Updated item material and crystal types.

This commit is contained in:
MobiusDevelopment
2021-01-10 14:21:59 +00:00
parent d9f63e6f77
commit d8cc9488e3
2886 changed files with 214759 additions and 20376 deletions
@@ -66,7 +66,7 @@
</enchant>
<!-- Dragon Belt -->
<enchant id="91863" targetGrade="S" maxEnchant="10">
<enchant id="91863" maxEnchant="10">
<item id="91862" />
</enchant>
@@ -813,7 +813,7 @@
<set name="etcitem_type" val="ARROW" />
<set name="bodypart" val="lhand" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="ADAMANTAITE" />
<set name="weight" val="3" />
<set name="price" val="10" />
<set name="crystal_type" val="S" />
@@ -118,7 +118,7 @@
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="price" val="450000" />
<set name="is_stackable" val="true" />
@@ -273,7 +273,7 @@
</item>
<item id="2134" name="Gemstone (S-grade)" type="EtcItem">
<set name="icon" val="icon.etc_bead_silver_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="price" val="100000" />
<set name="is_stackable" val="true" />
<set name="commissionItemType" val="GEMSTONE" />
@@ -571,7 +571,7 @@
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="price" val="450000" />
<set name="is_stackable" val="true" />
@@ -520,7 +520,7 @@
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="price" val="450000" />
<set name="is_stackable" val="true" />
@@ -782,7 +782,7 @@
<!-- Holy Writ of Solina, which looks like an ordinary book. Take it to Magister Hanellin. -->
<set name="icon" val="icon.etc_spellbook_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="CLOTH" />
<set name="is_dropable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_questitem" val="true" />
@@ -888,7 +888,7 @@
<set name="immediate_effect" val="true" />
<set name="crystal_count" val="916" />
<set name="crystal_type" val="C" />
<set name="material" val="CRYSTAL" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1040" />
<set name="price" val="2290000" />
<set name="soulshots" val="1" />
@@ -8,7 +8,6 @@
<set name="bodypart" val="rhand" />
<set name="damage_range" val="0;0;40;120" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="ADAMANTAITE" />
<set name="weight" val="1300" />
<set name="soulshots" val="1" />
@@ -44,7 +43,6 @@
<set name="bodypart" val="lrhand" />
<set name="damage_range" val="0;0;44;120" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="ADAMANTAITE" />
<set name="weight" val="1300" />
<set name="soulshots" val="1" />
@@ -80,7 +78,6 @@
<set name="bodypart" val="rhand" />
<set name="damage_range" val="0;0;40;120" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="S" />
<set name="material" val="ADAMANTAITE" />
<set name="weight" val="1300" />
<set name="soulshots" val="1" />
@@ -117,7 +114,6 @@
<set name="bodypart" val="rhand" />
<set name="damage_range" val="0;0;40;120" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="ADAMANTAITE" />
<set name="weight" val="1300" />
<set name="soulshots" val="1" />
@@ -154,7 +150,6 @@
<set name="bodypart" val="lrhand" />
<set name="damage_range" val="0;0;44;120" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="ADAMANTAITE" />
<set name="weight" val="1300" />
<set name="soulshots" val="1" />
@@ -191,7 +186,6 @@
<set name="bodypart" val="rhand" />
<set name="damage_range" val="0;0;40;120" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="ADAMANTAITE" />
<set name="weight" val="1300" />
<set name="soulshots" val="1" />
@@ -228,7 +222,6 @@
<set name="bodypart" val="lrhand" />
<set name="damage_range" val="0;0;32;120" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="ADAMANTAITE" />
<set name="weight" val="1300" />
<set name="soulshots" val="1" />
@@ -265,7 +258,6 @@
<set name="bodypart" val="lrhand" />
<set name="damage_range" val="0;0;10;0" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="ADAMANTAITE" />
<set name="weight" val="1300" />
<set name="soulshots" val="1" />
@@ -304,7 +296,6 @@
<set name="bodypart" val="lrhand" />
<set name="damage_range" val="0;0;44;120" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="ADAMANTAITE" />
<set name="weight" val="1300" />
<set name="soulshots" val="1" />
@@ -340,7 +331,6 @@
<set name="bodypart" val="lrhand" />
<set name="damage_range" val="0;0;66;120" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="ADAMANTAITE" />
<set name="weight" val="1300" />
<set name="soulshots" val="1" />
@@ -702,7 +692,7 @@
<item id="6688" name="Forgotten Blade Edge" type="EtcItem">
<!-- Main ingredient required for a Dwarf to make a Forgotten Blade. Can be sold at ordinary shops. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="price" val="92529" />
<set name="is_stackable" val="true" />
@@ -710,7 +700,7 @@
<item id="6689" name="Basalt Battlehammer Head" type="EtcItem">
<!-- Main ingredient required for a Dwarf to make a Basalt Battlehammer. Can be sold at ordinary shops. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="price" val="94306" />
<set name="is_stackable" val="true" />
@@ -718,7 +708,7 @@
<item id="6690" name="Imperial Staff Head" type="EtcItem">
