Updated items to Helios.

This commit is contained in:
MobiusDev 2017-01-20 16:27:15 +00:00
parent aaa51582d7
commit dc4abf38a6
296 changed files with 371763 additions and 348719 deletions

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@ -231,7 +231,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10" name="Dagger" type="Weapon"> <item id="10" name="Squire's Dagger" type="Weapon">
<set name="icon" val="icon.weapon_dagger_i00" /> <set name="icon" val="icon.weapon_dagger_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" /> <set name="weapon_type" val="DAGGER" />
@ -1168,7 +1168,7 @@
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" /> <set name="bodypart" val="gloves" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="crystal_count" val="19" /> <set name="crystal_count" val="15" />
<set name="crystal_type" val="D" /> <set name="crystal_type" val="D" />
<set name="material" val="MITHRIL" /> <set name="material" val="MITHRIL" />
<set name="weight" val="630" /> <set name="weight" val="630" />

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@ -809,28 +809,13 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="136" name="(Not in Use)" type="EtcItem"> <item id="136" name="Zodiac Agathion Pack" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Angry Devil (30-day). --> <!-- Wrapped Pack containing Agathion - Angry Devil (30-day). -->
<set name="icon" val="icon.etc_pi_gift_box_i00" /> <set name="icon" val="icon.etc_treasure_box_i02" />
<set name="default_action" val="PEEL" /> <set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="weight" val="100" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" /> <set name="is_sellable" val="false" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="is_premium" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<capsuled_items>
<item id="14075" min="1" max="1" chance="100" /> <!-- Agathion - Angry Devil (Event) - 30-day -->
</capsuled_items>
</item> </item>
<item id="137" name="(Not in Use)" type="EtcItem"> <item id="137" name="(Not in Use)" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Shiny (30-day). --> <!-- Wrapped Pack containing Agathion - Shiny (30-day). -->
@ -2204,7 +2189,7 @@
<set name="icon" val="icon.weapon_atuba_hammer_i00" /> <set name="icon" val="icon.weapon_atuba_hammer_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
<set name="bodypart" val="lrhand" /> <set name="bodypart" val="rhand" />
<set name="damage_range" val="0;0;46;120" /> <set name="damage_range" val="0;0;46;120" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="crystal_count" val="342" /> <set name="crystal_count" val="342" />
@ -2321,7 +2306,7 @@
<set name="icon" val="icon.weapon_heavy_doom_hammer_i00" /> <set name="icon" val="icon.weapon_heavy_doom_hammer_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
<set name="bodypart" val="lrhand" /> <set name="bodypart" val="rhand" />
<set name="damage_range" val="0;0;46;120" /> <set name="damage_range" val="0;0;46;120" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="crystal_count" val="94" /> <set name="crystal_count" val="94" />

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@ -2013,7 +2013,7 @@
<set name="change_weaponId" val="9212" /> <set name="change_weaponId" val="9212" />
<set name="soulshots" val="6" /> <set name="soulshots" val="6" />
<set name="spiritshots" val="2" /> <set name="spiritshots" val="2" />
<set name="mp_consume" val="1" /> <set name="mp_consume" val="2" />
<set name="enchant_enabled" val="1" /> <set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="BOW" /> <set name="commissionItemType" val="BOW" />
@ -2231,7 +2231,7 @@
<set name="change_weaponId" val="9236" /> <set name="change_weaponId" val="9236" />
<set name="soulshots" val="8" /> <set name="soulshots" val="8" />
<set name="spiritshots" val="2" /> <set name="spiritshots" val="2" />
<set name="mp_consume" val="2" /> <set name="mp_consume" val="3" />
<set name="enchant_enabled" val="1" /> <set name="enchant_enabled" val="1" />
<set name="reuse_delay" val="1500" /> <set name="reuse_delay" val="1500" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
@ -2327,7 +2327,7 @@
<set name="change_weaponId" val="9312" /> <set name="change_weaponId" val="9312" />
<set name="soulshots" val="3" /> <set name="soulshots" val="3" />
<set name="spiritshots" val="1" /> <set name="spiritshots" val="1" />
<set name="mp_consume" val="3" /> <set name="mp_consume" val="4" />
<set name="enchant_enabled" val="1" /> <set name="enchant_enabled" val="1" />
<set name="reuse_delay" val="820" /> <set name="reuse_delay" val="820" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
@ -2455,7 +2455,7 @@
<set name="change_weaponId" val="9336" /> <set name="change_weaponId" val="9336" />
<set name="soulshots" val="2" /> <set name="soulshots" val="2" />
<set name="spiritshots" val="1" /> <set name="spiritshots" val="1" />
<set name="mp_consume" val="4" /> <set name="mp_consume" val="5" />
<set name="enchant_enabled" val="1" /> <set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="BOW" /> <set name="commissionItemType" val="BOW" />
@ -2517,7 +2517,7 @@
<set name="price" val="35300000" /> <set name="price" val="35300000" />
<set name="soulshots" val="1" /> <set name="soulshots" val="1" />
<set name="spiritshots" val="1" /> <set name="spiritshots" val="1" />
<set name="mp_consume" val="5" /> <set name="mp_consume" val="6" />
<set name="enchant_enabled" val="1" /> <set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="BOW" /> <set name="commissionItemType" val="BOW" />

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@ -235,7 +235,7 @@
<set name="weight" val="150" /> <set name="weight" val="150" />
<set name="soulshots" val="9" /> <set name="soulshots" val="9" />
<set name="spiritshots" val="3" /> <set name="spiritshots" val="3" />
<set name="mp_consume" val="3" /> <set name="mp_consume" val="1" />
<set name="reuse_delay" val="10" /> <set name="reuse_delay" val="10" />
<set name="is_tradable" val="false" /> <set name="is_tradable" val="false" />
<set name="is_depositable" val="false" /> <set name="is_depositable" val="false" />

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@ -475,7 +475,7 @@
<set name="default_action" val="SKILL_REDUCE" /> <set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" /> <set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="weight" val="120" /> <set name="weight" val="10" />
<set name="price" val="150000" /> <set name="price" val="150000" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" /> <set name="is_oly_restricted" val="true" />

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@ -1020,7 +1020,7 @@
<set name="commissionItemType" val="RECIPE" /> <set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" /> <set name="handler" val="Recipes" />
</item> </item>
<item id="2368" name="Training Gloves" type="Weapon"> <item id="2368" name="Squire's Gloves" type="Weapon">
<set name="icon" val="icon.weapon_training_gloves_i00" /> <set name="icon" val="icon.weapon_training_gloves_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" /> <set name="weapon_type" val="DUALFIST" />
@ -1081,7 +1081,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="2370" name="Guild Member's Club" type="Weapon"> <item id="2370" name="Sqire's Blunt Weapon" type="Weapon">
<set name="icon" val="icon.weapon_club_i00" /> <set name="icon" val="icon.weapon_club_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />

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@ -1382,7 +1382,7 @@
<set name="is_questitem" val="true" /> <set name="is_questitem" val="true" />
</item> </item>
<item id="2659" name="Viktor's Request" type="EtcItem"> <item id="2659" name="Viktor's Request" type="EtcItem">
<!-- Request issued by Trader Viktor. "Please gather 10 medusa scales." --> <!-- Request issued by Trader Viktor. Please gather 10 medusa scales. -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i01" /> <set name="icon" val="icon.etc_scroll_of_enchant_armor_i01" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
@ -1518,7 +1518,7 @@
<set name="is_questitem" val="true" /> <set name="is_questitem" val="true" />
</item> </item>
<item id="2667" name="Host List" type="EtcItem"> <item id="2667" name="Host List" type="EtcItem">
<!-- List of the bezoar hosts. "Marsh stakato drone, Breka Orc Overlord, ant warrior captain, Leto lizardman warrior" --> <!-- List of the bezoar hosts. Marsh stakato drone, Breka Orc Overlord, ant warrior captain, Leto lizardman warrior -->
<set name="icon" val="icon.etc_piece_of_paper_black_i00" /> <set name="icon" val="icon.etc_piece_of_paper_black_i00" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />

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@ -69,7 +69,7 @@
<set name="is_questitem" val="true" /> <set name="is_questitem" val="true" />
</item> </item>
<item id="2704" name="Raut's Letter Envelope" type="EtcItem"> <item id="2704" name="Raut's Letter Envelope" type="EtcItem">
<!-- Plain letter envelope with no contents. The envelope is addressed "To Warehouse Keeper Raut". --> <!-- Plain letter envelope with no contents. The envelope is addressed To Warehouse Keeper Raut. -->
<set name="icon" val="icon.etc_plate_silver_i00" /> <set name="icon" val="icon.etc_plate_silver_i00" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
@ -1463,7 +1463,7 @@
<set name="is_questitem" val="true" /> <set name="is_questitem" val="true" />
</item> </item>
<item id="2786" name="Leirynn's Order" type="EtcItem"> <item id="2786" name="Leirynn's Order" type="EtcItem">
<!-- List of orders given by Leirynn. "Slay 10 Delu Shamans and bring back their tokens." --> <!-- List of orders given by Leirynn. Slay 10 Delu Shamans and bring back their tokens. -->
<set name="icon" val="icon.etc_recipe_blue_i00" /> <set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />

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@ -720,7 +720,7 @@
<set name="is_questitem" val="true" /> <set name="is_questitem" val="true" />
</item> </item>
<item id="3149" name="Pushkin's List" type="EtcItem"> <item id="3149" name="Pushkin's List" type="EtcItem">
<!-- List given by Blacksmith Pushkin. "10 pure Mithril Ore, 20 ant soldier acid, 20 Wyrm talons" --> <!-- List given by Blacksmith Pushkin. 10 pure Mithril Ore, 20 ant soldier acid, 20 Wyrm talons -->
<set name="icon" val="icon.etc_piece_of_paper_black_i00" /> <set name="icon" val="icon.etc_piece_of_paper_black_i00" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />

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@ -1089,7 +1089,7 @@
<set name="is_questitem" val="true" /> <set name="is_questitem" val="true" />
</item> </item>
<item id="3264" name="Bright's List" type="EtcItem"> <item id="3264" name="Bright's List" type="EtcItem">
<!-- List of ingredients that Guard Bright Has written. "20 mandragora petals, 10 bunches of crimson moss" --> <!-- List of ingredients that Guard Bright Has written. 20 mandragora petals, 10 bunches of crimson moss -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" /> <set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />

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@ -154,7 +154,7 @@
<set name="is_questitem" val="true" /> <set name="is_questitem" val="true" />
</item> </item>
<item id="3309" name="Alexandria's Book" type="EtcItem"> <item id="3309" name="Alexandria's Book" type="EtcItem">
<!-- Book that contains records on who purchased Aklantoth' Gems. "Magister Iker, Magister Kaira, Trader Lara" --> <!-- Book that contains records on who purchased Aklantoth' Gems. Magister Iker, Magister Kaira, Trader Lara -->
<set name="icon" val="icon.etc_spellbook_gray_i00" /> <set name="icon" val="icon.etc_spellbook_gray_i00" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />

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@ -626,7 +626,6 @@
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="weight" val="100" /> <set name="weight" val="100" />
<set name="price" val="17000" /> <set name="price" val="17000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />

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@ -1181,7 +1181,7 @@
<set name="is_questitem" val="true" /> <set name="is_questitem" val="true" />
</item> </item>
<item id="3875" name="Letter - A" additionalName="Event" type="EtcItem"> <item id="3875" name="Letter - A" additionalName="Event" type="EtcItem">
<!-- Bring the letter to Angel Cat to receive a great gift! --> <!-- Bring the letter to a GM to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_a_i00" /> <set name="icon" val="icon.etc_alphabet_a_i00" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
@ -1190,7 +1190,7 @@
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
</item> </item>
<item id="3876" name="Letter - C" additionalName="Event" type="EtcItem"> <item id="3876" name="Letter - C" additionalName="Event" type="EtcItem">
<!-- Bring the letter to Angel Cat to receive a great gift! --> <!-- Bring the letter to a GM to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_c_i00" /> <set name="icon" val="icon.etc_alphabet_c_i00" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
@ -1199,7 +1199,7 @@
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
</item> </item>
<item id="3877" name="Letter - E" additionalName="Event" type="EtcItem"> <item id="3877" name="Letter - E" additionalName="Event" type="EtcItem">
<!-- Bring the letter to Angel Cat to receive a great gift! --> <!-- Bring the letter to a GM to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_e_i00" /> <set name="icon" val="icon.etc_alphabet_e_i00" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
@ -1208,7 +1208,7 @@
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
</item> </item>
<item id="3878" name="Letter - F" additionalName="Event" type="EtcItem"> <item id="3878" name="Letter - F" additionalName="Event" type="EtcItem">
<!-- Bring the letter to Angel Cat to receive a great gift! --> <!-- Bring the letter to a GM to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_f_i00" /> <set name="icon" val="icon.etc_alphabet_f_i00" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
@ -1217,7 +1217,7 @@
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
</item> </item>
<item id="3879" name="Letter - G" additionalName="Event" type="EtcItem"> <item id="3879" name="Letter - G" additionalName="Event" type="EtcItem">
<!-- Bring the letter to Angel Cat to receive a great gift! --> <!-- Bring the letter to a GM to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_g_i00" /> <set name="icon" val="icon.etc_alphabet_g_i00" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
@ -1226,7 +1226,7 @@
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
</item> </item>
<item id="3880" name="Letter - H" additionalName="Event" type="EtcItem"> <item id="3880" name="Letter - H" additionalName="Event" type="EtcItem">
<!-- Bring the letter to Angel Cat to receive a great gift! --> <!-- Bring the letter to a GM to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_h_i00" /> <set name="icon" val="icon.etc_alphabet_h_i00" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
@ -1235,7 +1235,7 @@
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
</item> </item>
<item id="3881" name="Letter - I" additionalName="Event" type="EtcItem"> <item id="3881" name="Letter - I" additionalName="Event" type="EtcItem">
<!-- Bring the letter to Angel Cat to receive a great gift! --> <!-- Bring the letter to a GM to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_i_i00" /> <set name="icon" val="icon.etc_alphabet_i_i00" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
@ -1244,7 +1244,7 @@
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
</item> </item>
<item id="3882" name="Letter - L" additionalName="Event" type="EtcItem"> <item id="3882" name="Letter - L" additionalName="Event" type="EtcItem">
<!-- Bring the letter to Angel Cat to receive a great gift! --> <!-- Bring the letter to a GM to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_l_i00" /> <set name="icon" val="icon.etc_alphabet_l_i00" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
@ -1253,7 +1253,7 @@
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
</item> </item>
<item id="3883" name="Letter - N" additionalName="Event" type="EtcItem"> <item id="3883" name="Letter - N" additionalName="Event" type="EtcItem">
<!-- Bring the letter to Angel Cat to receive a great gift! --> <!-- Bring the letter to a GM to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_n_i00" /> <set name="icon" val="icon.etc_alphabet_n_i00" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
@ -1262,7 +1262,7 @@
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
</item> </item>
<item id="3884" name="Letter - O" additionalName="Event" type="EtcItem"> <item id="3884" name="Letter - O" additionalName="Event" type="EtcItem">
<!-- Bring the letter to Angel Cat to receive a great gift! --> <!-- Bring the letter to a GM to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_o_i00" /> <set name="icon" val="icon.etc_alphabet_o_i00" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
@ -1271,7 +1271,7 @@
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
</item> </item>
<item id="3885" name="Letter - R" additionalName="Event" type="EtcItem"> <item id="3885" name="Letter - R" additionalName="Event" type="EtcItem">
<!-- Bring the letter to Angel Cat to receive a great gift! --> <!-- Bring the letter to a GM to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_r_i00" /> <set name="icon" val="icon.etc_alphabet_r_i00" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
@ -1280,7 +1280,7 @@
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
</item> </item>
<item id="3886" name="Letter - S" additionalName="Event" type="EtcItem"> <item id="3886" name="Letter - S" additionalName="Event" type="EtcItem">
<!-- Bring the letter to Angel Cat to receive a great gift! --> <!-- Bring the letter to a GM to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_s_i00" /> <set name="icon" val="icon.etc_alphabet_s_i00" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
@ -1289,7 +1289,7 @@
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
</item> </item>
<item id="3887" name="Letter - T" additionalName="Event" type="EtcItem"> <item id="3887" name="Letter - T" additionalName="Event" type="EtcItem">
<!-- Bring the letter to Angel Cat to receive a great gift! --> <!-- Bring the letter to a GM to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_t_i00" /> <set name="icon" val="icon.etc_alphabet_t_i00" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
@ -1298,7 +1298,7 @@
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
</item> </item>
<item id="3888" name="Letter - II" additionalName="Event" type="EtcItem"> <item id="3888" name="Letter - II" additionalName="Event" type="EtcItem">
<!-- Bring the letter to Angel Cat to receive a great gift! --> <!-- Bring the letter to a GM to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_ii_i00" /> <set name="icon" val="icon.etc_alphabet_ii_i00" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
@ -1351,7 +1351,6 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="160" /> <set name="weight" val="160" />
<set name="price" val="7800" /> <set name="price" val="7800" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -1374,7 +1373,6 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="160" /> <set name="weight" val="160" />
<set name="price" val="14200" /> <set name="price" val="14200" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -1397,7 +1395,6 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="160" /> <set name="weight" val="160" />
<set name="price" val="24100" /> <set name="price" val="24100" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -1420,7 +1417,6 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="160" /> <set name="weight" val="160" />
<set name="price" val="38450" /> <set name="price" val="38450" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -1443,7 +1439,6 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="160" /> <set name="weight" val="160" />
<set name="price" val="58500" /> <set name="price" val="58500" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -1466,7 +1461,6 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="160" /> <set name="weight" val="160" />
<set name="price" val="86000" /> <set name="price" val="86000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -1489,7 +1483,6 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="160" /> <set name="weight" val="160" />
<set name="price" val="113000" /> <set name="price" val="113000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -1512,7 +1505,6 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="160" /> <set name="weight" val="160" />
<set name="price" val="145500" /> <set name="price" val="145500" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -1535,7 +1527,6 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="160" /> <set name="weight" val="160" />
<set name="price" val="186000" /> <set name="price" val="186000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />

View File

@ -10,7 +10,6 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="160" /> <set name="weight" val="160" />
<set name="price" val="283000" /> <set name="price" val="283000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -33,7 +32,6 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="160" /> <set name="weight" val="160" />
<set name="price" val="412500" /> <set name="price" val="412500" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -57,7 +55,6 @@
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="weight" val="100" /> <set name="weight" val="100" />
<set name="price" val="30500" /> <set name="price" val="30500" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -85,7 +82,6 @@
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="weight" val="100" /> <set name="weight" val="100" />
<set name="price" val="50000" /> <set name="price" val="50000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -113,7 +109,6 @@
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="weight" val="100" /> <set name="weight" val="100" />
<set name="price" val="80000" /> <set name="price" val="80000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -141,7 +136,6 @@
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="weight" val="100" /> <set name="weight" val="100" />
<set name="price" val="120000" /> <set name="price" val="120000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -169,7 +163,6 @@
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="weight" val="100" /> <set name="weight" val="100" />
<set name="price" val="175000" /> <set name="price" val="175000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -197,7 +190,6 @@
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="weight" val="100" /> <set name="weight" val="100" />
<set name="price" val="225000" /> <set name="price" val="225000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -225,7 +217,6 @@
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="weight" val="100" /> <set name="weight" val="100" />
<set name="price" val="285000" /> <set name="price" val="285000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -253,7 +244,6 @@
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="weight" val="100" /> <set name="weight" val="100" />
<set name="price" val="360000" /> <set name="price" val="360000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -281,7 +271,6 @@
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="weight" val="100" /> <set name="weight" val="100" />
<set name="price" val="550000" /> <set name="price" val="550000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -309,7 +298,6 @@
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="weight" val="100" /> <set name="weight" val="100" />
<set name="price" val="750000" /> <set name="price" val="750000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -336,7 +324,6 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="160" /> <set name="weight" val="160" />
<set name="price" val="58500" /> <set name="price" val="58500" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -359,7 +346,6 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="160" /> <set name="weight" val="160" />
<set name="price" val="86000" /> <set name="price" val="86000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -382,7 +368,6 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="160" /> <set name="weight" val="160" />
<set name="price" val="113000" /> <set name="price" val="113000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -405,7 +390,6 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="160" /> <set name="weight" val="160" />
<set name="price" val="145500" /> <set name="price" val="145500" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -428,7 +412,6 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="160" /> <set name="weight" val="160" />
<set name="price" val="186000" /> <set name="price" val="186000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -451,7 +434,6 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="160" /> <set name="weight" val="160" />
<set name="price" val="283000" /> <set name="price" val="283000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -474,7 +456,6 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="160" /> <set name="weight" val="160" />
<set name="price" val="412500" /> <set name="price" val="412500" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -498,7 +479,6 @@
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="weight" val="100" /> <set name="weight" val="100" />
<set name="price" val="100000" /> <set name="price" val="100000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -526,7 +506,6 @@
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="weight" val="100" /> <set name="weight" val="100" />
<set name="price" val="155000" /> <set name="price" val="155000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -554,7 +533,6 @@
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="weight" val="100" /> <set name="weight" val="100" />
<set name="price" val="210000" /> <set name="price" val="210000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -582,7 +560,6 @@
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="weight" val="100" /> <set name="weight" val="100" />
<set name="price" val="285000" /> <set name="price" val="285000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -610,7 +587,6 @@
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="weight" val="100" /> <set name="weight" val="100" />
<set name="price" val="380000" /> <set name="price" val="380000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -638,7 +614,6 @@
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="weight" val="100" /> <set name="weight" val="100" />
<set name="price" val="550000" /> <set name="price" val="550000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -666,7 +641,6 @@
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="weight" val="100" /> <set name="weight" val="100" />
<set name="price" val="800000" /> <set name="price" val="800000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -689,7 +663,7 @@
<set name="default_action" val="SKILL_REDUCE" /> <set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" /> <set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="weight" val="120" /> <set name="weight" val="10" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" /> <set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" /> <set name="handler" val="ItemSkills" />
@ -709,7 +683,7 @@
<set name="default_action" val="SKILL_REDUCE" /> <set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" /> <set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="weight" val="120" /> <set name="weight" val="10" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" /> <set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" /> <set name="handler" val="ItemSkills" />
@ -729,7 +703,7 @@
<set name="default_action" val="SKILL_REDUCE" /> <set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" /> <set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="weight" val="120" /> <set name="weight" val="10" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" /> <set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" /> <set name="handler" val="ItemSkills" />
@ -749,7 +723,7 @@
<set name="default_action" val="SKILL_REDUCE" /> <set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" /> <set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="weight" val="120" /> <set name="weight" val="10" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" /> <set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" /> <set name="handler" val="ItemSkills" />
@ -769,7 +743,7 @@
<set name="default_action" val="SKILL_REDUCE" /> <set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" /> <set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="weight" val="120" /> <set name="weight" val="10" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" /> <set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" /> <set name="handler" val="ItemSkills" />
@ -789,7 +763,7 @@
<set name="default_action" val="SKILL_REDUCE" /> <set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" /> <set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="weight" val="120" /> <set name="weight" val="10" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" /> <set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" /> <set name="handler" val="ItemSkills" />
@ -809,7 +783,7 @@
<set name="default_action" val="SKILL_REDUCE" /> <set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" /> <set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="weight" val="120" /> <set name="weight" val="10" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" /> <set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" /> <set name="handler" val="ItemSkills" />
@ -829,7 +803,7 @@
<set name="default_action" val="SKILL_REDUCE" /> <set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" /> <set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="weight" val="120" /> <set name="weight" val="10" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" /> <set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" /> <set name="handler" val="ItemSkills" />
@ -849,7 +823,7 @@
<set name="default_action" val="SKILL_REDUCE" /> <set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" /> <set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="weight" val="120" /> <set name="weight" val="10" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" /> <set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" /> <set name="handler" val="ItemSkills" />
@ -869,7 +843,7 @@
<set name="default_action" val="SKILL_REDUCE" /> <set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" /> <set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="weight" val="120" /> <set name="weight" val="10" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" /> <set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" /> <set name="handler" val="ItemSkills" />
@ -889,7 +863,7 @@
<set name="default_action" val="SKILL_REDUCE" /> <set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" /> <set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="weight" val="120" /> <set name="weight" val="10" />
<set name="price" val="400000" /> <set name="price" val="400000" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" /> <set name="is_oly_restricted" val="true" />
@ -1266,7 +1240,7 @@
<set name="default_action" val="SKILL_REDUCE" /> <set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" /> <set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="weight" val="120" /> <set name="weight" val="10" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" /> <set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" /> <set name="handler" val="ItemSkills" />
@ -1282,7 +1256,7 @@
<set name="default_action" val="SKILL_REDUCE" /> <set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" /> <set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="weight" val="120" /> <set name="weight" val="10" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" /> <set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" /> <set name="handler" val="ItemSkills" />

View File

@ -377,6 +377,7 @@
<set name="icon" val="icon.etc_paper_red_i00" /> <set name="icon" val="icon.etc_paper_red_i00" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="price" val="1" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" /> <set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
@ -385,6 +386,7 @@
<set name="icon" val="icon.etc_paper_red_i00" /> <set name="icon" val="icon.etc_paper_red_i00" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="price" val="1" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" /> <set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
@ -393,6 +395,7 @@
<set name="icon" val="icon.etc_paper_red_i00" /> <set name="icon" val="icon.etc_paper_red_i00" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="price" val="1" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" /> <set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
@ -401,6 +404,7 @@
<set name="icon" val="icon.etc_paper_red_i00" /> <set name="icon" val="icon.etc_paper_red_i00" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="price" val="1" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" /> <set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
@ -409,6 +413,7 @@
<set name="icon" val="icon.etc_paper_red_i00" /> <set name="icon" val="icon.etc_paper_red_i00" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="price" val="1" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" /> <set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
@ -417,6 +422,7 @@
<set name="icon" val="icon.etc_paper_red_i00" /> <set name="icon" val="icon.etc_paper_red_i00" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="price" val="1" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" /> <set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
@ -425,6 +431,7 @@
<set name="icon" val="icon.etc_paper_red_i00" /> <set name="icon" val="icon.etc_paper_red_i00" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="price" val="1" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" /> <set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
@ -433,6 +440,7 @@
<set name="icon" val="icon.etc_paper_red_i00" /> <set name="icon" val="icon.etc_paper_red_i00" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="price" val="1" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" /> <set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
@ -460,7 +468,6 @@
<set name="material" val="LIQUID" /> <set name="material" val="LIQUID" />
<set name="weight" val="10" /> <set name="weight" val="10" />
<set name="price" val="150" /> <set name="price" val="150" />
<!-- H5 Price -->
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" /> <set name="is_oly_restricted" val="true" />
<set name="handler" val="PetFood" /> <set name="handler" val="PetFood" />

View File

@ -197,7 +197,7 @@
<set name="default_action" val="SKILL_REDUCE" /> <set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" /> <set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="weight" val="120" /> <set name="weight" val="10" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" /> <set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" /> <set name="handler" val="ItemSkills" />
@ -580,7 +580,6 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="160" /> <set name="weight" val="160" />
<set name="price" val="1566000" /> <set name="price" val="1566000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -603,7 +602,6 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="160" /> <set name="weight" val="160" />
<set name="price" val="4793000" /> <set name="price" val="4793000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -625,7 +623,6 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="160" /> <set name="weight" val="160" />
<set name="price" val="4793000" /> <set name="price" val="4793000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -649,7 +646,6 @@
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="weight" val="100" /> <set name="weight" val="100" />
<set name="price" val="2814000" /> <set name="price" val="2814000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -677,7 +673,6 @@
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="weight" val="100" /> <set name="weight" val="100" />
<set name="price" val="9536500" /> <set name="price" val="9536500" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />

View File

@ -1068,7 +1068,7 @@
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
</item> </item>
<item id="4371" name="Scepter of Darkness" type="EtcItem"> <item id="4371" name="Scepter of Darkness" type="EtcItem">
<!-- Staff that gives off dark M. Atk. On its handle, the words "Great Demon King" are engraved. --> <!-- Staff that gives off dark M. Atk. On its handle, the words Great Demon King are engraved. -->
<set name="icon" val="icon.etc_imperial_scepter_i02" /> <set name="icon" val="icon.etc_imperial_scepter_i02" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
@ -1101,7 +1101,7 @@
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
</item> </item>
<item id="4374" name="Heart of Darkness" type="EtcItem"> <item id="4374" name="Heart of Darkness" type="EtcItem">
<!-- Heart-shaped stone piece that gives off the aura of dark M. Atk. On its reverse, the words "I love you Merkenis!" are engraved. --> <!-- Heart-shaped stone piece that gives off the aura of dark M. Atk. On its reverse, the words I love you Merkenis! are engraved. -->
<set name="icon" val="icon.etc_heart_i00" /> <set name="icon" val="icon.etc_heart_i00" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="WOOD" /> <set name="material" val="WOOD" />

View File

@ -19,7 +19,6 @@
<set name="material" val="CRYSTAL" /> <set name="material" val="CRYSTAL" />
<set name="weight" val="10" /> <set name="weight" val="10" />
<set name="price" val="10000" /> <set name="price" val="10000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" /> <set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
@ -31,7 +30,6 @@
<set name="material" val="CRYSTAL" /> <set name="material" val="CRYSTAL" />
<set name="weight" val="10" /> <set name="weight" val="10" />
<set name="price" val="10000" /> <set name="price" val="10000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" /> <set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
@ -43,7 +41,6 @@
<set name="material" val="CRYSTAL" /> <set name="material" val="CRYSTAL" />
<set name="weight" val="10" /> <set name="weight" val="10" />
<set name="price" val="10000" /> <set name="price" val="10000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" /> <set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />

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@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd"> <list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="4900" name="Staff of Evil Spirits" additionalName="Magic Focus" type="Weapon"> <item id="4900" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 20% chance of casting Focus on the target during magic use. --> <!-- Not used -->
<set name="icon" val="icon.weapon_staff_of_evil_sprit_i01" /> <set name="icon" val="icon.weapon_staff_of_evil_sprit_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -33,8 +33,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="4901" name="Staff of Evil Spirits" additionalName="Blessed Body" type="Weapon"> <item id="4901" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 20% chance of casting Blessed Body on the target during magic use. --> <!-- Not used -->
<set name="icon" val="icon.weapon_staff_of_evil_sprit_i01" /> <set name="icon" val="icon.weapon_staff_of_evil_sprit_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -66,8 +66,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="4902" name="Staff of Evil Spirits" additionalName="Magic Poison" type="Weapon"> <item id="4902" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 6% chance of casting Curse Poison on the target during magic use. --> <!-- Not used -->
<set name="icon" val="icon.weapon_staff_of_evil_sprit_i01" /> <set name="icon" val="icon.weapon_staff_of_evil_sprit_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -106,7 +106,7 @@
<set name="bodypart" val="lrhand" /> <set name="bodypart" val="lrhand" />
<set name="damage_range" val="0;0;46;120" /> <set name="damage_range" val="0;0;46;120" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="crystal_count" val="976" /> <set name="crystal_count" val="751" />
<set name="crystal_type" val="A" /> <set name="crystal_type" val="A" />
<set name="material" val="ADAMANTAITE" /> <set name="material" val="ADAMANTAITE" />
<set name="weight" val="920" /> <set name="weight" val="920" />
@ -135,7 +135,7 @@
<set name="bodypart" val="lrhand" /> <set name="bodypart" val="lrhand" />
<set name="damage_range" val="0;0;46;120" /> <set name="damage_range" val="0;0;46;120" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="crystal_count" val="976" /> <set name="crystal_count" val="751" />
<set name="crystal_type" val="A" /> <set name="crystal_type" val="A" />
<set name="material" val="ADAMANTAITE" /> <set name="material" val="ADAMANTAITE" />
<set name="weight" val="920" /> <set name="weight" val="920" />
@ -167,7 +167,7 @@
<set name="bodypart" val="lrhand" /> <set name="bodypart" val="lrhand" />
<set name="damage_range" val="0;0;46;120" /> <set name="damage_range" val="0;0;46;120" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="crystal_count" val="976" /> <set name="crystal_count" val="751" />
<set name="crystal_type" val="A" /> <set name="crystal_type" val="A" />
<set name="material" val="ADAMANTAITE" /> <set name="material" val="ADAMANTAITE" />
<set name="weight" val="920" /> <set name="weight" val="920" />

View File

@ -969,6 +969,7 @@
<set name="icon" val="icon.etc_coda_seed_i00" /> <set name="icon" val="icon.etc_coda_seed_i00" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="weight" val="20" /> <set name="weight" val="20" />
<set name="price" val="1" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" /> <set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="OTHER_ITEM" /> <set name="commissionItemType" val="OTHER_ITEM" />
@ -981,6 +982,7 @@
<set name="icon" val="icon.etc_cobol_seed_i00" /> <set name="icon" val="icon.etc_cobol_seed_i00" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="weight" val="20" /> <set name="weight" val="20" />
<set name="price" val="1" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" /> <set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="OTHER_ITEM" /> <set name="commissionItemType" val="OTHER_ITEM" />
@ -993,6 +995,7 @@
<set name="icon" val="icon.etc_codran_seed_i00" /> <set name="icon" val="icon.etc_codran_seed_i00" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="weight" val="20" /> <set name="weight" val="20" />
<set name="price" val="1" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" /> <set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="OTHER_ITEM" /> <set name="commissionItemType" val="OTHER_ITEM" />

View File

@ -998,7 +998,6 @@
<set name="material" val="LIQUID" /> <set name="material" val="LIQUID" />
<set name="weight" val="10" /> <set name="weight" val="10" />
<set name="price" val="200" /> <set name="price" val="200" />
<!-- H5 Price -->
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" /> <set name="is_oly_restricted" val="true" />
<set name="handler" val="PetFood" /> <set name="handler" val="PetFood" />
@ -1043,7 +1042,6 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="160" /> <set name="weight" val="160" />
<set name="price" val="412500" /> <set name="price" val="412500" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -1066,7 +1064,6 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="160" /> <set name="weight" val="160" />
<set name="price" val="598500" /> <set name="price" val="598500" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -1089,7 +1086,6 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="160" /> <set name="weight" val="160" />
<set name="price" val="928500" /> <set name="price" val="928500" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -1112,7 +1108,6 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="160" /> <set name="weight" val="160" />
<set name="price" val="1335500" /> <set name="price" val="1335500" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -1135,7 +1130,6 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="160" /> <set name="weight" val="160" />
<set name="price" val="2032000" /> <set name="price" val="2032000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -1158,7 +1152,6 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="160" /> <set name="weight" val="160" />
<set name="price" val="2784000" /> <set name="price" val="2784000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -1182,7 +1175,6 @@
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="weight" val="100" /> <set name="weight" val="100" />
<set name="price" val="800000" /> <set name="price" val="800000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -1210,7 +1202,6 @@
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="weight" val="100" /> <set name="weight" val="100" />
<set name="price" val="1150000" /> <set name="price" val="1150000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -1238,7 +1229,6 @@
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="weight" val="100" /> <set name="weight" val="100" />
<set name="price" val="1700000" /> <set name="price" val="1700000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -1266,7 +1256,6 @@
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="weight" val="100" /> <set name="weight" val="100" />
<set name="price" val="2450000" /> <set name="price" val="2450000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -1294,7 +1283,6 @@
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="weight" val="100" /> <set name="weight" val="100" />
<set name="price" val="3650000" /> <set name="price" val="3650000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -1322,7 +1310,6 @@
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="weight" val="100" /> <set name="weight" val="100" />
<set name="price" val="5000000" /> <set name="price" val="5000000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -1349,7 +1336,6 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="160" /> <set name="weight" val="160" />
<set name="price" val="598500" /> <set name="price" val="598500" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -1372,7 +1358,6 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="160" /> <set name="weight" val="160" />
<set name="price" val="928500" /> <set name="price" val="928500" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -1395,7 +1380,6 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="160" /> <set name="weight" val="160" />
<set name="price" val="1335500" /> <set name="price" val="1335500" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -1418,7 +1402,6 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="160" /> <set name="weight" val="160" />
<set name="price" val="2032000" /> <set name="price" val="2032000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -1441,7 +1424,6 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="160" /> <set name="weight" val="160" />
<set name="price" val="2784000" /> <set name="price" val="2784000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -1465,7 +1447,6 @@
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="weight" val="100" /> <set name="weight" val="100" />
<set name="price" val="1150000" /> <set name="price" val="1150000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -1493,7 +1474,6 @@
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="weight" val="100" /> <set name="weight" val="100" />
<set name="price" val="1700000" /> <set name="price" val="1700000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -1521,7 +1501,6 @@
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="weight" val="100" /> <set name="weight" val="100" />
<set name="price" val="2450000" /> <set name="price" val="2450000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -1549,7 +1528,6 @@
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="weight" val="100" /> <set name="weight" val="100" />
<set name="price" val="3650000" /> <set name="price" val="3650000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -1577,7 +1555,6 @@
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="weight" val="100" /> <set name="weight" val="100" />
<set name="price" val="5000000" /> <set name="price" val="5000000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />

View File

@ -221,7 +221,6 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="160" /> <set name="weight" val="160" />
<set name="price" val="4793000" /> <set name="price" val="4793000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -244,7 +243,6 @@
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="weight" val="100" /> <set name="weight" val="100" />
<set name="price" val="30542" /> <set name="price" val="30542" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />

