From dafe02dedabbef50ac70bd63a947e4b085ec4eeb Mon Sep 17 00:00:00 2001 From: MobiusDev <8391001+MobiusDevelopment@users.noreply.github.com> Date: Mon, 14 Jan 2019 05:42:06 +0000 Subject: [PATCH] Fixed movement through ramps. --- .../java/com/l2jmobius/gameserver/model/actor/L2Character.java | 2 +- .../java/com/l2jmobius/gameserver/model/actor/L2Character.java | 2 +- .../java/com/l2jmobius/gameserver/model/actor/L2Character.java | 2 +- .../java/com/l2jmobius/gameserver/model/actor/L2Character.java | 2 +- .../java/com/l2jmobius/gameserver/model/actor/L2Character.java | 2 +- .../java/com/l2jmobius/gameserver/model/actor/L2Character.java | 2 +- .../java/com/l2jmobius/gameserver/model/actor/L2Character.java | 2 +- .../java/com/l2jmobius/gameserver/model/actor/L2Character.java | 2 +- .../java/com/l2jmobius/gameserver/model/actor/L2Character.java | 2 +- .../java/com/l2jmobius/gameserver/model/actor/L2Character.java | 2 +- .../java/com/l2jmobius/gameserver/model/actor/L2Character.java | 2 +- .../java/com/l2jmobius/gameserver/model/actor/L2Character.java | 2 +- 12 files changed, 12 insertions(+), 12 deletions(-) diff --git a/L2J_Mobius_1.0_Ertheia/java/com/l2jmobius/gameserver/model/actor/L2Character.java b/L2J_Mobius_1.0_Ertheia/java/com/l2jmobius/gameserver/model/actor/L2Character.java index ff5a9f7136..cc1d15420f 100644 --- a/L2J_Mobius_1.0_Ertheia/java/com/l2jmobius/gameserver/model/actor/L2Character.java +++ b/L2J_Mobius_1.0_Ertheia/java/com/l2jmobius/gameserver/model/actor/L2Character.java @@ -2952,7 +2952,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe } } // Prevent player moving on ledges. - if ((dz > 100) && (distance < 300)) + if ((dz > 180) && (distance < 300)) { _move.onGeodataPathIndex = -1; stopMove(getActingPlayer().getLastServerPosition()); diff --git a/L2J_Mobius_2.5_Underground/java/com/l2jmobius/gameserver/model/actor/L2Character.java b/L2J_Mobius_2.5_Underground/java/com/l2jmobius/gameserver/model/actor/L2Character.java index ff5a9f7136..cc1d15420f 100644 --- a/L2J_Mobius_2.5_Underground/java/com/l2jmobius/gameserver/model/actor/L2Character.java +++ b/L2J_Mobius_2.5_Underground/java/com/l2jmobius/gameserver/model/actor/L2Character.java @@ -2952,7 +2952,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe } } // Prevent player moving on ledges. - if ((dz > 100) && (distance < 300)) + if ((dz > 180) && (distance < 300)) { _move.onGeodataPathIndex = -1; stopMove(getActingPlayer().getLastServerPosition()); diff --git a/L2J_Mobius_3.0_Helios/java/com/l2jmobius/gameserver/model/actor/L2Character.java b/L2J_Mobius_3.0_Helios/java/com/l2jmobius/gameserver/model/actor/L2Character.java index ff5a9f7136..cc1d15420f 100644 --- a/L2J_Mobius_3.0_Helios/java/com/l2jmobius/gameserver/model/actor/L2Character.java +++ b/L2J_Mobius_3.0_Helios/java/com/l2jmobius/gameserver/model/actor/L2Character.java @@ -2952,7 +2952,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe } } // Prevent player moving on ledges. - if ((dz > 100) && (distance < 300)) + if ((dz > 180) && (distance < 300)) { _move.onGeodataPathIndex = -1; stopMove(getActingPlayer().getLastServerPosition()); diff --git a/L2J_Mobius_4.0_GrandCrusade/java/com/l2jmobius/gameserver/model/actor/L2Character.java b/L2J_Mobius_4.0_GrandCrusade/java/com/l2jmobius/gameserver/model/actor/L2Character.java index ff5a9f7136..cc1d15420f 100644 --- a/L2J_Mobius_4.0_GrandCrusade/java/com/l2jmobius/gameserver/model/actor/L2Character.java +++ b/L2J_Mobius_4.0_GrandCrusade/java/com/l2jmobius/gameserver/model/actor/L2Character.java @@ -2952,7 +2952,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe } } // Prevent player moving on ledges. - if ((dz > 100) && (distance < 300)) + if ((dz > 180) && (distance < 300)) { _move.onGeodataPathIndex = -1; stopMove(getActingPlayer().getLastServerPosition()); diff --git a/L2J_Mobius_5.0_Salvation/java/com/l2jmobius/gameserver/model/actor/L2Character.java b/L2J_Mobius_5.0_Salvation/java/com/l2jmobius/gameserver/model/actor/L2Character.java index ff5a9f7136..cc1d15420f 100644 --- a/L2J_Mobius_5.0_Salvation/java/com/l2jmobius/gameserver/model/actor/L2Character.java +++ b/L2J_Mobius_5.0_Salvation/java/com/l2jmobius/gameserver/model/actor/L2Character.java @@ -2952,7 +2952,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe } } // Prevent player moving on ledges. - if ((dz > 100) && (distance < 300)) + if ((dz > 180) && (distance < 300)) { _move.onGeodataPathIndex = -1; stopMove(getActingPlayer().getLastServerPosition()); diff --git a/L2J_Mobius_5.5_EtinasFate/java/com/l2jmobius/gameserver/model/actor/L2Character.java b/L2J_Mobius_5.5_EtinasFate/java/com/l2jmobius/gameserver/model/actor/L2Character.java