<!-- Main ingredient required for a Dwarf to make a Imperial Staff. Can be sold at ordinary shops. -->
<set name="icon" val="icon.etc_bark_blue_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="price" val="92353" />
<set name="is_stackable" val="true" />
@@ -726,7 +716,7 @@
<item id="6691" name="Angel Slayer Blade" type="EtcItem">
<!-- Main ingredient required for a Dwarf to make a Angel Slayer. Can be sold at ordinary shops. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="price" val="92529" />
<set name="is_stackable" val="true" />
@@ -734,7 +724,7 @@
<item id="6693" name="Dragon Hunter Axe Blade" type="EtcItem">
<!-- Main ingredient required for a Dwarf to make a hunter axe. Can be sold at ordinary shops. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="price" val="90882" />
<set name="is_stackable" val="true" />
@@ -742,7 +732,7 @@
<item id="6694" name="Saint Spear Blade" type="EtcItem">
<!-- Main ingredient required for a Dwarf to make a Saint Spear. Can be sold at ordinary shops. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="price" val="90882" />
<set name="is_stackable" val="true" />
@@ -750,7 +740,7 @@
<item id="6695" name="Demon Splinter Blade" type="EtcItem">
<!-- Main ingredient required for a Dwarf to make a Demon Splinter. Can be sold at ordinary shops. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="price" val="94306" />
<set name="is_stackable" val="true" />
@@ -758,7 +748,7 @@
<item id="6696" name="Heaven's Divider Edge" type="EtcItem">
<!-- Main ingredient required for a Dwarf to make a Heaven's Divider. Can be sold at ordinary shops. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="price" val="91082" />
<set name="is_stackable" val="true" />
@@ -766,7 +756,7 @@
<item id="6697" name="Arcana Mace Head" type="EtcItem">
<!-- Main ingredient required for a Dwarf to make a Imperial Staff. Can be sold at ordinary shops. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="price" val="94306" />
<set name="is_stackable" val="true" />
@@ -774,7 +764,7 @@
<item id="6698" name="Sealed Tateossian Earring Part" type="EtcItem">
<!-- Main ingredient required for a Dwarf to make a Sealed Tateossian Earring. Can be sold at ordinary shops. -->
<set name="icon" val="icon.etc_broken_crystal_silver_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="price" val="10182" />
<set name="is_stackable" val="true" />
@@ -782,7 +772,7 @@
<item id="6699" name="Sealed Tateossian Ring Gem" type="EtcItem">
<!-- Main ingredient required for a Dwarf to make a Sealed Tateossian Ring. Can be sold at ordinary shops. -->
<set name="icon" val="icon.etc_crystal_ball_gold_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="price" val="9176" />
<set name="is_stackable" val="true" />
@@ -3,7 +3,7 @@
<item id="6700" name="Sealed Tateossian Necklace Chain" type="EtcItem">
<!-- Main ingredient required for a Dwarf to make a Sealed Tateossian Necklace. Can be sold at ordinary shops. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="price" val="16706" />
<set name="is_stackable" val="true" />
@@ -11,7 +11,7 @@
<item id="6701" name="Sealed Imperial Crusader Breastplate Part" type="EtcItem">
<!-- Main ingredient required for a Dwarf to make a Sealed Imperial Crusader Breastplate. Can be sold at ordinary shops. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="price" val="37565" />
<set name="is_stackable" val="true" />
@@ -19,7 +19,7 @@
<item id="6702" name="Sealed Imperial Crusader Gaiter Pattern" type="EtcItem">
<!-- Main ingredient required for a Dwarf to make Sealed Imperial Crusader Gaiters. Can be sold at ordinary shops. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="price" val="29182" />
<set name="is_stackable" val="true" />
@@ -27,7 +27,7 @@
<item id="6703" name="Sealed Imperial Crusader Gauntlets Design" type="EtcItem">
<!-- Main ingredient required for a Dwarf to make Sealed Imperial Crusader Gauntlets. Can be sold at ordinary shops. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="price" val="14047" />
<set name="is_stackable" val="true" />
@@ -35,7 +35,7 @@
<item id="6704" name="Sealed Imperial Crusader Boots Design" type="EtcItem">
<!-- Main ingredient required for a Dwarf to make Sealed Imperial Crusader Boots. Can be sold at ordinary shops. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="price" val="14047" />
<set name="is_stackable" val="true" />
@@ -43,7 +43,7 @@
<item id="6705" name="Sealed Imperial Crusader Shield Fragment" type="EtcItem">
<!-- Main ingredient required for a Dwarf to make Sealed Imperial Crusader Shield. Can be sold at ordinary shops. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="price" val="14341" />
<set name="is_stackable" val="true" />
@@ -51,7 +51,7 @@
<item id="6706" name="Sealed Imperial Crusader Helmet Pattern" type="EtcItem">
<!-- Main ingredient required for a Dwarf to make a Sealed Imperial Crusader Helmet. Can be sold at ordinary shops. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="price" val="12329" />
<set name="is_stackable" val="true" />
@@ -59,7 +59,7 @@
