Fixed summon red aura glitch.
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@ -181,10 +181,11 @@ public class SummonInfo extends AbstractMaskPacket<NpcInfoType>
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_statusMask |= 0x08;
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if (_statusMask != 0)
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{
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addComponentType(NpcInfoType.VISUAL_STATE);
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}
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// Show red aura?
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// if (_statusMask != 0)
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// {
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// addComponentType(NpcInfoType.VISUAL_STATE);
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// }
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}
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@Override
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