Some skill fixes.

Contributed by gamelike85.
This commit is contained in:
MobiusDev 2017-10-01 17:58:09 +00:00
parent b6a7bc0b48
commit d975666566
6 changed files with 6 additions and 21 deletions

View File

@ -891,13 +891,8 @@
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="AttackAttribute">
<effect name="AttackAttributeAdd"> <!-- Stat that increases all attack attribute -->
<amount>10</amount>
<attribute>HOLY</attribute>
</effect>
<effect name="AttackAttribute">
<amount>10</amount>
<attribute>DARK</attribute>
</effect>
</effects>
</skill>

View File

@ -146,7 +146,7 @@
<reuseDelay>600000</reuseDelay>
<conditions>
<condition name="TargetMyParty">
<includeMe>false</includeMe>
<includeMe>true</includeMe>
</condition>
</conditions>
<effects>

View File

@ -898,13 +898,8 @@
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="AttackAttribute">
<effect name="AttackAttributeAdd"> <!-- Stat that increases all attack attribute -->
<amount>10</amount>
<attribute>HOLY</attribute>
</effect>
<effect name="AttackAttribute">
<amount>10</amount>
<attribute>DARK</attribute>
</effect>
</effects>
</skill>

View File

@ -146,7 +146,7 @@
<reuseDelay>600000</reuseDelay>
<conditions>
<condition name="TargetMyParty">
<includeMe>false</includeMe>
<includeMe>true</includeMe>
</condition>
</conditions>
<effects>

View File

@ -898,13 +898,8 @@
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="AttackAttribute">
<effect name="AttackAttributeAdd"> <!-- Stat that increases all attack attribute -->
<amount>10</amount>
<attribute>HOLY</attribute>
</effect>
<effect name="AttackAttribute">
<amount>10</amount>
<attribute>DARK</attribute>
</effect>
</effects>
</skill>

View File

@ -146,7 +146,7 @@
<reuseDelay>600000</reuseDelay>
<conditions>
<condition name="TargetMyParty">
<includeMe>false</includeMe>
<includeMe>true</includeMe>
</condition>
</conditions>
<effects>