View File

@ -837,6 +837,7 @@
<set name="icon" val="icon.etc_recipe_blue_i00" /> <set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="weight" val="20" /> <set name="weight" val="20" />
<set name="price" val="1" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" /> <set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="RECIPE" /> <set name="commissionItemType" val="RECIPE" />
@ -850,6 +851,7 @@
<set name="icon" val="icon.etc_recipe_blue_i00" /> <set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="weight" val="20" /> <set name="weight" val="20" />
<set name="price" val="1" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" /> <set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="RECIPE" /> <set name="commissionItemType" val="RECIPE" />
@ -1043,6 +1045,7 @@
<set name="icon" val="icon.etc_recipe_blue_i00" /> <set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="weight" val="20" /> <set name="weight" val="20" />
<set name="price" val="1" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" /> <set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="RECIPE" /> <set name="commissionItemType" val="RECIPE" />
@ -1056,6 +1059,7 @@
<set name="icon" val="icon.etc_recipe_blue_i00" /> <set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="weight" val="20" /> <set name="weight" val="20" />
<set name="price" val="1" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" /> <set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="RECIPE" /> <set name="commissionItemType" val="RECIPE" />
@ -1069,6 +1073,7 @@
<set name="icon" val="icon.etc_recipe_blue_i00" /> <set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="weight" val="20" /> <set name="weight" val="20" />
<set name="price" val="1" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" /> <set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="RECIPE" /> <set name="commissionItemType" val="RECIPE" />
@ -1082,6 +1087,7 @@
<set name="icon" val="icon.etc_recipe_blue_i00" /> <set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="weight" val="20" /> <set name="weight" val="20" />
<set name="price" val="1" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" /> <set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="RECIPE" /> <set name="commissionItemType" val="RECIPE" />
@ -1095,6 +1101,7 @@
<set name="icon" val="icon.etc_recipe_blue_i00" /> <set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="weight" val="20" /> <set name="weight" val="20" />
<set name="price" val="1" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" /> <set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="RECIPE" /> <set name="commissionItemType" val="RECIPE" />
@ -1108,6 +1115,7 @@
<set name="icon" val="icon.etc_recipe_blue_i00" /> <set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="weight" val="20" /> <set name="weight" val="20" />
<set name="price" val="1" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" /> <set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="RECIPE" /> <set name="commissionItemType" val="RECIPE" />
@ -1121,6 +1129,7 @@
<set name="icon" val="icon.etc_recipe_blue_i00" /> <set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="weight" val="20" /> <set name="weight" val="20" />
<set name="price" val="1" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" /> <set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="RECIPE" /> <set name="commissionItemType" val="RECIPE" />
@ -1134,6 +1143,7 @@
<set name="icon" val="icon.etc_recipe_blue_i00" /> <set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="weight" val="20" /> <set name="weight" val="20" />
<set name="price" val="1" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" /> <set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="RECIPE" /> <set name="commissionItemType" val="RECIPE" />

View File

@ -666,6 +666,7 @@
<set name="default_action" val="XMAS_OPEN" /> <set name="default_action" val="XMAS_OPEN" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="price" val="1" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" /> <set name="commissionItemType" val="OTHER_ITEM" />
@ -677,6 +678,7 @@
<set name="etcitem_type" val="MATERIAL" /> <set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" /> <set name="material" val="LIQUID" />
<set name="price" val="1" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" /> <set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
@ -687,6 +689,7 @@
<set name="etcitem_type" val="MATERIAL" /> <set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" /> <set name="material" val="LIQUID" />
<set name="price" val="1" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" /> <set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
@ -697,6 +700,7 @@
<set name="etcitem_type" val="MATERIAL" /> <set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" /> <set name="material" val="LIQUID" />
<set name="price" val="1" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" /> <set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
@ -707,6 +711,7 @@
<set name="etcitem_type" val="MATERIAL" /> <set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" /> <set name="material" val="LIQUID" />
<set name="price" val="1" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" /> <set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
@ -718,6 +723,7 @@
<set name="etcitem_type" val="POTION" /> <set name="etcitem_type" val="POTION" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="price" val="1" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" /> <set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" /> <set name="handler" val="ItemSkills" />
@ -734,6 +740,7 @@
<set name="etcitem_type" val="POTION" /> <set name="etcitem_type" val="POTION" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="price" val="1" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" /> <set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" /> <set name="handler" val="ItemSkills" />
@ -1125,6 +1132,7 @@
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" /> <set name="material" val="LIQUID" />
<set name="weight" val="10" /> <set name="weight" val="10" />
<set name="price" val="1" />
<set name="is_dropable" val="false" /> <set name="is_dropable" val="false" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" /> <set name="commissionItemType" val="OTHER_ITEM" />
@ -1155,6 +1163,7 @@
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="CLOTH" /> <set name="material" val="CLOTH" />
<set name="weight" val="50" /> <set name="weight" val="50" />
<set name="price" val="1" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="FEET" /> <set name="commissionItemType" val="FEET" />

View File

@ -278,7 +278,7 @@
<set name="change_weaponId" val="9337" /> <set name="change_weaponId" val="9337" />
<set name="soulshots" val="2" /> <set name="soulshots" val="2" />
<set name="spiritshots" val="1" /> <set name="spiritshots" val="1" />
<set name="mp_consume" val="4" /> <set name="mp_consume" val="5" />
<set name="enchant_enabled" val="1" /> <set name="enchant_enabled" val="1" />
<set name="reuse_delay" val="1500" /> <set name="reuse_delay" val="1500" />
<set name="commissionItemType" val="BOW" /> <set name="commissionItemType" val="BOW" />
@ -314,7 +314,7 @@
<set name="change_weaponId" val="9338" /> <set name="change_weaponId" val="9338" />
<set name="soulshots" val="2" /> <set name="soulshots" val="2" />
<set name="spiritshots" val="1" /> <set name="spiritshots" val="1" />
<set name="mp_consume" val="4" /> <set name="mp_consume" val="5" />
<set name="enchant_enabled" val="1" /> <set name="enchant_enabled" val="1" />
<set name="reuse_delay" val="1500" /> <set name="reuse_delay" val="1500" />
<set name="commissionItemType" val="BOW" /> <set name="commissionItemType" val="BOW" />
@ -350,7 +350,7 @@
<set name="change_weaponId" val="9339" /> <set name="change_weaponId" val="9339" />
<set name="soulshots" val="2" /> <set name="soulshots" val="2" />
<set name="spiritshots" val="1" /> <set name="spiritshots" val="1" />
<set name="mp_consume" val="4" /> <set name="mp_consume" val="5" />
<set name="enchant_enabled" val="1" /> <set name="enchant_enabled" val="1" />
<set name="reuse_delay" val="1500" /> <set name="reuse_delay" val="1500" />
<set name="commissionItemType" val="BOW" /> <set name="commissionItemType" val="BOW" />

View File

@ -73,7 +73,7 @@
<set name="bodypart" val="lrhand" /> <set name="bodypart" val="lrhand" />
<set name="damage_range" val="0;0;44;120" /> <set name="damage_range" val="0;0;44;120" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="crystal_count" val="976" /> <set name="crystal_count" val="751" />
<set name="crystal_type" val="A" /> <set name="crystal_type" val="A" />
<set name="material" val="FINE_STEEL" /> <set name="material" val="FINE_STEEL" />
<set name="weight" val="2080" /> <set name="weight" val="2080" />

View File

@ -58,7 +58,7 @@
<set name="icon" val="icon.weapon_monster_i00" /> <set name="icon" val="icon.weapon_monster_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
<set name="bodypart" val="rhand" /> <set name="bodypart" val="lhand" />
<set name="damage_range" val="0;0;40;120" /> <set name="damage_range" val="0;0;40;120" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="crystal_type" val="C" /> <set name="crystal_type" val="C" />
@ -760,7 +760,7 @@
<set name="default_action" val="SKILL_REDUCE" /> <set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" /> <set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="weight" val="120" /> <set name="weight" val="10" />
<set name="price" val="100000" /> <set name="price" val="100000" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" /> <set name="is_oly_restricted" val="true" />
@ -780,7 +780,7 @@
<set name="default_action" val="SKILL_REDUCE" /> <set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" /> <set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="weight" val="120" /> <set name="weight" val="10" />
<set name="price" val="80000" /> <set name="price" val="80000" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" /> <set name="is_oly_restricted" val="true" />

File diff suppressed because it is too large Load Diff

View File

@ -33,7 +33,7 @@
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
</item> </item>
<item id="6003" name="Ancient Porcelain: Excellent" type="EtcItem"> <item id="6003" name="Ancient Porcelain: Excellent" type="EtcItem">
<!-- Porcelain from the era of an ancient empire. Judged to be of the highest grade "excellent" porcelain. --> <!-- Porcelain from the era of an ancient empire. Judged to be of the highest grade excellent porcelain. -->
<set name="icon" val="icon.etc_oil_pot_white_i00" /> <set name="icon" val="icon.etc_oil_pot_white_i00" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" /> <set name="material" val="LIQUID" />
@ -45,7 +45,7 @@
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
</item> </item>
<item id="6004" name="Ancient Porcelain: High Quality" type="EtcItem"> <item id="6004" name="Ancient Porcelain: High Quality" type="EtcItem">
<!-- Porcelain from the era of an ancient empire. Judged to be of "high grade" porcelain. --> <!-- Porcelain from the era of an ancient empire. Judged to be of high grade porcelain. -->
<set name="icon" val="icon.etc_oil_pot_white_i00" /> <set name="icon" val="icon.etc_oil_pot_white_i00" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" /> <set name="material" val="LIQUID" />
@ -57,7 +57,7 @@
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
</item> </item>
<item id="6005" name="Ancient Porcelain: Low Quality" type="EtcItem"> <item id="6005" name="Ancient Porcelain: Low Quality" type="EtcItem">
<!-- Porcelain from the era of an ancient empire. Judged to be of "low grade" porcelain. --> <!-- Porcelain from the era of an ancient empire. Judged to be of low grade porcelain. -->
<set name="icon" val="icon.etc_oil_pot_white_i00" /> <set name="icon" val="icon.etc_oil_pot_white_i00" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" /> <set name="material" val="LIQUID" />
@ -69,7 +69,7 @@
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
</item> </item>
<item id="6006" name="Ancient Porcelain: Lowest Quality" type="EtcItem"> <item id="6006" name="Ancient Porcelain: Lowest Quality" type="EtcItem">
<!-- Porcelain from the era of an ancient empire. Judged to be of the "lowest grade" porcelain. --> <!-- Porcelain from the era of an ancient empire. Judged to be of the lowest grade porcelain. -->
<set name="icon" val="icon.etc_oil_pot_white_i00" /> <set name="icon" val="icon.etc_oil_pot_white_i00" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" /> <set name="material" val="LIQUID" />

View File

@ -84,8 +84,8 @@
<set name="commissionItemType" val="OTHER_ITEM" /> <set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" /> <set name="handler" val="MercTicket" />
</item> </item>
<item id="6307" name="Ultimate Sword" additionalName="Guidance" type="Weapon"> <item id="6307" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Accuracy by 5. --> <!-- Not used -->
<set name="icon" val="icon.weapon_sword_of_limit_i01" /> <set name="icon" val="icon.weapon_sword_of_limit_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -116,8 +116,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="6308" name="Ultimate Sword" additionalName="Critical Drain" type="Weapon"> <item id="6308" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Absorbs 9 HP from the target during a Critical Attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_sword_of_limit_i01" /> <set name="icon" val="icon.weapon_sword_of_limit_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -148,8 +148,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="6309" name="Ultimate Sword" additionalName="Health" type="Weapon"> <item id="6309" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. --> <!-- Not used -->
<set name="icon" val="icon.weapon_sword_of_limit_i01" /> <set name="icon" val="icon.weapon_sword_of_limit_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -180,8 +180,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="6310" name="Sword of Whispering Death" additionalName="Empower" type="Weapon"> <item id="6310" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. + 24. --> <!-- Not used -->
<set name="icon" val="icon.weapon_deathbreath_sword_i01" /> <set name="icon" val="icon.weapon_deathbreath_sword_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -212,8 +212,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="6311" name="Sword of Whispering Death" additionalName="M. Atk." type="Weapon"> <item id="6311" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP consumption by 15%. M. Atk. + 99 during magic use. --> <!-- Not used -->
<set name="icon" val="icon.weapon_deathbreath_sword_i01" /> <set name="icon" val="icon.weapon_deathbreath_sword_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -244,8 +244,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="6312" name="Sword of Whispering Death" additionalName="Magic Silence" type="Weapon"> <item id="6312" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Silence on the target during magic use. --> <!-- Not used -->
<set name="icon" val="icon.weapon_deathbreath_sword_i01" /> <set name="icon" val="icon.weapon_deathbreath_sword_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -276,8 +276,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="6313" name="Homunkulus' Sword" additionalName="Acumen" type="Weapon"> <item id="6313" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. --> <!-- Not used -->
<set name="icon" val="icon.weapon_homunkuluss_sword_i01" /> <set name="icon" val="icon.weapon_homunkuluss_sword_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -308,8 +308,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="6314" name="Homunkulus' Sword" additionalName="Conversion" type="Weapon"> <item id="6314" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. --> <!-- Not used -->
<set name="icon" val="icon.weapon_homunkuluss_sword_i01" /> <set name="icon" val="icon.weapon_homunkuluss_sword_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -340,8 +340,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="6315" name="Homunkulus' Sword" additionalName="Magic Paralyze" type="Weapon"> <item id="6315" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 5% chance of casting Paralysis on the target during magic use. --> <!-- Not used -->
<set name="icon" val="icon.weapon_homunkuluss_sword_i01" /> <set name="icon" val="icon.weapon_homunkuluss_sword_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -400,6 +400,7 @@
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" /> <set name="material" val="LIQUID" />
<set name="weight" val="20" /> <set name="weight" val="20" />
<set name="price" val="1" />
<set name="is_dropable" val="false" /> <set name="is_dropable" val="false" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" /> <set name="commissionItemType" val="OTHER_ITEM" />
@ -839,8 +840,8 @@
<set name="commissionItemType" val="MAJOR_CRAFTING_INGREDIENTS" /> <set name="commissionItemType" val="MAJOR_CRAFTING_INGREDIENTS" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
</item> </item>
<item id="6347" name="Berserker Blade" additionalName="Focus" type="Weapon"> <item id="6347" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 73. --> <!-- Not used -->
<set name="icon" val="icon.weapon_berserker_blade_i01" /> <set name="icon" val="icon.weapon_berserker_blade_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -871,8 +872,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="6348" name="Berserker Blade" additionalName="Critical Damage" type="Weapon"> <item id="6348" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 270 during a Critical Attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_berserker_blade_i01" /> <set name="icon" val="icon.weapon_berserker_blade_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -903,8 +904,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="6349" name="Berserker Blade" additionalName="Haste" type="Weapon"> <item id="6349" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. --> <!-- Not used -->
<set name="icon" val="icon.weapon_berserker_blade_i01" /> <set name="icon" val="icon.weapon_berserker_blade_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -1041,8 +1042,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="6356" name="Dark Elven Dagger" additionalName="Rsk. Haste" type="Weapon"> <item id="6356" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by 13% when HP drops to 60% or below. --> <!-- Not used -->
<set name="icon" val="icon.weapon_darkelven_dagger_i01" /> <set name="icon" val="icon.weapon_darkelven_dagger_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" /> <set name="weapon_type" val="DAGGER" />
@ -1073,8 +1074,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="6357" name="Stiletto" additionalName="Rsk. Haste" type="Weapon"> <item id="6357" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by 12% when HP drops to 60% or below. --> <!-- Not used -->
<set name="icon" val="icon.weapon_stiletto_i01" /> <set name="icon" val="icon.weapon_stiletto_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" /> <set name="weapon_type" val="DAGGER" />
@ -1105,8 +1106,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="6358" name="Crystal Dagger" additionalName="Critical Damage" type="Weapon"> <item id="6358" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 140 during a Critical Attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_crystal_dagger_i01" /> <set name="icon" val="icon.weapon_crystal_dagger_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" /> <set name="weapon_type" val="DAGGER" />
@ -1137,8 +1138,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="6359" name="Demon's Dagger" additionalName="Critical Damage" type="Weapon"> <item id="6359" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 160 during a Critical Attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_demons_sword_i01" /> <set name="icon" val="icon.weapon_demons_sword_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" /> <set name="weapon_type" val="DAGGER" />
@ -1763,7 +1764,7 @@
<set name="default_action" val="SKILL_REDUCE" /> <set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" /> <set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="weight" val="120" /> <set name="weight" val="10" />
<set name="price" val="5000" /> <set name="price" val="5000" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" /> <set name="is_oly_restricted" val="true" />
@ -1899,7 +1900,7 @@
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
</item> </item>
<item id="6399" name="Rabbit Crest" type="EtcItem"> <item id="6399" name="Rabbit Crest" type="EtcItem">
<!-- The crest that indicates that its bearer's event collector is "rabbit." Without this badge, one cannot prove one's grade. --> <!-- The crest that indicates that its bearer's event collector is rabbit. Without this badge, one cannot prove one's grade. -->
<set name="icon" val="icon.etc_paper_black_i00" /> <set name="icon" val="icon.etc_paper_black_i00" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" /> <set name="material" val="CRYSTAL" />

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd"> <list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="6400" name="Hyena Crest" type="EtcItem"> <item id="6400" name="Hyena Crest" type="EtcItem">
<!-- The crest that indicates that its bearer's event collector is "hyena." Without this badge, one cannot prove one's grade. --> <!-- The crest that indicates that its bearer's event collector is hyena. Without this badge, one cannot prove one's grade. -->
<set name="icon" val="icon.etc_paper_red_i00" /> <set name="icon" val="icon.etc_paper_red_i00" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" /> <set name="material" val="CRYSTAL" />
@ -18,7 +18,7 @@
<set name="is_questitem" val="true" /> <set name="is_questitem" val="true" />
</item> </item>
<item id="6401" name="Fox Crest" type="EtcItem"> <item id="6401" name="Fox Crest" type="EtcItem">
<!-- The crest that indicates that its bearer's event collector is "fox." Without this badge, one cannot prove one's grade. --> <!-- The crest that indicates that its bearer's event collector is fox. Without this badge, one cannot prove one's grade. -->
<set name="icon" val="icon.etc_paper_red_i00" /> <set name="icon" val="icon.etc_paper_red_i00" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" /> <set name="material" val="CRYSTAL" />
@ -35,7 +35,7 @@
<set name="is_questitem" val="true" /> <set name="is_questitem" val="true" />
</item> </item>
<item id="6402" name="Wolf Crest" type="EtcItem"> <item id="6402" name="Wolf Crest" type="EtcItem">
<!-- The crest that indicates that its bearer's event collector is "wolf." Without this badge, one cannot prove one's grade. --> <!-- The crest that indicates that its bearer's event collector is wolf. Without this badge, one cannot prove one's grade. -->
<set name="icon" val="icon.etc_paper_red_i00" /> <set name="icon" val="icon.etc_paper_red_i00" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" /> <set name="material" val="CRYSTAL" />

File diff suppressed because it is too large Load Diff

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd"> <list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="6600" name="Saint Spear" additionalName="Guidance" type="Weapon"> <item id="6600" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Accuracy by about 5. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_saint_spear_i01" /> <set name="icon" val="icon.weapon_saint_spear_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" /> <set name="weapon_type" val="POLE" />
@ -33,8 +33,8 @@
<stat type="pAtkRange">80</stat> <stat type="pAtkRange">80</stat>
</stats> </stats>
</item> </item>
<item id="6601" name="Saint Spear" additionalName="Haste" type="Weapon"> <item id="6601" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_saint_spear_i01" /> <set name="icon" val="icon.weapon_saint_spear_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" /> <set name="weapon_type" val="POLE" />
@ -66,8 +66,8 @@
<stat type="pAtkRange">80</stat> <stat type="pAtkRange">80</stat>
</stats> </stats>
</item> </item>
<item id="6602" name="Demon Splinter" additionalName="Focus" type="Weapon"> <item id="6602" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 80. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_demon_splinter_i01" /> <set name="icon" val="icon.weapon_demon_splinter_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" /> <set name="weapon_type" val="DUALFIST" />
@ -99,8 +99,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="6603" name="Demon Splinter" additionalName="Health" type="Weapon"> <item id="6603" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_demon_splinter_i01" /> <set name="icon" val="icon.weapon_demon_splinter_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" /> <set name="weapon_type" val="DUALFIST" />
@ -132,8 +132,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="6604" name="Demon Splinter" additionalName="Critical Stun" type="Weapon"> <item id="6604" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has about a 27% chance of casting Stun on the target during a Critical Attack. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_demon_splinter_i01" /> <set name="icon" val="icon.weapon_demon_splinter_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" /> <set name="weapon_type" val="DUALFIST" />
@ -166,8 +166,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="6605" name="Heaven's Divider" additionalName="Haste" type="Weapon"> <item id="6605" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_heavens_divider_i01" /> <set name="icon" val="icon.weapon_heavens_divider_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -199,8 +199,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="6606" name="Heaven's Divider" additionalName="Health" type="Weapon"> <item id="6606" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_heavens_divider_i01" /> <set name="icon" val="icon.weapon_heavens_divider_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -232,8 +232,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="6607" name="Heaven's Divider" additionalName="Focus" type="Weapon"> <item id="6607" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 84. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_heavens_divider_i01" /> <set name="icon" val="icon.weapon_heavens_divider_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -265,8 +265,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="6608" name="Arcana Mace" additionalName="Acumen" type="Weapon"> <item id="6608" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_arcana_mace_i01" /> <set name="icon" val="icon.weapon_arcana_mace_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -299,8 +299,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="6609" name="Arcana Mace" additionalName="MP Regeneration" type="Weapon"> <item id="6609" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP Recovery Rate. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_arcana_mace_i01" /> <set name="icon" val="icon.weapon_arcana_mace_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -333,8 +333,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="6610" name="Arcana Mace" additionalName="Mana Up" type="Weapon"> <item id="6610" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_arcana_mace_i01" /> <set name="icon" val="icon.weapon_arcana_mace_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1149,7 +1149,6 @@
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="weight" val="1" /> <set name="weight" val="1" />
<set name="price" val="20" /> <set name="price" val="20" />
<!-- H5 Price -->
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="handler" val="BeastSoulShot" /> <set name="handler" val="BeastSoulShot" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
@ -1168,7 +1167,6 @@
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="weight" val="1" /> <set name="weight" val="1" />
<set name="price" val="40" /> <set name="price" val="40" />
<!-- H5 Price -->
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="handler" val="BeastSpiritShot" /> <set name="handler" val="BeastSpiritShot" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
@ -1187,7 +1185,6 @@
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="weight" val="1" /> <set name="weight" val="1" />
<set name="price" val="100" /> <set name="price" val="100" />
<!-- H5 Price -->
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="handler" val="BeastSpiritShot" /> <set name="handler" val="BeastSpiritShot" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
@ -1484,7 +1481,7 @@
<set name="icon" val="icon.etc_scroll_of_return_agit_i00" /> <set name="icon" val="icon.etc_scroll_of_return_agit_i00" />
<set name="etcitem_type" val="SCROLL" /> <set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="weight" val="120" /> <set name="weight" val="10" />
<set name="price" val="100000" /> <set name="price" val="100000" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="SCROLL_OTHER" /> <set name="commissionItemType" val="SCROLL_OTHER" />
@ -1494,7 +1491,7 @@
<set name="icon" val="icon.etc_scroll_of_return_agit_i00" /> <set name="icon" val="icon.etc_scroll_of_return_agit_i00" />
<set name="etcitem_type" val="SCROLL" /> <set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="weight" val="120" /> <set name="weight" val="10" />
<set name="price" val="100000" /> <set name="price" val="100000" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="SCROLL_OTHER" /> <set name="commissionItemType" val="SCROLL_OTHER" />
@ -1621,7 +1618,7 @@
</skills> </skills>
</item> </item>
<item id="6673" name="Festival Adena" type="EtcItem"> <item id="6673" name="Festival Adena" type="EtcItem">
<!-- Currency used in the "2005 Lineage II Live" event --> <!-- Currency used in the 2005 Lineage II Live event -->
<set name="icon" val="icon.etc_coin_of_fair_i00" /> <set name="icon" val="icon.etc_coin_of_fair_i00" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />

View File

@ -342,7 +342,7 @@
<stat type="pAtkRange">500</stat> <stat type="pAtkRange">500</stat>
</stats> </stats>
</item> </item>
<item id="6721" name="Monster Only (Shield of Imperial Warlord Zombie)" type="Weapon"> <item id="6721" name="Monster Only (Shield of Imperial Warlord Zombie)" type="Armor">
<set name="icon" val="icon.weapon_monster_i00" /> <set name="icon" val="icon.weapon_monster_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="bodypart" val="lhand" /> <set name="bodypart" val="lhand" />

File diff suppressed because it is too large Load Diff

View File

@ -231,7 +231,7 @@
<stats> <stats>
</stats> </stats>
</item> </item>
<item id="6918" name="Monster Only (Shield of Silenos)" type="Weapon"> <item id="6918" name="Monster Only (Shield of Silenos)" type="Armor">
<set name="icon" val="icon.weapon_monster_i00" /> <set name="icon" val="icon.weapon_monster_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="bodypart" val="lhand" /> <set name="bodypart" val="lhand" />
@ -249,7 +249,7 @@
<stat type="sDef">90</stat> <stat type="sDef">90</stat>
</stats> </stats>
</item> </item>
<item id="6919" name="Monster Only (Shield of Ketra Orc)" type="Weapon"> <item id="6919" name="Monster Only (Shield of Ketra Orc)" type="Armor">
<set name="icon" val="icon.weapon_monster_i00" /> <set name="icon" val="icon.weapon_monster_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="bodypart" val="lhand" /> <set name="bodypart" val="lhand" />

View File

@ -990,7 +990,7 @@
<set name="is_questitem" val="true" /> <set name="is_questitem" val="true" />
</item> </item>
<item id="7157" name="Gemstone Key" type="EtcItem"> <item id="7157" name="Gemstone Key" type="EtcItem">
<!-- Gemstone studded key. It Has a nickname of "bejeweled staff" that indicates the authority of the king. --> <!-- Gemstone studded key. It Has a nickname of bejeweled staff that indicates the authority of the king. -->
<set name="icon" val="icon.etc_old_key_i00" /> <set name="icon" val="icon.etc_old_key_i00" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />

View File

@ -1348,8 +1348,8 @@
<stat type="pAtkRange">500</stat> <stat type="pAtkRange">500</stat>
</stats> </stats>
</item> </item>
<item id="7576" name="Draconic Bow" additionalName="Cheap Shot" type="Weapon"> <item id="7576" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Special Option>. Has a 26% chance of decreasing MP consumption to 1 during a standard attack. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_draconic_bow_i01" /> <set name="icon" val="icon.weapon_draconic_bow_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" /> <set name="weapon_type" val="BOW" />
@ -1385,8 +1385,8 @@
<stat type="pAtkRange">500</stat> <stat type="pAtkRange">500</stat>
</stats> </stats>
</item> </item>
<item id="7577" name="Draconic Bow" additionalName="Focus" type="Weapon"> <item id="7577" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Special Option>. Increases Critical by 88. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_draconic_bow_i01" /> <set name="icon" val="icon.weapon_draconic_bow_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" /> <set name="weapon_type" val="BOW" />
@ -1421,8 +1421,8 @@
<stat type="pAtkRange">500</stat> <stat type="pAtkRange">500</stat>
</stats> </stats>
</item> </item>
<item id="7578" name="Draconic Bow" additionalName="Critical Slow" type="Weapon"> <item id="7578" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Special Option>. Has a chance of casting Slow during a Critical Attack. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_draconic_bow_i01" /> <set name="icon" val="icon.weapon_draconic_bow_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" /> <set name="weapon_type" val="BOW" />
@ -1508,7 +1508,6 @@
<set name="material" val="LIQUID" /> <set name="material" val="LIQUID" />
<set name="weight" val="10" /> <set name="weight" val="10" />
<set name="price" val="100" /> <set name="price" val="100" />
<!-- H5 Price -->
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" /> <set name="is_oly_restricted" val="true" />
<set name="handler" val="PetFood" /> <set name="handler" val="PetFood" />

View File

@ -120,7 +120,7 @@
<set name="is_questitem" val="true" /> <set name="is_questitem" val="true" />
</item> </item>
<item id="7607" name="Coolant of the Repaired Wilma #3" type="EtcItem"> <item id="7607" name="Coolant of the Repaired Wilma #3" type="EtcItem">
<!-- The cooling system refrigerant of repaired time machine "Wilma 3". --> <!-- The cooling system refrigerant of repaired time machine Wilma 3. -->
<set name="icon" val="icon.etc_mechanic_box_i00" /> <set name="icon" val="icon.etc_mechanic_box_i00" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />

View File

@ -15,8 +15,8 @@
<set name="commissionItemType" val="RECIPE" /> <set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" /> <set name="handler" val="Recipes" />
</item> </item>
<item id="7701" name="Stick of Faith" additionalName="Mana Up" type="Weapon"> <item id="7701" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30%. --> <!-- Not used -->
<set name="icon" val="icon.weapon_stick_of_faith_i01" /> <set name="icon" val="icon.weapon_stick_of_faith_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -48,8 +48,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="7702" name="Stick of Faith" additionalName="Magic Hold" type="Weapon"> <item id="7702" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Dryad Root on the target during magic use. --> <!-- Not used -->
<set name="icon" val="icon.weapon_stick_of_faith_i01" /> <set name="icon" val="icon.weapon_stick_of_faith_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -81,8 +81,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="7703" name="Stick of Faith" additionalName="Magic Mental Shield" type="Weapon"> <item id="7703" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 50% chance of casting Mental Shield on the target during magic use. --> <!-- Not used -->
<set name="icon" val="icon.weapon_stick_of_faith_i01" /> <set name="icon" val="icon.weapon_stick_of_faith_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -114,8 +114,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="7704" name="Stick of Eternity" additionalName="Empower" type="Weapon"> <item id="7704" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. + 24. --> <!-- Not used -->
<set name="icon" val="icon.weapon_stick_of_eternity_i01" /> <set name="icon" val="icon.weapon_stick_of_eternity_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -147,8 +147,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="7705" name="Stick of Eternity" additionalName="Rsk. Evasion" type="Weapon"> <item id="7705" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Evasion by 7 when HP drops to 60% or below. --> <!-- Not used -->
<set name="icon" val="icon.weapon_stick_of_eternity_i01" /> <set name="icon" val="icon.weapon_stick_of_eternity_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -180,8 +180,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="7706" name="Stick of Eternity" additionalName="Blessed Body" type="Weapon"> <item id="7706" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 20% chance of casting Blessed Body on the target during magic use. --> <!-- Not used -->
<set name="icon" val="icon.weapon_stick_of_eternity_i01" /> <set name="icon" val="icon.weapon_stick_of_eternity_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -213,8 +213,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="7707" name="Nirvana Axe" additionalName="M. Atk." type="Weapon"> <item id="7707" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP consumption by 15% and M. Atk. by 99 during magic use. --> <!-- Not used -->
<set name="icon" val="icon.weapon_nirvana_axe_i01" /> <set name="icon" val="icon.weapon_nirvana_axe_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -246,8 +246,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="7708" name="Nirvana Axe" additionalName="Magic Poison" type="Weapon"> <item id="7708" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 7% chance of casting Curse Poison on the target during magic use. --> <!-- Not used -->
<set name="icon" val="icon.weapon_nirvana_axe_i01" /> <set name="icon" val="icon.weapon_nirvana_axe_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -279,8 +279,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="7709" name="Nirvana Axe" additionalName="Magic Weakness" type="Weapon"> <item id="7709" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 7% chance of casting Curse Weakness on the target during magic use. --> <!-- Not used -->
<set name="icon" val="icon.weapon_nirvana_axe_i01" /> <set name="icon" val="icon.weapon_nirvana_axe_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -312,8 +312,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="7710" name="Club of Nature" additionalName="Acumen" type="Weapon"> <item id="7710" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. --> <!-- Not used -->
<set name="icon" val="icon.weapon_club_of_nature_i01" /> <set name="icon" val="icon.weapon_club_of_nature_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -345,8 +345,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="7711" name="Club of Nature" additionalName="Magic Mental Shield" type="Weapon"> <item id="7711" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 50% chance of casting Mental Shield on the target during magic use. --> <!-- Not used -->
<set name="icon" val="icon.weapon_club_of_nature_i01" /> <set name="icon" val="icon.weapon_club_of_nature_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -378,8 +378,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="7712" name="Club of Nature" additionalName="Magic Hold" type="Weapon"> <item id="7712" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Dryad Root on the target during magic use. --> <!-- Not used -->
<set name="icon" val="icon.weapon_club_of_nature_i01" /> <set name="icon" val="icon.weapon_club_of_nature_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -411,8 +411,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="7713" name="Mace of Underworld" additionalName="Mana Up" type="Weapon"> <item id="7713" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30% --> <!-- Not used -->
<set name="icon" val="icon.weapon_mace_of_underworld_i01" /> <set name="icon" val="icon.weapon_mace_of_underworld_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -444,8 +444,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="7714" name="Mace of Underworld" additionalName="Magic Silence" type="Weapon"> <item id="7714" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Silence on the target during magic use. --> <!-- Not used -->
<set name="icon" val="icon.weapon_mace_of_underworld_i01" /> <set name="icon" val="icon.weapon_mace_of_underworld_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -477,8 +477,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="7715" name="Mace of Underworld" additionalName="Conversion" type="Weapon"> <item id="7715" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. --> <!-- Not used -->
<set name="icon" val="icon.weapon_mace_of_underworld_i01" /> <set name="icon" val="icon.weapon_mace_of_underworld_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -510,8 +510,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="7716" name="Inferno Staff" additionalName="Acumen" type="Weapon"> <item id="7716" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. --> <!-- Not used -->
<set name="icon" val="icon.weapon_inferno_staff_i01" /> <set name="icon" val="icon.weapon_inferno_staff_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -543,8 +543,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="7717" name="Inferno Staff" additionalName="Magic Silence" type="Weapon"> <item id="7717" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Silence on the target during magic use. --> <!-- Not used -->
<set name="icon" val="icon.weapon_inferno_staff_i01" /> <set name="icon" val="icon.weapon_inferno_staff_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -576,8 +576,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="7718" name="Inferno Staff" additionalName="Magic Paralyze" type="Weapon"> <item id="7718" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 5% chance of casting Paralysis on the target during magic use. --> <!-- Not used -->
<set name="icon" val="icon.weapon_inferno_staff_i01" /> <set name="icon" val="icon.weapon_inferno_staff_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -609,8 +609,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="7719" name="Poleaxe" additionalName="Critical Stun" type="Weapon"> <item id="7719" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has about a 25% chance of casting Stun on the target during a Critical Attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_poleaxe_i01" /> <set name="icon" val="icon.weapon_poleaxe_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" /> <set name="weapon_type" val="POLE" />
@ -642,8 +642,8 @@
<stat type="pAtkRange">80</stat> <stat type="pAtkRange">80</stat>
</stats> </stats>
</item> </item>
<item id="7720" name="Poleaxe" additionalName="Long Blow" type="Weapon"> <item id="7720" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases the attack range. --> <!-- Not used -->
<set name="icon" val="icon.weapon_poleaxe_i01" /> <set name="icon" val="icon.weapon_poleaxe_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" /> <set name="weapon_type" val="POLE" />
@ -675,8 +675,8 @@
<stat type="pAtkRange">80</stat> <stat type="pAtkRange">80</stat>
</stats> </stats>
</item> </item>
<item id="7721" name="Poleaxe" additionalName="Wide Blow" type="Weapon"> <item id="7721" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Broadens the angle of attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_poleaxe_i01" /> <set name="icon" val="icon.weapon_poleaxe_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" /> <set name="weapon_type" val="POLE" />
@ -707,8 +707,8 @@
<stat type="pAtkRange">80</stat> <stat type="pAtkRange">80</stat>
</stats> </stats>
</item> </item>
<item id="7722" name="Sword of Valhalla" additionalName="Acumen" type="Weapon"> <item id="7722" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. --> <!-- Not used -->
<set name="icon" val="icon.weapon_sword_of_valhalla_i01" /> <set name="icon" val="icon.weapon_sword_of_valhalla_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -739,8 +739,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="7723" name="Sword of Valhalla" additionalName="Magic Weakness" type="Weapon"> <item id="7723" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 7% chance of casting Curse Weakness on the target during magic use. --> <!-- Not used -->
<set name="icon" val="icon.weapon_sword_of_valhalla_i01" /> <set name="icon" val="icon.weapon_sword_of_valhalla_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -771,8 +771,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="7724" name="Sword of Valhalla" additionalName="Magic Regeneration" type="Weapon"> <item id="7724" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 30% chance of casting Regeneration on the target during magic use. --> <!-- Not used -->
<set name="icon" val="icon.weapon_sword_of_valhalla_i01" /> <set name="icon" val="icon.weapon_sword_of_valhalla_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />

View File

@ -151,8 +151,8 @@
<set name="commissionItemType" val="OTHER_ITEM" /> <set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
</item> </item>
<item id="7810" name="Soulfire Dirk" additionalName="Mana Up" type="Weapon"> <item id="7810" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30%. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dagger_of_magicflame_i01" /> <set name="icon" val="icon.weapon_dagger_of_magicflame_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" /> <set name="weapon_type" val="DAGGER" />
@ -184,8 +184,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="7811" name="Soulfire Dirk" additionalName="Magic Hold" type="Weapon"> <item id="7811" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Dryad Root on the target during magic use. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dagger_of_magicflame_i01" /> <set name="icon" val="icon.weapon_dagger_of_magicflame_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" /> <set name="weapon_type" val="DAGGER" />
@ -217,8 +217,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="7812" name="Soulfire Dirk" additionalName="Magic Silence" type="Weapon"> <item id="7812" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Silence on the target during magic use. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dagger_of_magicflame_i01" /> <set name="icon" val="icon.weapon_dagger_of_magicflame_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" /> <set name="weapon_type" val="DAGGER" />
@ -250,8 +250,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="7813" name="Twilight Knife" additionalName="Magic Regeneration" type="Weapon"> <item id="7813" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 30% chance of casting Regeneration on the target during magic use. --> <!-- Not used -->
<set name="icon" val="icon.weapon_hell_knife_i01" /> <set name="icon" val="icon.weapon_hell_knife_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" /> <set name="weapon_type" val="DAGGER" />
@ -283,8 +283,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="7814" name="Twilight Knife" additionalName="Magic Mental Shield" type="Weapon"> <item id="7814" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 50% chance of casting Mental Shield on the target during magic use. --> <!-- Not used -->
<set name="icon" val="icon.weapon_hell_knife_i01" /> <set name="icon" val="icon.weapon_hell_knife_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" /> <set name="weapon_type" val="DAGGER" />
@ -316,8 +316,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="7815" name="Twilight Knife" additionalName="Magic Weakness" type="Weapon"> <item id="7815" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 7% chance of casting Curse Weakness on the target during magic use. --> <!-- Not used -->
<set name="icon" val="icon.weapon_hell_knife_i01" /> <set name="icon" val="icon.weapon_hell_knife_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" /> <set name="weapon_type" val="DAGGER" />

