Fixed item SOE to Sea of Spores (39575).

Contributed by Stayway.
This commit is contained in:
MobiusDev
2016-01-20 09:44:13 +00:00
parent 6356000789
commit da1f61fd8e
3 changed files with 20 additions and 6 deletions

View File

@ -46,7 +46,7 @@ public class Q10397_KekropusLetter_ASuspiciousBadge extends Quest implements IBy
private static final int MOUEN = 30196;
private static final int ANDY = 33845;
// Items
private static final ItemHolder SCROLL_OF_ESCAPE_SEA_OF_SPORES = new ItemHolder(37027, 1);
private static final ItemHolder SCROLL_OF_ESCAPE_SEA_OF_SPORES = new ItemHolder(39575, 1);
private static final ItemHolder STEEL_DOOR_GUILD = new ItemHolder(37045, 20);
private static final ItemHolder ENCHANT_WEAPON_B = new ItemHolder(947, 2);
// Requirements

View File

@ -953,14 +953,18 @@
<!-- Teleports you to Sea of Spores. -->
<set name="icon" val="icon.etc_scroll_of_return_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="handler" val="ItemSkills" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_questitem" val="true" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="17950-1" /> <!-- Teleports you to Sea of Spores. -->
<set name="material" val="PAPER" />
<set name="weight" val="30" />
<cond msgId="113" addName="1">
<player flyMounted="false" />
</cond>
</item>
<item id="39576" name="Scroll of Escape: Town of Aden" type="EtcItem">
<!-- Teleports you to Town of Aden. -->

View File

@ -713,12 +713,22 @@
<set name="hitTime" val="1500" />
</skill>
<skill id="17950" levels="1" name="Scroll of Escape: Sea of Spores">
<!-- AUTO GENERATED SKILL -->
<!-- Teleports you to Sea of Spores. -->
<set name="icon" val="icon.skill0000" />
<set name="hitTime" val="200" />
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="itemConsumeCount" val="1" />
<set name="itemConsumeId" val="39575" />
<set name="magicLvl" val="1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
<cond msgId="113" addName="1">
<player canEscape="true" />
</cond>
<for>
<effect name="Teleport">
<param x="62569" y="29924" z="-3750" />
</effect>
</for>
</skill>
<skill id="17951" levels="1" name="Scroll of Escape: Town of Aden">
<!-- AUTO GENERATED SKILL -->