% chance of decreasing MP consumption to 1 during a standard attack. Increases damage inflicted during PvP. -->
<item id="7576" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_draconic_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -1385,8 +1385,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="7577" name="Draconic Bow" additionalName="Focus" type="Weapon">
<!-- <Special Option>. Increases Critical by 88. Increases damage inflicted during PvP. -->
<item id="7577" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_draconic_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -1421,8 +1421,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="7578" name="Draconic Bow" additionalName="Critical Slow" type="Weapon">
<!-- <Special Option>. Has a chance of casting Slow during a Critical Attack. Increases damage inflicted during PvP. -->
<item id="7578" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_draconic_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -1508,7 +1508,6 @@
<set name="material" val="LIQUID" />
<set name="weight" val="10" />
<set name="price" val="100" />
<!-- H5 Price -->
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="PetFood" />

View File

@ -120,7 +120,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7607" name="Coolant of the Repaired Wilma #3" type="EtcItem">
<!-- The cooling system refrigerant of repaired time machine "Wilma 3". -->
<!-- The cooling system refrigerant of repaired time machine Wilma 3. -->
<set name="icon" val="icon.etc_mechanic_box_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />

View File

@ -15,8 +15,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="7701" name="Stick of Faith" additionalName="Mana Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30%. -->
<item id="7701" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_stick_of_faith_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -48,8 +48,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7702" name="Stick of Faith" additionalName="Magic Hold" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Dryad Root on the target during magic use. -->
<item id="7702" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_stick_of_faith_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -81,8 +81,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7703" name="Stick of Faith" additionalName="Magic Mental Shield" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 50% chance of casting Mental Shield on the target during magic use. -->
<item id="7703" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_stick_of_faith_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -114,8 +114,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7704" name="Stick of Eternity" additionalName="Empower" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. + 24. -->
<item id="7704" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_stick_of_eternity_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -147,8 +147,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7705" name="Stick of Eternity" additionalName="Rsk. Evasion" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Evasion by 7 when HP drops to 60% or below. -->
<item id="7705" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_stick_of_eternity_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -180,8 +180,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7706" name="Stick of Eternity" additionalName="Blessed Body" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 20% chance of casting Blessed Body on the target during magic use. -->
<item id="7706" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_stick_of_eternity_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -213,8 +213,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7707" name="Nirvana Axe" additionalName="M. Atk." type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP consumption by 15% and M. Atk. by 99 during magic use. -->
<item id="7707" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_nirvana_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -246,8 +246,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7708" name="Nirvana Axe" additionalName="Magic Poison" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 7% chance of casting Curse Poison on the target during magic use. -->
<item id="7708" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_nirvana_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -279,8 +279,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7709" name="Nirvana Axe" additionalName="Magic Weakness" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 7% chance of casting Curse Weakness on the target during magic use. -->
<item id="7709" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_nirvana_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -312,8 +312,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7710" name="Club of Nature" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. -->
<item id="7710" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_club_of_nature_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -345,8 +345,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7711" name="Club of Nature" additionalName="Magic Mental Shield" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 50% chance of casting Mental Shield on the target during magic use. -->
<item id="7711" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_club_of_nature_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -378,8 +378,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7712" name="Club of Nature" additionalName="Magic Hold" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Dryad Root on the target during magic use. -->
<item id="7712" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_club_of_nature_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -411,8 +411,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7713" name="Mace of Underworld" additionalName="Mana Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30% -->
<item id="7713" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_mace_of_underworld_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -444,8 +444,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7714" name="Mace of Underworld" additionalName="Magic Silence" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Silence on the target during magic use. -->
<item id="7714" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_mace_of_underworld_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -477,8 +477,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7715" name="Mace of Underworld" additionalName="Conversion" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. -->
<item id="7715" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_mace_of_underworld_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -510,8 +510,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7716" name="Inferno Staff" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. -->
<item id="7716" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_inferno_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -543,8 +543,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7717" name="Inferno Staff" additionalName="Magic Silence" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Silence on the target during magic use. -->
<item id="7717" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_inferno_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -576,8 +576,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7718" name="Inferno Staff" additionalName="Magic Paralyze" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 5% chance of casting Paralysis on the target during magic use. -->
<item id="7718" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_inferno_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -609,8 +609,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7719" name="Poleaxe" additionalName="Critical Stun" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has about a 25% chance of casting Stun on the target during a Critical Attack. -->
<item id="7719" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_poleaxe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -642,8 +642,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="7720" name="Poleaxe" additionalName="Long Blow" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases the attack range. -->
<item id="7720" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_poleaxe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -675,8 +675,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="7721" name="Poleaxe" additionalName="Wide Blow" type="Weapon">
<!-- <Soul Crystal Enhancement>. Broadens the angle of attack. -->
<item id="7721" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_poleaxe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -707,8 +707,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="7722" name="Sword of Valhalla" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. -->
<item id="7722" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_sword_of_valhalla_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -739,8 +739,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7723" name="Sword of Valhalla" additionalName="Magic Weakness" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 7% chance of casting Curse Weakness on the target during magic use. -->
<item id="7723" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_sword_of_valhalla_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -771,8 +771,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7724" name="Sword of Valhalla" additionalName="Magic Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 30% chance of casting Regeneration on the target during magic use. -->
<item id="7724" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_sword_of_valhalla_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />

View File

@ -151,8 +151,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="7810" name="Soulfire Dirk" additionalName="Mana Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30%. -->
<item id="7810" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dagger_of_magicflame_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -184,8 +184,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7811" name="Soulfire Dirk" additionalName="Magic Hold" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Dryad Root on the target during magic use. -->
<item id="7811" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dagger_of_magicflame_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -217,8 +217,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7812" name="Soulfire Dirk" additionalName="Magic Silence" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Silence on the target during magic use. -->
<item id="7812" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dagger_of_magicflame_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -250,8 +250,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7813" name="Twilight Knife" additionalName="Magic Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 30% chance of casting Regeneration on the target during magic use. -->
<item id="7813" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_hell_knife_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -283,8 +283,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7814" name="Twilight Knife" additionalName="Magic Mental Shield" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 50% chance of casting Mental Shield on the target during magic use. -->
<item id="7814" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_hell_knife_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -316,8 +316,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7815" name="Twilight Knife" additionalName="Magic Weakness" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 7% chance of casting Curse Weakness on the target during magic use. -->
<item id="7815" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_hell_knife_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />

View File

@ -441,7 +441,7 @@
</skills>
</item>
<item id="8034" name="Rainbow Springs Clan Hall War Decree" type="EtcItem">
<!-- This ticket allows entry to the Rainbow Springs Clan Hall Battle. It can be obtained by fishing with Special Bait. -->
<!-- A participation certificate for the Rainbow Springs Clan Hall Competition. Can be gained through the Red-colored box, which is a reward for fishing. -->
<set name="icon" val="icon.etc_hs_agit_war_joining_certificate_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@ -1094,7 +1094,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="8074" name="Eye of Watchman" type="EtcItem">
<!-- This "Wandering Eye" Has been harassing the farmers of Floran. Take it to Almankel in Floran Village. -->
<!-- This Wandering Eye Has been harassing the farmers of Floran. Take it to Almankel in Floran Village. -->
<set name="icon" val="icon.etc_eyeball_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />

View File

@ -34,8 +34,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="8102" name="Pa'agrian Sword" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 77. -->
<item id="8102" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_sword_of_paagrio_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -66,8 +66,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8103" name="Pa'agrian Sword" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. -->
<item id="8103" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_sword_of_paagrio_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -98,8 +98,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8104" name="Pa'agrian Sword" additionalName="Critical Drain" type="Weapon">
<!-- <Soul Crystal Enhancement>. Absorbs 9 HP from the target during a Critical Attack. -->
<item id="8104" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_sword_of_paagrio_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -130,8 +130,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8105" name="Guardian's Sword" additionalName="Critical Drain" type="Weapon">
<!-- <Soul Crystal Enhancement>. Absorbs 8 HP from the target during a Critical Attack. -->
<item id="8105" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_guardians_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -162,8 +162,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8106" name="Guardian's Sword" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. -->
<item id="8106" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_guardians_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -194,8 +194,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8107" name="Guardian's Sword" additionalName="Critical Bleed" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 24% chance of casting Bleed on the target during a standard Critical Attack. -->
<item id="8107" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_guardians_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -322,8 +322,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8111" name="Mysterious Sword" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. -->
<item id="8111" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_mystery_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -354,8 +354,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8112" name="Mysterious Sword" additionalName="M. Atk." type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP consumption by 15% and M. Atk. by 75 during magic use. -->
<item id="8112" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_mystery_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -386,8 +386,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8113" name="Mysterious Sword" additionalName="Magic Weakness" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has an 8% chance of casting Curse Weakness on the target during magic use. -->
<item id="8113" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_mystery_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -418,8 +418,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8114" name="Ecliptic Sword" additionalName="Empower" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. + 26. -->
<item id="8114" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_sword_of_eclipse_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -450,8 +450,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8115" name="Ecliptic Sword" additionalName="M. Atk." type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP consumption by 15% and M. Atk. by 112 during magic use. -->
<item id="8115" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_sword_of_eclipse_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -482,8 +482,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8116" name="Ecliptic Sword" additionalName="Magic Silence" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Silence on the target during magic use. -->
<item id="8116" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_sword_of_eclipse_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -514,8 +514,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8117" name="Wizard's Tear" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. -->
<item id="8117" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_tears_of_wizard_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -546,8 +546,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8118" name="Wizard's Tear" additionalName="M. Atk." type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP consumption by 15% and M. Atk. by 139 during magic use. -->
<item id="8118" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_tears_of_wizard_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -578,8 +578,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8119" name="Wizard's Tear" additionalName="Conversion" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. -->
<item id="8119" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_tears_of_wizard_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -610,8 +610,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8120" name="Dwarven Hammer" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. -->
<item id="8120" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dwarven_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -642,8 +642,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8121" name="Dwarven Hammer" additionalName="Anger" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 26 and decreases Max HP by 15%. -->
<item id="8121" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dwarven_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -674,8 +674,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8122" name="Dwarven Hammer" additionalName="Critical Bleed" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 42% chance of casting Bleed on the target during a standard Critical Attack. -->
<item id="8122" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dwarven_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -706,8 +706,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8123" name="Karik Horn" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 77. -->
<item id="8123" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_horn_of_karik_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -738,8 +738,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8124" name="Karik Horn" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. -->
<item id="8124" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_horn_of_karik_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -770,8 +770,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8125" name="Karik Horn" additionalName="Critical Drain" type="Weapon">
<!-- <Soul Crystal Enhancement>. Absorbs 9 HP from the target during a Critical Attack. -->
<item id="8125" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_horn_of_karik_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -899,8 +899,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8129" name="Ice Storm Hammer" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 68. -->
<item id="8129" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_ice_storm_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -931,8 +931,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8130" name="Ice Storm Hammer" additionalName="Anger" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 28 and decreases Max HP by 15%. -->
<item id="8130" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_ice_storm_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -963,8 +963,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8131" name="Ice Storm Hammer" additionalName="Critical Bleed" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 41% chance of casting Bleed on the target during a standard Critical Attack. -->
<item id="8131" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_ice_storm_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -995,8 +995,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8132" name="Star Buster" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. -->
<item id="8132" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_star_buster_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1027,8 +1027,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8133" name="Star Buster" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. -->
<item id="8133" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_star_buster_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1059,8 +1059,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8134" name="Star Buster" additionalName="Rsk. Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 99 when HP drops to 60% or below. -->
<item id="8134" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_star_buster_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1187,8 +1187,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8138" name="Ecliptic Axe" additionalName="Conversion" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. -->
<item id="8138" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_eclipse_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1220,8 +1220,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8139" name="Ecliptic Axe" additionalName="M. Atk." type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP consumption by 15% and M. Atk. by 112 during magic use. -->
<item id="8139" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_eclipse_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1253,8 +1253,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8140" name="Ecliptic Axe" additionalName="Magic Hold" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Dryad Root on the target during magic use. -->
<item id="8140" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_eclipse_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1286,8 +1286,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8141" name="Spell Breaker" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. -->
<item id="8141" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_spell_breaker_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1319,8 +1319,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8142" name="Spell Breaker" additionalName="Magic Mental Shield" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 50% chance of casting Mental Shield on the target during magic use. -->
<item id="8142" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_spell_breaker_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1352,8 +1352,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8143" name="Spell Breaker" additionalName="Magic Hold" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Dryad Root on the target during magic use. -->
<item id="8143" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_spell_breaker_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1385,8 +1385,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8144" name="Kaim Vanul's Bones" additionalName="Mana Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30%. -->
<item id="8144" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_bone_of_kaim_vanul_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1418,8 +1418,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8145" name="Kaim Vanul's Bones" additionalName="Magic Silence" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Silence on the target during magic use. -->
<item id="8145" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_bone_of_kaim_vanul_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1451,8 +1451,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8146" name="Kaim Vanul's Bones" additionalName="Conversion" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. -->
<item id="8146" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_bone_of_kaim_vanul_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />

View File

@ -94,7 +94,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8205" name="Monster Only (Heretic Priest Sigil)" type="Weapon">
<item id="8205" name="Monster Only (Heretic Priest Sigil)" type="Armor">
<set name="icon" val="icon.weapon_monster_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />

View File

@ -1071,7 +1071,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="SCROLL_OTHER" />

View File

@ -702,7 +702,6 @@
<set name="material" val="LEATHER" />
<set name="weight" val="160" />
<set name="price" val="100000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="8600" name="Herb of Life" type="EtcItem">
<set name="immediate_effect" val="true" />
@ -759,7 +759,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="8641" name="Recipe: Elixir of Life (D-Grade)" type="EtcItem">
<item id="8641" name="Recipe: Elixir of Life (D-grade)" type="EtcItem">
<!-- Usable by all races. Recipe for the Elixir of Life (D-grade). Requires Create Common Item Skill Lv. 2. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="default_action" val="RECIPE" />
@ -1086,7 +1086,7 @@
<set name="is_sellable" val="false" />
</item>
<item id="8663" name="Mysterious Potion (Event)" type="EtcItem">
<!-- Altered Realities Event Item. The label reads "Effects of this oil may be unpredictable. Results are temporary at best." -->
<!-- Altered Realities Event Item. The label reads Effects of this oil may be unpredictable. Results are temporary at best. -->
<set name="icon" val="icon.etc_lesser_potion_clear_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@ -1104,7 +1104,7 @@
</skills>
</item>
<item id="8664" name="Facelifting Potion - A (Event)" type="EtcItem">
<!-- Altered Realities Event Item. The label reads "Effects of this oil may be unpredictable. BEWARE! Changes caused will be permanent. Drink at your own risk!" -->
<!-- Altered Realities Event Item. The label reads Effects of this oil may be unpredictable. BEWARE! Changes caused will be permanent. Drink at your own risk! -->
<set name="icon" val="icon.etc_lesser_potion_purple_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@ -1121,7 +1121,7 @@
</skills>
</item>
<item id="8665" name="Facelifting Potion - B (Event)" type="EtcItem">
<!-- Altered Realities Event Item. The label reads "Effects of this oil may be unpredictable. BEWARE! Changes caused will be permanent. Drink at your own risk!" -->
<!-- Altered Realities Event Item. The label reads Effects of this oil may be unpredictable. BEWARE! Changes caused will be permanent. Drink at your own risk! -->
<set name="icon" val="icon.etc_lesser_potion_purple_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@ -1138,7 +1138,7 @@
</skills>
</item>
<item id="8666" name="Facelifting Potion - C (Event)" type="EtcItem">
<!-- Altered Realities Event Item. The label reads "Effects of this oil may be unpredictable. BEWARE! Changes caused will be permanent. Drink at your own risk!" -->
<!-- Altered Realities Event Item. The label reads Effects of this oil may be unpredictable. BEWARE! Changes caused will be permanent. Drink at your own risk! -->
<set name="icon" val="icon.etc_lesser_potion_purple_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@ -1155,7 +1155,7 @@
</skills>
</item>
<item id="8667" name="Dye Potion - A (Event)" type="EtcItem">
<!-- Altered Realities Event Item. The label reads "Effects of this oil may be unpredictable. BEWARE! Changes caused will be permanent. Drink at your own risk!" -->
<!-- Altered Realities Event Item. The label reads Effects of this oil may be unpredictable. BEWARE! Changes caused will be permanent. Drink at your own risk! -->
<set name="icon" val="icon.etc_lesser_potion_scarlet_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@ -1172,7 +1172,7 @@
</skills>
</item>
<item id="8668" name="Dye Potion - B (Event)" type="EtcItem">
<!-- Altered Realities Event Item. The label reads "Effects of this oil may be unpredictable. BEWARE! Changes caused will be permanent. Drink at your own risk!" -->
<!-- Altered Realities Event Item. The label reads Effects of this oil may be unpredictable. BEWARE! Changes caused will be permanent. Drink at your own risk! -->
<set name="icon" val="icon.etc_lesser_potion_scarlet_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@ -1189,7 +1189,7 @@
</skills>
</item>
<item id="8669" name="Dye Potion - C (Event)" type="EtcItem">
<!-- Altered Realities Event Item. The label reads "Effects of this oil may be unpredictable. BEWARE! Changes caused will be permanent. Drink at your own risk!" -->
<!-- Altered Realities Event Item. The label reads Effects of this oil may be unpredictable. BEWARE! Changes caused will be permanent. Drink at your own risk! -->
<set name="icon" val="icon.etc_lesser_potion_scarlet_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@ -1206,7 +1206,7 @@
</skills>
</item>
<item id="8670" name="Dye Potion - D (Event)" type="EtcItem">
<!-- Altered Realities Event Item. The label reads "Effects of this oil may be unpredictable. BEWARE! Changes caused will be permanent. Drink at your own risk!" -->
<!-- Altered Realities Event Item. The label reads Effects of this oil may be unpredictable. BEWARE! Changes caused will be permanent. Drink at your own risk! -->
<set name="icon" val="icon.etc_lesser_potion_scarlet_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@ -1223,7 +1223,7 @@
</skills>
</item>
<item id="8671" name="Hair Style Change Potion - A (Event)" type="EtcItem">
<!-- Altered Realities Event Item. The label reads "Effects of this oil may be unpredictable. BEWARE! Changes caused will be permanent. Drink at your own risk!" -->
<!-- Altered Realities Event Item. The label reads Effects of this oil may be unpredictable. BEWARE! Changes caused will be permanent. Drink at your own risk! -->
<set name="icon" val="icon.etc_lesser_potion_green_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@ -1240,7 +1240,7 @@
</skills>
</item>
<item id="8672" name="Hair Style Change Potion - B (Event)" type="EtcItem">
<!-- Altered Realities Event Item. The label reads "Effects of this oil may be unpredictable. BEWARE! Changes caused will be permanent. Drink at your own risk!" -->
<!-- Altered Realities Event Item. The label reads Effects of this oil may be unpredictable. BEWARE! Changes caused will be permanent. Drink at your own risk! -->
<set name="icon" val="icon.etc_lesser_potion_green_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@ -1257,7 +1257,7 @@
</skills>
</item>
<item id="8673" name="Hair Style Change Potion - C (Event)" type="EtcItem">
<!-- Altered Realities Event Item. The label reads "Effects of this oil may be unpredictable. BEWARE! Changes caused will be permanent. Drink at your own risk!" -->
<!-- Altered Realities Event Item. The label reads Effects of this oil may be unpredictable. BEWARE! Changes caused will be permanent. Drink at your own risk! -->
<set name="icon" val="icon.etc_lesser_potion_green_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@ -1274,7 +1274,7 @@
</skills>
</item>
<item id="8674" name="Hair Style Change Potion - D (Event)" type="EtcItem">
<!-- Altered Realities Event Item. The label reads "Effects of this oil may be unpredictable. BEWARE! Changes caused will be permanent. Drink at your own risk!" -->
<!-- Altered Realities Event Item. The label reads Effects of this oil may be unpredictable. BEWARE! Changes caused will be permanent. Drink at your own risk! -->
<set name="icon" val="icon.etc_lesser_potion_green_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@ -1291,7 +1291,7 @@
</skills>
</item>
<item id="8675" name="Hair Style Change Potion - E (Event)" type="EtcItem">
<!-- Altered Realities Event Item. The label reads "Effects of this oil may be unpredictable. BEWARE! Changes caused will be permanent. Drink at your own risk!" -->
<!-- Altered Realities Event Item. The label reads Effects of this oil may be unpredictable. BEWARE! Changes caused will be permanent. Drink at your own risk! -->
<set name="icon" val="icon.etc_lesser_potion_green_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@ -1308,7 +1308,7 @@
</skills>
</item>
<item id="8676" name="Hair Style Change Potion - F (Event)" type="EtcItem">
<!-- Altered Realities Event Item. The label reads "Effects of this oil may be unpredictable. BEWARE! Changes caused will be permanent. Drink at your own risk!" -->
<!-- Altered Realities Event Item. The label reads Effects of this oil may be unpredictable. BEWARE! Changes caused will be permanent. Drink at your own risk! -->
<set name="icon" val="icon.etc_lesser_potion_green_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@ -1325,7 +1325,7 @@
</skills>
</item>
<item id="8677" name="Hair Style Change Potion - G (Event)" type="EtcItem">
<!-- Altered Realities Event Item. The label reads "Effects of this oil may be unpredictable. BEWARE! Changes caused will be permanent. Drink at your own risk!" -->
<!-- Altered Realities Event Item. The label reads Effects of this oil may be unpredictable. BEWARE! Changes caused will be permanent. Drink at your own risk! -->
<set name="icon" val="icon.etc_lesser_potion_green_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="8900" name="Ancient Spellbook: Cyclone" type="EtcItem">
<!-- Ancient Spellbook needed to learn Cyclone. Can be used by a Storm Screamer. -->

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="9000" name="Shadow Item: StormBringer*StormBringer" type="Weapon">
<!-- This Shadow Item contains the mirrored power of a StormBringer*StormBringer. It cannot be crystallized or granted functions besides enchantment. -->

View File

@ -217,7 +217,7 @@
</skills>
</item>
<item id="9110" name="Shadow Armor Set Pack (No-grade) (Heavy Armor)" type="EtcItem">
<!-- One can receive a no-grade Shadow "Heavy Armor" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<!-- One can receive a no-grade Shadow Heavy Armor set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@ -238,7 +238,7 @@
</skills>
</item>
<item id="9111" name="Shadow Armor Set Pack (D-grade) (Heavy Armor)" type="EtcItem">
<!-- One can receive a D-grade Shadow "Heavy Armor" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<!-- One can receive a D-grade Shadow Heavy Armor set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@ -259,7 +259,7 @@
</skills>
</item>
<item id="9112" name="Shadow Armor Set Pack (C-grade) (Heavy Armor)" type="EtcItem">
<!-- One can receive a C-grade Shadow "Heavy Armor" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<!-- One can receive a C-grade Shadow Heavy Armor set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@ -280,7 +280,7 @@
</skills>
</item>
<item id="9113" name="Shadow Armor Set Pack (B-grade) (Heavy Armor)" type="EtcItem">
<!-- One can receive a B-grade Shadow "Heavy Armor" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<!-- One can receive a B-grade Shadow Heavy Armor set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@ -301,7 +301,7 @@
</skills>
</item>
<item id="9114" name="Low-grade Shadow Armor Set Pack (A-grade) (Heavy Armor)" type="EtcItem">
<!-- One can receive an A-grade Low-grade Shadow "Heavy Armor" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<!-- One can receive an A-grade Low-grade Shadow Heavy Armor set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@ -322,7 +322,7 @@
</skills>
</item>
<item id="9115" name="High-grade Shadow Armor Set Pack (A-grade) (Heavy Armor)" type="EtcItem">
<!-- One can receive an A-grade High-grade Shadow "Heavy Armor" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<!-- One can receive an A-grade High-grade Shadow Heavy Armor set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@ -343,7 +343,7 @@
</skills>
</item>
<item id="9116" name="Shadow Armor Set Pack (No-grade) (Light Armor)" type="EtcItem">
<!-- One can receive a no-grade Shadow "Light Armor" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<!-- One can receive a no-grade Shadow Light Armor set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@ -364,7 +364,7 @@
</skills>
</item>
<item id="9117" name="Shadow Armor Set Pack (D-grade) (Light Armor)" type="EtcItem">
<!-- One can receive a D-grade Shadow "Light Armor" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<!-- One can receive a D-grade Shadow Light Armor set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@ -385,7 +385,7 @@
</skills>
</item>
<item id="9118" name="Shadow Armor Set Pack (C-grade) (Light Armor)" type="EtcItem">
<!-- One can receive a C-grade Shadow "Light Armor" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<!-- One can receive a C-grade Shadow Light Armor set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@ -406,7 +406,7 @@
</skills>
</item>
<item id="9119" name="Shadow Armor Set Pack (B-grade) (Light Armor)" type="EtcItem">
<!-- One can receive a B-grade Shadow "Light Armor" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<!-- One can receive a B-grade Shadow Light Armor set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@ -427,7 +427,7 @@
</skills>
</item>
<item id="9120" name="Low-grade Shadow Armor Set Pack (A-grade) (Light Armor)" type="EtcItem">
<!-- One can receive an A-grade Low-grade Shadow "Light Armor" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<!-- One can receive an A-grade Low-grade Shadow Light Armor set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@ -448,7 +448,7 @@
</skills>
</item>
<item id="9121" name="High-grade Shadow Armor Set Pack (A-grade) (Light Armor)" type="EtcItem">
<!-- One can receive an A-grade High-grade Shadow "Light Armor" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<!-- One can receive an A-grade High-grade Shadow Light Armor set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@ -469,7 +469,7 @@
</skills>
</item>
<item id="9122" name="Shadow Armor Set Pack (No-grade) (Robe)" type="EtcItem">
<!-- One can receive a no-grade Shadow "Robe" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<!-- One can receive a no-grade Shadow Robe set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@ -490,7 +490,7 @@
</skills>
</item>
<item id="9123" name="Shadow Armor Set Pack (D-grade) (Robe)" type="EtcItem">
<!-- One can receive a D-grade Shadow "Robe" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<!-- One can receive a D-grade Shadow Robe set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@ -511,7 +511,7 @@
</skills>
</item>
<item id="9124" name="Shadow Armor Set Pack (C-grade) (Robe)" type="EtcItem">
<!-- One can receive a C-grade Shadow "Robe" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<!-- One can receive a C-grade Shadow Robe set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@ -532,7 +532,7 @@
</skills>
</item>
<item id="9125" name="Shadow Armor Set Pack (B-grade) (Robe)" type="EtcItem">
<!-- One can receive a B-grade Shadow "Robe" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<!-- One can receive a B-grade Shadow Robe set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@ -553,7 +553,7 @@
</skills>
</item>
<item id="9126" name="Low-grade Shadow Armor Set Pack (A-grade) (Robe)" type="EtcItem">
<!-- One can receive an A-grade Low-grade Shadow "Robe" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<!-- One can receive an A-grade Low-grade Shadow Robe set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@ -574,7 +574,7 @@
</skills>
</item>
<item id="9127" name="High-grade Shadow Armor Set Pack (A-grade) (Robe)" type="EtcItem">
<!-- One can receive an A-grade High-grade Shadow "Robe" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<!-- One can receive an A-grade High-grade Shadow Robe set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@ -872,7 +872,7 @@
</stats>
</item>
<item id="9141" name="Redemption Bow" type="Weapon">
<!-- Event item. Send a heart with love to select mutated creatures. The active skills "Heart Shot" and "Double Heart Shot" can be used. -->
<!-- Event item. Send a heart with love to select mutated creatures. The active skills Heart Shot and Double Heart Shot can be used. -->
<set name="icon" val="icon.weapon_krono_bow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -1174,7 +1174,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
@ -1190,7 +1190,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="weight" val="10" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="9200" name="Shadow Item: Jester Hat" additionalName="Firework" type="Armor">
<!-- Festive, shadow-type jester hat with 2 points. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
@ -885,8 +885,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9229" name="Soldat Estoc" additionalName="Critical Anger" type="Weapon">
<!-- Kamael-exclusive Weapon: StormBringer Conversion<Soul Crystal Enhancement>. Decreases HP by 12. P. Atk. + 248 during a Critical Attack. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="9229" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_soldat_estoc_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -924,8 +924,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9230" name="Soldat Estoc" additionalName="Focus" type="Weapon">
<!-- Kamael-exclusive Weapon: StormBringer Conversion<Soul Crystal Enhancement>. Increases Critical by 86. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="9230" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_soldat_estoc_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -961,8 +961,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9231" name="Soldat Estoc" additionalName="Light Armor" type="Weapon">
<!-- Kamael-exclusive Weapon: StormBringer Conversion. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. When enchanted to 4 or more, there is a chance that party members including yourself will get increased P. Atk., M. Atk. and the amount of received heal, and decreased MP consumption per skill during a Critical Attack. -->
<item id="9231" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_soldat_estoc_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -1031,8 +1031,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9233" name="Schlager" additionalName="Critical Damage" type="Weapon">
<!-- Kamael-exclusive Weapon: Flamberge Conversion. <Soul Crystal Enhancement>. P. Atk. + 174 during a Critical Attack. -->
<item id="9233" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_schlaeger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@ -1067,8 +1067,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9234" name="Schlager" additionalName="Focus" type="Weapon">
<!-- Kamael-exclusive Weapon: Flamberge Conversion. <Soul Crystal Enhancement>. Increases Critical by 86. -->
<item id="9234" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_schlaeger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@ -1103,8 +1103,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9235" name="Schlager" additionalName="Light Armor" type="Weapon">
<!-- Kamael-exclusive Weapon: Flamberge Conversion. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. -->
<item id="9235" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_schlaeger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@ -1173,8 +1173,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="9237" name="Arbalest" additionalName="Guidance" type="Weapon">
<!-- Kamael-exclusive Weapon: Crystallized Ice Bow Conversion. <Soul Crystal Enhancement>. Increases Accuracy by 5. -->
<item id="9237" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_arbalest_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -1210,8 +1210,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="9238" name="Arbalest" additionalName="Evasion" type="Weapon">
<!-- Kamael-exclusive Weapon: Crystallized Ice Bow Conversion. <Soul Crystal Enhancement>. Increases Evasion by 2. -->
<item id="9238" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_arbalest_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -1247,8 +1247,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="9239" name="Arbalest" additionalName="Quick Recovery" type="Weapon">
<!-- Kamael-exclusive Weapon: Crystallized Iced Bow. <Soul Crystal Enhancement>. Decreases cooldown by about 17%. -->
<item id="9239" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_arbalest_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -1317,8 +1317,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9241" name="Chevalier Rapier" additionalName="Guidance" type="Weapon">
<!-- Kamael-exclusive Weapon: Shamshir. <Soul Crystal Enhancement>. Increases Accuracy by 6. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="9241" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_soldat_estoc_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -1354,8 +1354,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9242" name="Chevalier Rapier" additionalName="Back Blow" type="Weapon">
<!-- Kamael-exclusive Weapon: Shamshir. <Soul Crystal Enhancement>. Increases P. Critical Rate by 56 when attacking the target from behind. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="9242" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_soldat_estoc_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -1391,8 +1391,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9243" name="Chevalier Rapier" additionalName="Rsk. Evasion" type="Weapon">
<!-- Kamael-exclusive Weapon: Shamshir. <Soul Crystal Enhancement>. Increases Evasion by 7 when HP drops to 60% or below. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="9243" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_soldat_estoc_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -1464,8 +1464,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9245" name="Chevalier Rapier" additionalName="Focus" type="Weapon">
<!-- Kamael-exclusive Weapon: Katana. <Soul Crystal Enhancement>. Increases Critical by 82. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="9245" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_soldat_estoc_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -1501,8 +1501,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9246" name="Chevalier Rapier" additionalName="Critical Damage" type="Weapon">
<!-- Kamael-exclusive Weapon: Katana. <Soul Crystal Enhancement>. P. Atk. + 194 during a Critical Attack. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="9246" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_soldat_estoc_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -1538,8 +1538,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9247" name="Chevalier Rapier" additionalName="Haste" type="Weapon">
<!-- Kamael-exclusive Weapon: Katana. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="9247" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_soldat_estoc_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -1611,8 +1611,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9249" name="Chevalier Rapier" additionalName="Critical Damage" type="Weapon">
<!-- Kamael-exclusive Weapon: Spirit Sword. <Soul Crystal Enhancement>. P. Atk. + 194 during a Critical Attack. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="9249" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_soldat_estoc_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -1648,8 +1648,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9250" name="Chevalier Rapier" additionalName="Critical Poison" type="Weapon">
<!-- Kamael-exclusive Weapon: Spirit Sword. <Soul Crystal Enhancement>. Inflicts Poison on the target with a 15% chance during an ordinary Critical Attack. When enchanted to 4 or more, there is a chance that party members including yourself will get increased P. Atk., M. Atk. and the amount of received heal, and decreased MP consumption per skill during a Critical Attack. -->
<item id="9250" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_soldat_estoc_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -1686,8 +1686,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9251" name="Chevalier Rapier" additionalName="Haste" type="Weapon">
<!-- Kamael-exclusive Weapon: Spirit Sword. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="9251" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_soldat_estoc_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -1759,8 +1759,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9253" name="Chevalier Rapier" additionalName="Focus" type="Weapon">
<!-- Kamael-exclusive Weapon: Raid Sword. <Soul Crystal Enhancement>. Increases Critical by 82. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="9253" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_soldat_estoc_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -1796,8 +1796,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9254" name="Chevalier Rapier" additionalName="Critical Drain" type="Weapon">
<!-- Kamael-exclusive Weapon: Raid Sword. <Soul Crystal Enhancement>. Absorbs 9 HP from the target during a Critical Attack. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="9254" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_soldat_estoc_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -1834,8 +1834,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9255" name="Chevalier Rapier" additionalName="Critical Poison" type="Weapon">
<!-- Kamael-exclusive Weapon: Raid Sword. <Soul Crystal Enhancement>. Inflicts Poison on the target with a 15% chance during an ordinary Critical Attack. When enchanted to 4 or more, there is a chance that party members including yourself will get increased P. Atk., M. Atk. and the amount of received heal, and decreased MP consumption per skill during a Critical Attack. -->
<item id="9255" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_soldat_estoc_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -1906,8 +1906,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="9257" name="Ballista" additionalName="Guidance" type="Weapon">
<!-- Kamael-exclusive Weapon: Elemental Bow. <Soul Crystal Enhancement>. Increases Accuracy by 5. -->
<item id="9257" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_arbalest_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -1943,8 +1943,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="9258" name="Ballista" additionalName="Miser" type="Weapon">
<!-- Kamael-exclusive Weapon: Elemental Bow. <Soul Crystal Enhancement>. There is a 40% chance that the number of soulshots consumed is reduced to 4. -->
<item id="9258" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_arbalest_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -1978,8 +1978,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="9259" name="Ballista" additionalName="Quick Recovery" type="Weapon">
<!-- Kamael-exclusive Weapon: Elemental Bow. <Soul Crystal Enhancement>. Decreases cooldown by about 20%. -->
<item id="9259" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_arbalest_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -2046,8 +2046,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="9261" name="Ballista" additionalName="Evasion" type="Weapon">
<!-- Kamael-exclusive Weapon: High Lv. Elven Bow. <Soul Crystal Enhancement>. Increases Evasion by 2. -->
<item id="9261" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_arbalest_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -2083,8 +2083,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="9262" name="Ballista" additionalName="Miser" type="Weapon">
<!-- Kamael-exclusive Weapon: High Lv. Elven Bow. <Soul Crystal Enhancement>. There is a 40% chance that the number of soulshots consumed is reduced to 4. -->
<item id="9262" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_arbalest_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -2118,8 +2118,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="9263" name="Ballista" additionalName="Cheap Shot" type="Weapon">
<!-- Kamael-exclusive Weapon: High Lv. Elven Bow. <Soul Crystal Enhancement>. Decreased MP consumption by 12% during use of skill. -->
<item id="9263" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_arbalest_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -2191,8 +2191,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9265" name="Blinzlasher" additionalName="Guidance" type="Weapon">
<!-- Kamael-exclusive Weapon: Caliburs. <Soul Crystal Enhancement>. Increases Accuracy by 5. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="9265" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_blink_slasher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -2228,8 +2228,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9266" name="Blinzlasher" additionalName="Focus" type="Weapon">
<!-- Kamael-exclusive Weapon: Caliburs. <Soul Crystal Enhancement>. Increases Critical by 77. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="9266" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_blink_slasher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -2265,8 +2265,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9267" name="Blinzlasher" additionalName="Critical Damage" type="Weapon">
<!-- Kamael-exclusive Weapon: Caliburs. <Soul Crystal Enhancement>. P. Atk. + 213 during a Critical Attack. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="9267" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_blink_slasher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -2338,8 +2338,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9269" name="Blinzlasher" additionalName="Focus" type="Weapon">
<!-- Kamael-exclusive Weapon: Sword of Delusion. <Soul Crystal Enhancement>. Increases Critical by 77. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="9269" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_blink_slasher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -2375,8 +2375,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9270" name="Blinzlasher" additionalName="Health" type="Weapon">
<!-- Kamael-exclusive Weapon: Sword of Delusion. <Soul Crystal Enhancement>. Increases Max HP by 25%. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="9270" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_blink_slasher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -2412,8 +2412,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9271" name="Blinzlasher" additionalName="Rsk. Haste" type="Weapon">
<!-- Kamael-exclusive Weapon: Sword of Delusion. <Soul Crystal Enhancement>. Increases Atk. Spd. by 12% when HP drops to 60% or below. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="9271" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_blink_slasher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -2485,8 +2485,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9273" name="Blinzlasher" additionalName="Focus" type="Weapon">
<!-- Kamael-exclusive Weapon: Tsurugi. <Soul Crystal Enhancement>. Increases Critical by 77. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="9273" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_blink_slasher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -2522,8 +2522,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9274" name="Blinzlasher" additionalName="Critical Damage" type="Weapon">
<!-- Kamael-exclusive Weapon: Tsurugi. <Soul Crystal Enhancement>. P. Atk. + 213 during a Critical Attack. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="9274" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_blink_slasher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -2559,8 +2559,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9275" name="Blinzlasher" additionalName="Haste" type="Weapon">
<!-- Kamael-exclusive Weapon: Tsurugi. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="9275" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_blink_slasher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -2632,8 +2632,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9277" name="Blinzlasher" additionalName="Health" type="Weapon">
<!-- Kamael-exclusive Weapon: Sword of Nightmare. <Soul Crystal Enhancement>. Increases Max HP by 25%. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="9277" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_blink_slasher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -2669,8 +2669,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9278" name="Blinzlasher" additionalName="Focus" type="Weapon">
<!-- Kamael-exclusive Weapon: Sword of Nightmare. <Soul Crystal Enhancement>. Increases Critical by 77. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="9278" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_blink_slasher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -2706,8 +2706,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9279" name="Blinzlasher" additionalName="Light Armor" type="Weapon">
<!-- Kamael-exclusive Weapon: Sword of Nightmare. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. When enchanted to 4 or more, there is a chance that party members including yourself will get increased P. Atk., M. Atk. and the amount of received heal, and decreased MP consumption per skill during a Critical Attack. -->
<item id="9279" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_blink_slasher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -2779,8 +2779,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9281" name="Blinzlasher" additionalName="Guidance" type="Weapon">
<!-- Kamael-exclusive Weapon: Ultimate Sword. <Soul Crystal Enhancement>. Increases Accuracy by 5. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="9281" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_blink_slasher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -2816,8 +2816,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9282" name="Blinzlasher" additionalName="Critical Drain" type="Weapon">
<!-- Kamael-exclusive Weapon: Ultimate Sword. <Soul Crystal Enhancement>. Absorbs 9 HP from the target during a Critical Attack. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="9282" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_blink_slasher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -2854,8 +2854,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9283" name="Blinzlasher" additionalName="Health" type="Weapon">
<!-- Kamael-exclusive Weapon: Ultimate Sword. <Soul Crystal Enhancement>. Increases Max HP by 25%. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="9283" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_blink_slasher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -2924,8 +2924,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9285" name="Immortal Edge" additionalName="Focus" type="Weapon">
<!-- Kamael-exclusive Weapon: Pa'agrian Sword. <Soul Crystal Enhancement>. Increases Critical by 77. -->
<item id="9285" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_invincible_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@ -2960,8 +2960,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9286" name="Immortal Edge" additionalName="Health" type="Weapon">
<!-- Kamael-exclusive Weapon: Pa'agrian Sword. <Soul Crystal Enhancement>. Increases Max HP by 25%. -->
<item id="9286" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_invincible_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@ -2996,8 +2996,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9287" name="Immortal Edge" additionalName="Critical Drain" type="Weapon">
<!-- Kamael-exclusive Weapon: Pa'agrian Sword. <Soul Crystal Enhancement>. User absorbs 9 HP from the target during a Critical Attack. -->
<item id="9287" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_invincible_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@ -3066,8 +3066,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="9289" name="Tathlum" additionalName="Guidance" type="Weapon">
<!-- Kamael-exclusive Weapon: Akat Longbow. <Soul Crystal Enhancement>. Increases Accuracy by about 4. -->
<item id="9289" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_taslam_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -3103,8 +3103,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="9290" name="Tathlum" additionalName="Evasion" type="Weapon">
<!-- Kamael-exclusive Weapon: Akat Longbow. <Soul Crystal Enhancement>. Increases Evasion by 2. -->
<item id="9290" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_taslam_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -3140,8 +3140,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="9291" name="Tathlum" additionalName="Miser" type="Weapon">
<!-- Kamael-exclusive Weapon: Akat Longbow. <Soul Crystal Enhancement>. There is a 32% chance that the number of soulshots consumed is reduced to 4. -->
<item id="9291" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_taslam_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -3211,8 +3211,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9293" name="Admiral's Estoc" additionalName="Focus" type="Weapon">
<!-- Kamael-exclusive Weapon: Samurai Long Sword. <Soul Crystal Enhancement>. Increases Critical by 73. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="9293" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_blink_slasher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -3248,8 +3248,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9294" name="Admiral's Estoc" additionalName="Critical Damage" type="Weapon">
<!-- Kamael-exclusive Weapon: Samurai Long Sword. <Soul Crystal Enhancement>. P. Atk. + 231 during a Critical Attack. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="9294" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_blink_slasher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -3285,8 +3285,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9295" name="Admiral's Estoc" additionalName="Haste" type="Weapon">
<!-- Kamael-exclusive Weapon: Samurai Long Sword. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="9295" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_blink_slasher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -3355,8 +3355,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9297" name="Saber Tooth" additionalName="Focus" type="Weapon">
<!-- Kamael-exclusive Weapon: Berserker Blade. <Soul Crystal Enhancement>. Increases Critical by 73. -->
<item id="9297" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_invincible_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@ -3391,8 +3391,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9298" name="Saber Tooth" additionalName="Critical Damage" type="Weapon">
<!-- Kamael-exclusive Weapon: Berserker Blade. <Soul Crystal Enhancement>. P. Atk. + 270 during a Critical Attack. -->
<item id="9298" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_invincible_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@ -3427,8 +3427,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9299" name="Saber Tooth" additionalName="Haste" type="Weapon">
<!-- Kamael-exclusive Weapon: Berserker Blade. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. -->
<item id="9299" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_invincible_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="9300" name="Sharpshooter" type="Weapon">
<!-- Kamael-exclusive Weapon: Eminence Bow. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
@ -34,8 +34,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="9301" name="Sharpshooter" additionalName="Guidance" type="Weapon">
<!-- Kamael-exclusive Weapon: Eminence Bow. <Soul Crystal Enhancement>. Increases Accuracy by about 4. -->
<item id="9301" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_taslam_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -71,8 +71,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="9302" name="Sharpshooter" additionalName="Miser" type="Weapon">
<!-- Kamael-exclusive Weapon: Eminence Bow. <Soul Crystal Enhancement>. There is a 37% chance that the number of soulshots consumed is reduced to 5. -->
<item id="9302" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_taslam_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -106,8 +106,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="9303" name="Sharpshooter" additionalName="Cheap Shot" type="Weapon">
<!-- Kamael-exclusive Weapon: Eminence Bow. <Soul Crystal Enhancement>. Decreased MP consumption by 12% during use of skill. -->
<item id="9303" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_taslam_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -179,8 +179,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9305" name="Military Fleuret" additionalName="Guidance" type="Weapon">
<!-- Kamael-exclusive Weapon: Keshanberk. <Soul Crystal Enhancement>. Increases Accuracy by 5. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="9305" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_assult_fleuret_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -216,8 +216,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9306" name="Military Fleuret" additionalName="Focus" type="Weapon">
<!-- Kamael-exclusive Weapon: Keshanberk. <Soul Crystal Enhancement>. Increases Critical by 68. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="9306" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_assult_fleuret_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -253,8 +253,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9307" name="Military Fleuret" additionalName="Back Blow" type="Weapon">
<!-- Kamael-exclusive Weapon: Keshanberk. <Soul Crystal Enhancement>. Increases P. Critical Rate by 56 when attacking the target from behind. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="9307" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_assult_fleuret_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -323,8 +323,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9309" name="Innominate Victory" additionalName="Health" type="Weapon">
<!-- Kamael-exclusive Weapon: Great Sword. <Soul Crystal Enhancement>. Increases Max HP by 25%. -->
<item id="9309" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_nameless_victory_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@ -359,8 +359,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9310" name="Innominate Victory" additionalName="Critical Damage" type="Weapon">
<!-- Kamael-exclusive Weapon: Great Sword. <Soul Crystal Enhancement>. P. Atk. + 247 during a Critical Attack. -->
<item id="9310" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_nameless_victory_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@ -395,8 +395,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9311" name="Innominate Victory" additionalName="Focus" type="Weapon">
<!-- Kamael-exclusive Weapon: Great Sword. <Soul Crystal Enhancement>. Increases Critical by 68. -->
<item id="9311" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_nameless_victory_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@ -465,8 +465,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="9313" name="Peacemaker" additionalName="Evasion" type="Weapon">
<!-- Kamael-exclusive Weapon: Dark Elven Longbow Conversion. <Soul Crystal Enhancement>. Increases Evasion by 2. -->
<item id="9313" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_peace_maker_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -502,8 +502,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="9314" name="Peacemaker" additionalName="Critical Bleed" type="Weapon">
<!-- Kamael-exclusive Weapon: Dark Elven Longbow Conversion. <Soul Crystal Enhancement>. Has a 41% chance of casting Bleed on the target during a standard Critical Attack. -->
<item id="9314" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_peace_maker_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -539,8 +539,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="9315" name="Peacemaker" additionalName="Miser" type="Weapon">
<!-- Kamael-exclusive Weapon: Dark Elven Longbow Conversion. <Soul Crystal Enhancement>. There is a 19% chance that the number of soulshots consumed is reduced to 1. -->
<item id="9315" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_peace_maker_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -610,8 +610,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9317" name="Colichemarde" additionalName="Focus" type="Weapon">
<!-- Kamael-exclusive Weapon: Damascus Sword Conversion. <Soul Crystal Enhancement>. Increases Critical by 64. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="9317" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_colichemarde_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -647,8 +647,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9318" name="Colichemarde" additionalName="Critical Damage" type="Weapon">
<!-- Kamael-exclusive Weapon: Damascus Sword Conversion. <Soul Crystal Enhancement>. P. Atk. + 262 during a Critical Attack. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="9318" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_colichemarde_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -684,8 +684,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9319" name="Colichemarde" additionalName="Haste" type="Weapon">
<!-- Kamael-exclusive Weapon: Damascus Sword Conversion. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="9319" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_colichemarde_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -754,8 +754,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9321" name="Dismantler" additionalName="Critical Drain" type="Weapon">
<!-- Kamael-exclusive Weapon: Guardian's Sword Conversion. <Soul Crystal Enhancement>. The user absorbs 8 HP from the target during a Critical Attack. -->
<item id="9321" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dismantler_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@ -790,8 +790,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9322" name="Dismantler" additionalName="Health" type="Weapon">
<!-- Kamael-exclusive Weapon: Guardian's Sword Conversion. <Soul Crystal Enhancement>. Increases Max HP by 25%. -->
<item id="9322" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dismantler_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@ -826,8 +826,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9323" name="Dismantler" additionalName="Critical Bleed" type="Weapon">
<!-- Kamael-exclusive Weapon: Guardian's Sword Conversion. <Soul Crystal Enhancement>. Has a 41% chance of casting Bleed on the target during a standard Critical Attack. -->
<item id="9323" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dismantler_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@ -896,8 +896,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="9325" name="Hell Hound" additionalName="Guidance" type="Weapon">
<!-- Kamael-exclusive Weapon: Bow of Peril Conversion. <Soul Crystal Enhancement>. Increases Accuracy by 3. -->
<item id="9325" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_hell_hound_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -933,8 +933,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="9326" name="Hell Hound" additionalName="Quick Recovery" type="Weapon">
<!-- Kamael-exclusive Weapon: Bow of Peril Conversion. <Soul Crystal Enhancement>. Decreases cooldown by about 13%. -->
<item id="9326" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_hell_hound_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -967,8 +967,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="9327" name="Hell Hound" additionalName="Cheap Shot" type="Weapon">
<!-- Kamael-exclusive Weapon: Bow of Peril Conversion. <Soul Crystal Enhancement>. Decreased MP consumption by 12% during use of skill. -->
<item id="9327" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_hell_hound_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -2351,8 +2351,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9365" name="Laevateinn" additionalName="Haste" type="Weapon">
<!-- Kamael-exclusive Weapon: Forgotten Blade Conversion. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="9365" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_leavatein_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -2389,8 +2389,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9366" name="Laevateinn" additionalName="Health" type="Weapon">
<!-- Kamael-exclusive Weapon: Forgotten Blade Conversion. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="9366" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_leavatein_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -2427,8 +2427,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9367" name="Laevateinn" additionalName="Focus" type="Weapon">
<!-- Kamael-exclusive Weapon: Forgotten Blade Conversion. <Soul Crystal Enhancement>. Increases Critical by 84. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="9367" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_leavatein_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -2499,8 +2499,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9369" name="Gram" additionalName="Haste" type="Weapon">
<!-- Kamael-exclusive Weapon: Heaven's Divider Conversion. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. Increases damage inflicted during PvP. -->
<item id="9369" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_gram_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@ -2536,8 +2536,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9370" name="Gram" additionalName="Health" type="Weapon">
<!-- Kamael-exclusive Weapon: Heaven's Divider Conversion. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="9370" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_gram_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@ -2573,8 +2573,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9371" name="Gram" additionalName="Focus" type="Weapon">
<!-- Kamael-exclusive Weapon: Heaven's Divider Conversion. <Soul Crystal Enhancement>. Increases Critical by 84. Increases damage inflicted during PvP. -->
<item id="9371" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_gram_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@ -2645,8 +2645,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="9373" name="Sarunga" additionalName="Cheap Shot" type="Weapon">
<!-- Kamael-exclusive Weapon: Draconic Bow Conversion. <Soul Crystal Enhancement>. Decreased MP consumption by 12% during use of skill. Increases damage inflicted during PvP. -->
<item id="9373" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_sarnga_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -2684,8 +2684,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="9374" name="Sarunga" additionalName="Focus" type="Weapon">
<!-- Kamael-exclusive Weapon: Draconic Bow Conversion. <Soul Crystal Enhancement>. Increases Critical by 88. Increases damage inflicted during PvP. -->
<item id="9374" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_sarnga_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -2722,8 +2722,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="9375" name="Sarunga" additionalName="Critical Slow" type="Weapon">
<!-- Kamael-exclusive Weapon: Draconic Bow Conversion. <Soul Crystal Enhancement>. Has a chance of casting Slow during a Critical Attack. Increases damage inflicted during PvP. -->
<item id="9375" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_sarnga_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -2798,8 +2798,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9377" name="Dynasty Rapier" additionalName="Focus" type="Weapon">
<!-- Kamael-exclusive Weapon: Dynasty Sword Conversion. <Soul Crystal Enhancement>. Increases Critical Attack by 111. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="9377" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_rapier_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -2836,8 +2836,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9378" name="Dynasty Rapier" additionalName="Health" type="Weapon">
<!-- Kamael-exclusive Weapon: Dynasty Sword Conversion. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="9378" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_rapier_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -2874,8 +2874,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9379" name="Dynasty Rapier" additionalName="Light Armor" type="Weapon">
<!-- Kamael-exclusive Weapon: Dynasty Sword Conversion. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. Enchanted to. 4 or more, there is a chance that party members including yourself will get increased P. Atk., M. Atk., and the amount of received heal, and decreased MP consumption per skill during a Critical Attack. -->
<item id="9379" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_rapier_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -2947,8 +2947,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9381" name="Dynasty Ancient Sword" additionalName="Focus" type="Weapon">
<!-- Kamael-exclusive Weapon: Dynasty Blade Conversion. <Soul Crystal Enhancement>. Increases Critical Attack by 111. Increases damage inflicted during PvP. -->
<item id="9381" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_ancient_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@ -2984,8 +2984,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9382" name="Dynasty Ancient Sword" additionalName="Health" type="Weapon">
<!-- Kamael-exclusive Weapon: Dynasty Blade Conversion. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="9382" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_ancient_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@ -3021,8 +3021,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9383" name="Dynasty Ancient Sword" additionalName="Light Armor" type="Weapon">
<!-- Kamael-exclusive Weapon: Dynasty Blade Conversion. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<item id="9383" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_ancient_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@ -3094,8 +3094,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="9385" name="Dynasty Crossbow" additionalName="Cheap Shot" type="Weapon">
<!-- Kamael-exclusive Weapon: Dynasty Bow Conversion. <Soul Crystal Enhancement>. Decreased MP consumption by 12% during use of skill. Increases damage inflicted during PvP. -->
<item id="9385" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_crossbow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -3133,8 +3133,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="9386" name="Dynasty Crossbow" additionalName="Guidance" type="Weapon">
<!-- Kamael-exclusive Weapon: Dynasty Bow Conversion. <Soul Crystal Enhancement>. Increases Accuracy by 5.32. Increases damage inflicted during PvP. -->
<item id="9386" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_crossbow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -3171,8 +3171,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="9387" name="Dynasty Crossbow" additionalName="Focus" type="Weapon">
<!-- Kamael-exclusive Weapon: Dynasty Bow Conversion. <Soul Crystal Enhancement>. Increases Critical Attack by 116. Increases damage inflicted during PvP. -->
<item id="9387" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_crossbow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />

View File

@ -1006,7 +1006,6 @@
<set name="material" val="STEEL" />
<set name="weight" val="100" />
<set name="price" val="1838000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -1034,7 +1033,6 @@
<set name="material" val="STEEL" />
<set name="weight" val="100" />
<set name="price" val="3404500" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -1062,7 +1060,6 @@
<set name="material" val="STEEL" />
<set name="weight" val="100" />
<set name="price" val="6379000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -1090,7 +1087,6 @@
<set name="material" val="STEEL" />
<set name="weight" val="100" />
<set name="price" val="10579500" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -1118,7 +1114,6 @@
<set name="material" val="STEEL" />
<set name="weight" val="100" />
<set name="price" val="18876000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -1146,7 +1141,6 @@
<set name="material" val="STEEL" />
<set name="weight" val="100" />
<set name="price" val="34319000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -1173,7 +1167,6 @@
<set name="material" val="LEATHER" />
<set name="weight" val="160" />
<set name="price" val="938500" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -1196,7 +1189,6 @@
<set name="material" val="LEATHER" />
<set name="weight" val="160" />
<set name="price" val="1810000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -1219,7 +1211,6 @@
<set name="material" val="LEATHER" />
<set name="weight" val="160" />
<set name="price" val="3563000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -1242,7 +1233,6 @@
<set name="material" val="LEATHER" />
<set name="weight" val="160" />
<set name="price" val="6281500" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -1265,7 +1255,6 @@
<set name="material" val="LEATHER" />
<set name="weight" val="160" />
<set name="price" val="12118000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -1288,7 +1277,6 @@
<set name="material" val="LEATHER" />
<set name="weight" val="160" />
<set name="price" val="24439500" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -1309,7 +1297,6 @@
<set name="material" val="LIQUID" />
<set name="weight" val="10" />
<set name="price" val="1000" />
<!-- H5 Price -->
<set name="is_stackable" val="true" />
<set name="handler" val="PetFood" />
<set name="is_freightable" val="false" />

View File

@ -1238,8 +1238,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="9854" name="Dynasty Sword" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 111. Increases damage inflicted during PvP. -->
<item id="9854" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1271,8 +1271,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9855" name="Dynasty Sword" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="9855" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1304,8 +1304,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9856" name="Dynasty Sword" additionalName="Light Armor" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<item id="9856" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1338,8 +1338,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9857" name="Dynasty Blade" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 111. Increases damage inflicted during PvP. -->
<item id="9857" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_twohand_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1371,8 +1371,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9858" name="Dynasty Blade" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="9858" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_twohand_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1404,8 +1404,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9859" name="Dynasty Blade" additionalName="Light Armor" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<item id="9859" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_twohand_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1438,8 +1438,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9860" name="Dynasty Phantom" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<item id="9860" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_magic_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1471,8 +1471,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9861" name="Dynasty Phantom" additionalName="Mana Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<item id="9861" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_magic_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1504,8 +1504,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9862" name="Dynasty Phantom" additionalName="Conversion" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. -->
<item id="9862" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_magic_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1537,8 +1537,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9863" name="Dynasty Bow" additionalName="Cheap Shot" type="Weapon">
<!-- <Soul Crystal Enhancement>. Decreases MP consumption by 4% during a skill attack. Increases damage inflicted during PvP. -->
<item id="9863" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -1574,8 +1574,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="9864" name="Dynasty Bow" additionalName="Guidance" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Accuracy by 5.32. Increases damage inflicted during PvP. -->
<item id="9864" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -1610,8 +1610,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="9865" name="Dynasty Bow" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 116. Increases damage inflicted during PvP. -->
<item id="9865" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -1646,8 +1646,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="9866" name="Dynasty Knife" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 116. Increases damage inflicted during PvP. -->
<item id="9866" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_dagger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -1679,8 +1679,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9867" name="Dynasty Knife" additionalName="Evasion" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Evasion by 5. Increases damage inflicted during PvP. -->
<item id="9867" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_dagger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -1713,8 +1713,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9868" name="Dynasty Knife" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 559 during a Critical Attack. Increases damage inflicted during PvP. -->
<item id="9868" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_dagger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -1746,8 +1746,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9869" name="Dynasty Halberd" additionalName="Anger" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 78 and decreases HP by 15%. Increases damage inflicted during PvP. -->
<item id="9869" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_spear_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -1779,8 +1779,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="9870" name="Dynasty Halberd" additionalName="Critical Stun" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 48% chance of casting Stun on the target during a Critical Attack. Increases damage inflicted during PvP. -->
<item id="9870" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_spear_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -1813,8 +1813,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="9871" name="Dynasty Halberd" additionalName="Light Armor" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<item id="9871" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_spear_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -1847,8 +1847,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="9872" name="Dynasty Cudgel" additionalName="Anger" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 78 and decreases HP by 15%. Increases damage inflicted during PvP. -->
<item id="9872" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1880,8 +1880,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9873" name="Dynasty Cudgel" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="9873" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1913,8 +1913,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9874" name="Dynasty Cudgel" additionalName="Rsk. Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 164 when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<item id="9874" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1946,8 +1946,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9875" name="Dynasty Mace" additionalName="Mana Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<item id="9875" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1980,8 +1980,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9876" name="Dynasty Mace" additionalName="Conversion" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. -->
<item id="9876" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -2014,8 +2014,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9877" name="Dynasty Mace" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<item id="9877" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -2048,8 +2048,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9878" name="Dynasty Bagh-Nakh" additionalName="Rsk. Evasion" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Evasion by 6.8 when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<item id="9878" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_jamadhr_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@ -2082,8 +2082,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9879" name="Dynasty Bagh-Nakh" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 106. Increases damage inflicted during PvP. -->
<item id="9879" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_jamadhr_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@ -2115,8 +2115,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="9880" name="Dynasty Bagh-Nakh" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by 10%. Increases damage inflicted during PvP. -->
<item id="9880" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_jamadhr_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />

View File

@ -243,7 +243,7 @@
</skills>
</item>
<item id="10314" name="Beleth's Ring" type="Armor">
<!-- MP + 38, HP + 105, M. Def. + 12%, increases Mental Attack Resistance by 10, increases abnormal Mental state Attack Rate by 10, increases MP cooldown power by 0.23. Increases Dark Resistance by 30. Effect does not stack. -->
<!-- A ring made by Tully at the command of Beleth, imbued with Beleth's magic powers. Effects: MP +21, M. Def +12%, Max HP +105, Mental Atk. +10, Mental Attack Resistance +10, MP Recovery +0.23, Dark Attack Def. +30. Effect does not stack with identical ones. -->
<set name="icon" val="icon.accessary_dynasty_ring_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
@ -648,7 +648,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="10334" name="Badge: Temple Executor" type="EtcItem">
<!-- Give it to High Priest Sylvain along with the Temple of Einhasad's "Temple Executor" proof of identity and the "Badge: Temple Missionary." -->
<!-- Give it to High Priest Sylvain along with the Temple of Einhasad's Temple Executor proof of identity and the Badge: Temple Missionary. -->
<set name="icon" val="icon.etc_jewel_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@ -733,7 +733,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="10339" name="Badge: Temple Missionary" type="EtcItem">
<!-- Give it to High Priest Sylvain along with the Temple of Einhasad's "Temple Missionary" proof of identity and the "Badge: Temple Executor." -->
<!-- Give it to High Priest Sylvain along with the Temple of Einhasad's Temple Missionary proof of identity and the Badge: Temple Executor. -->
<set name="icon" val="icon.etc_jewel_silver_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@ -767,7 +767,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="10341" name="Temple Manifesto" type="EtcItem">
<!-- Temple's manifesto describing the only "righteousness" -->
<!-- Temple's manifesto describing the only righteousness -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />

View File

@ -469,7 +469,6 @@
<set name="material" val="LIQUID" />
<set name="weight" val="10" />
<set name="price" val="1000" />
<!-- H5 Price -->
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="PetFood" />
@ -612,8 +611,8 @@
<skill id="2486" level="1" /> <!-- Herb of Mana -->
</skills>
</item>
<item id="10434" name="Icarus Sawsword" additionalName="Focus" type="Weapon">
<!-- <Special Option>. Increases Critical by 111. Increases damage inflicted during PvP. -->
<item id="10434" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_sowsword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -645,8 +644,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10435" name="Icarus Sawsword" additionalName="Health" type="Weapon">
<!-- <Special Option>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="10435" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_sowsword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -678,8 +677,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10436" name="Icarus Sawsword" additionalName="Light Armor" type="Weapon">
<!-- <Special Option>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<item id="10436" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_sowsword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -712,8 +711,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10437" name="Icarus Heavy Arms" additionalName="Focus" type="Weapon">
<!-- <Special Option>. Increases Critical by 111. Increases damage inflicted during PvP. -->
<item id="10437" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_heavy_arms_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -745,8 +744,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10438" name="Icarus Heavy Arms" additionalName="Health" type="Weapon">
<!-- <Special Option>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="10438" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_heavy_arms_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -778,8 +777,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10439" name="Icarus Heavy Arms" additionalName="Light Armor" type="Weapon">
<!-- <Special Option>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<item id="10439" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_heavy_arms_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -812,8 +811,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10440" name="Icarus Spirit" additionalName="Acumen" type="Weapon">
<!-- <Special Option>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<item id="10440" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_spirits_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -845,8 +844,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10441" name="Icarus Spirit" additionalName="Mana Up" type="Weapon">
<!-- <Special Option>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<item id="10441" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_spirits_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -878,8 +877,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10442" name="Icarus Spirit" additionalName="Conversion" type="Weapon">
<!-- <Special Option>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. -->
<item id="10442" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_spirits_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -911,8 +910,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10443" name="Icarus Spitter" additionalName="Cheap Shot" type="Weapon">
<!-- <Special Option>. Decreases MP consumption by 4% during a skill attack. Increases damage inflicted during PvP. -->
<item id="10443" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_spiter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -948,8 +947,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="10444" name="Icarus Spitter" additionalName="Guidance" type="Weapon">
<!-- <Special Option>. Increases Accuracy by 5.32. Increases damage inflicted during PvP. -->
<item id="10444" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_spiter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -984,8 +983,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="10445" name="Icarus Spitter" additionalName="Focus" type="Weapon">
<!-- <Special Option>. Increases Critical by 116. Increases damage inflicted during PvP. -->
<item id="10445" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_spiter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -1020,8 +1019,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="10446" name="Icarus Disperser" additionalName="Focus" type="Weapon">
<!-- <Special Option>. Increases Critical by 116. Increases damage inflicted during PvP. -->
<item id="10446" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_disperser_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -1053,8 +1052,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10447" name="Icarus Disperser" additionalName="Evasion" type="Weapon">
<!-- <Special Option>. Increases Evasion by 5. Increases damage inflicted during PvP. -->
<item id="10447" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_disperser_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -1087,8 +1086,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10448" name="Icarus Disperser" additionalName="Critical Damage" type="Weapon">
<!-- <Special Option>. P. Atk. + 559 during a Critical Attack. Increases damage inflicted during PvP. -->
<item id="10448" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_disperser_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -1120,8 +1119,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10449" name="Icarus Trident" additionalName="Anger" type="Weapon">
<!-- <Special Option>. P. Atk. + 78 and decreases HP by 15%. Increases damage inflicted during PvP. -->
<item id="10449" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_trident_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -1153,8 +1152,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="10450" name="Icarus Trident" additionalName="Critical Stun" type="Weapon">
<!-- <Special Option>. Has a 48% chance of casting Stun on the target during a Critical Attack. Increases damage inflicted during PvP. -->
<item id="10450" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_trident_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -1187,8 +1186,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="10451" name="Icarus Trident" additionalName="Light Armor" type="Weapon">
<!-- <Special Option>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<item id="10451" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_trident_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -1221,8 +1220,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="10452" name="Icarus Hammer" additionalName="Anger" type="Weapon">
<!-- <Special Option>. P. Atk. + 78 and decreases HP by 15%. Increases damage inflicted during PvP. -->
<item id="10452" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1254,8 +1253,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10453" name="Icarus Hammer" additionalName="Health" type="Weapon">
<!-- <Special Option>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="10453" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1287,8 +1286,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10454" name="Icarus Hammer" additionalName="Rsk. Focus" type="Weapon">
<!-- <Special Option>. Increases Critical by 164 when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<item id="10454" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1320,8 +1319,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10455" name="Icarus Hall" additionalName="Mana Up" type="Weapon">
<!-- <Special Option>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<item id="10455" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_stick_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1354,8 +1353,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10456" name="Icarus Hall" additionalName="Conversion" type="Weapon">
<!-- <Special Option>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. -->
<item id="10456" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_stick_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1388,8 +1387,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10457" name="Icarus Hall" additionalName="Acumen" type="Weapon">
<!-- <Special Option>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<item id="10457" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_stick_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1422,8 +1421,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10458" name="Icarus Hand" additionalName="Rsk. Evasion" type="Weapon">
<!-- <Special Option>. Increases Evasion by 6.8 when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<item id="10458" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_knuckle_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@ -1456,8 +1455,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10459" name="Icarus Hand" additionalName="Focus" type="Weapon">
<!-- <Special Option>. Increases Critical by 106. Increases damage inflicted during PvP. -->
<item id="10459" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_knuckle_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@ -1489,8 +1488,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10460" name="Icarus Hand" additionalName="Haste" type="Weapon">
<!-- <Special Option>. Increases Atk. Spd. by 10%. Increases damage inflicted during PvP. -->
<item id="10460" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_knuckle_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@ -1522,8 +1521,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10461" name="Icarus Stinger" additionalName="Focus" type="Weapon">
<!-- Kamael-exclusive Weapon: Icarus Sawsword Conversion. <Soul Crystal Enhancement>. Critical Attack is increased by 111. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="10461" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_stinger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -1560,8 +1559,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10462" name="Icarus Stinger" additionalName="Health" type="Weapon">
<!-- Kamael-exclusive Weapon: Icarus Sawsword Conversion. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="10462" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_stinger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -1598,8 +1597,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10463" name="Icarus Stinger" additionalName="Light Armor" type="Weapon">
<!-- Kamael-exclusive Weapon: Icarus Sawsword Conversion. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. When enchanted to 4 or more, there is a chance that party members including yourself will get increased P. Atk., M. Atk., and the amount of received heal, and decreased MP consumption per skill during a Critical Attack. -->
<item id="10463" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_stinger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -1637,8 +1636,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10464" name="Icarus Wingblade" additionalName="Focus" type="Weapon">
<!-- Kamael-exclusive Weapon: Icarus Heavy Arms Conversion. <Soul Crystal Enhancement>. Critical Attack is increased by 111. Increases damage inflicted during PvP. -->
<item id="10464" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_wing_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@ -1674,8 +1673,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10465" name="Icarus Wingblade" additionalName="Health" type="Weapon">
<!-- Kamael-exclusive Weapon: Icarus Heavy Arms Conversion. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="10465" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_wing_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@ -1711,8 +1710,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10466" name="Icarus Wingblade" additionalName="Light Armor" type="Weapon">
<!-- Kamael-exclusive Weapon: Icarus Heavy Arms Conversion. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<item id="10466" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_wing_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@ -1749,8 +1748,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10467" name="Icarus Shooter" additionalName="Cheap Shot" type="Weapon">
<!-- Kamael-exclusive Weapon: Icarus Spitter Conversion. <Soul Crystal Enhancement>. Decreased MP consumption by 12% when a skill is used. Increases damage inflicted during PvP. -->
<item id="10467" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_shooter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -1788,8 +1787,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="10468" name="Icarus Shooter" additionalName="Guidance" type="Weapon">
<!-- Kamael-exclusive Weapon: Icarus Spitter Conversion. <Soul Crystal Enhancement>. The Accuracy is increased by 5.32. Increases damage inflicted during PvP. -->
<item id="10468" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_shooter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -1826,8 +1825,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="10469" name="Icarus Shooter" additionalName="Focus" type="Weapon">
<!-- Kamael-exclusive Weapon: Icarus Spitter Conversion. <Soul Crystal Enhancement>. Critical Attack is increased by 116. Increases damage inflicted during PvP. -->
<item id="10469" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_shooter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />

View File

@ -323,7 +323,6 @@
<set name="material" val="STEEL" />
<set name="weight" val="100" />
<set name="price" val="10000" />
<!-- H5 Price -->
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="PET_SUPPLIES" />
@ -340,7 +339,6 @@
<set name="material" val="STEEL" />
<set name="weight" val="100" />
<set name="price" val="20000" />
<!-- H5 Price -->
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="PET_SUPPLIES" />
@ -357,7 +355,6 @@
<set name="material" val="STEEL" />
<set name="weight" val="100" />
<set name="price" val="50000" />
<!-- H5 Price -->
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="PET_SUPPLIES" />
@ -560,8 +557,8 @@
<skill id="2333" level="1" /> <!-- Holy Stone -->
</skills>
</item>
<item id="10527" name="Dynasty Staff" additionalName="Mana Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<item id="10527" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_twohand_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -594,8 +591,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10528" name="Dynasty Staff" additionalName="Conversion" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. -->
<item id="10528" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_twohand_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -628,8 +625,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10529" name="Dynasty Staff" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<item id="10529" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_twohand_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -662,8 +659,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10530" name="Dynasty Crusher" additionalName="Anger" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 78 and decreases HP by 15%. Increases damage inflicted during PvP. -->
<item id="10530" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_crusher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -695,8 +692,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10531" name="Dynasty Crusher" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="10531" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_crusher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -728,8 +725,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10532" name="Dynasty Crusher" additionalName="Rsk. Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 164 when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<item id="10532" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_crusher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1059,7 +1056,7 @@
<set name="commissionItemType" val="MAJOR_CRAFTING_INGREDIENTS" />
<set name="is_stackable" val="true" />
</item>
<item id="10548" name="Monster Only (Transparent Shield)" type="Weapon">
<item id="10548" name="Monster Only (Transparent Shield)" type="Armor">
<set name="icon" val="icon.weapon_monster_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lhand" />

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="10600" name="Battle Manual - Soul Barrier" type="EtcItem">
<!-- Spellbook needed to learn Soul Barrier. Used by Berserkers and Arbalesters. Required level: 58 -->
@ -924,7 +924,6 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="price" val="7" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="RING" />
<set name="for_npc" val="true" />

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="10700" name="Éclair Bijou {PvP}" additionalName="Haste" type="Weapon">
<!-- Kamael-exclusive Weapon: Sirra's Blade Conversion. <Special Option>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. When enchanted to 4 or more, there is a chance that party members including yourself will get increased P. Atk., M. Atk., and the amount of received heal, and decreased MP consumption during skill use. No Soul Crystal option. -->