View File

@ -441,7 +441,7 @@
</skills> </skills>
</item> </item>
<item id="8034" name="Rainbow Springs Clan Hall War Decree" type="EtcItem"> <item id="8034" name="Rainbow Springs Clan Hall War Decree" type="EtcItem">
<!-- This ticket allows entry to the Rainbow Springs Clan Hall Battle. It can be obtained by fishing with Special Bait. --> <!-- A participation certificate for the Rainbow Springs Clan Hall Competition. Can be gained through the Red-colored box, which is a reward for fishing. -->
<set name="icon" val="icon.etc_hs_agit_war_joining_certificate_i00" /> <set name="icon" val="icon.etc_hs_agit_war_joining_certificate_i00" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
@ -1094,7 +1094,7 @@
<set name="is_questitem" val="true" /> <set name="is_questitem" val="true" />
</item> </item>
<item id="8074" name="Eye of Watchman" type="EtcItem"> <item id="8074" name="Eye of Watchman" type="EtcItem">
<!-- This "Wandering Eye" Has been harassing the farmers of Floran. Take it to Almankel in Floran Village. --> <!-- This Wandering Eye Has been harassing the farmers of Floran. Take it to Almankel in Floran Village. -->
<set name="icon" val="icon.etc_eyeball_i00" /> <set name="icon" val="icon.etc_eyeball_i00" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />

View File

@ -34,8 +34,8 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" /> <set name="is_questitem" val="true" />
</item> </item>
<item id="8102" name="Pa'agrian Sword" additionalName="Focus" type="Weapon"> <item id="8102" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 77. --> <!-- Not used -->
<set name="icon" val="icon.weapon_sword_of_paagrio_i01" /> <set name="icon" val="icon.weapon_sword_of_paagrio_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -66,8 +66,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="8103" name="Pa'agrian Sword" additionalName="Health" type="Weapon"> <item id="8103" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. --> <!-- Not used -->
<set name="icon" val="icon.weapon_sword_of_paagrio_i01" /> <set name="icon" val="icon.weapon_sword_of_paagrio_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -98,8 +98,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="8104" name="Pa'agrian Sword" additionalName="Critical Drain" type="Weapon"> <item id="8104" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Absorbs 9 HP from the target during a Critical Attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_sword_of_paagrio_i01" /> <set name="icon" val="icon.weapon_sword_of_paagrio_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -130,8 +130,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="8105" name="Guardian's Sword" additionalName="Critical Drain" type="Weapon"> <item id="8105" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Absorbs 8 HP from the target during a Critical Attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_guardians_sword_i01" /> <set name="icon" val="icon.weapon_guardians_sword_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -162,8 +162,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="8106" name="Guardian's Sword" additionalName="Health" type="Weapon"> <item id="8106" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. --> <!-- Not used -->
<set name="icon" val="icon.weapon_guardians_sword_i01" /> <set name="icon" val="icon.weapon_guardians_sword_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -194,8 +194,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="8107" name="Guardian's Sword" additionalName="Critical Bleed" type="Weapon"> <item id="8107" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 24% chance of casting Bleed on the target during a standard Critical Attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_guardians_sword_i01" /> <set name="icon" val="icon.weapon_guardians_sword_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -322,8 +322,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="8111" name="Mysterious Sword" additionalName="Acumen" type="Weapon"> <item id="8111" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. --> <!-- Not used -->
<set name="icon" val="icon.weapon_mystery_sword_i01" /> <set name="icon" val="icon.weapon_mystery_sword_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -354,8 +354,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="8112" name="Mysterious Sword" additionalName="M. Atk." type="Weapon"> <item id="8112" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP consumption by 15% and M. Atk. by 75 during magic use. --> <!-- Not used -->
<set name="icon" val="icon.weapon_mystery_sword_i01" /> <set name="icon" val="icon.weapon_mystery_sword_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -386,8 +386,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="8113" name="Mysterious Sword" additionalName="Magic Weakness" type="Weapon"> <item id="8113" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has an 8% chance of casting Curse Weakness on the target during magic use. --> <!-- Not used -->
<set name="icon" val="icon.weapon_mystery_sword_i01" /> <set name="icon" val="icon.weapon_mystery_sword_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -418,8 +418,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="8114" name="Ecliptic Sword" additionalName="Empower" type="Weapon"> <item id="8114" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. + 26. --> <!-- Not used -->
<set name="icon" val="icon.weapon_sword_of_eclipse_i01" /> <set name="icon" val="icon.weapon_sword_of_eclipse_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -450,8 +450,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="8115" name="Ecliptic Sword" additionalName="M. Atk." type="Weapon"> <item id="8115" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP consumption by 15% and M. Atk. by 112 during magic use. --> <!-- Not used -->
<set name="icon" val="icon.weapon_sword_of_eclipse_i01" /> <set name="icon" val="icon.weapon_sword_of_eclipse_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -482,8 +482,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="8116" name="Ecliptic Sword" additionalName="Magic Silence" type="Weapon"> <item id="8116" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Silence on the target during magic use. --> <!-- Not used -->
<set name="icon" val="icon.weapon_sword_of_eclipse_i01" /> <set name="icon" val="icon.weapon_sword_of_eclipse_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -514,8 +514,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="8117" name="Wizard's Tear" additionalName="Acumen" type="Weapon"> <item id="8117" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. --> <!-- Not used -->
<set name="icon" val="icon.weapon_tears_of_wizard_i01" /> <set name="icon" val="icon.weapon_tears_of_wizard_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -546,8 +546,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="8118" name="Wizard's Tear" additionalName="M. Atk." type="Weapon"> <item id="8118" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP consumption by 15% and M. Atk. by 139 during magic use. --> <!-- Not used -->
<set name="icon" val="icon.weapon_tears_of_wizard_i01" /> <set name="icon" val="icon.weapon_tears_of_wizard_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -578,8 +578,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="8119" name="Wizard's Tear" additionalName="Conversion" type="Weapon"> <item id="8119" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. --> <!-- Not used -->
<set name="icon" val="icon.weapon_tears_of_wizard_i01" /> <set name="icon" val="icon.weapon_tears_of_wizard_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -610,8 +610,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="8120" name="Dwarven Hammer" additionalName="Health" type="Weapon"> <item id="8120" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dwarven_hammer_i01" /> <set name="icon" val="icon.weapon_dwarven_hammer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -642,8 +642,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="8121" name="Dwarven Hammer" additionalName="Anger" type="Weapon"> <item id="8121" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 26 and decreases Max HP by 15%. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dwarven_hammer_i01" /> <set name="icon" val="icon.weapon_dwarven_hammer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -674,8 +674,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="8122" name="Dwarven Hammer" additionalName="Critical Bleed" type="Weapon"> <item id="8122" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 42% chance of casting Bleed on the target during a standard Critical Attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dwarven_hammer_i01" /> <set name="icon" val="icon.weapon_dwarven_hammer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -706,8 +706,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="8123" name="Karik Horn" additionalName="Focus" type="Weapon"> <item id="8123" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 77. --> <!-- Not used -->
<set name="icon" val="icon.weapon_horn_of_karik_i01" /> <set name="icon" val="icon.weapon_horn_of_karik_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -738,8 +738,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="8124" name="Karik Horn" additionalName="Haste" type="Weapon"> <item id="8124" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. --> <!-- Not used -->
<set name="icon" val="icon.weapon_horn_of_karik_i01" /> <set name="icon" val="icon.weapon_horn_of_karik_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -770,8 +770,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="8125" name="Karik Horn" additionalName="Critical Drain" type="Weapon"> <item id="8125" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Absorbs 9 HP from the target during a Critical Attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_horn_of_karik_i01" /> <set name="icon" val="icon.weapon_horn_of_karik_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -899,8 +899,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="8129" name="Ice Storm Hammer" additionalName="Focus" type="Weapon"> <item id="8129" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 68. --> <!-- Not used -->
<set name="icon" val="icon.weapon_ice_storm_hammer_i01" /> <set name="icon" val="icon.weapon_ice_storm_hammer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -931,8 +931,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="8130" name="Ice Storm Hammer" additionalName="Anger" type="Weapon"> <item id="8130" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 28 and decreases Max HP by 15%. --> <!-- Not used -->
<set name="icon" val="icon.weapon_ice_storm_hammer_i01" /> <set name="icon" val="icon.weapon_ice_storm_hammer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -963,8 +963,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="8131" name="Ice Storm Hammer" additionalName="Critical Bleed" type="Weapon"> <item id="8131" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 41% chance of casting Bleed on the target during a standard Critical Attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_ice_storm_hammer_i01" /> <set name="icon" val="icon.weapon_ice_storm_hammer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -995,8 +995,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="8132" name="Star Buster" additionalName="Health" type="Weapon"> <item id="8132" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. --> <!-- Not used -->
<set name="icon" val="icon.weapon_star_buster_i01" /> <set name="icon" val="icon.weapon_star_buster_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1027,8 +1027,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="8133" name="Star Buster" additionalName="Haste" type="Weapon"> <item id="8133" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. --> <!-- Not used -->
<set name="icon" val="icon.weapon_star_buster_i01" /> <set name="icon" val="icon.weapon_star_buster_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1059,8 +1059,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="8134" name="Star Buster" additionalName="Rsk. Focus" type="Weapon"> <item id="8134" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 99 when HP drops to 60% or below. --> <!-- Not used -->
<set name="icon" val="icon.weapon_star_buster_i01" /> <set name="icon" val="icon.weapon_star_buster_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1187,8 +1187,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="8138" name="Ecliptic Axe" additionalName="Conversion" type="Weapon"> <item id="8138" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. --> <!-- Not used -->
<set name="icon" val="icon.weapon_eclipse_axe_i01" /> <set name="icon" val="icon.weapon_eclipse_axe_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1220,8 +1220,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="8139" name="Ecliptic Axe" additionalName="M. Atk." type="Weapon"> <item id="8139" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP consumption by 15% and M. Atk. by 112 during magic use. --> <!-- Not used -->
<set name="icon" val="icon.weapon_eclipse_axe_i01" /> <set name="icon" val="icon.weapon_eclipse_axe_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1253,8 +1253,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="8140" name="Ecliptic Axe" additionalName="Magic Hold" type="Weapon"> <item id="8140" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Dryad Root on the target during magic use. --> <!-- Not used -->
<set name="icon" val="icon.weapon_eclipse_axe_i01" /> <set name="icon" val="icon.weapon_eclipse_axe_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1286,8 +1286,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="8141" name="Spell Breaker" additionalName="Acumen" type="Weapon"> <item id="8141" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. --> <!-- Not used -->
<set name="icon" val="icon.weapon_spell_breaker_i01" /> <set name="icon" val="icon.weapon_spell_breaker_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1319,8 +1319,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="8142" name="Spell Breaker" additionalName="Magic Mental Shield" type="Weapon"> <item id="8142" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 50% chance of casting Mental Shield on the target during magic use. --> <!-- Not used -->
<set name="icon" val="icon.weapon_spell_breaker_i01" /> <set name="icon" val="icon.weapon_spell_breaker_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1352,8 +1352,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="8143" name="Spell Breaker" additionalName="Magic Hold" type="Weapon"> <item id="8143" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Dryad Root on the target during magic use. --> <!-- Not used -->
<set name="icon" val="icon.weapon_spell_breaker_i01" /> <set name="icon" val="icon.weapon_spell_breaker_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1385,8 +1385,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="8144" name="Kaim Vanul's Bones" additionalName="Mana Up" type="Weapon"> <item id="8144" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30%. --> <!-- Not used -->
<set name="icon" val="icon.weapon_bone_of_kaim_vanul_i01" /> <set name="icon" val="icon.weapon_bone_of_kaim_vanul_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1418,8 +1418,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="8145" name="Kaim Vanul's Bones" additionalName="Magic Silence" type="Weapon"> <item id="8145" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Silence on the target during magic use. --> <!-- Not used -->
<set name="icon" val="icon.weapon_bone_of_kaim_vanul_i01" /> <set name="icon" val="icon.weapon_bone_of_kaim_vanul_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1451,8 +1451,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="8146" name="Kaim Vanul's Bones" additionalName="Conversion" type="Weapon"> <item id="8146" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. --> <!-- Not used -->
<set name="icon" val="icon.weapon_bone_of_kaim_vanul_i01" /> <set name="icon" val="icon.weapon_bone_of_kaim_vanul_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />

View File

@ -94,7 +94,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="8205" name="Monster Only (Heretic Priest Sigil)" type="Weapon"> <item id="8205" name="Monster Only (Heretic Priest Sigil)" type="Armor">
<set name="icon" val="icon.weapon_monster_i00" /> <set name="icon" val="icon.weapon_monster_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" /> <set name="weapon_type" val="POLE" />

View File

@ -1071,7 +1071,7 @@
<set name="default_action" val="SKILL_REDUCE" /> <set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" /> <set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="weight" val="120" /> <set name="weight" val="10" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" /> <set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="SCROLL_OTHER" /> <set name="commissionItemType" val="SCROLL_OTHER" />

View File

@ -702,7 +702,6 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="160" /> <set name="weight" val="160" />
<set name="price" val="100000" /> <set name="price" val="100000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />

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@ -217,7 +217,7 @@
</skills> </skills>
</item> </item>
<item id="9110" name="Shadow Armor Set Pack (No-grade) (Heavy Armor)" type="EtcItem"> <item id="9110" name="Shadow Armor Set Pack (No-grade) (Heavy Armor)" type="EtcItem">
<!-- One can receive a no-grade Shadow "Heavy Armor" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) --> <!-- One can receive a no-grade Shadow Heavy Armor set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" /> <set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" /> <set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
@ -238,7 +238,7 @@
</skills> </skills>
</item> </item>
<item id="9111" name="Shadow Armor Set Pack (D-grade) (Heavy Armor)" type="EtcItem"> <item id="9111" name="Shadow Armor Set Pack (D-grade) (Heavy Armor)" type="EtcItem">
<!-- One can receive a D-grade Shadow "Heavy Armor" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) --> <!-- One can receive a D-grade Shadow Heavy Armor set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" /> <set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" /> <set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
@ -259,7 +259,7 @@
</skills> </skills>
</item> </item>
<item id="9112" name="Shadow Armor Set Pack (C-grade) (Heavy Armor)" type="EtcItem"> <item id="9112" name="Shadow Armor Set Pack (C-grade) (Heavy Armor)" type="EtcItem">
<!-- One can receive a C-grade Shadow "Heavy Armor" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) --> <!-- One can receive a C-grade Shadow Heavy Armor set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" /> <set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" /> <set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
@ -280,7 +280,7 @@
</skills> </skills>
</item> </item>
<item id="9113" name="Shadow Armor Set Pack (B-grade) (Heavy Armor)" type="EtcItem"> <item id="9113" name="Shadow Armor Set Pack (B-grade) (Heavy Armor)" type="EtcItem">
<!-- One can receive a B-grade Shadow "Heavy Armor" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) --> <!-- One can receive a B-grade Shadow Heavy Armor set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" /> <set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" /> <set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
@ -301,7 +301,7 @@
</skills> </skills>
</item> </item>
<item id="9114" name="Low-grade Shadow Armor Set Pack (A-grade) (Heavy Armor)" type="EtcItem"> <item id="9114" name="Low-grade Shadow Armor Set Pack (A-grade) (Heavy Armor)" type="EtcItem">
<!-- One can receive an A-grade Low-grade Shadow "Heavy Armor" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) --> <!-- One can receive an A-grade Low-grade Shadow Heavy Armor set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" /> <set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" /> <set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
@ -322,7 +322,7 @@
</skills> </skills>
</item> </item>
<item id="9115" name="High-grade Shadow Armor Set Pack (A-grade) (Heavy Armor)" type="EtcItem"> <item id="9115" name="High-grade Shadow Armor Set Pack (A-grade) (Heavy Armor)" type="EtcItem">
<!-- One can receive an A-grade High-grade Shadow "Heavy Armor" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) --> <!-- One can receive an A-grade High-grade Shadow Heavy Armor set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" /> <set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" /> <set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
@ -343,7 +343,7 @@
</skills> </skills>
</item> </item>
<item id="9116" name="Shadow Armor Set Pack (No-grade) (Light Armor)" type="EtcItem"> <item id="9116" name="Shadow Armor Set Pack (No-grade) (Light Armor)" type="EtcItem">
<!-- One can receive a no-grade Shadow "Light Armor" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) --> <!-- One can receive a no-grade Shadow Light Armor set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" /> <set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" /> <set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
@ -364,7 +364,7 @@
</skills> </skills>
</item> </item>
<item id="9117" name="Shadow Armor Set Pack (D-grade) (Light Armor)" type="EtcItem"> <item id="9117" name="Shadow Armor Set Pack (D-grade) (Light Armor)" type="EtcItem">
<!-- One can receive a D-grade Shadow "Light Armor" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) --> <!-- One can receive a D-grade Shadow Light Armor set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" /> <set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" /> <set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
@ -385,7 +385,7 @@
</skills> </skills>
</item> </item>
<item id="9118" name="Shadow Armor Set Pack (C-grade) (Light Armor)" type="EtcItem"> <item id="9118" name="Shadow Armor Set Pack (C-grade) (Light Armor)" type="EtcItem">
<!-- One can receive a C-grade Shadow "Light Armor" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) --> <!-- One can receive a C-grade Shadow Light Armor set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" /> <set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" /> <set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
@ -406,7 +406,7 @@
</skills> </skills>
</item> </item>
<item id="9119" name="Shadow Armor Set Pack (B-grade) (Light Armor)" type="EtcItem"> <item id="9119" name="Shadow Armor Set Pack (B-grade) (Light Armor)" type="EtcItem">
<!-- One can receive a B-grade Shadow "Light Armor" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) --> <!-- One can receive a B-grade Shadow Light Armor set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" /> <set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" /> <set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
@ -427,7 +427,7 @@
</skills> </skills>
</item> </item>
<item id="9120" name="Low-grade Shadow Armor Set Pack (A-grade) (Light Armor)" type="EtcItem"> <item id="9120" name="Low-grade Shadow Armor Set Pack (A-grade) (Light Armor)" type="EtcItem">
<!-- One can receive an A-grade Low-grade Shadow "Light Armor" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) --> <!-- One can receive an A-grade Low-grade Shadow Light Armor set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" /> <set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" /> <set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
@ -448,7 +448,7 @@
</skills> </skills>
</item> </item>
<item id="9121" name="High-grade Shadow Armor Set Pack (A-grade) (Light Armor)" type="EtcItem"> <item id="9121" name="High-grade Shadow Armor Set Pack (A-grade) (Light Armor)" type="EtcItem">
<!-- One can receive an A-grade High-grade Shadow "Light Armor" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) --> <!-- One can receive an A-grade High-grade Shadow Light Armor set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" /> <set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" /> <set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
@ -469,7 +469,7 @@
</skills> </skills>
</item> </item>
<item id="9122" name="Shadow Armor Set Pack (No-grade) (Robe)" type="EtcItem"> <item id="9122" name="Shadow Armor Set Pack (No-grade) (Robe)" type="EtcItem">
<!-- One can receive a no-grade Shadow "Robe" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) --> <!-- One can receive a no-grade Shadow Robe set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" /> <set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" /> <set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
@ -490,7 +490,7 @@
</skills> </skills>
</item> </item>
<item id="9123" name="Shadow Armor Set Pack (D-grade) (Robe)" type="EtcItem"> <item id="9123" name="Shadow Armor Set Pack (D-grade) (Robe)" type="EtcItem">
<!-- One can receive a D-grade Shadow "Robe" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) --> <!-- One can receive a D-grade Shadow Robe set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" /> <set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" /> <set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
@ -511,7 +511,7 @@
</skills> </skills>
</item> </item>
<item id="9124" name="Shadow Armor Set Pack (C-grade) (Robe)" type="EtcItem"> <item id="9124" name="Shadow Armor Set Pack (C-grade) (Robe)" type="EtcItem">
<!-- One can receive a C-grade Shadow "Robe" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) --> <!-- One can receive a C-grade Shadow Robe set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" /> <set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" /> <set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
@ -532,7 +532,7 @@
</skills> </skills>
</item> </item>
<item id="9125" name="Shadow Armor Set Pack (B-grade) (Robe)" type="EtcItem"> <item id="9125" name="Shadow Armor Set Pack (B-grade) (Robe)" type="EtcItem">
<!-- One can receive a B-grade Shadow "Robe" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) --> <!-- One can receive a B-grade Shadow Robe set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" /> <set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" /> <set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
@ -553,7 +553,7 @@
</skills> </skills>
</item> </item>
<item id="9126" name="Low-grade Shadow Armor Set Pack (A-grade) (Robe)" type="EtcItem"> <item id="9126" name="Low-grade Shadow Armor Set Pack (A-grade) (Robe)" type="EtcItem">
<!-- One can receive an A-grade Low-grade Shadow "Robe" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) --> <!-- One can receive an A-grade Low-grade Shadow Robe set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" /> <set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" /> <set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
@ -574,7 +574,7 @@
</skills> </skills>
</item> </item>
<item id="9127" name="High-grade Shadow Armor Set Pack (A-grade) (Robe)" type="EtcItem"> <item id="9127" name="High-grade Shadow Armor Set Pack (A-grade) (Robe)" type="EtcItem">
<!-- One can receive an A-grade High-grade Shadow "Robe" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) --> <!-- One can receive an A-grade High-grade Shadow Robe set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" /> <set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" /> <set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
@ -872,7 +872,7 @@
</stats> </stats>
</item> </item>
<item id="9141" name="Redemption Bow" type="Weapon"> <item id="9141" name="Redemption Bow" type="Weapon">
<!-- Event item. Send a heart with love to select mutated creatures. The active skills "Heart Shot" and "Double Heart Shot" can be used. --> <!-- Event item. Send a heart with love to select mutated creatures. The active skills Heart Shot and Double Heart Shot can be used. -->
<set name="icon" val="icon.weapon_krono_bow_i00" /> <set name="icon" val="icon.weapon_krono_bow_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" /> <set name="weapon_type" val="BOW" />
@ -1174,7 +1174,7 @@
<set name="default_action" val="SKILL_REDUCE" /> <set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" /> <set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="weight" val="120" /> <set name="weight" val="10" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" /> <set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" /> <set name="handler" val="ItemSkills" />
@ -1190,7 +1190,7 @@
<set name="default_action" val="SKILL_REDUCE" /> <set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" /> <set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
<set name="weight" val="120" /> <set name="weight" val="10" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" /> <set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" /> <set name="handler" val="ItemSkills" />

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@ -1006,7 +1006,6 @@
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="weight" val="100" /> <set name="weight" val="100" />
<set name="price" val="1838000" /> <set name="price" val="1838000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -1034,7 +1033,6 @@
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="weight" val="100" /> <set name="weight" val="100" />
<set name="price" val="3404500" /> <set name="price" val="3404500" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -1062,7 +1060,6 @@
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="weight" val="100" /> <set name="weight" val="100" />
<set name="price" val="6379000" /> <set name="price" val="6379000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -1090,7 +1087,6 @@
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="weight" val="100" /> <set name="weight" val="100" />
<set name="price" val="10579500" /> <set name="price" val="10579500" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -1118,7 +1114,6 @@
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="weight" val="100" /> <set name="weight" val="100" />
<set name="price" val="18876000" /> <set name="price" val="18876000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -1146,7 +1141,6 @@
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="weight" val="100" /> <set name="weight" val="100" />
<set name="price" val="34319000" /> <set name="price" val="34319000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -1173,7 +1167,6 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="160" /> <set name="weight" val="160" />
<set name="price" val="938500" /> <set name="price" val="938500" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -1196,7 +1189,6 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="160" /> <set name="weight" val="160" />
<set name="price" val="1810000" /> <set name="price" val="1810000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -1219,7 +1211,6 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="160" /> <set name="weight" val="160" />
<set name="price" val="3563000" /> <set name="price" val="3563000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -1242,7 +1233,6 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="160" /> <set name="weight" val="160" />
<set name="price" val="6281500" /> <set name="price" val="6281500" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -1265,7 +1255,6 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="160" /> <set name="weight" val="160" />
<set name="price" val="12118000" /> <set name="price" val="12118000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -1288,7 +1277,6 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="160" /> <set name="weight" val="160" />
<set name="price" val="24439500" /> <set name="price" val="24439500" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -1309,7 +1297,6 @@
<set name="material" val="LIQUID" /> <set name="material" val="LIQUID" />
<set name="weight" val="10" /> <set name="weight" val="10" />
<set name="price" val="1000" /> <set name="price" val="1000" />
<!-- H5 Price -->
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="handler" val="PetFood" /> <set name="handler" val="PetFood" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />

View File

@ -1238,8 +1238,8 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="is_sellable" val="false" /> <set name="is_sellable" val="false" />
</item> </item>
<item id="9854" name="Dynasty Sword" additionalName="Focus" type="Weapon"> <item id="9854" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 111. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_blade_i01" /> <set name="icon" val="icon.weapon_dynasty_blade_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -1271,8 +1271,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="9855" name="Dynasty Sword" additionalName="Health" type="Weapon"> <item id="9855" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_blade_i01" /> <set name="icon" val="icon.weapon_dynasty_blade_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -1304,8 +1304,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="9856" name="Dynasty Sword" additionalName="Light Armor" type="Weapon"> <item id="9856" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_blade_i01" /> <set name="icon" val="icon.weapon_dynasty_blade_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -1338,8 +1338,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="9857" name="Dynasty Blade" additionalName="Focus" type="Weapon"> <item id="9857" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 111. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_twohand_sword_i01" /> <set name="icon" val="icon.weapon_dynasty_twohand_sword_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -1371,8 +1371,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="9858" name="Dynasty Blade" additionalName="Health" type="Weapon"> <item id="9858" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_twohand_sword_i01" /> <set name="icon" val="icon.weapon_dynasty_twohand_sword_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -1404,8 +1404,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="9859" name="Dynasty Blade" additionalName="Light Armor" type="Weapon"> <item id="9859" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_twohand_sword_i01" /> <set name="icon" val="icon.weapon_dynasty_twohand_sword_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -1438,8 +1438,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="9860" name="Dynasty Phantom" additionalName="Acumen" type="Weapon"> <item id="9860" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_magic_sword_i01" /> <set name="icon" val="icon.weapon_dynasty_magic_sword_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -1471,8 +1471,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="9861" name="Dynasty Phantom" additionalName="Mana Up" type="Weapon"> <item id="9861" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_magic_sword_i01" /> <set name="icon" val="icon.weapon_dynasty_magic_sword_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -1504,8 +1504,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="9862" name="Dynasty Phantom" additionalName="Conversion" type="Weapon"> <item id="9862" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_magic_sword_i01" /> <set name="icon" val="icon.weapon_dynasty_magic_sword_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -1537,8 +1537,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="9863" name="Dynasty Bow" additionalName="Cheap Shot" type="Weapon"> <item id="9863" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Decreases MP consumption by 4% during a skill attack. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_bow_i01" /> <set name="icon" val="icon.weapon_dynasty_bow_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" /> <set name="weapon_type" val="BOW" />
@ -1574,8 +1574,8 @@
<stat type="pAtkRange">500</stat> <stat type="pAtkRange">500</stat>
</stats> </stats>
</item> </item>
<item id="9864" name="Dynasty Bow" additionalName="Guidance" type="Weapon"> <item id="9864" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Accuracy by 5.32. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_bow_i01" /> <set name="icon" val="icon.weapon_dynasty_bow_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" /> <set name="weapon_type" val="BOW" />
@ -1610,8 +1610,8 @@
<stat type="pAtkRange">500</stat> <stat type="pAtkRange">500</stat>
</stats> </stats>
</item> </item>
<item id="9865" name="Dynasty Bow" additionalName="Focus" type="Weapon"> <item id="9865" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 116. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_bow_i01" /> <set name="icon" val="icon.weapon_dynasty_bow_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" /> <set name="weapon_type" val="BOW" />
@ -1646,8 +1646,8 @@
<stat type="pAtkRange">500</stat> <stat type="pAtkRange">500</stat>
</stats> </stats>
</item> </item>
<item id="9866" name="Dynasty Knife" additionalName="Focus" type="Weapon"> <item id="9866" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 116. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_dagger_i01" /> <set name="icon" val="icon.weapon_dynasty_dagger_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" /> <set name="weapon_type" val="DAGGER" />
@ -1679,8 +1679,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="9867" name="Dynasty Knife" additionalName="Evasion" type="Weapon"> <item id="9867" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Evasion by 5. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_dagger_i01" /> <set name="icon" val="icon.weapon_dynasty_dagger_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" /> <set name="weapon_type" val="DAGGER" />
@ -1713,8 +1713,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="9868" name="Dynasty Knife" additionalName="Critical Damage" type="Weapon"> <item id="9868" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 559 during a Critical Attack. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_dagger_i01" /> <set name="icon" val="icon.weapon_dynasty_dagger_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" /> <set name="weapon_type" val="DAGGER" />
@ -1746,8 +1746,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="9869" name="Dynasty Halberd" additionalName="Anger" type="Weapon"> <item id="9869" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 78 and decreases HP by 15%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_spear_i01" /> <set name="icon" val="icon.weapon_dynasty_spear_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" /> <set name="weapon_type" val="POLE" />
@ -1779,8 +1779,8 @@
<stat type="pAtkRange">80</stat> <stat type="pAtkRange">80</stat>
</stats> </stats>
</item> </item>
<item id="9870" name="Dynasty Halberd" additionalName="Critical Stun" type="Weapon"> <item id="9870" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 48% chance of casting Stun on the target during a Critical Attack. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_spear_i01" /> <set name="icon" val="icon.weapon_dynasty_spear_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" /> <set name="weapon_type" val="POLE" />
@ -1813,8 +1813,8 @@
<stat type="pAtkRange">80</stat> <stat type="pAtkRange">80</stat>
</stats> </stats>
</item> </item>
<item id="9871" name="Dynasty Halberd" additionalName="Light Armor" type="Weapon"> <item id="9871" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_spear_i01" /> <set name="icon" val="icon.weapon_dynasty_spear_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" /> <set name="weapon_type" val="POLE" />
@ -1847,8 +1847,8 @@
<stat type="pAtkRange">80</stat> <stat type="pAtkRange">80</stat>
</stats> </stats>
</item> </item>
<item id="9872" name="Dynasty Cudgel" additionalName="Anger" type="Weapon"> <item id="9872" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 78 and decreases HP by 15%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_hammer_i01" /> <set name="icon" val="icon.weapon_dynasty_hammer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1880,8 +1880,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="9873" name="Dynasty Cudgel" additionalName="Health" type="Weapon"> <item id="9873" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_hammer_i01" /> <set name="icon" val="icon.weapon_dynasty_hammer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1913,8 +1913,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="9874" name="Dynasty Cudgel" additionalName="Rsk. Focus" type="Weapon"> <item id="9874" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 164 when HP drops to 60% or below. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_hammer_i01" /> <set name="icon" val="icon.weapon_dynasty_hammer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1946,8 +1946,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="9875" name="Dynasty Mace" additionalName="Mana Up" type="Weapon"> <item id="9875" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_staff_i01" /> <set name="icon" val="icon.weapon_dynasty_staff_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1980,8 +1980,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="9876" name="Dynasty Mace" additionalName="Conversion" type="Weapon"> <item id="9876" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_staff_i01" /> <set name="icon" val="icon.weapon_dynasty_staff_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -2014,8 +2014,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="9877" name="Dynasty Mace" additionalName="Acumen" type="Weapon"> <item id="9877" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_staff_i01" /> <set name="icon" val="icon.weapon_dynasty_staff_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -2048,8 +2048,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="9878" name="Dynasty Bagh-Nakh" additionalName="Rsk. Evasion" type="Weapon"> <item id="9878" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Evasion by 6.8 when HP drops to 60% or below. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_jamadhr_i01" /> <set name="icon" val="icon.weapon_dynasty_jamadhr_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" /> <set name="weapon_type" val="DUALFIST" />
@ -2082,8 +2082,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="9879" name="Dynasty Bagh-Nakh" additionalName="Focus" type="Weapon"> <item id="9879" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 106. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_jamadhr_i01" /> <set name="icon" val="icon.weapon_dynasty_jamadhr_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" /> <set name="weapon_type" val="DUALFIST" />
@ -2115,8 +2115,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="9880" name="Dynasty Bagh-Nakh" additionalName="Haste" type="Weapon"> <item id="9880" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by 10%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_jamadhr_i01" /> <set name="icon" val="icon.weapon_dynasty_jamadhr_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" /> <set name="weapon_type" val="DUALFIST" />

View File

@ -243,7 +243,7 @@
</skills> </skills>
</item> </item>
<item id="10314" name="Beleth's Ring" type="Armor"> <item id="10314" name="Beleth's Ring" type="Armor">
<!-- MP + 38, HP + 105, M. Def. + 12%, increases Mental Attack Resistance by 10, increases abnormal Mental state Attack Rate by 10, increases MP cooldown power by 0.23. Increases Dark Resistance by 30. Effect does not stack. --> <!-- A ring made by Tully at the command of Beleth, imbued with Beleth's magic powers. Effects: MP +21, M. Def +12%, Max HP +105, Mental Atk. +10, Mental Attack Resistance +10, MP Recovery +0.23, Dark Attack Def. +30. Effect does not stack with identical ones. -->
<set name="icon" val="icon.accessary_dynasty_ring_i00" /> <set name="icon" val="icon.accessary_dynasty_ring_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" /> <set name="bodypart" val="rfinger;lfinger" />
@ -648,7 +648,7 @@
<set name="is_questitem" val="true" /> <set name="is_questitem" val="true" />
</item> </item>
<item id="10334" name="Badge: Temple Executor" type="EtcItem"> <item id="10334" name="Badge: Temple Executor" type="EtcItem">
<!-- Give it to High Priest Sylvain along with the Temple of Einhasad's "Temple Executor" proof of identity and the "Badge: Temple Missionary." --> <!-- Give it to High Priest Sylvain along with the Temple of Einhasad's Temple Executor proof of identity and the Badge: Temple Missionary. -->
<set name="icon" val="icon.etc_jewel_white_i00" /> <set name="icon" val="icon.etc_jewel_white_i00" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
@ -733,7 +733,7 @@
<set name="is_questitem" val="true" /> <set name="is_questitem" val="true" />
</item> </item>
<item id="10339" name="Badge: Temple Missionary" type="EtcItem"> <item id="10339" name="Badge: Temple Missionary" type="EtcItem">
<!-- Give it to High Priest Sylvain along with the Temple of Einhasad's "Temple Missionary" proof of identity and the "Badge: Temple Executor." --> <!-- Give it to High Priest Sylvain along with the Temple of Einhasad's Temple Missionary proof of identity and the Badge: Temple Executor. -->
<set name="icon" val="icon.etc_jewel_silver_i00" /> <set name="icon" val="icon.etc_jewel_silver_i00" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />
@ -767,7 +767,7 @@
<set name="is_questitem" val="true" /> <set name="is_questitem" val="true" />
</item> </item>
<item id="10341" name="Temple Manifesto" type="EtcItem"> <item id="10341" name="Temple Manifesto" type="EtcItem">
<!-- Temple's manifesto describing the only "righteousness" --> <!-- Temple's manifesto describing the only righteousness -->
<set name="icon" val="icon.etc_letter_white_i00" /> <set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="PAPER" /> <set name="material" val="PAPER" />

