Removed unused CreateItemRandom effects.
This commit is contained in:
@@ -1079,9 +1079,6 @@
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<slotsPercent>10</slotsPercent>
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<slotsPercent>10</slotsPercent>
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</condition>
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</condition>
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</conditions>
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</conditions>
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<effects>
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<effect name="CreateItemRandom" />
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</effects>
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</skill>
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</skill>
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<skill id="22592" toLevel="1" name="Check Item">
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<skill id="22592" toLevel="1" name="Check Item">
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<operateType>A1</operateType>
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<operateType>A1</operateType>
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@@ -1099,9 +1096,6 @@
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<slotsPercent>10</slotsPercent>
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<slotsPercent>10</slotsPercent>
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</condition>
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</condition>
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</conditions>
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</conditions>
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<effects>
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<effect name="CreateItemRandom" />
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</effects>
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</skill>
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</skill>
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<skill id="22593" toLevel="1" name="Check Item">
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<skill id="22593" toLevel="1" name="Check Item">
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<operateType>A1</operateType>
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<operateType>A1</operateType>
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@@ -1119,9 +1113,6 @@
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<slotsPercent>10</slotsPercent>
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<slotsPercent>10</slotsPercent>
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</condition>
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</condition>
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</conditions>
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</conditions>
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<effects>
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<effect name="CreateItemRandom" />
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</effects>
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</skill>
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</skill>
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<skill id="22594" toLevel="1" name="Check Item">
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<skill id="22594" toLevel="1" name="Check Item">
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<operateType>A1</operateType>
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<operateType>A1</operateType>
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@@ -1139,9 +1130,6 @@
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<slotsPercent>10</slotsPercent>
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<slotsPercent>10</slotsPercent>
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</condition>
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</condition>
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</conditions>
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</conditions>
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<effects>
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<effect name="CreateItemRandom" />
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</effects>
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</skill>
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</skill>
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<skill id="22595" toLevel="1" name="Scroll: Replenish Vitality">
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<skill id="22595" toLevel="1" name="Scroll: Replenish Vitality">
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<operateType>A1</operateType>
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<operateType>A1</operateType>
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@@ -1079,9 +1079,6 @@
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<slotsPercent>10</slotsPercent>
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<slotsPercent>10</slotsPercent>
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</condition>
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</condition>
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</conditions>
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</conditions>
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<effects>
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<effect name="CreateItemRandom" />
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</effects>
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</skill>
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</skill>
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<skill id="22592" toLevel="1" name="Check Item">
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<skill id="22592" toLevel="1" name="Check Item">
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<operateType>A1</operateType>
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<operateType>A1</operateType>
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@@ -1099,9 +1096,6 @@
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<slotsPercent>10</slotsPercent>
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<slotsPercent>10</slotsPercent>
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</condition>
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</condition>
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</conditions>
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</conditions>
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<effects>
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<effect name="CreateItemRandom" />
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</effects>
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</skill>
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</skill>
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<skill id="22593" toLevel="1" name="Check Item">
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<skill id="22593" toLevel="1" name="Check Item">
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<operateType>A1</operateType>
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<operateType>A1</operateType>
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@@ -1119,9 +1113,6 @@
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<slotsPercent>10</slotsPercent>
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<slotsPercent>10</slotsPercent>
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</condition>
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</condition>
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</conditions>
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</conditions>
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<effects>
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<effect name="CreateItemRandom" />
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</effects>
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</skill>
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</skill>
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<skill id="22594" toLevel="1" name="Check Item">
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<skill id="22594" toLevel="1" name="Check Item">
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<operateType>A1</operateType>
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<operateType>A1</operateType>
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@@ -1139,9 +1130,6 @@
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<slotsPercent>10</slotsPercent>
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<slotsPercent>10</slotsPercent>
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</condition>
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</condition>
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</conditions>
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</conditions>
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<effects>
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<effect name="CreateItemRandom" />
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</effects>
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</skill>
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</skill>
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<skill id="22595" toLevel="1" name="Scroll: Replenish Vitality">
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<skill id="22595" toLevel="1" name="Scroll: Replenish Vitality">
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<operateType>A1</operateType>
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<operateType>A1</operateType>
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@@ -1079,9 +1079,6 @@