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="10800" name="Draconic Leather Armor {PvP}" type="Armor">
<!-- Full body armor. -->
@ -1738,7 +1738,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="10870" name="Great Sword - Lightning" type="Weapon">
<item id="10870" name="Great Sword" additionalName="Lightning" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_great_sword_i00" />
<set name="default_action" val="EQUIP" />
@ -1770,8 +1770,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10871" name="Great Sword - Lightning" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Increases Max HP by 25%. -->
<item id="10871" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_great_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1803,8 +1803,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10872" name="Great Sword - Lightning" additionalName="Critical Damage" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. P. Atk. + 247 during a Critical Attack. -->
<item id="10872" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_great_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1836,8 +1836,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10873" name="Great Sword - Lightning" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Increases Critical by 68. -->
<item id="10873" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_great_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1869,7 +1869,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10874" name="Great Axe - Thunder" type="Weapon">
<item id="10874" name="Great Axe" additionalName="Thunder" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_great_axe_i00" />
<set name="default_action" val="EQUIP" />
@ -1902,8 +1902,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="10875" name="Great Axe - Thunder" additionalName="Anger" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. Decreases Max HP by 15%. P. Atk. + 28. -->
<item id="10875" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_great_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -1935,8 +1935,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="10876" name="Great Axe - Thunder" additionalName="Critical Stun" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. Has a 27% chance of casting Stun on the target during a Critical Attack. -->
<item id="10876" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_great_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -1969,8 +1969,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="10877" name="Great Axe - Thunder" additionalName="Light Armor" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. -->
<item id="10877" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_great_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -2003,7 +2003,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="10878" name="Ultimate Sword*Ultimate Sword - Destruction" type="Weapon">
<item id="10878" name="Ultimate Sword*Ultimate Sword" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@ -2035,7 +2035,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10879" name="Ultimate Sword*Sword of Delusion - Destruction" type="Weapon">
<item id="10879" name="Ultimate Sword*Sword of Delusion" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@ -2067,7 +2067,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10880" name="Ultimate Sword*Sword of Nightmare - Destruction" type="Weapon">
<item id="10880" name="Ultimate Sword*Sword of Nightmare" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@ -2099,7 +2099,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10881" name="Ultimate Sword*Tsurugi - Destruction" type="Weapon">
<item id="10881" name="Ultimate Sword*Tsurugi" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@ -2131,7 +2131,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10882" name="Innominate Victory - Lightning" type="Weapon">
<item id="10882" name="Innominate Victory" additionalName="Lightning" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_nameless_victory_i00" />
<set name="default_action" val="EQUIP" />
@ -2167,8 +2167,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10883" name="Innominate Victory - Lightning" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Kamael-exclusive Weapon: Great Sword Conversion. <Soul Crystal Enhancement>. Increases Max HP by 25%. -->
<item id="10883" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_nameless_victory_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@ -2204,8 +2204,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10884" name="Innominate Victory - Lightning" additionalName="Critical Damage" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Kamael-exclusive Weapon: Great Sword Conversion. <Soul Crystal Enhancement>. P. Atk. + 247 during a Critical Attack. -->
<item id="10884" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_nameless_victory_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@ -2241,8 +2241,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10885" name="Innominate Victory - Lightning" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Kamael-exclusive Weapon: Great Sword Conversion. <Soul Crystal Enhancement>. Increases Critical by 68. -->
<item id="10885" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_nameless_victory_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@ -2278,7 +2278,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10886" name="Dark Elven Longbow - Concentration" type="Weapon">
<item id="10886" name="Dark Elven Longbow" additionalName="Concentration" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dark_elven_long_bow_i00" />
<set name="default_action" val="EQUIP" />
@ -2313,8 +2313,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="10887" name="Dark Elven Longbow - Concentration" additionalName="Evasion" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Increases Evasion by 2. -->
<item id="10887" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dark_elven_long_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -2349,8 +2349,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="10888" name="Dark Elven Longbow - Concentration" additionalName="Critical Bleed" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Inflicts Bleed on the target with a 41% chance during a standard Critical Attack. -->
<item id="10888" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dark_elven_long_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -2385,8 +2385,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="10889" name="Dark Elven Longbow - Concentration" additionalName="Miser" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Has a 19% chance of reducing the number of soulshots consumed to 2. -->
<item id="10889" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dark_elven_long_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -2421,7 +2421,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="10890" name="Sword of Delusion*Sword of Delusion - Destruction" type="Weapon">
<item id="10890" name="Sword of Delusion*Sword of Delusion" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@ -2453,7 +2453,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10891" name="Sword of Delusion*Sword of Nightmare - Destruction" type="Weapon">
<item id="10891" name="Sword of Delusion*Sword of Nightmare" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@ -2485,7 +2485,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10892" name="Sword of Delusion*Tsurugi - Destruction" type="Weapon">
<item id="10892" name="Sword of Delusion*Tsurugi" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@ -2517,7 +2517,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10893" name="Sword of Valhalla - Nature" type="Weapon">
<item id="10893" name="Sword of Valhalla" additionalName="Nature" type="Weapon">
<!-- Masterwork Item that increases Max MP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_sword_of_valhalla_i00" />
<set name="default_action" val="EQUIP" />
@ -2549,8 +2549,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10894" name="Sword of Valhalla - Nature" additionalName="Acumen" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. -->
<item id="10894" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_sword_of_valhalla_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -2582,8 +2582,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10895" name="Sword of Valhalla - Nature" additionalName="Magic Weakness" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Soul Crystal Enhancement>. Has a 7% chance of casting Curse Weakness on the target during magic use. -->
<item id="10895" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_sword_of_valhalla_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -2615,8 +2615,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10896" name="Sword of Valhalla - Nature" additionalName="Magic Regeneration" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Has a 30% chance of casting Regeneration on the target during magic use. -->
<item id="10896" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_sword_of_valhalla_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -2648,7 +2648,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10897" name="StormBringer*Samurai Long Sword - Destruction" type="Weapon">
<item id="10897" name="StormBringer*Samurai Long Sword" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@ -2680,7 +2680,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10898" name="Spell Breaker - Tidal Wave" type="Weapon">
<item id="10898" name="Spell Breaker" additionalName="Tidal Wave" type="Weapon">
<!-- Masterwork Item that increases M. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_spell_breaker_i00" />
<set name="default_action" val="EQUIP" />
@ -2713,8 +2713,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10899" name="Spell Breaker - Tidal Wave" additionalName="Acumen" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. -->
<item id="10899" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_spell_breaker_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="10900" name="Spell Breaker - Tidal Wave" additionalName="Magic Mental Shield" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Has a 50% chance of casting Mental Shield on the target during magic use. -->
<item id="10900" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_spell_breaker_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -34,8 +34,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10901" name="Spell Breaker - Tidal Wave" additionalName="Magic Hold" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Has a 10% chance of casting Dryad Root on the target during magic use. -->
<item id="10901" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_spell_breaker_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -68,7 +68,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10902" name="Arthro Nail - Destruction" type="Weapon">
<item id="10902" name="Arthro Nail" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_arthro_nail_i00" />
<set name="default_action" val="EQUIP" />
@ -100,8 +100,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10903" name="Arthro Nail - Destruction" additionalName="Critical Poison" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Inflicts Poison on the target with a 14% chance during a standard Critical Attack. -->
<item id="10903" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_arthro_nail_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@ -133,8 +133,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10904" name="Arthro Nail - Destruction" additionalName="Rsk. Evasion" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Evasion by 6 when HP drops to 60% or below. -->
<item id="10904" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_arthro_nail_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@ -166,8 +166,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10905" name="Arthro Nail - Destruction" additionalName="Rsk. Haste" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Atk. Spd. by 6 when HP drops to 60% or below. -->
<item id="10905" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_arthro_nail_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@ -199,7 +199,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10906" name="Ice Storm Hammer - Lightning" type="Weapon">
<item id="10906" name="Ice Storm Hammer" additionalName="Lightning" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_ice_storm_hammer_i00" />
<set name="default_action" val="EQUIP" />
@ -231,8 +231,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10907" name="Ice Storm Hammer - Lightning" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Increases Critical by 68. -->
<item id="10907" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_ice_storm_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -264,8 +264,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10908" name="Ice Storm Hammer - Lightning" additionalName="Anger" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Decreases Max HP by 15%. P. Atk. + 28. -->
<item id="10908" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_ice_storm_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -297,8 +297,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10909" name="Ice Storm Hammer - Lightning" additionalName="Critical Bleed" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Inflicts Bleed on the target with a 41% chance during a standard Critical Attack. -->
<item id="10909" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_ice_storm_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -330,7 +330,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10910" name="Sword of Nightmare*Sword of Nightmare - Destruction" type="Weapon">
<item id="10910" name="Sword of Nightmare*Sword of Nightmare" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@ -362,7 +362,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10911" name="Sword of Nightmare*Tsurugi - Destruction" type="Weapon">
<item id="10911" name="Sword of Nightmare*Tsurugi" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@ -394,7 +394,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10912" name="Military Fleuret - Destruction" type="Weapon">
<item id="10912" name="Military Fleuret" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_assult_fleuret_i00" />
<set name="default_action" val="EQUIP" />
@ -431,8 +431,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10913" name="Military Fleuret - Destruction" additionalName="Guidance" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Keshanberk. <Soul Crystal Enhancement>. Increases Accuracy by 5. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="10913" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_assult_fleuret_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -469,8 +469,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10914" name="Military Fleuret - Destruction" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Keshanberk. <Soul Crystal Enhancement>. Increases Critical by 68. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="10914" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_assult_fleuret_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -507,8 +507,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10915" name="Military Fleuret - Destruction" additionalName="Back Blow" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Keshanberk. <Soul Crystal Enhancement>. Increases P. Critical Rate by 56 when attacking the target from behind. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="10915" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_assult_fleuret_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -545,7 +545,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10916" name="Spirit's Staff - Hail" type="Weapon">
<item id="10916" name="Spirit's Staff" additionalName="Hail" type="Weapon">
<!-- Masterwork Item that increases M. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_sprites_staff_i00" />
<set name="default_action" val="EQUIP" />
@ -578,8 +578,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10917" name="Spirit's Staff - Hail" additionalName="Magic Regeneration" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Has a 30% chance of casting Regeneration on the target during magic use. -->
<item id="10917" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_sprites_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -612,8 +612,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10918" name="Spirit's Staff - Hail" additionalName="Magic Mental Shield" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Has a 50% chance of casting Mental Shield on the target during magic use. -->
<item id="10918" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_sprites_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -646,8 +646,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10919" name="Spirit's Staff - Hail" additionalName="Magic Hold" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Has a 10% chance of casting Dryad Root on the target during magic use. -->
<item id="10919" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_sprites_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -680,7 +680,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10920" name="Tsurugi*Tsurugi - Destruction" type="Weapon">
<item id="10920" name="Tsurugi*Tsurugi" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@ -712,7 +712,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10921" name="Caliburs*Ultimate Sword - Destruction" type="Weapon">
<item id="10921" name="Caliburs*Ultimate Sword" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@ -744,7 +744,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10922" name="Caliburs*Sword of Delusion - Destruction" type="Weapon">
<item id="10922" name="Caliburs*Sword of Delusion" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@ -776,7 +776,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10923" name="Caliburs*Sword of Nightmare - Destruction" type="Weapon">
<item id="10923" name="Caliburs*Sword of Nightmare" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@ -808,7 +808,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10924" name="Caliburs*Tsurugi - Destruction" type="Weapon">
<item id="10924" name="Caliburs*Tsurugi" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@ -840,7 +840,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10925" name="Caliburs*Caliburs - Destruction" type="Weapon">
<item id="10925" name="Caliburs*Caliburs" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@ -872,7 +872,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10926" name="Kris - Confusion" type="Weapon">
<item id="10926" name="Kris" additionalName="Confusion" type="Weapon">
<!-- Masterwork Item that increases Evasion. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_kris_i00" />
<set name="default_action" val="EQUIP" />
@ -904,8 +904,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10927" name="Kris - Confusion" additionalName="Evasion" type="Weapon">
<!-- Masterwork Item that increases Evasion. <Soul Crystal Enhancement>. Increases Evasion by 2. -->
<item id="10927" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_kris_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -937,8 +937,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10928" name="Kris - Confusion" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases Evasion. <Soul Crystal Enhancement>. Increases Critical by 71. -->
<item id="10928" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_kris_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -970,8 +970,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10929" name="Kris - Confusion" additionalName="Back Blow" type="Weapon">
<!-- Masterwork Item that increases Evasion. <Soul Crystal Enhancement>. Increases P. Critical Rate by 40% when attacking the target from behind. -->
<item id="10929" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_kris_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -1003,7 +1003,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10930" name="Keshanberk - Destruction" type="Weapon">
<item id="10930" name="Keshanberk" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_kshanberk_i00" />
<set name="default_action" val="EQUIP" />
@ -1035,8 +1035,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10931" name="Keshanberk - Destruction" additionalName="Guidance" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Accuracy by 5. -->
<item id="10931" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_kshanberk_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1068,8 +1068,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10932" name="Keshanberk - Destruction" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Critical by 68. -->
<item id="10932" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_kshanberk_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1101,8 +1101,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10933" name="Keshanberk - Destruction" additionalName="Back Blow" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases P. Critical Rate by 56 when attacking the target from behind. -->
<item id="10933" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_kshanberk_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1134,7 +1134,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10934" name="Peacemaker - Concentration" type="Weapon">
<item id="10934" name="Peacemaker" additionalName="Concentration" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_peace_maker_i00" />
<set name="default_action" val="EQUIP" />
@ -1171,8 +1171,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="10935" name="Peacemaker - Concentration" additionalName="Evasion" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Dark Elven Longbow Conversion. <Soul Crystal Enhancement>. Increases Evasion by 2. -->
<item id="10935" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_peace_maker_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -1209,8 +1209,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="10936" name="Peacemaker - Concentration" additionalName="Critical Bleed" type="Weapon">
<!-- Masterwork Item that increases the Accuracy. Kamael-exclusive Weapon: Dark Elven Longbow Conversion. <Soul Crystal Enhancement>. Has a 41% chance of casting Bleed on the target during a standard Critical Attack. -->
<item id="10936" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_peace_maker_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -1247,8 +1247,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="10937" name="Peacemaker - Concentration" additionalName="Miser" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Dark Elven Longbow Conversion. <Soul Crystal Enhancement>. Has a 19% chance of reducing the number of soulshots consumed to 2. -->
<item id="10937" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_peace_maker_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -1285,7 +1285,7 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="10938" name="Heavy War Axe - Earth" type="Weapon">
<item id="10938" name="Heavy War Axe" additionalName="Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_heavy_war_axe_i00" />
<set name="default_action" val="EQUIP" />
@ -1317,8 +1317,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10939" name="Heavy War Axe - Earth" additionalName="Anger" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Decreases Max HP by 15%. P. Atk. + 28. -->
<item id="10939" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_heavy_war_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1350,8 +1350,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10940" name="Heavy War Axe - Earth" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Max HP by 25%. -->
<item id="10940" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_heavy_war_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1383,8 +1383,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10941" name="Heavy War Axe - Earth" additionalName="Rsk. Focus" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Critical by 107 when HP drops to 60% or below. -->
<item id="10941" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_heavy_war_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1416,7 +1416,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10942" name="Twilight Knife - Confusion" type="Weapon">
<item id="10942" name="Twilight Knife" additionalName="Confusion" type="Weapon">
<!-- Masterwork Item that increases Evasion. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_hell_knife_i00" />
<set name="default_action" val="EQUIP" />
@ -1449,8 +1449,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10943" name="Twilight Knife - Confusion" additionalName="Magic Regeneration" type="Weapon">
<!-- Masterwork Item that increases Evasion. <Soul Crystal Enhancement>. Has a 30% chance of casting Regeneration on the target during magic use. -->
<item id="10943" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_hell_knife_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -1483,8 +1483,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10944" name="Twilight Knife - Confusion" additionalName="Magic Mental Shield" type="Weapon">
<!-- Masterwork Item that increases Evasion. <Soul Crystal Enhancement>. Has a 50% chance of casting Mental Shield on the target during magic use. -->
<item id="10944" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_hell_knife_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -1517,8 +1517,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10945" name="Twilight Knife - Confusion" additionalName="Magic Weakness" type="Weapon">
<!-- Masterwork Item that increases Evasion. <Soul Crystal Enhancement>. Has a 7% chance of casting Curse Weakness on the target during magic use. -->
<item id="10945" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_hell_knife_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -1551,7 +1551,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10946" name="Raid Sword*Samurai Long Sword - Destruction" type="Weapon">
<item id="10946" name="Raid Sword*Samurai Long Sword" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@ -1583,7 +1583,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10947" name="Shamshir*Samurai Long Sword - Destruction" type="Weapon">
<item id="10947" name="Shamshir*Samurai Long Sword" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@ -1615,7 +1615,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10948" name="Spirit Sword*Samurai Long Sword - Destruction" type="Weapon">
<item id="10948" name="Spirit Sword*Samurai Long Sword" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@ -1647,7 +1647,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10949" name="Katana*Samurai Long Sword - Destruction" type="Weapon">
<item id="10949" name="Katana*Samurai Long Sword" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@ -1679,7 +1679,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10950" name="Ultimate Sword*Samurai Long Sword - Destruction" type="Weapon">
<item id="10950" name="Ultimate Sword*Samurai Long Sword" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@ -1711,7 +1711,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10951" name="Sword of Delusion*Samurai Long Sword - Destruction" type="Weapon">
<item id="10951" name="Sword of Delusion*Samurai Long Sword" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@ -1743,7 +1743,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10952" name="Sword of Nightmare*Samurai Long Sword - Destruction" type="Weapon">
<item id="10952" name="Sword of Nightmare*Samurai Long Sword" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@ -1775,7 +1775,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10953" name="Tsurugi*Samurai Long Sword - Destruction" type="Weapon">
<item id="10953" name="Tsurugi*Samurai Long Sword" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@ -1807,7 +1807,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10954" name="Caliburs*Samurai Long Sword - Destruction" type="Weapon">
<item id="10954" name="Caliburs*Samurai Long Sword" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@ -1839,7 +1839,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10955" name="Guardian's Sword - Great Gale" type="Weapon">
<item id="10955" name="Guardian's Sword" additionalName="Great Gale" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_guardians_sword_i00" />
<set name="default_action" val="EQUIP" />
@ -1871,8 +1871,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10956" name="Guardian's Sword - Great Gale" additionalName="Critical Drain" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Absorbs 8 HP from the target during a Critical Attack. -->
<item id="10956" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_guardians_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1904,8 +1904,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10957" name="Guardian's Sword - Great Gale" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Max HP by 25%. -->
<item id="10957" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_guardians_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1937,8 +1937,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10958" name="Guardian's Sword - Great Gale" additionalName="Critical Bleed" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Inflicts Bleed on the target with a 24% chance during a standard Critical Attack. -->
<item id="10958" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_guardians_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -2002,8 +2002,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10960" name="Damascus Sword (Earth)" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Critical by 64. -->
<item id="10960" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_sword_of_damascus_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -2035,8 +2035,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10961" name="Damascus Sword (Earth)" additionalName="Critical Damage" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. P. Atk. + 262 during a Critical Attack. -->
<item id="10961" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_sword_of_damascus_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -2068,8 +2068,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10962" name="Damascus Sword (Earth)" additionalName="Haste" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. -->
<item id="10962" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_sword_of_damascus_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -2101,7 +2101,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10963" name="Dismantler - Great Gale" type="Weapon">
<item id="10963" name="Dismantler" additionalName="Great Gale" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dismantler_i00" />
<set name="default_action" val="EQUIP" />
@ -2137,8 +2137,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10964" name="Dismantler - Great Gale" additionalName="Critical Drain" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Kamael-exclusive Weapon: Guardian's Sword Conversion. <Soul Crystal Enhancement>. Absorbs 8 HP from the target during a Critical Attack. -->
<item id="10964" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dismantler_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@ -2174,8 +2174,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10965" name="Dismantler - Great Gale" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Kamael-exclusive Weapon: Guardian's Sword Conversion. <Soul Crystal Enhancement>. Increases Max HP by 25%. -->
<item id="10965" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dismantler_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@ -2211,8 +2211,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10966" name="Dismantler - Great Gale" additionalName="Critical Bleed" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Kamael-exclusive Weapon: Guardian's Sword Conversion. <Soul Crystal Enhancement>. Has a 41% chance of casting Bleed on the target during a standard Critical Attack. -->
<item id="10966" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dismantler_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@ -2281,8 +2281,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="10968" name="Lance (Earth)" additionalName="Anger" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Decreases Max HP by 15%. P. Atk. + 30. -->
<item id="10968" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_lancia_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -2314,8 +2314,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="10969" name="Lance (Earth)" additionalName="Critical Stun" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Has about a 25% chance of casting Stun on the target during a Critical Attack. -->
<item id="10969" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_lancia_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -2348,8 +2348,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="10970" name="Lance (Earth)" additionalName="Long Blow" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases the attack range. -->
<item id="10970" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_lancia_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -2382,7 +2382,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="10971" name="Bellion Cestus - Great Gale" type="Weapon">
<item id="10971" name="Bellion Cestus" additionalName="Great Gale" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_bellion_cestus_i00" />
<set name="default_action" val="EQUIP" />
@ -2414,8 +2414,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10972" name="Bellion Cestus - Great Gale" additionalName="Critical Drain" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Has a chance to absorb 14 HP from the target during a critical attack. -->
<item id="10972" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_bellion_cestus_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@ -2447,8 +2447,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10973" name="Bellion Cestus - Great Gale" additionalName="Critical Poison" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Inflicts Poison on the target with a 12% chance during a standard Critical Attack. -->
<item id="10973" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_bellion_cestus_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@ -2480,8 +2480,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10974" name="Bellion Cestus - Great Gale" additionalName="Rsk. Haste" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Atk. Spd. by 9% when HP drops to 60% or below. -->
<item id="10974" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_bellion_cestus_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@ -2513,7 +2513,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10975" name="Staff of Evil Spirits - Holy Spirit" type="Weapon">
<item id="10975" name="Staff of Evil Spirits" additionalName="Holy Spirit" type="Weapon">
<!-- Masterwork Item that increases Heal Amount. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_staff_of_evil_sprit_i00" />
<set name="default_action" val="EQUIP" />
@ -2546,8 +2546,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10976" name="Staff of Evil Spirits - Holy Spirit" additionalName="Magic Focus" type="Weapon">
<!-- Masterwork Item that increases the Heal Amount. <Soul Crystal Enhancement>. Has a 20% chance of casting Focus on the target during magic use. -->
<item id="10976" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_staff_of_evil_sprit_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -2580,8 +2580,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10977" name="Staff of Evil Spirits - Holy Spirit" additionalName="Blessed Body" type="Weapon">
<!-- Masterwork Item that increases the Heal Amount. <Soul Crystal Enhancement>. Has a 20% chance of casting Blessed Body on the target during magic use. -->
<item id="10977" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_staff_of_evil_sprit_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -2614,8 +2614,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10978" name="Staff of Evil Spirits - Holy Spirit" additionalName="Magic Poison" type="Weapon">
<!-- Masterwork Item that increases the Heal Amount. <Soul Crystal Enhancement>. Has a 6% chance of casting Curse Poison on the target during magic use. -->
<item id="10978" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_staff_of_evil_sprit_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -2648,7 +2648,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10979" name="Deadman's Glory - Landslide" type="Weapon">
<item id="10979" name="Deadman's Glory" additionalName="Landslide" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_deadmans_glory_i00" />
<set name="default_action" val="EQUIP" />
@ -2680,8 +2680,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10980" name="Deadman's Glory - Landslide" additionalName="Anger" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. Decreases Max HP by 15%. P. Atk. + 30. -->
<item id="10980" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_deadmans_glory_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -2713,8 +2713,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10981" name="Deadman's Glory - Landslide" additionalName="Health" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. Increases Max HP by 25%. -->
<item id="10981" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_deadmans_glory_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -2746,8 +2746,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10982" name="Deadman's Glory - Landslide" additionalName="Haste" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. -->
<item id="10982" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_deadmans_glory_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -2779,7 +2779,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10983" name="Star Buster - Great Gale" type="Weapon">
<item id="10983" name="Star Buster" additionalName="Great Gale" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_star_buster_i00" />
<set name="default_action" val="EQUIP" />
@ -2811,8 +2811,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10984" name="Star Buster - Great Gale" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Max HP by 25%. -->
<item id="10984" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_star_buster_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -2844,8 +2844,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10985" name="Star Buster - Great Gale" additionalName="Haste" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. -->
<item id="10985" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_star_buster_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -2877,8 +2877,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10986" name="Star Buster - Great Gale" additionalName="Rsk. Focus" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Critical by 99 when HP drops to 60% or below. -->
<item id="10986" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_star_buster_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -2910,7 +2910,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10987" name="Samurai Long Sword*Samurai Long Sword - Landslide" type="Weapon">
<item id="10987" name="Samurai Long Sword*Samurai Long Sword" additionalName="Landslide" type="Weapon">
<!-- Masterwork Item that increases Max HP. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@ -2942,7 +2942,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10988" name="Art of Battle Axe - Landslide" type="Weapon">
<item id="10988" name="Art of Battle Axe" additionalName="Landslide" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_art_of_battle_axe_i00" />
<set name="default_action" val="EQUIP" />
@ -2974,8 +2974,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10989" name="Art of Battle Axe - Landslide" additionalName="Health" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. Increases Max HP by 25%. -->
<item id="10989" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_art_of_battle_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -3007,8 +3007,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10990" name="Art of Battle Axe - Landslide" additionalName="Rsk. Focus" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. Increases Critical by 99 when HP drops to 60% or below. -->
<item id="10990" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_art_of_battle_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -3040,8 +3040,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10991" name="Art of Battle Axe - Landslide" additionalName="Haste" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. -->
<item id="10991" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_art_of_battle_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -3073,7 +3073,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10992" name="Demon's Dagger - Great Gale" type="Weapon">
<item id="10992" name="Demon's Dagger" additionalName="Great Gale" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_demons_sword_i00" />
<set name="default_action" val="EQUIP" />
@ -3105,8 +3105,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10993" name="Demon's Dagger - Great Gale" additionalName="Critical Bleed" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Inflicts Bleed on the target with a 12% chance during a standard Critical Attack. -->
<item id="10993" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_demons_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -3138,8 +3138,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10994" name="Demon's Dagger - Great Gale" additionalName="Critical Poison" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Inflicts Poison on the target with a 6% chance during a standard Critical Attack. -->
<item id="10994" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_demons_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -3171,8 +3171,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10995" name="Demon's Dagger - Great Gale" additionalName="Mortal Strike" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases the success rate of Mortal Blow and Deadly Blow by 40%. -->
<item id="10995" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_demons_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -3204,8 +3204,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10996" name="Demon's Dagger - Great Gale" additionalName="Critical Damage" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. P. Atk. + 160 during a Critical Attack. -->
<item id="10996" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_demons_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -3237,7 +3237,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10997" name="Kaim Vanul's Bones - Earth" type="Weapon">
<item id="10997" name="Kaim Vanul's Bones" additionalName="Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_bone_of_kaim_vanul_i00" />
<set name="default_action" val="EQUIP" />
@ -3270,8 +3270,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10998" name="Kaim Vanul's Bones - Earth" additionalName="Mana Up" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Max MP by 30%. -->
<item id="10998" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_bone_of_kaim_vanul_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -3304,8 +3304,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10999" name="Kaim Vanul's Bones - Earth" additionalName="Magic Silence" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Has a 10% chance of casting Silence on the target during magic use. -->
<item id="10999" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_bone_of_kaim_vanul_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="11000" name="Kaim Vanul's Bones - Earth" additionalName="Conversion" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. -->
<item id="11000" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_bone_of_kaim_vanul_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -34,7 +34,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11001" name="Colichemarde - Earth" type="Weapon">
<item id="11001" name="Colichemarde" additionalName="Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_colichemarde_i00" />
<set name="default_action" val="EQUIP" />
@ -71,8 +71,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11002" name="Colichemarde - Earth" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Damascus Sword Conversion. <Soul Crystal Enhancement>. Increases Critical by 64. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="11002" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_colichemarde_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -109,8 +109,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11003" name="Colichemarde - Earth" additionalName="Critical Damage" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Damascus Sword Conversion. <Soul Crystal Enhancement>. P. Atk. + 262 during a Critical Attack. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="11003" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_colichemarde_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -147,8 +147,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11004" name="Colichemarde - Earth" additionalName="Haste" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Damascus Sword Conversion. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="11004" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_colichemarde_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -185,7 +185,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11005" name="Wizard's Tear - Cleverness" type="Weapon">
<item id="11005" name="Wizard's Tear" additionalName="Cleverness" type="Weapon">
<!-- Masterwork Item that increases MP Recovery Rate. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_tears_of_wizard_i00" />
<set name="default_action" val="EQUIP" />
@ -217,8 +217,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11006" name="Wizard's Tear - Cleverness" additionalName="Acumen" type="Weapon">
<!-- Masterwork Item that increases MP Recovery Rate. <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. -->
<item id="11006" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_tears_of_wizard_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -250,8 +250,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11007" name="Wizard's Tear - Cleverness" additionalName="M. Atk." type="Weapon">
<!-- Masterwork Item that increases MP Recovery Rate. <Soul Crystal Enhancement>. Increases MP consumption by 15% and M. Atk. by 139 during magic use. -->
<item id="11007" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_tears_of_wizard_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -283,8 +283,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11008" name="Wizard's Tear - Cleverness" additionalName="Conversion" type="Weapon">
<!-- Masterwork Item that increases MP Recovery Rate. <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. -->
<item id="11008" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_tears_of_wizard_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -316,7 +316,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11009" name="Bow of Peril - Earth" type="Weapon">
<item id="11009" name="Bow of Peril" additionalName="Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_hazard_bow_i00" />
<set name="default_action" val="EQUIP" />
@ -351,8 +351,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="11010" name="Bow of Peril - Earth" additionalName="Guidance" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Accuracy by 3. -->
<item id="11010" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_hazard_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -387,8 +387,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="11011" name="Bow of Peril - Earth" additionalName="Quick Recovery" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Decreases cooldown by 13%. -->
<item id="11011" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_hazard_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -422,8 +422,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="11012" name="Bow of Peril - Earth" additionalName="Cheap Shot" type="Weapon">
<!-- Masterwork Item that increases maximum HP. <Soul Crystal Enhancement>. Has a 42% chance of decreasing MP consumption to 1 during a standard attack. -->
<item id="11012" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_hazard_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -458,7 +458,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="11013" name="Hell Hound - Earth" type="Weapon">
<item id="11013" name="Hell Hound" additionalName="Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_hell_hound_i00" />
<set name="default_action" val="EQUIP" />
@ -495,8 +495,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="11014" name="Hell Hound - Earth" additionalName="Guidance" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive weapon: Bow of Peril Conversion. <Soul Crystal Enhancement>. Accuracy + 3. -->
<item id="11014" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_hell_hound_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -533,8 +533,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="11015" name="Hell Hound - Earth" additionalName="Quick Recovery" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive weapon: Bow of Peril Conversion. <Soul Crystal Enhancement>. Cooldown decreases by 13%. -->
<item id="11015" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_hell_hound_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -570,8 +570,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="11016" name="Hell Hound - Earth" additionalName="Cheap Shot" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive weapon: Bow of Peril Conversion. <Soul Crystal Enhancement>. When using a skill, MP consumption decreases by 12%. -->
<item id="11016" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_hell_hound_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -608,7 +608,7 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="11017" name="Dasparion's Staff - Hail" type="Weapon">
<item id="11017" name="Dasparion's Staff" additionalName="Hail" type="Weapon">
<!-- Masterwork Item that increases M. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dasparions_staff_i00" />
<set name="default_action" val="EQUIP" />
@ -641,7 +641,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11018" name="Dasparion's Staff - Hail" additionalName="Mana Up" type="Weapon">
<item id="11018" name="Dasparion's Staff" additionalName="Hail (Mana Up)" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dasparions_staff_i01" />
<set name="default_action" val="EQUIP" />
@ -675,7 +675,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11019" name="Dasparion's Staff - Hail" additionalName="Conversion" type="Weapon">
<item id="11019" name="Dasparion's Staff" additionalName="Hail (Conversion)" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dasparions_staff_i01" />
<set name="default_action" val="EQUIP" />
@ -709,7 +709,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11020" name="Dasparion's Staff - Hail" additionalName="Acumen" type="Weapon">
<item id="11020" name="Dasparion's Staff" additionalName="Hail (Acumen)" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dasparions_staff_i01" />
<set name="default_action" val="EQUIP" />
@ -743,7 +743,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11021" name="Doomchanter - Concentration" type="Weapon">
<item id="11021" name="Doomchanter" additionalName="Concentration" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_doom_singer_i00" />
<set name="default_action" val="EQUIP" />
@ -780,7 +780,7 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="11022" name="Doomchanter - Concentration" additionalName="Light Armor" type="Weapon">
<item id="11022" name="Doomchanter" additionalName="Concentration (Light Armor)" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Carnage Bow Conversion. <Soul Crystal Enhancement>. Weight Gauge increases by 20%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_doom_singer_i01" />
<set name="default_action" val="EQUIP" />
@ -819,7 +819,7 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="11023" name="Doomchanter - Concentration" additionalName="Critical Bleed" type="Weapon">
<item id="11023" name="Doomchanter" additionalName="Concentration (Critical Bleed)" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Carnage Bow Conversion. <Soul Crystal Enhancement>. Has a 35% chance of casting Bleed on the target during a standard Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_doom_singer_i01" />
<set name="default_action" val="EQUIP" />
@ -858,7 +858,7 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="11024" name="Doomchanter - Concentration" additionalName="Mana Up" type="Weapon">
<item id="11024" name="Doomchanter" additionalName="Concentration (Mana Up)" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Carnage Bow Conversion. <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_doom_singer_i01" />
<set name="default_action" val="EQUIP" />
@ -896,7 +896,7 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="11025" name="White Lightning - Destruction" type="Weapon">
<item id="11025" name="White Lightning" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_lightning_blaze_i00" />
<set name="default_action" val="EQUIP" />
@ -933,7 +933,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11026" name="White Lightning - Destruction" additionalName="Critical Poison" type="Weapon">
<item id="11026" name="White Lightning" additionalName="Destruction (Critical Poison)" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Tallum Blade Conversion. <Soul Crystal Enhancement>. Poisons the target with a 10% chance during a standard Critical Attack. Increases damage inflicted during PvP. When enchanted to 4 or more, there is a chance that party members including yourself will get increased P. Atk., M. Atk., and the amount of received heal, and decreased MP consumption per skill during a Critical Attack. -->
<set name="icon" val="icon.weapon_lightning_blaze_i01" />
<set name="default_action" val="EQUIP" />
@ -973,7 +973,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11027" name="White Lightning - Destruction" additionalName="Haste" type="Weapon">
<item id="11027" name="White Lightning" additionalName="Destruction (Haste)" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Tallum Blade Conversion. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_lightning_blaze_i01" />
<set name="default_action" val="EQUIP" />
@ -1011,7 +1011,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11028" name="White Lightning - Destruction" additionalName="Anger" type="Weapon">
<item id="11028" name="White Lightning" additionalName="Destruction (Anger)" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Tallum Blade Conversion. <Soul Crystal Enhancement>. P. Atk. + 31 and decreases Max HP by 15%. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_lightning_blaze_i01" />
<set name="default_action" val="EQUIP" />
@ -1049,7 +1049,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11029" name="Meteor Shower - Earth" type="Weapon">
<item id="11029" name="Meteor Shower" additionalName="Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_meteor_shower_i00" />
<set name="default_action" val="EQUIP" />
@ -1081,7 +1081,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11030" name="Meteor Shower - Earth" additionalName="Focus" type="Weapon">
<item id="11030" name="Meteor Shower" additionalName="Earth (Focus)" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Critical by 61. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_meteor_shower_i01" />
<set name="default_action" val="EQUIP" />
@ -1114,7 +1114,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11031" name="Meteor Shower - Earth" additionalName="Critical Bleed" type="Weapon">
<item id="11031" name="Meteor Shower" additionalName="Earth (Critical Bleed)" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Inflicts Bleed on the target with a 42% chance during a standard Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_meteor_shower_i01" />
<set name="default_action" val="EQUIP" />
@ -1148,7 +1148,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11032" name="Meteor Shower - Earth" additionalName="Rsk. Haste" type="Weapon">
<item id="11032" name="Meteor Shower" additionalName="Earth (Rsk. Haste)" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Atk. Spd. by 11% when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_meteor_shower_i01" />
<set name="default_action" val="EQUIP" />
@ -1181,7 +1181,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11033" name="Blood Tornado - Destruction" type="Weapon">
<item id="11033" name="Blood Tornado" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_blood_tornado_i00" />
<set name="default_action" val="EQUIP" />
@ -1213,7 +1213,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11034" name="Blood Tornado - Destruction" additionalName="Haste" type="Weapon">
<item id="11034" name="Blood Tornado" additionalName="Destruction (Haste)" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_blood_tornado_i01" />
<set name="default_action" val="EQUIP" />
@ -1246,7 +1246,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11035" name="Blood Tornado - Destruction" additionalName="Focus" type="Weapon">
<item id="11035" name="Blood Tornado" additionalName="Destruction (Focus)" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Critical by 61. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_blood_tornado_i01" />
<set name="default_action" val="EQUIP" />
@ -1279,7 +1279,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11036" name="Blood Tornado - Destruction" additionalName="Anger" type="Weapon">
<item id="11036" name="Blood Tornado" additionalName="Destruction (Anger)" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. P. Atk. + 38 and decreases Max HP by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_blood_tornado_i01" />
<set name="default_action" val="EQUIP" />
@ -1312,7 +1312,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11037" name="Bloody Orchid - Confusion" type="Weapon">
<item id="11037" name="Bloody Orchid" additionalName="Confusion" type="Weapon">
<!-- Masterwork Item that increases Evasion. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_bloody_orchid_i00" />
<set name="default_action" val="EQUIP" />
@ -1344,7 +1344,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11038" name="Bloody Orchid - Confusion" additionalName="Focus" type="Weapon">
<item id="11038" name="Bloody Orchid" additionalName="Confusion (Focus)" type="Weapon">
<!-- Masterwork Item that increases Evasion. <Soul Crystal Enhancement>. Increases Critical by 67. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_bloody_orchid_i01" />
<set name="default_action" val="EQUIP" />
@ -1377,7 +1377,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11039" name="Bloody Orchid - Confusion" additionalName="Back Blow" type="Weapon">
<item id="11039" name="Bloody Orchid" additionalName="Confusion (Back Blow)" type="Weapon">
<!-- Masterwork Item that increases Evasion. <Soul Crystal Enhancement>. Increases P. Critical Rate by 37% when attacking the target from behind. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_bloody_orchid_i01" />
<set name="default_action" val="EQUIP" />
@ -1410,7 +1410,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11040" name="Bloody Orchid - Confusion" additionalName="Critical Bleed" type="Weapon">
<item id="11040" name="Bloody Orchid" additionalName="Confusion (Critical Bleed)" type="Weapon">
<!-- Masterwork Item that increases Evasion. <Soul Crystal Enhancement>. Inflicts Bleed on the target with a 12% chance during a standard Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_bloody_orchid_i01" />
<set name="default_action" val="EQUIP" />
@ -1444,7 +1444,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11041" name="Elemental Sword - Hail" type="Weapon">
<item id="11041" name="Elemental Sword" additionalName="Hail" type="Weapon">
<!-- Masterwork Item that increases M. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_elemental_sword_i00" />
<set name="default_action" val="EQUIP" />
@ -1476,7 +1476,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11042" name="Elemental Sword - Hail" additionalName="M. Atk." type="Weapon">
<item id="11042" name="Elemental Sword" additionalName="Hail (M. Atk.)" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Increases MP consumption by 15% and M. Atk. by 153 during magic use. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_elemental_sword_i01" />
<set name="default_action" val="EQUIP" />
@ -1509,7 +1509,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11043" name="Elemental Sword - Hail" additionalName="Magic Paralyze" type="Weapon">
<item id="11043" name="Elemental Sword" additionalName="Hail (Magic Paralyze)" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Has a 5% chance of casting Paralysis on the target during magic use. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_elemental_sword_i01" />
<set name="default_action" val="EQUIP" />
@ -1543,7 +1543,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11044" name="Elemental Sword - Hail" additionalName="Empower" type="Weapon">
<item id="11044" name="Elemental Sword" additionalName="Hail (Empower)" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. M. Atk. + 30%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_elemental_sword_i01" />
<set name="default_action" val="EQUIP" />
@ -1576,7 +1576,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11045" name="Spiritual Eye - Hail" type="Weapon">
<item id="11045" name="Spiritual Eye" additionalName="Hail" type="Weapon">
<!-- Masterwork Item that increases M. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_eye_of_soul_i00" />
<set name="default_action" val="EQUIP" />
@ -1609,7 +1609,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11046" name="Spiritual Eye - Hail" additionalName="Mana Up" type="Weapon">
<item id="11046" name="Spiritual Eye" additionalName="Hail (Mana Up)" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_eye_of_soul_i01" />
<set name="default_action" val="EQUIP" />
@ -1643,7 +1643,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11047" name="Spiritual Eye - Hail" additionalName="Magic Poison" type="Weapon">
<item id="11047" name="Spiritual Eye" additionalName="Hail (Magic Poison)" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Has an 8% chance of casting Curse Poison on the target during magic use. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_eye_of_soul_i01" />
<set name="default_action" val="EQUIP" />
@ -1678,7 +1678,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11048" name="Spiritual Eye - Hail" additionalName="Acumen" type="Weapon">
<item id="11048" name="Spiritual Eye" additionalName="Hail (Acumen)" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_eye_of_soul_i01" />
<set name="default_action" val="EQUIP" />
@ -1712,7 +1712,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11049" name="Infernal Master - Concentration" type="Weapon">
<item id="11049" name="Infernal Master" additionalName="Concentration" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_inferno_master_i00" />
<set name="default_action" val="EQUIP" />
@ -1744,7 +1744,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11050" name="Infernal Master - Concentration" additionalName="Haste" type="Weapon">
<item id="11050" name="Infernal Master" additionalName="Concentration (Haste)" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_inferno_master_i01" />
<set name="default_action" val="EQUIP" />
@ -1777,7 +1777,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11051" name="Infernal Master - Concentration" additionalName="Critical Damage" type="Weapon">
<item id="11051" name="Infernal Master" additionalName="Concentration (Critical Damage)" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. P. Atk. + 297 during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_inferno_master_i01" />
<set name="default_action" val="EQUIP" />
@ -1810,7 +1810,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11052" name="Infernal Master - Concentration" additionalName="Focus" type="Weapon">
<item id="11052" name="Infernal Master" additionalName="Concentration (Focus)" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Increases Critical by 61. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_inferno_master_i01" />
<set name="default_action" val="EQUIP" />
@ -1843,7 +1843,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11053" name="Carnage Bow - Concentration" type="Weapon">
<item id="11053" name="Carnage Bow" additionalName="Concentration" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_carnium_bow_i00" />
<set name="default_action" val="EQUIP" />
@ -1878,7 +1878,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="11054" name="Carnage Bow - Concentration" additionalName="Light Armor" type="Weapon">
<item id="11054" name="Carnage Bow" additionalName="Concentration (Light Armor)" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_carnium_bow_i01" />
<set name="default_action" val="EQUIP" />
@ -1915,7 +1915,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="11055" name="Carnage Bow - Concentration" additionalName="Critical Bleed" type="Weapon">
<item id="11055" name="Carnage Bow" additionalName="Concentration (Critical Bleed)" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Inflicts Bleed on the target with a 35% chance during a standard Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_carnium_bow_i01" />
<set name="default_action" val="EQUIP" />
@ -1952,7 +1952,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="11056" name="Carnage Bow - Concentration" additionalName="Mana Up" type="Weapon">
<item id="11056" name="Carnage Bow" additionalName="Concentration (Mana Up)" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_carnium_bow_i01" />
<set name="default_action" val="EQUIP" />
@ -1988,7 +1988,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="11057" name="Keshanberk*Keshanberk - Destruction" type="Weapon">
<item id="11057" name="Keshanberk*Keshanberk" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword more significantly than that of a one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@ -2020,7 +2020,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11058" name="Tallum Blade - Destruction" type="Weapon">
<item id="11058" name="Tallum Blade" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_tallum_blade_i00" />
<set name="default_action" val="EQUIP" />
@ -2052,7 +2052,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11059" name="Tallum Blade - Destruction" additionalName="Critical Poison" type="Weapon">
<item id="11059" name="Tallum Blade" additionalName="Destruction (Critical Poison)" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Inflicts Poison on the target with a 10% chance during a standard Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_tallum_blade_i01" />
<set name="default_action" val="EQUIP" />
@ -2086,7 +2086,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11060" name="Tallum Blade - Destruction" additionalName="Haste" type="Weapon">
<item id="11060" name="Tallum Blade" additionalName="Destruction (Haste)" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_tallum_blade_i01" />
<set name="default_action" val="EQUIP" />
@ -2119,7 +2119,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11061" name="Tallum Blade - Destruction" additionalName="Anger" type="Weapon">
<item id="11061" name="Tallum Blade" additionalName="Destruction (Anger)" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. P. Atk. + 31 and decreases Max HP by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_tallum_blade_i01" />
<set name="default_action" val="EQUIP" />
@ -2152,7 +2152,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11062" name="Destroyer Hammer - Lightning" type="Weapon">
<item id="11062" name="Destroyer Hammer" additionalName="Lightning" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_hammer_of_destroyer_i00" />
<set name="default_action" val="EQUIP" />
@ -2184,7 +2184,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11063" name="Destroyer Hammer - Lightning" additionalName="Health" type="Weapon">
<item id="11063" name="Destroyer Hammer" additionalName="Lightning (Health)" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_hammer_of_destroyer_i01" />
<set name="default_action" val="EQUIP" />
@ -2217,7 +2217,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11064" name="Destroyer Hammer - Lightning" additionalName="Haste" type="Weapon">
<item id="11064" name="Destroyer Hammer" additionalName="Lightning (Haste)" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_hammer_of_destroyer_i01" />
<set name="default_action" val="EQUIP" />
@ -2250,7 +2250,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11065" name="Destroyer Hammer - Lightning" additionalName="Critical Drain" type="Weapon">
<item id="11065" name="Destroyer Hammer" additionalName="Lightning (Critical Drain)" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Absorbs 18 HP from the target during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_hammer_of_destroyer_i01" />
<set name="default_action" val="EQUIP" />
@ -2284,7 +2284,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11066" name="Divine Pain - Concentration" type="Weapon">
<item id="11066" name="Divine Pain" additionalName="Concentration" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_pain_of_godness_i00" />
<set name="default_action" val="EQUIP" />
@ -2320,7 +2320,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11067" name="Divine Pain - Concentration" additionalName="Haste" type="Weapon">
<item id="11067" name="Divine Pain" additionalName="Concentration (Haste)" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Infernal Master Conversion. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_pain_of_godness_i01" />
<set name="default_action" val="EQUIP" />
@ -2357,7 +2357,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11068" name="Divine Pain - Concentration" additionalName="Critical Damage" type="Weapon">
<item id="11068" name="Divine Pain" additionalName="Concentration (Critical Damage)" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Infernal Master Conversion. <Soul Crystal Enhancement>. P. Atk. + 297 during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_pain_of_godness_i01" />
<set name="default_action" val="EQUIP" />
@ -2394,7 +2394,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11069" name="Divine Pain - Concentration" additionalName="Focus" type="Weapon">
<item id="11069" name="Divine Pain" additionalName="Concentration (Focus)" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Infernal Master Conversion. <Soul Crystal Enhancement>. Increases Critical Attack by 61. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_pain_of_godness_i01" />
<set name="default_action" val="EQUIP" />
@ -2431,7 +2431,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11070" name="Halberd - Lightning" type="Weapon">
<item id="11070" name="Halberd" additionalName="Lightning" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_halbard_i00" />
<set name="default_action" val="EQUIP" />
@ -2464,7 +2464,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="11071" name="Halberd - Lightning" additionalName="Haste" type="Weapon">
<item id="11071" name="Halberd" additionalName="Lightning (Haste)" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_halbard_i01" />
<set name="default_action" val="EQUIP" />
@ -2497,7 +2497,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="11072" name="Halberd - Lightning" additionalName="Critical Stun" type="Weapon">
<item id="11072" name="Halberd" additionalName="Lightning (Critical Stun)" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Has about a 25% chance of casting Stun on the target during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_halbard_i01" />
<set name="default_action" val="EQUIP" />
@ -2531,7 +2531,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="11073" name="Halberd - Lightning" additionalName="Wide Blow" type="Weapon">
<item id="11073" name="Halberd" additionalName="Lightning (Wide Blow)" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Widens the angle of attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_halbard_i01" />
<set name="default_action" val="EQUIP" />
@ -2564,7 +2564,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="11074" name="Keshanberk*Damascus - Destruction" type="Weapon">
<item id="11074" name="Keshanberk*Damascus" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@ -2596,7 +2596,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11075" name="Lacerator - Thunder" type="Weapon">
<item id="11075" name="Lacerator" additionalName="Thunder" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_greed_stinger_i00" />
<set name="default_action" val="EQUIP" />
@ -2633,7 +2633,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11076" name="Lacerator - Thunder" additionalName="Critical Damage" type="Weapon">
<item id="11076" name="Lacerator" additionalName="Thunder (Critical Damage)" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. Kamael-exclusive Weapon: Dark Legion Conversion. <Soul Crystal Enhancement>. P. Atk. + 326 during a Critical Attack. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_greed_stinger_i01" />
<set name="default_action" val="EQUIP" />
@ -2671,7 +2671,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11077" name="Lacerator - Thunder" additionalName="Health" type="Weapon">
<item id="11077" name="Lacerator" additionalName="Thunder (Health)" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. Kamael-exclusive Weapon: Dark Legion Conversion. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_greed_stinger_i01" />
<set name="default_action" val="EQUIP" />
@ -2709,7 +2709,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11078" name="Lacerator - Thunder" additionalName="Rsk. Focus" type="Weapon">
<item id="11078" name="Lacerator" additionalName="Thunder (Rsk. Focus)" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. Kamael-exclusive Weapon: Dark Legion Conversion. <Soul Crystal Enhancement>. Increases Critical by 130 when HP drops to 60% or below. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_greed_stinger_i01" />
<set name="default_action" val="EQUIP" />
@ -2747,7 +2747,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11079" name="Damascus*Damascus - Thunder" type="Weapon">
<item id="11079" name="Damascus*Damascus" additionalName="Thunder" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@ -2779,7 +2779,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11080" name="Dark Legion's Edge - Thunder" type="Weapon">
<item id="11080" name="Dark Legion's Edge" additionalName="Thunder" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dark_legions_edge_i00" />
<set name="default_action" val="EQUIP" />
@ -2811,7 +2811,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11081" name="Dark Legion's Edge - Thunder" additionalName="Critical Damage" type="Weapon">
<item id="11081" name="Dark Legion's Edge" additionalName="Thunder (Critical Damage)" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. P. Atk. + 326 during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dark_legions_edge_i01" />
<set name="default_action" val="EQUIP" />
@ -2844,7 +2844,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11082" name="Dark Legion's Edge - Thunder" additionalName="Health" type="Weapon">
<item id="11082" name="Dark Legion's Edge" additionalName="Thunder (Health)" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dark_legions_edge_i01" />
<set name="default_action" val="EQUIP" />
@ -2877,7 +2877,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11083" name="Dark Legion's Edge - Thunder" additionalName="Rsk. Focus" type="Weapon">
<item id="11083" name="Dark Legion's Edge" additionalName="Thunder (Rsk. Focus)" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. Increases Critical by 130 when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dark_legions_edge_i01" />
<set name="default_action" val="EQUIP" />
@ -2910,7 +2910,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11084" name="Undertaker - Evil Spirit" type="Weapon">
<item id="11084" name="Undertaker" additionalName="Evil Spirit" type="Weapon">
<!-- Masterwork Item with chance of HP absorption during an attack. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_death_bringer_i00" />
<set name="default_action" val="EQUIP" />
@ -2946,7 +2946,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11085" name="Undertaker - Evil Spirit" additionalName="Health" type="Weapon">
<item id="11085" name="Undertaker" additionalName="Evil Spirit (Health)" type="Weapon">
<!-- Masterwork Item with chance of HP absorption during an attack. Exclusive Weapon: Dragon Slayer Conversion. <Soul Crystal Enhancement>. Max HP + 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_death_bringer_i01" />
<set name="default_action" val="EQUIP" />
@ -2983,7 +2983,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11086" name="Undertaker - Evil Spirit" additionalName="Critical Bleed" type="Weapon">
<item id="11086" name="Undertaker" additionalName="Evil Spirit (Critical Bleed)" type="Weapon">
<!-- Masterwork Item with chance of HP absorption during an attack. Exclusive Weapon: Dragon Slayer Conversion. <Soul Crystal Enhancement>. Has a 24% chance of casting Bleed on the target during a standard Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_death_bringer_i01" />
<set name="default_action" val="EQUIP" />
@ -3021,7 +3021,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11087" name="Undertaker - Evil Spirit" additionalName="Critical Drain" type="Weapon">
<item id="11087" name="Undertaker" additionalName="Evil Spirit (Critical Drain)" type="Weapon">
<!-- Masterwork Item with chance of HP absorption during an attack. Exclusive Weapon: Dragon Slayer Conversion. <Soul Crystal Enhancement>. Absorbs 11 HP from the target during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_death_bringer_i01" />
<set name="default_action" val="EQUIP" />
@ -3059,7 +3059,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11088" name="Doom Crusher - Thunder" type="Weapon">
<item id="11088" name="Doom Crusher" additionalName="Thunder" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_doom_crusher_i00" />
<set name="default_action" val="EQUIP" />
@ -3091,7 +3091,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11089" name="Doom Crusher - Thunder" additionalName="Health" type="Weapon">
<item id="11089" name="Doom Crusher" additionalName="Thunder (Health)" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_doom_crusher_i01" />
<set name="default_action" val="EQUIP" />
@ -3124,7 +3124,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11090" name="Doom Crusher - Thunder" additionalName="Anger" type="Weapon">
<item id="11090" name="Doom Crusher" additionalName="Thunder (Anger)" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. P. Atk. + 32 and decreases Max HP by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_doom_crusher_i01" />
<set name="default_action" val="EQUIP" />
@ -3157,7 +3157,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11091" name="Doom Crusher - Thunder" additionalName="Rsk. Haste" type="Weapon">
<item id="11091" name="Doom Crusher" additionalName="Thunder (Rsk. Haste)" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. Increases Atk. Spd. by 11% when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_doom_crusher_i01" />
<set name="default_action" val="EQUIP" />
@ -3190,7 +3190,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11092" name="Dragon Grinder - Earth" type="Weapon">
<item id="11092" name="Dragon Grinder" additionalName="Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dragon_grinder_i00" />
<set name="default_action" val="EQUIP" />
@ -3222,7 +3222,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11093" name="Dragon Grinder - Earth" additionalName="Rsk. Evasion" type="Weapon">
<item id="11093" name="Dragon Grinder" additionalName="Earth (Rsk. Evasion)" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Evasion by 6 when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dragon_grinder_i01" />
<set name="default_action" val="EQUIP" />
@ -3255,7 +3255,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11094" name="Dragon Grinder - Earth" additionalName="Guidance" type="Weapon">
<item id="11094" name="Dragon Grinder" additionalName="Earth (Guidance)" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Accuracy by about 5. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dragon_grinder_i01" />
<set name="default_action" val="EQUIP" />
@ -3288,7 +3288,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11095" name="Dragon Grinder - Earth" additionalName="Health" type="Weapon">
<item id="11095" name="Dragon Grinder" additionalName="Earth (Health)" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dragon_grinder_i01" />
<set name="default_action" val="EQUIP" />
@ -3321,7 +3321,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11096" name="Dragon Slayer - Evil Spirit" type="Weapon">
<item id="11096" name="Dragon Slayer" additionalName="Evil Spirit" type="Weapon">
<!-- Masterwork Item with chance of HP absorption during an attack. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dragon_slayer_i00" />
<set name="default_action" val="EQUIP" />
@ -3353,7 +3353,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11097" name="Dragon Slayer - Evil Spirit" additionalName="Health" type="Weapon">
<item id="11097" name="Dragon Slayer" additionalName="Evil Spirit (Health)" type="Weapon">
<!-- Masterwork Item with chance of HP absorption during an attack. <Soul Crystal Enhancement>. Max HP + 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dragon_slayer_i01" />
<set name="default_action" val="EQUIP" />
@ -3386,7 +3386,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11098" name="Dragon Slayer - Evil Spirit" additionalName="Critical Bleed" type="Weapon">
<item id="11098" name="Dragon Slayer" additionalName="Evil Spirit (Critical Bleed)" type="Weapon">
<!-- Masterwork Item with chance of HP absorption during an attack. <Soul Crystal Enhancement>. Inflicts Bleed on the target with a 24% chance during a standard Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dragon_slayer_i01" />
<set name="default_action" val="EQUIP" />
@ -3420,7 +3420,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11099" name="Dragon Slayer - Evil Spirit" additionalName="Critical Drain" type="Weapon">
<item id="11099" name="Dragon Slayer" additionalName="Evil Spirit (Critical Drain)" type="Weapon">
<!-- Masterwork Item with chance of HP absorption during an attack. <Soul Crystal Enhancement>. Absorbs 11 HP from the target during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dragon_slayer_i01" />
<set name="default_action" val="EQUIP" />