View File

@ -469,7 +469,6 @@
<set name="material" val="LIQUID" /> <set name="material" val="LIQUID" />
<set name="weight" val="10" /> <set name="weight" val="10" />
<set name="price" val="1000" /> <set name="price" val="1000" />
<!-- H5 Price -->
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" /> <set name="is_oly_restricted" val="true" />
<set name="handler" val="PetFood" /> <set name="handler" val="PetFood" />
@ -612,8 +611,8 @@
<skill id="2486" level="1" /> <!-- Herb of Mana --> <skill id="2486" level="1" /> <!-- Herb of Mana -->
</skills> </skills>
</item> </item>
<item id="10434" name="Icarus Sawsword" additionalName="Focus" type="Weapon"> <item id="10434" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Special Option>. Increases Critical by 111. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_sowsword_i01" /> <set name="icon" val="icon.weapon_icarus_sowsword_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -645,8 +644,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10435" name="Icarus Sawsword" additionalName="Health" type="Weapon"> <item id="10435" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Special Option>. Increases Max HP by 25%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_sowsword_i01" /> <set name="icon" val="icon.weapon_icarus_sowsword_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -678,8 +677,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10436" name="Icarus Sawsword" additionalName="Light Armor" type="Weapon"> <item id="10436" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Special Option>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_sowsword_i01" /> <set name="icon" val="icon.weapon_icarus_sowsword_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -712,8 +711,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10437" name="Icarus Heavy Arms" additionalName="Focus" type="Weapon"> <item id="10437" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Special Option>. Increases Critical by 111. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_heavy_arms_i01" /> <set name="icon" val="icon.weapon_icarus_heavy_arms_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -745,8 +744,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10438" name="Icarus Heavy Arms" additionalName="Health" type="Weapon"> <item id="10438" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Special Option>. Increases Max HP by 25%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_heavy_arms_i01" /> <set name="icon" val="icon.weapon_icarus_heavy_arms_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -778,8 +777,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10439" name="Icarus Heavy Arms" additionalName="Light Armor" type="Weapon"> <item id="10439" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Special Option>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_heavy_arms_i01" /> <set name="icon" val="icon.weapon_icarus_heavy_arms_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -812,8 +811,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10440" name="Icarus Spirit" additionalName="Acumen" type="Weapon"> <item id="10440" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Special Option>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_spirits_i01" /> <set name="icon" val="icon.weapon_icarus_spirits_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -845,8 +844,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10441" name="Icarus Spirit" additionalName="Mana Up" type="Weapon"> <item id="10441" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Special Option>. Increases Max MP by 30%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_spirits_i01" /> <set name="icon" val="icon.weapon_icarus_spirits_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -878,8 +877,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10442" name="Icarus Spirit" additionalName="Conversion" type="Weapon"> <item id="10442" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Special Option>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_spirits_i01" /> <set name="icon" val="icon.weapon_icarus_spirits_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -911,8 +910,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10443" name="Icarus Spitter" additionalName="Cheap Shot" type="Weapon"> <item id="10443" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Special Option>. Decreases MP consumption by 4% during a skill attack. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_spiter_i01" /> <set name="icon" val="icon.weapon_icarus_spiter_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" /> <set name="weapon_type" val="BOW" />
@ -948,8 +947,8 @@
<stat type="pAtkRange">500</stat> <stat type="pAtkRange">500</stat>
</stats> </stats>
</item> </item>
<item id="10444" name="Icarus Spitter" additionalName="Guidance" type="Weapon"> <item id="10444" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Special Option>. Increases Accuracy by 5.32. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_spiter_i01" /> <set name="icon" val="icon.weapon_icarus_spiter_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" /> <set name="weapon_type" val="BOW" />
@ -984,8 +983,8 @@
<stat type="pAtkRange">500</stat> <stat type="pAtkRange">500</stat>
</stats> </stats>
</item> </item>
<item id="10445" name="Icarus Spitter" additionalName="Focus" type="Weapon"> <item id="10445" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Special Option>. Increases Critical by 116. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_spiter_i01" /> <set name="icon" val="icon.weapon_icarus_spiter_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" /> <set name="weapon_type" val="BOW" />
@ -1020,8 +1019,8 @@
<stat type="pAtkRange">500</stat> <stat type="pAtkRange">500</stat>
</stats> </stats>
</item> </item>
<item id="10446" name="Icarus Disperser" additionalName="Focus" type="Weapon"> <item id="10446" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Special Option>. Increases Critical by 116. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_disperser_i01" /> <set name="icon" val="icon.weapon_icarus_disperser_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" /> <set name="weapon_type" val="DAGGER" />
@ -1053,8 +1052,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10447" name="Icarus Disperser" additionalName="Evasion" type="Weapon"> <item id="10447" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Special Option>. Increases Evasion by 5. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_disperser_i01" /> <set name="icon" val="icon.weapon_icarus_disperser_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" /> <set name="weapon_type" val="DAGGER" />
@ -1087,8 +1086,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10448" name="Icarus Disperser" additionalName="Critical Damage" type="Weapon"> <item id="10448" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Special Option>. P. Atk. + 559 during a Critical Attack. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_disperser_i01" /> <set name="icon" val="icon.weapon_icarus_disperser_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" /> <set name="weapon_type" val="DAGGER" />
@ -1120,8 +1119,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10449" name="Icarus Trident" additionalName="Anger" type="Weapon"> <item id="10449" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Special Option>. P. Atk. + 78 and decreases HP by 15%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_trident_i01" /> <set name="icon" val="icon.weapon_icarus_trident_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" /> <set name="weapon_type" val="POLE" />
@ -1153,8 +1152,8 @@
<stat type="pAtkRange">80</stat> <stat type="pAtkRange">80</stat>
</stats> </stats>
</item> </item>
<item id="10450" name="Icarus Trident" additionalName="Critical Stun" type="Weapon"> <item id="10450" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Special Option>. Has a 48% chance of casting Stun on the target during a Critical Attack. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_trident_i01" /> <set name="icon" val="icon.weapon_icarus_trident_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" /> <set name="weapon_type" val="POLE" />
@ -1187,8 +1186,8 @@
<stat type="pAtkRange">80</stat> <stat type="pAtkRange">80</stat>
</stats> </stats>
</item> </item>
<item id="10451" name="Icarus Trident" additionalName="Light Armor" type="Weapon"> <item id="10451" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Special Option>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_trident_i01" /> <set name="icon" val="icon.weapon_icarus_trident_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" /> <set name="weapon_type" val="POLE" />
@ -1221,8 +1220,8 @@
<stat type="pAtkRange">80</stat> <stat type="pAtkRange">80</stat>
</stats> </stats>
</item> </item>
<item id="10452" name="Icarus Hammer" additionalName="Anger" type="Weapon"> <item id="10452" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Special Option>. P. Atk. + 78 and decreases HP by 15%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_hammer_i01" /> <set name="icon" val="icon.weapon_icarus_hammer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1254,8 +1253,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10453" name="Icarus Hammer" additionalName="Health" type="Weapon"> <item id="10453" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Special Option>. Increases Max HP by 25%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_hammer_i01" /> <set name="icon" val="icon.weapon_icarus_hammer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1287,8 +1286,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10454" name="Icarus Hammer" additionalName="Rsk. Focus" type="Weapon"> <item id="10454" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Special Option>. Increases Critical by 164 when HP drops to 60% or below. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_hammer_i01" /> <set name="icon" val="icon.weapon_icarus_hammer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1320,8 +1319,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10455" name="Icarus Hall" additionalName="Mana Up" type="Weapon"> <item id="10455" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Special Option>. Increases Max MP by 30%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_stick_i01" /> <set name="icon" val="icon.weapon_icarus_stick_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1354,8 +1353,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10456" name="Icarus Hall" additionalName="Conversion" type="Weapon"> <item id="10456" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Special Option>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_stick_i01" /> <set name="icon" val="icon.weapon_icarus_stick_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1388,8 +1387,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10457" name="Icarus Hall" additionalName="Acumen" type="Weapon"> <item id="10457" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Special Option>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_stick_i01" /> <set name="icon" val="icon.weapon_icarus_stick_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1422,8 +1421,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10458" name="Icarus Hand" additionalName="Rsk. Evasion" type="Weapon"> <item id="10458" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Special Option>. Increases Evasion by 6.8 when HP drops to 60% or below. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_knuckle_i01" /> <set name="icon" val="icon.weapon_icarus_knuckle_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" /> <set name="weapon_type" val="DUALFIST" />
@ -1456,8 +1455,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10459" name="Icarus Hand" additionalName="Focus" type="Weapon"> <item id="10459" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Special Option>. Increases Critical by 106. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_knuckle_i01" /> <set name="icon" val="icon.weapon_icarus_knuckle_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" /> <set name="weapon_type" val="DUALFIST" />
@ -1489,8 +1488,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10460" name="Icarus Hand" additionalName="Haste" type="Weapon"> <item id="10460" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Special Option>. Increases Atk. Spd. by 10%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_knuckle_i01" /> <set name="icon" val="icon.weapon_icarus_knuckle_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" /> <set name="weapon_type" val="DUALFIST" />
@ -1522,8 +1521,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10461" name="Icarus Stinger" additionalName="Focus" type="Weapon"> <item id="10461" name="Not used" additionalName="Not used" type="Weapon">
<!-- Kamael-exclusive Weapon: Icarus Sawsword Conversion. <Soul Crystal Enhancement>. Critical Attack is increased by 111. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_stinger_i01" /> <set name="icon" val="icon.weapon_icarus_stinger_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" /> <set name="weapon_type" val="RAPIER" />
@ -1560,8 +1559,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10462" name="Icarus Stinger" additionalName="Health" type="Weapon"> <item id="10462" name="Not used" additionalName="Not used" type="Weapon">
<!-- Kamael-exclusive Weapon: Icarus Sawsword Conversion. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_stinger_i01" /> <set name="icon" val="icon.weapon_icarus_stinger_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" /> <set name="weapon_type" val="RAPIER" />
@ -1598,8 +1597,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10463" name="Icarus Stinger" additionalName="Light Armor" type="Weapon"> <item id="10463" name="Not used" additionalName="Not used" type="Weapon">
<!-- Kamael-exclusive Weapon: Icarus Sawsword Conversion. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. When enchanted to 4 or more, there is a chance that party members including yourself will get increased P. Atk., M. Atk., and the amount of received heal, and decreased MP consumption per skill during a Critical Attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_stinger_i01" /> <set name="icon" val="icon.weapon_icarus_stinger_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" /> <set name="weapon_type" val="RAPIER" />
@ -1637,8 +1636,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10464" name="Icarus Wingblade" additionalName="Focus" type="Weapon"> <item id="10464" name="Not used" additionalName="Not used" type="Weapon">
<!-- Kamael-exclusive Weapon: Icarus Heavy Arms Conversion. <Soul Crystal Enhancement>. Critical Attack is increased by 111. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_wing_blade_i01" /> <set name="icon" val="icon.weapon_icarus_wing_blade_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" /> <set name="weapon_type" val="ANCIENTSWORD" />
@ -1674,8 +1673,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10465" name="Icarus Wingblade" additionalName="Health" type="Weapon"> <item id="10465" name="Not used" additionalName="Not used" type="Weapon">
<!-- Kamael-exclusive Weapon: Icarus Heavy Arms Conversion. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_wing_blade_i01" /> <set name="icon" val="icon.weapon_icarus_wing_blade_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" /> <set name="weapon_type" val="ANCIENTSWORD" />
@ -1711,8 +1710,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10466" name="Icarus Wingblade" additionalName="Light Armor" type="Weapon"> <item id="10466" name="Not used" additionalName="Not used" type="Weapon">
<!-- Kamael-exclusive Weapon: Icarus Heavy Arms Conversion. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_wing_blade_i01" /> <set name="icon" val="icon.weapon_icarus_wing_blade_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" /> <set name="weapon_type" val="ANCIENTSWORD" />
@ -1749,8 +1748,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10467" name="Icarus Shooter" additionalName="Cheap Shot" type="Weapon"> <item id="10467" name="Not used" additionalName="Not used" type="Weapon">
<!-- Kamael-exclusive Weapon: Icarus Spitter Conversion. <Soul Crystal Enhancement>. Decreased MP consumption by 12% when a skill is used. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_shooter_i01" /> <set name="icon" val="icon.weapon_icarus_shooter_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" /> <set name="weapon_type" val="CROSSBOW" />
@ -1788,8 +1787,8 @@
<stat type="pAtkRange">400</stat> <stat type="pAtkRange">400</stat>
</stats> </stats>
</item> </item>
<item id="10468" name="Icarus Shooter" additionalName="Guidance" type="Weapon"> <item id="10468" name="Not used" additionalName="Not used" type="Weapon">
<!-- Kamael-exclusive Weapon: Icarus Spitter Conversion. <Soul Crystal Enhancement>. The Accuracy is increased by 5.32. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_shooter_i01" /> <set name="icon" val="icon.weapon_icarus_shooter_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" /> <set name="weapon_type" val="CROSSBOW" />
@ -1826,8 +1825,8 @@
<stat type="pAtkRange">400</stat> <stat type="pAtkRange">400</stat>
</stats> </stats>
</item> </item>
<item id="10469" name="Icarus Shooter" additionalName="Focus" type="Weapon"> <item id="10469" name="Not used" additionalName="Not used" type="Weapon">
<!-- Kamael-exclusive Weapon: Icarus Spitter Conversion. <Soul Crystal Enhancement>. Critical Attack is increased by 116. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_shooter_i01" /> <set name="icon" val="icon.weapon_icarus_shooter_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" /> <set name="weapon_type" val="CROSSBOW" />

View File

@ -323,7 +323,6 @@
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="weight" val="100" /> <set name="weight" val="100" />
<set name="price" val="10000" /> <set name="price" val="10000" />
<!-- H5 Price -->
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" /> <set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="PET_SUPPLIES" /> <set name="commissionItemType" val="PET_SUPPLIES" />
@ -340,7 +339,6 @@
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="weight" val="100" /> <set name="weight" val="100" />
<set name="price" val="20000" /> <set name="price" val="20000" />
<!-- H5 Price -->
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" /> <set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="PET_SUPPLIES" /> <set name="commissionItemType" val="PET_SUPPLIES" />
@ -357,7 +355,6 @@
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="weight" val="100" /> <set name="weight" val="100" />
<set name="price" val="50000" /> <set name="price" val="50000" />
<!-- H5 Price -->
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" /> <set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="PET_SUPPLIES" /> <set name="commissionItemType" val="PET_SUPPLIES" />
@ -560,8 +557,8 @@
<skill id="2333" level="1" /> <!-- Holy Stone --> <skill id="2333" level="1" /> <!-- Holy Stone -->
</skills> </skills>
</item> </item>
<item id="10527" name="Dynasty Staff" additionalName="Mana Up" type="Weapon"> <item id="10527" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_twohand_staff_i01" /> <set name="icon" val="icon.weapon_dynasty_twohand_staff_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -594,8 +591,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10528" name="Dynasty Staff" additionalName="Conversion" type="Weapon"> <item id="10528" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_twohand_staff_i01" /> <set name="icon" val="icon.weapon_dynasty_twohand_staff_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -628,8 +625,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10529" name="Dynasty Staff" additionalName="Acumen" type="Weapon"> <item id="10529" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_twohand_staff_i01" /> <set name="icon" val="icon.weapon_dynasty_twohand_staff_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -662,8 +659,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10530" name="Dynasty Crusher" additionalName="Anger" type="Weapon"> <item id="10530" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 78 and decreases HP by 15%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_crusher_i01" /> <set name="icon" val="icon.weapon_dynasty_crusher_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -695,8 +692,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10531" name="Dynasty Crusher" additionalName="Health" type="Weapon"> <item id="10531" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_crusher_i01" /> <set name="icon" val="icon.weapon_dynasty_crusher_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -728,8 +725,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10532" name="Dynasty Crusher" additionalName="Rsk. Focus" type="Weapon"> <item id="10532" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 164 when HP drops to 60% or below. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_crusher_i01" /> <set name="icon" val="icon.weapon_dynasty_crusher_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1059,7 +1056,7 @@
<set name="commissionItemType" val="MAJOR_CRAFTING_INGREDIENTS" /> <set name="commissionItemType" val="MAJOR_CRAFTING_INGREDIENTS" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
</item> </item>
<item id="10548" name="Monster Only (Transparent Shield)" type="Weapon"> <item id="10548" name="Monster Only (Transparent Shield)" type="Armor">
<set name="icon" val="icon.weapon_monster_i00" /> <set name="icon" val="icon.weapon_monster_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="bodypart" val="lhand" /> <set name="bodypart" val="lhand" />