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<slotsPercent>10</slotsPercent>
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<slotsPercent>10</slotsPercent>
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</condition>
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</condition>
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</conditions>
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</conditions>
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<effects>
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<effect name="CreateItemRandom" />
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</effects>
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</skill>
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</skill>
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<skill id="22592" toLevel="1" name="Check Item">
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<skill id="22592" toLevel="1" name="Check Item">
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<operateType>A1</operateType>
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<operateType>A1</operateType>
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@@ -1099,9 +1096,6 @@
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<slotsPercent>10</slotsPercent>
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<slotsPercent>10</slotsPercent>
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</condition>
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</condition>
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</conditions>
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</conditions>
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<effects>
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<effect name="CreateItemRandom" />
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</effects>
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</skill>
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</skill>
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<skill id="22593" toLevel="1" name="Check Item">
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<skill id="22593" toLevel="1" name="Check Item">
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<operateType>A1</operateType>
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<operateType>A1</operateType>
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@@ -1119,9 +1113,6 @@
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<slotsPercent>10</slotsPercent>
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<slotsPercent>10</slotsPercent>
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</condition>
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</condition>
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</conditions>
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</conditions>
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<effects>
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<effect name="CreateItemRandom" />
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</effects>
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</skill>
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</skill>
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<skill id="22594" toLevel="1" name="Check Item">
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<skill id="22594" toLevel="1" name="Check Item">
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<operateType>A1</operateType>
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<operateType>A1</operateType>
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@@ -1139,9 +1130,6 @@
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<slotsPercent>10</slotsPercent>
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<slotsPercent>10</slotsPercent>
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</condition>
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</condition>
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</conditions>
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</conditions>
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<effects>
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<effect name="CreateItemRandom" />
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</effects>
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</skill>
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</skill>
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<skill id="22595" toLevel="1" name="Scroll: Replenish Vitality">
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<skill id="22595" toLevel="1" name="Scroll: Replenish Vitality">
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<operateType>A1</operateType>
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<operateType>A1</operateType>
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@@ -1079,9 +1079,6 @@
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<slotsPercent>10</slotsPercent>
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<slotsPercent>10</slotsPercent>
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</condition>
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</condition>
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</conditions>
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</conditions>
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<effects>
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<effect name="CreateItemRandom" />
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</effects>
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</skill>
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</skill>
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<skill id="22592" toLevel="1" name="Check Item">
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<skill id="22592" toLevel="1" name="Check Item">
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<operateType>A1</operateType>
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<operateType>A1</operateType>
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@@ -1099,9 +1096,6 @@
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<slotsPercent>10</slotsPercent>
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<slotsPercent>10</slotsPercent>
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</condition>
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</condition>
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</conditions>
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</conditions>
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<effects>
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<effect name="CreateItemRandom" />
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</effects>
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</skill>
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</skill>
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<skill id="22593" toLevel="1" name="Check Item">
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<skill id="22593" toLevel="1" name="Check Item">
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<operateType>A1</operateType>
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<operateType>A1</operateType>
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@@ -1119,9 +1113,6 @@
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<slotsPercent>10</slotsPercent>
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<slotsPercent>10</slotsPercent>
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</condition>
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</condition>
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</conditions>
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</conditions>
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<effects>
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<effect name="CreateItemRandom" />
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</effects>
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</skill>
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</skill>
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<skill id="22594" toLevel="1" name="Check Item">
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<skill id="22594" toLevel="1" name="Check Item">
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<operateType>A1</operateType>
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<operateType>A1</operateType>
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@@ -1139,9 +1130,6 @@
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<slotsPercent>10</slotsPercent>
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<slotsPercent>10</slotsPercent>
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</condition>
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</condition>
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</conditions>
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</conditions>
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<effects>
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<effect name="CreateItemRandom" />
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</effects>
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</skill>
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</skill>
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<skill id="22595" toLevel="1" name="Scroll: Replenish Vitality">
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<skill id="22595" toLevel="1" name="Scroll: Replenish Vitality">
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<operateType>A1</operateType>
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<operateType>A1</operateType>
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@@ -1079,9 +1079,6 @@