index ff5a9f7136..cc1d15420f 100644 --- a/L2J_Mobius_5.5_EtinasFate/java/com/l2jmobius/gameserver/model/actor/L2Character.java +++ b/L2J_Mobius_5.5_EtinasFate/java/com/l2jmobius/gameserver/model/actor/L2Character.java @@ -2952,7 +2952,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe } } // Prevent player moving on ledges. - if ((dz > 100) && (distance < 300)) + if ((dz > 180) && (distance < 300)) { _move.onGeodataPathIndex = -1; stopMove(getActingPlayer().getLastServerPosition()); diff --git a/L2J_Mobius_C6_Interlude/java/com/l2jmobius/gameserver/model/actor/L2Character.java b/L2J_Mobius_C6_Interlude/java/com/l2jmobius/gameserver/model/actor/L2Character.java index df110cf5e4..a63ed309f5 100644 --- a/L2J_Mobius_C6_Interlude/java/com/l2jmobius/gameserver/model/actor/L2Character.java +++ b/L2J_Mobius_C6_Interlude/java/com/l2jmobius/gameserver/model/actor/L2Character.java @@ -5622,7 +5622,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder } } // Prevent player moving on ledges. - if ((dz > 100) && (distance < 300)) + if ((dz > 180) && (distance < 300)) { _move.onGeodataPathIndex = -1; stopMove(getActingPlayer().getLastServerPosition()); diff --git a/L2J_Mobius_CT_2.6_HighFive/java/com/l2jmobius/gameserver/model/actor/L2Character.java b/L2J_Mobius_CT_2.6_HighFive/java/com/l2jmobius/gameserver/model/actor/L2Character.java index 6c5fa15bb9..c3c787f5b7 100644 --- a/L2J_Mobius_CT_2.6_HighFive/java/com/l2jmobius/gameserver/model/actor/L2Character.java +++ b/L2J_Mobius_CT_2.6_HighFive/java/com/l2jmobius/gameserver/model/actor/L2Character.java @@ -3951,7 +3951,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe } } // Prevent player moving on ledges. - if ((dz > 100) && (distance < 300)) + if ((dz > 180) && (distance < 300)) { _move.onGeodataPathIndex = -1; stopMove(getActingPlayer().getLastServerPosition()); diff --git a/L2J_Mobius_Classic_2.0_Saviors/java/com/l2jmobius/gameserver/model/actor/L2Character.java b/L2J_Mobius_Classic_2.0_Saviors/java/com/l2jmobius/gameserver/model/actor/L2Character.java index 180b709acf..b7be430d54 100644 --- a/L2J_Mobius_Classic_2.0_Saviors/java/com/l2jmobius/gameserver/model/actor/L2Character.java +++ b/L2J_Mobius_Classic_2.0_Saviors/java/com/l2jmobius/gameserver/model/actor/L2Character.java @@ -2952,7 +2952,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe } } // Prevent player moving on ledges. - if ((dz > 100) && (distance < 300)) + if ((dz > 180) && (distance < 300)) { _move.onGeodataPathIndex = -1; stopMove(getActingPlayer().getLastServerPosition()); diff --git a/L2J_Mobius_Classic_2.1_Zaken/java/com/l2jmobius/gameserver/model/actor/L2Character.java b/L2J_Mobius_Classic_2.1_Zaken/java/com/l2jmobius/gameserver/model/actor/L2Character.java index 180b709acf..b7be430d54 100644 --- a/L2J_Mobius_Classic_2.1_Zaken/java/com/l2jmobius/gameserver/model/actor/L2Character.java +++ b/L2J_Mobius_Classic_2.1_Zaken/java/com/l2jmobius/gameserver/model/actor/L2Character.java @@ -2952,7 +2952,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe } } // Prevent player moving on ledges. - if ((dz > 100) && (distance < 300)) + if ((dz > 180) && (distance < 300)) { _move.onGeodataPathIndex = -1; stopMove(getActingPlayer().getLastServerPosition()); diff --git a/L2J_Mobius_Classic_2.2_Antharas/java/com/l2jmobius/gameserver/model/actor/L2Character.java b/L2J_Mobius_Classic_2.2_Antharas/java/com/l2jmobius/gameserver/model/actor/L2Character.java index 180b709acf..b7be430d54 100644 --- a/L2J_Mobius_Classic_2.2_Antharas/java/com/l2jmobius/gameserver/model/actor/L2Character.java +++ b/L2J_Mobius_Classic_2.2_Antharas/java/com/l2jmobius/gameserver/model/actor/L2Character.java @@ -2952,7 +2952,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe } } // Prevent player moving on ledges. - if ((dz > 100) && (distance < 300)) + if ((dz > 180) && (distance < 300)) { _move.onGeodataPathIndex = -1; stopMove(getActingPlayer().getLastServerPosition()); diff --git a/L2J_Mobius_Classic_2.3_SevenSigns/java/com/l2jmobius/gameserver/model/actor/L2Character.java b/L2J_Mobius_Classic_2.3_SevenSigns/java/com/l2jmobius/gameserver/model/actor/L2Character.java index 180b709acf..b7be430d54 100644 --- a/L2J_Mobius_Classic_2.3_SevenSigns/java/com/l2jmobius/gameserver/model/actor/L2Character.java +++ b/L2J_Mobius_Classic_2.3_SevenSigns/java/com/l2jmobius/gameserver/model/actor/L2Character.java @@ -2952,7 +2952,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe } } // Prevent player moving on ledges. - if ((dz > 100) && (distance < 300)) + if ((dz > 180) && (distance < 300)) { _move.onGeodataPathIndex = -1; stopMove(getActingPlayer().getLastServerPosition());