View File

@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="11100" name="Flaming Dragon Skull - Wisdom" type="Weapon">
<item id="11100" name="Flaming Dragon Skull" additionalName="Wisdom" type="Weapon">
<!-- Masterwork Item that decreases MP consumption when using the skill. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dragon_flame_head_i00" />
<set name="default_action" val="EQUIP" />
@ -33,7 +33,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11101" name="Flaming Dragon Skull - Wisdom" additionalName="Acumen" type="Weapon">
<item id="11101" name="Flaming Dragon Skull" additionalName="Wisdom (Acumen)" type="Weapon">
<!-- Masterwork Item that decreases MP consumption when using the skill. <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dragon_flame_head_i01" />
<set name="default_action" val="EQUIP" />
@ -67,7 +67,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11102" name="Flaming Dragon Skull - Wisdom" additionalName="M. Atk." type="Weapon">
<item id="11102" name="Flaming Dragon Skull" additionalName="Wisdom (M. Atk.)" type="Weapon">
<!-- Masterwork Item that decreases MP consumption when using the skill. <Soul Crystal Enhancement>. Increases MP consumption by 15%. M. Atk. + 167 during magic use. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dragon_flame_head_i01" />
<set name="default_action" val="EQUIP" />
@ -101,7 +101,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11103" name="Flaming Dragon Skull - Wisdom" additionalName="Magic Silence" type="Weapon">
<item id="11103" name="Flaming Dragon Skull" additionalName="Wisdom (Magic Silence)" type="Weapon">
<!-- Masterwork Item that decreases MP consumption upon skill use. <Soul Crystal Enhancement>. Has a 10% chance of casting Silence on the target during magic use. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dragon_flame_head_i01" />
<set name="default_action" val="EQUIP" />
@ -136,7 +136,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11104" name="Branch of the Mother Tree - Nature" type="Weapon">
<item id="11104" name="Branch of the Mother Tree" additionalName="Nature" type="Weapon">
<!-- Masterwork Item that increases Max MP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_worldtrees_branch_i00" />
<set name="default_action" val="EQUIP" />
@ -169,7 +169,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11105" name="Branch of the Mother Tree - Nature" additionalName="Conversion" type="Weapon">
<item id="11105" name="Branch of the Mother Tree" additionalName="Nature (Conversion)" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_worldtrees_branch_i01" />
<set name="default_action" val="EQUIP" />
@ -203,7 +203,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11106" name="Branch of the Mother Tree - Nature" additionalName="Magic Damage" type="Weapon">
<item id="11106" name="Branch of the Mother Tree" additionalName="Nature (Magic Damage)" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Soul Crystal Enhancement>. Has a 30% chance of inflicting an additional power 8 magic damage on the target during magic use. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_worldtrees_branch_i01" />
<set name="default_action" val="EQUIP" />
@ -238,7 +238,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11107" name="Branch of the Mother Tree - Nature" additionalName="Acumen" type="Weapon">
<item id="11107" name="Branch of the Mother Tree" additionalName="Nature (Acumen)" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_worldtrees_branch_i01" />
<set name="default_action" val="EQUIP" />
@ -272,7 +272,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11108" name="Sword of Miracles - Holy Spirit" type="Weapon">
<item id="11108" name="Sword of Miracles" additionalName="Holy Spirit" type="Weapon">
<!-- Masterwork Item that increases Heal Amount. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_sword_of_miracle_i00" />
<set name="default_action" val="EQUIP" />
@ -304,7 +304,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11109" name="Sword of Miracles - Holy Spirit" additionalName="M. Atk." type="Weapon">
<item id="11109" name="Sword of Miracles" additionalName="Holy Spirit (M. Atk.)" type="Weapon">
<!-- Masterwork Item that increases Heal Amount. <Soul Crystal Enhancement>. Increases MP consumption by 15%. M. Atk. + 167 during magic use. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_sword_of_miracle_i01" />
<set name="default_action" val="EQUIP" />
@ -337,7 +337,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11110" name="Sword of Miracles - Holy Spirit" additionalName="Magic Silence" type="Weapon">
<item id="11110" name="Sword of Miracles" additionalName="Holy Spirit (Magic Silence)" type="Weapon">
<!-- Masterwork Item that increases Heal Amount. <Soul Crystal Enhancement>. Has a 10% chance of casting Silence on the target during magic use. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_sword_of_miracle_i01" />
<set name="default_action" val="EQUIP" />
@ -371,7 +371,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11111" name="Sword of Miracles - Holy Spirit" additionalName="Acumen" type="Weapon">
<item id="11111" name="Sword of Miracles" additionalName="Holy Spirit (Acumen)" type="Weapon">
<!-- Masterwork Item that increases Heal Amount. <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_sword_of_miracle_i01" />
<set name="default_action" val="EQUIP" />
@ -404,7 +404,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11112" name="Reaper - Clairvoyance" type="Weapon">
<item id="11112" name="Reaper" additionalName="Clairvoyance" type="Weapon">
<!-- Masterwork Item that increases the attack range. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_soul_shooter_i00" />
<set name="default_action" val="EQUIP" />
@ -441,7 +441,7 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="11113" name="Reaper - Clairvoyance" additionalName="Cheap Shot" type="Weapon">
<item id="11113" name="Reaper" additionalName="Clairvoyance (Cheap Shot)" type="Weapon">
<!-- Masterwork Item that increases the attack range. Kamael-exclusive Weapon: Soul Bow Conversion. <Soul Crystal Enhancement>. Decreases MP consumption by 12% when using skills. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_soul_shooter_i01" />
<set name="default_action" val="EQUIP" />
@ -480,7 +480,7 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="11114" name="Reaper - Clairvoyance" additionalName="Quick Recovery" type="Weapon">
<item id="11114" name="Reaper" additionalName="Clairvoyance (Quick Recovery)" type="Weapon">
<!-- Masterwork Item that increases the attack range. Kamael-exclusive Weapon: Soul Bow Conversion. <Soul Crystal Enhancement>. Decreases cooldown by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_soul_shooter_i01" />
<set name="default_action" val="EQUIP" />
@ -518,7 +518,7 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="11115" name="Reaper - Clairvoyance" additionalName="Critical Poison" type="Weapon">
<item id="11115" name="Reaper" additionalName="Clairvoyance (Critical Poison)" type="Weapon">
<!-- Masterwork Item that increases the range. Kamael-exclusive Weapon: Soul Bow Conversion. <Soul Crystal Enhancement>. Poisons the target with an 18% chance during a standard Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_soul_shooter_i01" />
<set name="default_action" val="EQUIP" />
@ -557,7 +557,7 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="11116" name="Soul Separator - On Fire" type="Weapon">
<item id="11116" name="Soul Separator" additionalName="On Fire" type="Weapon">
<!-- Masterwork Item that increases HP Recovery Rate. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_soul_separator_i00" />
<set name="default_action" val="EQUIP" />
@ -589,7 +589,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11117" name="Soul Separator - On Fire" additionalName="Guidance" type="Weapon">
<item id="11117" name="Soul Separator" additionalName="On Fire (Guidance)" type="Weapon">
<!-- Masterwork Item that increases HP Recovery Rate. <Soul Crystal Enhancement>. Increases Accuracy by about 4. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_soul_separator_i01" />
<set name="default_action" val="EQUIP" />
@ -622,7 +622,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11118" name="Soul Separator - On Fire" additionalName="Critical Damage" type="Weapon">
<item id="11118" name="Soul Separator" additionalName="On Fire (Critical Damage)" type="Weapon">
<!-- Masterwork Item that increases HP Recovery Rate. <Soul Crystal Enhancement>. P. Atk. + 200 during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_soul_separator_i01" />
<set name="default_action" val="EQUIP" />
@ -655,7 +655,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11119" name="Soul Separator - On Fire" additionalName="Rsk. Haste" type="Weapon">
<item id="11119" name="Soul Separator" additionalName="On Fire (Rsk. Haste)" type="Weapon">
<!-- Masterwork Item that increases HP Recovery Rate. <Soul Crystal Enhancement>. Increases Atk. Spd. by 11% when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_soul_separator_i01" />
<set name="default_action" val="EQUIP" />
@ -688,7 +688,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11120" name="Elysian - Great Gale" type="Weapon">
<item id="11120" name="Elysian" additionalName="Great Gale" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_elysian_i00" />
<set name="default_action" val="EQUIP" />
@ -720,7 +720,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11121" name="Elysian - Great Gale" additionalName="Health" type="Weapon">
<item id="11121" name="Elysian" additionalName="Great Gale (Health)" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_elysian_i01" />
<set name="default_action" val="EQUIP" />
@ -753,7 +753,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11122" name="Elysian - Great Gale" additionalName="Anger" type="Weapon">
<item id="11122" name="Elysian" additionalName="Great Gale (Anger)" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. P. Atk. + 32 and decreases Max HP by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_elysian_i01" />
<set name="default_action" val="EQUIP" />
@ -786,7 +786,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11123" name="Elysian - Great Gale" additionalName="Critical Drain" type="Weapon">
<item id="11123" name="Elysian" additionalName="Great Gale (Critical Drain)" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Absorbs 19 HP from the target during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_elysian_i01" />
<set name="default_action" val="EQUIP" />
@ -820,7 +820,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11124" name="Soul Bow - Clairvoyance" type="Weapon">
<item id="11124" name="Soul Bow" additionalName="Clairvoyance" type="Weapon">
<!-- Masterwork Item that increases the attack range. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_soul_bow_i00" />
<set name="default_action" val="EQUIP" />
@ -855,7 +855,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="11125" name="Soul Bow - Clairvoyance" additionalName="Cheap Shot" type="Weapon">
<item id="11125" name="Soul Bow" additionalName="Clairvoyance (Cheap Shot)" type="Weapon">
<!-- Masterwork Item that increases the attack range. <Soul Crystal Enhancement>. Has a 38% chance of decreasing MP consumption to 1 during a standard attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_soul_bow_i01" />
<set name="default_action" val="EQUIP" />
@ -892,7 +892,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="11126" name="Soul Bow - Clairvoyance" additionalName="Quick Recovery" type="Weapon">
<item id="11126" name="Soul Bow" additionalName="Clairvoyance (Quick Recovery)" type="Weapon">
<!-- Masterwork Item that increases the attack range. <Soul Crystal Enhancement>. Decreases cooldown by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_soul_bow_i01" />
<set name="default_action" val="EQUIP" />
@ -928,7 +928,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="11127" name="Soul Bow - Clairvoyance" additionalName="Critical Poison" type="Weapon">
<item id="11127" name="Soul Bow" additionalName="Clairvoyance (Critical Poison)" type="Weapon">
<!-- Masterwork Item that increases the attack range. <Soul Crystal Enhancement>. Poisons the target at the chance of 18% during the standard attack Critical. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_soul_bow_i01" />
<set name="default_action" val="EQUIP" />
@ -965,7 +965,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="11128" name="Tallum Glaive - On Fire" type="Weapon">
<item id="11128" name="Tallum Glaive" additionalName="On Fire" type="Weapon">
<!-- Masterwork Item that increases HP Recovery Rate. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_tallum_glaive_i00" />
<set name="default_action" val="EQUIP" />
@ -998,7 +998,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="11129" name="Tallum Glaive - On Fire" additionalName="Guidance" type="Weapon">
<item id="11129" name="Tallum Glaive" additionalName="On Fire (Guidance)" type="Weapon">
<!-- Masterwork Item that increases HP Recovery Rate. <Soul Crystal Enhancement>. Increases Accuracy by about 4. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_tallum_glaive_i01" />
<set name="default_action" val="EQUIP" />
@ -1031,7 +1031,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="11130" name="Tallum Glaive - On Fire" additionalName="Health" type="Weapon">
<item id="11130" name="Tallum Glaive" additionalName="On Fire (Health)" type="Weapon">
<!-- Masterwork Item that increases HP Recovery Rate. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_tallum_glaive_i01" />
<set name="default_action" val="EQUIP" />
@ -1064,7 +1064,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="11131" name="Tallum Glaive - On Fire" additionalName="Wide Blow" type="Weapon">
<item id="11131" name="Tallum Glaive" additionalName="On Fire (Wide Blow)" type="Weapon">
<!-- Masterwork Item that increases HP Recovery Rate. <Soul Crystal Enhancement>. Widens the angle of attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_tallum_glaive_i01" />
<set name="default_action" val="EQUIP" />
@ -1111,7 +1111,6 @@
<set name="commissionItemType" val="ONE_HAND_SWORD" />
<set name="isAppearanceable" val="true" />
<set name="price" val="4231800" />
<!-- H5 Price -->
<cond msgId="1518">
<player categoryType="GROWN_UP_WOLF_GROUP" />
</cond>
@ -1124,7 +1123,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11133" name="Naga Storm - Molar" type="Weapon">
<item id="11133" name="Naga Storm" additionalName="Molar" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_naga_storm_i00" />
<set name="default_action" val="EQUIP" />
@ -1156,7 +1155,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11134" name="Naga Storm - Molar" additionalName="Focus" type="Weapon">
<item id="11134" name="Naga Storm" additionalName="Molar (Focus)" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. Increases Critical by 67. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_naga_storm_i01" />
<set name="default_action" val="EQUIP" />
@ -1189,7 +1188,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11135" name="Naga Storm - Molar" additionalName="Critical Damage" type="Weapon">
<item id="11135" name="Naga Storm" additionalName="Molar (Critical Damage)" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. P. Atk. + 200 during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_naga_storm_i01" />
<set name="default_action" val="EQUIP" />
@ -1222,7 +1221,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11136" name="Naga Storm - Molar" additionalName="Back Blow" type="Weapon">
<item id="11136" name="Naga Storm" additionalName="Molar (Back Blow)" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. Increases P. Critical Rate by 37 when attacking the target from behind. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_naga_storm_i01" />
<set name="default_action" val="EQUIP" />
@ -1255,7 +1254,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11137" name="Daimon Crystal - Wisdom" type="Weapon">
<item id="11137" name="Daimon Crystal" additionalName="Wisdom" type="Weapon">
<!-- Masterwork Item that decreases MP consumption when using the skill. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_crystal_of_deamon_i00" />
<set name="default_action" val="EQUIP" />
@ -1288,7 +1287,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11138" name="Daimon Crystal - Wisdom" additionalName="Mana Up" type="Weapon">
<item id="11138" name="Daimon Crystal" additionalName="Wisdom (Mana Up)" type="Weapon">
<!-- Masterwork Item that decreases MP consumption when using the skill. <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_crystal_of_deamon_i01" />
<set name="default_action" val="EQUIP" />
@ -1322,7 +1321,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11139" name="Daimon Crystal - Wisdom" additionalName="Acumen" type="Weapon">
<item id="11139" name="Daimon Crystal" additionalName="Wisdom (Acumen)" type="Weapon">
<!-- Masterwork Item that decreases MP consumption when using the skill. <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_crystal_of_deamon_i01" />
<set name="default_action" val="EQUIP" />
@ -1356,7 +1355,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11140" name="Daimon Crystal - Wisdom" additionalName="Magic Mental Shield" type="Weapon">
<item id="11140" name="Daimon Crystal" additionalName="Wisdom (Magic Mental Shield)" type="Weapon">
<!-- Masterwork Item that decreases MP consumption for skill use. <Soul Crystal Enhancement>. Has a 50% chance of casting Mental Shield on the target during magic use. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_crystal_of_deamon_i01" />
<set name="default_action" val="EQUIP" />
@ -1391,7 +1390,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11141" name="Barakiel's Axe - Mild" type="Weapon">
<item id="11141" name="Barakiel's Axe" additionalName="Mild" type="Weapon">
<!-- Masterwork Item that increases HP Recovery Rate. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_barakiel_axe_i00" />
<set name="default_action" val="EQUIP" />
@ -1423,7 +1422,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11142" name="Barakiel's Axe - Mild" additionalName="Health" type="Weapon">
<item id="11142" name="Barakiel's Axe" additionalName="Mild (Health)" type="Weapon">
<!-- Masterwork Item that increases HP Recovery Rate. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_barakiel_axe_i01" />
<set name="default_action" val="EQUIP" />
@ -1456,7 +1455,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11143" name="Barakiel's Axe - Mild" additionalName="Haste" type="Weapon">
<item id="11143" name="Barakiel's Axe" additionalName="Mild (Haste)" type="Weapon">
<!-- Masterwork Item that increases HP Recovery Rate. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_barakiel_axe_i01" />
<set name="default_action" val="EQUIP" />
@ -1489,7 +1488,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11144" name="Barakiel's Axe - Mild" additionalName="Focus" type="Weapon">
<item id="11144" name="Barakiel's Axe" additionalName="Mild (Focus)" type="Weapon">
<!-- Masterwork Item that increases HP Recovery Rate. <Soul Crystal Enhancement>. Increases Critical by 61. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_barakiel_axe_i01" />
<set name="default_action" val="EQUIP" />
@ -1522,7 +1521,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11145" name="Screaming Vengeance - Concentration" type="Weapon">
<item id="11145" name="Screaming Vengeance" additionalName="Concentration" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_soul_shooter_i00" />
<set name="default_action" val="EQUIP" />
@ -1559,7 +1558,7 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="11146" name="Screaming Vengeance - Concentration" additionalName="Cheap Shot" type="Weapon">
<item id="11146" name="Screaming Vengeance" additionalName="Concentration (Cheap Shot)" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Shyeed's Bow Conversion. <Soul Crystal Enhancement>. Decreases MP consumption by 12% when using skills. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_soul_shooter_i01" />
<set name="default_action" val="EQUIP" />
@ -1598,7 +1597,7 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="11147" name="Screaming Vengeance - Concentration" additionalName="Focus" type="Weapon">
<item id="11147" name="Screaming Vengeance" additionalName="Concentration (Focus)" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Shyeed's Bow Conversion. <Soul Crystal Enhancement>. Increases Critical by 61. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_soul_shooter_i01" />
<set name="default_action" val="EQUIP" />
@ -1636,7 +1635,7 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="11148" name="Screaming Vengeance - Concentration" additionalName="Quick Recovery" type="Weapon">
<item id="11148" name="Screaming Vengeance" additionalName="Concentration (Quick Recovery)" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Shyeed's Bow Conversion. <Soul Crystal Enhancement>. Decreases cooldown by about 17%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_soul_shooter_i01" />
<set name="default_action" val="EQUIP" />
@ -1674,7 +1673,7 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="11149" name="Behemoth' Tuning Fork - Destruction" type="Weapon">
<item id="11149" name="Behemoth' Tuning Fork" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_tuning_fork_of_behemoth_i00" />
<set name="default_action" val="EQUIP" />
@ -1706,7 +1705,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11150" name="Behemoth' Tuning Fork - Destruction" additionalName="Focus" type="Weapon">
<item id="11150" name="Behemoth' Tuning Fork" additionalName="Destruction (Focus)" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Critical by 61. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_tuning_fork_of_behemoth_i01" />
<set name="default_action" val="EQUIP" />
@ -1739,7 +1738,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11151" name="Behemoth' Tuning Fork - Destruction" additionalName="Health" type="Weapon">
<item id="11151" name="Behemoth' Tuning Fork" additionalName="Destruction (Health)" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_tuning_fork_of_behemoth_i01" />
<set name="default_action" val="EQUIP" />
@ -1772,7 +1771,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11152" name="Behemoth' Tuning Fork - Destruction" additionalName="Anger" type="Weapon">
<item id="11152" name="Behemoth' Tuning Fork" additionalName="Destruction (Anger)" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. P. Atk. + 32 and decreases Max HP by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_tuning_fork_of_behemoth_i01" />
<set name="default_action" val="EQUIP" />
@ -1805,7 +1804,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11153" name="Durendal - Earth" type="Weapon">
<item id="11153" name="Durendal" additionalName="Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Sword of Ipos Conversion. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_death_bringer_i00" />
<set name="default_action" val="EQUIP" />
@ -1841,7 +1840,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11154" name="Durendal - Earth" additionalName="Focus" type="Weapon">
<item id="11154" name="Durendal" additionalName="Earth (Focus)" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Sword of Ipos Conversion. <Soul Crystal Enhancement>. Increases Critical Attack by 61. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_death_bringer_i01" />
<set name="default_action" val="EQUIP" />
@ -1878,7 +1877,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11155" name="Durendal - Earth" additionalName="Haste" type="Weapon">
<item id="11155" name="Durendal" additionalName="Earth (Haste)" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Sword of Ipos Conversion. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_death_bringer_i01" />
<set name="default_action" val="EQUIP" />
@ -1915,7 +1914,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11156" name="Durendal - Earth" additionalName="Health" type="Weapon">
<item id="11156" name="Durendal" additionalName="Earth (Health)" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Sword of Ipos Conversion. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_death_bringer_i01" />
<set name="default_action" val="EQUIP" />
@ -1952,7 +1951,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11157" name="Shyeed's Bow - Concentration" type="Weapon">
<item id="11157" name="Shyeed's Bow" additionalName="Concentration" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_shyid_bow_i00" />
<set name="default_action" val="EQUIP" />
@ -1987,7 +1986,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="11158" name="Shyeed's Bow - Concentration" additionalName="Cheap Shot" type="Weapon">
<item id="11158" name="Shyeed's Bow" additionalName="Concentration (Cheap Shot)" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Has a 30% chance of decreasing MP consumption to 1 during a standard attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_shyid_bow_i01" />
<set name="default_action" val="EQUIP" />
@ -2024,7 +2023,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="11159" name="Shyeed's Bow - Concentration" additionalName="Focus" type="Weapon">
<item id="11159" name="Shyeed's Bow" additionalName="Concentration (Focus)" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Increases Critical by 61. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_shyid_bow_i01" />
<set name="default_action" val="EQUIP" />
@ -2060,7 +2059,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="11160" name="Shyeed's Bow - Concentration" additionalName="Quick Recovery" type="Weapon">
<item id="11160" name="Shyeed's Bow" additionalName="Concentration (Quick Recovery)" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Decreases cooldown by about 17%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_shyid_bow_i01" />
<set name="default_action" val="EQUIP" />
@ -2096,7 +2095,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="11161" name="Sword of Ipos - Earth" type="Weapon">
<item id="11161" name="Sword of Ipos" additionalName="Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_sword_of_ipos_i00" />
<set name="default_action" val="EQUIP" />
@ -2128,7 +2127,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11162" name="Sword of Ipos - Earth" additionalName="Focus" type="Weapon">
<item id="11162" name="Sword of Ipos" additionalName="Earth (Focus)" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Critical by 61. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_sword_of_ipos_i01" />
<set name="default_action" val="EQUIP" />
@ -2161,7 +2160,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11163" name="Sword of Ipos - Earth" additionalName="Haste" type="Weapon">
<item id="11163" name="Sword of Ipos" additionalName="Earth (Haste)" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_sword_of_ipos_i01" />
<set name="default_action" val="EQUIP" />
@ -2194,7 +2193,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11164" name="Sword of Ipos - Earth" additionalName="Health" type="Weapon">
<item id="11164" name="Sword of Ipos" additionalName="Earth (Health)" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_sword_of_ipos_i01" />
<set name="default_action" val="EQUIP" />
@ -2227,7 +2226,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11165" name="Sobekk's Hurricane - Landslide" type="Weapon">
<item id="11165" name="Sobekk's Hurricane" additionalName="Landslide" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_sobekk_hurricane_i00" />
<set name="default_action" val="EQUIP" />
@ -2259,7 +2258,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11166" name="Sobekk's Hurricane - Landslide" additionalName="Rsk. Haste" type="Weapon">
<item id="11166" name="Sobekk's Hurricane" additionalName="Landslide (Rsk. Haste)" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. Increases Atk. Spd. by 11% when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_sobekk_hurricane_i01" />
<set name="default_action" val="EQUIP" />
@ -2292,7 +2291,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11167" name="Sobekk's Hurricane - Landslide" additionalName="Haste" type="Weapon">
<item id="11167" name="Sobekk's Hurricane" additionalName="Landslide (Haste)" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_sobekk_hurricane_i01" />
<set name="default_action" val="EQUIP" />
@ -2325,7 +2324,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11168" name="Sobekk's Hurricane - Landslide" additionalName="Critical Drain" type="Weapon">
<item id="11168" name="Sobekk's Hurricane" additionalName="Landslide (Critical Drain)" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. Has a chance to absorb 14 HP from the target during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_sobekk_hurricane_i01" />
<set name="default_action" val="EQUIP" />
@ -2359,7 +2358,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11169" name="Sirra's Blade - Landslide" type="Weapon">
<item id="11169" name="Sirra's Blade" additionalName="Landslide" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_sirr_blade_i00" />
<set name="default_action" val="EQUIP" />
@ -2391,7 +2390,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11170" name="Sirra's Blade - Landslide" additionalName="Haste" type="Weapon">
<item id="11170" name="Sirra's Blade" additionalName="Landslide (Haste)" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_sirr_blade_i01" />
<set name="default_action" val="EQUIP" />
@ -2424,7 +2423,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11171" name="Sirra's Blade - Landslide" additionalName="Health" type="Weapon">
<item id="11171" name="Sirra's Blade" additionalName="Landslide (Health)" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_sirr_blade_i01" />
<set name="default_action" val="EQUIP" />
@ -2457,7 +2456,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11172" name="Sirra's Blade - Landslide" additionalName="Critical Poison" type="Weapon">
<item id="11172" name="Sirra's Blade" additionalName="Landslide (Critical Poison)" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. Has a 6% chance to Poison the target during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_sirr_blade_i01" />
<set name="default_action" val="EQUIP" />
@ -2491,7 +2490,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11173" name="Éclair Bijou - Landslide" type="Weapon">
<item id="11173" name="Éclair Bijou" additionalName="Landslide" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_greed_stinger_i00" />
<set name="default_action" val="EQUIP" />
@ -2528,7 +2527,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11174" name="Éclair Bijou - Landslide" additionalName="Haste" type="Weapon">
<item id="11174" name="Éclair Bijou" additionalName="Landslide (Haste)" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. Kamael-exclusive Weapon: Sirra's Blade Conversion. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_greed_stinger_i01" />
<set name="default_action" val="EQUIP" />
@ -2566,7 +2565,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11175" name="Éclair Bijou - Landslide" additionalName="Health" type="Weapon">
<item id="11175" name="Éclair Bijou" additionalName="Landslide (Health)" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. Kamael-exclusive Weapon: Sirra's Blade Conversion. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_greed_stinger_i01" />
<set name="default_action" val="EQUIP" />
@ -2604,7 +2603,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11176" name="Éclair Bijou - Landslide" additionalName="Critical Poison" type="Weapon">
<item id="11176" name="Éclair Bijou" additionalName="Landslide (Critical Poison)" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. Kamael-exclusive Weapon: Sirra's Blade Conversion. <Soul Crystal Enhancement>. Has a 6% chance to Poison the target during a Critical Attack. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_greed_stinger_i01" />
<set name="default_action" val="EQUIP" />
@ -2644,7 +2643,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11177" name="Tiphon's Spear - Landslide" type="Weapon">
<item id="11177" name="Tiphon's Spear" additionalName="Landslide" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_tiphon_spear_i00" />
<set name="default_action" val="EQUIP" />
@ -2677,7 +2676,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="11178" name="Tiphon's Spear - Landslide" additionalName="Critical Stun" type="Weapon">
<item id="11178" name="Tiphon's Spear" additionalName="Landslide (Critical Stun)" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. Has about a 25% chance of casting Stun on the target during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_tiphon_spear_i01" />
<set name="default_action" val="EQUIP" />
@ -2711,7 +2710,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="11179" name="Tiphon's Spear - Landslide" additionalName="Long Blow" type="Weapon">
<item id="11179" name="Tiphon's Spear" additionalName="Landslide (Long Blow)" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. Increases the attack range. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_tiphon_spear_i01" />
<set name="default_action" val="EQUIP" />
@ -2745,7 +2744,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="11180" name="Tiphon's Spear - Landslide" additionalName="Wild Blow" type="Weapon">
<item id="11180" name="Tiphon's Spear" additionalName="Landslide (Wild Blow)" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. The angle of attack widens. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_tiphon_spear_i01" />
<set name="default_action" val="EQUIP" />
@ -2778,7 +2777,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="11181" name="Tallum Blade*Damascus - Landslide" type="Weapon">
<item id="11181" name="Tallum Blade*Damascus" additionalName="Landslide" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. When enchanted, P. Atk. of a dualsword increases more significantly than that of a one-handed or fist weapon. When enchanted to 4 or more, Atk. Spd. Increases by 8%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@ -2811,7 +2810,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11182" name="Themis' Tongue - Cleverness" type="Weapon">
<item id="11182" name="Themis' Tongue" additionalName="Cleverness" type="Weapon">
<!-- Masterwork Item that increases MP Recovery Rate. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_tongue_of_themis_i00" />
<set name="default_action" val="EQUIP" />
@ -2843,7 +2842,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11183" name="Themis' Tongue - Cleverness" additionalName="Mana Up" type="Weapon">
<item id="11183" name="Themis' Tongue" additionalName="Cleverness (Mana Up)" type="Weapon">
<!-- Masterwork Item that increases MP Recovery Rate. <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_tongue_of_themis_i01" />
<set name="default_action" val="EQUIP" />
@ -2876,7 +2875,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11184" name="Themis' Tongue - Cleverness" additionalName="Magic Mental Shield" type="Weapon">
<item id="11184" name="Themis' Tongue" additionalName="Cleverness (Magic Mental Shield)" type="Weapon">
<!-- Masterwork Item that increases MP Recovery Rate. <Soul Crystal Enhancement>. Has a 50% chance of casting Mental Shield on the target during magic use. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_tongue_of_themis_i01" />
<set name="default_action" val="EQUIP" />
@ -2910,7 +2909,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11185" name="Themis' Tongue - Cleverness" additionalName="Magic Focus" type="Weapon">
<item id="11185" name="Themis' Tongue" additionalName="Cleverness (Magic Focus)" type="Weapon">
<!-- Masterwork Item that increases MP Recovery Rate. <Soul Crystal Enhancement>. Has a 20% chance of casting Focus on the target during magic use. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_tongue_of_themis_i01" />
<set name="default_action" val="EQUIP" />
@ -2944,7 +2943,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11186" name="Cabrio's Hand - Cleverness" type="Weapon">
<item id="11186" name="Cabrio's Hand" additionalName="Cleverness" type="Weapon">
<!-- Masterwork Item that increases MP Recovery Rate. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_hand_of_cabrio_i00" />
<set name="default_action" val="EQUIP" />
@ -2977,7 +2976,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11187" name="Cabrio's Hand - Cleverness" additionalName="Conversion" type="Weapon">
<item id="11187" name="Cabrio's Hand" additionalName="Cleverness (Conversion)" type="Weapon">
<!-- Masterwork Item that increases MP Recovery Rate. <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_hand_of_cabrio_i01" />
<set name="default_action" val="EQUIP" />
@ -3011,7 +3010,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11188" name="Cabrio's Hand - Cleverness" additionalName="Mana Up" type="Weapon">
<item id="11188" name="Cabrio's Hand" additionalName="Cleverness (Mana Up)" type="Weapon">
<!-- Masterwork Item that increases MP Recovery Rate. <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_hand_of_cabrio_i01" />
<set name="default_action" val="EQUIP" />
@ -3045,7 +3044,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11189" name="Cabrio's Hand - Cleverness" additionalName="Magic Silence" type="Weapon">
<item id="11189" name="Cabrio's Hand" additionalName="Cleverness (Magic Silence)" type="Weapon">
<!-- Masterwork Item that increases MP Recovery Rate. <Soul Crystal Enhancement>. Has a 10% chance of casting Silence on the target during magic use. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_hand_of_cabrio_i01" />
<set name="default_action" val="EQUIP" />
@ -3080,7 +3079,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11190" name="Gram - Thunder" type="Weapon">
<item id="11190" name="Gram" additionalName="Thunder" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_gram_i00" />
<set name="default_action" val="EQUIP" />
@ -3117,8 +3116,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11191" name="Gram - Thunder" additionalName="Haste" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. Kamael-exclusive Weapon: Heaven's Divider Conversion. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. Increases damage inflicted during PvP. -->
<item id="11191" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_gram_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@ -3155,8 +3154,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11192" name="Gram - Thunder" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. Kamael-exclusive Weapon: Heaven's Divider Conversion. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="11192" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_gram_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@ -3193,8 +3192,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11193" name="Gram - Thunder" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. Kamael-exclusive Weapon: Heaven's Divider Conversion. <Soul Crystal Enhancement>. Increases Critical by 84. Increases damage inflicted during PvP. -->
<item id="11193" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_gram_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@ -3231,7 +3230,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11194" name="Demon Splinter - Thunder" type="Weapon">
<item id="11194" name="Demon Splinter" additionalName="Thunder" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_demon_splinter_i00" />
<set name="default_action" val="EQUIP" />
@ -3264,8 +3263,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11195" name="Demon Splinter - Thunder" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. Increases Critical by 80. Increases damage inflicted during PvP. -->
<item id="11195" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_demon_splinter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@ -3298,8 +3297,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11196" name="Demon Splinter - Thunder" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="11196" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_demon_splinter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@ -3332,8 +3331,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11197" name="Demon Splinter - Thunder" additionalName="Critical Stun" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. Has about a 27% chance of casting Stun on the target during a Critical Attack. Increases damage inflicted during PvP. -->
<item id="11197" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_demon_splinter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@ -3367,7 +3366,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11198" name="Draconic Bow - Earth" type="Weapon">
<item id="11198" name="Draconic Bow" additionalName="Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_draconic_bow_i00" />
<set name="default_action" val="EQUIP" />
@ -3403,8 +3402,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="11199" name="Draconic Bow - Earth" additionalName="Cheap Shot" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Has a 26% chance of decreasing MP consumption to 1 during a standard attack. Increases damage inflicted during PvP. -->
<item id="11199" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_draconic_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="11200" name="Draconic Bow - Earth" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Critical by 88. Increases damage inflicted during PvP. -->
<item id="11200" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_draconic_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -37,8 +37,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="11201" name="Draconic Bow - Earth" additionalName="Critical Slow" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Has a chance of casting Slow during a Critical Attack. Increases damage inflicted during PvP. -->
<item id="11201" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_draconic_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -75,7 +75,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="11202" name="Dragon Hunter Axe - Thunder" type="Weapon">
<item id="11202" name="Dragon Hunter Axe" additionalName="Thunder" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dragon_hunter_axe_i00" />
<set name="default_action" val="EQUIP" />
@ -108,8 +108,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11203" name="Dragon Hunter Axe - Thunder" additionalName="HP Regeneration" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. Increases HP Recovery Rate. Increases damage inflicted during PvP. -->
<item id="11203" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dragon_hunter_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -142,8 +142,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11204" name="Dragon Hunter Axe - Thunder" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="11204" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dragon_hunter_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -176,8 +176,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11205" name="Dragon Hunter Axe - Thunder" additionalName="HP Drain" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. Absorbs 3% of standard melee damage inflicted upon the enemy as HP. Increases damage inflicted during PvP. -->
<item id="11205" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dragon_hunter_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -210,7 +210,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11206" name="Laevateinn - Lightning" type="Weapon">
<item id="11206" name="Laevateinn" additionalName="Lightning" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_leavatein_i00" />
<set name="default_action" val="EQUIP" />
@ -248,8 +248,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11207" name="Laevateinn - Lightning" additionalName="Haste" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Kamael-exclusive Weapon: Forgotten Blade Conversion. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="11207" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_leavatein_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -287,8 +287,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11208" name="Laevateinn - Lightning" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Kamael-exclusive Weapon: Forgotten Blade Conversion. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="11208" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_leavatein_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -326,8 +326,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11209" name="Laevateinn - Lightning" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Kamael-exclusive Weapon: Forgotten Blade Conversion. <Soul Crystal Enhancement>. Increases Critical by 84. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="11209" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_leavatein_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -365,7 +365,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11210" name="Basalt Battlehammer - Concentration" type="Weapon">
<item id="11210" name="Basalt Battlehammer" additionalName="Concentration" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_basalt_battlehammer_i00" />
<set name="default_action" val="EQUIP" />
@ -398,8 +398,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11211" name="Basalt Battlehammer - Concentration" additionalName="HP Drain" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Absorbs 3% of standard melee damage inflicted upon the enemy as HP. Increases damage inflicted during PvP. -->
<item id="11211" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_basalt_battlehammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -432,8 +432,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11212" name="Basalt Battlehammer - Concentration" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="11212" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_basalt_battlehammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -466,8 +466,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11213" name="Basalt Battlehammer - Concentration" additionalName="HP Regeneration" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Increases HP Recovery Rate. Increases damage inflicted during PvP. -->
<item id="11213" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_basalt_battlehammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -500,7 +500,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11214" name="Sarunga - Earth" type="Weapon">
<item id="11214" name="Sarunga" additionalName="Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_sarnga_i00" />
<set name="default_action" val="EQUIP" />
@ -538,8 +538,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="11215" name="Sarunga - Earth" additionalName="Cheap Shot" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Draconic Bow Conversion. <Soul Crystal Enhancement>. Decreases MP consumption by 12% when using skills. Increases damage inflicted during PvP. -->
<item id="11215" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_sarnga_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -578,8 +578,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="11216" name="Sarunga - Earth" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Draconic Bow Conversion. <Soul Crystal Enhancement>. Increases Critical by 88. Increases damage inflicted during PvP. -->
<item id="11216" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_sarnga_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -617,8 +617,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="11217" name="Sarunga - Earth" additionalName="Critical Slow" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Draconic Bow Conversion. <Soul Crystal Enhancement>. Has a chance of casting Slow during a Critical Attack. Increases damage inflicted during PvP. -->
<item id="11217" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_sarnga_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -657,7 +657,7 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="11218" name="Saint Spear - Destruction" type="Weapon">
<item id="11218" name="Saint Spear" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_saint_spear_i00" />
<set name="default_action" val="EQUIP" />
@ -691,8 +691,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="11219" name="Saint Spear - Destruction" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="11219" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_saint_spear_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -725,8 +725,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="11220" name="Saint Spear - Destruction" additionalName="Guidance" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Accuracy by about 5. Increases damage inflicted during PvP. -->
<item id="11220" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_saint_spear_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -759,8 +759,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="11221" name="Saint Spear - Destruction" additionalName="Haste" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. Increases damage inflicted during PvP. -->
<item id="11221" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_saint_spear_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -793,7 +793,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="11222" name="Arcana Mace - Nature" type="Weapon">
<item id="11222" name="Arcana Mace" additionalName="Nature" type="Weapon">
<!-- Masterwork Item that increases Max MP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_arcana_mace_i00" />
<set name="default_action" val="EQUIP" />
@ -827,8 +827,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11223" name="Arcana Mace - Nature" additionalName="Acumen" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<item id="11223" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_arcana_mace_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -862,8 +862,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11224" name="Arcana Mace - Nature" additionalName="MP Regeneration" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Soul Crystal Enhancement>. Increases MP Recovery Rate. Increases damage inflicted during PvP. -->
<item id="11224" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_arcana_mace_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -897,8 +897,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11225" name="Arcana Mace - Nature" additionalName="Mana Up" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<item id="11225" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_arcana_mace_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -932,7 +932,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11226" name="Angel Slayer - Concentration" type="Weapon">
<item id="11226" name="Angel Slayer" additionalName="Concentration" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_angel_slayer_i00" />
<set name="default_action" val="EQUIP" />
@ -965,8 +965,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11227" name="Angel Slayer - Concentration" additionalName="Critical Damage" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. P. Atk. + 265 during a Critical Attack. Increases damage inflicted during PvP. -->
<item id="11227" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_angel_slayer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -999,8 +999,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11228" name="Angel Slayer - Concentration" additionalName="HP Drain" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Absorbs 3% of standard melee damage inflicted upon the enemy as HP. Increases damage inflicted during PvP. -->
<item id="11228" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_angel_slayer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -1033,8 +1033,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11229" name="Angel Slayer - Concentration" additionalName="Haste" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Increases Atk. Spd. by 7%. Increases damage inflicted during PvP. -->
<item id="11229" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_angel_slayer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -1067,7 +1067,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11230" name="Imperial Staff - Nature" type="Weapon">
<item id="11230" name="Imperial Staff" additionalName="Nature" type="Weapon">
<!-- Masterwork Item that increases Max MP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_imperial_staff_i00" />
<set name="default_action" val="EQUIP" />
@ -1101,8 +1101,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11231" name="Imperial Staff - Nature" additionalName="Empower" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Soul Crystal Enhancement>. M. Atk. + 60. Increases damage inflicted during PvP. -->
<item id="11231" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_imperial_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1136,8 +1136,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11232" name="Imperial Staff - Nature" additionalName="MP Regeneration" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Soul Crystal Enhancement>. Increases MP Recovery Rate. Increases damage inflicted during PvP. -->
<item id="11232" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_imperial_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1171,8 +1171,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11233" name="Imperial Staff - Nature" additionalName="Magic Hold" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Soul Crystal Enhancement>. Has a 20% chance of casting Dryad Root on the target during magic use. Increases damage inflicted during PvP. -->
<item id="11233" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_imperial_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1207,7 +1207,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11234" name="Tallum Blade*Dark Legion's Edge - Lightning" type="Weapon">
<item id="11234" name="Tallum Blade*Dark Legion's Edge" additionalName="Lightning" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. When enchanted, P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon increases more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@ -1241,7 +1241,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11235" name="Forgotten Blade - Lightning" type="Weapon">
<item id="11235" name="Forgotten Blade" additionalName="Lightning" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_forgotten_blade_i00" />
<set name="default_action" val="EQUIP" />
@ -1274,8 +1274,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11236" name="Forgotten Blade - Lightning" additionalName="Haste" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Increases Atk. Spd. by 7%. Increases damage inflicted during PvP. -->
<item id="11236" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_forgotten_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1308,8 +1308,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11237" name="Forgotten Blade - Lightning" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="11237" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_forgotten_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1342,8 +1342,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11238" name="Forgotten Blade - Lightning" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Increases Critical by 84. Increases damage inflicted during PvP. -->
<item id="11238" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_forgotten_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1376,7 +1376,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11239" name="Heaven's Divider - Thunder" type="Weapon">
<item id="11239" name="Heaven's Divider" additionalName="Thunder" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_heavens_divider_i00" />
<set name="default_action" val="EQUIP" />
@ -1409,8 +1409,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11240" name="Heaven's Divider - Thunder" additionalName="Haste" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. Increases Atk. Spd. by 7%. Increases damage inflicted during PvP. -->
<item id="11240" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_heavens_divider_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1443,8 +1443,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11241" name="Heaven's Divider - Thunder" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="11241" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_heavens_divider_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1477,8 +1477,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11242" name="Heaven's Divider - Thunder" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. Increases Critical by 84. Increases damage inflicted during PvP. -->
<item id="11242" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_heavens_divider_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1511,7 +1511,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11243" name="Dynasty Ancient Sword - Great Gale" type="Weapon">
<item id="11243" name="Dynasty Ancient Sword" additionalName="Great Gale" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dynasty_ancient_sword_i00" />
<set name="default_action" val="EQUIP" />
@ -1548,8 +1548,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11244" name="Dynasty Ancient Sword - Great Gale" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Kamael-exclusive Weapon: Dynasty Blade Conversion. <Soul Crystal Enhancement>. Increases Critical by 111. Increases damage inflicted during PvP. -->
<item id="11244" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_ancient_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@ -1586,8 +1586,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11245" name="Dynasty Ancient Sword - Great Gale" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Kamael-exclusive Weapon: Dynasty Blade Conversion. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="11245" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_ancient_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@ -1624,8 +1624,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11246" name="Dynasty Ancient Sword - Great Gale" additionalName="Light Armor" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Kamael-exclusive Weapon: Dynasty Blade Conversion. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<item id="11246" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_ancient_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@ -1663,7 +1663,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11247" name="Dynasty Knife - Great Gale" type="Weapon">
<item id="11247" name="Dynasty Knife" additionalName="Great Gale" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dynasty_dagger_i00" />
<set name="default_action" val="EQUIP" />
@ -1696,8 +1696,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11248" name="Dynasty Knife - Great Gale" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Critical by 116. Increases damage inflicted during PvP. -->
<item id="11248" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_dagger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -1730,8 +1730,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11249" name="Dynasty Knife - Great Gale" additionalName="Evasion" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Evasion by 5. Increases damage inflicted during PvP. -->
<item id="11249" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_dagger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -1765,8 +1765,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11250" name="Dynasty Knife - Great Gale" additionalName="Critical Damage" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. P. Atk. + 559 during a Critical Attack. Increases damage inflicted during PvP. -->
<item id="11250" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_dagger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -1799,7 +1799,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11251" name="Dynasty Dualsword - Earth" type="Weapon">
<item id="11251" name="Dynasty Dualsword" additionalName="Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@ -1833,7 +1833,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11252" name="Dynasty Rapier - Earth" type="Weapon">
<item id="11252" name="Dynasty Rapier" additionalName="Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. When When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_dynasty_rapier_i00" />
<set name="default_action" val="EQUIP" />
@ -1871,8 +1871,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11253" name="Dynasty Rapier - Earth" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Dynasty Sword Conversion. <Soul Crystal Enhancement>. Increases Critical by 111. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="11253" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_rapier_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -1910,8 +1910,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11254" name="Dynasty Rapier - Earth" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Dynasty Sword Conversion. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="11254" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_rapier_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -1949,8 +1949,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11255" name="Dynasty Rapier - Earth" additionalName="Light Armor" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Dynasty Sword Conversion. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. Enchanted to. 4 or more, there is a chance that party members including yourself will get increased P. Atk., M. Atk., and the amount of received heal, and decreased MP consumption per skill during a Critical Attack. -->
<item id="11255" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_rapier_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -1989,7 +1989,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11256" name="Dynasty Mace - Earth" type="Weapon">
<item id="11256" name="Dynasty Mace" additionalName="Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dynasty_staff_i00" />
<set name="default_action" val="EQUIP" />
@ -2023,8 +2023,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11257" name="Dynasty Mace - Earth" additionalName="Mana Up" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<item id="11257" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -2058,8 +2058,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11258" name="Dynasty Mace - Earth" additionalName="Conversion" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. -->
<item id="11258" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -2093,8 +2093,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11259" name="Dynasty Mace - Earth" additionalName="Acumen" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<item id="11259" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -2128,7 +2128,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11260" name="Dynasty Bagh-Nakh - Great Gale" type="Weapon">
<item id="11260" name="Dynasty Bagh-Nakh" additionalName="Great Gale" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dynasty_jamadhr_i00" />
<set name="default_action" val="EQUIP" />
@ -2161,8 +2161,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11261" name="Dynasty Bagh-Nakh - Great Gale" additionalName="Rsk. Evasion" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Evasion by 6.8 when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<item id="11261" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_jamadhr_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@ -2196,8 +2196,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11262" name="Dynasty Bagh-Nakh - Great Gale" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Critical by 106. Increases damage inflicted during PvP. -->
<item id="11262" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_jamadhr_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@ -2230,8 +2230,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11263" name="Dynasty Bagh-Nakh - Great Gale" additionalName="Haste" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 10%. Increases damage inflicted during PvP. -->
<item id="11263" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_jamadhr_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@ -2264,7 +2264,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11264" name="Dynasty Bow - Great Gale" type="Weapon">
<item id="11264" name="Dynasty Bow" additionalName="Great Gale" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dynasty_bow_i00" />
<set name="default_action" val="EQUIP" />
@ -2300,8 +2300,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="11265" name="Dynasty Bow - Great Gale" additionalName="Cheap Shot" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Decreases MP consumption by 4% during a skill attack. Increases damage inflicted during PvP. -->
<item id="11265" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -2338,8 +2338,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="11266" name="Dynasty Bow - Great Gale" additionalName="Guidance" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Accuracy by 5.32. Increases damage inflicted during PvP. -->
<item id="11266" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -2375,8 +2375,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="11267" name="Dynasty Bow - Great Gale" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Critical by 116. Increases damage inflicted during PvP. -->
<item id="11267" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -2412,7 +2412,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="11268" name="Dynasty Blade - Great Gale" type="Weapon">
<item id="11268" name="Dynasty Blade" additionalName="Great Gale" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dynasty_twohand_sword_i00" />
<set name="default_action" val="EQUIP" />
@ -2445,8 +2445,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11269" name="Dynasty Blade - Great Gale" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Critical by 111. Increases damage inflicted during PvP. -->
<item id="11269" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_twohand_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -2479,8 +2479,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11270" name="Dynasty Blade - Great Gale" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="11270" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_twohand_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -2513,8 +2513,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11271" name="Dynasty Blade - Great Gale" additionalName="Light Armor" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<item id="11271" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_twohand_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -2548,7 +2548,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11272" name="Dynasty Sword - Earth" type="Weapon">
<item id="11272" name="Dynasty Sword" additionalName="Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dynasty_blade_i00" />
<set name="default_action" val="EQUIP" />
@ -2581,8 +2581,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11273" name="Dynasty Sword - Earth" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Critical by 111. Increases damage inflicted during PvP. -->
<item id="11273" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -2615,8 +2615,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11274" name="Dynasty Sword - Earth" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="11274" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -2649,8 +2649,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11275" name="Dynasty Sword - Earth" additionalName="Light Armor" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<item id="11275" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -2684,7 +2684,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11276" name="Dynasty Staff - Holy Spirit" type="Weapon">
<item id="11276" name="Dynasty Staff" additionalName="Holy Spirit" type="Weapon">
<!-- Masterwork Item that increases Heal Amount. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dynasty_twohand_staff_i00" />
<set name="default_action" val="EQUIP" />
@ -2718,8 +2718,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11277" name="Dynasty Staff - Holy Spirit" additionalName="Mana Up" type="Weapon">
<!-- Masterwork Item that increases Heal Amount. <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<item id="11277" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_twohand_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -2753,8 +2753,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11278" name="Dynasty Staff - Holy Spirit" additionalName="Conversion" type="Weapon">
<!-- Masterwork Item that increases Heal Amount. <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. -->
<item id="11278" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_twohand_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -2788,8 +2788,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11279" name="Dynasty Staff - Holy Spirit" additionalName="Acumen" type="Weapon">
<!-- Masterwork Item that increases Heal Amount. <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<item id="11279" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_twohand_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -2823,7 +2823,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11280" name="Dynasty Cudgel - Landslide" type="Weapon">
<item id="11280" name="Dynasty Cudgel" additionalName="Landslide" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dynasty_hammer_i00" />
<set name="default_action" val="EQUIP" />
@ -2856,8 +2856,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11281" name="Dynasty Cudgel - Landslide" additionalName="Anger" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. One's own HP decreases by 15% and P. Atk. + 78. Increases damage inflicted during PvP. -->
<item id="11281" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -2890,8 +2890,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11282" name="Dynasty Cudgel - Landslide" additionalName="Health" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="11282" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -2924,8 +2924,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11283" name="Dynasty Cudgel - Landslide" additionalName="Rsk. Focus" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. Increases Critical by 164 when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<item id="11283" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -2958,7 +2958,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11284" name="Dynasty Crusher - Great Gale" type="Weapon">
<item id="11284" name="Dynasty Crusher" additionalName="Great Gale" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dynasty_crusher_i00" />
<set name="default_action" val="EQUIP" />
@ -2991,8 +2991,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11285" name="Dynasty Crusher - Great Gale" additionalName="Anger" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. One's own HP decreases by 15% and P. Atk. + 78. Increases damage inflicted during PvP. -->
<item id="11285" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_crusher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -3025,8 +3025,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11286" name="Dynasty Crusher - Great Gale" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="11286" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_crusher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -3059,8 +3059,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11287" name="Dynasty Crusher - Great Gale" additionalName="Rsk. Focus" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Critical by 164 when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<item id="11287" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_crusher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -3093,7 +3093,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11288" name="Dynasty Crossbow - Great Gale" type="Weapon">
<item id="11288" name="Dynasty Crossbow" additionalName="Great Gale" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dynasty_crossbow_i00" />
<set name="default_action" val="EQUIP" />
@ -3131,8 +3131,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="11289" name="Dynasty Crossbow - Great Gale" additionalName="Cheap Shot" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Kamael-exclusive Weapon: Dynasty Bow Conversion. <Soul Crystal Enhancement>. Decreases MP consumption by 12% when using skills. Increases damage inflicted during PvP. -->
<item id="11289" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_crossbow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -3171,8 +3171,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="11290" name="Dynasty Crossbow - Great Gale" additionalName="Guidance" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Kamael-exclusive Weapon: Dynasty Bow Conversion. <Soul Crystal Enhancement>. Increases Accuracy by 5.32. Increases damage inflicted during PvP. -->
<item id="11290" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_crossbow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -3210,8 +3210,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="11291" name="Dynasty Crossbow - Great Gale" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Kamael-exclusive Weapon: Dynasty Bow Conversion. <Soul Crystal Enhancement>. Increases Critical by 116. Increases damage inflicted during PvP. -->
<item id="11291" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_crossbow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -3249,7 +3249,7 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="11292" name="Dynasty Phantom - Nature" type="Weapon">
<item id="11292" name="Dynasty Phantom" additionalName="Nature" type="Weapon">
<!-- Masterwork Item that increases Max MP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dynasty_magic_sword_i00" />
<set name="default_action" val="EQUIP" />
@ -3282,8 +3282,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11293" name="Dynasty Phantom - Nature" additionalName="Acumen" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<item id="11293" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_magic_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -3316,8 +3316,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11294" name="Dynasty Phantom - Nature" additionalName="Mana Up" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<item id="11294" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_magic_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -3350,8 +3350,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11295" name="Dynasty Phantom - Nature" additionalName="Conversion" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. -->
<item id="11295" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_magic_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -3384,7 +3384,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11296" name="Dynasty Halberd - Earth" type="Weapon">
<item id="11296" name="Dynasty Halberd" additionalName="Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dynasty_spear_i00" />
<set name="default_action" val="EQUIP" />
@ -3418,8 +3418,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="11297" name="Dynasty Halberd - Earth" additionalName="Anger" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Decreases Max HP by 15%. P. Atk. + 78. Increases damage inflicted during PvP. -->
<item id="11297" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_spear_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -3452,8 +3452,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="11298" name="Dynasty Halberd - Earth" additionalName="Critical Stun" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Has a 48% chance of casting Stun on the target during a Critical Attack. Increases damage inflicted during PvP. -->
<item id="11298" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_spear_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -3487,8 +3487,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="11299" name="Dynasty Halberd - Earth" additionalName="Light Armor" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<item id="11299" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_spear_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />

View File

@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="11300" name="Icarus Dualsword - Destruction" type="Weapon">
<item id="11300" name="Icarus Dualsword" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon increases more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@ -34,7 +34,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11301" name="Icarus Disperser - Confusion" type="Weapon">
<item id="11301" name="Icarus Disperser" additionalName="Confusion" type="Weapon">
<!-- Masterwork Item that increases Evasion. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_icarus_disperser_i00" />
<set name="default_action" val="EQUIP" />
@ -67,8 +67,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11302" name="Icarus Disperser - Confusion" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases Evasion. <Soul Crystal Enhancement>. Increases Critical by 116. Increases damage inflicted during PvP. -->
<item id="11302" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_disperser_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -101,8 +101,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11303" name="Icarus Disperser - Confusion" additionalName="Evasion" type="Weapon">
<!-- Masterwork Item that increases Evasion. <Soul Crystal Enhancement>. Increases Evasion by 5. Increases damage inflicted during PvP. -->
<item id="11303" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_disperser_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -136,8 +136,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11304" name="Icarus Disperser - Confusion" additionalName="Critical Damage" type="Weapon">
<!-- Masterwork Item that increases Evasion. <Soul Crystal Enhancement>. Increases Evasion by 5. Increases damage inflicted during PvP. -->
<item id="11304" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_disperser_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -170,7 +170,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11305" name="Icarus Sawsword - Destruction" type="Weapon">
<item id="11305" name="Icarus Sawsword" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_icarus_sowsword_i00" />
<set name="default_action" val="EQUIP" />
@ -203,8 +203,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11306" name="Icarus Sawsword - Destruction" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Critical by 111. Increases damage inflicted during PvP. -->
<item id="11306" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_sowsword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -237,8 +237,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11307" name="Icarus Sawsword - Destruction" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="11307" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_sowsword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -271,8 +271,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11308" name="Icarus Sawsword - Destruction" additionalName="Light Armor" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<item id="11308" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_sowsword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -306,7 +306,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11309" name="Icarus Shooter - Concentration" type="Weapon">
<item id="11309" name="Icarus Shooter" additionalName="Concentration" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_icarus_shooter_i00" />
<set name="default_action" val="EQUIP" />
@ -344,8 +344,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="11310" name="Icarus Shooter - Concentration" additionalName="Cheap Shot" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Icarus Spitter Conversion. <Soul Crystal Enhancement>. Decreases MP consumption by 12% when using skills. Increases damage inflicted during PvP. -->
<item id="11310" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_shooter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -383,8 +383,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="11311" name="Icarus Shooter - Concentration" additionalName="Guidance" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Icarus Spitter Conversion. <Soul Crystal Enhancement>. Increases Accuracy by 5.32. Increases damage inflicted during PvP. -->
<item id="11311" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_shooter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -422,8 +422,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="11312" name="Icarus Shooter - Concentration" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Icarus Spitter Conversion. <Soul Crystal Enhancement>. Increases Critical by 116. Increases damage inflicted during PvP. -->
<item id="11312" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_shooter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -461,7 +461,7 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="11313" name="Icarus Stinger - Destruction" type="Weapon">
<item id="11313" name="Icarus Stinger" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. When When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_icarus_stinger_i00" />
<set name="default_action" val="EQUIP" />
@ -499,8 +499,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11314" name="Icarus Stinger - Destruction" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Icarus Sawsword Conversion. <Soul Crystal Enhancement>. Increases Critical by 111. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="11314" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_stinger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -538,8 +538,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11315" name="Icarus Stinger - Destruction" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Icarus Sawsword Conversion. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<item id="11315" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_stinger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -577,8 +577,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11316" name="Icarus Stinger - Destruction" additionalName="Light Armor" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Icarus Sawsword Conversion. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. Enchanted to. 4 or more, there is a chance that party members including yourself will get increased P. Atk., M. Atk., and the amount of received heal, and decreased MP consumption per skill during a Critical Attack. -->
<item id="11316" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_stinger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -617,7 +617,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11317" name="Icarus Spirit - Nature" type="Weapon">
<item id="11317" name="Icarus Spirit" additionalName="Nature" type="Weapon">
<!-- Masterwork Item that increases Max MP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_icarus_spirits_i00" />
<set name="default_action" val="EQUIP" />
@ -650,8 +650,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11318" name="Icarus Spirit - Nature" additionalName="Acumen" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<item id="11318" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_spirits_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -684,8 +684,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11319" name="Icarus Spirit - Nature" additionalName="Mana Up" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<item id="11319" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_spirits_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -718,8 +718,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11320" name="Icarus Spirit - Nature" additionalName="Conversion" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. -->
<item id="11320" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_spirits_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -752,7 +752,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11321" name="Icarus Spitter - Concentration" type="Weapon">
<item id="11321" name="Icarus Spitter" additionalName="Concentration" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_icarus_spiter_i00" />
<set name="default_action" val="EQUIP" />
@ -788,8 +788,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="11322" name="Icarus Spitter - Concentration" additionalName="Cheap Shot" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Decreases MP consumption by 4% during a skill attack. Increases damage inflicted during PvP. -->
<item id="11322" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_spiter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -826,8 +826,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="11323" name="Icarus Spitter - Concentration" additionalName="Guidance" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Increases Accuracy by 5.32 during a Critical Attack. Increases damage inflicted during PvP. -->
<item id="11323" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_spiter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -863,8 +863,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="11324" name="Icarus Spitter - Concentration" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Increases Critical by 116 during a Critical Attack. Increases damage inflicted during PvP. -->
<item id="11324" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_spiter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -900,7 +900,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="11325" name="Icarus Wingblade - Lightning" type="Weapon">
<item id="11325" name="Icarus Wingblade" additionalName="Lightning" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_icarus_wing_blade_i00" />
<set name="default_action" val="EQUIP" />
@ -937,8 +937,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11326" name="Icarus Wingblade - Lightning" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Kamael-exclusive Weapon: Icarus Heavy Arms Conversion. <Soul Crystal Enhancement>. Increases Critical by 111. Increases damage inflicted during PvP. -->
<item id="11326" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_wing_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@ -975,8 +975,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11327" name="Icarus Wingblade - Lightning" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Kamael-exclusive Weapon: Icarus Heavy Arms Conversion. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="11327" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_wing_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@ -1013,8 +1013,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11328" name="Icarus Wingblade - Lightning" additionalName="Light Armor" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Kamael-exclusive Weapon: Icarus Heavy Arms Conversion. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<item id="11328" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_wing_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@ -1052,7 +1052,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11329" name="Icarus Trident - Thunder" type="Weapon">
<item id="11329" name="Icarus Trident" additionalName="Thunder" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_icarus_trident_i00" />
<set name="default_action" val="EQUIP" />
@ -1086,8 +1086,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="11330" name="Icarus Trident - Thunder" additionalName="Anger" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. One's own HP decreases by 15% and P. Atk. + 78. Increases damage inflicted during PvP. -->
<item id="11330" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_trident_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -1120,8 +1120,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="11331" name="Icarus Trident - Thunder" additionalName="Critical Stun" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. Has a 48% chance of casting Stun on the target during a Critical Attack. Increases damage inflicted during PvP. -->
<item id="11331" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_trident_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -1155,8 +1155,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="11332" name="Icarus Trident - Thunder" additionalName="Light Armor" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<item id="11332" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_trident_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -1190,7 +1190,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="11333" name="Icarus Hammer - Earth" type="Weapon">
<item id="11333" name="Icarus Hammer" additionalName="Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_icarus_hammer_i00" />
<set name="default_action" val="EQUIP" />
@ -1223,8 +1223,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11334" name="Icarus Hammer - Earth" additionalName="Anger" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Your own HP decreases by 15% and P. Atk. + 78 during a Critical Attack. Increases damage inflicted during PvP. -->
<item id="11334" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1257,8 +1257,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11335" name="Icarus Hammer - Earth" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="11335" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1291,8 +1291,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11336" name="Icarus Hammer - Earth" additionalName="Rsk. Focus" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Critical by 164 when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<item id="11336" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1325,7 +1325,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11337" name="Icarus Hand - Destruction" type="Weapon">
<item id="11337" name="Icarus Hand" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_icarus_knuckle_i00" />
<set name="default_action" val="EQUIP" />
@ -1358,8 +1358,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11338" name="Icarus Hand - Destruction" additionalName="Rsk. Evasion" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Evasion by 6.8 when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<item id="11338" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_knuckle_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@ -1393,8 +1393,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11339" name="Icarus Hand - Destruction" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Critical by 106. Increases damage inflicted during PvP. -->
<item id="11339" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_knuckle_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@ -1427,8 +1427,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11340" name="Icarus Hand - Destruction" additionalName="Haste" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 10%. Increases damage inflicted during PvP. -->
<item id="11340" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_knuckle_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@ -1461,7 +1461,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11341" name="Icarus Heavy Arms - Lightning" type="Weapon">
<item id="11341" name="Icarus Heavy Arms" additionalName="Lightning" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_icarus_heavy_arms_i00" />
<set name="default_action" val="EQUIP" />
@ -1494,8 +1494,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11342" name="Icarus Heavy Arms - Lightning" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Increases Critical by 111. Increases damage inflicted during PvP. -->
<item id="11342" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_heavy_arms_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1528,8 +1528,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11343" name="Icarus Heavy Arms - Lightning" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="11343" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_heavy_arms_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1562,8 +1562,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11344" name="Icarus Heavy Arms - Lightning" additionalName="Light Armor" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<item id="11344" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_heavy_arms_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1597,7 +1597,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11345" name="Icarus Hall - Hail" type="Weapon">
<item id="11345" name="Icarus Hall" additionalName="Hail" type="Weapon">
<!-- Masterwork Item that increases M. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_icarus_stick_i00" />
<set name="default_action" val="EQUIP" />
@ -1631,8 +1631,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11346" name="Icarus Hall - Hail" additionalName="Mana Up" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<item id="11346" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_stick_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1666,8 +1666,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11347" name="Icarus Hall - Hail" additionalName="Conversion" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. -->
<item id="11347" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_stick_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1701,8 +1701,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11348" name="Icarus Hall - Hail" additionalName="Acumen" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<item id="11348" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_icarus_stick_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="11400" name="Blue Wolf Gloves" additionalName="Light Armor" type="Armor">
<!-- Masterwork Item that increases P. Def. -->
@ -1772,7 +1772,6 @@
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
<set name="price" val="24236000" />
<!-- H5 Price -->
<cond msgId="1518">
<player categoryType="GROWN_UP_WOLF_GROUP" />
</cond>

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="11700" name="Common Item - Spinebone Sword*Artisan's Sword" type="Weapon">
<!-- Spinebone Sword*Artisan's Sword with limited enhancement options. Enchantment, soul storing and augmenting are impossible. -->

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="11800" name="Common Item - Grace Dagger" type="Weapon">
<!-- Grace Dagger with limited enhancement options. Enchantment, soul storing and augmenting are impossible. -->

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="11900" name="Common Item - Sword of Valhalla" type="Weapon">
<!-- Sword of Valhalla with limited enhancement options. Enchantment, soul storing and augmenting are impossible. -->

View File

@ -1335,7 +1335,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="weight" val="1930" />
<set name="price" val="6680500" />
<set name="price" val="1336100" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
@ -1355,7 +1355,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="DAMASCUS" />
<set name="weight" val="1940" />
<set name="price" val="6680500" />
<set name="price" val="1336100" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
@ -1376,7 +1376,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="weight" val="1930" />
<set name="price" val="6680500" />
<set name="price" val="1336100" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
@ -1400,7 +1400,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="ORIHARUKON" />
<set name="weight" val="1720" />
<set name="price" val="6680500" />
<set name="price" val="1336100" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
@ -1422,7 +1422,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="ORIHARUKON" />
<set name="weight" val="900" />
<set name="price" val="6680500" />
<set name="price" val="1336100" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
@ -1442,7 +1442,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1620" />
<set name="price" val="6680500" />
<set name="price" val="1336100" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
@ -1463,7 +1463,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="BLOOD_STEEL" />
<set name="weight" val="1420" />
<set name="price" val="6680500" />
<set name="price" val="1336100" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
@ -1484,7 +1484,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1950" />
<set name="price" val="6680500" />
<set name="price" val="1336100" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
@ -1505,7 +1505,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="weight" val="1370" />
<set name="price" val="6680500" />
<set name="price" val="1336100" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
@ -1529,7 +1529,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="WOOD" />
<set name="weight" val="960" />
<set name="price" val="6680500" />
<set name="price" val="1336100" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
@ -1550,7 +1550,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="MITHRIL" />
<set name="weight" val="980" />
<set name="price" val="6680500" />
<set name="price" val="1336100" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
@ -1571,7 +1571,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="ORIHARUKON" />
<set name="weight" val="1370" />
<set name="price" val="6680500" />
<set name="price" val="1336100" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
@ -1591,7 +1591,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="weight" val="1720" />
<set name="price" val="6680500" />
<set name="price" val="1336100" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
@ -1615,7 +1615,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1620" />
<set name="price" val="6680500" />
<set name="price" val="1336100" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
@ -1636,7 +1636,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="BLOOD_STEEL" />
<set name="weight" val="740" />
<set name="price" val="6680500" />
<set name="price" val="1336100" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
@ -1657,7 +1657,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="weight" val="1930" />
<set name="price" val="10091400" />
<set name="price" val="2018280" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
@ -1677,7 +1677,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="DAMASCUS" />
<set name="weight" val="1350" />
<set name="price" val="10091400" />
<set name="price" val="2018280" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
@ -1697,7 +1697,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="weight" val="1930" />
<set name="price" val="10091400" />
<set name="price" val="2018280" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
@ -1721,7 +1721,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="BLOOD_STEEL" />
<set name="weight" val="1920" />
<set name="price" val="10091400" />
<set name="price" val="2018280" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
@ -1742,7 +1742,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="MITHRIL" />
<set name="weight" val="1390" />
<set name="price" val="10091400" />
<set name="price" val="2018280" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
@ -1763,7 +1763,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="WOOD" />
<set name="weight" val="930" />
<set name="price" val="10091400" />
<set name="price" val="2018280" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
@ -1784,7 +1784,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="BONE" />
<set name="weight" val="1600" />
<set name="price" val="10091400" />
<set name="price" val="2018280" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
@ -1805,7 +1805,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1930" />
<set name="price" val="10091400" />
<set name="price" val="2018280" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
@ -1826,7 +1826,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="CHRYSOLITE" />
<set name="weight" val="1570" />
<set name="price" val="10091400" />
<set name="price" val="2018280" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
@ -1847,7 +1847,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="BLOOD_STEEL" />
<set name="weight" val="970" />
<set name="price" val="10091400" />
<set name="price" val="2018280" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="12400" name="Foundation Kaim Vanul's Bones" type="EtcItem">
<!-- Rare Kaim Vanul's Bones that requires a thorough varnishing. It can be varnished by the Blacksmith of Mammon. -->
@ -6,7 +6,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="BONE" />
<set name="weight" val="1570" />
<set name="price" val="10091400" />
<set name="price" val="2018280" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
@ -27,7 +27,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="weight" val="1350" />
<set name="price" val="10091400" />
<set name="price" val="2018280" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
@ -51,7 +51,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="ORIHARUKON" />
<set name="weight" val="1350" />
<set name="price" val="10091400" />
<set name="price" val="2018280" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
@ -71,7 +71,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="BLOOD_STEEL" />
<set name="weight" val="1700" />
<set name="price" val="10091400" />
<set name="price" val="2018280" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
@ -93,7 +93,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="weight" val="1700" />
<set name="price" val="10091400" />
<set name="price" val="2018280" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
@ -1864,7 +1864,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="GLOVES" />
<set name="price" val="399100" />
<set name="price" val="79820" />
<stats>
<stat type="pDef">41</stat>
</stats>
@ -1878,7 +1878,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="FEET" />
<set name="price" val="399100" />
<set name="price" val="79820" />
<stats>
<stat type="pDef">41</stat>
</stats>
@ -1892,7 +1892,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="GLOVES" />
<set name="price" val="399100" />
<set name="price" val="79820" />
<stats>
<stat type="pDef">41</stat>
</stats>
@ -1906,7 +1906,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="FEET" />
<set name="price" val="399100" />
<set name="price" val="79820" />
<stats>
<stat type="pDef">41</stat>
</stats>
@ -1920,7 +1920,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="ARMOR_PANTS" />
<set name="price" val="748300" />
<set name="price" val="149660" />
<stats>
<stat type="pDef">73</stat>
</stats>
@ -1934,7 +1934,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="ARMOR_TOP" />
<set name="price" val="1197000" />
<set name="price" val="239400" />
<stats>
<stat type="pDef">117</stat>
</stats>
@ -1948,7 +1948,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="ARMOR_PANTS" />
<set name="price" val="997700" />
<set name="price" val="199540" />
<stats>
<stat type="pDef">98</stat>
</stats>
@ -1962,7 +1962,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="GLOVES" />
<set name="price" val="399100" />
<set name="price" val="79820" />
<stats>
<stat type="pDef">41</stat>
</stats>
@ -1976,7 +1976,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="GLOVES" />
<set name="price" val="399100" />
<set name="price" val="79820" />
<stats>
<stat type="pDef">41</stat>
</stats>
@ -1990,7 +1990,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="GLOVES" />
<set name="price" val="399100" />
<set name="price" val="79820" />
<stats>
<stat type="pDef">41</stat>
</stats>
@ -2004,7 +2004,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="FEET" />
<set name="price" val="399100" />
<set name="price" val="79820" />
<stats>
<stat type="pDef">41</stat>
</stats>
@ -2018,7 +2018,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="FEET" />
<set name="price" val="399100" />
<set name="price" val="79820" />
<stats>
<stat type="pDef">41</stat>
</stats>
@ -2032,7 +2032,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="FEET" />
<set name="price" val="399100" />
<set name="price" val="79820" />
<stats>
<stat type="pDef">41</stat>
</stats>
@ -2046,7 +2046,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="SHIELD" />
<set name="price" val="419000" />
<set name="price" val="83800" />
<stats>
<stat type="rEvas">-8</stat>
<stat type="rShld">20</stat>

