Some skill fixes.
Contributed by gamelike85.
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b6a7bc0b48
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@ -891,13 +891,8 @@
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<amount>10</amount>
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<mode>PER</mode>
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</effect>
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<effect name="AttackAttribute">
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<effect name="AttackAttributeAdd"> <!-- Stat that increases all attack attribute -->
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<amount>10</amount>
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<attribute>HOLY</attribute>
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</effect>
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<effect name="AttackAttribute">
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<amount>10</amount>
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<attribute>DARK</attribute>
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</effect>
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</effects>
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</skill>
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@ -146,7 +146,7 @@
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<reuseDelay>600000</reuseDelay>
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<conditions>
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<condition name="TargetMyParty">
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<includeMe>false</includeMe>
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<includeMe>true</includeMe>
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</condition>
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</conditions>
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<effects>
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@ -898,13 +898,8 @@
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<amount>10</amount>
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<mode>PER</mode>
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</effect>
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<effect name="AttackAttribute">
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<effect name="AttackAttributeAdd"> <!-- Stat that increases all attack attribute -->
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<amount>10</amount>
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<attribute>HOLY</attribute>
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</effect>
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<effect name="AttackAttribute">
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<amount>10</amount>
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<attribute>DARK</attribute>
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</effect>
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</effects>
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</skill>
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@ -146,7 +146,7 @@
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<reuseDelay>600000</reuseDelay>
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<conditions>
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<condition name="TargetMyParty">
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<includeMe>false</includeMe>
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<includeMe>true</includeMe>
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</condition>
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</conditions>
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<effects>
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@ -898,13 +898,8 @@
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<amount>10</amount>
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<mode>PER</mode>
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</effect>
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<effect name="AttackAttribute">
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<effect name="AttackAttributeAdd"> <!-- Stat that increases all attack attribute -->
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<amount>10</amount>
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<attribute>HOLY</attribute>
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</effect>
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<effect name="AttackAttribute">
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<amount>10</amount>
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<attribute>DARK</attribute>
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</effect>
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</effects>
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</skill>
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@ -146,7 +146,7 @@
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<reuseDelay>600000</reuseDelay>
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<conditions>
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<condition name="TargetMyParty">
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<includeMe>false</includeMe>
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<includeMe>true</includeMe>
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</condition>
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</conditions>
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<effects>
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