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View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd"> <list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="10900" name="Spell Breaker - Tidal Wave" additionalName="Magic Mental Shield" type="Weapon"> <item id="10900" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Has a 50% chance of casting Mental Shield on the target during magic use. --> <!-- Not used -->
<set name="icon" val="icon.weapon_spell_breaker_i01" /> <set name="icon" val="icon.weapon_spell_breaker_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -34,8 +34,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10901" name="Spell Breaker - Tidal Wave" additionalName="Magic Hold" type="Weapon"> <item id="10901" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Has a 10% chance of casting Dryad Root on the target during magic use. --> <!-- Not used -->
<set name="icon" val="icon.weapon_spell_breaker_i01" /> <set name="icon" val="icon.weapon_spell_breaker_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -68,7 +68,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10902" name="Arthro Nail - Destruction" type="Weapon"> <item id="10902" name="Arthro Nail" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases P. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_arthro_nail_i00" /> <set name="icon" val="icon.weapon_arthro_nail_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -100,8 +100,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10903" name="Arthro Nail - Destruction" additionalName="Critical Poison" type="Weapon"> <item id="10903" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Inflicts Poison on the target with a 14% chance during a standard Critical Attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_arthro_nail_i01" /> <set name="icon" val="icon.weapon_arthro_nail_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" /> <set name="weapon_type" val="DUALFIST" />
@ -133,8 +133,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10904" name="Arthro Nail - Destruction" additionalName="Rsk. Evasion" type="Weapon"> <item id="10904" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Evasion by 6 when HP drops to 60% or below. --> <!-- Not used -->
<set name="icon" val="icon.weapon_arthro_nail_i01" /> <set name="icon" val="icon.weapon_arthro_nail_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" /> <set name="weapon_type" val="DUALFIST" />
@ -166,8 +166,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10905" name="Arthro Nail - Destruction" additionalName="Rsk. Haste" type="Weapon"> <item id="10905" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Atk. Spd. by 6 when HP drops to 60% or below. --> <!-- Not used -->
<set name="icon" val="icon.weapon_arthro_nail_i01" /> <set name="icon" val="icon.weapon_arthro_nail_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" /> <set name="weapon_type" val="DUALFIST" />
@ -199,7 +199,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10906" name="Ice Storm Hammer - Lightning" type="Weapon"> <item id="10906" name="Ice Storm Hammer" additionalName="Lightning" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases P. Critical Rate. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_ice_storm_hammer_i00" /> <set name="icon" val="icon.weapon_ice_storm_hammer_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -231,8 +231,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10907" name="Ice Storm Hammer - Lightning" additionalName="Focus" type="Weapon"> <item id="10907" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Increases Critical by 68. --> <!-- Not used -->
<set name="icon" val="icon.weapon_ice_storm_hammer_i01" /> <set name="icon" val="icon.weapon_ice_storm_hammer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -264,8 +264,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10908" name="Ice Storm Hammer - Lightning" additionalName="Anger" type="Weapon"> <item id="10908" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Decreases Max HP by 15%. P. Atk. + 28. --> <!-- Not used -->
<set name="icon" val="icon.weapon_ice_storm_hammer_i01" /> <set name="icon" val="icon.weapon_ice_storm_hammer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -297,8 +297,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10909" name="Ice Storm Hammer - Lightning" additionalName="Critical Bleed" type="Weapon"> <item id="10909" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Inflicts Bleed on the target with a 41% chance during a standard Critical Attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_ice_storm_hammer_i01" /> <set name="icon" val="icon.weapon_ice_storm_hammer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -330,7 +330,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10910" name="Sword of Nightmare*Sword of Nightmare - Destruction" type="Weapon"> <item id="10910" name="Sword of Nightmare*Sword of Nightmare" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" /> <set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -362,7 +362,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10911" name="Sword of Nightmare*Tsurugi - Destruction" type="Weapon"> <item id="10911" name="Sword of Nightmare*Tsurugi" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" /> <set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -394,7 +394,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10912" name="Military Fleuret - Destruction" type="Weapon"> <item id="10912" name="Military Fleuret" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases P. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_assult_fleuret_i00" /> <set name="icon" val="icon.weapon_assult_fleuret_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -431,8 +431,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10913" name="Military Fleuret - Destruction" additionalName="Guidance" type="Weapon"> <item id="10913" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Keshanberk. <Soul Crystal Enhancement>. Increases Accuracy by 5. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_assult_fleuret_i01" /> <set name="icon" val="icon.weapon_assult_fleuret_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" /> <set name="weapon_type" val="RAPIER" />
@ -469,8 +469,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10914" name="Military Fleuret - Destruction" additionalName="Focus" type="Weapon"> <item id="10914" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Keshanberk. <Soul Crystal Enhancement>. Increases Critical by 68. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_assult_fleuret_i01" /> <set name="icon" val="icon.weapon_assult_fleuret_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" /> <set name="weapon_type" val="RAPIER" />
@ -507,8 +507,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10915" name="Military Fleuret - Destruction" additionalName="Back Blow" type="Weapon"> <item id="10915" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Keshanberk. <Soul Crystal Enhancement>. Increases P. Critical Rate by 56 when attacking the target from behind. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_assult_fleuret_i01" /> <set name="icon" val="icon.weapon_assult_fleuret_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" /> <set name="weapon_type" val="RAPIER" />
@ -545,7 +545,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10916" name="Spirit's Staff - Hail" type="Weapon"> <item id="10916" name="Spirit's Staff" additionalName="Hail" type="Weapon">
<!-- Masterwork Item that increases M. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases M. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_sprites_staff_i00" /> <set name="icon" val="icon.weapon_sprites_staff_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -578,8 +578,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10917" name="Spirit's Staff - Hail" additionalName="Magic Regeneration" type="Weapon"> <item id="10917" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Has a 30% chance of casting Regeneration on the target during magic use. --> <!-- Not used -->
<set name="icon" val="icon.weapon_sprites_staff_i01" /> <set name="icon" val="icon.weapon_sprites_staff_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -612,8 +612,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10918" name="Spirit's Staff - Hail" additionalName="Magic Mental Shield" type="Weapon"> <item id="10918" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Has a 50% chance of casting Mental Shield on the target during magic use. --> <!-- Not used -->
<set name="icon" val="icon.weapon_sprites_staff_i01" /> <set name="icon" val="icon.weapon_sprites_staff_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -646,8 +646,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10919" name="Spirit's Staff - Hail" additionalName="Magic Hold" type="Weapon"> <item id="10919" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Has a 10% chance of casting Dryad Root on the target during magic use. --> <!-- Not used -->
<set name="icon" val="icon.weapon_sprites_staff_i01" /> <set name="icon" val="icon.weapon_sprites_staff_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -680,7 +680,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10920" name="Tsurugi*Tsurugi - Destruction" type="Weapon"> <item id="10920" name="Tsurugi*Tsurugi" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" /> <set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -712,7 +712,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10921" name="Caliburs*Ultimate Sword - Destruction" type="Weapon"> <item id="10921" name="Caliburs*Ultimate Sword" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" /> <set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -744,7 +744,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10922" name="Caliburs*Sword of Delusion - Destruction" type="Weapon"> <item id="10922" name="Caliburs*Sword of Delusion" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" /> <set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -776,7 +776,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10923" name="Caliburs*Sword of Nightmare - Destruction" type="Weapon"> <item id="10923" name="Caliburs*Sword of Nightmare" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" /> <set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -808,7 +808,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10924" name="Caliburs*Tsurugi - Destruction" type="Weapon"> <item id="10924" name="Caliburs*Tsurugi" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" /> <set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -840,7 +840,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10925" name="Caliburs*Caliburs - Destruction" type="Weapon"> <item id="10925" name="Caliburs*Caliburs" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" /> <set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -872,7 +872,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10926" name="Kris - Confusion" type="Weapon"> <item id="10926" name="Kris" additionalName="Confusion" type="Weapon">
<!-- Masterwork Item that increases Evasion. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases Evasion. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_kris_i00" /> <set name="icon" val="icon.weapon_kris_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -904,8 +904,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10927" name="Kris - Confusion" additionalName="Evasion" type="Weapon"> <item id="10927" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Evasion. <Soul Crystal Enhancement>. Increases Evasion by 2. --> <!-- Not used -->
<set name="icon" val="icon.weapon_kris_i01" /> <set name="icon" val="icon.weapon_kris_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" /> <set name="weapon_type" val="DAGGER" />
@ -937,8 +937,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10928" name="Kris - Confusion" additionalName="Focus" type="Weapon"> <item id="10928" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Evasion. <Soul Crystal Enhancement>. Increases Critical by 71. --> <!-- Not used -->
<set name="icon" val="icon.weapon_kris_i01" /> <set name="icon" val="icon.weapon_kris_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" /> <set name="weapon_type" val="DAGGER" />
@ -970,8 +970,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10929" name="Kris - Confusion" additionalName="Back Blow" type="Weapon"> <item id="10929" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Evasion. <Soul Crystal Enhancement>. Increases P. Critical Rate by 40% when attacking the target from behind. --> <!-- Not used -->
<set name="icon" val="icon.weapon_kris_i01" /> <set name="icon" val="icon.weapon_kris_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" /> <set name="weapon_type" val="DAGGER" />
@ -1003,7 +1003,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10930" name="Keshanberk - Destruction" type="Weapon"> <item id="10930" name="Keshanberk" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases P. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_kshanberk_i00" /> <set name="icon" val="icon.weapon_kshanberk_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1035,8 +1035,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10931" name="Keshanberk - Destruction" additionalName="Guidance" type="Weapon"> <item id="10931" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Accuracy by 5. --> <!-- Not used -->
<set name="icon" val="icon.weapon_kshanberk_i01" /> <set name="icon" val="icon.weapon_kshanberk_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -1068,8 +1068,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10932" name="Keshanberk - Destruction" additionalName="Focus" type="Weapon"> <item id="10932" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Critical by 68. --> <!-- Not used -->
<set name="icon" val="icon.weapon_kshanberk_i01" /> <set name="icon" val="icon.weapon_kshanberk_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -1101,8 +1101,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10933" name="Keshanberk - Destruction" additionalName="Back Blow" type="Weapon"> <item id="10933" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases P. Critical Rate by 56 when attacking the target from behind. --> <!-- Not used -->
<set name="icon" val="icon.weapon_kshanberk_i01" /> <set name="icon" val="icon.weapon_kshanberk_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -1134,7 +1134,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10934" name="Peacemaker - Concentration" type="Weapon"> <item id="10934" name="Peacemaker" additionalName="Concentration" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases Accuracy. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_peace_maker_i00" /> <set name="icon" val="icon.weapon_peace_maker_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1171,8 +1171,8 @@
<stat type="pAtkRange">400</stat> <stat type="pAtkRange">400</stat>
</stats> </stats>
</item> </item>
<item id="10935" name="Peacemaker - Concentration" additionalName="Evasion" type="Weapon"> <item id="10935" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Dark Elven Longbow Conversion. <Soul Crystal Enhancement>. Increases Evasion by 2. --> <!-- Not used -->
<set name="icon" val="icon.weapon_peace_maker_i01" /> <set name="icon" val="icon.weapon_peace_maker_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" /> <set name="weapon_type" val="CROSSBOW" />
@ -1209,8 +1209,8 @@
<stat type="pAtkRange">400</stat> <stat type="pAtkRange">400</stat>
</stats> </stats>
</item> </item>
<item id="10936" name="Peacemaker - Concentration" additionalName="Critical Bleed" type="Weapon"> <item id="10936" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases the Accuracy. Kamael-exclusive Weapon: Dark Elven Longbow Conversion. <Soul Crystal Enhancement>. Has a 41% chance of casting Bleed on the target during a standard Critical Attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_peace_maker_i01" /> <set name="icon" val="icon.weapon_peace_maker_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" /> <set name="weapon_type" val="CROSSBOW" />
@ -1247,8 +1247,8 @@
<stat type="pAtkRange">400</stat> <stat type="pAtkRange">400</stat>
</stats> </stats>
</item> </item>
<item id="10937" name="Peacemaker - Concentration" additionalName="Miser" type="Weapon"> <item id="10937" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Dark Elven Longbow Conversion. <Soul Crystal Enhancement>. Has a 19% chance of reducing the number of soulshots consumed to 2. --> <!-- Not used -->
<set name="icon" val="icon.weapon_peace_maker_i01" /> <set name="icon" val="icon.weapon_peace_maker_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" /> <set name="weapon_type" val="CROSSBOW" />
@ -1285,7 +1285,7 @@
<stat type="pAtkRange">400</stat> <stat type="pAtkRange">400</stat>
</stats> </stats>
</item> </item>
<item id="10938" name="Heavy War Axe - Earth" type="Weapon"> <item id="10938" name="Heavy War Axe" additionalName="Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_heavy_war_axe_i00" /> <set name="icon" val="icon.weapon_heavy_war_axe_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1317,8 +1317,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10939" name="Heavy War Axe - Earth" additionalName="Anger" type="Weapon"> <item id="10939" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Decreases Max HP by 15%. P. Atk. + 28. --> <!-- Not used -->
<set name="icon" val="icon.weapon_heavy_war_axe_i01" /> <set name="icon" val="icon.weapon_heavy_war_axe_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1350,8 +1350,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10940" name="Heavy War Axe - Earth" additionalName="Health" type="Weapon"> <item id="10940" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Max HP by 25%. --> <!-- Not used -->
<set name="icon" val="icon.weapon_heavy_war_axe_i01" /> <set name="icon" val="icon.weapon_heavy_war_axe_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1383,8 +1383,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10941" name="Heavy War Axe - Earth" additionalName="Rsk. Focus" type="Weapon"> <item id="10941" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Critical by 107 when HP drops to 60% or below. --> <!-- Not used -->
<set name="icon" val="icon.weapon_heavy_war_axe_i01" /> <set name="icon" val="icon.weapon_heavy_war_axe_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1416,7 +1416,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10942" name="Twilight Knife - Confusion" type="Weapon"> <item id="10942" name="Twilight Knife" additionalName="Confusion" type="Weapon">
<!-- Masterwork Item that increases Evasion. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases Evasion. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_hell_knife_i00" /> <set name="icon" val="icon.weapon_hell_knife_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1449,8 +1449,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10943" name="Twilight Knife - Confusion" additionalName="Magic Regeneration" type="Weapon"> <item id="10943" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Evasion. <Soul Crystal Enhancement>. Has a 30% chance of casting Regeneration on the target during magic use. --> <!-- Not used -->
<set name="icon" val="icon.weapon_hell_knife_i01" /> <set name="icon" val="icon.weapon_hell_knife_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" /> <set name="weapon_type" val="DAGGER" />
@ -1483,8 +1483,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10944" name="Twilight Knife - Confusion" additionalName="Magic Mental Shield" type="Weapon"> <item id="10944" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Evasion. <Soul Crystal Enhancement>. Has a 50% chance of casting Mental Shield on the target during magic use. --> <!-- Not used -->
<set name="icon" val="icon.weapon_hell_knife_i01" /> <set name="icon" val="icon.weapon_hell_knife_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" /> <set name="weapon_type" val="DAGGER" />
@ -1517,8 +1517,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10945" name="Twilight Knife - Confusion" additionalName="Magic Weakness" type="Weapon"> <item id="10945" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Evasion. <Soul Crystal Enhancement>. Has a 7% chance of casting Curse Weakness on the target during magic use. --> <!-- Not used -->
<set name="icon" val="icon.weapon_hell_knife_i01" /> <set name="icon" val="icon.weapon_hell_knife_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" /> <set name="weapon_type" val="DAGGER" />
@ -1551,7 +1551,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10946" name="Raid Sword*Samurai Long Sword - Destruction" type="Weapon"> <item id="10946" name="Raid Sword*Samurai Long Sword" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" /> <set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1583,7 +1583,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10947" name="Shamshir*Samurai Long Sword - Destruction" type="Weapon"> <item id="10947" name="Shamshir*Samurai Long Sword" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" /> <set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1615,7 +1615,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10948" name="Spirit Sword*Samurai Long Sword - Destruction" type="Weapon"> <item id="10948" name="Spirit Sword*Samurai Long Sword" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" /> <set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1647,7 +1647,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10949" name="Katana*Samurai Long Sword - Destruction" type="Weapon"> <item id="10949" name="Katana*Samurai Long Sword" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" /> <set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1679,7 +1679,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10950" name="Ultimate Sword*Samurai Long Sword - Destruction" type="Weapon"> <item id="10950" name="Ultimate Sword*Samurai Long Sword" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" /> <set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1711,7 +1711,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10951" name="Sword of Delusion*Samurai Long Sword - Destruction" type="Weapon"> <item id="10951" name="Sword of Delusion*Samurai Long Sword" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" /> <set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1743,7 +1743,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10952" name="Sword of Nightmare*Samurai Long Sword - Destruction" type="Weapon"> <item id="10952" name="Sword of Nightmare*Samurai Long Sword" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" /> <set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1775,7 +1775,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10953" name="Tsurugi*Samurai Long Sword - Destruction" type="Weapon"> <item id="10953" name="Tsurugi*Samurai Long Sword" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" /> <set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1807,7 +1807,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10954" name="Caliburs*Samurai Long Sword - Destruction" type="Weapon"> <item id="10954" name="Caliburs*Samurai Long Sword" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" /> <set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1839,7 +1839,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10955" name="Guardian's Sword - Great Gale" type="Weapon"> <item id="10955" name="Guardian's Sword" additionalName="Great Gale" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_guardians_sword_i00" /> <set name="icon" val="icon.weapon_guardians_sword_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1871,8 +1871,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10956" name="Guardian's Sword - Great Gale" additionalName="Critical Drain" type="Weapon"> <item id="10956" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Absorbs 8 HP from the target during a Critical Attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_guardians_sword_i01" /> <set name="icon" val="icon.weapon_guardians_sword_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -1904,8 +1904,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10957" name="Guardian's Sword - Great Gale" additionalName="Health" type="Weapon"> <item id="10957" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Max HP by 25%. --> <!-- Not used -->
<set name="icon" val="icon.weapon_guardians_sword_i01" /> <set name="icon" val="icon.weapon_guardians_sword_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -1937,8 +1937,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10958" name="Guardian's Sword - Great Gale" additionalName="Critical Bleed" type="Weapon"> <item id="10958" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Inflicts Bleed on the target with a 24% chance during a standard Critical Attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_guardians_sword_i01" /> <set name="icon" val="icon.weapon_guardians_sword_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -2002,8 +2002,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10960" name="Damascus Sword (Earth)" additionalName="Focus" type="Weapon"> <item id="10960" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Critical by 64. --> <!-- Not used -->
<set name="icon" val="icon.weapon_sword_of_damascus_i01" /> <set name="icon" val="icon.weapon_sword_of_damascus_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -2035,8 +2035,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10961" name="Damascus Sword (Earth)" additionalName="Critical Damage" type="Weapon"> <item id="10961" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. P. Atk. + 262 during a Critical Attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_sword_of_damascus_i01" /> <set name="icon" val="icon.weapon_sword_of_damascus_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -2068,8 +2068,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10962" name="Damascus Sword (Earth)" additionalName="Haste" type="Weapon"> <item id="10962" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. --> <!-- Not used -->
<set name="icon" val="icon.weapon_sword_of_damascus_i01" /> <set name="icon" val="icon.weapon_sword_of_damascus_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -2101,7 +2101,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10963" name="Dismantler - Great Gale" type="Weapon"> <item id="10963" name="Dismantler" additionalName="Great Gale" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dismantler_i00" /> <set name="icon" val="icon.weapon_dismantler_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -2137,8 +2137,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10964" name="Dismantler - Great Gale" additionalName="Critical Drain" type="Weapon"> <item id="10964" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Kamael-exclusive Weapon: Guardian's Sword Conversion. <Soul Crystal Enhancement>. Absorbs 8 HP from the target during a Critical Attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dismantler_i01" /> <set name="icon" val="icon.weapon_dismantler_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" /> <set name="weapon_type" val="ANCIENTSWORD" />
@ -2174,8 +2174,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10965" name="Dismantler - Great Gale" additionalName="Health" type="Weapon"> <item id="10965" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Kamael-exclusive Weapon: Guardian's Sword Conversion. <Soul Crystal Enhancement>. Increases Max HP by 25%. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dismantler_i01" /> <set name="icon" val="icon.weapon_dismantler_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" /> <set name="weapon_type" val="ANCIENTSWORD" />
@ -2211,8 +2211,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10966" name="Dismantler - Great Gale" additionalName="Critical Bleed" type="Weapon"> <item id="10966" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Kamael-exclusive Weapon: Guardian's Sword Conversion. <Soul Crystal Enhancement>. Has a 41% chance of casting Bleed on the target during a standard Critical Attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dismantler_i01" /> <set name="icon" val="icon.weapon_dismantler_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" /> <set name="weapon_type" val="ANCIENTSWORD" />
@ -2281,8 +2281,8 @@
<stat type="pAtkRange">80</stat> <stat type="pAtkRange">80</stat>
</stats> </stats>
</item> </item>
<item id="10968" name="Lance (Earth)" additionalName="Anger" type="Weapon"> <item id="10968" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Decreases Max HP by 15%. P. Atk. + 30. --> <!-- Not used -->
<set name="icon" val="icon.weapon_lancia_i01" /> <set name="icon" val="icon.weapon_lancia_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" /> <set name="weapon_type" val="POLE" />
@ -2314,8 +2314,8 @@
<stat type="pAtkRange">80</stat> <stat type="pAtkRange">80</stat>
</stats> </stats>
</item> </item>
<item id="10969" name="Lance (Earth)" additionalName="Critical Stun" type="Weapon"> <item id="10969" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Has about a 25% chance of casting Stun on the target during a Critical Attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_lancia_i01" /> <set name="icon" val="icon.weapon_lancia_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" /> <set name="weapon_type" val="POLE" />
@ -2348,8 +2348,8 @@
<stat type="pAtkRange">80</stat> <stat type="pAtkRange">80</stat>
</stats> </stats>
</item> </item>
<item id="10970" name="Lance (Earth)" additionalName="Long Blow" type="Weapon"> <item id="10970" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases the attack range. --> <!-- Not used -->
<set name="icon" val="icon.weapon_lancia_i01" /> <set name="icon" val="icon.weapon_lancia_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" /> <set name="weapon_type" val="POLE" />
@ -2382,7 +2382,7 @@
<stat type="pAtkRange">80</stat> <stat type="pAtkRange">80</stat>
</stats> </stats>
</item> </item>
<item id="10971" name="Bellion Cestus - Great Gale" type="Weapon"> <item id="10971" name="Bellion Cestus" additionalName="Great Gale" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_bellion_cestus_i00" /> <set name="icon" val="icon.weapon_bellion_cestus_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -2414,8 +2414,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10972" name="Bellion Cestus - Great Gale" additionalName="Critical Drain" type="Weapon"> <item id="10972" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Has a chance to absorb 14 HP from the target during a critical attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_bellion_cestus_i01" /> <set name="icon" val="icon.weapon_bellion_cestus_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" /> <set name="weapon_type" val="DUALFIST" />
@ -2447,8 +2447,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10973" name="Bellion Cestus - Great Gale" additionalName="Critical Poison" type="Weapon"> <item id="10973" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Inflicts Poison on the target with a 12% chance during a standard Critical Attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_bellion_cestus_i01" /> <set name="icon" val="icon.weapon_bellion_cestus_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" /> <set name="weapon_type" val="DUALFIST" />
@ -2480,8 +2480,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10974" name="Bellion Cestus - Great Gale" additionalName="Rsk. Haste" type="Weapon"> <item id="10974" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Atk. Spd. by 9% when HP drops to 60% or below. --> <!-- Not used -->
<set name="icon" val="icon.weapon_bellion_cestus_i01" /> <set name="icon" val="icon.weapon_bellion_cestus_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" /> <set name="weapon_type" val="DUALFIST" />
@ -2513,7 +2513,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10975" name="Staff of Evil Spirits - Holy Spirit" type="Weapon"> <item id="10975" name="Staff of Evil Spirits" additionalName="Holy Spirit" type="Weapon">
<!-- Masterwork Item that increases Heal Amount. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases Heal Amount. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_staff_of_evil_sprit_i00" /> <set name="icon" val="icon.weapon_staff_of_evil_sprit_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -2546,8 +2546,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10976" name="Staff of Evil Spirits - Holy Spirit" additionalName="Magic Focus" type="Weapon"> <item id="10976" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases the Heal Amount. <Soul Crystal Enhancement>. Has a 20% chance of casting Focus on the target during magic use. --> <!-- Not used -->
<set name="icon" val="icon.weapon_staff_of_evil_sprit_i01" /> <set name="icon" val="icon.weapon_staff_of_evil_sprit_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -2580,8 +2580,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10977" name="Staff of Evil Spirits - Holy Spirit" additionalName="Blessed Body" type="Weapon"> <item id="10977" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases the Heal Amount. <Soul Crystal Enhancement>. Has a 20% chance of casting Blessed Body on the target during magic use. --> <!-- Not used -->
<set name="icon" val="icon.weapon_staff_of_evil_sprit_i01" /> <set name="icon" val="icon.weapon_staff_of_evil_sprit_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -2614,8 +2614,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10978" name="Staff of Evil Spirits - Holy Spirit" additionalName="Magic Poison" type="Weapon"> <item id="10978" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases the Heal Amount. <Soul Crystal Enhancement>. Has a 6% chance of casting Curse Poison on the target during magic use. --> <!-- Not used -->
<set name="icon" val="icon.weapon_staff_of_evil_sprit_i01" /> <set name="icon" val="icon.weapon_staff_of_evil_sprit_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -2648,7 +2648,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10979" name="Deadman's Glory - Landslide" type="Weapon"> <item id="10979" name="Deadman's Glory" additionalName="Landslide" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that has a chance to poison during an attack. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_deadmans_glory_i00" /> <set name="icon" val="icon.weapon_deadmans_glory_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -2680,8 +2680,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10980" name="Deadman's Glory - Landslide" additionalName="Anger" type="Weapon"> <item id="10980" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. Decreases Max HP by 15%. P. Atk. + 30. --> <!-- Not used -->
<set name="icon" val="icon.weapon_deadmans_glory_i01" /> <set name="icon" val="icon.weapon_deadmans_glory_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -2713,8 +2713,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10981" name="Deadman's Glory - Landslide" additionalName="Health" type="Weapon"> <item id="10981" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. Increases Max HP by 25%. --> <!-- Not used -->
<set name="icon" val="icon.weapon_deadmans_glory_i01" /> <set name="icon" val="icon.weapon_deadmans_glory_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -2746,8 +2746,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10982" name="Deadman's Glory - Landslide" additionalName="Haste" type="Weapon"> <item id="10982" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. --> <!-- Not used -->
<set name="icon" val="icon.weapon_deadmans_glory_i01" /> <set name="icon" val="icon.weapon_deadmans_glory_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -2779,7 +2779,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10983" name="Star Buster - Great Gale" type="Weapon"> <item id="10983" name="Star Buster" additionalName="Great Gale" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_star_buster_i00" /> <set name="icon" val="icon.weapon_star_buster_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -2811,8 +2811,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10984" name="Star Buster - Great Gale" additionalName="Health" type="Weapon"> <item id="10984" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Max HP by 25%. --> <!-- Not used -->
<set name="icon" val="icon.weapon_star_buster_i01" /> <set name="icon" val="icon.weapon_star_buster_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -2844,8 +2844,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10985" name="Star Buster - Great Gale" additionalName="Haste" type="Weapon"> <item id="10985" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. --> <!-- Not used -->
<set name="icon" val="icon.weapon_star_buster_i01" /> <set name="icon" val="icon.weapon_star_buster_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -2877,8 +2877,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10986" name="Star Buster - Great Gale" additionalName="Rsk. Focus" type="Weapon"> <item id="10986" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Critical by 99 when HP drops to 60% or below. --> <!-- Not used -->
<set name="icon" val="icon.weapon_star_buster_i01" /> <set name="icon" val="icon.weapon_star_buster_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -2910,7 +2910,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10987" name="Samurai Long Sword*Samurai Long Sword - Landslide" type="Weapon"> <item id="10987" name="Samurai Long Sword*Samurai Long Sword" additionalName="Landslide" type="Weapon">
<!-- Masterwork Item that increases Max HP. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases Max HP. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" /> <set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -2942,7 +2942,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10988" name="Art of Battle Axe - Landslide" type="Weapon"> <item id="10988" name="Art of Battle Axe" additionalName="Landslide" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that has a chance to poison during an attack. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_art_of_battle_axe_i00" /> <set name="icon" val="icon.weapon_art_of_battle_axe_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -2974,8 +2974,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10989" name="Art of Battle Axe - Landslide" additionalName="Health" type="Weapon"> <item id="10989" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. Increases Max HP by 25%. --> <!-- Not used -->
<set name="icon" val="icon.weapon_art_of_battle_axe_i01" /> <set name="icon" val="icon.weapon_art_of_battle_axe_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -3007,8 +3007,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10990" name="Art of Battle Axe - Landslide" additionalName="Rsk. Focus" type="Weapon"> <item id="10990" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. Increases Critical by 99 when HP drops to 60% or below. --> <!-- Not used -->
<set name="icon" val="icon.weapon_art_of_battle_axe_i01" /> <set name="icon" val="icon.weapon_art_of_battle_axe_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -3040,8 +3040,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10991" name="Art of Battle Axe - Landslide" additionalName="Haste" type="Weapon"> <item id="10991" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. --> <!-- Not used -->
<set name="icon" val="icon.weapon_art_of_battle_axe_i01" /> <set name="icon" val="icon.weapon_art_of_battle_axe_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -3073,7 +3073,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10992" name="Demon's Dagger - Great Gale" type="Weapon"> <item id="10992" name="Demon's Dagger" additionalName="Great Gale" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_demons_sword_i00" /> <set name="icon" val="icon.weapon_demons_sword_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -3105,8 +3105,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10993" name="Demon's Dagger - Great Gale" additionalName="Critical Bleed" type="Weapon"> <item id="10993" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Inflicts Bleed on the target with a 12% chance during a standard Critical Attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_demons_sword_i01" /> <set name="icon" val="icon.weapon_demons_sword_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" /> <set name="weapon_type" val="DAGGER" />
@ -3138,8 +3138,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10994" name="Demon's Dagger - Great Gale" additionalName="Critical Poison" type="Weapon"> <item id="10994" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Inflicts Poison on the target with a 6% chance during a standard Critical Attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_demons_sword_i01" /> <set name="icon" val="icon.weapon_demons_sword_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" /> <set name="weapon_type" val="DAGGER" />
@ -3171,8 +3171,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10995" name="Demon's Dagger - Great Gale" additionalName="Mortal Strike" type="Weapon"> <item id="10995" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases the success rate of Mortal Blow and Deadly Blow by 40%. --> <!-- Not used -->
<set name="icon" val="icon.weapon_demons_sword_i01" /> <set name="icon" val="icon.weapon_demons_sword_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" /> <set name="weapon_type" val="DAGGER" />
@ -3204,8 +3204,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10996" name="Demon's Dagger - Great Gale" additionalName="Critical Damage" type="Weapon"> <item id="10996" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. P. Atk. + 160 during a Critical Attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_demons_sword_i01" /> <set name="icon" val="icon.weapon_demons_sword_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" /> <set name="weapon_type" val="DAGGER" />
@ -3237,7 +3237,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10997" name="Kaim Vanul's Bones - Earth" type="Weapon"> <item id="10997" name="Kaim Vanul's Bones" additionalName="Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_bone_of_kaim_vanul_i00" /> <set name="icon" val="icon.weapon_bone_of_kaim_vanul_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -3270,8 +3270,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10998" name="Kaim Vanul's Bones - Earth" additionalName="Mana Up" type="Weapon"> <item id="10998" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Max MP by 30%. --> <!-- Not used -->
<set name="icon" val="icon.weapon_bone_of_kaim_vanul_i01" /> <set name="icon" val="icon.weapon_bone_of_kaim_vanul_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -3304,8 +3304,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="10999" name="Kaim Vanul's Bones - Earth" additionalName="Magic Silence" type="Weapon"> <item id="10999" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Has a 10% chance of casting Silence on the target during magic use. --> <!-- Not used -->
<set name="icon" val="icon.weapon_bone_of_kaim_vanul_i01" /> <set name="icon" val="icon.weapon_bone_of_kaim_vanul_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd"> <list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="11000" name="Kaim Vanul's Bones - Earth" additionalName="Conversion" type="Weapon"> <item id="11000" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. --> <!-- Not used -->
<set name="icon" val="icon.weapon_bone_of_kaim_vanul_i01" /> <set name="icon" val="icon.weapon_bone_of_kaim_vanul_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -34,7 +34,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11001" name="Colichemarde - Earth" type="Weapon"> <item id="11001" name="Colichemarde" additionalName="Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. --> <!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_colichemarde_i00" /> <set name="icon" val="icon.weapon_colichemarde_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -71,8 +71,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11002" name="Colichemarde - Earth" additionalName="Focus" type="Weapon"> <item id="11002" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Damascus Sword Conversion. <Soul Crystal Enhancement>. Increases Critical by 64. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_colichemarde_i01" /> <set name="icon" val="icon.weapon_colichemarde_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" /> <set name="weapon_type" val="RAPIER" />
@ -109,8 +109,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11003" name="Colichemarde - Earth" additionalName="Critical Damage" type="Weapon"> <item id="11003" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Damascus Sword Conversion. <Soul Crystal Enhancement>. P. Atk. + 262 during a Critical Attack. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_colichemarde_i01" /> <set name="icon" val="icon.weapon_colichemarde_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" /> <set name="weapon_type" val="RAPIER" />
@ -147,8 +147,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11004" name="Colichemarde - Earth" additionalName="Haste" type="Weapon"> <item id="11004" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Damascus Sword Conversion. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_colichemarde_i01" /> <set name="icon" val="icon.weapon_colichemarde_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" /> <set name="weapon_type" val="RAPIER" />
@ -185,7 +185,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11005" name="Wizard's Tear - Cleverness" type="Weapon"> <item id="11005" name="Wizard's Tear" additionalName="Cleverness" type="Weapon">
<!-- Masterwork Item that increases MP Recovery Rate. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases MP Recovery Rate. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_tears_of_wizard_i00" /> <set name="icon" val="icon.weapon_tears_of_wizard_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -217,8 +217,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11006" name="Wizard's Tear - Cleverness" additionalName="Acumen" type="Weapon"> <item id="11006" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases MP Recovery Rate. <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. --> <!-- Not used -->
<set name="icon" val="icon.weapon_tears_of_wizard_i01" /> <set name="icon" val="icon.weapon_tears_of_wizard_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -250,8 +250,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11007" name="Wizard's Tear - Cleverness" additionalName="M. Atk." type="Weapon"> <item id="11007" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases MP Recovery Rate. <Soul Crystal Enhancement>. Increases MP consumption by 15% and M. Atk. by 139 during magic use. --> <!-- Not used -->
<set name="icon" val="icon.weapon_tears_of_wizard_i01" /> <set name="icon" val="icon.weapon_tears_of_wizard_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -283,8 +283,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11008" name="Wizard's Tear - Cleverness" additionalName="Conversion" type="Weapon"> <item id="11008" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases MP Recovery Rate. <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. --> <!-- Not used -->
<set name="icon" val="icon.weapon_tears_of_wizard_i01" /> <set name="icon" val="icon.weapon_tears_of_wizard_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -316,7 +316,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11009" name="Bow of Peril - Earth" type="Weapon"> <item id="11009" name="Bow of Peril" additionalName="Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_hazard_bow_i00" /> <set name="icon" val="icon.weapon_hazard_bow_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -351,8 +351,8 @@
<stat type="pAtkRange">500</stat> <stat type="pAtkRange">500</stat>
</stats> </stats>
</item> </item>
<item id="11010" name="Bow of Peril - Earth" additionalName="Guidance" type="Weapon"> <item id="11010" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Accuracy by 3. --> <!-- Not used -->
<set name="icon" val="icon.weapon_hazard_bow_i01" /> <set name="icon" val="icon.weapon_hazard_bow_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" /> <set name="weapon_type" val="BOW" />
@ -387,8 +387,8 @@
<stat type="pAtkRange">500</stat> <stat type="pAtkRange">500</stat>
</stats> </stats>
</item> </item>
<item id="11011" name="Bow of Peril - Earth" additionalName="Quick Recovery" type="Weapon"> <item id="11011" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Decreases cooldown by 13%. --> <!-- Not used -->
<set name="icon" val="icon.weapon_hazard_bow_i01" /> <set name="icon" val="icon.weapon_hazard_bow_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" /> <set name="weapon_type" val="BOW" />
@ -422,8 +422,8 @@
<stat type="pAtkRange">500</stat> <stat type="pAtkRange">500</stat>
</stats> </stats>
</item> </item>
<item id="11012" name="Bow of Peril - Earth" additionalName="Cheap Shot" type="Weapon"> <item id="11012" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases maximum HP. <Soul Crystal Enhancement>. Has a 42% chance of decreasing MP consumption to 1 during a standard attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_hazard_bow_i01" /> <set name="icon" val="icon.weapon_hazard_bow_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" /> <set name="weapon_type" val="BOW" />
@ -458,7 +458,7 @@
<stat type="pAtkRange">500</stat> <stat type="pAtkRange">500</stat>
</stats> </stats>
</item> </item>
<item id="11013" name="Hell Hound - Earth" type="Weapon"> <item id="11013" name="Hell Hound" additionalName="Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_hell_hound_i00" /> <set name="icon" val="icon.weapon_hell_hound_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -495,8 +495,8 @@
<stat type="pAtkRange">400</stat> <stat type="pAtkRange">400</stat>
</stats> </stats>
</item> </item>
<item id="11014" name="Hell Hound - Earth" additionalName="Guidance" type="Weapon"> <item id="11014" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive weapon: Bow of Peril Conversion. <Soul Crystal Enhancement>. Accuracy + 3. --> <!-- Not used -->
<set name="icon" val="icon.weapon_hell_hound_i01" /> <set name="icon" val="icon.weapon_hell_hound_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" /> <set name="weapon_type" val="CROSSBOW" />
@ -533,8 +533,8 @@
<stat type="pAtkRange">400</stat> <stat type="pAtkRange">400</stat>
</stats> </stats>
</item> </item>
<item id="11015" name="Hell Hound - Earth" additionalName="Quick Recovery" type="Weapon"> <item id="11015" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive weapon: Bow of Peril Conversion. <Soul Crystal Enhancement>. Cooldown decreases by 13%. --> <!-- Not used -->
<set name="icon" val="icon.weapon_hell_hound_i01" /> <set name="icon" val="icon.weapon_hell_hound_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" /> <set name="weapon_type" val="CROSSBOW" />
@ -570,8 +570,8 @@
<stat type="pAtkRange">400</stat> <stat type="pAtkRange">400</stat>
</stats> </stats>
</item> </item>
<item id="11016" name="Hell Hound - Earth" additionalName="Cheap Shot" type="Weapon"> <item id="11016" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive weapon: Bow of Peril Conversion. <Soul Crystal Enhancement>. When using a skill, MP consumption decreases by 12%. --> <!-- Not used -->
<set name="icon" val="icon.weapon_hell_hound_i01" /> <set name="icon" val="icon.weapon_hell_hound_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" /> <set name="weapon_type" val="CROSSBOW" />
@ -608,7 +608,7 @@
<stat type="pAtkRange">400</stat> <stat type="pAtkRange">400</stat>
</stats> </stats>
</item> </item>
<item id="11017" name="Dasparion's Staff - Hail" type="Weapon"> <item id="11017" name="Dasparion's Staff" additionalName="Hail" type="Weapon">
<!-- Masterwork Item that increases M. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases M. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dasparions_staff_i00" /> <set name="icon" val="icon.weapon_dasparions_staff_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -641,7 +641,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11018" name="Dasparion's Staff - Hail" additionalName="Mana Up" type="Weapon"> <item id="11018" name="Dasparion's Staff" additionalName="Hail (Mana Up)" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dasparions_staff_i01" /> <set name="icon" val="icon.weapon_dasparions_staff_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -675,7 +675,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11019" name="Dasparion's Staff - Hail" additionalName="Conversion" type="Weapon"> <item id="11019" name="Dasparion's Staff" additionalName="Hail (Conversion)" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dasparions_staff_i01" /> <set name="icon" val="icon.weapon_dasparions_staff_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -709,7 +709,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11020" name="Dasparion's Staff - Hail" additionalName="Acumen" type="Weapon"> <item id="11020" name="Dasparion's Staff" additionalName="Hail (Acumen)" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dasparions_staff_i01" /> <set name="icon" val="icon.weapon_dasparions_staff_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -743,7 +743,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11021" name="Doomchanter - Concentration" type="Weapon"> <item id="11021" name="Doomchanter" additionalName="Concentration" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases Accuracy. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_doom_singer_i00" /> <set name="icon" val="icon.weapon_doom_singer_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -780,7 +780,7 @@
<stat type="pAtkRange">400</stat> <stat type="pAtkRange">400</stat>
</stats> </stats>
</item> </item>
<item id="11022" name="Doomchanter - Concentration" additionalName="Light Armor" type="Weapon"> <item id="11022" name="Doomchanter" additionalName="Concentration (Light Armor)" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Carnage Bow Conversion. <Soul Crystal Enhancement>. Weight Gauge increases by 20%. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Carnage Bow Conversion. <Soul Crystal Enhancement>. Weight Gauge increases by 20%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_doom_singer_i01" /> <set name="icon" val="icon.weapon_doom_singer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -819,7 +819,7 @@
<stat type="pAtkRange">400</stat> <stat type="pAtkRange">400</stat>
</stats> </stats>
</item> </item>
<item id="11023" name="Doomchanter - Concentration" additionalName="Critical Bleed" type="Weapon"> <item id="11023" name="Doomchanter" additionalName="Concentration (Critical Bleed)" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Carnage Bow Conversion. <Soul Crystal Enhancement>. Has a 35% chance of casting Bleed on the target during a standard Critical Attack. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Carnage Bow Conversion. <Soul Crystal Enhancement>. Has a 35% chance of casting Bleed on the target during a standard Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_doom_singer_i01" /> <set name="icon" val="icon.weapon_doom_singer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -858,7 +858,7 @@
<stat type="pAtkRange">400</stat> <stat type="pAtkRange">400</stat>
</stats> </stats>
</item> </item>
<item id="11024" name="Doomchanter - Concentration" additionalName="Mana Up" type="Weapon"> <item id="11024" name="Doomchanter" additionalName="Concentration (Mana Up)" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Carnage Bow Conversion. <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Carnage Bow Conversion. <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_doom_singer_i01" /> <set name="icon" val="icon.weapon_doom_singer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -896,7 +896,7 @@
<stat type="pAtkRange">400</stat> <stat type="pAtkRange">400</stat>
</stats> </stats>
</item> </item>
<item id="11025" name="White Lightning - Destruction" type="Weapon"> <item id="11025" name="White Lightning" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. --> <!-- Masterwork Item that increases P. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_lightning_blaze_i00" /> <set name="icon" val="icon.weapon_lightning_blaze_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -933,7 +933,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11026" name="White Lightning - Destruction" additionalName="Critical Poison" type="Weapon"> <item id="11026" name="White Lightning" additionalName="Destruction (Critical Poison)" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Tallum Blade Conversion. <Soul Crystal Enhancement>. Poisons the target with a 10% chance during a standard Critical Attack. Increases damage inflicted during PvP. When enchanted to 4 or more, there is a chance that party members including yourself will get increased P. Atk., M. Atk., and the amount of received heal, and decreased MP consumption per skill during a Critical Attack. --> <!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Tallum Blade Conversion. <Soul Crystal Enhancement>. Poisons the target with a 10% chance during a standard Critical Attack. Increases damage inflicted during PvP. When enchanted to 4 or more, there is a chance that party members including yourself will get increased P. Atk., M. Atk., and the amount of received heal, and decreased MP consumption per skill during a Critical Attack. -->
<set name="icon" val="icon.weapon_lightning_blaze_i01" /> <set name="icon" val="icon.weapon_lightning_blaze_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -973,7 +973,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11027" name="White Lightning - Destruction" additionalName="Haste" type="Weapon"> <item id="11027" name="White Lightning" additionalName="Destruction (Haste)" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Tallum Blade Conversion. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. --> <!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Tallum Blade Conversion. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_lightning_blaze_i01" /> <set name="icon" val="icon.weapon_lightning_blaze_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1011,7 +1011,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11028" name="White Lightning - Destruction" additionalName="Anger" type="Weapon"> <item id="11028" name="White Lightning" additionalName="Destruction (Anger)" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Tallum Blade Conversion. <Soul Crystal Enhancement>. P. Atk. + 31 and decreases Max HP by 15%. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. --> <!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Tallum Blade Conversion. <Soul Crystal Enhancement>. P. Atk. + 31 and decreases Max HP by 15%. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_lightning_blaze_i01" /> <set name="icon" val="icon.weapon_lightning_blaze_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1049,7 +1049,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11029" name="Meteor Shower - Earth" type="Weapon"> <item id="11029" name="Meteor Shower" additionalName="Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_meteor_shower_i00" /> <set name="icon" val="icon.weapon_meteor_shower_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1081,7 +1081,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11030" name="Meteor Shower - Earth" additionalName="Focus" type="Weapon"> <item id="11030" name="Meteor Shower" additionalName="Earth (Focus)" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Critical by 61. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Critical by 61. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_meteor_shower_i01" /> <set name="icon" val="icon.weapon_meteor_shower_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1114,7 +1114,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11031" name="Meteor Shower - Earth" additionalName="Critical Bleed" type="Weapon"> <item id="11031" name="Meteor Shower" additionalName="Earth (Critical Bleed)" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Inflicts Bleed on the target with a 42% chance during a standard Critical Attack. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Inflicts Bleed on the target with a 42% chance during a standard Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_meteor_shower_i01" /> <set name="icon" val="icon.weapon_meteor_shower_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1148,7 +1148,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11032" name="Meteor Shower - Earth" additionalName="Rsk. Haste" type="Weapon"> <item id="11032" name="Meteor Shower" additionalName="Earth (Rsk. Haste)" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Atk. Spd. by 11% when HP drops to 60% or below. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Atk. Spd. by 11% when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_meteor_shower_i01" /> <set name="icon" val="icon.weapon_meteor_shower_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1181,7 +1181,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11033" name="Blood Tornado - Destruction" type="Weapon"> <item id="11033" name="Blood Tornado" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases P. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_blood_tornado_i00" /> <set name="icon" val="icon.weapon_blood_tornado_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1213,7 +1213,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11034" name="Blood Tornado - Destruction" additionalName="Haste" type="Weapon"> <item id="11034" name="Blood Tornado" additionalName="Destruction (Haste)" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_blood_tornado_i01" /> <set name="icon" val="icon.weapon_blood_tornado_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1246,7 +1246,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11035" name="Blood Tornado - Destruction" additionalName="Focus" type="Weapon"> <item id="11035" name="Blood Tornado" additionalName="Destruction (Focus)" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Critical by 61. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Critical by 61. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_blood_tornado_i01" /> <set name="icon" val="icon.weapon_blood_tornado_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1279,7 +1279,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11036" name="Blood Tornado - Destruction" additionalName="Anger" type="Weapon"> <item id="11036" name="Blood Tornado" additionalName="Destruction (Anger)" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. P. Atk. + 38 and decreases Max HP by 15%. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. P. Atk. + 38 and decreases Max HP by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_blood_tornado_i01" /> <set name="icon" val="icon.weapon_blood_tornado_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1312,7 +1312,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11037" name="Bloody Orchid - Confusion" type="Weapon"> <item id="11037" name="Bloody Orchid" additionalName="Confusion" type="Weapon">
<!-- Masterwork Item that increases Evasion. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases Evasion. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_bloody_orchid_i00" /> <set name="icon" val="icon.weapon_bloody_orchid_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1344,7 +1344,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11038" name="Bloody Orchid - Confusion" additionalName="Focus" type="Weapon"> <item id="11038" name="Bloody Orchid" additionalName="Confusion (Focus)" type="Weapon">
<!-- Masterwork Item that increases Evasion. <Soul Crystal Enhancement>. Increases Critical by 67. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases Evasion. <Soul Crystal Enhancement>. Increases Critical by 67. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_bloody_orchid_i01" /> <set name="icon" val="icon.weapon_bloody_orchid_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1377,7 +1377,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11039" name="Bloody Orchid - Confusion" additionalName="Back Blow" type="Weapon"> <item id="11039" name="Bloody Orchid" additionalName="Confusion (Back Blow)" type="Weapon">
<!-- Masterwork Item that increases Evasion. <Soul Crystal Enhancement>. Increases P. Critical Rate by 37% when attacking the target from behind. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases Evasion. <Soul Crystal Enhancement>. Increases P. Critical Rate by 37% when attacking the target from behind. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_bloody_orchid_i01" /> <set name="icon" val="icon.weapon_bloody_orchid_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1410,7 +1410,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11040" name="Bloody Orchid - Confusion" additionalName="Critical Bleed" type="Weapon"> <item id="11040" name="Bloody Orchid" additionalName="Confusion (Critical Bleed)" type="Weapon">
<!-- Masterwork Item that increases Evasion. <Soul Crystal Enhancement>. Inflicts Bleed on the target with a 12% chance during a standard Critical Attack. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases Evasion. <Soul Crystal Enhancement>. Inflicts Bleed on the target with a 12% chance during a standard Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_bloody_orchid_i01" /> <set name="icon" val="icon.weapon_bloody_orchid_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1444,7 +1444,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11041" name="Elemental Sword - Hail" type="Weapon"> <item id="11041" name="Elemental Sword" additionalName="Hail" type="Weapon">
<!-- Masterwork Item that increases M. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases M. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_elemental_sword_i00" /> <set name="icon" val="icon.weapon_elemental_sword_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1476,7 +1476,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11042" name="Elemental Sword - Hail" additionalName="M. Atk." type="Weapon"> <item id="11042" name="Elemental Sword" additionalName="Hail (M. Atk.)" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Increases MP consumption by 15% and M. Atk. by 153 during magic use. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Increases MP consumption by 15% and M. Atk. by 153 during magic use. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_elemental_sword_i01" /> <set name="icon" val="icon.weapon_elemental_sword_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1509,7 +1509,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11043" name="Elemental Sword - Hail" additionalName="Magic Paralyze" type="Weapon"> <item id="11043" name="Elemental Sword" additionalName="Hail (Magic Paralyze)" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Has a 5% chance of casting Paralysis on the target during magic use. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Has a 5% chance of casting Paralysis on the target during magic use. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_elemental_sword_i01" /> <set name="icon" val="icon.weapon_elemental_sword_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1543,7 +1543,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11044" name="Elemental Sword - Hail" additionalName="Empower" type="Weapon"> <item id="11044" name="Elemental Sword" additionalName="Hail (Empower)" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. M. Atk. + 30%. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. M. Atk. + 30%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_elemental_sword_i01" /> <set name="icon" val="icon.weapon_elemental_sword_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1576,7 +1576,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11045" name="Spiritual Eye - Hail" type="Weapon"> <item id="11045" name="Spiritual Eye" additionalName="Hail" type="Weapon">
<!-- Masterwork Item that increases M. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases M. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_eye_of_soul_i00" /> <set name="icon" val="icon.weapon_eye_of_soul_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1609,7 +1609,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11046" name="Spiritual Eye - Hail" additionalName="Mana Up" type="Weapon"> <item id="11046" name="Spiritual Eye" additionalName="Hail (Mana Up)" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_eye_of_soul_i01" /> <set name="icon" val="icon.weapon_eye_of_soul_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1643,7 +1643,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11047" name="Spiritual Eye - Hail" additionalName="Magic Poison" type="Weapon"> <item id="11047" name="Spiritual Eye" additionalName="Hail (Magic Poison)" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Has an 8% chance of casting Curse Poison on the target during magic use. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Has an 8% chance of casting Curse Poison on the target during magic use. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_eye_of_soul_i01" /> <set name="icon" val="icon.weapon_eye_of_soul_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1678,7 +1678,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11048" name="Spiritual Eye - Hail" additionalName="Acumen" type="Weapon"> <item id="11048" name="Spiritual Eye" additionalName="Hail (Acumen)" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_eye_of_soul_i01" /> <set name="icon" val="icon.weapon_eye_of_soul_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1712,7 +1712,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11049" name="Infernal Master - Concentration" type="Weapon"> <item id="11049" name="Infernal Master" additionalName="Concentration" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases Accuracy. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_inferno_master_i00" /> <set name="icon" val="icon.weapon_inferno_master_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1744,7 +1744,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11050" name="Infernal Master - Concentration" additionalName="Haste" type="Weapon"> <item id="11050" name="Infernal Master" additionalName="Concentration (Haste)" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_inferno_master_i01" /> <set name="icon" val="icon.weapon_inferno_master_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1777,7 +1777,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11051" name="Infernal Master - Concentration" additionalName="Critical Damage" type="Weapon"> <item id="11051" name="Infernal Master" additionalName="Concentration (Critical Damage)" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. P. Atk. + 297 during a Critical Attack. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. P. Atk. + 297 during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_inferno_master_i01" /> <set name="icon" val="icon.weapon_inferno_master_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1810,7 +1810,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11052" name="Infernal Master - Concentration" additionalName="Focus" type="Weapon"> <item id="11052" name="Infernal Master" additionalName="Concentration (Focus)" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Increases Critical by 61. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Increases Critical by 61. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_inferno_master_i01" /> <set name="icon" val="icon.weapon_inferno_master_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1843,7 +1843,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11053" name="Carnage Bow - Concentration" type="Weapon"> <item id="11053" name="Carnage Bow" additionalName="Concentration" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases Accuracy. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_carnium_bow_i00" /> <set name="icon" val="icon.weapon_carnium_bow_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1878,7 +1878,7 @@
<stat type="pAtkRange">500</stat> <stat type="pAtkRange">500</stat>
</stats> </stats>
</item> </item>
<item id="11054" name="Carnage Bow - Concentration" additionalName="Light Armor" type="Weapon"> <item id="11054" name="Carnage Bow" additionalName="Concentration (Light Armor)" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_carnium_bow_i01" /> <set name="icon" val="icon.weapon_carnium_bow_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1915,7 +1915,7 @@
<stat type="pAtkRange">500</stat> <stat type="pAtkRange">500</stat>
</stats> </stats>
</item> </item>
<item id="11055" name="Carnage Bow - Concentration" additionalName="Critical Bleed" type="Weapon"> <item id="11055" name="Carnage Bow" additionalName="Concentration (Critical Bleed)" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Inflicts Bleed on the target with a 35% chance during a standard Critical Attack. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Inflicts Bleed on the target with a 35% chance during a standard Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_carnium_bow_i01" /> <set name="icon" val="icon.weapon_carnium_bow_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1952,7 +1952,7 @@
<stat type="pAtkRange">500</stat> <stat type="pAtkRange">500</stat>
</stats> </stats>
</item> </item>
<item id="11056" name="Carnage Bow - Concentration" additionalName="Mana Up" type="Weapon"> <item id="11056" name="Carnage Bow" additionalName="Concentration (Mana Up)" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_carnium_bow_i01" /> <set name="icon" val="icon.weapon_carnium_bow_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1988,7 +1988,7 @@
<stat type="pAtkRange">500</stat> <stat type="pAtkRange">500</stat>
</stats> </stats>
</item> </item>
<item id="11057" name="Keshanberk*Keshanberk - Destruction" type="Weapon"> <item id="11057" name="Keshanberk*Keshanberk" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword more significantly than that of a one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword more significantly than that of a one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" /> <set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -2020,7 +2020,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11058" name="Tallum Blade - Destruction" type="Weapon"> <item id="11058" name="Tallum Blade" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases P. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_tallum_blade_i00" /> <set name="icon" val="icon.weapon_tallum_blade_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -2052,7 +2052,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11059" name="Tallum Blade - Destruction" additionalName="Critical Poison" type="Weapon"> <item id="11059" name="Tallum Blade" additionalName="Destruction (Critical Poison)" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Inflicts Poison on the target with a 10% chance during a standard Critical Attack. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Inflicts Poison on the target with a 10% chance during a standard Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_tallum_blade_i01" /> <set name="icon" val="icon.weapon_tallum_blade_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -2086,7 +2086,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11060" name="Tallum Blade - Destruction" additionalName="Haste" type="Weapon"> <item id="11060" name="Tallum Blade" additionalName="Destruction (Haste)" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_tallum_blade_i01" /> <set name="icon" val="icon.weapon_tallum_blade_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -2119,7 +2119,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11061" name="Tallum Blade - Destruction" additionalName="Anger" type="Weapon"> <item id="11061" name="Tallum Blade" additionalName="Destruction (Anger)" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. P. Atk. + 31 and decreases Max HP by 15%. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. P. Atk. + 31 and decreases Max HP by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_tallum_blade_i01" /> <set name="icon" val="icon.weapon_tallum_blade_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -2152,7 +2152,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11062" name="Destroyer Hammer - Lightning" type="Weapon"> <item id="11062" name="Destroyer Hammer" additionalName="Lightning" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases P. Critical Rate. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_hammer_of_destroyer_i00" /> <set name="icon" val="icon.weapon_hammer_of_destroyer_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -2184,7 +2184,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11063" name="Destroyer Hammer - Lightning" additionalName="Health" type="Weapon"> <item id="11063" name="Destroyer Hammer" additionalName="Lightning (Health)" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_hammer_of_destroyer_i01" /> <set name="icon" val="icon.weapon_hammer_of_destroyer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -2217,7 +2217,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11064" name="Destroyer Hammer - Lightning" additionalName="Haste" type="Weapon"> <item id="11064" name="Destroyer Hammer" additionalName="Lightning (Haste)" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_hammer_of_destroyer_i01" /> <set name="icon" val="icon.weapon_hammer_of_destroyer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -2250,7 +2250,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11065" name="Destroyer Hammer - Lightning" additionalName="Critical Drain" type="Weapon"> <item id="11065" name="Destroyer Hammer" additionalName="Lightning (Critical Drain)" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Absorbs 18 HP from the target during a Critical Attack. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Absorbs 18 HP from the target during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_hammer_of_destroyer_i01" /> <set name="icon" val="icon.weapon_hammer_of_destroyer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -2284,7 +2284,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11066" name="Divine Pain - Concentration" type="Weapon"> <item id="11066" name="Divine Pain" additionalName="Concentration" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases Accuracy. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_pain_of_godness_i00" /> <set name="icon" val="icon.weapon_pain_of_godness_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -2320,7 +2320,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11067" name="Divine Pain - Concentration" additionalName="Haste" type="Weapon"> <item id="11067" name="Divine Pain" additionalName="Concentration (Haste)" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Infernal Master Conversion. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Infernal Master Conversion. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_pain_of_godness_i01" /> <set name="icon" val="icon.weapon_pain_of_godness_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -2357,7 +2357,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11068" name="Divine Pain - Concentration" additionalName="Critical Damage" type="Weapon"> <item id="11068" name="Divine Pain" additionalName="Concentration (Critical Damage)" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Infernal Master Conversion. <Soul Crystal Enhancement>. P. Atk. + 297 during a Critical Attack. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Infernal Master Conversion. <Soul Crystal Enhancement>. P. Atk. + 297 during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_pain_of_godness_i01" /> <set name="icon" val="icon.weapon_pain_of_godness_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -2394,7 +2394,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11069" name="Divine Pain - Concentration" additionalName="Focus" type="Weapon"> <item id="11069" name="Divine Pain" additionalName="Concentration (Focus)" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Infernal Master Conversion. <Soul Crystal Enhancement>. Increases Critical Attack by 61. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Infernal Master Conversion. <Soul Crystal Enhancement>. Increases Critical Attack by 61. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_pain_of_godness_i01" /> <set name="icon" val="icon.weapon_pain_of_godness_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -2431,7 +2431,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11070" name="Halberd - Lightning" type="Weapon"> <item id="11070" name="Halberd" additionalName="Lightning" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases P. Critical Rate. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_halbard_i00" /> <set name="icon" val="icon.weapon_halbard_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -2464,7 +2464,7 @@
<stat type="pAtkRange">80</stat> <stat type="pAtkRange">80</stat>
</stats> </stats>
</item> </item>
<item id="11071" name="Halberd - Lightning" additionalName="Haste" type="Weapon"> <item id="11071" name="Halberd" additionalName="Lightning (Haste)" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_halbard_i01" /> <set name="icon" val="icon.weapon_halbard_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -2497,7 +2497,7 @@
<stat type="pAtkRange">80</stat> <stat type="pAtkRange">80</stat>
</stats> </stats>
</item> </item>
<item id="11072" name="Halberd - Lightning" additionalName="Critical Stun" type="Weapon"> <item id="11072" name="Halberd" additionalName="Lightning (Critical Stun)" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Has about a 25% chance of casting Stun on the target during a Critical Attack. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Has about a 25% chance of casting Stun on the target during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_halbard_i01" /> <set name="icon" val="icon.weapon_halbard_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -2531,7 +2531,7 @@
<stat type="pAtkRange">80</stat> <stat type="pAtkRange">80</stat>
</stats> </stats>
</item> </item>
<item id="11073" name="Halberd - Lightning" additionalName="Wide Blow" type="Weapon"> <item id="11073" name="Halberd" additionalName="Lightning (Wide Blow)" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Widens the angle of attack. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Widens the angle of attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_halbard_i01" /> <set name="icon" val="icon.weapon_halbard_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -2564,7 +2564,7 @@
<stat type="pAtkRange">80</stat> <stat type="pAtkRange">80</stat>
</stats> </stats>
</item> </item>
<item id="11074" name="Keshanberk*Damascus - Destruction" type="Weapon"> <item id="11074" name="Keshanberk*Damascus" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" /> <set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -2596,7 +2596,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11075" name="Lacerator - Thunder" type="Weapon"> <item id="11075" name="Lacerator" additionalName="Thunder" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. --> <!-- Masterwork Item that increases P. Critical Damage. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_greed_stinger_i00" /> <set name="icon" val="icon.weapon_greed_stinger_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -2633,7 +2633,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11076" name="Lacerator - Thunder" additionalName="Critical Damage" type="Weapon"> <item id="11076" name="Lacerator" additionalName="Thunder (Critical Damage)" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. Kamael-exclusive Weapon: Dark Legion Conversion. <Soul Crystal Enhancement>. P. Atk. + 326 during a Critical Attack. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. --> <!-- Masterwork Item that increases P. Critical Damage. Kamael-exclusive Weapon: Dark Legion Conversion. <Soul Crystal Enhancement>. P. Atk. + 326 during a Critical Attack. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_greed_stinger_i01" /> <set name="icon" val="icon.weapon_greed_stinger_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -2671,7 +2671,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11077" name="Lacerator - Thunder" additionalName="Health" type="Weapon"> <item id="11077" name="Lacerator" additionalName="Thunder (Health)" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. Kamael-exclusive Weapon: Dark Legion Conversion. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. --> <!-- Masterwork Item that increases P. Critical Damage. Kamael-exclusive Weapon: Dark Legion Conversion. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_greed_stinger_i01" /> <set name="icon" val="icon.weapon_greed_stinger_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -2709,7 +2709,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11078" name="Lacerator - Thunder" additionalName="Rsk. Focus" type="Weapon"> <item id="11078" name="Lacerator" additionalName="Thunder (Rsk. Focus)" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. Kamael-exclusive Weapon: Dark Legion Conversion. <Soul Crystal Enhancement>. Increases Critical by 130 when HP drops to 60% or below. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. --> <!-- Masterwork Item that increases P. Critical Damage. Kamael-exclusive Weapon: Dark Legion Conversion. <Soul Crystal Enhancement>. Increases Critical by 130 when HP drops to 60% or below. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_greed_stinger_i01" /> <set name="icon" val="icon.weapon_greed_stinger_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -2747,7 +2747,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11079" name="Damascus*Damascus - Thunder" type="Weapon"> <item id="11079" name="Damascus*Damascus" additionalName="Thunder" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases P. Critical Damage. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" /> <set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -2779,7 +2779,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11080" name="Dark Legion's Edge - Thunder" type="Weapon"> <item id="11080" name="Dark Legion's Edge" additionalName="Thunder" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases P. Critical Damage. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dark_legions_edge_i00" /> <set name="icon" val="icon.weapon_dark_legions_edge_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -2811,7 +2811,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11081" name="Dark Legion's Edge - Thunder" additionalName="Critical Damage" type="Weapon"> <item id="11081" name="Dark Legion's Edge" additionalName="Thunder (Critical Damage)" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. P. Atk. + 326 during a Critical Attack. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. P. Atk. + 326 during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dark_legions_edge_i01" /> <set name="icon" val="icon.weapon_dark_legions_edge_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -2844,7 +2844,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11082" name="Dark Legion's Edge - Thunder" additionalName="Health" type="Weapon"> <item id="11082" name="Dark Legion's Edge" additionalName="Thunder (Health)" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dark_legions_edge_i01" /> <set name="icon" val="icon.weapon_dark_legions_edge_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -2877,7 +2877,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11083" name="Dark Legion's Edge - Thunder" additionalName="Rsk. Focus" type="Weapon"> <item id="11083" name="Dark Legion's Edge" additionalName="Thunder (Rsk. Focus)" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. Increases Critical by 130 when HP drops to 60% or below. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. Increases Critical by 130 when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dark_legions_edge_i01" /> <set name="icon" val="icon.weapon_dark_legions_edge_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -2910,7 +2910,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11084" name="Undertaker - Evil Spirit" type="Weapon"> <item id="11084" name="Undertaker" additionalName="Evil Spirit" type="Weapon">
<!-- Masterwork Item with chance of HP absorption during an attack. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item with chance of HP absorption during an attack. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_death_bringer_i00" /> <set name="icon" val="icon.weapon_death_bringer_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -2946,7 +2946,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11085" name="Undertaker - Evil Spirit" additionalName="Health" type="Weapon"> <item id="11085" name="Undertaker" additionalName="Evil Spirit (Health)" type="Weapon">
<!-- Masterwork Item with chance of HP absorption during an attack. Exclusive Weapon: Dragon Slayer Conversion. <Soul Crystal Enhancement>. Max HP + 25%. Increases damage inflicted during PvP. --> <!-- Masterwork Item with chance of HP absorption during an attack. Exclusive Weapon: Dragon Slayer Conversion. <Soul Crystal Enhancement>. Max HP + 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_death_bringer_i01" /> <set name="icon" val="icon.weapon_death_bringer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -2983,7 +2983,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11086" name="Undertaker - Evil Spirit" additionalName="Critical Bleed" type="Weapon"> <item id="11086" name="Undertaker" additionalName="Evil Spirit (Critical Bleed)" type="Weapon">
<!-- Masterwork Item with chance of HP absorption during an attack. Exclusive Weapon: Dragon Slayer Conversion. <Soul Crystal Enhancement>. Has a 24% chance of casting Bleed on the target during a standard Critical Attack. Increases damage inflicted during PvP. --> <!-- Masterwork Item with chance of HP absorption during an attack. Exclusive Weapon: Dragon Slayer Conversion. <Soul Crystal Enhancement>. Has a 24% chance of casting Bleed on the target during a standard Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_death_bringer_i01" /> <set name="icon" val="icon.weapon_death_bringer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -3021,7 +3021,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11087" name="Undertaker - Evil Spirit" additionalName="Critical Drain" type="Weapon"> <item id="11087" name="Undertaker" additionalName="Evil Spirit (Critical Drain)" type="Weapon">
<!-- Masterwork Item with chance of HP absorption during an attack. Exclusive Weapon: Dragon Slayer Conversion. <Soul Crystal Enhancement>. Absorbs 11 HP from the target during a Critical Attack. Increases damage inflicted during PvP. --> <!-- Masterwork Item with chance of HP absorption during an attack. Exclusive Weapon: Dragon Slayer Conversion. <Soul Crystal Enhancement>. Absorbs 11 HP from the target during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_death_bringer_i01" /> <set name="icon" val="icon.weapon_death_bringer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -3059,7 +3059,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11088" name="Doom Crusher - Thunder" type="Weapon"> <item id="11088" name="Doom Crusher" additionalName="Thunder" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases P. Critical Damage. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_doom_crusher_i00" /> <set name="icon" val="icon.weapon_doom_crusher_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -3091,7 +3091,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11089" name="Doom Crusher - Thunder" additionalName="Health" type="Weapon"> <item id="11089" name="Doom Crusher" additionalName="Thunder (Health)" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_doom_crusher_i01" /> <set name="icon" val="icon.weapon_doom_crusher_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -3124,7 +3124,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11090" name="Doom Crusher - Thunder" additionalName="Anger" type="Weapon"> <item id="11090" name="Doom Crusher" additionalName="Thunder (Anger)" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. P. Atk. + 32 and decreases Max HP by 15%. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. P. Atk. + 32 and decreases Max HP by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_doom_crusher_i01" /> <set name="icon" val="icon.weapon_doom_crusher_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -3157,7 +3157,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11091" name="Doom Crusher - Thunder" additionalName="Rsk. Haste" type="Weapon"> <item id="11091" name="Doom Crusher" additionalName="Thunder (Rsk. Haste)" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. Increases Atk. Spd. by 11% when HP drops to 60% or below. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. Increases Atk. Spd. by 11% when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_doom_crusher_i01" /> <set name="icon" val="icon.weapon_doom_crusher_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -3190,7 +3190,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11092" name="Dragon Grinder - Earth" type="Weapon"> <item id="11092" name="Dragon Grinder" additionalName="Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dragon_grinder_i00" /> <set name="icon" val="icon.weapon_dragon_grinder_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -3222,7 +3222,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11093" name="Dragon Grinder - Earth" additionalName="Rsk. Evasion" type="Weapon"> <item id="11093" name="Dragon Grinder" additionalName="Earth (Rsk. Evasion)" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Evasion by 6 when HP drops to 60% or below. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Evasion by 6 when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dragon_grinder_i01" /> <set name="icon" val="icon.weapon_dragon_grinder_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -3255,7 +3255,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11094" name="Dragon Grinder - Earth" additionalName="Guidance" type="Weapon"> <item id="11094" name="Dragon Grinder" additionalName="Earth (Guidance)" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Accuracy by about 5. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Accuracy by about 5. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dragon_grinder_i01" /> <set name="icon" val="icon.weapon_dragon_grinder_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -3288,7 +3288,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11095" name="Dragon Grinder - Earth" additionalName="Health" type="Weapon"> <item id="11095" name="Dragon Grinder" additionalName="Earth (Health)" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. --> <!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dragon_grinder_i01" /> <set name="icon" val="icon.weapon_dragon_grinder_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -3321,7 +3321,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11096" name="Dragon Slayer - Evil Spirit" type="Weapon"> <item id="11096" name="Dragon Slayer" additionalName="Evil Spirit" type="Weapon">
<!-- Masterwork Item with chance of HP absorption during an attack. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item with chance of HP absorption during an attack. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dragon_slayer_i00" /> <set name="icon" val="icon.weapon_dragon_slayer_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -3353,7 +3353,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11097" name="Dragon Slayer - Evil Spirit" additionalName="Health" type="Weapon"> <item id="11097" name="Dragon Slayer" additionalName="Evil Spirit (Health)" type="Weapon">
<!-- Masterwork Item with chance of HP absorption during an attack. <Soul Crystal Enhancement>. Max HP + 25%. Increases damage inflicted during PvP. --> <!-- Masterwork Item with chance of HP absorption during an attack. <Soul Crystal Enhancement>. Max HP + 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dragon_slayer_i01" /> <set name="icon" val="icon.weapon_dragon_slayer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -3386,7 +3386,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11098" name="Dragon Slayer - Evil Spirit" additionalName="Critical Bleed" type="Weapon"> <item id="11098" name="Dragon Slayer" additionalName="Evil Spirit (Critical Bleed)" type="Weapon">
<!-- Masterwork Item with chance of HP absorption during an attack. <Soul Crystal Enhancement>. Inflicts Bleed on the target with a 24% chance during a standard Critical Attack. Increases damage inflicted during PvP. --> <!-- Masterwork Item with chance of HP absorption during an attack. <Soul Crystal Enhancement>. Inflicts Bleed on the target with a 24% chance during a standard Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dragon_slayer_i01" /> <set name="icon" val="icon.weapon_dragon_slayer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -3420,7 +3420,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11099" name="Dragon Slayer - Evil Spirit" additionalName="Critical Drain" type="Weapon"> <item id="11099" name="Dragon Slayer" additionalName="Evil Spirit (Critical Drain)" type="Weapon">
<!-- Masterwork Item with chance of HP absorption during an attack. <Soul Crystal Enhancement>. Absorbs 11 HP from the target during a Critical Attack. Increases damage inflicted during PvP. --> <!-- Masterwork Item with chance of HP absorption during an attack. <Soul Crystal Enhancement>. Absorbs 11 HP from the target during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dragon_slayer_i01" /> <set name="icon" val="icon.weapon_dragon_slayer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />

File diff suppressed because it is too large Load Diff

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd"> <list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="11200" name="Draconic Bow - Earth" additionalName="Focus" type="Weapon"> <item id="11200" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Critical by 88. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_draconic_bow_i01" /> <set name="icon" val="icon.weapon_draconic_bow_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" /> <set name="weapon_type" val="BOW" />
@ -37,8 +37,8 @@
<stat type="pAtkRange">500</stat> <stat type="pAtkRange">500</stat>
</stats> </stats>
</item> </item>
<item id="11201" name="Draconic Bow - Earth" additionalName="Critical Slow" type="Weapon"> <item id="11201" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Has a chance of casting Slow during a Critical Attack. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_draconic_bow_i01" /> <set name="icon" val="icon.weapon_draconic_bow_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" /> <set name="weapon_type" val="BOW" />
@ -75,7 +75,7 @@
<stat type="pAtkRange">500</stat> <stat type="pAtkRange">500</stat>
</stats> </stats>
</item> </item>
<item id="11202" name="Dragon Hunter Axe - Thunder" type="Weapon"> <item id="11202" name="Dragon Hunter Axe" additionalName="Thunder" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases P. Critical Rate. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dragon_hunter_axe_i00" /> <set name="icon" val="icon.weapon_dragon_hunter_axe_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -108,8 +108,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11203" name="Dragon Hunter Axe - Thunder" additionalName="HP Regeneration" type="Weapon"> <item id="11203" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. Increases HP Recovery Rate. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dragon_hunter_axe_i01" /> <set name="icon" val="icon.weapon_dragon_hunter_axe_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -142,8 +142,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11204" name="Dragon Hunter Axe - Thunder" additionalName="Health" type="Weapon"> <item id="11204" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dragon_hunter_axe_i01" /> <set name="icon" val="icon.weapon_dragon_hunter_axe_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -176,8 +176,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11205" name="Dragon Hunter Axe - Thunder" additionalName="HP Drain" type="Weapon"> <item id="11205" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. Absorbs 3% of standard melee damage inflicted upon the enemy as HP. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dragon_hunter_axe_i01" /> <set name="icon" val="icon.weapon_dragon_hunter_axe_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -210,7 +210,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11206" name="Laevateinn - Lightning" type="Weapon"> <item id="11206" name="Laevateinn" additionalName="Lightning" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. --> <!-- Masterwork Item that increases P. Critical Rate. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_leavatein_i00" /> <set name="icon" val="icon.weapon_leavatein_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -248,8 +248,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11207" name="Laevateinn - Lightning" additionalName="Haste" type="Weapon"> <item id="11207" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Kamael-exclusive Weapon: Forgotten Blade Conversion. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_leavatein_i01" /> <set name="icon" val="icon.weapon_leavatein_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" /> <set name="weapon_type" val="RAPIER" />
@ -287,8 +287,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11208" name="Laevateinn - Lightning" additionalName="Health" type="Weapon"> <item id="11208" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Kamael-exclusive Weapon: Forgotten Blade Conversion. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_leavatein_i01" /> <set name="icon" val="icon.weapon_leavatein_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" /> <set name="weapon_type" val="RAPIER" />
@ -326,8 +326,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11209" name="Laevateinn - Lightning" additionalName="Focus" type="Weapon"> <item id="11209" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Kamael-exclusive Weapon: Forgotten Blade Conversion. <Soul Crystal Enhancement>. Increases Critical by 84. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_leavatein_i01" /> <set name="icon" val="icon.weapon_leavatein_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" /> <set name="weapon_type" val="RAPIER" />
@ -365,7 +365,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11210" name="Basalt Battlehammer - Concentration" type="Weapon"> <item id="11210" name="Basalt Battlehammer" additionalName="Concentration" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases Accuracy. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_basalt_battlehammer_i00" /> <set name="icon" val="icon.weapon_basalt_battlehammer_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -398,8 +398,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11211" name="Basalt Battlehammer - Concentration" additionalName="HP Drain" type="Weapon"> <item id="11211" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Absorbs 3% of standard melee damage inflicted upon the enemy as HP. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_basalt_battlehammer_i01" /> <set name="icon" val="icon.weapon_basalt_battlehammer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -432,8 +432,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11212" name="Basalt Battlehammer - Concentration" additionalName="Health" type="Weapon"> <item id="11212" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_basalt_battlehammer_i01" /> <set name="icon" val="icon.weapon_basalt_battlehammer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -466,8 +466,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11213" name="Basalt Battlehammer - Concentration" additionalName="HP Regeneration" type="Weapon"> <item id="11213" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Increases HP Recovery Rate. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_basalt_battlehammer_i01" /> <set name="icon" val="icon.weapon_basalt_battlehammer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -500,7 +500,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11214" name="Sarunga - Earth" type="Weapon"> <item id="11214" name="Sarunga" additionalName="Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_sarnga_i00" /> <set name="icon" val="icon.weapon_sarnga_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -538,8 +538,8 @@
<stat type="pAtkRange">400</stat> <stat type="pAtkRange">400</stat>
</stats> </stats>
</item> </item>
<item id="11215" name="Sarunga - Earth" additionalName="Cheap Shot" type="Weapon"> <item id="11215" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Draconic Bow Conversion. <Soul Crystal Enhancement>. Decreases MP consumption by 12% when using skills. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_sarnga_i01" /> <set name="icon" val="icon.weapon_sarnga_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" /> <set name="weapon_type" val="CROSSBOW" />
@ -578,8 +578,8 @@
<stat type="pAtkRange">400</stat> <stat type="pAtkRange">400</stat>
</stats> </stats>
</item> </item>
<item id="11216" name="Sarunga - Earth" additionalName="Focus" type="Weapon"> <item id="11216" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Draconic Bow Conversion. <Soul Crystal Enhancement>. Increases Critical by 88. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_sarnga_i01" /> <set name="icon" val="icon.weapon_sarnga_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" /> <set name="weapon_type" val="CROSSBOW" />
@ -617,8 +617,8 @@
<stat type="pAtkRange">400</stat> <stat type="pAtkRange">400</stat>
</stats> </stats>
</item> </item>
<item id="11217" name="Sarunga - Earth" additionalName="Critical Slow" type="Weapon"> <item id="11217" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Draconic Bow Conversion. <Soul Crystal Enhancement>. Has a chance of casting Slow during a Critical Attack. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_sarnga_i01" /> <set name="icon" val="icon.weapon_sarnga_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" /> <set name="weapon_type" val="CROSSBOW" />
@ -657,7 +657,7 @@
<stat type="pAtkRange">400</stat> <stat type="pAtkRange">400</stat>
</stats> </stats>
</item> </item>
<item id="11218" name="Saint Spear - Destruction" type="Weapon"> <item id="11218" name="Saint Spear" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases P. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_saint_spear_i00" /> <set name="icon" val="icon.weapon_saint_spear_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -691,8 +691,8 @@
<stat type="pAtkRange">80</stat> <stat type="pAtkRange">80</stat>
</stats> </stats>
</item> </item>
<item id="11219" name="Saint Spear - Destruction" additionalName="Health" type="Weapon"> <item id="11219" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_saint_spear_i01" /> <set name="icon" val="icon.weapon_saint_spear_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" /> <set name="weapon_type" val="POLE" />
@ -725,8 +725,8 @@
<stat type="pAtkRange">80</stat> <stat type="pAtkRange">80</stat>
</stats> </stats>
</item> </item>
<item id="11220" name="Saint Spear - Destruction" additionalName="Guidance" type="Weapon"> <item id="11220" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Accuracy by about 5. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_saint_spear_i01" /> <set name="icon" val="icon.weapon_saint_spear_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" /> <set name="weapon_type" val="POLE" />
@ -759,8 +759,8 @@
<stat type="pAtkRange">80</stat> <stat type="pAtkRange">80</stat>
</stats> </stats>
</item> </item>
<item id="11221" name="Saint Spear - Destruction" additionalName="Haste" type="Weapon"> <item id="11221" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_saint_spear_i01" /> <set name="icon" val="icon.weapon_saint_spear_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" /> <set name="weapon_type" val="POLE" />
@ -793,7 +793,7 @@
<stat type="pAtkRange">80</stat> <stat type="pAtkRange">80</stat>
</stats> </stats>
</item> </item>
<item id="11222" name="Arcana Mace - Nature" type="Weapon"> <item id="11222" name="Arcana Mace" additionalName="Nature" type="Weapon">
<!-- Masterwork Item that increases Max MP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases Max MP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_arcana_mace_i00" /> <set name="icon" val="icon.weapon_arcana_mace_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -827,8 +827,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11223" name="Arcana Mace - Nature" additionalName="Acumen" type="Weapon"> <item id="11223" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_arcana_mace_i01" /> <set name="icon" val="icon.weapon_arcana_mace_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -862,8 +862,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11224" name="Arcana Mace - Nature" additionalName="MP Regeneration" type="Weapon"> <item id="11224" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Soul Crystal Enhancement>. Increases MP Recovery Rate. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_arcana_mace_i01" /> <set name="icon" val="icon.weapon_arcana_mace_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -897,8 +897,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11225" name="Arcana Mace - Nature" additionalName="Mana Up" type="Weapon"> <item id="11225" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_arcana_mace_i01" /> <set name="icon" val="icon.weapon_arcana_mace_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -932,7 +932,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11226" name="Angel Slayer - Concentration" type="Weapon"> <item id="11226" name="Angel Slayer" additionalName="Concentration" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases Accuracy. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_angel_slayer_i00" /> <set name="icon" val="icon.weapon_angel_slayer_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -965,8 +965,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11227" name="Angel Slayer - Concentration" additionalName="Critical Damage" type="Weapon"> <item id="11227" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. P. Atk. + 265 during a Critical Attack. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_angel_slayer_i01" /> <set name="icon" val="icon.weapon_angel_slayer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" /> <set name="weapon_type" val="DAGGER" />
@ -999,8 +999,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11228" name="Angel Slayer - Concentration" additionalName="HP Drain" type="Weapon"> <item id="11228" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Absorbs 3% of standard melee damage inflicted upon the enemy as HP. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_angel_slayer_i01" /> <set name="icon" val="icon.weapon_angel_slayer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" /> <set name="weapon_type" val="DAGGER" />
@ -1033,8 +1033,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11229" name="Angel Slayer - Concentration" additionalName="Haste" type="Weapon"> <item id="11229" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Increases Atk. Spd. by 7%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_angel_slayer_i01" /> <set name="icon" val="icon.weapon_angel_slayer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" /> <set name="weapon_type" val="DAGGER" />
@ -1067,7 +1067,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11230" name="Imperial Staff - Nature" type="Weapon"> <item id="11230" name="Imperial Staff" additionalName="Nature" type="Weapon">
<!-- Masterwork Item that increases Max MP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases Max MP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_imperial_staff_i00" /> <set name="icon" val="icon.weapon_imperial_staff_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1101,8 +1101,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11231" name="Imperial Staff - Nature" additionalName="Empower" type="Weapon"> <item id="11231" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Soul Crystal Enhancement>. M. Atk. + 60. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_imperial_staff_i01" /> <set name="icon" val="icon.weapon_imperial_staff_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1136,8 +1136,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11232" name="Imperial Staff - Nature" additionalName="MP Regeneration" type="Weapon"> <item id="11232" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Soul Crystal Enhancement>. Increases MP Recovery Rate. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_imperial_staff_i01" /> <set name="icon" val="icon.weapon_imperial_staff_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1171,8 +1171,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11233" name="Imperial Staff - Nature" additionalName="Magic Hold" type="Weapon"> <item id="11233" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Soul Crystal Enhancement>. Has a 20% chance of casting Dryad Root on the target during magic use. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_imperial_staff_i01" /> <set name="icon" val="icon.weapon_imperial_staff_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1207,7 +1207,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11234" name="Tallum Blade*Dark Legion's Edge - Lightning" type="Weapon"> <item id="11234" name="Tallum Blade*Dark Legion's Edge" additionalName="Lightning" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. When enchanted, P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon increases more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases P. Critical Rate. When enchanted, P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon increases more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" /> <set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1241,7 +1241,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11235" name="Forgotten Blade - Lightning" type="Weapon"> <item id="11235" name="Forgotten Blade" additionalName="Lightning" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases P. Critical Rate. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_forgotten_blade_i00" /> <set name="icon" val="icon.weapon_forgotten_blade_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1274,8 +1274,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11236" name="Forgotten Blade - Lightning" additionalName="Haste" type="Weapon"> <item id="11236" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Increases Atk. Spd. by 7%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_forgotten_blade_i01" /> <set name="icon" val="icon.weapon_forgotten_blade_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -1308,8 +1308,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11237" name="Forgotten Blade - Lightning" additionalName="Health" type="Weapon"> <item id="11237" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_forgotten_blade_i01" /> <set name="icon" val="icon.weapon_forgotten_blade_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -1342,8 +1342,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11238" name="Forgotten Blade - Lightning" additionalName="Focus" type="Weapon"> <item id="11238" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Increases Critical by 84. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_forgotten_blade_i01" /> <set name="icon" val="icon.weapon_forgotten_blade_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -1376,7 +1376,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11239" name="Heaven's Divider - Thunder" type="Weapon"> <item id="11239" name="Heaven's Divider" additionalName="Thunder" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases P. Critical Damage. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_heavens_divider_i00" /> <set name="icon" val="icon.weapon_heavens_divider_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1409,8 +1409,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11240" name="Heaven's Divider - Thunder" additionalName="Haste" type="Weapon"> <item id="11240" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. Increases Atk. Spd. by 7%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_heavens_divider_i01" /> <set name="icon" val="icon.weapon_heavens_divider_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -1443,8 +1443,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11241" name="Heaven's Divider - Thunder" additionalName="Health" type="Weapon"> <item id="11241" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_heavens_divider_i01" /> <set name="icon" val="icon.weapon_heavens_divider_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -1477,8 +1477,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11242" name="Heaven's Divider - Thunder" additionalName="Focus" type="Weapon"> <item id="11242" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. Increases Critical by 84. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_heavens_divider_i01" /> <set name="icon" val="icon.weapon_heavens_divider_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -1511,7 +1511,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11243" name="Dynasty Ancient Sword - Great Gale" type="Weapon"> <item id="11243" name="Dynasty Ancient Sword" additionalName="Great Gale" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dynasty_ancient_sword_i00" /> <set name="icon" val="icon.weapon_dynasty_ancient_sword_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1548,8 +1548,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11244" name="Dynasty Ancient Sword - Great Gale" additionalName="Focus" type="Weapon"> <item id="11244" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Kamael-exclusive Weapon: Dynasty Blade Conversion. <Soul Crystal Enhancement>. Increases Critical by 111. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_ancient_sword_i01" /> <set name="icon" val="icon.weapon_dynasty_ancient_sword_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" /> <set name="weapon_type" val="ANCIENTSWORD" />
@ -1586,8 +1586,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11245" name="Dynasty Ancient Sword - Great Gale" additionalName="Health" type="Weapon"> <item id="11245" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Kamael-exclusive Weapon: Dynasty Blade Conversion. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_ancient_sword_i01" /> <set name="icon" val="icon.weapon_dynasty_ancient_sword_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" /> <set name="weapon_type" val="ANCIENTSWORD" />
@ -1624,8 +1624,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11246" name="Dynasty Ancient Sword - Great Gale" additionalName="Light Armor" type="Weapon"> <item id="11246" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Kamael-exclusive Weapon: Dynasty Blade Conversion. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_ancient_sword_i01" /> <set name="icon" val="icon.weapon_dynasty_ancient_sword_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" /> <set name="weapon_type" val="ANCIENTSWORD" />
@ -1663,7 +1663,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11247" name="Dynasty Knife - Great Gale" type="Weapon"> <item id="11247" name="Dynasty Knife" additionalName="Great Gale" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dynasty_dagger_i00" /> <set name="icon" val="icon.weapon_dynasty_dagger_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1696,8 +1696,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11248" name="Dynasty Knife - Great Gale" additionalName="Focus" type="Weapon"> <item id="11248" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Critical by 116. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_dagger_i01" /> <set name="icon" val="icon.weapon_dynasty_dagger_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" /> <set name="weapon_type" val="DAGGER" />
@ -1730,8 +1730,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11249" name="Dynasty Knife - Great Gale" additionalName="Evasion" type="Weapon"> <item id="11249" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Evasion by 5. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_dagger_i01" /> <set name="icon" val="icon.weapon_dynasty_dagger_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" /> <set name="weapon_type" val="DAGGER" />
@ -1765,8 +1765,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11250" name="Dynasty Knife - Great Gale" additionalName="Critical Damage" type="Weapon"> <item id="11250" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. P. Atk. + 559 during a Critical Attack. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_dagger_i01" /> <set name="icon" val="icon.weapon_dynasty_dagger_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" /> <set name="weapon_type" val="DAGGER" />
@ -1799,7 +1799,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11251" name="Dynasty Dualsword - Earth" type="Weapon"> <item id="11251" name="Dynasty Dualsword" additionalName="Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases Max HP. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" /> <set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1833,7 +1833,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11252" name="Dynasty Rapier - Earth" type="Weapon"> <item id="11252" name="Dynasty Rapier" additionalName="Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. When When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. --> <!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. When When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_dynasty_rapier_i00" /> <set name="icon" val="icon.weapon_dynasty_rapier_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1871,8 +1871,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11253" name="Dynasty Rapier - Earth" additionalName="Focus" type="Weapon"> <item id="11253" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Dynasty Sword Conversion. <Soul Crystal Enhancement>. Increases Critical by 111. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_rapier_i01" /> <set name="icon" val="icon.weapon_dynasty_rapier_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" /> <set name="weapon_type" val="RAPIER" />
@ -1910,8 +1910,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11254" name="Dynasty Rapier - Earth" additionalName="Health" type="Weapon"> <item id="11254" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Dynasty Sword Conversion. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_rapier_i01" /> <set name="icon" val="icon.weapon_dynasty_rapier_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" /> <set name="weapon_type" val="RAPIER" />
@ -1949,8 +1949,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11255" name="Dynasty Rapier - Earth" additionalName="Light Armor" type="Weapon"> <item id="11255" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Dynasty Sword Conversion. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. Enchanted to. 4 or more, there is a chance that party members including yourself will get increased P. Atk., M. Atk., and the amount of received heal, and decreased MP consumption per skill during a Critical Attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_rapier_i01" /> <set name="icon" val="icon.weapon_dynasty_rapier_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" /> <set name="weapon_type" val="RAPIER" />
@ -1989,7 +1989,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11256" name="Dynasty Mace - Earth" type="Weapon"> <item id="11256" name="Dynasty Mace" additionalName="Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dynasty_staff_i00" /> <set name="icon" val="icon.weapon_dynasty_staff_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -2023,8 +2023,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11257" name="Dynasty Mace - Earth" additionalName="Mana Up" type="Weapon"> <item id="11257" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_staff_i01" /> <set name="icon" val="icon.weapon_dynasty_staff_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -2058,8 +2058,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11258" name="Dynasty Mace - Earth" additionalName="Conversion" type="Weapon"> <item id="11258" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_staff_i01" /> <set name="icon" val="icon.weapon_dynasty_staff_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -2093,8 +2093,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11259" name="Dynasty Mace - Earth" additionalName="Acumen" type="Weapon"> <item id="11259" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_staff_i01" /> <set name="icon" val="icon.weapon_dynasty_staff_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -2128,7 +2128,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11260" name="Dynasty Bagh-Nakh - Great Gale" type="Weapon"> <item id="11260" name="Dynasty Bagh-Nakh" additionalName="Great Gale" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dynasty_jamadhr_i00" /> <set name="icon" val="icon.weapon_dynasty_jamadhr_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -2161,8 +2161,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11261" name="Dynasty Bagh-Nakh - Great Gale" additionalName="Rsk. Evasion" type="Weapon"> <item id="11261" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Evasion by 6.8 when HP drops to 60% or below. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_jamadhr_i01" /> <set name="icon" val="icon.weapon_dynasty_jamadhr_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" /> <set name="weapon_type" val="DUALFIST" />
@ -2196,8 +2196,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11262" name="Dynasty Bagh-Nakh - Great Gale" additionalName="Focus" type="Weapon"> <item id="11262" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Critical by 106. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_jamadhr_i01" /> <set name="icon" val="icon.weapon_dynasty_jamadhr_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" /> <set name="weapon_type" val="DUALFIST" />
@ -2230,8 +2230,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11263" name="Dynasty Bagh-Nakh - Great Gale" additionalName="Haste" type="Weapon"> <item id="11263" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 10%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_jamadhr_i01" /> <set name="icon" val="icon.weapon_dynasty_jamadhr_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" /> <set name="weapon_type" val="DUALFIST" />
@ -2264,7 +2264,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11264" name="Dynasty Bow - Great Gale" type="Weapon"> <item id="11264" name="Dynasty Bow" additionalName="Great Gale" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dynasty_bow_i00" /> <set name="icon" val="icon.weapon_dynasty_bow_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -2300,8 +2300,8 @@
<stat type="pAtkRange">500</stat> <stat type="pAtkRange">500</stat>
</stats> </stats>
</item> </item>
<item id="11265" name="Dynasty Bow - Great Gale" additionalName="Cheap Shot" type="Weapon"> <item id="11265" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Decreases MP consumption by 4% during a skill attack. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_bow_i01" /> <set name="icon" val="icon.weapon_dynasty_bow_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" /> <set name="weapon_type" val="BOW" />
@ -2338,8 +2338,8 @@
<stat type="pAtkRange">500</stat> <stat type="pAtkRange">500</stat>
</stats> </stats>
</item> </item>
<item id="11266" name="Dynasty Bow - Great Gale" additionalName="Guidance" type="Weapon"> <item id="11266" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Accuracy by 5.32. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_bow_i01" /> <set name="icon" val="icon.weapon_dynasty_bow_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" /> <set name="weapon_type" val="BOW" />
@ -2375,8 +2375,8 @@
<stat type="pAtkRange">500</stat> <stat type="pAtkRange">500</stat>
</stats> </stats>
</item> </item>
<item id="11267" name="Dynasty Bow - Great Gale" additionalName="Focus" type="Weapon"> <item id="11267" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Critical by 116. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_bow_i01" /> <set name="icon" val="icon.weapon_dynasty_bow_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" /> <set name="weapon_type" val="BOW" />
@ -2412,7 +2412,7 @@
<stat type="pAtkRange">500</stat> <stat type="pAtkRange">500</stat>
</stats> </stats>
</item> </item>
<item id="11268" name="Dynasty Blade - Great Gale" type="Weapon"> <item id="11268" name="Dynasty Blade" additionalName="Great Gale" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dynasty_twohand_sword_i00" /> <set name="icon" val="icon.weapon_dynasty_twohand_sword_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -2445,8 +2445,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11269" name="Dynasty Blade - Great Gale" additionalName="Focus" type="Weapon"> <item id="11269" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Critical by 111. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_twohand_sword_i01" /> <set name="icon" val="icon.weapon_dynasty_twohand_sword_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -2479,8 +2479,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11270" name="Dynasty Blade - Great Gale" additionalName="Health" type="Weapon"> <item id="11270" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_twohand_sword_i01" /> <set name="icon" val="icon.weapon_dynasty_twohand_sword_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -2513,8 +2513,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11271" name="Dynasty Blade - Great Gale" additionalName="Light Armor" type="Weapon"> <item id="11271" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_twohand_sword_i01" /> <set name="icon" val="icon.weapon_dynasty_twohand_sword_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -2548,7 +2548,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11272" name="Dynasty Sword - Earth" type="Weapon"> <item id="11272" name="Dynasty Sword" additionalName="Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dynasty_blade_i00" /> <set name="icon" val="icon.weapon_dynasty_blade_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -2581,8 +2581,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11273" name="Dynasty Sword - Earth" additionalName="Focus" type="Weapon"> <item id="11273" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Critical by 111. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_blade_i01" /> <set name="icon" val="icon.weapon_dynasty_blade_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -2615,8 +2615,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11274" name="Dynasty Sword - Earth" additionalName="Health" type="Weapon"> <item id="11274" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_blade_i01" /> <set name="icon" val="icon.weapon_dynasty_blade_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -2649,8 +2649,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11275" name="Dynasty Sword - Earth" additionalName="Light Armor" type="Weapon"> <item id="11275" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_blade_i01" /> <set name="icon" val="icon.weapon_dynasty_blade_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -2684,7 +2684,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11276" name="Dynasty Staff - Holy Spirit" type="Weapon"> <item id="11276" name="Dynasty Staff" additionalName="Holy Spirit" type="Weapon">
<!-- Masterwork Item that increases Heal Amount. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases Heal Amount. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dynasty_twohand_staff_i00" /> <set name="icon" val="icon.weapon_dynasty_twohand_staff_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -2718,8 +2718,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11277" name="Dynasty Staff - Holy Spirit" additionalName="Mana Up" type="Weapon"> <item id="11277" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Heal Amount. <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_twohand_staff_i01" /> <set name="icon" val="icon.weapon_dynasty_twohand_staff_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -2753,8 +2753,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11278" name="Dynasty Staff - Holy Spirit" additionalName="Conversion" type="Weapon"> <item id="11278" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Heal Amount. <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_twohand_staff_i01" /> <set name="icon" val="icon.weapon_dynasty_twohand_staff_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -2788,8 +2788,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11279" name="Dynasty Staff - Holy Spirit" additionalName="Acumen" type="Weapon"> <item id="11279" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Heal Amount. <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_twohand_staff_i01" /> <set name="icon" val="icon.weapon_dynasty_twohand_staff_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -2823,7 +2823,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11280" name="Dynasty Cudgel - Landslide" type="Weapon"> <item id="11280" name="Dynasty Cudgel" additionalName="Landslide" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that has a chance to poison during an attack. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dynasty_hammer_i00" /> <set name="icon" val="icon.weapon_dynasty_hammer_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -2856,8 +2856,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11281" name="Dynasty Cudgel - Landslide" additionalName="Anger" type="Weapon"> <item id="11281" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. One's own HP decreases by 15% and P. Atk. + 78. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_hammer_i01" /> <set name="icon" val="icon.weapon_dynasty_hammer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -2890,8 +2890,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11282" name="Dynasty Cudgel - Landslide" additionalName="Health" type="Weapon"> <item id="11282" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_hammer_i01" /> <set name="icon" val="icon.weapon_dynasty_hammer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -2924,8 +2924,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11283" name="Dynasty Cudgel - Landslide" additionalName="Rsk. Focus" type="Weapon"> <item id="11283" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. Increases Critical by 164 when HP drops to 60% or below. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_hammer_i01" /> <set name="icon" val="icon.weapon_dynasty_hammer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -2958,7 +2958,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11284" name="Dynasty Crusher - Great Gale" type="Weapon"> <item id="11284" name="Dynasty Crusher" additionalName="Great Gale" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dynasty_crusher_i00" /> <set name="icon" val="icon.weapon_dynasty_crusher_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -2991,8 +2991,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11285" name="Dynasty Crusher - Great Gale" additionalName="Anger" type="Weapon"> <item id="11285" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. One's own HP decreases by 15% and P. Atk. + 78. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_crusher_i01" /> <set name="icon" val="icon.weapon_dynasty_crusher_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -3025,8 +3025,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11286" name="Dynasty Crusher - Great Gale" additionalName="Health" type="Weapon"> <item id="11286" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_crusher_i01" /> <set name="icon" val="icon.weapon_dynasty_crusher_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -3059,8 +3059,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11287" name="Dynasty Crusher - Great Gale" additionalName="Rsk. Focus" type="Weapon"> <item id="11287" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Critical by 164 when HP drops to 60% or below. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_crusher_i01" /> <set name="icon" val="icon.weapon_dynasty_crusher_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -3093,7 +3093,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11288" name="Dynasty Crossbow - Great Gale" type="Weapon"> <item id="11288" name="Dynasty Crossbow" additionalName="Great Gale" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dynasty_crossbow_i00" /> <set name="icon" val="icon.weapon_dynasty_crossbow_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -3131,8 +3131,8 @@
<stat type="pAtkRange">400</stat> <stat type="pAtkRange">400</stat>
</stats> </stats>
</item> </item>
<item id="11289" name="Dynasty Crossbow - Great Gale" additionalName="Cheap Shot" type="Weapon"> <item id="11289" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Kamael-exclusive Weapon: Dynasty Bow Conversion. <Soul Crystal Enhancement>. Decreases MP consumption by 12% when using skills. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_crossbow_i01" /> <set name="icon" val="icon.weapon_dynasty_crossbow_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" /> <set name="weapon_type" val="CROSSBOW" />
@ -3171,8 +3171,8 @@
<stat type="pAtkRange">400</stat> <stat type="pAtkRange">400</stat>
</stats> </stats>
</item> </item>
<item id="11290" name="Dynasty Crossbow - Great Gale" additionalName="Guidance" type="Weapon"> <item id="11290" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Kamael-exclusive Weapon: Dynasty Bow Conversion. <Soul Crystal Enhancement>. Increases Accuracy by 5.32. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_crossbow_i01" /> <set name="icon" val="icon.weapon_dynasty_crossbow_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" /> <set name="weapon_type" val="CROSSBOW" />
@ -3210,8 +3210,8 @@
<stat type="pAtkRange">400</stat> <stat type="pAtkRange">400</stat>
</stats> </stats>
</item> </item>
<item id="11291" name="Dynasty Crossbow - Great Gale" additionalName="Focus" type="Weapon"> <item id="11291" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Kamael-exclusive Weapon: Dynasty Bow Conversion. <Soul Crystal Enhancement>. Increases Critical by 116. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_crossbow_i01" /> <set name="icon" val="icon.weapon_dynasty_crossbow_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" /> <set name="weapon_type" val="CROSSBOW" />
@ -3249,7 +3249,7 @@
<stat type="pAtkRange">400</stat> <stat type="pAtkRange">400</stat>
</stats> </stats>
</item> </item>
<item id="11292" name="Dynasty Phantom - Nature" type="Weapon"> <item id="11292" name="Dynasty Phantom" additionalName="Nature" type="Weapon">
<!-- Masterwork Item that increases Max MP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases Max MP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dynasty_magic_sword_i00" /> <set name="icon" val="icon.weapon_dynasty_magic_sword_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -3282,8 +3282,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11293" name="Dynasty Phantom - Nature" additionalName="Acumen" type="Weapon"> <item id="11293" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_magic_sword_i01" /> <set name="icon" val="icon.weapon_dynasty_magic_sword_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -3316,8 +3316,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11294" name="Dynasty Phantom - Nature" additionalName="Mana Up" type="Weapon"> <item id="11294" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_magic_sword_i01" /> <set name="icon" val="icon.weapon_dynasty_magic_sword_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -3350,8 +3350,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11295" name="Dynasty Phantom - Nature" additionalName="Conversion" type="Weapon"> <item id="11295" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_magic_sword_i01" /> <set name="icon" val="icon.weapon_dynasty_magic_sword_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -3384,7 +3384,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11296" name="Dynasty Halberd - Earth" type="Weapon"> <item id="11296" name="Dynasty Halberd" additionalName="Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dynasty_spear_i00" /> <set name="icon" val="icon.weapon_dynasty_spear_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -3418,8 +3418,8 @@
<stat type="pAtkRange">80</stat> <stat type="pAtkRange">80</stat>
</stats> </stats>
</item> </item>
<item id="11297" name="Dynasty Halberd - Earth" additionalName="Anger" type="Weapon"> <item id="11297" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Decreases Max HP by 15%. P. Atk. + 78. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_spear_i01" /> <set name="icon" val="icon.weapon_dynasty_spear_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" /> <set name="weapon_type" val="POLE" />
@ -3452,8 +3452,8 @@
<stat type="pAtkRange">80</stat> <stat type="pAtkRange">80</stat>
</stats> </stats>
</item> </item>
<item id="11298" name="Dynasty Halberd - Earth" additionalName="Critical Stun" type="Weapon"> <item id="11298" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Has a 48% chance of casting Stun on the target during a Critical Attack. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_spear_i01" /> <set name="icon" val="icon.weapon_dynasty_spear_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" /> <set name="weapon_type" val="POLE" />
@ -3487,8 +3487,8 @@
<stat type="pAtkRange">80</stat> <stat type="pAtkRange">80</stat>
</stats> </stats>
</item> </item>
<item id="11299" name="Dynasty Halberd - Earth" additionalName="Light Armor" type="Weapon"> <item id="11299" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_dynasty_spear_i01" /> <set name="icon" val="icon.weapon_dynasty_spear_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" /> <set name="weapon_type" val="POLE" />