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="12500" name="Foundation Zubei's Helmet" type="EtcItem">
<!-- Rare Zubei's Helmet that requires a thorough varnishing. It can be varnished by the Blacksmith of Mammon. -->
@ -9,7 +9,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="HELMET" />
<set name="price" val="598600" />
<set name="price" val="119720" />
<stats>
<stat type="pDef">62</stat>
</stats>
@ -23,7 +23,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="ARMOR_TOP" />
<set name="price" val="1596000" />
<set name="price" val="319200" />
<stats>
<stat type="pDef">157</stat>
</stats>
@ -37,7 +37,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="GLOVES" />
<set name="price" val="399100" />
<set name="price" val="79820" />
<stats>
<stat type="pDef">41</stat>
</stats>
@ -51,7 +51,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="GLOVES" />
<set name="price" val="399100" />
<set name="price" val="79820" />
<stats>
<stat type="pDef">41</stat>
</stats>
@ -65,7 +65,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="GLOVES" />
<set name="price" val="399100" />
<set name="price" val="79820" />
<stats>
<stat type="pDef">41</stat>
</stats>
@ -79,7 +79,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="FULL_BODY" />
<set name="price" val="1946000" />
<set name="price" val="389200" />
<stats>
<stat type="pDef">191</stat>
</stats>
@ -93,7 +93,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="FULL_BODY" />
<set name="price" val="1197000" />
<set name="price" val="389200" />
<stats>
<stat type="pDef">78</stat>
<stat type="maxMp">345</stat>
@ -108,7 +108,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="FEET" />
<set name="price" val="399100" />
<set name="price" val="79820" />
<stats>
<stat type="pDef">41</stat>
</stats>
@ -122,7 +122,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="FEET" />
<set name="price" val="399100" />
<set name="price" val="79820" />
<stats>
<stat type="pDef">41</stat>
</stats>
@ -136,7 +136,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="FEET" />
<set name="price" val="399100" />
<set name="price" val="79820" />
<stats>
<stat type="pDef">41</stat>
</stats>
@ -150,7 +150,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="HELMET" />
<set name="price" val="598600" />
<set name="price" val="119720" />
<stats>
<stat type="pDef">62</stat>
</stats>
@ -164,7 +164,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="SHIELD" />
<set name="price" val="419000" />
<set name="price" val="83800" />
<stats>
<stat type="rEvas">-8</stat>
<stat type="rShld">20</stat>
@ -180,7 +180,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="ARMOR_TOP" />
<set name="price" val="997700" />
<set name="price" val="199540" />
<stats>
<stat type="pDef">98</stat>
</stats>
@ -194,7 +194,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="ARMOR_PANTS" />
<set name="price" val="1596000" />
<set name="price" val="319200" />
<stats>
<stat type="pDef">157</stat>
</stats>
@ -208,7 +208,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="ARMOR_TOP" />
<set name="price" val="1197000" />
<set name="price" val="239400" />
<stats>
<stat type="pDef">78</stat>
<stat type="maxMp">345</stat>
@ -223,7 +223,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="ARMOR_PANTS" />
<set name="price" val="748300" />
<set name="price" val="149660" />
<stats>
<stat type="pDef">49</stat>
<stat type="maxMp">216</stat>
@ -238,7 +238,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="GLOVES" />
<set name="price" val="618800" />
<set name="price" val="123760" />
<stats>
<stat type="pDef">44</stat>
</stats>
@ -252,7 +252,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="GLOVES" />
<set name="price" val="618800" />
<set name="price" val="123760" />
<stats>
<stat type="pDef">44</stat>
</stats>
@ -266,7 +266,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="GLOVES" />
<set name="price" val="618800" />
<set name="price" val="123760" />
<stats>
<stat type="pDef">44</stat>
</stats>
@ -280,7 +280,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="FEET" />
<set name="price" val="618800" />
<set name="price" val="123760" />
<stats>
<stat type="pDef">44</stat>
</stats>
@ -294,7 +294,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="FEET" />
<set name="price" val="618800" />
<set name="price" val="123760" />
<stats>
<stat type="pDef">44</stat>
</stats>
@ -308,7 +308,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="FEET" />
<set name="price" val="618800" />
<set name="price" val="123760" />
<stats>
<stat type="pDef">44</stat>
</stats>
@ -322,7 +322,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="SHIELD" />
<set name="price" val="649800" />
<set name="price" val="129960" />
<stats>
<stat type="rEvas">-8</stat>
<stat type="rShld">20</stat>
@ -338,7 +338,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="FULL_BODY" />
<set name="price" val="4022000" />
<set name="price" val="804400" />
<stats>
<stat type="pDef">270</stat>
</stats>
@ -352,7 +352,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="HELMET" />
<set name="price" val="928300" />
<set name="price" val="185660" />
<stats>
<stat type="pDef">66</stat>
</stats>
@ -366,7 +366,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="FULL_BODY" />
<set name="price" val="3017000" />
<set name="price" val="603400" />
<stats>
<stat type="pDef">202</stat>
</stats>
@ -380,7 +380,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="GLOVES" />
<set name="price" val="618800" />
<set name="price" val="123760" />
<stats>
<stat type="pDef">44</stat>
</stats>
@ -394,7 +394,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="FEET" />
<set name="price" val="618800" />
<set name="price" val="123760" />
<stats>
<stat type="pDef">44</stat>
</stats>
@ -408,7 +408,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="FEET" />
<set name="price" val="618800" />
<set name="price" val="123760" />
<stats>
<stat type="pDef">44</stat>
</stats>
@ -422,7 +422,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="GLOVES" />
<set name="price" val="618800" />
<set name="price" val="123760" />
<stats>
<stat type="pDef">44</stat>
</stats>
@ -436,7 +436,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="ARMOR_TOP" />
<set name="price" val="1857000" />
<set name="price" val="371400" />
<stats>
<stat type="pDef">83</stat>
<stat type="maxMp">377</stat>
@ -448,7 +448,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="LEATHER" />
<set name="weight" val="3370" />
<set name="price" val="1547100" />
<set name="price" val="309420" />
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="ARMOR_PANTS" />
@ -465,7 +465,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="FULL_BODY" />
<set name="price" val="3017000" />
<set name="price" val="603400" />
<stats>
<stat type="pDef">202</stat>
</stats>
@ -479,7 +479,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="FEET" />
<set name="price" val="618800" />
<set name="price" val="123760" />
<stats>
<stat type="pDef">44</stat>
</stats>
@ -493,7 +493,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="FEET" />
<set name="price" val="618800" />
<set name="price" val="123760" />
<stats>
<stat type="pDef">44</stat>
</stats>
@ -507,7 +507,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="FEET" />
<set name="price" val="618800" />
<set name="price" val="123760" />
<stats>
<stat type="pDef">44</stat>
</stats>
@ -521,7 +521,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="GLOVES" />
<set name="price" val="618800" />
<set name="price" val="123760" />
<stats>
<stat type="pDef">44</stat>
</stats>
@ -535,7 +535,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="GLOVES" />
<set name="price" val="618800" />
<set name="price" val="123760" />
<stats>
<stat type="pDef">44</stat>
</stats>
@ -549,7 +549,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="GLOVES" />
<set name="price" val="618800" />
<set name="price" val="123760" />
<stats>
<stat type="pDef">44</stat>
</stats>
@ -563,7 +563,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="ARMOR_TOP" />
<set name="price" val="1857000" />
<set name="price" val="371400" />
<stats>
<stat type="pDef">83</stat>
<stat type="maxMp">377</stat>
@ -578,7 +578,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="HELMET" />
<set name="price" val="928300" />
<set name="price" val="185660" />
<stats>
<stat type="pDef">66</stat>
</stats>
@ -592,7 +592,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="ARMOR_PANTS" />
<set name="price" val="1160300" />
<set name="price" val="232060" />
<stats>
<stat type="pDef">52</stat>
<stat type="maxMp">236</stat>
@ -607,7 +607,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="ARMOR_TOP" />
<set name="price" val="2475000" />
<set name="price" val="495000" />
<stats>
<stat type="pDef">166</stat>
</stats>
@ -621,7 +621,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="ARMOR_PANTS" />
<set name="price" val="1160300" />
<set name="price" val="232060" />
<stats>
<stat type="pDef">52</stat>
<stat type="maxMp">236</stat>
@ -636,7 +636,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="A" />
<set name="commissionItemType" val="ARMOR_PANTS" />
<set name="price" val="3562000" />
<set name="price" val="2226000" />
<stats>
<stat type="pDef">171</stat>
</stats>
@ -763,7 +763,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="A" />
<set name="commissionItemType" val="SHIELD" />
<set name="price" val="1336000" />
<set name="price" val="935000" />
<stats>
<stat type="pDef">69</stat>
</stats>
@ -934,7 +934,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="A" />
<set name="commissionItemType" val="ARMOR_PANTS" />
<set name="price" val="2671000" />
<set name="price" val="1670000" />
<stats>
<stat type="pDef">128</stat>
</stats>

View File

@ -153,7 +153,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="EARRING" />
<set name="price" val="465900" />
<set name="price" val="93180" />
<stats>
<stat type="mDef">51</stat>
</stats>
@ -167,7 +167,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="NECKLACE" />
<set name="price" val="621200" />
<set name="price" val="124240" />
<stats>
<stat type="mDef">68</stat>
</stats>
@ -181,7 +181,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="RING" />
<set name="price" val="310600" />
<set name="price" val="62120" />
<stats>
<stat type="mDef">34</stat>
</stats>
@ -195,7 +195,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="EARRING" />
<set name="price" val="711000" />
<set name="price" val="142200" />
<stats>
<stat type="mDef">54</stat>
</stats>
@ -209,7 +209,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="NECKLACE" />
<set name="price" val="948000" />
<set name="price" val="189600" />
<stats>
<stat type="mDef">72</stat>
</stats>
@ -223,7 +223,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="RING" />
<set name="price" val="474000" />
<set name="price" val="94800" />
<stats>
<stat type="mDef">36</stat>
</stats>
@ -531,7 +531,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="S" />
<set name="commissionItemType" val="NECKLACE" />
<set name="price" val="7942000" />
<set name="price" val="5376000" />
<stats>
<stat type="mDef">106</stat>
</stats>
@ -545,7 +545,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="S" />
<set name="commissionItemType" val="RING" />
<set name="price" val="3971000" />
<set name="price" val="2688000" />
<stats>
<stat type="mDef">53</stat>
</stats>
@ -559,7 +559,7 @@
<set name="is_freightable" val="false" />
<set name="crystal_type" val="S" />
<set name="commissionItemType" val="EARRING" />
<set name="price" val="5956000" />
<set name="price" val="4032000" />
<stats>
<stat type="mDef">79</stat>
</stats>
@ -573,7 +573,6 @@
<set name="material" val="LEATHER" />
<set name="weight" val="160" />
<set name="price" val="938500" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -594,7 +593,6 @@
<set name="material" val="LEATHER" />
<set name="weight" val="160" />
<set name="price" val="1810000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -615,7 +613,6 @@
<set name="material" val="LEATHER" />
<set name="weight" val="160" />
<set name="price" val="3563000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -636,7 +633,6 @@
<set name="material" val="LEATHER" />
<set name="weight" val="160" />
<set name="price" val="6281500" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -657,7 +653,6 @@
<set name="material" val="LEATHER" />
<set name="weight" val="160" />
<set name="price" val="12118000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -678,7 +673,6 @@
<set name="material" val="LEATHER" />
<set name="weight" val="160" />
<set name="price" val="24439500" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" />
@ -698,7 +692,6 @@
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="price" val="1932" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="for_npc" val="true" />
@ -717,7 +710,6 @@
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="price" val="10091" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="for_npc" val="true" />
@ -736,7 +728,6 @@
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="price" val="31949" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="for_npc" val="true" />
@ -755,7 +746,6 @@
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="price" val="78374" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="for_npc" val="true" />
@ -774,7 +764,6 @@
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="price" val="231417" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="for_npc" val="true" />
@ -793,7 +782,6 @@
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="price" val="828490" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="for_npc" val="true" />
@ -812,7 +800,6 @@
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="price" val="2582800" />
<!-- H5 Price -->
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="for_npc" val="true" />

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="12800" name="Pumpkin Transformation Stick" additionalName="30-day" type="Weapon">
<!-- Transformation stick that turns you into a pumpkin. 30-day. -->
@ -1094,7 +1094,7 @@
<player level="80" />
</cond>
</item>
<item id="12852" name="Naga Storm - Molar {PvP}" additionalName="Focus" type="Weapon">
<item id="12852" name="Naga Storm" additionalName="Molar {PvP} - Focus" type="Weapon">
<!-- Masterwork Item that activates the Poison effect occasionally during an attack. <Special Option>. Increases Critical by 67. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_naga_storm_i01" />
<set name="default_action" val="EQUIP" />
@ -1135,7 +1135,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12853" name="Naga Storm - Molar {PvP}" additionalName="Critical Damage" type="Weapon">
<item id="12853" name="Naga Storm" additionalName="Molar {PvP} - Critical Damage" type="Weapon">
<!-- Masterwork Item that activates the Poison effect occasionally during an attack. <Special Option>. P. Atk. + 200 during a Critical Attack. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_naga_storm_i01" />
<set name="default_action" val="EQUIP" />
@ -1176,7 +1176,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12854" name="Naga Storm - Molar {PvP}" additionalName="Back Blow" type="Weapon">
<item id="12854" name="Naga Storm" additionalName="Molar {PvP} - Back Blow" type="Weapon">
<!-- Masterwork Item that activates the Poison effect occasionally during an attack. <Special Option>. P. Critical Rate increases by 37 during an attack from behind the target. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_naga_storm_i01" />
<set name="default_action" val="EQUIP" />
@ -1217,7 +1217,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12855" name="Daimon Crystal - Wisdom {PvP}" additionalName="Mana Up" type="Weapon">
<item id="12855" name="Daimon Crystal" additionalName="Wisdom {PvP} - Mana Up" type="Weapon">
<!-- Masterwork Item that decreases MP consumption when using the skill. <Special Option>. Increases Max MP by 30%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_crystal_of_deamon_i01" />
<set name="default_action" val="EQUIP" />
@ -1258,7 +1258,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12856" name="Daimon Crystal - Wisdom {PvP}" additionalName="Acumen" type="Weapon">
<item id="12856" name="Daimon Crystal" additionalName="Wisdom {PvP} - Acumen" type="Weapon">
<!-- Masterwork Item that decreases MP consumption when using the skill. <Special Option>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_crystal_of_deamon_i01" />
<set name="default_action" val="EQUIP" />
@ -1299,7 +1299,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12857" name="Daimon Crystal - Wisdom {PvP}" additionalName="Magic Mental Shield" type="Weapon">
<item id="12857" name="Daimon Crystal" additionalName="Wisdom {PvP} - Magic Mental Shield" type="Weapon">
<!-- Masterwork Item that decreases MP consumption upon skill use. <Special Option>. Has a 50% chance of casting Mental Shield on the target during magic use. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_crystal_of_deamon_i01" />
<set name="default_action" val="EQUIP" />
@ -1340,7 +1340,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12858" name="Barakiel's Axe - Mild {PvP}" additionalName="Health" type="Weapon">
<item id="12858" name="Barakiel's Axe" additionalName="Mild {PvP} - Health" type="Weapon">
<!-- Masterwork Item that increases HP Recovery Rate. <Special Option>. Increases Max HP by 25%. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_barakiel_axe_i01" />
<set name="default_action" val="EQUIP" />
@ -1380,7 +1380,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12859" name="Barakiel's Axe - Mild {PvP}" additionalName="Haste" type="Weapon">
<item id="12859" name="Barakiel's Axe" additionalName="Mild {PvP} - Haste" type="Weapon">
<!-- Masterwork Item that increases HP Recovery Rate. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_barakiel_axe_i01" />
<set name="default_action" val="EQUIP" />
@ -1420,7 +1420,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12860" name="Barakiel's Axe - Mild {PvP}" additionalName="Focus" type="Weapon">
<item id="12860" name="Barakiel's Axe" additionalName="Mild {PvP} - Focus" type="Weapon">
<!-- Masterwork Item that increases HP Recovery Rate. <Special Option>. Increases Critical by 61. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_barakiel_axe_i01" />
<set name="default_action" val="EQUIP" />
@ -1460,7 +1460,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12861" name="Screaming Vengeance - Concentration {PvP}" additionalName="Cheap Shot" type="Weapon">
<item id="12861" name="Screaming Vengeance" additionalName="Concentration {PvP} - Cheap Shot" type="Weapon">
<!-- Masterwork Item that decreases MP consumption and increases Accuracy when using a bow. Kamael-exclusive Weapon: Shyeed's Bow Conversion. <Special Option>when using the P. Skills, MP consumption decreases by 12%. Increases damage inflicted during PvP. Has a chance of increasing Atk. Spd. of Bows/Crossbows during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_soul_shooter_i01" />
<set name="default_action" val="EQUIP" />
@ -1504,7 +1504,7 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="12862" name="Screaming Vengeance - Concentration {PvP}" additionalName="Focus" type="Weapon">
<item id="12862" name="Screaming Vengeance" additionalName="Concentration {PvP} - Focus" type="Weapon">
<!-- Masterwork Item that decreases MP consumption and increases Accuracy when using a bow. Kamael-exclusive Weapon: Shyeed's Bow Conversion. <Special Option>. Increases Critical by 61. Increases damage inflicted during PvP. Has a chance of increasing Atk. Spd. of bows/crossbows during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_soul_shooter_i01" />
<set name="default_action" val="EQUIP" />
@ -1548,7 +1548,7 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="12863" name="Screaming Vengeance - Concentration {PvP}" additionalName="Quick Recovery" type="Weapon">
<item id="12863" name="Screaming Vengeance" additionalName="Concentration {PvP} - Quick Recovery" type="Weapon">
<!-- Masterwork Item that decreases MP consumption and increases Accuracy when using a bow. Kamael-exclusive Weapon: Shyeed's Bow conversion. <Special Option>. Decreases cooldown by about 17%. Increases damage inflicted during PvP. Has a chance of increasing Atk. Spd. of bows/crossbows during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_soul_shooter_i01" />
<set name="default_action" val="EQUIP" />
@ -1591,7 +1591,7 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="12864" name="Behemoth' Tuning Fork - Destruction {PvP}" additionalName="Focus" type="Weapon">
<item id="12864" name="Behemoth' Tuning Fork" additionalName="Destruction {PvP} - Focus" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Special Option>. Increases Critical by 61. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_tuning_fork_of_behemoth_i01" />
<set name="default_action" val="EQUIP" />
@ -1631,7 +1631,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12865" name="Behemoth' Tuning Fork - Destruction {PvP}" additionalName="Health" type="Weapon">
<item id="12865" name="Behemoth' Tuning Fork" additionalName="Destruction {PvP} - Health" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Special Option>. Increases Max HP by 25%. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_tuning_fork_of_behemoth_i01" />
<set name="default_action" val="EQUIP" />
@ -1671,7 +1671,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12866" name="Behemoth' Tuning Fork - Destruction {PvP}" additionalName="Anger" type="Weapon">
<item id="12866" name="Behemoth' Tuning Fork" additionalName="Destruction {PvP} - Anger" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Special Option>. Decreases Max HP by 15% and P. Atk. + 32. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_tuning_fork_of_behemoth_i01" />
<set name="default_action" val="EQUIP" />
@ -1711,7 +1711,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12867" name="Durendal - Earth {PvP}" additionalName="Focus" type="Weapon">
<item id="12867" name="Durendal" additionalName="Earth {PvP} - Focus" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Sword of Ipos Conversion. <Special Option>. Increases Critical by 61. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_death_bringer_i01" />
<set name="default_action" val="EQUIP" />
@ -1754,7 +1754,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12868" name="Durendal - Earth {PvP}" additionalName="Haste" type="Weapon">
<item id="12868" name="Durendal" additionalName="Earth {PvP} - Haste" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Sword of Ipos Conversion. The. Atk. Spd. of. <Special Option> increases by 6%. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_death_bringer_i01" />
<set name="default_action" val="EQUIP" />
@ -1797,7 +1797,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12869" name="Durendal - Earth {PvP}" additionalName="Health" type="Weapon">
<item id="12869" name="Durendal" additionalName="Earth {PvP} - Health" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Sword of Ipos Conversion. <Special Option>. Increases Max HP by 25%. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_death_bringer_i01" />
<set name="default_action" val="EQUIP" />
@ -1840,7 +1840,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12870" name="Shyeed's Bow - Concentration {PvP}" additionalName="Cheap Shot" type="Weapon">
<item id="12870" name="Shyeed's Bow" additionalName="Concentration {PvP} - Cheap Shot" type="Weapon">
<!-- Masterwork Item that decreases MP consumption when using a bow. <Special Option>. Has a 30% chance of decreasing MP consumption to 1 during a standard attack. Increases damage inflicted during PvP. Has a chance of increasing Atk. Spd. of bows/crossbows during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_shyid_bow_i01" />
<set name="default_action" val="EQUIP" />
@ -1882,7 +1882,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="12871" name="Shyeed's Bow - Concentration {PvP}" additionalName="Focus" type="Weapon">
<item id="12871" name="Shyeed's Bow" additionalName="Concentration {PvP} - Focus" type="Weapon">
<!-- Masterwork Item that decreases MP consumption when using a bow. <Special Option>. Increases Critical by 61. Increases damage inflicted during PvP. Has a chance of increasing Atk. Spd. of bows/crossbows during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_shyid_bow_i01" />
<set name="default_action" val="EQUIP" />
@ -1924,7 +1924,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="12872" name="Shyeed's Bow - Concentration {PvP}" additionalName="Quick Recovery" type="Weapon">
<item id="12872" name="Shyeed's Bow" additionalName="Concentration {PvP} - Quick Recovery" type="Weapon">
<!-- Masterwork Item that decreases MP consumption when using a bow. <Special Option>. Cooldown decreases by about 17%. Increases damage inflicted during PvP. Has a chance of increasing Atk. Spd. of bows/crossbows during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_shyid_bow_i01" />
<set name="default_action" val="EQUIP" />
@ -1965,7 +1965,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="12873" name="Sword of Ipos - Earth {PvP}" additionalName="Focus" type="Weapon">
<item id="12873" name="Sword of Ipos" additionalName="Earth {PvP} - Focus" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Special Option>. Increases Critical by 61. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_sword_of_ipos_i01" />
<set name="default_action" val="EQUIP" />
@ -2004,7 +2004,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12874" name="Sword of Ipos - Earth {PvP}" additionalName="Haste" type="Weapon">
<item id="12874" name="Sword of Ipos" additionalName="Earth {PvP} - Haste" type="Weapon">
<!-- Masterwork Item that increases Max HP. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_sword_of_ipos_i01" />
<set name="default_action" val="EQUIP" />
@ -2043,7 +2043,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12875" name="Sword of Ipos - Earth {PvP}" additionalName="Health" type="Weapon">
<item id="12875" name="Sword of Ipos" additionalName="Earth {PvP} - Health" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Special Option>. Increases Max HP by 25%. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_sword_of_ipos_i01" />
<set name="default_action" val="EQUIP" />
@ -2082,7 +2082,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12876" name="Sobekk's Hurricane - Landslide {PvP}" additionalName="Rsk. Haste" type="Weapon">
<item id="12876" name="Sobekk's Hurricane" additionalName="Landslide {PvP} - Rsk. Haste" type="Weapon">
<!-- Masterwork Item that activates the Stun effect occasionally during an attack. <Special Option>. Increases Atk. Spd. by 11% when HP drops to 60% or below. Increases damage inflicted during PvP. Has a chance of canceling 1 or more of the target's enhanced status, or of decreasing the target's Shield Defense during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_sobekk_hurricane_i01" />
<set name="default_action" val="EQUIP" />
@ -2123,7 +2123,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12877" name="Sobekk's Hurricane - Landslide {PvP}" additionalName="Haste" type="Weapon">
<item id="12877" name="Sobekk's Hurricane" additionalName="Landslide {PvP} - Haste" type="Weapon">
<!-- Masterwork Item that has the Stun effect occasionally when hitting. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. Has a chance of canceling 1 or more of the target's enhanced status, or of decreasing the target's Shield Defense during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_sobekk_hurricane_i01" />
<set name="default_action" val="EQUIP" />
@ -2164,7 +2164,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12878" name="Sobekk's Hurricane - Landslide {PvP}" additionalName="Critical Drain" type="Weapon">
<item id="12878" name="Sobekk's Hurricane" additionalName="Landslide {PvP} - Critical Drain" type="Weapon">
<!-- Masterwork Item that activates the Stun effect occasionally during an attack. <Special Option>. Absorbs HP 14 of the target during a Critical Attack. Increases damage inflicted during PvP. Has a chance of canceling 1 or more of the target's enhanced status, or of decreasing the target's Shield Defense during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_sobekk_hurricane_i01" />
<set name="default_action" val="EQUIP" />
@ -2205,7 +2205,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12879" name="Sirra's Blade - Landslide {PvP}" additionalName="Haste" type="Weapon">
<item id="12879" name="Sirra's Blade" additionalName="Landslide {PvP} - Haste" type="Weapon">
<!-- Masterwork Item that has the Stun effect occasionally when hitting. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_sirr_blade_i01" />
<set name="default_action" val="EQUIP" />
@ -2244,7 +2244,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12880" name="Sirra's Blade - Landslide {PvP}" additionalName="Health" type="Weapon">
<item id="12880" name="Sirra's Blade" additionalName="Landslide {PvP} - Health" type="Weapon">
<!-- Masterwork Item that activates the Stun effect occasionally during an attack. <Special Option>. Increases Max HP by 25%. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_sirr_blade_i01" />
<set name="default_action" val="EQUIP" />
@ -2283,7 +2283,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12881" name="Sirra's Blade - Landslide {PvP}" additionalName="Critical Poison" type="Weapon">
<item id="12881" name="Sirra's Blade" additionalName="Landslide {PvP} - Critical Poison" type="Weapon">
<!-- Masterwork Item that activates the Stun effect occasionally during an attack. <Special Option>. Poisons the target at the chance of 15% during the standard attack Critical. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_sirr_blade_i01" />
<set name="default_action" val="EQUIP" />
@ -2322,7 +2322,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12882" name="Éclair Bijou - Landslide {PvP}" additionalName="Haste" type="Weapon">
<item id="12882" name="Éclair Bijou" additionalName="Landslide {PvP} - Haste" type="Weapon">
<!-- Masterwork Item that activates the Stun effect occasionally during an attack. Kamael-exclusive Weapon: Sirra's Blade Conversion The. Atk. Spd. of. <Special Option> increases by 6%. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. When enchanted to 4 or more, there is a chance that party members including yourself will get increased P. Atk., M. Atk., and the amount of received heal, and decreased MP consumption during skill use. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_greed_stinger_i01" />
<set name="default_action" val="EQUIP" />
@ -2366,7 +2366,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12883" name="Éclair Bijou - Landslide {PvP}" additionalName="Health" type="Weapon">
<item id="12883" name="Éclair Bijou" additionalName="Landslide {PvP} - Health" type="Weapon">
<!-- Masterwork Item that activates the Stun effect occasionally during an attack. Kamael-exclusive Weapon: Sirra's Blade Conversion. <Special Option>. Increases Max HP by 25%. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. When enchanted to 4 or more, there is a chance that party members including yourself will get increased P. Atk., M. Atk., and the amount of received heal, and decreased MP consumption during skill use. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_greed_stinger_i01" />
<set name="default_action" val="EQUIP" />
@ -2410,7 +2410,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12884" name="Éclair Bijou - Landslide {PvP}" additionalName="Critical Poison" type="Weapon">
<item id="12884" name="Éclair Bijou" additionalName="Landslide {PvP} - Critical Poison" type="Weapon">
<!-- Masterwork Item that activates the Stun effect occasionally during an attack. Kamael-exclusive Weapon: Sirra's Blade Conversion. <Special Option>. Has a 15% chance of casting Poison on the target during a standard Critical Attack. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. When enchanted to 4 or more, there is a chance that party members including yourself will get increased P. Atk., M. Atk., and the amount of received heal, and decreased MP consumption during skill use. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_greed_stinger_i01" />
<set name="default_action" val="EQUIP" />
@ -2454,7 +2454,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12885" name="Tiphon's Spear - Landslide {PvP}" additionalName="Critical Stun" type="Weapon">
<item id="12885" name="Tiphon's Spear" additionalName="Landslide {PvP} - Critical Stun" type="Weapon">
<!-- Masterwork Item that activates the Stun effect occasionally during an attack. <Special Option>. Has about a 25% chance of casting Stun during a Critical Attack. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_tiphon_spear_i01" />
<set name="default_action" val="EQUIP" />
@ -2494,7 +2494,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="12886" name="Tiphon's Spear - Landslide {PvP}" additionalName="Long Blow" type="Weapon">
<item id="12886" name="Tiphon's Spear" additionalName="Landslide {PvP} - Long Blow" type="Weapon">
<!-- Masterwork Item that has the Stun effect occasionally when hitting. <Special Option>. The range increases. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_tiphon_spear_i01" />
<set name="default_action" val="EQUIP" />
@ -2534,7 +2534,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="12887" name="Tiphon's Spear - Landslide {PvP}" additionalName="Wild Blow" type="Weapon">
<item id="12887" name="Tiphon's Spear" additionalName="Landslide {PvP} - Wild Blow" type="Weapon">
<!-- Masterwork Item that has the Stun effect occasionally when hitting. <Special Option>. The angle of attack widens. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_tiphon_spear_i01" />
<set name="default_action" val="EQUIP" />
@ -2573,7 +2573,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="12888" name="Tallum Blade*Damascus - Landslide {PvP}" type="Weapon">
<item id="12888" name="Tallum Blade*Damascus" additionalName="Landslide {PvP}" type="Weapon">
<!-- Masterwork Item that has the Stun effect occasionally when hitting. When enchanted with a two-handed sword, a two-handed blunt weapon or a fist weapon, its P. Atk. Increases more than that of a regular one-handed sword. When enchanted to 4 or more, increases Atk. Spd. by 8%. Increases damage inflicted during PvP, and decreases the range of bows/crossbows occasionally during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@ -2612,7 +2612,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12889" name="Themis' Tongue - Cleverness {PvP}" additionalName="Mana Up" type="Weapon">
<item id="12889" name="Themis' Tongue" additionalName="Cleverness {PvP} - Mana Up" type="Weapon">
<!-- Masterwork Item that increases MP Recovery Rate. <Special Option>. Increases Max MP by 30%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_tongue_of_themis_i01" />
<set name="default_action" val="EQUIP" />
@ -2652,7 +2652,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12890" name="Themis' Tongue - Cleverness {PvP}" additionalName="Magic Mental Shield" type="Weapon">
<item id="12890" name="Themis' Tongue" additionalName="Cleverness {PvP} - Magic Mental Shield" type="Weapon">
<!-- Masterwork Item that increases MP Recovery Rate. <Special Option>. Has a 50% chance of casting Mental Shield on the target during magic use. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_tongue_of_themis_i01" />
<set name="default_action" val="EQUIP" />
@ -2692,7 +2692,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12891" name="Themis' Tongue - Cleverness {PvP}" additionalName="Magic Focus" type="Weapon">
<item id="12891" name="Themis' Tongue" additionalName="Cleverness {PvP} - Magic Focus" type="Weapon">
<!-- Masterwork Item that increases MP Recovery Rate. <Special Option>. Has a 20% chance of casting Focus on the target during magic use. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_tongue_of_themis_i01" />
<set name="default_action" val="EQUIP" />
@ -2732,7 +2732,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12892" name="Cabrio's Hand - Cleverness {PvP}" additionalName="Conversion" type="Weapon">
<item id="12892" name="Cabrio's Hand" additionalName="Cleverness {PvP} - Conversion" type="Weapon">
<!-- Masterwork Item that increases MP Recovery Rate. <Special Option>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_hand_of_cabrio_i01" />
<set name="default_action" val="EQUIP" />
@ -2773,7 +2773,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12893" name="Cabrio's Hand - Cleverness {PvP}" additionalName="Mana Up" type="Weapon">
<item id="12893" name="Cabrio's Hand" additionalName="Cleverness {PvP} - Mana Up" type="Weapon">
<!-- Masterwork Item that increases MP Recovery Rate. <Special Option>. Increases Max MP by 30%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_hand_of_cabrio_i01" />
<set name="default_action" val="EQUIP" />
@ -2814,7 +2814,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12894" name="Cabrio's Hand - Cleverness {PvP}" additionalName="Magic Silence" type="Weapon">
<item id="12894" name="Cabrio's Hand" additionalName="Cleverness {PvP} - Magic Silence" type="Weapon">
<!-- Masterwork Item that increases MP Recovery Rate. <Special Option>. Has a 10% chance of casting Silence on the target during magic use. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_hand_of_cabrio_i01" />
<set name="default_action" val="EQUIP" />
@ -2855,7 +2855,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12895" name="Gram - Thunder {PvP}" additionalName="Haste" type="Weapon">
<item id="12895" name="Gram" additionalName="Thunder {PvP} - Haste" type="Weapon">
<!-- Masterwork Item that increases the Critical impact. Kamael-exclusive Weapon: Heaven's Divider Conversion. <Special Option>. Increases Atk. Spd. by about 7%. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_gram_i01" />
<set name="default_action" val="EQUIP" />
@ -2898,7 +2898,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12896" name="Gram - Thunder {PvP}" additionalName="Health" type="Weapon">
<item id="12896" name="Gram" additionalName="Thunder {PvP} - Health" type="Weapon">
<!-- Masterwork Item that increases the Critical impact. Kamael-exclusive Weapon: Heaven's Divider Conversion. <Special Option>. Increases Max HP by 25%. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_gram_i01" />
<set name="default_action" val="EQUIP" />
@ -2941,7 +2941,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12897" name="Gram - Thunder {PvP}" additionalName="Focus" type="Weapon">
<item id="12897" name="Gram" additionalName="Thunder {PvP} - Focus" type="Weapon">
<!-- Masterwork Item that increases the Critical impact. Kamael-exclusive Weapon: Heaven's Divider Conversion. <Special Option>. Increases Critical by 84. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_gram_i01" />
<set name="default_action" val="EQUIP" />
@ -2984,7 +2984,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12898" name="Demon Splinter - Thunder {PvP}" additionalName="Focus" type="Weapon">
<item id="12898" name="Demon Splinter" additionalName="Thunder {PvP} - Focus" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Special Option>. Increases Critical by 80. Increases damage inflicted during PvP. Has a chance of canceling 1 or more of the target's enhanced status, or of decreasing the target's Shield Defense during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_demon_splinter_i01" />
<set name="default_action" val="EQUIP" />
@ -3025,7 +3025,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12899" name="Demon Splinter - Thunder {PvP}" additionalName="Health" type="Weapon">
<item id="12899" name="Demon Splinter" additionalName="Thunder {PvP} - Health" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Special Option>. Increases Max HP by 25%. Increases damage inflicted during PvP. Has a chance of canceling 1 or more of the target's enhanced status, or of decreasing the target's Shield Defense during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_demon_splinter_i01" />
<set name="default_action" val="EQUIP" />