<item id="6707" name="Sealed Draconic Leather Armor Part" type="EtcItem">
<!-- Main ingredient required for a Dwarf to make Sealed Draconic Leather Armor. Can be sold at ordinary shops. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="price" val="40365" />
<set name="is_stackable" val="true" />
@@ -67,7 +67,7 @@
<item id="6708" name="Sealed Draconic Leather Glove Fabric" type="EtcItem">
<!-- Main ingredient required for a Dwarf to make Sealed Draconic Leather Gloves. Can be sold at ordinary shops. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="price" val="14047" />
<set name="is_stackable" val="true" />
@@ -75,7 +75,7 @@
<item id="6709" name="Sealed Draconic Leather Boots Design" type="EtcItem">
<!-- Main ingredient required for a Dwarf to make Sealed Draconic Leather Boots. Can be sold at ordinary shops. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="price" val="14047" />
<set name="is_stackable" val="true" />
@@ -83,7 +83,7 @@
<item id="6710" name="Sealed Draconic Leather Helmet Pattern" type="EtcItem">
<!-- Main ingredient required for a Dwarf to make Sealed Draconic Leather Helmet. Can be sold at ordinary shops. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="price" val="12329" />
<set name="is_stackable" val="true" />
@@ -91,7 +91,7 @@
<item id="6711" name="Sealed Major Arcana Robe Part" type="EtcItem">
<!-- Main ingredient required for a Dwarf to make a Sealed Major Arcana Robe. Can be sold at ordinary shops. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="price" val="40365" />
<set name="is_stackable" val="true" />
@@ -99,7 +99,7 @@
<item id="6712" name="Sealed Major Arcana Gloves fabric" type="EtcItem">
<!-- Main ingredient required for a Dwarf to make Sealed Major Arcana Gloves. Can be sold at ordinary shops. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="price" val="14047" />
<set name="is_stackable" val="true" />
@@ -107,7 +107,7 @@
<item id="6713" name="Sealed Major Arcana Boots Design" type="EtcItem">
<!-- Main ingredient required for a Dwarf to make Sealed Major Arcana Boots. Can be sold at ordinary shops. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="price" val="14047" />
<set name="is_stackable" val="true" />
@@ -115,7 +115,7 @@
<item id="6714" name="Sealed Major Arcana Circlet Pattern" type="EtcItem">
<!-- Main ingredient required for a Dwarf to make a Sealed Major Arcana Circlet. Can be sold at ordinary shops. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="price" val="12329" />
<set name="is_stackable" val="true" />
@@ -467,7 +467,7 @@
<item id="7579" name="Draconic Bow Shaft" type="EtcItem">
<!-- Main ingredient essentially required for a Dwarf to make a Draconic Bow. Can be sold at ordinary shops. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="price" val="91471" />
<set name="is_stackable" val="true" />
@@ -6,6 +6,7 @@
<set name="weight" val="10" />
<set name="price" val="35000" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="8618" name="Ancient Book: Divine Inspiration (Modern Language Version)" type="EtcItem">
<!-- Restores forgotten abilities. The book was re-published after being translated into a the modern language. (Can only be used by characters level 52 or above.) -->
@@ -6,8 +6,6 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rbracelet" />
<set name="immediate_effect" val="true" />
<set name="crystal_count" val="72" />
<set name="crystal_type" val="C" />
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="price" val="1080000" />
@@ -23,8 +21,6 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rbracelet" />
<set name="immediate_effect" val="true" />
<set name="crystal_count" val="53" />
<set name="crystal_type" val="B" />
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="price" val="5400000" />
@@ -40,8 +36,6 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rbracelet" />
<set name="immediate_effect" val="true" />
<set name="crystal_count" val="61" />
<set name="crystal_type" val="A" />
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="price" val="27000000" />
@@ -3,7 +3,7 @@
<item id="13417" name="Letter Y" type="EtcItem">
<!-- Combine with other letters to create a special word and bring it to the Letter Collector to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_y_i00" />
<set name="material" val="PAPER" />
<set name="material" val="STEEL" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -3,7 +3,7 @@
<item id="14559" name="PA Points" type="EtcItem">
<set name="icon" val="icon.etc_pccafe_point_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="weight" val="100" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -8,6 +8,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
</item>
<item id="21716" name="Zaken's Cloak" type="Armor">
<!-- Zaken's Cloak that makes you feel Zaken's sorrow. Increases Max HP by 5%. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
@@ -3,7 +3,7 @@
<item id="23767" name="Tarot Cards" type="EtcItem">
<!-- An item for a normal ?ame of Luck? It can be bought in Lucky Shop for adens. -->