View File

@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd"> <list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="11300" name="Icarus Dualsword - Destruction" type="Weapon"> <item id="11300" name="Icarus Dualsword" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon increases more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases P. Atk. When enchanted, P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon increases more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" /> <set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -34,7 +34,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11301" name="Icarus Disperser - Confusion" type="Weapon"> <item id="11301" name="Icarus Disperser" additionalName="Confusion" type="Weapon">
<!-- Masterwork Item that increases Evasion. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases Evasion. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_icarus_disperser_i00" /> <set name="icon" val="icon.weapon_icarus_disperser_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -67,8 +67,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11302" name="Icarus Disperser - Confusion" additionalName="Focus" type="Weapon"> <item id="11302" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Evasion. <Soul Crystal Enhancement>. Increases Critical by 116. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_disperser_i01" /> <set name="icon" val="icon.weapon_icarus_disperser_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" /> <set name="weapon_type" val="DAGGER" />
@ -101,8 +101,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11303" name="Icarus Disperser - Confusion" additionalName="Evasion" type="Weapon"> <item id="11303" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Evasion. <Soul Crystal Enhancement>. Increases Evasion by 5. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_disperser_i01" /> <set name="icon" val="icon.weapon_icarus_disperser_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" /> <set name="weapon_type" val="DAGGER" />
@ -136,8 +136,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11304" name="Icarus Disperser - Confusion" additionalName="Critical Damage" type="Weapon"> <item id="11304" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Evasion. <Soul Crystal Enhancement>. Increases Evasion by 5. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_disperser_i01" /> <set name="icon" val="icon.weapon_icarus_disperser_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" /> <set name="weapon_type" val="DAGGER" />
@ -170,7 +170,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11305" name="Icarus Sawsword - Destruction" type="Weapon"> <item id="11305" name="Icarus Sawsword" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases P. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_icarus_sowsword_i00" /> <set name="icon" val="icon.weapon_icarus_sowsword_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -203,8 +203,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11306" name="Icarus Sawsword - Destruction" additionalName="Focus" type="Weapon"> <item id="11306" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Critical by 111. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_sowsword_i01" /> <set name="icon" val="icon.weapon_icarus_sowsword_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -237,8 +237,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11307" name="Icarus Sawsword - Destruction" additionalName="Health" type="Weapon"> <item id="11307" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_sowsword_i01" /> <set name="icon" val="icon.weapon_icarus_sowsword_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -271,8 +271,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11308" name="Icarus Sawsword - Destruction" additionalName="Light Armor" type="Weapon"> <item id="11308" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_sowsword_i01" /> <set name="icon" val="icon.weapon_icarus_sowsword_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -306,7 +306,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11309" name="Icarus Shooter - Concentration" type="Weapon"> <item id="11309" name="Icarus Shooter" additionalName="Concentration" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases Accuracy. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_icarus_shooter_i00" /> <set name="icon" val="icon.weapon_icarus_shooter_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -344,8 +344,8 @@
<stat type="pAtkRange">400</stat> <stat type="pAtkRange">400</stat>
</stats> </stats>
</item> </item>
<item id="11310" name="Icarus Shooter - Concentration" additionalName="Cheap Shot" type="Weapon"> <item id="11310" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Icarus Spitter Conversion. <Soul Crystal Enhancement>. Decreases MP consumption by 12% when using skills. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_shooter_i01" /> <set name="icon" val="icon.weapon_icarus_shooter_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" /> <set name="weapon_type" val="CROSSBOW" />
@ -383,8 +383,8 @@
<stat type="pAtkRange">400</stat> <stat type="pAtkRange">400</stat>
</stats> </stats>
</item> </item>
<item id="11311" name="Icarus Shooter - Concentration" additionalName="Guidance" type="Weapon"> <item id="11311" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Icarus Spitter Conversion. <Soul Crystal Enhancement>. Increases Accuracy by 5.32. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_shooter_i01" /> <set name="icon" val="icon.weapon_icarus_shooter_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" /> <set name="weapon_type" val="CROSSBOW" />
@ -422,8 +422,8 @@
<stat type="pAtkRange">400</stat> <stat type="pAtkRange">400</stat>
</stats> </stats>
</item> </item>
<item id="11312" name="Icarus Shooter - Concentration" additionalName="Focus" type="Weapon"> <item id="11312" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Icarus Spitter Conversion. <Soul Crystal Enhancement>. Increases Critical by 116. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_shooter_i01" /> <set name="icon" val="icon.weapon_icarus_shooter_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" /> <set name="weapon_type" val="CROSSBOW" />
@ -461,7 +461,7 @@
<stat type="pAtkRange">400</stat> <stat type="pAtkRange">400</stat>
</stats> </stats>
</item> </item>
<item id="11313" name="Icarus Stinger - Destruction" type="Weapon"> <item id="11313" name="Icarus Stinger" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. When When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. --> <!-- Masterwork Item that increases P. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. When When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_icarus_stinger_i00" /> <set name="icon" val="icon.weapon_icarus_stinger_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -499,8 +499,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11314" name="Icarus Stinger - Destruction" additionalName="Focus" type="Weapon"> <item id="11314" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Icarus Sawsword Conversion. <Soul Crystal Enhancement>. Increases Critical by 111. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_stinger_i01" /> <set name="icon" val="icon.weapon_icarus_stinger_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" /> <set name="weapon_type" val="RAPIER" />
@ -538,8 +538,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11315" name="Icarus Stinger - Destruction" additionalName="Health" type="Weapon"> <item id="11315" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Icarus Sawsword Conversion. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_stinger_i01" /> <set name="icon" val="icon.weapon_icarus_stinger_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" /> <set name="weapon_type" val="RAPIER" />
@ -577,8 +577,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11316" name="Icarus Stinger - Destruction" additionalName="Light Armor" type="Weapon"> <item id="11316" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Icarus Sawsword Conversion. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. Enchanted to. 4 or more, there is a chance that party members including yourself will get increased P. Atk., M. Atk., and the amount of received heal, and decreased MP consumption per skill during a Critical Attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_stinger_i01" /> <set name="icon" val="icon.weapon_icarus_stinger_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" /> <set name="weapon_type" val="RAPIER" />
@ -617,7 +617,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11317" name="Icarus Spirit - Nature" type="Weapon"> <item id="11317" name="Icarus Spirit" additionalName="Nature" type="Weapon">
<!-- Masterwork Item that increases Max MP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases Max MP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_icarus_spirits_i00" /> <set name="icon" val="icon.weapon_icarus_spirits_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -650,8 +650,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11318" name="Icarus Spirit - Nature" additionalName="Acumen" type="Weapon"> <item id="11318" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_spirits_i01" /> <set name="icon" val="icon.weapon_icarus_spirits_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -684,8 +684,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11319" name="Icarus Spirit - Nature" additionalName="Mana Up" type="Weapon"> <item id="11319" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_spirits_i01" /> <set name="icon" val="icon.weapon_icarus_spirits_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -718,8 +718,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11320" name="Icarus Spirit - Nature" additionalName="Conversion" type="Weapon"> <item id="11320" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_spirits_i01" /> <set name="icon" val="icon.weapon_icarus_spirits_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -752,7 +752,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11321" name="Icarus Spitter - Concentration" type="Weapon"> <item id="11321" name="Icarus Spitter" additionalName="Concentration" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases Accuracy. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_icarus_spiter_i00" /> <set name="icon" val="icon.weapon_icarus_spiter_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -788,8 +788,8 @@
<stat type="pAtkRange">500</stat> <stat type="pAtkRange">500</stat>
</stats> </stats>
</item> </item>
<item id="11322" name="Icarus Spitter - Concentration" additionalName="Cheap Shot" type="Weapon"> <item id="11322" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Decreases MP consumption by 4% during a skill attack. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_spiter_i01" /> <set name="icon" val="icon.weapon_icarus_spiter_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" /> <set name="weapon_type" val="BOW" />
@ -826,8 +826,8 @@
<stat type="pAtkRange">500</stat> <stat type="pAtkRange">500</stat>
</stats> </stats>
</item> </item>
<item id="11323" name="Icarus Spitter - Concentration" additionalName="Guidance" type="Weapon"> <item id="11323" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Increases Accuracy by 5.32 during a Critical Attack. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_spiter_i01" /> <set name="icon" val="icon.weapon_icarus_spiter_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" /> <set name="weapon_type" val="BOW" />
@ -863,8 +863,8 @@
<stat type="pAtkRange">500</stat> <stat type="pAtkRange">500</stat>
</stats> </stats>
</item> </item>
<item id="11324" name="Icarus Spitter - Concentration" additionalName="Focus" type="Weapon"> <item id="11324" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Increases Critical by 116 during a Critical Attack. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_spiter_i01" /> <set name="icon" val="icon.weapon_icarus_spiter_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" /> <set name="weapon_type" val="BOW" />
@ -900,7 +900,7 @@
<stat type="pAtkRange">500</stat> <stat type="pAtkRange">500</stat>
</stats> </stats>
</item> </item>
<item id="11325" name="Icarus Wingblade - Lightning" type="Weapon"> <item id="11325" name="Icarus Wingblade" additionalName="Lightning" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases P. Critical Rate. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_icarus_wing_blade_i00" /> <set name="icon" val="icon.weapon_icarus_wing_blade_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -937,8 +937,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11326" name="Icarus Wingblade - Lightning" additionalName="Focus" type="Weapon"> <item id="11326" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Kamael-exclusive Weapon: Icarus Heavy Arms Conversion. <Soul Crystal Enhancement>. Increases Critical by 111. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_wing_blade_i01" /> <set name="icon" val="icon.weapon_icarus_wing_blade_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" /> <set name="weapon_type" val="ANCIENTSWORD" />
@ -975,8 +975,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11327" name="Icarus Wingblade - Lightning" additionalName="Health" type="Weapon"> <item id="11327" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Kamael-exclusive Weapon: Icarus Heavy Arms Conversion. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_wing_blade_i01" /> <set name="icon" val="icon.weapon_icarus_wing_blade_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" /> <set name="weapon_type" val="ANCIENTSWORD" />
@ -1013,8 +1013,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11328" name="Icarus Wingblade - Lightning" additionalName="Light Armor" type="Weapon"> <item id="11328" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Kamael-exclusive Weapon: Icarus Heavy Arms Conversion. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_wing_blade_i01" /> <set name="icon" val="icon.weapon_icarus_wing_blade_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" /> <set name="weapon_type" val="ANCIENTSWORD" />
@ -1052,7 +1052,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11329" name="Icarus Trident - Thunder" type="Weapon"> <item id="11329" name="Icarus Trident" additionalName="Thunder" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases P. Critical Damage. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_icarus_trident_i00" /> <set name="icon" val="icon.weapon_icarus_trident_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1086,8 +1086,8 @@
<stat type="pAtkRange">80</stat> <stat type="pAtkRange">80</stat>
</stats> </stats>
</item> </item>
<item id="11330" name="Icarus Trident - Thunder" additionalName="Anger" type="Weapon"> <item id="11330" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. One's own HP decreases by 15% and P. Atk. + 78. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_trident_i01" /> <set name="icon" val="icon.weapon_icarus_trident_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" /> <set name="weapon_type" val="POLE" />
@ -1120,8 +1120,8 @@
<stat type="pAtkRange">80</stat> <stat type="pAtkRange">80</stat>
</stats> </stats>
</item> </item>
<item id="11331" name="Icarus Trident - Thunder" additionalName="Critical Stun" type="Weapon"> <item id="11331" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. Has a 48% chance of casting Stun on the target during a Critical Attack. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_trident_i01" /> <set name="icon" val="icon.weapon_icarus_trident_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" /> <set name="weapon_type" val="POLE" />
@ -1155,8 +1155,8 @@
<stat type="pAtkRange">80</stat> <stat type="pAtkRange">80</stat>
</stats> </stats>
</item> </item>
<item id="11332" name="Icarus Trident - Thunder" additionalName="Light Armor" type="Weapon"> <item id="11332" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_trident_i01" /> <set name="icon" val="icon.weapon_icarus_trident_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" /> <set name="weapon_type" val="POLE" />
@ -1190,7 +1190,7 @@
<stat type="pAtkRange">80</stat> <stat type="pAtkRange">80</stat>
</stats> </stats>
</item> </item>
<item id="11333" name="Icarus Hammer - Earth" type="Weapon"> <item id="11333" name="Icarus Hammer" additionalName="Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_icarus_hammer_i00" /> <set name="icon" val="icon.weapon_icarus_hammer_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1223,8 +1223,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11334" name="Icarus Hammer - Earth" additionalName="Anger" type="Weapon"> <item id="11334" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Your own HP decreases by 15% and P. Atk. + 78 during a Critical Attack. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_hammer_i01" /> <set name="icon" val="icon.weapon_icarus_hammer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1257,8 +1257,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11335" name="Icarus Hammer - Earth" additionalName="Health" type="Weapon"> <item id="11335" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_hammer_i01" /> <set name="icon" val="icon.weapon_icarus_hammer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1291,8 +1291,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11336" name="Icarus Hammer - Earth" additionalName="Rsk. Focus" type="Weapon"> <item id="11336" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Critical by 164 when HP drops to 60% or below. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_hammer_i01" /> <set name="icon" val="icon.weapon_icarus_hammer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1325,7 +1325,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11337" name="Icarus Hand - Destruction" type="Weapon"> <item id="11337" name="Icarus Hand" additionalName="Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases P. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_icarus_knuckle_i00" /> <set name="icon" val="icon.weapon_icarus_knuckle_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1358,8 +1358,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11338" name="Icarus Hand - Destruction" additionalName="Rsk. Evasion" type="Weapon"> <item id="11338" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Evasion by 6.8 when HP drops to 60% or below. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_knuckle_i01" /> <set name="icon" val="icon.weapon_icarus_knuckle_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" /> <set name="weapon_type" val="DUALFIST" />
@ -1393,8 +1393,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11339" name="Icarus Hand - Destruction" additionalName="Focus" type="Weapon"> <item id="11339" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Critical by 106. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_knuckle_i01" /> <set name="icon" val="icon.weapon_icarus_knuckle_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" /> <set name="weapon_type" val="DUALFIST" />
@ -1427,8 +1427,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11340" name="Icarus Hand - Destruction" additionalName="Haste" type="Weapon"> <item id="11340" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 10%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_knuckle_i01" /> <set name="icon" val="icon.weapon_icarus_knuckle_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" /> <set name="weapon_type" val="DUALFIST" />
@ -1461,7 +1461,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11341" name="Icarus Heavy Arms - Lightning" type="Weapon"> <item id="11341" name="Icarus Heavy Arms" additionalName="Lightning" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases P. Critical Rate. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_icarus_heavy_arms_i00" /> <set name="icon" val="icon.weapon_icarus_heavy_arms_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1494,8 +1494,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11342" name="Icarus Heavy Arms - Lightning" additionalName="Focus" type="Weapon"> <item id="11342" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Increases Critical by 111. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_heavy_arms_i01" /> <set name="icon" val="icon.weapon_icarus_heavy_arms_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -1528,8 +1528,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11343" name="Icarus Heavy Arms - Lightning" additionalName="Health" type="Weapon"> <item id="11343" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_heavy_arms_i01" /> <set name="icon" val="icon.weapon_icarus_heavy_arms_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -1562,8 +1562,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11344" name="Icarus Heavy Arms - Lightning" additionalName="Light Armor" type="Weapon"> <item id="11344" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_heavy_arms_i01" /> <set name="icon" val="icon.weapon_icarus_heavy_arms_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -1597,7 +1597,7 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11345" name="Icarus Hall - Hail" type="Weapon"> <item id="11345" name="Icarus Hall" additionalName="Hail" type="Weapon">
<!-- Masterwork Item that increases M. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. --> <!-- Masterwork Item that increases M. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_icarus_stick_i00" /> <set name="icon" val="icon.weapon_icarus_stick_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
@ -1631,8 +1631,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11346" name="Icarus Hall - Hail" additionalName="Mana Up" type="Weapon"> <item id="11346" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_stick_i01" /> <set name="icon" val="icon.weapon_icarus_stick_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1666,8 +1666,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11347" name="Icarus Hall - Hail" additionalName="Conversion" type="Weapon"> <item id="11347" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_stick_i01" /> <set name="icon" val="icon.weapon_icarus_stick_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1701,8 +1701,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="11348" name="Icarus Hall - Hail" additionalName="Acumen" type="Weapon"> <item id="11348" name="Not used" additionalName="Not used" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_icarus_stick_i01" /> <set name="icon" val="icon.weapon_icarus_stick_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />

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@ -1335,7 +1335,7 @@
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="weight" val="1930" /> <set name="weight" val="1930" />
<set name="price" val="6680500" /> <set name="price" val="1336100" />
<set name="soulshots" val="1" /> <set name="soulshots" val="1" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="crystal_type" val="B" /> <set name="crystal_type" val="B" />
@ -1355,7 +1355,7 @@
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="DAMASCUS" /> <set name="material" val="DAMASCUS" />
<set name="weight" val="1940" /> <set name="weight" val="1940" />
<set name="price" val="6680500" /> <set name="price" val="1336100" />
<set name="soulshots" val="1" /> <set name="soulshots" val="1" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="crystal_type" val="B" /> <set name="crystal_type" val="B" />
@ -1376,7 +1376,7 @@
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="weight" val="1930" /> <set name="weight" val="1930" />
<set name="price" val="6680500" /> <set name="price" val="1336100" />
<set name="soulshots" val="1" /> <set name="soulshots" val="1" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="crystal_type" val="B" /> <set name="crystal_type" val="B" />
@ -1400,7 +1400,7 @@
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="ORIHARUKON" /> <set name="material" val="ORIHARUKON" />
<set name="weight" val="1720" /> <set name="weight" val="1720" />
<set name="price" val="6680500" /> <set name="price" val="1336100" />
<set name="soulshots" val="3" /> <set name="soulshots" val="3" />
<set name="spiritshots" val="1" /> <set name="spiritshots" val="1" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
@ -1422,7 +1422,7 @@
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="ORIHARUKON" /> <set name="material" val="ORIHARUKON" />
<set name="weight" val="900" /> <set name="weight" val="900" />
<set name="price" val="6680500" /> <set name="price" val="1336100" />
<set name="soulshots" val="1" /> <set name="soulshots" val="1" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="crystal_type" val="B" /> <set name="crystal_type" val="B" />
@ -1442,7 +1442,7 @@
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="FINE_STEEL" /> <set name="material" val="FINE_STEEL" />
<set name="weight" val="1620" /> <set name="weight" val="1620" />
<set name="price" val="6680500" /> <set name="price" val="1336100" />
<set name="soulshots" val="1" /> <set name="soulshots" val="1" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="crystal_type" val="B" /> <set name="crystal_type" val="B" />
@ -1463,7 +1463,7 @@
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="BLOOD_STEEL" /> <set name="material" val="BLOOD_STEEL" />
<set name="weight" val="1420" /> <set name="weight" val="1420" />
<set name="price" val="6680500" /> <set name="price" val="1336100" />
<set name="soulshots" val="1" /> <set name="soulshots" val="1" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="crystal_type" val="B" /> <set name="crystal_type" val="B" />
@ -1484,7 +1484,7 @@
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="FINE_STEEL" /> <set name="material" val="FINE_STEEL" />
<set name="weight" val="1950" /> <set name="weight" val="1950" />
<set name="price" val="6680500" /> <set name="price" val="1336100" />
<set name="soulshots" val="1" /> <set name="soulshots" val="1" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="crystal_type" val="B" /> <set name="crystal_type" val="B" />
@ -1505,7 +1505,7 @@
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="weight" val="1370" /> <set name="weight" val="1370" />
<set name="price" val="6680500" /> <set name="price" val="1336100" />
<set name="soulshots" val="1" /> <set name="soulshots" val="1" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="crystal_type" val="B" /> <set name="crystal_type" val="B" />
@ -1529,7 +1529,7 @@
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="WOOD" /> <set name="material" val="WOOD" />
<set name="weight" val="960" /> <set name="weight" val="960" />
<set name="price" val="6680500" /> <set name="price" val="1336100" />
<set name="soulshots" val="1" /> <set name="soulshots" val="1" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="crystal_type" val="B" /> <set name="crystal_type" val="B" />
@ -1550,7 +1550,7 @@
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="MITHRIL" /> <set name="material" val="MITHRIL" />
<set name="weight" val="980" /> <set name="weight" val="980" />
<set name="price" val="6680500" /> <set name="price" val="1336100" />
<set name="soulshots" val="1" /> <set name="soulshots" val="1" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="crystal_type" val="B" /> <set name="crystal_type" val="B" />
@ -1571,7 +1571,7 @@
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="ORIHARUKON" /> <set name="material" val="ORIHARUKON" />
<set name="weight" val="1370" /> <set name="weight" val="1370" />
<set name="price" val="6680500" /> <set name="price" val="1336100" />
<set name="soulshots" val="1" /> <set name="soulshots" val="1" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="crystal_type" val="B" /> <set name="crystal_type" val="B" />
@ -1591,7 +1591,7 @@
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="weight" val="1720" /> <set name="weight" val="1720" />
<set name="price" val="6680500" /> <set name="price" val="1336100" />
<set name="soulshots" val="1" /> <set name="soulshots" val="1" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="crystal_type" val="B" /> <set name="crystal_type" val="B" />
@ -1615,7 +1615,7 @@
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="FINE_STEEL" /> <set name="material" val="FINE_STEEL" />
<set name="weight" val="1620" /> <set name="weight" val="1620" />
<set name="price" val="6680500" /> <set name="price" val="1336100" />
<set name="soulshots" val="1" /> <set name="soulshots" val="1" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="crystal_type" val="B" /> <set name="crystal_type" val="B" />
@ -1636,7 +1636,7 @@
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="BLOOD_STEEL" /> <set name="material" val="BLOOD_STEEL" />
<set name="weight" val="740" /> <set name="weight" val="740" />
<set name="price" val="6680500" /> <set name="price" val="1336100" />
<set name="soulshots" val="1" /> <set name="soulshots" val="1" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="crystal_type" val="B" /> <set name="crystal_type" val="B" />
@ -1657,7 +1657,7 @@
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="weight" val="1930" /> <set name="weight" val="1930" />
<set name="price" val="10091400" /> <set name="price" val="2018280" />
<set name="soulshots" val="1" /> <set name="soulshots" val="1" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="crystal_type" val="B" /> <set name="crystal_type" val="B" />
@ -1677,7 +1677,7 @@
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="DAMASCUS" /> <set name="material" val="DAMASCUS" />
<set name="weight" val="1350" /> <set name="weight" val="1350" />
<set name="price" val="10091400" /> <set name="price" val="2018280" />
<set name="soulshots" val="1" /> <set name="soulshots" val="1" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="crystal_type" val="B" /> <set name="crystal_type" val="B" />
@ -1697,7 +1697,7 @@
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="STEEL" /> <set name="material" val="STEEL" />
<set name="weight" val="1930" /> <set name="weight" val="1930" />
<set name="price" val="10091400" /> <set name="price" val="2018280" />
<set name="soulshots" val="1" /> <set name="soulshots" val="1" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="crystal_type" val="B" /> <set name="crystal_type" val="B" />
@ -1721,7 +1721,7 @@
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="BLOOD_STEEL" /> <set name="material" val="BLOOD_STEEL" />
<set name="weight" val="1920" /> <set name="weight" val="1920" />
<set name="price" val="10091400" /> <set name="price" val="2018280" />
<set name="soulshots" val="1" /> <set name="soulshots" val="1" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="crystal_type" val="B" /> <set name="crystal_type" val="B" />
@ -1742,7 +1742,7 @@
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="MITHRIL" /> <set name="material" val="MITHRIL" />
<set name="weight" val="1390" /> <set name="weight" val="1390" />
<set name="price" val="10091400" /> <set name="price" val="2018280" />
<set name="soulshots" val="1" /> <set name="soulshots" val="1" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="crystal_type" val="B" /> <set name="crystal_type" val="B" />
@ -1763,7 +1763,7 @@
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="WOOD" /> <set name="material" val="WOOD" />
<set name="weight" val="930" /> <set name="weight" val="930" />
<set name="price" val="10091400" /> <set name="price" val="2018280" />
<set name="soulshots" val="1" /> <set name="soulshots" val="1" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="crystal_type" val="B" /> <set name="crystal_type" val="B" />
@ -1784,7 +1784,7 @@
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="BONE" /> <set name="material" val="BONE" />
<set name="weight" val="1600" /> <set name="weight" val="1600" />
<set name="price" val="10091400" /> <set name="price" val="2018280" />
<set name="soulshots" val="1" /> <set name="soulshots" val="1" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="crystal_type" val="B" /> <set name="crystal_type" val="B" />
@ -1805,7 +1805,7 @@
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="FINE_STEEL" /> <set name="material" val="FINE_STEEL" />
<set name="weight" val="1930" /> <set name="weight" val="1930" />
<set name="price" val="10091400" /> <set name="price" val="2018280" />
<set name="soulshots" val="1" /> <set name="soulshots" val="1" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="crystal_type" val="B" /> <set name="crystal_type" val="B" />
@ -1826,7 +1826,7 @@
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="CHRYSOLITE" /> <set name="material" val="CHRYSOLITE" />
<set name="weight" val="1570" /> <set name="weight" val="1570" />
<set name="price" val="10091400" /> <set name="price" val="2018280" />
<set name="soulshots" val="1" /> <set name="soulshots" val="1" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="crystal_type" val="B" /> <set name="crystal_type" val="B" />
@ -1847,7 +1847,7 @@
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="material" val="BLOOD_STEEL" /> <set name="material" val="BLOOD_STEEL" />
<set name="weight" val="970" /> <set name="weight" val="970" />
<set name="price" val="10091400" /> <set name="price" val="2018280" />
<set name="soulshots" val="1" /> <set name="soulshots" val="1" />
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="crystal_type" val="B" /> <set name="crystal_type" val="B" />

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@ -153,7 +153,7 @@
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="crystal_type" val="B" /> <set name="crystal_type" val="B" />
<set name="commissionItemType" val="EARRING" /> <set name="commissionItemType" val="EARRING" />
<set name="price" val="465900" /> <set name="price" val="93180" />
<stats> <stats>
<stat type="mDef">51</stat> <stat type="mDef">51</stat>
</stats> </stats>
@ -167,7 +167,7 @@
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="crystal_type" val="B" /> <set name="crystal_type" val="B" />
<set name="commissionItemType" val="NECKLACE" /> <set name="commissionItemType" val="NECKLACE" />
<set name="price" val="621200" /> <set name="price" val="124240" />
<stats> <stats>
<stat type="mDef">68</stat> <stat type="mDef">68</stat>
</stats> </stats>
@ -181,7 +181,7 @@
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="crystal_type" val="B" /> <set name="crystal_type" val="B" />
<set name="commissionItemType" val="RING" /> <set name="commissionItemType" val="RING" />
<set name="price" val="310600" /> <set name="price" val="62120" />
<stats> <stats>
<stat type="mDef">34</stat> <stat type="mDef">34</stat>
</stats> </stats>
@ -195,7 +195,7 @@
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="crystal_type" val="B" /> <set name="crystal_type" val="B" />
<set name="commissionItemType" val="EARRING" /> <set name="commissionItemType" val="EARRING" />
<set name="price" val="711000" /> <set name="price" val="142200" />
<stats> <stats>
<stat type="mDef">54</stat> <stat type="mDef">54</stat>
</stats> </stats>
@ -209,7 +209,7 @@
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="crystal_type" val="B" /> <set name="crystal_type" val="B" />
<set name="commissionItemType" val="NECKLACE" /> <set name="commissionItemType" val="NECKLACE" />
<set name="price" val="948000" /> <set name="price" val="189600" />
<stats> <stats>
<stat type="mDef">72</stat> <stat type="mDef">72</stat>
</stats> </stats>
@ -223,7 +223,7 @@
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="crystal_type" val="B" /> <set name="crystal_type" val="B" />
<set name="commissionItemType" val="RING" /> <set name="commissionItemType" val="RING" />
<set name="price" val="474000" /> <set name="price" val="94800" />
<stats> <stats>
<stat type="mDef">36</stat> <stat type="mDef">36</stat>
</stats> </stats>
@ -531,7 +531,7 @@
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="crystal_type" val="S" /> <set name="crystal_type" val="S" />
<set name="commissionItemType" val="NECKLACE" /> <set name="commissionItemType" val="NECKLACE" />
<set name="price" val="7942000" /> <set name="price" val="5376000" />
<stats> <stats>
<stat type="mDef">106</stat> <stat type="mDef">106</stat>
</stats> </stats>
@ -545,7 +545,7 @@
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="crystal_type" val="S" /> <set name="crystal_type" val="S" />
<set name="commissionItemType" val="RING" /> <set name="commissionItemType" val="RING" />
<set name="price" val="3971000" /> <set name="price" val="2688000" />
<stats> <stats>
<stat type="mDef">53</stat> <stat type="mDef">53</stat>
</stats> </stats>
@ -559,7 +559,7 @@
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="crystal_type" val="S" /> <set name="crystal_type" val="S" />
<set name="commissionItemType" val="EARRING" /> <set name="commissionItemType" val="EARRING" />
<set name="price" val="5956000" /> <set name="price" val="4032000" />
<stats> <stats>
<stat type="mDef">79</stat> <stat type="mDef">79</stat>
</stats> </stats>
@ -573,7 +573,6 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="160" /> <set name="weight" val="160" />
<set name="price" val="938500" /> <set name="price" val="938500" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -594,7 +593,6 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="160" /> <set name="weight" val="160" />
<set name="price" val="1810000" /> <set name="price" val="1810000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -615,7 +613,6 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="160" /> <set name="weight" val="160" />
<set name="price" val="3563000" /> <set name="price" val="3563000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -636,7 +633,6 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="160" /> <set name="weight" val="160" />
<set name="price" val="6281500" /> <set name="price" val="6281500" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -657,7 +653,6 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="160" /> <set name="weight" val="160" />
<set name="price" val="12118000" /> <set name="price" val="12118000" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -678,7 +673,6 @@
<set name="material" val="LEATHER" /> <set name="material" val="LEATHER" />
<set name="weight" val="160" /> <set name="weight" val="160" />
<set name="price" val="24439500" /> <set name="price" val="24439500" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="isAppearanceable" val="true" /> <set name="isAppearanceable" val="true" />
@ -698,7 +692,6 @@
<set name="material" val="SILVER" /> <set name="material" val="SILVER" />
<set name="weight" val="150" /> <set name="weight" val="150" />
<set name="price" val="1932" /> <set name="price" val="1932" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="for_npc" val="true" /> <set name="for_npc" val="true" />
@ -717,7 +710,6 @@
<set name="material" val="SILVER" /> <set name="material" val="SILVER" />
<set name="weight" val="150" /> <set name="weight" val="150" />
<set name="price" val="10091" /> <set name="price" val="10091" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="for_npc" val="true" /> <set name="for_npc" val="true" />
@ -736,7 +728,6 @@
<set name="material" val="SILVER" /> <set name="material" val="SILVER" />
<set name="weight" val="150" /> <set name="weight" val="150" />
<set name="price" val="31949" /> <set name="price" val="31949" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="for_npc" val="true" /> <set name="for_npc" val="true" />
@ -755,7 +746,6 @@
<set name="material" val="SILVER" /> <set name="material" val="SILVER" />
<set name="weight" val="150" /> <set name="weight" val="150" />
<set name="price" val="78374" /> <set name="price" val="78374" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="for_npc" val="true" /> <set name="for_npc" val="true" />
@ -774,7 +764,6 @@
<set name="material" val="SILVER" /> <set name="material" val="SILVER" />
<set name="weight" val="150" /> <set name="weight" val="150" />
<set name="price" val="231417" /> <set name="price" val="231417" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="for_npc" val="true" /> <set name="for_npc" val="true" />
@ -793,7 +782,6 @@
<set name="material" val="SILVER" /> <set name="material" val="SILVER" />
<set name="weight" val="150" /> <set name="weight" val="150" />
<set name="price" val="828490" /> <set name="price" val="828490" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="for_npc" val="true" /> <set name="for_npc" val="true" />
@ -812,7 +800,6 @@
<set name="material" val="SILVER" /> <set name="material" val="SILVER" />
<set name="weight" val="150" /> <set name="weight" val="150" />
<set name="price" val="2582800" /> <set name="price" val="2582800" />
<!-- H5 Price -->
<set name="is_freightable" val="false" /> <set name="is_freightable" val="false" />
<set name="commissionItemType" val="PET_EQUIPMENT" /> <set name="commissionItemType" val="PET_EQUIPMENT" />
<set name="for_npc" val="true" /> <set name="for_npc" val="true" />

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@ -149,7 +149,7 @@
</skills> </skills>
</item> </item>
<item id="13307" name="Color Title (Event)" type="EtcItem"> <item id="13307" name="Color Title (Event)" type="EtcItem">
<!-- Item that allows you to change a character's name color. You can change back to the original name color by using the "/resetname" command after changing the name color. If there is no original name, the name will disappear. --> <!-- Item that allows you to change a character's name color. You can change back to the original name color by using the /resetname command after changing the name color. If there is no original name, the name will disappear. -->
<set name="icon" val="icon.color_name_i00" /> <set name="icon" val="icon.color_name_i00" />
<set name="default_action" val="NICK_COLOR" /> <set name="default_action" val="NICK_COLOR" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />

View File

@ -1891,7 +1891,7 @@
</stats> </stats>
</item> </item>
<item id="13688" name="Knight's Cloak (Light Armor)" type="Armor"> <item id="13688" name="Knight's Cloak (Light Armor)" type="Armor">
<!-- Cloak with luxurious embroidery. Dark Resistance + 30, and Can be worn by Barons or higher ranks of the clan that owns a castle. When the entire Vesper Noble or Dynasty set is worn, the Sealed Cloak Slot will be open and one can now wear the cloak. The cloak is exclusively for Bow Masters and Dagger Masters excluding Kamaels. Cannot be enchanted, augmented, or assigned an attribute. Cannot be transferred between servers. --> <!-- Cloak with luxurious embroidery. Dark Resistance + 30, and Can be worn by Barons or higher ranks of the clan that owns a castle. When the entire Vesper Noble or Dynasty set is worn, the Sealed Cloak Slot will be open and one can now wear the cloak. The cloak is exclusively for Bow Masters and Dagger Masters excluding Kamaels. Cannot be enchanted, augmented, or assigned an attribute. Cannot be transferred between servers. -->
<set name="icon" val="icon.vesper_cloack_i00" /> <set name="icon" val="icon.vesper_cloack_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="bodypart" val="back" /> <set name="bodypart" val="back" />
@ -1924,7 +1924,7 @@
</stats> </stats>
</item> </item>
<item id="13689" name="Knight's Cloak (Robe)" type="Armor"> <item id="13689" name="Knight's Cloak (Robe)" type="Armor">
<!-- Cloak with luxurious embroidery. Dark Resistance + 30, and Can be worn by Barons or higher ranks of the clan that owns a castle. When the entire Vesper Noble or Dynasty set is worn, the Sealed Cloak Slot will be open and one can now wear the cloak. The cloak is exclusively for Healer, Enchanter, Summoner and Wizard excluding Kamaels. Cannot be enchanted, augmented, or assigned an attribute. Cannot be transferred between servers. --> <!-- Cloak with luxurious embroidery. Dark Resistance + 30, and Can be worn by Barons or higher ranks of the clan that owns a castle. When the entire Vesper Noble or Dynasty set is worn, the Sealed Cloak Slot will be open and one can now wear the cloak. The cloak is exclusively for Healer, Enchanter, Summoner and Wizard excluding Kamaels. Cannot be enchanted, augmented, or assigned an attribute. Cannot be transferred between servers. -->
<set name="icon" val="icon.vesper_cloack_i00" /> <set name="icon" val="icon.vesper_cloack_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="bodypart" val="back" /> <set name="bodypart" val="back" />
@ -1957,7 +1957,7 @@
</stats> </stats>
</item> </item>
<item id="13690" name="Knight's Cloak (Kamael)" type="Armor"> <item id="13690" name="Knight's Cloak (Kamael)" type="Armor">
<!-- Cloak with luxurious embroidery. Dark Resistance + 30, and Can be worn by Barons or higher ranks of the clan that owns a castle. When the entire Vesper Noble or Dynasty set is worn, the Sealed Cloak Slot will be open and one can now wear the cloak. Kamael-exclusive cloak. Cannot be enchanted, augmented, or assigned an attribute. Cannot be transferred between servers. --> <!-- Cloak with luxurious embroidery. Dark Resistance + 30, and Can be worn by Barons or higher ranks of the clan that owns a castle. When the entire Vesper Noble or Dynasty set is worn, the Sealed Cloak Slot will be open and one can now wear the cloak. Kamael-exclusive cloak. Cannot be enchanted, augmented, or assigned an attribute. Cannot be transferred between servers. -->
<set name="icon" val="icon.vesper_cloack_i00" /> <set name="icon" val="icon.vesper_cloack_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="bodypart" val="back" /> <set name="bodypart" val="back" />