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<slotsPercent>10</slotsPercent>
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<slotsPercent>10</slotsPercent>
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</condition>
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</condition>
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</conditions>
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</conditions>
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<effects>
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<effect name="CreateItemRandom" />
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</effects>
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</skill>
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</skill>
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<skill id="22592" toLevel="1" name="Check Item">
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<skill id="22592" toLevel="1" name="Check Item">
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<operateType>A1</operateType>
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<operateType>A1</operateType>
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@@ -1099,9 +1096,6 @@
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<slotsPercent>10</slotsPercent>
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<slotsPercent>10</slotsPercent>
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</condition>
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</condition>
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</conditions>
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</conditions>
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<effects>
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<effect name="CreateItemRandom" />
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</effects>
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</skill>
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</skill>
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<skill id="22593" toLevel="1" name="Check Item">
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<skill id="22593" toLevel="1" name="Check Item">
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<operateType>A1</operateType>
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<operateType>A1</operateType>
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@@ -1119,9 +1113,6 @@
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<slotsPercent>10</slotsPercent>
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<slotsPercent>10</slotsPercent>
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</condition>
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</condition>
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</conditions>
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</conditions>
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<effects>
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<effect name="CreateItemRandom" />
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</effects>
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</skill>
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</skill>
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<skill id="22594" toLevel="1" name="Check Item">
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<skill id="22594" toLevel="1" name="Check Item">
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<operateType>A1</operateType>
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<operateType>A1</operateType>
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@@ -1139,9 +1130,6 @@
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<slotsPercent>10</slotsPercent>
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<slotsPercent>10</slotsPercent>
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</condition>
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</condition>
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</conditions>
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</conditions>
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<effects>
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<effect name="CreateItemRandom" />
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</effects>
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</skill>
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</skill>
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<skill id="22595" toLevel="1" name="Scroll: Replenish Vitality">
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<skill id="22595" toLevel="1" name="Scroll: Replenish Vitality">
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<operateType>A1</operateType>
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<operateType>A1</operateType>
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@@ -1079,9 +1079,6 @@
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<slotsPercent>10</slotsPercent>
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<slotsPercent>10</slotsPercent>
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</condition>
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</condition>
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</conditions>
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</conditions>
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<effects>
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<effect name="CreateItemRandom" />
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</effects>
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</skill>
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</skill>
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<skill id="22592" toLevel="1" name="Check Item">
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<skill id="22592" toLevel="1" name="Check Item">
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<operateType>A1</operateType>
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<operateType>A1</operateType>
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@@ -1099,9 +1096,6 @@
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<slotsPercent>10</slotsPercent>
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<slotsPercent>10</slotsPercent>
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</condition>
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</condition>
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</conditions>
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</conditions>
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<effects>
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<effect name="CreateItemRandom" />
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</effects>
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</skill>
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</skill>
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<skill id="22593" toLevel="1" name="Check Item">
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<skill id="22593" toLevel="1" name="Check Item">
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<operateType>A1</operateType>
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<operateType>A1</operateType>
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@@ -1119,9 +1113,6 @@
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<slotsPercent>10</slotsPercent>
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<slotsPercent>10</slotsPercent>
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</condition>
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</condition>
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</conditions>
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</conditions>
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<effects>
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<effect name="CreateItemRandom" />
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</effects>
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</skill>
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</skill>
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<skill id="22594" toLevel="1" name="Check Item">
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<skill id="22594" toLevel="1" name="Check Item">
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<operateType>A1</operateType>
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<operateType>A1</operateType>
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@@ -1139,9 +1130,6 @@
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<slotsPercent>10</slotsPercent>
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<slotsPercent>10</slotsPercent>
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</condition>
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</condition>
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</conditions>
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</conditions>
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<effects>
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<effect name="CreateItemRandom" />
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</effects>
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</skill>
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</skill>
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<skill id="22595" toLevel="1" name="Scroll: Replenish Vitality">
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<skill id="22595" toLevel="1" name="Scroll: Replenish Vitality">
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<operateType>A1</operateType>
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<operateType>A1</operateType>
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||||||
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Reference in New Issue
Block a user