<set name="icon" val="BranchSys3.icon1.g_luckygame_card_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
@@ -13,7 +13,7 @@
<item id="23768" name="Luxury Tarot Cards" type="EtcItem">
<!-- An item for a luxury ?ame of Luck? It can be bought in Lucky Shop for a special coupon. -->
<set name="icon" val="BranchSys3.icon1.g_luckygame_card_i01" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
@@ -6,6 +6,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="23958" name="Illusion 2" type="EtcItem">
<set name="is_depositable" val="false" />
@@ -13,6 +14,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="23959" name="Illusion 3" type="EtcItem">
<set name="is_depositable" val="false" />
@@ -20,6 +22,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="23960" name="Illusion 4" type="EtcItem">
<set name="is_depositable" val="false" />
@@ -27,6 +30,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="23961" name="Illusion 5" type="EtcItem">
<set name="is_depositable" val="false" />
@@ -34,6 +38,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="23962" name="Illusion 6" type="EtcItem">
<set name="is_depositable" val="false" />
@@ -41,6 +46,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="23963" name="Illusion 7" type="EtcItem">
<set name="is_depositable" val="false" />
@@ -48,6 +54,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="23964" name="Illusion 8" type="EtcItem">
<set name="is_depositable" val="false" />
@@ -55,6 +62,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="23965" name="Illusion 9" type="EtcItem">
<set name="is_depositable" val="false" />
@@ -62,6 +70,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="23966" name="Illusion 10" type="EtcItem">
<set name="is_depositable" val="false" />
@@ -69,6 +78,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="23967" name="Illusion 11" type="EtcItem">
<set name="is_depositable" val="false" />
@@ -76,6 +86,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="23968" name="Illusion 12" type="EtcItem">
<set name="is_depositable" val="false" />
@@ -83,6 +94,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="23969" name="Illusion 13" type="EtcItem">
<set name="is_depositable" val="false" />
@@ -90,6 +102,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="23970" name="Illusion 14" type="EtcItem">
<set name="is_depositable" val="false" />
@@ -97,6 +110,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="23971" name="Illusion 15" type="EtcItem">
<set name="is_depositable" val="false" />
@@ -104,6 +118,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="23972" name="Illusion 16" type="EtcItem">
<set name="is_depositable" val="false" />
@@ -111,6 +126,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="23973" name="Illusion 17" type="EtcItem">
<set name="is_depositable" val="false" />
@@ -118,6 +134,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="23974" name="Illusion 18" type="EtcItem">
<set name="is_depositable" val="false" />
@@ -125,6 +142,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="23975" name="Illusion 19" type="EtcItem">
<set name="is_depositable" val="false" />
@@ -132,6 +150,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="23976" name="Illusion 20" type="EtcItem">
<set name="is_depositable" val="false" />
@@ -139,5 +158,6 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
</list>
@@ -24,7 +24,7 @@
<item id="26354" name="Gem" type="EtcItem">
<!-- Used for purchase in Game Store. -->
<set name="icon" val="icon.etc_talisman_energy_i01" />
<set name="material" val="PAPER" />
<set name="material" val="LEATHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -133,7 +133,7 @@
<!-- Increases XP/SP gain by 30% for 20 minutes. Buff remains after death. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_recall_exp_scroll" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -150,7 +150,7 @@
<!-- Increases XP/SP gain by 30% for 20 minutes. Buff remains after death. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_recall_exp_scroll" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -165,7 +165,7 @@
<!-- Increases XP/SP gain by 100% for 20 minutes. Buff remains after death. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_recall_exp_scroll" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -402,7 +402,7 @@
<!-- Magic potion that instantly restores HP. Instant effect with no cooldown. Cannot be used when HP is full. -->
<set name="icon" val="icon.etc_potion_gold_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -416,7 +416,7 @@
<!-- Magic potion that instantly restores great amount of HP. Instant effect with no cooldown. Cannot be used when HP is full. Cannot be exchanged, dropped, sold, or stored in private warehouse. -->
<set name="icon" val="icon.etc_potion_gold_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -1031,7 +1031,7 @@
<item id="29081" name="Premium Dye of STR (STR + 1 CON - 1)" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_str_hena_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1039,7 +1039,7 @@