View File

@ -343,7 +343,7 @@
<set name="weight" val="20" /> <set name="weight" val="20" />
</item> </item>
<item id="13938" name="Low-grade Magic Pouch Cloth Belt" type="Armor"> <item id="13938" name="Low-grade Magic Pouch Cloth Belt" type="Armor">
<!-- Inventory Slot + 9. --> <!-- Inventory Slots +9 -->
<set name="icon" val="icon.armor_magic_pouch_belt_i00" /> <set name="icon" val="icon.armor_magic_pouch_belt_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" /> <set name="armor_type" val="LIGHT" />
@ -365,7 +365,7 @@
</stats> </stats>
</item> </item>
<item id="13939" name="Standard Magic Pouch Cloth Belt" type="Armor"> <item id="13939" name="Standard Magic Pouch Cloth Belt" type="Armor">
<!-- Inventory Slot + 12. --> <!-- Inventory Slots +12 -->
<set name="icon" val="icon.armor_magic_pouch_belt_i00" /> <set name="icon" val="icon.armor_magic_pouch_belt_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" /> <set name="armor_type" val="LIGHT" />
@ -387,7 +387,7 @@
</stats> </stats>
</item> </item>
<item id="13940" name="High-grade Magic Pouch Cloth Belt" type="Armor"> <item id="13940" name="High-grade Magic Pouch Cloth Belt" type="Armor">
<!-- Inventory Slot + 15. --> <!-- Inventory Slots +15 -->
<set name="icon" val="icon.armor_magic_pouch_belt_i00" /> <set name="icon" val="icon.armor_magic_pouch_belt_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" /> <set name="armor_type" val="LIGHT" />
@ -409,7 +409,7 @@
</stats> </stats>
</item> </item>
<item id="13941" name="Top-grade Magic Pouch Cloth Belt" type="Armor"> <item id="13941" name="Top-grade Magic Pouch Cloth Belt" type="Armor">
<!-- Inventory Slot + 18. --> <!-- Inventory Slots +18 -->
<set name="icon" val="icon.armor_magic_pouch_belt_i00" /> <set name="icon" val="icon.armor_magic_pouch_belt_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" /> <set name="armor_type" val="LIGHT" />
@ -431,7 +431,7 @@
</stats> </stats>
</item> </item>
<item id="13942" name="Low-grade Magic Pouch Leather Belt" type="Armor"> <item id="13942" name="Low-grade Magic Pouch Leather Belt" type="Armor">
<!-- Inventory Slot + 15. --> <!-- Inventory Slots +15 -->
<set name="icon" val="icon.armor_magic_pouch_belt_i01" /> <set name="icon" val="icon.armor_magic_pouch_belt_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" /> <set name="armor_type" val="LIGHT" />
@ -453,7 +453,7 @@
</stats> </stats>
</item> </item>
<item id="13943" name="Standard Magic Pouch Leather Belt" type="Armor"> <item id="13943" name="Standard Magic Pouch Leather Belt" type="Armor">
<!-- Inventory Slot + 18. --> <!-- Inventory Slots +18 -->
<set name="icon" val="icon.armor_magic_pouch_belt_i01" /> <set name="icon" val="icon.armor_magic_pouch_belt_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" /> <set name="armor_type" val="LIGHT" />
@ -475,7 +475,7 @@
</stats> </stats>
</item> </item>
<item id="13944" name="High-grade Magic Pouch Leather Belt" type="Armor"> <item id="13944" name="High-grade Magic Pouch Leather Belt" type="Armor">
<!-- Inventory Slot + 21. --> <!-- Inventory Slots +21 -->
<set name="icon" val="icon.armor_magic_pouch_belt_i01" /> <set name="icon" val="icon.armor_magic_pouch_belt_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" /> <set name="armor_type" val="LIGHT" />
@ -497,7 +497,7 @@
</stats> </stats>
</item> </item>
<item id="13945" name="Top-grade Magic Pouch Leather Belt" type="Armor"> <item id="13945" name="Top-grade Magic Pouch Leather Belt" type="Armor">
<!-- Inventory Slot + 24. --> <!-- Inventory Slots +24 -->
<set name="icon" val="icon.armor_magic_pouch_belt_i01" /> <set name="icon" val="icon.armor_magic_pouch_belt_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" /> <set name="armor_type" val="LIGHT" />
@ -519,7 +519,7 @@
</stats> </stats>
</item> </item>
<item id="13946" name="Low-grade Magic Pouch Iron Belt" type="Armor"> <item id="13946" name="Low-grade Magic Pouch Iron Belt" type="Armor">
<!-- Inventory Slot + 21. --> <!-- Inventory Slots +21 -->
<set name="icon" val="icon.armor_magic_pouch_belt_i02" /> <set name="icon" val="icon.armor_magic_pouch_belt_i02" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" /> <set name="armor_type" val="LIGHT" />
@ -541,7 +541,7 @@
</stats> </stats>
</item> </item>
<item id="13947" name="Standard Magic Pouch Iron Belt" type="Armor"> <item id="13947" name="Standard Magic Pouch Iron Belt" type="Armor">
<!-- Inventory Slot + 24. --> <!-- Inventory Slots +24 -->
<set name="icon" val="icon.armor_magic_pouch_belt_i02" /> <set name="icon" val="icon.armor_magic_pouch_belt_i02" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" /> <set name="armor_type" val="LIGHT" />
@ -563,7 +563,7 @@
</stats> </stats>
</item> </item>
<item id="13948" name="High-grade Magic Pouch Iron Belt" type="Armor"> <item id="13948" name="High-grade Magic Pouch Iron Belt" type="Armor">
<!-- Inventory Slot + 27. --> <!-- Inventory Slots +27 -->
<set name="icon" val="icon.armor_magic_pouch_belt_i02" /> <set name="icon" val="icon.armor_magic_pouch_belt_i02" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" /> <set name="armor_type" val="LIGHT" />
@ -585,7 +585,7 @@
</stats> </stats>
</item> </item>
<item id="13949" name="Top-grade Magic Pouch Iron Belt" type="Armor"> <item id="13949" name="Top-grade Magic Pouch Iron Belt" type="Armor">
<!-- Inventory Slot + 30. --> <!-- Inventory Slots +30 -->
<set name="icon" val="icon.armor_magic_pouch_belt_i02" /> <set name="icon" val="icon.armor_magic_pouch_belt_i02" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" /> <set name="armor_type" val="LIGHT" />
@ -607,7 +607,7 @@
</stats> </stats>
</item> </item>
<item id="13950" name="Low-grade Magic Pouch Mithril Belt" type="Armor"> <item id="13950" name="Low-grade Magic Pouch Mithril Belt" type="Armor">
<!-- Inventory Slot + 27. --> <!-- Inventory Slots +27 -->
<set name="icon" val="icon.armor_magic_pouch_belt_i03" /> <set name="icon" val="icon.armor_magic_pouch_belt_i03" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" /> <set name="armor_type" val="LIGHT" />
@ -629,7 +629,7 @@
</stats> </stats>
</item> </item>
<item id="13951" name="Standard Magic Pouch Mithril Belt" type="Armor"> <item id="13951" name="Standard Magic Pouch Mithril Belt" type="Armor">
<!-- Inventory Slot + 30. --> <!-- Inventory Slots +30 -->
<set name="icon" val="icon.armor_magic_pouch_belt_i03" /> <set name="icon" val="icon.armor_magic_pouch_belt_i03" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" /> <set name="armor_type" val="LIGHT" />
@ -651,7 +651,7 @@
</stats> </stats>
</item> </item>
<item id="13952" name="High-grade Magic Pouch Mithril Belt" type="Armor"> <item id="13952" name="High-grade Magic Pouch Mithril Belt" type="Armor">
<!-- Inventory Slot + 33. --> <!-- Inventory Slots +33 -->
<set name="icon" val="icon.armor_magic_pouch_belt_i03" /> <set name="icon" val="icon.armor_magic_pouch_belt_i03" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" /> <set name="armor_type" val="LIGHT" />
@ -673,7 +673,7 @@
</stats> </stats>
</item> </item>
<item id="13953" name="Top-grade Magic Pouch Mithril Belt" type="Armor"> <item id="13953" name="Top-grade Magic Pouch Mithril Belt" type="Armor">
<!-- Inventory Slot + 36. --> <!-- Inventory Slots +36 -->
<set name="icon" val="icon.armor_magic_pouch_belt_i03" /> <set name="icon" val="icon.armor_magic_pouch_belt_i03" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" /> <set name="armor_type" val="LIGHT" />

View File

@ -893,7 +893,7 @@
</skills> </skills>
</item> </item>
<item id="14055" name="Vitality Replenishing Potion" type="EtcItem"> <item id="14055" name="Vitality Replenishing Potion" type="EtcItem">
<!-- Replenishes some Vitality upon use. Cooldown is 60 min. Can be used more than 5 times a week. --> <!-- Replenishes some Vitality upon use. Cooldown is 60 min. -->
<set name="icon" val="icon.etc_potion_of_energy_i01" /> <set name="icon" val="icon.etc_potion_of_energy_i01" />
<set name="default_action" val="SKILL_REDUCE" /> <set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" /> <set name="etcitem_type" val="POTION" />
@ -1225,7 +1225,7 @@
</skills> </skills>
</item> </item>
<item id="14068" name="Vitality Replenishing Potion (Event)" type="EtcItem"> <item id="14068" name="Vitality Replenishing Potion (Event)" type="EtcItem">
<!-- Replenishes some Vitality upon use. Cooldown is 60 min. Can be used more than 5 times a week. --> <!-- Replenishes some Vitality upon use. Cooldown is 60 min. -->
<set name="icon" val="icon.etc_potion_of_energy_i01" /> <set name="icon" val="icon.etc_potion_of_energy_i01" />
<set name="default_action" val="SKILL_REDUCE" /> <set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" /> <set name="etcitem_type" val="POTION" />

View File

@ -390,8 +390,8 @@
<stat type="pDef">68</stat> <stat type="pDef">68</stat>
</stats> </stats>
</item> </item>
<item id="14118" name="Vesper Cutter" additionalName="Haste" type="Weapon"> <item id="14118" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 11%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_vesper_cutter_i01" /> <set name="icon" val="icon.weapon_vesper_cutter_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -423,8 +423,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="14119" name="Vesper Cutter" additionalName="Health" type="Weapon"> <item id="14119" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_vesper_cutter_i01" /> <set name="icon" val="icon.weapon_vesper_cutter_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -456,8 +456,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="14120" name="Vesper Cutter" additionalName="Focus" type="Weapon"> <item id="14120" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 131. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_vesper_cutter_i01" /> <set name="icon" val="icon.weapon_vesper_cutter_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -489,8 +489,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="14121" name="Vesper Slasher" additionalName="Haste" type="Weapon"> <item id="14121" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 11%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_vesper_slasher_i01" /> <set name="icon" val="icon.weapon_vesper_slasher_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -522,8 +522,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="14122" name="Vesper Slasher" additionalName="Health" type="Weapon"> <item id="14122" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_vesper_slasher_i01" /> <set name="icon" val="icon.weapon_vesper_slasher_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -555,8 +555,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="14123" name="Vesper Slasher" additionalName="Focus" type="Weapon"> <item id="14123" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 131. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_vesper_slasher_i01" /> <set name="icon" val="icon.weapon_vesper_slasher_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -588,8 +588,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="14124" name="Vesper Buster" additionalName="Mana Up" type="Weapon"> <item id="14124" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_vesper_burster_i01" /> <set name="icon" val="icon.weapon_vesper_burster_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -621,8 +621,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="14125" name="Vesper Buster" additionalName="Acumen" type="Weapon"> <item id="14125" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_vesper_burster_i01" /> <set name="icon" val="icon.weapon_vesper_burster_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -654,8 +654,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="14126" name="Vesper Buster" additionalName="Magic Hold" type="Weapon"> <item id="14126" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 20% chance of casting Dryad Root on the target during magic use. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_vesper_burster_i01" /> <set name="icon" val="icon.weapon_vesper_burster_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -688,8 +688,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="14127" name="Vesper Shaper" additionalName="Critical Damage" type="Weapon"> <item id="14127" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 906 during a Critical Attack. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_vesper_shaper_i01" /> <set name="icon" val="icon.weapon_vesper_shaper_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" /> <set name="weapon_type" val="DAGGER" />
@ -721,8 +721,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="14128" name="Vesper Shaper" additionalName="HP Drain" type="Weapon"> <item id="14128" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Absorbs 4% of standard melee damage inflicted upon the enemy as HP. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_vesper_shaper_i01" /> <set name="icon" val="icon.weapon_vesper_shaper_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" /> <set name="weapon_type" val="DAGGER" />
@ -754,8 +754,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="14129" name="Vesper Shaper" additionalName="Haste" type="Weapon"> <item id="14129" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 11%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_vesper_shaper_i01" /> <set name="icon" val="icon.weapon_vesper_shaper_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" /> <set name="weapon_type" val="DAGGER" />
@ -787,8 +787,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="14130" name="Vesper Fighter" additionalName="Focus" type="Weapon"> <item id="14130" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 123. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_vesper_fighter_i01" /> <set name="icon" val="icon.weapon_vesper_fighter_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" /> <set name="weapon_type" val="DUALFIST" />
@ -820,8 +820,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="14131" name="Vesper Fighter" additionalName="Health" type="Weapon"> <item id="14131" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_vesper_fighter_i01" /> <set name="icon" val="icon.weapon_vesper_fighter_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" /> <set name="weapon_type" val="DUALFIST" />
@ -853,8 +853,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="14132" name="Vesper Fighter" additionalName="Critical Stun" type="Weapon"> <item id="14132" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has about a 43% chance of casting Stun on the target during a Critical Attack. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_vesper_fighter_i01" /> <set name="icon" val="icon.weapon_vesper_fighter_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" /> <set name="weapon_type" val="DUALFIST" />
@ -887,8 +887,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="14133" name="Vesper Stormer" additionalName="Health" type="Weapon"> <item id="14133" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_vesper_stormer_i01" /> <set name="icon" val="icon.weapon_vesper_stormer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" /> <set name="weapon_type" val="POLE" />
@ -920,8 +920,8 @@
<stat type="pAtkRange">80</stat> <stat type="pAtkRange">80</stat>
</stats> </stats>
</item> </item>
<item id="14134" name="Vesper Stormer" additionalName="Guidance" type="Weapon"> <item id="14134" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Accuracy by 7.5. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_vesper_stormer_i01" /> <set name="icon" val="icon.weapon_vesper_stormer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" /> <set name="weapon_type" val="POLE" />
@ -953,8 +953,8 @@
<stat type="pAtkRange">80</stat> <stat type="pAtkRange">80</stat>
</stats> </stats>
</item> </item>
<item id="14135" name="Vesper Stormer" additionalName="Haste" type="Weapon"> <item id="14135" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 11%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_vesper_stormer_i01" /> <set name="icon" val="icon.weapon_vesper_stormer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" /> <set name="weapon_type" val="POLE" />
@ -986,8 +986,8 @@
<stat type="pAtkRange">80</stat> <stat type="pAtkRange">80</stat>
</stats> </stats>
</item> </item>
<item id="14136" name="Vesper Avenger" additionalName="HP Drain" type="Weapon"> <item id="14136" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Absorbs 4% of standard melee damage inflicted upon the enemy as HP. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_vesper_avenger_i01" /> <set name="icon" val="icon.weapon_vesper_avenger_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1019,8 +1019,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="14137" name="Vesper Avenger" additionalName="Health" type="Weapon"> <item id="14137" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_vesper_avenger_i01" /> <set name="icon" val="icon.weapon_vesper_avenger_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1052,8 +1052,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="14138" name="Vesper Avenger" additionalName="HP Regeneration" type="Weapon"> <item id="14138" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases HP Recovery Rate. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_vesper_avenger_i01" /> <set name="icon" val="icon.weapon_vesper_avenger_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1085,8 +1085,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="14139" name="Vesper Retributer" additionalName="HP Regeneration" type="Weapon"> <item id="14139" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases HP Recovery Rate. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_vesper_retributer_i01" /> <set name="icon" val="icon.weapon_vesper_retributer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1118,8 +1118,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="14140" name="Vesper Retributer" additionalName="Health" type="Weapon"> <item id="14140" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_vesper_retributer_i01" /> <set name="icon" val="icon.weapon_vesper_retributer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1151,8 +1151,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="14141" name="Vesper Retributer" additionalName="HP Drain" type="Weapon"> <item id="14141" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Absorbs 4% of standard melee damage inflicted upon the enemy as HP. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_vesper_retributer_i01" /> <set name="icon" val="icon.weapon_vesper_retributer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1184,8 +1184,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="14142" name="Vesper Caster" additionalName="Acumen" type="Weapon"> <item id="14142" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_vesper_caster_i01" /> <set name="icon" val="icon.weapon_vesper_caster_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1218,8 +1218,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="14143" name="Vesper Caster" additionalName="MP Regeneration" type="Weapon"> <item id="14143" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP Recovery Rate. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_vesper_caster_i01" /> <set name="icon" val="icon.weapon_vesper_caster_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1252,8 +1252,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="14144" name="Vesper Caster" additionalName="Mana Up" type="Weapon"> <item id="14144" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_vesper_caster_i01" /> <set name="icon" val="icon.weapon_vesper_caster_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1286,8 +1286,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="14145" name="Vesper Singer" additionalName="Empower" type="Weapon"> <item id="14145" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. + 151. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_vesper_singer_i01" /> <set name="icon" val="icon.weapon_vesper_singer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1320,8 +1320,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="14146" name="Vesper Singer" additionalName="MP Regeneration" type="Weapon"> <item id="14146" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP Recovery Rate. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_vesper_singer_i01" /> <set name="icon" val="icon.weapon_vesper_singer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1354,8 +1354,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="14147" name="Vesper Singer" additionalName="Magic Hold" type="Weapon"> <item id="14147" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 20% chance of casting Dryad Root on the target during magic use. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_vesper_singer_i01" /> <set name="icon" val="icon.weapon_vesper_singer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1389,8 +1389,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="14148" name="Vesper Thrower" additionalName="Cheap Shot" type="Weapon"> <item id="14148" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Decreases MP consumption by 8% during a skill attack. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_vesper_thrower_i01" /> <set name="icon" val="icon.weapon_vesper_thrower_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" /> <set name="weapon_type" val="BOW" />
@ -1426,8 +1426,8 @@
<stat type="pAtkRange">500</stat> <stat type="pAtkRange">500</stat>
</stats> </stats>
</item> </item>
<item id="14149" name="Vesper Thrower" additionalName="Focus" type="Weapon"> <item id="14149" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 133. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_vesper_thrower_i01" /> <set name="icon" val="icon.weapon_vesper_thrower_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" /> <set name="weapon_type" val="BOW" />
@ -1462,8 +1462,8 @@
<stat type="pAtkRange">500</stat> <stat type="pAtkRange">500</stat>
</stats> </stats>
</item> </item>
<item id="14150" name="Vesper Thrower" additionalName="Critical Slow" type="Weapon"> <item id="14150" name="Not used" additionalName="Not used" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 33% chance of casting Slow on the target during a Critical Attack. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_vesper_thrower_i01" /> <set name="icon" val="icon.weapon_vesper_thrower_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" /> <set name="weapon_type" val="BOW" />
@ -1499,8 +1499,8 @@
<stat type="pAtkRange">500</stat> <stat type="pAtkRange">500</stat>
</stats> </stats>
</item> </item>
<item id="14151" name="Vesper Pincer" additionalName="Haste" type="Weapon"> <item id="14151" name="Not used" additionalName="Not used" type="Weapon">
<!-- Kamael-exclusive Weapon: Vesper Cutter Conversion. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 11%. Increases damage inflicted during PvP. When enchanted to 4 or more, there is a chance that party members including yourself will get increased P. Atk., M. Atk. and the amount of received heal, and decreased MP consumption per skill during a Critical Attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_vesper_pincer_i01" /> <set name="icon" val="icon.weapon_vesper_pincer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" /> <set name="weapon_type" val="RAPIER" />
@ -1537,8 +1537,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="14152" name="Vesper Pincer" additionalName="Health" type="Weapon"> <item id="14152" name="Not used" additionalName="Not used" type="Weapon">
<!-- Kamael-exclusive Weapon: Vesper Cutter Conversion. <Soul Crystal Enhancement>. Max HP increased by 25%. Increases damage inflicted during PvP. When enchanted to 4 or more, there's a chance that party members including yourself will get increased P. Atk., M. Atk., and the amount of received heal and decreased MP consumption per skill during a Critical Attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_vesper_pincer_i01" /> <set name="icon" val="icon.weapon_vesper_pincer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" /> <set name="weapon_type" val="RAPIER" />
@ -1575,8 +1575,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="14153" name="Vesper Pincer" additionalName="Focus" type="Weapon"> <item id="14153" name="Not used" additionalName="Not used" type="Weapon">
<!-- Kamael-exclusive Weapon: Vesper Cutter Conversion. <Soul Crystal Enhancement>. Increases Critical by 131. Increases damage inflicted during PvP. When enchanted over 4, there is a chance that party members including yourself can increases P. Atk., M. Atk., and healing capacity and decrease MP consumption per skill during a Critical Attack. --> <!-- Not used -->
<set name="icon" val="icon.weapon_vesper_pincer_i01" /> <set name="icon" val="icon.weapon_vesper_pincer_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" /> <set name="weapon_type" val="RAPIER" />
@ -1613,8 +1613,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="14154" name="Vesper Shooter" additionalName="Cheap Shot" type="Weapon"> <item id="14154" name="Not used" additionalName="Not used" type="Weapon">
<!-- Kamael-exclusive Weapon: Vesper Thrower Conversion. <Soul Crystal Enhancement>. MP consumption decreases 12%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_vesper_schutze_i01" /> <set name="icon" val="icon.weapon_vesper_schutze_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" /> <set name="weapon_type" val="CROSSBOW" />
@ -1652,8 +1652,8 @@
<stat type="pAtkRange">400</stat> <stat type="pAtkRange">400</stat>
</stats> </stats>
</item> </item>
<item id="14155" name="Vesper Shooter" additionalName="Focus" type="Weapon"> <item id="14155" name="Not used" additionalName="Not used" type="Weapon">
<!-- Kamael-exclusive Weapon: Vesper Thrower Conversion. <Soul Crystal Enhancement>. Increases Critical by 133. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_vesper_schutze_i01" /> <set name="icon" val="icon.weapon_vesper_schutze_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" /> <set name="weapon_type" val="CROSSBOW" />
@ -1690,8 +1690,8 @@
<stat type="pAtkRange">400</stat> <stat type="pAtkRange">400</stat>
</stats> </stats>
</item> </item>
<item id="14156" name="Vesper Shooter" additionalName="Critical Slow" type="Weapon"> <item id="14156" name="Not used" additionalName="Not used" type="Weapon">
<!-- Kamael-exclusive Weapon: Vesper Thrower Conversion. <Soul Crystal Enhancement>. Casts Slow at a 24% rate during a Critical Attack. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_vesper_schutze_i01" /> <set name="icon" val="icon.weapon_vesper_schutze_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" /> <set name="weapon_type" val="CROSSBOW" />
@ -1729,8 +1729,8 @@
<stat type="pAtkRange">400</stat> <stat type="pAtkRange">400</stat>
</stats> </stats>
</item> </item>
<item id="14157" name="Vesper Nagan" additionalName="Haste" type="Weapon"> <item id="14157" name="Not used" additionalName="Not used" type="Weapon">
<!-- Kamael-exclusive Weapon: Vesper Slasher Conversion. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 11%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_vesper_nagen_i01" /> <set name="icon" val="icon.weapon_vesper_nagen_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" /> <set name="weapon_type" val="ANCIENTSWORD" />
@ -1766,8 +1766,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="14158" name="Vesper Nagan" additionalName="Health" type="Weapon"> <item id="14158" name="Not used" additionalName="Not used" type="Weapon">
<!-- Kamael-exclusive Weapon: Vesper Slasher Conversion. <Soul Crystal Enhancement>. Max HP increased by 25%. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_vesper_nagen_i01" /> <set name="icon" val="icon.weapon_vesper_nagen_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" /> <set name="weapon_type" val="ANCIENTSWORD" />
@ -1803,8 +1803,8 @@
<stat type="pAtkRange">40</stat> <stat type="pAtkRange">40</stat>
</stats> </stats>
</item> </item>
<item id="14159" name="Vesper Nagan" additionalName="Focus" type="Weapon"> <item id="14159" name="Not used" additionalName="Not used" type="Weapon">
<!-- Kamael-exclusive Weapon: Vesper Slasher Conversion. <Soul Crystal Enhancement>. Increases Critical by 131. Increases damage inflicted during PvP. --> <!-- Not used -->
<set name="icon" val="icon.weapon_vesper_nagen_i01" /> <set name="icon" val="icon.weapon_vesper_nagen_i01" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" /> <set name="weapon_type" val="ANCIENTSWORD" />

View File

@ -1809,7 +1809,7 @@
<item id="14074" min="1" max="1" chance="100" /> <!-- Superior Minion Coupon (Event) - 5-hour --> <item id="14074" min="1" max="1" chance="100" /> <!-- Superior Minion Coupon (Event) - 5-hour -->
</capsuled_items> </capsuled_items>
</item> </item>
<item id="14292" name="Samurai Long Sword" type="EtcItem"> <item id="14292" name="Samurai Long Sword" type="Weapon">
<set name="icon" val="icon.weapon_samurai_longsword_i00" /> <set name="icon" val="icon.weapon_samurai_longsword_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" /> <set name="weapon_type" val="SWORD" />
@ -1836,7 +1836,7 @@
<stat type="randomDamage">10</stat> <stat type="randomDamage">10</stat>
</stats> </stats>
</item> </item>
<item id="14293" name="Deadman's Staff" type="EtcItem"> <item id="14293" name="Deadman's Staff" type="Weapon">
<set name="icon" val="icon.weapon_deadmans_staff_i00" /> <set name="icon" val="icon.weapon_deadmans_staff_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1865,7 +1865,7 @@
<stat type="randomDamage">20</stat> <stat type="randomDamage">20</stat>
</stats> </stats>
</item> </item>
<item id="14294" name="Corroded Ghoul's Staff" type="EtcItem"> <item id="14294" name="Corroded Ghoul's Staff" type="Weapon">
<set name="icon" val="icon.weapon_ghouls_staff_i00" /> <set name="icon" val="icon.weapon_ghouls_staff_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1894,7 +1894,7 @@
<stat type="randomDamage">20</stat> <stat type="randomDamage">20</stat>
</stats> </stats>
</item> </item>
<item id="14295" name="Demon's Staff" type="EtcItem"> <item id="14295" name="Demon's Staff" type="Weapon">
<set name="icon" val="icon.weapon_demons_staff_i00" /> <set name="icon" val="icon.weapon_demons_staff_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" /> <set name="weapon_type" val="BLUNT" />
@ -1923,7 +1923,7 @@
<stat type="randomDamage">20</stat> <stat type="randomDamage">20</stat>
</stats> </stats>
</item> </item>
<item id="14296" name="Crystal Dagger" type="EtcItem"> <item id="14296" name="Crystal Dagger" type="Weapon">
<set name="icon" val="icon.weapon_crystal_dagger_i00" /> <set name="icon" val="icon.weapon_crystal_dagger_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" /> <set name="weapon_type" val="DAGGER" />
@ -1951,7 +1951,7 @@
<stat type="randomDamage">5</stat> <stat type="randomDamage">5</stat>
</stats> </stats>
</item> </item>
<item id="14297" name="Great Pata" type="EtcItem"> <item id="14297" name="Great Pata" type="Weapon">
<set name="icon" val="icon.weapon_great_pata_i00" /> <set name="icon" val="icon.weapon_great_pata_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" /> <set name="weapon_type" val="DUALFIST" />
@ -1979,7 +1979,7 @@
<stat type="randomDamage">5</stat> <stat type="randomDamage">5</stat>
</stats> </stats>
</item> </item>
<item id="14298" name="Eminence Bow" type="EtcItem"> <item id="14298" name="Eminence Bow" type="Weapon">
<set name="icon" val="icon.weapon_eminence_bow_i00" /> <set name="icon" val="icon.weapon_eminence_bow_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" /> <set name="weapon_type" val="BOW" />
@ -2009,7 +2009,7 @@
<stat type="randomDamage">5</stat> <stat type="randomDamage">5</stat>
</stats> </stats>
</item> </item>
<item id="14299" name="Orcish Poleaxe" type="EtcItem"> <item id="14299" name="Orcish Poleaxe" type="Weapon">
<set name="icon" val="icon.weapon_orcish_poleaxe_i00" /> <set name="icon" val="icon.weapon_orcish_poleaxe_i00" />
<set name="default_action" val="EQUIP" /> <set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" /> <set name="weapon_type" val="POLE" />

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View File

@ -95,7 +95,7 @@
</skills> </skills>
</item> </item>
<item id="14705" name="Lucky Enchant Stone: Weapon (A-grade)" type="EtcItem"> <item id="14705" name="Lucky Enchant Stone: Weapon (A-grade)" type="EtcItem">
<!-- Enchant success rate + 12% for weapons (A-grade). Only for items enchanted between + 3 and + 9. --> <!-- Enchant success rate + 12% for weapons (A-grade). Only for items enchanted between + 3 and + 9. -->
<set name="icon" val="icon.ench_wp_stone_i03" /> <set name="icon" val="icon.ench_wp_stone_i03" />
<set name="etcitem_type" val="ENCHT_ATTR_INC_PROP_ENCHT_WP" /> <set name="etcitem_type" val="ENCHT_ATTR_INC_PROP_ENCHT_WP" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
@ -111,7 +111,7 @@
</skills> </skills>
</item> </item>
<item id="14706" name="Lucky Enchant Stone: Weapon (S-grade)" type="EtcItem"> <item id="14706" name="Lucky Enchant Stone: Weapon (S-grade)" type="EtcItem">
<!-- Enchant success rate + 10% for weapons (S-grade). Only for items enchanted between + 3 and + 9. --> <!-- Enchant success rate + 10% for weapons (S-grade). Only for items enchanted between + 3 and + 9. -->
<set name="icon" val="icon.ench_wp_stone_i04" /> <set name="icon" val="icon.ench_wp_stone_i04" />
<set name="etcitem_type" val="ENCHT_ATTR_INC_PROP_ENCHT_WP" /> <set name="etcitem_type" val="ENCHT_ATTR_INC_PROP_ENCHT_WP" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
@ -127,7 +127,7 @@
</skills> </skills>
</item> </item>
<item id="14707" name="Lucky Enchant Stone: Armor (D-grade)" type="EtcItem"> <item id="14707" name="Lucky Enchant Stone: Armor (D-grade)" type="EtcItem">
<!-- Enchant success rate + 35% for armor (D-grade).Only for items enchanted between + 3 and + 9. For one-piece armor, enchant must be between + 4 and + 9. --> <!-- Enchant success rate + 35% for armor (D-grade).Only for items enchanted between + 3 and + 9. For one-piece armor, enchant must be between + 4 and + 9. -->
<set name="icon" val="icon.ench_am_stone_i00" /> <set name="icon" val="icon.ench_am_stone_i00" />
<set name="etcitem_type" val="ENCHT_ATTR_INC_PROP_ENCHT_AM" /> <set name="etcitem_type" val="ENCHT_ATTR_INC_PROP_ENCHT_AM" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
@ -143,7 +143,7 @@
</skills> </skills>
</item> </item>
<item id="14708" name="Lucky Enchant Stone: Armor (C-grade)" type="EtcItem"> <item id="14708" name="Lucky Enchant Stone: Armor (C-grade)" type="EtcItem">
<!-- Enchant success rate + 27% for armor (C-grade).Only for items enchanted between + 3 and + 9. For one-piece armor, enchant must be between + 4 and + 9. --> <!-- Enchant success rate + 27% for armor (C-grade).Only for items enchanted between + 3 and + 9. For one-piece armor, enchant must be between + 4 and + 9. -->
<set name="icon" val="icon.ench_am_stone_i01" /> <set name="icon" val="icon.ench_am_stone_i01" />
<set name="etcitem_type" val="ENCHT_ATTR_INC_PROP_ENCHT_AM" /> <set name="etcitem_type" val="ENCHT_ATTR_INC_PROP_ENCHT_AM" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
@ -159,7 +159,7 @@
</skills> </skills>
</item> </item>
<item id="14709" name="Lucky Enchant Stone: Armor (B-grade)" type="EtcItem"> <item id="14709" name="Lucky Enchant Stone: Armor (B-grade)" type="EtcItem">
<!-- Enchant success rate + 23% for armor (B-grade).Only for items enchanted between + 3 and + 9. For one-piece armor, enchant must be between + 4 and + 9. --> <!-- Enchant success rate + 23% for armor (B-grade).Only for items enchanted between + 3 and + 9. For one-piece armor, enchant must be between + 4 and + 9. -->
<set name="icon" val="icon.ench_am_stone_i02" /> <set name="icon" val="icon.ench_am_stone_i02" />
<set name="etcitem_type" val="ENCHT_ATTR_INC_PROP_ENCHT_AM" /> <set name="etcitem_type" val="ENCHT_ATTR_INC_PROP_ENCHT_AM" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
@ -175,7 +175,7 @@
</skills> </skills>
</item> </item>
<item id="14710" name="Lucky Enchant Stone: Armor (A-grade)" type="EtcItem"> <item id="14710" name="Lucky Enchant Stone: Armor (A-grade)" type="EtcItem">
<!-- Enchant success rate + 18% for armor (A-grade).Only for items enchanted between + 3 and + 9. For one-piece armor, enchant must be between + 4 and + 9. --> <!-- Enchant success rate + 18% for armor (A-grade).Only for items enchanted between + 3 and + 9. For one-piece armor, enchant must be between + 4 and + 9. -->
<set name="icon" val="icon.ench_am_stone_i03" /> <set name="icon" val="icon.ench_am_stone_i03" />
<set name="etcitem_type" val="ENCHT_ATTR_INC_PROP_ENCHT_AM" /> <set name="etcitem_type" val="ENCHT_ATTR_INC_PROP_ENCHT_AM" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
@ -191,7 +191,7 @@
</skills> </skills>
</item> </item>
<item id="14711" name="Lucky Enchant Stone: Armor (S-grade)" type="EtcItem"> <item id="14711" name="Lucky Enchant Stone: Armor (S-grade)" type="EtcItem">
<!-- Enchant success rate + 15% for armor (S-grade). Only for items enchanted between + 3 and + 9. For one-piece armor, enchant must be between + 4 and + 9. --> <!-- Enchant success rate + 15% for armor (S-grade). Only for items enchanted between + 3 and + 9. For one-piece armor, enchant must be between + 4 and + 9. -->
<set name="icon" val="icon.ench_am_stone_i04" /> <set name="icon" val="icon.ench_am_stone_i04" />
<set name="etcitem_type" val="ENCHT_ATTR_INC_PROP_ENCHT_AM" /> <set name="etcitem_type" val="ENCHT_ATTR_INC_PROP_ENCHT_AM" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
@ -695,7 +695,7 @@
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
</item> </item>
<item id="14742" name="Event - Vitality Replenishing Potion (10-minute)" type="EtcItem"> <item id="14742" name="Event - Vitality Replenishing Potion (10-minute)" type="EtcItem">
<!-- Upon use, for 10 minutes, you can temporarily feel the Vitality replenishing herb's effect. No effect applies when used while the "Birthday Cake" buff is in effect. Vitality item with limited usage. --> <!-- Upon use, for 10 minutes, you can temporarily feel the Vitality replenishing herb's effect. No effect applies when used while the Birthday Cake buff is in effect. Vitality item with limited usage. -->
<set name="icon" val="icon.etc_hot_spring_nectar_i00" /> <set name="icon" val="icon.etc_hot_spring_nectar_i00" />
<set name="default_action" val="SKILL_REDUCE" /> <set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" /> <set name="etcitem_type" val="POTION" />
@ -712,7 +712,7 @@
</skills> </skills>
</item> </item>
<item id="14743" name="Event - Vitality Replenishing Potion (20-minute)" type="EtcItem"> <item id="14743" name="Event - Vitality Replenishing Potion (20-minute)" type="EtcItem">
<!-- Upon use, for 20 minutes, you can temporarily feel the Vitality replenishing herb's effect. No effect applies when used while the "Birthday Cake" buff is in effect. Vitality item with limited usage. --> <!-- Upon use, for 20 minutes, you can temporarily feel the Vitality replenishing herb's effect. No effect applies when used while the Birthday Cake buff is in effect. Vitality item with limited usage. -->
<set name="icon" val="icon.etc_hot_spring_mineral_i00" /> <set name="icon" val="icon.etc_hot_spring_mineral_i00" />
<set name="default_action" val="SKILL_REDUCE" /> <set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" /> <set name="etcitem_type" val="POTION" />

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