View File

@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="12900" name="Demon Splinter - Thunder {PvP}" additionalName="Critical Stun" type="Weapon">
<item id="12900" name="Demon Splinter" additionalName="Thunder {PvP} - Critical Stun" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Special Option>. Inflicts Stun with about 27% chance during a Critical Attack. Increases damage inflicted during PvP. Has a chance of canceling 1 or more of the target's enhanced status, or of decreasing the target's Shield Defense during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_demon_splinter_i01" />
<set name="default_action" val="EQUIP" />
@ -41,7 +41,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12901" name="Draconic Bow - Earth {PvP}" additionalName="Cheap Shot" type="Weapon">
<item id="12901" name="Draconic Bow" additionalName="Earth {PvP} - Cheap Shot" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Special Option>. Has a 26% chance of decreasing MP consumption to 1 during a standard attack. Increases damage inflicted during PvP. Has a chance of increasing Atk. Spd. of bows/crossbows during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_draconic_bow_i01" />
<set name="default_action" val="EQUIP" />
@ -83,7 +83,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="12902" name="Draconic Bow - Earth {PvP}" additionalName="Focus" type="Weapon">
<item id="12902" name="Draconic Bow" additionalName="Earth {PvP} - Focus" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Special Option>. Increases Critical by 88. Increases damage inflicted during PvP. Has a chance of increasing Atk. Spd. of bows/crossbows during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_draconic_bow_i01" />
<set name="default_action" val="EQUIP" />
@ -125,7 +125,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="12903" name="Draconic Bow - Earth {PvP}" additionalName="Critical Slow" type="Weapon">
<item id="12903" name="Draconic Bow" additionalName="Earth {PvP} - Critical Slow" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Special Option>. Inflicts Slow occasionally during a Critical Attack. Increases damage inflicted during PvP. Has a chance of increasing Atk. Spd. of bows/crossbows during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_draconic_bow_i01" />
<set name="default_action" val="EQUIP" />
@ -167,7 +167,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="12904" name="Dragon Hunter Axe - Thunder {PvP}" additionalName="HP Regeneration" type="Weapon">
<item id="12904" name="Dragon Hunter Axe" additionalName="Thunder {PvP} - HP Regeneration" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Special Option>. Increases HP Recovery Rate. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dragon_hunter_axe_i01" />
<set name="default_action" val="EQUIP" />
@ -207,7 +207,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12905" name="Dragon Hunter Axe - Thunder {PvP}" additionalName="Health" type="Weapon">
<item id="12905" name="Dragon Hunter Axe" additionalName="Thunder {PvP} - Health" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Special Option>. Increases Max HP by 25%. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dragon_hunter_axe_i01" />
<set name="default_action" val="EQUIP" />
@ -247,7 +247,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12906" name="Dragon Hunter Axe - Thunder {PvP}" additionalName="HP Drain" type="Weapon">
<item id="12906" name="Dragon Hunter Axe" additionalName="Thunder {PvP} - HP Drain" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Special Option>. Absorbs 3% of standard melee damage inflicted upon the enemy as HP. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dragon_hunter_axe_i01" />
<set name="default_action" val="EQUIP" />
@ -287,7 +287,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12907" name="Laevateinn - Lightning {PvP}" additionalName="Haste" type="Weapon">
<item id="12907" name="Laevateinn" additionalName="Lightning {PvP} - Haste" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Kamael-exclusive Weapon: Forgotten Blade Conversion. <Special Option>. Increases Atk. Spd. by about 7%. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. When enchanted to 4 or more, there is a chance that party members including yourself will get increased P. Atk., M. Atk., and the amount of received heal, and decreased MP consumption during skill use. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_leavatein_i01" />
<set name="default_action" val="EQUIP" />
@ -331,7 +331,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12908" name="Laevateinn - Lightning {PvP}" additionalName="Health" type="Weapon">
<item id="12908" name="Laevateinn" additionalName="Lightning {PvP} - Health" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Kamael-exclusive Weapon: Forgotten Blade Conversion. <Special Option>. Increases Max HP by 25%. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. When enchanted to 4 or more, there is a chance that party members including yourself will get increased P. Atk., M. Atk., and the amount of received heal, and decreased MP consumption during skill use. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_leavatein_i01" />
<set name="default_action" val="EQUIP" />
@ -375,7 +375,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12909" name="Laevateinn - Lightning {PvP}" additionalName="Focus" type="Weapon">
<item id="12909" name="Laevateinn" additionalName="Lightning {PvP} - Focus" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Kamael-exclusive Weapon: Forgotten Blade Conversion. <Special Option>. Increases Critical by 84. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. When enchanted to 4 or more, there is a chance that party members including yourself will get increased P. Atk., M. Atk., and the amount of received heal, and decreased MP consumption during skill use. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_leavatein_i01" />
<set name="default_action" val="EQUIP" />
@ -419,7 +419,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12910" name="Basalt Battlehammer - Concentration {PvP}" additionalName="HP Drain" type="Weapon">
<item id="12910" name="Basalt Battlehammer" additionalName="Concentration {PvP} - HP Drain" type="Weapon">
<!-- Masterwork Item that increases the effect of increased Accuracy. <Special Option>. Absorbs 3% of standard melee damage inflicted upon the enemy as HP. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_basalt_battlehammer_i01" />
<set name="default_action" val="EQUIP" />
@ -459,7 +459,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12911" name="Basalt Battlehammer - Concentration {PvP}" additionalName="Health" type="Weapon">
<item id="12911" name="Basalt Battlehammer" additionalName="Concentration {PvP} - Health" type="Weapon">
<!-- Masterwork Item that increases the effect of increased Accuracy. <Special Option>. Increases Max HP by 25%. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_basalt_battlehammer_i01" />
<set name="default_action" val="EQUIP" />
@ -499,7 +499,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12912" name="Basalt Battlehammer - Concentration {PvP}" additionalName="HP Regeneration" type="Weapon">
<item id="12912" name="Basalt Battlehammer" additionalName="Concentration {PvP} - HP Regeneration" type="Weapon">
<!-- Masterwork Item that increases the effect of increased Accuracy. <Special Option>. Increases HP Recovery Rate. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_basalt_battlehammer_i01" />
<set name="default_action" val="EQUIP" />
@ -539,7 +539,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12913" name="Sarunga - Earth {PvP}" additionalName="Cheap Shot" type="Weapon">
<item id="12913" name="Sarunga" additionalName="Earth {PvP} - Cheap Shot" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Draconic Bow Conversion. <Special Option>when using the. Skill MP consumption decreases by 12%. Increases damage inflicted during PvP. Has a chance of increasing Atk. Spd. of bows/crossbows during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_sarnga_i01" />
<set name="default_action" val="EQUIP" />
@ -583,7 +583,7 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="12914" name="Sarunga - Earth {PvP}" additionalName="Focus" type="Weapon">
<item id="12914" name="Sarunga" additionalName="Earth {PvP} - Focus" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Draconic Bow Conversion. <Special Option>. Increases Critical by 88. Increases damage inflicted during PvP. Has a chance of increasing Atk. Spd. of bows/crossbows during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_sarnga_i01" />
<set name="default_action" val="EQUIP" />
@ -627,7 +627,7 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="12915" name="Sarunga - Earth {PvP}" additionalName="Critical Slow" type="Weapon">
<item id="12915" name="Sarunga" additionalName="Earth {PvP} - Critical Slow" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Draconic Bow Conversion. <Special Option>. Has a chance of casting Slow during a Critical Attack increases damage inflicted during PvP. Has a chance of increasing Atk. Spd. of bows/crossbows during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_sarnga_i01" />
<set name="default_action" val="EQUIP" />
@ -671,7 +671,7 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="12916" name="Saint Spear - Destruction {PvP}" additionalName="Health" type="Weapon">
<item id="12916" name="Saint Spear" additionalName="Destruction {PvP} - Health" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Special Option>. Increases Max HP by 25%. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_saint_spear_i01" />
<set name="default_action" val="EQUIP" />
@ -711,7 +711,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="12917" name="Saint Spear - Destruction {PvP}" additionalName="Guidance" type="Weapon">
<item id="12917" name="Saint Spear" additionalName="Destruction {PvP} - Guidance" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Special Option>. Increases Accuracy by about 5. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_saint_spear_i01" />
<set name="default_action" val="EQUIP" />
@ -751,7 +751,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="12918" name="Saint Spear - Destruction {PvP}" additionalName="Haste" type="Weapon">
<item id="12918" name="Saint Spear" additionalName="Destruction {PvP} - Haste" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Special Option>. Increases Atk. Spd. by about 7%. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_saint_spear_i01" />
<set name="default_action" val="EQUIP" />
@ -791,7 +791,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="12919" name="Arcana Mace - Nature {PvP}" additionalName="Acumen" type="Weapon">
<item id="12919" name="Arcana Mace" additionalName="Nature {PvP} - Acumen" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Special Option>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_arcana_mace_i01" />
<set name="default_action" val="EQUIP" />
@ -832,7 +832,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12920" name="Arcana Mace - Nature {PvP}" additionalName="MP Regeneration" type="Weapon">
<item id="12920" name="Arcana Mace" additionalName="Nature {PvP} - MP Regeneration" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Special Option>. MP Recovery Rate is increased. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_arcana_mace_i01" />
<set name="default_action" val="EQUIP" />
@ -873,7 +873,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12921" name="Arcana Mace - Nature {PvP}" additionalName="Mana Up" type="Weapon">
<item id="12921" name="Arcana Mace" additionalName="Nature {PvP} - Mana Up" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Special Option>. Increases Max MP by 30%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_arcana_mace_i01" />
<set name="default_action" val="EQUIP" />
@ -914,7 +914,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12922" name="Angel Slayer - Concentration {PvP}" additionalName="Critical Damage" type="Weapon">
<item id="12922" name="Angel Slayer" additionalName="Concentration {PvP} - Critical Damage" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Special Option>. P. Atk. + 265 during a Critical Attack. Increases damage inflicted during PvP. Has a chance of canceling 1 or more of the target's enhanced status, or of decreasing the target's Shield Defense during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_angel_slayer_i01" />
<set name="default_action" val="EQUIP" />
@ -955,7 +955,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12923" name="Angel Slayer - Concentration {PvP}" additionalName="HP Drain" type="Weapon">
<item id="12923" name="Angel Slayer" additionalName="Concentration {PvP} - HP Drain" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Special Option>. Absorbs 3% of standard melee damage inflicted upon the enemy as HP. Increases damage inflicted during PvP. Has a chance of canceling 1 or more of enemy's enchants or decreasing their Shield Defense during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_angel_slayer_i01" />
<set name="default_action" val="EQUIP" />
@ -996,7 +996,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12924" name="Angel Slayer - Concentration {PvP}" additionalName="Haste" type="Weapon">
<item id="12924" name="Angel Slayer" additionalName="Concentration {PvP} - Haste" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Special Option>. Increases Atk. Spd. by about 7%. Increases damage inflicted during PvP. Has a chance of canceling 1 or more of the target's enhanced status, or of decreasing the target's Shield Defense during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_angel_slayer_i01" />
<set name="default_action" val="EQUIP" />
@ -1037,7 +1037,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12925" name="Imperial Staff - Nature {PvP}" additionalName="Empower" type="Weapon">
<item id="12925" name="Imperial Staff" additionalName="Nature {PvP} - Empower" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Special Option>. M. Atk. + 60. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_imperial_staff_i01" />
<set name="default_action" val="EQUIP" />
@ -1078,7 +1078,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12926" name="Imperial Staff - Nature {PvP}" additionalName="MP Regeneration" type="Weapon">
<item id="12926" name="Imperial Staff" additionalName="Nature {PvP} - MP Regeneration" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Special Option>. MP Recovery Rate is increased. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_imperial_staff_i01" />
<set name="default_action" val="EQUIP" />
@ -1119,7 +1119,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12927" name="Imperial Staff - Nature {PvP}" additionalName="Magic Hold" type="Weapon">
<item id="12927" name="Imperial Staff" additionalName="Nature {PvP} - Magic Hold" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Special Option>. Has a 20% chance of casting Dryad Root on the target during magic use. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_imperial_staff_i01" />
<set name="default_action" val="EQUIP" />
@ -1160,7 +1160,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12928" name="Tallum Blade*Dark Legion's Edge - Lightning {PvP}" type="Weapon">
<item id="12928" name="Tallum Blade*Dark Legion's Edge" additionalName="Lightning {PvP}" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. When enchanted with a two-handed sword, a two-handed blunt weapon or a fist weapon, its P. Atk. Increases more than that of a regular one-handed sword. When enchanted to 4 or more, Max HP increases by 15%. Increases Max MP by 20% and Max CP increases by 30%. Increases damage inflicted during PvP, and decreases the range of bows/crossbows occasionally during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@ -1199,7 +1199,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12929" name="Forgotten Blade - Lightning {PvP}" additionalName="Haste" type="Weapon">
<item id="12929" name="Forgotten Blade" additionalName="Lightning {PvP} - Haste" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Special Option>. Increases Atk. Spd. by about 7%. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_forgotten_blade_i01" />
<set name="default_action" val="EQUIP" />
@ -1238,7 +1238,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12930" name="Forgotten Blade - Lightning {PvP}" additionalName="Health" type="Weapon">
<item id="12930" name="Forgotten Blade" additionalName="Lightning {PvP} - Health" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Special Option>. Increases Max HP by 25%. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_forgotten_blade_i01" />
<set name="default_action" val="EQUIP" />
@ -1277,7 +1277,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12931" name="Forgotten Blade - Lightning {PvP}" additionalName="Focus" type="Weapon">
<item id="12931" name="Forgotten Blade" additionalName="Lightning {PvP} - Focus" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Special Option>. Increases Critical by 84. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_forgotten_blade_i01" />
<set name="default_action" val="EQUIP" />
@ -1316,7 +1316,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12932" name="Heaven's Divider - Thunder {PvP}" additionalName="Haste" type="Weapon">
<item id="12932" name="Heaven's Divider" additionalName="Thunder {PvP} - Haste" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Special Option>. Increases Atk. Spd. by about 7%. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_heavens_divider_i01" />
<set name="default_action" val="EQUIP" />
@ -1355,7 +1355,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12933" name="Heaven's Divider - Thunder {PvP}" additionalName="Health" type="Weapon">
<item id="12933" name="Heaven's Divider" additionalName="Thunder {PvP} - Health" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Special Option>. Increases Max HP by 25%. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_heavens_divider_i01" />
<set name="default_action" val="EQUIP" />
@ -1394,7 +1394,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12934" name="Heaven's Divider - Thunder {PvP}" additionalName="Focus" type="Weapon">
<item id="12934" name="Heaven's Divider" additionalName="Thunder {PvP} - Focus" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Special Option>. Increases Critical by 84. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_heavens_divider_i01" />
<set name="default_action" val="EQUIP" />
@ -1433,7 +1433,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12935" name="Dynasty Ancient Sword - Great Gale {PvP}" additionalName="Focus" type="Weapon">
<item id="12935" name="Dynasty Ancient Sword" additionalName="Great Gale {PvP} - Focus" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Kamael-exclusive Weapon: Dynasty Blade Conversion. <Special Option>. Increases Critical by 111. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_ancient_sword_i01" />
<set name="default_action" val="EQUIP" />
@ -1476,7 +1476,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12936" name="Dynasty Ancient Sword - Great Gale {PvP}" additionalName="Health" type="Weapon">
<item id="12936" name="Dynasty Ancient Sword" additionalName="Great Gale {PvP} - Health" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Kamael-exclusive Weapon: Dynasty Blade Conversion. <Special Option>. Increases Max HP by 25%. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_ancient_sword_i01" />
<set name="default_action" val="EQUIP" />
@ -1519,7 +1519,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12937" name="Dynasty Ancient Sword - Great Gale {PvP}" additionalName="Light Armor" type="Weapon">
<item id="12937" name="Dynasty Ancient Sword" additionalName="Great Gale {PvP} - Light Armor" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Kamael-exclusive Weapon: Dynasty Blade Conversion. <Special Option>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_ancient_sword_i01" />
<set name="default_action" val="EQUIP" />
@ -1562,7 +1562,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12938" name="Dynasty Knife - Great Gale {PvP}" additionalName="Focus" type="Weapon">
<item id="12938" name="Dynasty Knife" additionalName="Great Gale {PvP} - Focus" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Special Option>. Increases Critical by 116. Increases damage inflicted during PvP. Has a chance of canceling 1 or more of the target's enhanced status, or of decreasing the target's Shield Defense during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_dagger_i01" />
<set name="default_action" val="EQUIP" />
@ -1603,7 +1603,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12939" name="Dynasty Knife - Great Gale {PvP}" additionalName="Evasion" type="Weapon">
<item id="12939" name="Dynasty Knife" additionalName="Great Gale {PvP} - Evasion" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Special Option>. Increases Evasion by 5. Increases damage inflicted during PvP. Has a chance of canceling 1 or more of the target's enhanced status, or of decreasing the target's Shield Defense during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_dagger_i01" />
<set name="default_action" val="EQUIP" />
@ -1644,7 +1644,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12940" name="Dynasty Knife - Great Gale {PvP}" additionalName="Critical Damage" type="Weapon">
<item id="12940" name="Dynasty Knife" additionalName="Great Gale {PvP} - Critical Damage" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Special Option>. P. Atk. + 559 during a Critical Attack. Increases damage inflicted during PvP. Has a chance of canceling 1 or more of the target's enhanced status, or of decreasing the target's Shield Defense during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_dagger_i01" />
<set name="default_action" val="EQUIP" />
@ -1685,7 +1685,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12941" name="Dynasty Dualsword - Earth {PvP}" type="Weapon">
<item id="12941" name="Dynasty Dualsword" additionalName="Earth {PvP}" type="Weapon">
<!-- Masterwork Item that increases Max HP. When enchanted with a two-handed sword, a two-handed blunt weapon or a fist weapon, its P. Atk. Increases more than that of a regular one-handed sword. When enchanted to 4 or more, increases Critical Attack by 109 and Max HP by 10%. Increases damage inflicted during PvP, and decreases the range of bows/crossbows occasionally during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@ -1724,7 +1724,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12942" name="Dynasty Rapier - Earth {PvP}" additionalName="Focus" type="Weapon">
<item id="12942" name="Dynasty Rapier" additionalName="Earth {PvP} - Focus" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Dynasty Sword Conversion. <Special Option>. Increases Critical by 111. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. When enchanted to 4 or more, there is a chance that party members including yourself will get increased P. Atk., M. Atk., and the amount of received heal, and decreased MP consumption during skill use. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_rapier_i01" />
<set name="default_action" val="EQUIP" />
@ -1768,7 +1768,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12943" name="Dynasty Rapier - Earth {PvP}" additionalName="Health" type="Weapon">
<item id="12943" name="Dynasty Rapier" additionalName="Earth {PvP} - Health" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Dynasty Sword Conversion. <Special Option>. Increases Max HP by 25%. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. When enchanted to 4 or more, there is a chance that party members including yourself will get increased P. Atk., M. Atk., and the amount of received heal, and decreased MP consumption during skill use. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_rapier_i01" />
<set name="default_action" val="EQUIP" />
@ -1812,7 +1812,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12944" name="Dynasty Rapier - Earth {PvP}" additionalName="Light Armor" type="Weapon">
<item id="12944" name="Dynasty Rapier" additionalName="Earth {PvP} - Light Armor" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Dynasty Sword Conversion. <Special Option>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. When enchanted to 4 or more, there is a chance that party members including yourself will get increased P. Atk., M. Atk., and the amount of received heal, and decreased MP consumption during skill use. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_rapier_i01" />
<set name="default_action" val="EQUIP" />
@ -1856,7 +1856,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12945" name="Dynasty Mace - Earth {PvP}" additionalName="Mana Up" type="Weapon">
<item id="12945" name="Dynasty Mace" additionalName="Earth {PvP} - Mana Up" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Special Option>. Increases Max MP by 30%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_staff_i01" />
<set name="default_action" val="EQUIP" />
@ -1897,7 +1897,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12946" name="Dynasty Mace - Earth {PvP}" additionalName="Conversion" type="Weapon">
<item id="12946" name="Dynasty Mace" additionalName="Earth {PvP} - Conversion" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Special Option>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_staff_i01" />
<set name="default_action" val="EQUIP" />
@ -1938,7 +1938,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12947" name="Dynasty Mace - Earth {PvP}" additionalName="Acumen" type="Weapon">
<item id="12947" name="Dynasty Mace" additionalName="Earth {PvP} - Acumen" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Special Option>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_staff_i01" />
<set name="default_action" val="EQUIP" />
@ -1979,7 +1979,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12948" name="Dynasty Bagh-Nakh - Great Gale {PvP}" additionalName="Rsk. Evasion" type="Weapon">
<item id="12948" name="Dynasty Bagh-Nakh" additionalName="Great Gale {PvP} - Rsk. Evasion" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Special Option>. Increases Evasion by 6.8 when HP drops to 60% or below. Increases damage inflicted during PvP. Has a chance of canceling 1 or more of the target's enhanced status, or of decreasing the target's Shield Defense during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_jamadhr_i01" />
<set name="default_action" val="EQUIP" />
@ -2020,7 +2020,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12949" name="Dynasty Bagh-Nakh - Great Gale {PvP}" additionalName="Focus" type="Weapon">
<item id="12949" name="Dynasty Bagh-Nakh" additionalName="Great Gale {PvP} - Focus" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Special Option>. Increases Critical by 106. Increases damage inflicted during PvP. Has a chance of canceling 1 or more of the target's enhanced status, or of decreasing the target's Shield Defense during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_jamadhr_i01" />
<set name="default_action" val="EQUIP" />
@ -2061,7 +2061,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12950" name="Dynasty Bagh-Nakh - Great Gale {PvP}" additionalName="Haste" type="Weapon">
<item id="12950" name="Dynasty Bagh-Nakh" additionalName="Great Gale {PvP} - Haste" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Special Option>. Increases Atk. Spd. by about 10%. Increases damage inflicted during PvP. Has a chance of canceling 1 or more of the target's enhanced status, or of decreasing the target's Shield Defense during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_jamadhr_i01" />
<set name="default_action" val="EQUIP" />
@ -2102,7 +2102,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12951" name="Dynasty Bow - Great Gale {PvP}" additionalName="Cheap Shot" type="Weapon">
<item id="12951" name="Dynasty Bow" additionalName="Great Gale {PvP} - Cheap Shot" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Special Option>. Decreases MP consumption by 4% during a skill attack. Increases damage inflicted during PvP. Has a chance of increasing Atk. Spd. of bows/crossbows during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_bow_i01" />
<set name="default_action" val="EQUIP" />
@ -2144,7 +2144,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="12952" name="Dynasty Bow - Great Gale {PvP}" additionalName="Guidance" type="Weapon">
<item id="12952" name="Dynasty Bow" additionalName="Great Gale {PvP} - Guidance" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Special Option>. Increases Accuracy by 5.32. Increases damage inflicted during PvP. Has a chance of increasing Atk. Spd. of bows/crossbows during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_bow_i01" />
<set name="default_action" val="EQUIP" />
@ -2186,7 +2186,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="12953" name="Dynasty Bow - Great Gale {PvP}" additionalName="Focus" type="Weapon">
<item id="12953" name="Dynasty Bow" additionalName="Great Gale {PvP} - Focus" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Special Option>. Increases Critical by 116. Increases damage inflicted during PvP. Has a chance of increasing Atk. Spd. of bows/crossbows during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_bow_i01" />
<set name="default_action" val="EQUIP" />
@ -2228,7 +2228,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="12954" name="Dynasty Blade - Great Gale {PvP}" additionalName="Focus" type="Weapon">
<item id="12954" name="Dynasty Blade" additionalName="Great Gale {PvP} - Focus" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Special Option>. Increases Critical by 111. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_twohand_sword_i01" />
<set name="default_action" val="EQUIP" />
@ -2267,7 +2267,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12955" name="Dynasty Blade - Great Gale {PvP}" additionalName="Health" type="Weapon">
<item id="12955" name="Dynasty Blade" additionalName="Great Gale {PvP} - Health" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Special Option>. Increases Max HP by 25%. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_twohand_sword_i01" />
<set name="default_action" val="EQUIP" />
@ -2306,7 +2306,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12956" name="Dynasty Blade - Great Gale {PvP}" additionalName="Light Armor" type="Weapon">
<item id="12956" name="Dynasty Blade" additionalName="Great Gale {PvP} - Light Armor" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Special Option>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_twohand_sword_i01" />
<set name="default_action" val="EQUIP" />
@ -2345,7 +2345,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12957" name="Dynasty Sword - Earth {PvP}" additionalName="Focus" type="Weapon">
<item id="12957" name="Dynasty Sword" additionalName="Earth {PvP} - Focus" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Special Option>. Increases Critical by 111. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_blade_i01" />
<set name="default_action" val="EQUIP" />
@ -2384,7 +2384,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12958" name="Dynasty Sword - Earth {PvP}" additionalName="Health" type="Weapon">
<item id="12958" name="Dynasty Sword" additionalName="Earth {PvP} - Health" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Special Option>. Increases Max HP by 25%. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_blade_i01" />
<set name="default_action" val="EQUIP" />
@ -2423,7 +2423,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12959" name="Dynasty Sword - Earth {PvP}" additionalName="Light Armor" type="Weapon">
<item id="12959" name="Dynasty Sword" additionalName="Earth {PvP} - Light Armor" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Special Option>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_blade_i01" />
<set name="default_action" val="EQUIP" />
@ -2462,7 +2462,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12960" name="Dynasty Staff - Holy Spirit {PvP}" additionalName="Mana Up" type="Weapon">
<item id="12960" name="Dynasty Staff" additionalName="Holy Spirit {PvP} - Mana Up" type="Weapon">
<!-- Masterwork Item that increases Heal Amount. <Special Option>. Increases Max MP by 30%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_twohand_staff_i01" />
<set name="default_action" val="EQUIP" />
@ -2503,7 +2503,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12961" name="Dynasty Staff - Holy Spirit {PvP}" additionalName="Conversion" type="Weapon">
<item id="12961" name="Dynasty Staff" additionalName="Holy Spirit {PvP} - Conversion" type="Weapon">
<!-- Masterwork Item that increases the Heal Amount. <Special Option>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_twohand_staff_i01" />
<set name="default_action" val="EQUIP" />
@ -2544,7 +2544,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12962" name="Dynasty Staff - Holy Spirit {PvP}" additionalName="Acumen" type="Weapon">
<item id="12962" name="Dynasty Staff" additionalName="Holy Spirit {PvP} - Acumen" type="Weapon">
<!-- Masterwork Item that increases the Heal Amount. <Special Option>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_twohand_staff_i01" />
<set name="default_action" val="EQUIP" />
@ -2585,7 +2585,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12963" name="Dynasty Cudgel - Landslide {PvP}" additionalName="Anger" type="Weapon">
<item id="12963" name="Dynasty Cudgel" additionalName="Landslide {PvP} - Anger" type="Weapon">
<!-- Masterwork Item that activates the Stun effect occasionally during an attack. <Special Option>. One's own HP decreases by 15%. P. Atk. + 78. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_hammer_i01" />
<set name="default_action" val="EQUIP" />
@ -2625,7 +2625,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12964" name="Dynasty Cudgel - Landslide {PvP}" additionalName="Health" type="Weapon">
<item id="12964" name="Dynasty Cudgel" additionalName="Landslide {PvP} - Health" type="Weapon">
<!-- Masterwork Item that has the Stun effect occasionally when hitting. <Special Option>. Increases Max HP by 25%. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_hammer_i01" />
<set name="default_action" val="EQUIP" />
@ -2665,7 +2665,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12965" name="Dynasty Cudgel - Landslide {PvP}" additionalName="Rsk. Focus" type="Weapon">
<item id="12965" name="Dynasty Cudgel" additionalName="Landslide {PvP} - Rsk. Focus" type="Weapon">
<!-- Masterwork Item that activates the Stun effect occasionally during an attack. <Special Option>. Increases Critical by 164 when HP drops to 60% or below. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_hammer_i01" />
<set name="default_action" val="EQUIP" />
@ -2705,7 +2705,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12966" name="Dynasty Crusher - Great Gale {PvP}" additionalName="Anger" type="Weapon">
<item id="12966" name="Dynasty Crusher" additionalName="Great Gale {PvP} - Anger" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Special Option>. One's own HP decreases by 15%. P. Atk. + 78. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_crusher_i01" />
<set name="default_action" val="EQUIP" />
@ -2745,7 +2745,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12967" name="Dynasty Crusher - Great Gale {PvP}" additionalName="Health" type="Weapon">
<item id="12967" name="Dynasty Crusher" additionalName="Great Gale {PvP} - Health" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Special Option>. Increases Max HP by 25%. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_crusher_i01" />
<set name="default_action" val="EQUIP" />
@ -2785,7 +2785,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12968" name="Dynasty Crusher - Great Gale {PvP}" additionalName="Rsk. Focus" type="Weapon">
<item id="12968" name="Dynasty Crusher" additionalName="Great Gale {PvP} - Rsk. Focus" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Special Option>. Increases Critical by 164 when HP drops to 60% or below. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_crusher_i01" />
<set name="default_action" val="EQUIP" />
@ -2825,7 +2825,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12969" name="Dynasty Crossbow - Great Gale {PvP}" additionalName="Cheap Shot" type="Weapon">
<item id="12969" name="Dynasty Crossbow" additionalName="Great Gale {PvP} - Cheap Shot" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Kamael-exclusive Weapon: Dynasty Bow Conversion. <Special Option>when using the. Skill MP consumption decreases by 12%. Increases damage inflicted during PvP. Has a chance of increasing Atk. Spd. of bows/crossbows during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_crossbow_i01" />
<set name="default_action" val="EQUIP" />
@ -2869,7 +2869,7 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="12970" name="Dynasty Crossbow - Great Gale {PvP}" additionalName="Guidance" type="Weapon">
<item id="12970" name="Dynasty Crossbow" additionalName="Great Gale {PvP} - Guidance" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Kamael-exclusive Weapon: Dynasty Bow Conversion. <Special Option>. Increases Accuracy by 5.32. Increases damage inflicted during PvP. Has a chance of increasing Atk. Spd. of bows/crossbows during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_crossbow_i01" />
<set name="default_action" val="EQUIP" />
@ -2913,7 +2913,7 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="12971" name="Dynasty Crossbow - Great Gale {PvP}" additionalName="Focus" type="Weapon">
<item id="12971" name="Dynasty Crossbow" additionalName="Great Gale {PvP} - Focus" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Kamael-exclusive Weapon: Dynasty Bow Conversion. <Special Option>. Increases Critical by 116. Increases damage inflicted during PvP. Has a chance of increasing Atk. Spd. of bows/crossbows during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_crossbow_i01" />
<set name="default_action" val="EQUIP" />
@ -2957,7 +2957,7 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="12972" name="Dynasty Phantom - Nature {PvP}" additionalName="Acumen" type="Weapon">
<item id="12972" name="Dynasty Phantom" additionalName="Nature {PvP} - Acumen" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Special Option>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_magic_sword_i01" />
<set name="default_action" val="EQUIP" />
@ -2997,7 +2997,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12973" name="Dynasty Phantom - Nature {PvP}" additionalName="Mana Up" type="Weapon">
<item id="12973" name="Dynasty Phantom" additionalName="Nature {PvP} - Mana Up" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Special Option>. Increases Max MP by 30%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_magic_sword_i01" />
<set name="default_action" val="EQUIP" />
@ -3037,7 +3037,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12974" name="Dynasty Phantom - Nature {PvP}" additionalName="Conversion" type="Weapon">
<item id="12974" name="Dynasty Phantom" additionalName="Nature {PvP} - Conversion" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Special Option>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_magic_sword_i01" />
<set name="default_action" val="EQUIP" />
@ -3077,7 +3077,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12975" name="Dynasty Halberd - Earth {PvP}" additionalName="Anger" type="Weapon">
<item id="12975" name="Dynasty Halberd" additionalName="Earth {PvP} - Anger" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Special Option>. Your own HP decreases by 15%. P. Atk. + 78 during a Critical Attack. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_spear_i01" />
<set name="default_action" val="EQUIP" />
@ -3117,7 +3117,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="12976" name="Dynasty Halberd - Earth {PvP}" additionalName="Critical Stun" type="Weapon">
<item id="12976" name="Dynasty Halberd" additionalName="Earth {PvP} - Critical Stun" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Special Option>. Has a 48% of Stun effect during a Critical Attack. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_spear_i01" />
<set name="default_action" val="EQUIP" />
@ -3157,7 +3157,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="12977" name="Dynasty Halberd - Earth {PvP}" additionalName="Light Armor" type="Weapon">
<item id="12977" name="Dynasty Halberd" additionalName="Earth {PvP} - Light Armor" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Special Option>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_spear_i01" />
<set name="default_action" val="EQUIP" />

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="13000" name="Sealed Helm of Nightmare" additionalName="Light Armor" type="Armor">
<!-- Sealed Masterwork Item. The blacksmith in a village can release the seal on this item. -->
@ -52,7 +52,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="13003" name="Pathfinder's Reward (D-Grade)" type="EtcItem">
<item id="13003" name="Pathfinder's Reward (D-grade)" type="EtcItem">
<!-- Gift for participating adventurers. -->
<set name="icon" val="icon.etc_crystal_ball_silver_i00" />
<set name="default_action" val="SKILL_REDUCE" />
@ -73,7 +73,7 @@
<skill id="2572" level="1" /> <!-- Pathfinder's Reward -->
</skills>
</item>
<item id="13004" name="Pathfinder's Reward (C-Grade)" type="EtcItem">
<item id="13004" name="Pathfinder's Reward (C-grade)" type="EtcItem">
<!-- Gift for participating adventurers. -->
<set name="icon" val="icon.etc_crystal_ball_green_i00" />
<set name="default_action" val="SKILL_REDUCE" />
@ -94,7 +94,7 @@
<skill id="2573" level="1" /> <!-- Pathfinder's Reward -->
</skills>
</item>
<item id="13005" name="Pathfinder's Reward (B-Grade)" type="EtcItem">
<item id="13005" name="Pathfinder's Reward (B-grade)" type="EtcItem">
<!-- Gift for participating adventurers. -->
<set name="icon" val="icon.etc_bead_green_i00" />
<set name="default_action" val="SKILL_REDUCE" />
@ -115,7 +115,7 @@
<skill id="2574" level="1" /> <!-- Pathfinder's Reward -->
</skills>
</item>
<item id="13006" name="Pathfinder's Reward (A-Grade)" type="EtcItem">
<item id="13006" name="Pathfinder's Reward (A-grade)" type="EtcItem">
<!-- Gift for participating adventurers. -->
<set name="icon" val="icon.etc_bead_red_i00" />
<set name="default_action" val="SKILL_REDUCE" />
@ -136,7 +136,7 @@
<skill id="2575" level="1" /> <!-- Pathfinder's Reward -->
</skills>
</item>
<item id="13007" name="Pathfinder's Reward (S-Grade)" type="EtcItem">
<item id="13007" name="Pathfinder's Reward (S-grade)" type="EtcItem">
<!-- Gift for participating adventurers. -->
<set name="icon" val="icon.etc_bead_silver_i00" />
<set name="default_action" val="SKILL_REDUCE" />
@ -404,7 +404,7 @@
</skills>
</item>
<item id="13021" name="Color Title" type="EtcItem">
<!-- Item that allows you to change your character's title color. You can change back to the original color by using the "/resetname" command after changing the title color. -->
<!-- Item that allows you to change your character's title color. You can change back to the original color by using the /resetname command after changing the title color. -->
<set name="icon" val="icon.color_name_i00" />
<set name="default_action" val="NICK_COLOR" />
<set name="immediate_effect" val="true" />

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="13100" name="Recipe: Sealed Arcana Sigil (60%)" type="EtcItem">
<!-- Exclusive to Dwarves. Recipe for making a Sealed Arcana Sigil. Requires Create Item - Skill Lv. 9. The success rate is 60%. -->

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="13200" name="Player Commendation - Bellion Cestus" additionalName="PC-exclusive Weapon" type="Weapon">
<!-- Bellion Cestus with limited ability enhancement. <Special Option>. Atk. Spd. decreases by 9% when HP drops to 60% or below. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->

View File

@ -149,7 +149,7 @@
</skills>
</item>
<item id="13307" name="Color Title (Event)" type="EtcItem">
<!-- Item that allows you to change a character's name color. You can change back to the original name color by using the "/resetname" command after changing the name color. If there is no original name, the name will disappear. -->
<!-- Item that allows you to change a character's name color. You can change back to the original name color by using the /resetname command after changing the name color. If there is no original name, the name will disappear. -->
<set name="icon" val="icon.color_name_i00" />
<set name="default_action" val="NICK_COLOR" />
<set name="immediate_effect" val="true" />

View File

@ -343,7 +343,7 @@
<set name="weight" val="20" />
</item>
<item id="13938" name="Low-grade Magic Pouch Cloth Belt" type="Armor">
<!-- Inventory Slot + 9. -->
<!-- Inventory Slots +9 -->
<set name="icon" val="icon.armor_magic_pouch_belt_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" />
@ -365,7 +365,7 @@
</stats>
</item>
<item id="13939" name="Standard Magic Pouch Cloth Belt" type="Armor">
<!-- Inventory Slot + 12. -->
<!-- Inventory Slots +12 -->
<set name="icon" val="icon.armor_magic_pouch_belt_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" />
@ -387,7 +387,7 @@
</stats>
</item>
<item id="13940" name="High-grade Magic Pouch Cloth Belt" type="Armor">
<!-- Inventory Slot + 15. -->
<!-- Inventory Slots +15 -->
<set name="icon" val="icon.armor_magic_pouch_belt_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" />
@ -409,7 +409,7 @@
</stats>
</item>
<item id="13941" name="Top-grade Magic Pouch Cloth Belt" type="Armor">
<!-- Inventory Slot + 18. -->
<!-- Inventory Slots +18 -->
<set name="icon" val="icon.armor_magic_pouch_belt_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" />
@ -431,7 +431,7 @@
</stats>
</item>
<item id="13942" name="Low-grade Magic Pouch Leather Belt" type="Armor">
<!-- Inventory Slot + 15. -->
<!-- Inventory Slots +15 -->
<set name="icon" val="icon.armor_magic_pouch_belt_i01" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" />
@ -453,7 +453,7 @@
</stats>
</item>
<item id="13943" name="Standard Magic Pouch Leather Belt" type="Armor">
<!-- Inventory Slot + 18. -->
<!-- Inventory Slots +18 -->
<set name="icon" val="icon.armor_magic_pouch_belt_i01" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" />
@ -475,7 +475,7 @@
</stats>
</item>
<item id="13944" name="High-grade Magic Pouch Leather Belt" type="Armor">
<!-- Inventory Slot + 21. -->
<!-- Inventory Slots +21 -->
<set name="icon" val="icon.armor_magic_pouch_belt_i01" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" />
@ -497,7 +497,7 @@
</stats>
</item>
<item id="13945" name="Top-grade Magic Pouch Leather Belt" type="Armor">
<!-- Inventory Slot + 24. -->
<!-- Inventory Slots +24 -->
<set name="icon" val="icon.armor_magic_pouch_belt_i01" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" />
@ -519,7 +519,7 @@
</stats>
</item>
<item id="13946" name="Low-grade Magic Pouch Iron Belt" type="Armor">
<!-- Inventory Slot + 21. -->
<!-- Inventory Slots +21 -->
<set name="icon" val="icon.armor_magic_pouch_belt_i02" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" />
@ -541,7 +541,7 @@
</stats>
</item>
<item id="13947" name="Standard Magic Pouch Iron Belt" type="Armor">
<!-- Inventory Slot + 24. -->
<!-- Inventory Slots +24 -->
<set name="icon" val="icon.armor_magic_pouch_belt_i02" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" />
@ -563,7 +563,7 @@
</stats>
</item>
<item id="13948" name="High-grade Magic Pouch Iron Belt" type="Armor">
<!-- Inventory Slot + 27. -->
<!-- Inventory Slots +27 -->
<set name="icon" val="icon.armor_magic_pouch_belt_i02" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" />
@ -585,7 +585,7 @@
</stats>
</item>
<item id="13949" name="Top-grade Magic Pouch Iron Belt" type="Armor">
<!-- Inventory Slot + 30. -->
<!-- Inventory Slots +30 -->
<set name="icon" val="icon.armor_magic_pouch_belt_i02" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" />
@ -607,7 +607,7 @@
</stats>
</item>
<item id="13950" name="Low-grade Magic Pouch Mithril Belt" type="Armor">
<!-- Inventory Slot + 27. -->
<!-- Inventory Slots +27 -->
<set name="icon" val="icon.armor_magic_pouch_belt_i03" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" />
@ -629,7 +629,7 @@
</stats>
</item>
<item id="13951" name="Standard Magic Pouch Mithril Belt" type="Armor">
<!-- Inventory Slot + 30. -->
<!-- Inventory Slots +30 -->
<set name="icon" val="icon.armor_magic_pouch_belt_i03" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" />
@ -651,7 +651,7 @@
</stats>
</item>
<item id="13952" name="High-grade Magic Pouch Mithril Belt" type="Armor">
<!-- Inventory Slot + 33. -->
<!-- Inventory Slots +33 -->
<set name="icon" val="icon.armor_magic_pouch_belt_i03" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" />
@ -673,7 +673,7 @@
</stats>
</item>
<item id="13953" name="Top-grade Magic Pouch Mithril Belt" type="Armor">
<!-- Inventory Slot + 36. -->
<!-- Inventory Slots +36 -->
<set name="icon" val="icon.armor_magic_pouch_belt_i03" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" />

View File

@ -893,7 +893,7 @@
</skills>
</item>
<item id="14055" name="Vitality Replenishing Potion" type="EtcItem">
<!-- Replenishes some Vitality upon use. Cooldown is 60 min. Can be used more than 5 times a week. -->
<!-- Replenishes some Vitality upon use. Cooldown is 60 min. -->
<set name="icon" val="icon.etc_potion_of_energy_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@ -1225,7 +1225,7 @@
</skills>
</item>
<item id="14068" name="Vitality Replenishing Potion (Event)" type="EtcItem">
<!-- Replenishes some Vitality upon use. Cooldown is 60 min. Can be used more than 5 times a week. -->
<!-- Replenishes some Vitality upon use. Cooldown is 60 min. -->
<set name="icon" val="icon.etc_potion_of_energy_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />

View File

@ -390,8 +390,8 @@
<stat type="pDef">68</stat>
</stats>
</item>
<item id="14118" name="Vesper Cutter" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 11%. Increases damage inflicted during PvP. -->
<item id="14118" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_vesper_cutter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -423,8 +423,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14119" name="Vesper Cutter" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="14119" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_vesper_cutter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -456,8 +456,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14120" name="Vesper Cutter" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 131. Increases damage inflicted during PvP. -->
<item id="14120" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_vesper_cutter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -489,8 +489,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14121" name="Vesper Slasher" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 11%. Increases damage inflicted during PvP. -->
<item id="14121" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_vesper_slasher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -522,8 +522,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14122" name="Vesper Slasher" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="14122" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_vesper_slasher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -555,8 +555,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14123" name="Vesper Slasher" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 131. Increases damage inflicted during PvP. -->
<item id="14123" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_vesper_slasher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -588,8 +588,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14124" name="Vesper Buster" additionalName="Mana Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<item id="14124" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_vesper_burster_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -621,8 +621,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14125" name="Vesper Buster" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<item id="14125" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_vesper_burster_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -654,8 +654,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14126" name="Vesper Buster" additionalName="Magic Hold" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 20% chance of casting Dryad Root on the target during magic use. Increases damage inflicted during PvP. -->
<item id="14126" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_vesper_burster_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -688,8 +688,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14127" name="Vesper Shaper" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 906 during a Critical Attack. Increases damage inflicted during PvP. -->
<item id="14127" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_vesper_shaper_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -721,8 +721,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14128" name="Vesper Shaper" additionalName="HP Drain" type="Weapon">
<!-- <Soul Crystal Enhancement>. Absorbs 4% of standard melee damage inflicted upon the enemy as HP. Increases damage inflicted during PvP. -->
<item id="14128" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_vesper_shaper_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -754,8 +754,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14129" name="Vesper Shaper" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 11%. Increases damage inflicted during PvP. -->
<item id="14129" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_vesper_shaper_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -787,8 +787,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14130" name="Vesper Fighter" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 123. Increases damage inflicted during PvP. -->
<item id="14130" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_vesper_fighter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@ -820,8 +820,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14131" name="Vesper Fighter" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="14131" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_vesper_fighter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@ -853,8 +853,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14132" name="Vesper Fighter" additionalName="Critical Stun" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has about a 43% chance of casting Stun on the target during a Critical Attack. Increases damage inflicted during PvP. -->
<item id="14132" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_vesper_fighter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@ -887,8 +887,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14133" name="Vesper Stormer" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="14133" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_vesper_stormer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -920,8 +920,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="14134" name="Vesper Stormer" additionalName="Guidance" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Accuracy by 7.5. Increases damage inflicted during PvP. -->
<item id="14134" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_vesper_stormer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -953,8 +953,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="14135" name="Vesper Stormer" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 11%. Increases damage inflicted during PvP. -->
<item id="14135" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_vesper_stormer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -986,8 +986,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="14136" name="Vesper Avenger" additionalName="HP Drain" type="Weapon">
<!-- <Soul Crystal Enhancement>. Absorbs 4% of standard melee damage inflicted upon the enemy as HP. Increases damage inflicted during PvP. -->
<item id="14136" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_vesper_avenger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1019,8 +1019,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14137" name="Vesper Avenger" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="14137" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_vesper_avenger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1052,8 +1052,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14138" name="Vesper Avenger" additionalName="HP Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases HP Recovery Rate. Increases damage inflicted during PvP. -->
<item id="14138" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_vesper_avenger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1085,8 +1085,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14139" name="Vesper Retributer" additionalName="HP Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases HP Recovery Rate. Increases damage inflicted during PvP. -->
<item id="14139" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_vesper_retributer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1118,8 +1118,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14140" name="Vesper Retributer" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="14140" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_vesper_retributer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1151,8 +1151,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14141" name="Vesper Retributer" additionalName="HP Drain" type="Weapon">
<!-- <Soul Crystal Enhancement>. Absorbs 4% of standard melee damage inflicted upon the enemy as HP. Increases damage inflicted during PvP. -->
<item id="14141" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_vesper_retributer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1184,8 +1184,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14142" name="Vesper Caster" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<item id="14142" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_vesper_caster_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1218,8 +1218,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14143" name="Vesper Caster" additionalName="MP Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP Recovery Rate. Increases damage inflicted during PvP. -->
<item id="14143" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_vesper_caster_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1252,8 +1252,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14144" name="Vesper Caster" additionalName="Mana Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<item id="14144" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_vesper_caster_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1286,8 +1286,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14145" name="Vesper Singer" additionalName="Empower" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. + 151. Increases damage inflicted during PvP. -->
<item id="14145" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_vesper_singer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1320,8 +1320,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14146" name="Vesper Singer" additionalName="MP Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP Recovery Rate. Increases damage inflicted during PvP. -->
<item id="14146" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_vesper_singer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1354,8 +1354,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14147" name="Vesper Singer" additionalName="Magic Hold" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 20% chance of casting Dryad Root on the target during magic use. Increases damage inflicted during PvP. -->
<item id="14147" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_vesper_singer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1389,8 +1389,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14148" name="Vesper Thrower" additionalName="Cheap Shot" type="Weapon">
<!-- <Soul Crystal Enhancement>. Decreases MP consumption by 8% during a skill attack. Increases damage inflicted during PvP. -->
<item id="14148" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_vesper_thrower_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -1426,8 +1426,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="14149" name="Vesper Thrower" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 133. Increases damage inflicted during PvP. -->
<item id="14149" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_vesper_thrower_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -1462,8 +1462,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="14150" name="Vesper Thrower" additionalName="Critical Slow" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 33% chance of casting Slow on the target during a Critical Attack. Increases damage inflicted during PvP. -->
<item id="14150" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_vesper_thrower_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -1499,8 +1499,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="14151" name="Vesper Pincer" additionalName="Haste" type="Weapon">
<!-- Kamael-exclusive Weapon: Vesper Cutter Conversion. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 11%. Increases damage inflicted during PvP. When enchanted to 4 or more, there is a chance that party members including yourself will get increased P. Atk., M. Atk. and the amount of received heal, and decreased MP consumption per skill during a Critical Attack. -->
<item id="14151" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_vesper_pincer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -1537,8 +1537,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14152" name="Vesper Pincer" additionalName="Health" type="Weapon">
<!-- Kamael-exclusive Weapon: Vesper Cutter Conversion. <Soul Crystal Enhancement>. Max HP increased by 25%. Increases damage inflicted during PvP. When enchanted to 4 or more, there's a chance that party members including yourself will get increased P. Atk., M. Atk., and the amount of received heal and decreased MP consumption per skill during a Critical Attack. -->
<item id="14152" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_vesper_pincer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -1575,8 +1575,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14153" name="Vesper Pincer" additionalName="Focus" type="Weapon">
<!-- Kamael-exclusive Weapon: Vesper Cutter Conversion. <Soul Crystal Enhancement>. Increases Critical by 131. Increases damage inflicted during PvP. When enchanted over 4, there is a chance that party members including yourself can increases P. Atk., M. Atk., and healing capacity and decrease MP consumption per skill during a Critical Attack. -->
<item id="14153" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_vesper_pincer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -1613,8 +1613,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14154" name="Vesper Shooter" additionalName="Cheap Shot" type="Weapon">
<!-- Kamael-exclusive Weapon: Vesper Thrower Conversion. <Soul Crystal Enhancement>. MP consumption decreases 12%. Increases damage inflicted during PvP. -->
<item id="14154" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_vesper_schutze_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -1652,8 +1652,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="14155" name="Vesper Shooter" additionalName="Focus" type="Weapon">
<!-- Kamael-exclusive Weapon: Vesper Thrower Conversion. <Soul Crystal Enhancement>. Increases Critical by 133. Increases damage inflicted during PvP. -->
<item id="14155" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_vesper_schutze_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -1690,8 +1690,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="14156" name="Vesper Shooter" additionalName="Critical Slow" type="Weapon">
<!-- Kamael-exclusive Weapon: Vesper Thrower Conversion. <Soul Crystal Enhancement>. Casts Slow at a 24% rate during a Critical Attack. Increases damage inflicted during PvP. -->
<item id="14156" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_vesper_schutze_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -1729,8 +1729,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="14157" name="Vesper Nagan" additionalName="Haste" type="Weapon">
<!-- Kamael-exclusive Weapon: Vesper Slasher Conversion. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 11%. Increases damage inflicted during PvP. -->
<item id="14157" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_vesper_nagen_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@ -1766,8 +1766,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14158" name="Vesper Nagan" additionalName="Health" type="Weapon">
<!-- Kamael-exclusive Weapon: Vesper Slasher Conversion. <Soul Crystal Enhancement>. Max HP increased by 25%. Increases damage inflicted during PvP. -->
<item id="14158" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_vesper_nagen_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@ -1803,8 +1803,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14159" name="Vesper Nagan" additionalName="Focus" type="Weapon">
<!-- Kamael-exclusive Weapon: Vesper Slasher Conversion. <Soul Crystal Enhancement>. Increases Critical by 131. Increases damage inflicted during PvP. -->
<item id="14159" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_vesper_nagen_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />

View File

@ -1809,7 +1809,7 @@
<item id="14074" min="1" max="1" chance="100" /> <!-- Superior Minion Coupon (Event) - 5-hour -->
</capsuled_items>
</item>
<item id="14292" name="Samurai Long Sword" type="EtcItem">
<item id="14292" name="Samurai Long Sword" type="Weapon">
<set name="icon" val="icon.weapon_samurai_longsword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1836,7 +1836,7 @@
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="14293" name="Deadman's Staff" type="EtcItem">
<item id="14293" name="Deadman's Staff" type="Weapon">
<set name="icon" val="icon.weapon_deadmans_staff_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1865,7 +1865,7 @@
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="14294" name="Corroded Ghoul's Staff" type="EtcItem">
<item id="14294" name="Corroded Ghoul's Staff" type="Weapon">
<set name="icon" val="icon.weapon_ghouls_staff_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1894,7 +1894,7 @@
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="14295" name="Demon's Staff" type="EtcItem">
<item id="14295" name="Demon's Staff" type="Weapon">
<set name="icon" val="icon.weapon_demons_staff_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1923,7 +1923,7 @@
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="14296" name="Crystal Dagger" type="EtcItem">
<item id="14296" name="Crystal Dagger" type="Weapon">
<set name="icon" val="icon.weapon_crystal_dagger_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -1951,7 +1951,7 @@
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="14297" name="Great Pata" type="EtcItem">
<item id="14297" name="Great Pata" type="Weapon">
<set name="icon" val="icon.weapon_great_pata_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@ -1979,7 +1979,7 @@
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="14298" name="Eminence Bow" type="EtcItem">
<item id="14298" name="Eminence Bow" type="Weapon">
<set name="icon" val="icon.weapon_eminence_bow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -2009,7 +2009,7 @@
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="14299" name="Orcish Poleaxe" type="EtcItem">
<item id="14299" name="Orcish Poleaxe" type="Weapon">
<set name="icon" val="icon.weapon_orcish_poleaxe_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />

View File

@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="14300" name="Corroded Yaksa Mace" type="EtcItem">
<item id="14300" name="Corroded Yaksa Mace" type="Weapon">
<set name="icon" val="icon.weapon_yaksa_mace_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -28,7 +28,7 @@
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="14301" name="Shamshir*Shamshir" type="EtcItem">
<item id="14301" name="Shamshir*Shamshir" type="Weapon">
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@ -58,7 +58,7 @@
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="14302" name="Berserker Blade" type="EtcItem">
<item id="14302" name="Berserker Blade" type="Weapon">
<set name="icon" val="icon.weapon_berserker_blade_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -85,7 +85,7 @@
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="14303" name="Crystal Dagger" type="EtcItem">
<item id="14303" name="Crystal Dagger" type="Weapon">
<set name="icon" val="icon.weapon_crystal_dagger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -116,7 +116,7 @@
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="14304" name="Ecliptic Sword" type="EtcItem">
<item id="14304" name="Ecliptic Sword" type="Weapon">
<set name="icon" val="icon.weapon_sword_of_eclipse_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -144,7 +144,7 @@
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="14305" name="Ecliptic Axe" type="EtcItem">
<item id="14305" name="Ecliptic Axe" type="Weapon">
<set name="icon" val="icon.weapon_eclipse_axe_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -173,7 +173,7 @@
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="14306" name="Dwarven Hammer" type="EtcItem">
<item id="14306" name="Dwarven Hammer" type="Weapon">
<set name="icon" val="icon.weapon_dwarven_hammer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -201,7 +201,7 @@
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="14307" name="Corroded Admiral's Estoc" type="EtcItem">
<item id="14307" name="Corroded Admiral's Estoc" type="Weapon">
<set name="icon" val="icon.weapon_blink_slasher_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -235,7 +235,7 @@
<stat type="randomDamage">40</stat>
</stats>
</item>
<item id="14308" name="Saber Tooth" type="EtcItem">
<item id="14308" name="Saber Tooth" type="Weapon">
<set name="icon" val="icon.weapon_invincible_blade_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@ -266,7 +266,7 @@
<stat type="randomDamage">15</stat>
</stats>
</item>
<item id="14309" name="Sharpshooter" type="EtcItem">
<item id="14309" name="Sharpshooter" type="Weapon">
<set name="icon" val="icon.weapon_taslam_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -298,7 +298,7 @@
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="14310" name="Damascus Sword" type="EtcItem">
<item id="14310" name="Damascus Sword" type="Weapon">
<set name="icon" val="icon.weapon_sword_of_damascus_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -325,7 +325,7 @@
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="14311" name="Lance" type="EtcItem">
<item id="14311" name="Lance" type="Weapon">
<set name="icon" val="icon.weapon_lancia_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -356,7 +356,7 @@
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="14312" name="Deadman's Glory" type="EtcItem">
<item id="14312" name="Deadman's Glory" type="Weapon">
<set name="icon" val="icon.weapon_deadmans_glory_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -384,7 +384,7 @@
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="14313" name="Art of Battle Axe" type="EtcItem">
<item id="14313" name="Art of Battle Axe" type="Weapon">
<set name="icon" val="icon.weapon_art_of_battle_axe_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -412,7 +412,7 @@
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="14314" name="Staff of Evil Spirits" type="EtcItem">
<item id="14314" name="Staff of Evil Spirits" type="Weapon">
<set name="icon" val="icon.weapon_staff_of_evil_sprit_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -441,7 +441,7 @@
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="14315" name="Demon's Dagger" type="EtcItem">
<item id="14315" name="Demon's Dagger" type="Weapon">
<set name="icon" val="icon.weapon_demons_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -469,7 +469,7 @@
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="14316" name="Bellion Cestus" type="EtcItem">
<item id="14316" name="Bellion Cestus" type="Weapon">
<set name="icon" val="icon.weapon_bellion_cestus_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@ -497,7 +497,7 @@
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="14317" name="Bow of Peril" type="EtcItem">
<item id="14317" name="Bow of Peril" type="Weapon">
<set name="icon" val="icon.weapon_hazard_bow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -527,7 +527,7 @@
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="14318" name="Samurai Long Sword*Samurai Long Sword" type="EtcItem">
<item id="14318" name="Samurai Long Sword*Samurai Long Sword" type="Weapon">
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@ -557,7 +557,7 @@
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="14319" name="Demon's Dagger" type="EtcItem">
<item id="14319" name="Demon's Dagger" type="Weapon">
<set name="icon" val="icon.weapon_demons_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -588,7 +588,7 @@
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="14320" name="Guardian's Sword" type="EtcItem">
<item id="14320" name="Guardian's Sword" type="Weapon">
<set name="icon" val="icon.weapon_guardians_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -615,7 +615,7 @@
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="14321" name="Wizard's Tear" type="EtcItem">
<item id="14321" name="Wizard's Tear" type="Weapon">
<set name="icon" val="icon.weapon_tears_of_wizard_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -643,7 +643,7 @@
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="14322" name="Kaim Vanul's Bones" type="EtcItem">
<item id="14322" name="Kaim Vanul's Bones" type="Weapon">
<set name="icon" val="icon.weapon_bone_of_kaim_vanul_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -672,7 +672,7 @@
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="14323" name="Star Buster" type="EtcItem">
<item id="14323" name="Star Buster" type="Weapon">
<set name="icon" val="icon.weapon_star_buster_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -700,7 +700,7 @@
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="14324" name="Colichemarde" type="EtcItem">
<item id="14324" name="Colichemarde" type="Weapon">
<set name="icon" val="icon.weapon_colichemarde_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -734,7 +734,7 @@
<stat type="randomDamage">40</stat>
</stats>
</item>
<item id="14325" name="Dismantler" type="EtcItem">
<item id="14325" name="Dismantler" type="Weapon">
<set name="icon" val="icon.weapon_dismantler_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@ -765,7 +765,7 @@
<stat type="randomDamage">15</stat>
</stats>
</item>
<item id="14326" name="Hell Hound" type="EtcItem">
<item id="14326" name="Hell Hound" type="Weapon">
<set name="icon" val="icon.weapon_hell_hound_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -797,7 +797,7 @@
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="14327" name="Sirra's Blade" type="EtcItem">
<item id="14327" name="Sirra's Blade" type="Weapon">
<set name="icon" val="icon.weapon_sirr_blade_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -824,7 +824,7 @@
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="14328" name="Sword of Ipos" type="EtcItem">
<item id="14328" name="Sword of Ipos" type="Weapon">
<set name="icon" val="icon.weapon_sword_of_ipos_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -851,7 +851,7 @@
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="14329" name="Corroded Barakiel's Axe" type="EtcItem">
<item id="14329" name="Corroded Barakiel's Axe" type="Weapon">
<set name="icon" val="icon.weapon_barakiel_axe_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -879,7 +879,7 @@
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="14330" name="Behemoth' Tuning Fork" type="EtcItem">
<item id="14330" name="Behemoth' Tuning Fork" type="Weapon">
<set name="icon" val="icon.weapon_tuning_fork_of_behemoth_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -907,7 +907,7 @@
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="14331" name="Naga Storm" type="EtcItem">
<item id="14331" name="Naga Storm" type="Weapon">
<set name="icon" val="icon.weapon_naga_storm_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@ -935,7 +935,7 @@
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="14332" name="Tiphon's Spear" type="EtcItem">
<item id="14332" name="Tiphon's Spear" type="Weapon">
<set name="icon" val="icon.weapon_tiphon_spear_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@ -966,7 +966,7 @@
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="14333" name="Shyeed's Bow" type="EtcItem">
<item id="14333" name="Shyeed's Bow" type="Weapon">
<set name="icon" val="icon.weapon_shyid_bow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@ -996,7 +996,7 @@
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="14334" name="Sobekk's Hurricane" type="EtcItem">
<item id="14334" name="Sobekk's Hurricane" type="Weapon">
<set name="icon" val="icon.weapon_sobekk_hurricane_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@ -1024,7 +1024,7 @@
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="14335" name="Themis' Tongue" type="EtcItem">
<item id="14335" name="Themis' Tongue" type="Weapon">
<set name="icon" val="icon.weapon_tongue_of_themis_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@ -1052,7 +1052,7 @@
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="14336" name="Cabrio's Hand" type="EtcItem">
<item id="14336" name="Cabrio's Hand" type="Weapon">
<set name="icon" val="icon.weapon_hand_of_cabrio_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1081,7 +1081,7 @@
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="14337" name="Corroded Daimon Crystal" type="EtcItem">
<item id="14337" name="Corroded Daimon Crystal" type="Weapon">
<set name="icon" val="icon.weapon_crystal_of_deamon_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@ -1110,7 +1110,7 @@
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="14338" name="Tallum Blade*Damascus" type="EtcItem">
<item id="14338" name="Tallum Blade*Damascus" type="Weapon">
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@ -1140,7 +1140,7 @@
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="14339" name="Éclair Bijou" type="EtcItem">
<item id="14339" name="Éclair Bijou" type="Weapon">
<set name="icon" val="icon.weapon_greed_stinger_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -1174,7 +1174,7 @@
<stat type="randomDamage">40</stat>
</stats>
</item>
<item id="14340" name="Corroded Durendal" type="EtcItem">
<item id="14340" name="Corroded Durendal" type="Weapon">
<set name="icon" val="icon.weapon_death_bringer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@ -1205,7 +1205,7 @@
<stat type="randomDamage">15</stat>
</stats>
</item>
<item id="14341" name="Screaming Vengeance" type="EtcItem">
<item id="14341" name="Screaming Vengeance" type="Weapon">
<set name="icon" val="icon.weapon_soul_shooter_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@ -1237,7 +1237,7 @@
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="14342" name="Necklace of Seal" type="EtcItem">
<item id="14342" name="Necklace of Seal" type="Armor">
<set name="icon" val="icon.accessary_necklace_of_binding_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />
@ -1254,7 +1254,7 @@
<stat type="mDef">64</stat>
</stats>
</item>
<item id="14343" name="Nassen's Earring" type="EtcItem">
<item id="14343" name="Nassen's Earring" type="Armor">
<set name="icon" val="icon.accessary_nassens_earing_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rear;lear" />
@ -1271,7 +1271,7 @@
<stat type="mDef">48</stat>
</stats>
</item>
<item id="14344" name="Ring of Seal" type="EtcItem">
<item id="14344" name="Ring of Seal" type="Armor">
<set name="icon" val="icon.accessary_ring_of_binding_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
@ -1288,7 +1288,7 @@
<stat type="mDef">32</stat>
</stats>
</item>
<item id="14345" name="Black Ore Earring" type="EtcItem">
<item id="14345" name="Black Ore Earring" type="Armor">
<set name="icon" val="icon.accessary_earing_of_black_ore_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rear;lear" />
@ -1305,7 +1305,7 @@
<stat type="mDef">54</stat>
</stats>
</item>
<item id="14346" name="Black Ore Ring" type="EtcItem">
<item id="14346" name="Black Ore Ring" type="Armor">
<set name="icon" val="icon.accessary_ring_of_black_ore_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
@ -1322,7 +1322,7 @@
<stat type="mDef">36</stat>
</stats>
</item>
<item id="14347" name="Black Ore Necklace" type="EtcItem">
<item id="14347" name="Black Ore Necklace" type="Armor">
<set name="icon" val="icon.accessary_necklace_of_black_ore_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />
@ -1339,7 +1339,7 @@
<stat type="mDef">72</stat>
</stats>
</item>
<item id="14348" name="Majestic Earring" type="EtcItem">
<item id="14348" name="Majestic Earring" type="Armor">
<set name="icon" val="icon.accessary_inferno_earing_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rear;lear" />
@ -1357,7 +1357,7 @@
<stat type="maxMp">25</stat>
</stats>
</item>
<item id="14349" name="Majestic Ring" type="EtcItem">
<item id="14349" name="Majestic Ring" type="Armor">
<set name="icon" val="icon.accessary_inferno_ring_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
@ -1375,7 +1375,7 @@
<stat type="maxMp">17</stat>
</stats>
</item>
<item id="14350" name="Majestic Necklace" type="EtcItem">
<item id="14350" name="Majestic Necklace" type="Armor">
<set name="icon" val="icon.accessary_inferno_necklace_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="14400" name="Icarus Hand {PvP}" additionalName="Rsk. Evasion" type="Weapon">
<!-- <Special Option>. Increases Evasion by 6.8 when HP drops to 60% or below. Increases damage inflicted during PvP. Has a chance of canceling 1 or more of the target's enhanced status, or of decreasing the target's Shield Defense during an attack. No Soul Crystal option. -->
@ -503,7 +503,7 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="14412" name="Icarus Dualsword - Destruction {PvP}" type="Weapon">
<item id="14412" name="Icarus Dualsword" additionalName="Destruction {PvP}" type="Weapon">
<!-- Masterwork Item that increases P. Atk. P. Atk. of dual bladed weapons, two-handed swords, two-handed blunt weapons and fist weapons increases more than the regular one-handed swords when enchanted. When enchanted to 4 or more, increases Critical Attack by 109 and Max HP by 10%. Increases damage inflicted during PvP, and decreases the range of bows/crossbows occasionally during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@ -542,7 +542,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14413" name="Icarus Disperser - Confusion {PvP}" type="Weapon">
<item id="14413" name="Icarus Disperser" additionalName="Confusion {PvP}" type="Weapon">
<!-- Masterwork Item that increases Evasion. Bestows one of the following three functions: Focus, Evasion, or P. Critical Damage. Increases damage inflicted during PvP. Has a chance of canceling 1 or more of the target's enhanced status, or of decreasing the target's Shield Defense during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_icarus_disperser_i00" />
<set name="default_action" val="EQUIP" />
@ -582,7 +582,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14414" name="Icarus Disperser - Confusion {PvP}" additionalName="Focus" type="Weapon">
<item id="14414" name="Icarus Disperser" additionalName="Confusion {PvP} - Focus" type="Weapon">
<!-- Masterwork Item that increases Evasion. <Special Option>. Increases Critical by 116. Increases damage inflicted during PvP. Has a chance of canceling 1 or more of the target's enhanced status, or of decreasing the target's Shield Defense during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_icarus_disperser_i01" />
<set name="default_action" val="EQUIP" />
@ -623,7 +623,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14415" name="Icarus Disperser - Confusion {PvP}" additionalName="Evasion" type="Weapon">
<item id="14415" name="Icarus Disperser" additionalName="Confusion {PvP} - Evasion" type="Weapon">
<!-- Masterwork Item that increases Evasion. <Special Option>. Increases Evasion by 5. Increases damage inflicted during PvP. Has a chance of canceling 1 or more of the target's enhanced status, or of decreasing the target's Shield Defense during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_icarus_disperser_i01" />
<set name="default_action" val="EQUIP" />
@ -664,7 +664,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14416" name="Icarus Disperser - Confusion {PvP}" additionalName="Critical Damage" type="Weapon">
<item id="14416" name="Icarus Disperser" additionalName="Confusion {PvP} - Critical Damage" type="Weapon">
<!-- Masterwork Item that increases Evasion. <Special Option>. P. Atk. + 559 during a Critical Attack. Increases damage inflicted during PvP. Has a chance of canceling 1 or more of the target's enhanced status, or of decreasing the target's Shield Defense during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_icarus_disperser_i01" />
<set name="default_action" val="EQUIP" />
@ -705,7 +705,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14417" name="Icarus Sawsword - Destruction {PvP}" type="Weapon">
<item id="14417" name="Icarus Sawsword" additionalName="Destruction {PvP}" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Bestows one of the following three functions: Focus, Health, or Light. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_icarus_sowsword_i00" />
<set name="default_action" val="EQUIP" />
@ -743,7 +743,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14418" name="Icarus Sawsword - Destruction {PvP}" additionalName="Focus" type="Weapon">
<item id="14418" name="Icarus Sawsword" additionalName="Destruction {PvP} - Focus" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Special Option>. Increases Critical by 111. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_icarus_sowsword_i01" />
<set name="default_action" val="EQUIP" />
@ -782,7 +782,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14419" name="Icarus Sawsword - Destruction {PvP}" additionalName="Health" type="Weapon">
<item id="14419" name="Icarus Sawsword" additionalName="Destruction {PvP} - Health" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Special Option>. Increases Max HP by 25%. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_icarus_sowsword_i01" />
<set name="default_action" val="EQUIP" />
@ -821,7 +821,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14420" name="Icarus Sawsword - Destruction {PvP}" additionalName="Light Armor" type="Weapon">
<item id="14420" name="Icarus Sawsword" additionalName="Destruction {PvP} - Light Armor" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Special Option>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_icarus_sowsword_i01" />
<set name="default_action" val="EQUIP" />
@ -860,7 +860,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14421" name="Icarus Shooter - Concentration {PvP}" type="Weapon">
<item id="14421" name="Icarus Shooter" additionalName="Concentration {PvP}" type="Weapon">
<!-- Masterwork Item that increases the Accuracy. Kamael-exclusive Weapon: Icarus Spitter Conversion. Bestows one of the following functions, Cheap Shot, Guidance, or Focus. Increases damage inflicted during PvP. Has a chance of increasing Atk. Spd. of bows/crossbows during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_icarus_shooter_i00" />
<set name="default_action" val="EQUIP" />
@ -903,7 +903,7 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="14422" name="Icarus Shooter - Concentration {PvP}" additionalName="Cheap Shot" type="Weapon">
<item id="14422" name="Icarus Shooter" additionalName="Concentration {PvP} - Cheap Shot" type="Weapon">
<!-- Masterwork Item that increases the Accuracy. Kamael-exclusive Weapon: Icarus Spitter Conversion. <Special Option>when using the. Skill MP consumption decreases by 12%. Increases damage inflicted during PvP. Has a chance of increasing Atk. Spd. of bows/crossbows during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_icarus_shooter_i01" />
<set name="default_action" val="EQUIP" />
@ -947,7 +947,7 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="14423" name="Icarus Shooter - Concentration {PvP}" additionalName="Guidance" type="Weapon">
<item id="14423" name="Icarus Shooter" additionalName="Concentration {PvP} - Guidance" type="Weapon">
<!-- Masterwork Item that increases the Accuracy. Kamael-exclusive Weapon: Icarus Spitter Conversion. <Special Option>. Increases Accuracy by 5.32. Increases damage inflicted during PvP. Has a chance of increasing Atk. Spd. of bows/crossbows during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_icarus_shooter_i01" />
<set name="default_action" val="EQUIP" />
@ -991,7 +991,7 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="14424" name="Icarus Shooter - Concentration {PvP}" additionalName="Focus" type="Weapon">
<item id="14424" name="Icarus Shooter" additionalName="Concentration {PvP} - Focus" type="Weapon">
<!-- Masterwork Item that increases the Accuracy. Kamael-exclusive Weapon: Icarus Spitter Conversion. <Special Option>. Increases Critical by 116. Increases damage inflicted during PvP. Has a chance of increasing Atk. Spd. of bows/crossbows during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_icarus_shooter_i01" />
<set name="default_action" val="EQUIP" />
@ -1035,8 +1035,8 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="14425" name="Icarus Stinger - Destruction {PvP}" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted to 4 or more, there's a chance that party members including yourself will get increased P. Atk., M. Atk., and the amount of received heal. No Soul Crystal option. -->
<item id="14425" name="Icarus Stinger" additionalName="Destruction {PvP}" type="Weapon">
<!-- A rare item with P. Atk. Boost. Enchant to level 4 or higher and deal a critical attack to enable the following effects: Boost P. Atk., MP, and heal received by party members, and reduce MP consumption when using skills. Additional damage is dealt in PvP battle, and CP is recovered with a certain probability when an attack is made. Soul Crystal Enhancement not possible. -->
<set name="icon" val="icon.weapon_icarus_stinger_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@ -1078,7 +1078,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14426" name="Icarus Stinger - Destruction {PvP}" additionalName="Focus" type="Weapon">
<item id="14426" name="Icarus Stinger" additionalName="Destruction {PvP} - Focus" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Icarus Sawsword Conversion. <Special Option>. Increases Critical by 111. Increases damage inflicted during PvP. When enchanted to 4 or more, party members including you. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_icarus_stinger_i01" />
<set name="default_action" val="EQUIP" />
@ -1122,7 +1122,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14427" name="Icarus Stinger - Destruction {PvP}" additionalName="Health" type="Weapon">
<item id="14427" name="Icarus Stinger" additionalName="Destruction {PvP} - Health" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Icarus Sawsword Conversion. <Special Option>. Increases Max HP by 25%. Increases damage inflicted during PvP. When enchanted to 4 or more, there is a chance that party members including yourself will get increased P. Atk., M. Atk., and the amount of received heal, and decreased MP consumption per skill during a Critical Attack. Recovers CP occasionally during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_icarus_stinger_i01" />
<set name="default_action" val="EQUIP" />
@ -1166,7 +1166,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14428" name="Icarus Stinger - Destruction {PvP}" additionalName="Light Armor" type="Weapon">
<item id="14428" name="Icarus Stinger" additionalName="Destruction {PvP} - Light Armor" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Icarus Sawsword Conversion. <Special Option>. Weight Gauge by 20%. Increases damage inflicted during PvP. When enchanted to 4 or more, there is a chance that party members including yourself will get increased P. Atk., M. Atk., and the amount of received heal, and decreased MP consumption per skill during a Critical Attack. Has a chance of recovering CP during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_icarus_stinger_i01" />
<set name="default_action" val="EQUIP" />
@ -1210,7 +1210,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14429" name="Icarus Spirit - Nature {PvP}" type="Weapon">
<item id="14429" name="Icarus Spirit" additionalName="Nature {PvP}" type="Weapon">
<!-- Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_icarus_spirits_i00" />
<set name="default_action" val="EQUIP" />
@ -1249,7 +1249,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14430" name="Icarus Spirit - Nature {PvP}" additionalName="Acumen" type="Weapon">
<item id="14430" name="Icarus Spirit" additionalName="Nature {PvP} - Acumen" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Special Option>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_icarus_spirits_i01" />
<set name="default_action" val="EQUIP" />
@ -1289,7 +1289,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14431" name="Icarus Spirit - Nature {PvP}" additionalName="Mana Up" type="Weapon">
<item id="14431" name="Icarus Spirit" additionalName="Nature {PvP} - Mana Up" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Special Option>. Increases Max MP by 30%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_icarus_spirits_i01" />
<set name="default_action" val="EQUIP" />
@ -1329,7 +1329,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14432" name="Icarus Spirit - Nature {PvP}" additionalName="Conversion" type="Weapon">
<item id="14432" name="Icarus Spirit" additionalName="Nature {PvP} - Conversion" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Special Option>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_icarus_spirits_i01" />
<set name="default_action" val="EQUIP" />
@ -1369,7 +1369,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14433" name="Icarus Spitter - Concentration {PvP}" type="Weapon">
<item id="14433" name="Icarus Spitter" additionalName="Concentration {PvP}" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Bestows one of the following functions, Cheap Shot, Guidance, or Focus. Increases damage inflicted during PvP. Has a chance of increasing Atk. Spd. of bows/crossbows during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_icarus_spiter_i00" />
<set name="default_action" val="EQUIP" />
@ -1410,7 +1410,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="14434" name="Icarus Spitter - Concentration {PvP}" additionalName="Cheap Shot" type="Weapon">
<item id="14434" name="Icarus Spitter" additionalName="Concentration {PvP} - Cheap Shot" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Special Option>. Decreases MP consumption by 4% during a skill attack. Increases damage inflicted during PvP. Has a chance of increasing Atk. Spd. of bows/crossbows during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_icarus_spiter_i01" />
<set name="default_action" val="EQUIP" />
@ -1452,7 +1452,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="14435" name="Icarus Spitter - Concentration {PvP}" additionalName="Guidance" type="Weapon">
<item id="14435" name="Icarus Spitter" additionalName="Concentration {PvP} - Guidance" type="Weapon">
<!-- Masterwork Item that increases the Accuracy. <Special Option>. Increases Accuracy by 5.32 during a Critical Attack. Increases damage inflicted during PvP. Has a chance of increasing Atk. Spd. of bows/crossbows during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_icarus_spiter_i01" />
<set name="default_action" val="EQUIP" />
@ -1494,7 +1494,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="14436" name="Icarus Spitter - Concentration {PvP}" additionalName="Focus" type="Weapon">
<item id="14436" name="Icarus Spitter" additionalName="Concentration {PvP} - Focus" type="Weapon">
<!-- Masterwork Item that increases the Accuracy. <Special Option>. Increases Critical by 116 during a Critical Attack. Increases damage inflicted during PvP. Has a chance of increasing Atk. Spd. of bows/crossbows during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_icarus_spiter_i01" />
<set name="default_action" val="EQUIP" />
@ -1536,7 +1536,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="14437" name="Icarus Wingblade - Lightning {PvP}" type="Weapon">
<item id="14437" name="Icarus Wingblade" additionalName="Lightning {PvP}" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_icarus_wing_blade_i00" />
<set name="default_action" val="EQUIP" />
@ -1578,7 +1578,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14438" name="Icarus Wingblade - Lightning {PvP}" additionalName="Focus" type="Weapon">
<item id="14438" name="Icarus Wingblade" additionalName="Lightning {PvP} - Focus" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Kamael-exclusive Weapon: Icarus Heavy Arms Conversion. <Special Option>. Increases Critical by 111. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_icarus_wing_blade_i01" />
<set name="default_action" val="EQUIP" />
@ -1621,7 +1621,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14439" name="Icarus Wingblade - Lightning {PvP}" additionalName="Health" type="Weapon">
<item id="14439" name="Icarus Wingblade" additionalName="Lightning {PvP} - Health" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Kamael-exclusive Weapon: Icarus Heavy Arms Conversion. <Special Option>. Increases Max HP by 25%. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_icarus_wing_blade_i01" />
<set name="default_action" val="EQUIP" />
@ -1664,7 +1664,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14440" name="Icarus Wingblade - Lightning {PvP}" additionalName="Light Armor" type="Weapon">
<item id="14440" name="Icarus Wingblade" additionalName="Lightning {PvP} - Light Armor" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Kamael-exclusive Weapon: Icarus Heavy Arms Conversion. <Special Option>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_icarus_wing_blade_i01" />
<set name="default_action" val="EQUIP" />
@ -1707,7 +1707,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14441" name="Icarus Trident - Thunder {PvP}" type="Weapon">
<item id="14441" name="Icarus Trident" additionalName="Thunder {PvP}" type="Weapon">
<!-- Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_icarus_trident_i00" />
<set name="default_action" val="EQUIP" />
@ -1747,7 +1747,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="14442" name="Icarus Trident - Thunder {PvP}" additionalName="Anger" type="Weapon">
<item id="14442" name="Icarus Trident" additionalName="Thunder {PvP} - Anger" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Special Option>. One's own HP decreases by 15%. P. Atk. + 78. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_icarus_trident_i01" />
<set name="default_action" val="EQUIP" />
@ -1787,7 +1787,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="14443" name="Icarus Trident - Thunder {PvP}" additionalName="Critical Stun" type="Weapon">
<item id="14443" name="Icarus Trident" additionalName="Thunder {PvP} - Critical Stun" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Special Option>. Has a 48% chance of casting Stun on the target during a Critical Attack. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_icarus_trident_i01" />
<set name="default_action" val="EQUIP" />
@ -1827,7 +1827,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="14444" name="Icarus Trident - Thunder {PvP}" additionalName="Light Armor" type="Weapon">
<item id="14444" name="Icarus Trident" additionalName="Thunder {PvP} - Light Armor" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Special Option>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_icarus_trident_i01" />
<set name="default_action" val="EQUIP" />
@ -1867,7 +1867,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="14445" name="Icarus Hammer - Earth {PvP}" type="Weapon">
<item id="14445" name="Icarus Hammer" additionalName="Earth {PvP}" type="Weapon">
<!-- Masterwork Item that increases Max HP. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_icarus_hammer_i00" />
<set name="default_action" val="EQUIP" />
@ -1906,7 +1906,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14446" name="Icarus Hammer - Earth {PvP}" additionalName="Anger" type="Weapon">
<item id="14446" name="Icarus Hammer" additionalName="Earth {PvP} - Anger" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Special Option>. Your own HP decreases by 15%. P. Atk. + 78 during a Critical Attack. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_icarus_hammer_i01" />
<set name="default_action" val="EQUIP" />
@ -1946,7 +1946,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14447" name="Icarus Hammer - Earth {PvP}" additionalName="Health" type="Weapon">
<item id="14447" name="Icarus Hammer" additionalName="Earth {PvP} - Health" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Special Option>. Increases Max HP by 25%. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_icarus_hammer_i01" />
<set name="default_action" val="EQUIP" />
@ -1986,7 +1986,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14448" name="Icarus Hammer - Earth {PvP}" additionalName="Rsk. Focus" type="Weapon">
<item id="14448" name="Icarus Hammer" additionalName="Earth {PvP} - Rsk. Focus" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Special Option>. Increases Critical by 164 when HP drops to 60% or below. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_icarus_hammer_i01" />
<set name="default_action" val="EQUIP" />
@ -2026,7 +2026,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14449" name="Icarus Hand - Destruction {PvP}" type="Weapon">
<item id="14449" name="Icarus Hand" additionalName="Destruction {PvP}" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Increases damage inflicted during PvP. Has a chance of canceling 1 or more of the target's enhanced status, or of decreasing the target's Shield Defense during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_icarus_knuckle_i00" />
<set name="default_action" val="EQUIP" />
@ -2066,7 +2066,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14450" name="Icarus Hand - Destruction {PvP}" additionalName="Rsk. Evasion" type="Weapon">
<item id="14450" name="Icarus Hand" additionalName="Destruction {PvP} - Rsk. Evasion" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Special Option>. Increases Evasion by 6.8 when HP drops to 60% or below. Increases damage inflicted during PvP. Has a chance of canceling 1 or more of the target's enhanced status, or of decreasing the target's Shield Defense during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_icarus_knuckle_i01" />
<set name="default_action" val="EQUIP" />
@ -2107,7 +2107,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14451" name="Icarus Hand - Destruction {PvP}" additionalName="Focus" type="Weapon">
<item id="14451" name="Icarus Hand" additionalName="Destruction {PvP} - Focus" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Special Option>. Increases Critical by 106. Increases damage inflicted during PvP. Has a chance of canceling 1 or more of the target's enhanced status, or of decreasing the target's Shield Defense during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_icarus_knuckle_i01" />
<set name="default_action" val="EQUIP" />
@ -2148,7 +2148,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14452" name="Icarus Hand - Destruction {PvP}" additionalName="Haste" type="Weapon">
<item id="14452" name="Icarus Hand" additionalName="Destruction {PvP} - Haste" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Special Option>. Increases Atk. Spd. by about 10%. Increases damage inflicted during PvP. Has a chance of canceling 1 or more of the target's enhanced status, or of decreasing the target's Shield Defense during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_icarus_knuckle_i01" />
<set name="default_action" val="EQUIP" />
@ -2189,7 +2189,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14453" name="Icarus Heavy Arms - Lightning {PvP}" type="Weapon">
<item id="14453" name="Icarus Heavy Arms" additionalName="Lightning {PvP}" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_icarus_heavy_arms_i00" />
<set name="default_action" val="EQUIP" />
@ -2227,7 +2227,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14454" name="Icarus Heavy Arms - Lightning {PvP}" additionalName="Focus" type="Weapon">
<item id="14454" name="Icarus Heavy Arms" additionalName="Lightning {PvP} - Focus" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Special Option>. Increases Critical by 111. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_icarus_heavy_arms_i01" />
<set name="default_action" val="EQUIP" />
@ -2266,7 +2266,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14455" name="Icarus Heavy Arms - Lightning {PvP}" additionalName="Health" type="Weapon">
<item id="14455" name="Icarus Heavy Arms" additionalName="Lightning {PvP} - Health" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Special Option>. Increases Max HP by 25%. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_icarus_heavy_arms_i01" />
<set name="default_action" val="EQUIP" />
@ -2305,7 +2305,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14456" name="Icarus Heavy Arms - Lightning {PvP}" additionalName="Light Armor" type="Weapon">
<item id="14456" name="Icarus Heavy Arms" additionalName="Lightning {PvP} - Light Armor" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Special Option>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_icarus_heavy_arms_i01" />
<set name="default_action" val="EQUIP" />
@ -2344,7 +2344,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14457" name="Icarus Hall - Hail {PvP}" type="Weapon">
<item id="14457" name="Icarus Hall" additionalName="Hail {PvP}" type="Weapon">
<!-- Masterwork Item that increases M. Atk. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_icarus_stick_i00" />
<set name="default_action" val="EQUIP" />
@ -2384,7 +2384,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14458" name="Icarus Hall - Hail {PvP}" additionalName="Mana Up" type="Weapon">
<item id="14458" name="Icarus Hall" additionalName="Hail {PvP} - Mana Up" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Special Option>. Increases Max MP by 30%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_icarus_stick_i01" />
<set name="default_action" val="EQUIP" />
@ -2425,7 +2425,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14459" name="Icarus Hall - Hail {PvP}" additionalName="Conversion" type="Weapon">
<item id="14459" name="Icarus Hall" additionalName="Hail {PvP} - Conversion" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Special Option>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_icarus_stick_i01" />
<set name="default_action" val="EQUIP" />
@ -2466,7 +2466,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14460" name="Icarus Hall - Hail {PvP}" additionalName="Acumen" type="Weapon">
<item id="14460" name="Icarus Hall" additionalName="Hail {PvP} - Acumen" type="Weapon">
<!-- Masterwork Item that increases the power of magic. <Special Option>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_icarus_stick_i01" />
<set name="default_action" val="EQUIP" />

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="14500" name="Vesper Retributer {PvP}" additionalName="Health" type="Weapon">
<!-- <Special Option>. Increases Max HP by 25%. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
@ -989,7 +989,7 @@
<stat type="maxMp">637</stat>
</stats>
</item>
<item id="14526" name="Dynasty Dual Dagger - Great Gale" type="Weapon">
<item id="14526" name="Dynasty Dual Dagger" additionalName="Great Gale" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Dual daggers. P. Atk. Increases more than regular one-handed swords when enchanted. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.dual_dagger_i00" />
<set name="default_action" val="EQUIP" />
@ -1030,7 +1030,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14527" name="Icarus Dual Daggers - Confusion" type="Weapon">
<item id="14527" name="Icarus Dual Daggers" additionalName="Confusion" type="Weapon">
<!-- Masterwork Item that increases Evasion. Dual daggers. P. Atk. Increases more than regular one-handed swords when enchanted. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.dual_dagger_i00" />
<set name="default_action" val="EQUIP" />
@ -1071,7 +1071,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14528" name="Dynasty Dual Dagger - Great Gale {PvP}" type="Weapon">
<item id="14528" name="Dynasty Dual Dagger" additionalName="Great Gale {PvP}" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Dual daggers, P. Atk. + more than regular one-handed swords when enchanted. Increases damage inflicted during PvP. Has a chance of canceling 1 or more of the target's enhanced status, or of decreasing the target's Shield Defense during an attack. Can be equipped by Dagger Masters above level 81. No Soul Crystal option. -->
<set name="icon" val="icon.dual_dagger_i00" />
<set name="default_action" val="EQUIP" />
@ -1118,7 +1118,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14529" name="Icarus Dual Daggers - Confusion {PvP}" type="Weapon">
<item id="14529" name="Icarus Dual Daggers" additionalName="Confusion {PvP}" type="Weapon">
<!-- Masterwork Item that increases Evasion. Dual daggers, P. Atk. + more than regular one-handed swords when enchanted. Increases damage inflicted during PvP. Has a chance of canceling 1 or more of the target's enhanced status, or of decreasing the target's Shield Defense during an attack. Can be equipped by Dagger Masters above level 81. No Soul Crystal option. -->
<set name="icon" val="icon.dual_dagger_i00" />
<set name="default_action" val="EQUIP" />
@ -1803,7 +1803,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14559" name="Player Commendation Points" type="EtcItem">
<item id="14559" name="PC Cafe Points" type="EtcItem">
<!-- When double-clicked, 700 Player Commendation Points can be acquired. -->
<set name="icon" val="icon.etc_pccafe_point_i00" />
<set name="default_action" val="SKILL_REDUCE" />

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="14600" name="Schuttgart Dark Resistance Ring" type="Armor">
<!-- Ring given to the guardian of Schuttgart territory. Dark Resistance + 12. Only one effect is applied even when wearing two earrings with the same effect. -->

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@ -695,7 +695,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="14742" name="Event - Vitality Replenishing Potion (10-minute)" type="EtcItem">
<!-- Upon use, for 10 minutes, you can temporarily feel the Vitality replenishing herb's effect. No effect applies when used while the "Birthday Cake" buff is in effect. Vitality item with limited usage. -->
<!-- Upon use, for 10 minutes, you can temporarily feel the Vitality replenishing herb's effect. No effect applies when used while the Birthday Cake buff is in effect. Vitality item with limited usage. -->
<set name="icon" val="icon.etc_hot_spring_nectar_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@ -712,7 +712,7 @@
</skills>
</item>
<item id="14743" name="Event - Vitality Replenishing Potion (20-minute)" type="EtcItem">
<!-- Upon use, for 20 minutes, you can temporarily feel the Vitality replenishing herb's effect. No effect applies when used while the "Birthday Cake" buff is in effect. Vitality item with limited usage. -->
<!-- Upon use, for 20 minutes, you can temporarily feel the Vitality replenishing herb's effect. No effect applies when used while the Birthday Cake buff is in effect. Vitality item with limited usage. -->
<set name="icon" val="icon.etc_hot_spring_mineral_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />

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@ -448,7 +448,6 @@
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="price" val="9000" />
<!-- H5 Price -->
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="PetFood" />

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