<item id="29082" name="Premium Dye of STR (STR + 1 DEX - 1)" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_str_hena_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1047,7 +1047,7 @@
<item id="29083" name="Premium Dye of CON (CON + 1 STR - 1)" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_con_hena_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1055,7 +1055,7 @@
<item id="29084" name="Premium Dye of CON (CON + 1 DEX - 1)" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_con_hena_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1063,7 +1063,7 @@
<item id="29085" name="Premium Dye of DEX (DEX + 1 STR - 1)" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_dex_hena_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1071,7 +1071,7 @@
<item id="29086" name="Premium Dye of DEX (DEX + 1 CON - 1)" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_dex_hena_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1079,7 +1079,7 @@
<item id="29087" name="Premium Dye of INT (INT + 1 MEN - 1)" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_int_hena_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1087,7 +1087,7 @@
<item id="29088" name="Premium Dye of INT (INT + 1 WIT - 1)" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_int_hena_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1095,7 +1095,7 @@
<item id="29089" name="Premium Dye of MEN (MEN + 1 INT - 1)" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_men_hena_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1103,7 +1103,7 @@
<item id="29090" name="Premium Dye of MEN (MEN + 1 WIT - 1)" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_men_hena_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1111,7 +1111,7 @@
<item id="29091" name="Premium Dye of WIT (WIT + 1 INT - 1)" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_wit_hena_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1119,7 +1119,7 @@
<item id="29092" name="Premium Dye of WIT (WIT + 1 MEN - 1)" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_wit_hena_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1127,7 +1127,7 @@
<item id="29093" name="Premium Dye of STR (STR + 2 CON - 2)" type="EtcItem">
<!-- Greater Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_str_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1135,7 +1135,7 @@
<item id="29094" name="Premium Dye of STR (STR + 2 DEX - 2)" type="EtcItem">
<!-- Greater Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_str_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1143,7 +1143,7 @@
<item id="29095" name="Premium Dye of CON (CON + 2 STR - 2)" type="EtcItem">
<!-- Greater Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_con_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1151,7 +1151,7 @@
<item id="29096" name="Premium Dye of CON (CON + 2 DEX - 2)" type="EtcItem">
<!-- Greater Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_con_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1159,7 +1159,7 @@
<item id="29097" name="Premium Dye of DEX (DEX + 2 STR - 2)" type="EtcItem">
<!-- Greater Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_dex_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1167,7 +1167,7 @@
<item id="29098" name="Premium Dye of DEX (DEX + 2 CON - 2)" type="EtcItem">
<!-- Greater Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_dex_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1175,7 +1175,7 @@
<item id="29099" name="Premium Dye of INT (INT + 2 MEN - 2)" type="EtcItem">
<!-- Greater Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_int_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -3,7 +3,7 @@
<item id="29100" name="Premium Dye of INT (INT + 2 WIT - 2)" type="EtcItem">
<!-- Greater Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_int_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -11,7 +11,7 @@
<item id="29101" name="Premium Dye of MEN (MEN + 2 INT - 2)" type="EtcItem">
<!-- Greater Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_men_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -19,7 +19,7 @@
<item id="29102" name="Premium Dye of MEN (MEN + 2 WIT - 2)" type="EtcItem">
<!-- Greater Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_men_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -27,7 +27,7 @@
<item id="29103" name="Premium Dye of WIT (WIT + 2 INT - 2)" type="EtcItem">
<!-- Greater Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_wit_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -35,7 +35,7 @@
<item id="29104" name="Premium Dye of WIT (WIT + 2 MEN - 2)" type="EtcItem">
<!-- Greater Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_wit_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -43,7 +43,7 @@
<item id="29105" name="Premium Dye of STR (STR + 3 CON - 3)" type="EtcItem">
<!-- Greater Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_str_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -51,7 +51,7 @@
<item id="29106" name="Premium Dye of STR (STR + 3 DEX - 3)" type="EtcItem">
<!-- Greater Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_str_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -59,7 +59,7 @@
<item id="29107" name="Premium Dye of CON (CON+ 3 STR - 3)" type="EtcItem">
<!-- Greater Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_con_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -67,7 +67,7 @@
<item id="29108" name="Premium Dye of CON (CON + 3 DEX - 3)" type="EtcItem">
<!-- Greater Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_con_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -75,7 +75,7 @@
<item id="29109" name="Premium Dye of DEX (DEX + 3 STR - 3)" type="EtcItem">
<!-- Greater Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_dex_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -83,7 +83,7 @@
<item id="29110" name="Premium Dye of DEX (DEX + 3 CON - 3)" type="EtcItem">
<!-- Greater Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_dex_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -91,7 +91,7 @@
<item id="29111" name="Premium Dye of INT (INT + 3 MEN - 3)" type="EtcItem">
<!-- Greater Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_int_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -99,7 +99,7 @@
<item id="29112" name="Premium Dye of INT (INT+ 3 WIT - 3)" type="EtcItem">
<!-- Greater Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_int_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -107,7 +107,7 @@
<item id="29113" name="Premium Dye of MEN (MEN + 3 INT - 3)" type="EtcItem">
<!-- Greater Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_men_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -115,7 +115,7 @@
<item id="29114" name="Premium Dye of MEN (MEN + 3 WIT - 3)" type="EtcItem">
<!-- Greater Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_men_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -123,7 +123,7 @@
<item id="29115" name="Premium Dye of WIT (WIT + 3 INT - 3)" type="EtcItem">
<!-- Greater Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_wit_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -131,7 +131,7 @@
<item id="29116" name="Premium Dye of WIT (WIT + 3 MEN - 3)" type="EtcItem">
<!-- Greater Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_wit_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -139,7 +139,7 @@
<item id="29117" name="Premium Greater Dye of STR (STR + 4 CON - 3)" type="EtcItem">
<!-- Greater Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_str_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -147,7 +147,7 @@
<item id="29118" name="Premium Greater Dye of STR (STR + 4 DEX - 3)" type="EtcItem">
<!-- Greater Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_str_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -155,7 +155,7 @@
<item id="29119" name="Premium Greater Dye of CON (CON + 4 STR - 3)" type="EtcItem">
<!-- Greater Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_con_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -163,7 +163,7 @@
<item id="29120" name="Premium Greater Dye of CON (CON + 4 DEX - 3)" type="EtcItem">
<!-- Greater Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_con_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -171,7 +171,7 @@
<item id="29121" name="Premium Greater Dye of DEX (DEX + 4 STR - 3)" type="EtcItem">
<!-- Greater Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_dex_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -179,7 +179,7 @@
<item id="29122" name="Premium Greater Dye of DEX (DEX + 4 CON - 3)" type="EtcItem">
<!-- Greater Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_dex_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -187,7 +187,7 @@
<item id="29123" name="Premium Greater Dye of INT (INT + 4 MEN - 3)" type="EtcItem">
<!-- Greater Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_int_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -195,7 +195,7 @@
<item id="29124" name="Premium Greater Dye of INT (INT + 4 WIT - 3)" type="EtcItem">
<!-- Greater Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_int_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -203,7 +203,7 @@
<item id="29125" name="Premium Greater Dye of MEN (MEN + 4 INT - 3)" type="EtcItem">
<!-- Greater Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_men_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -211,7 +211,7 @@
<item id="29126" name="Premium Greater Dye of MEN (MEN + 4 WIT - 3)" type="EtcItem">
<!-- Greater Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_men_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -219,7 +219,7 @@
<item id="29127" name="Premium Greater Dye of WIT (WIT + 4 INT - 3)" type="EtcItem">
<!-- Greater Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_wit_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -227,7 +227,7 @@
<item id="29128" name="Premium Greater Dye of WIT (WIT + 4 MEN - 3)" type="EtcItem">
<!-- Greater Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_wit_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -482,7 +482,7 @@
<item id="29148" name="Feather of Blessing" type="EtcItem">
<!-- Dimensional item. Blessed feather that allows to resurrect right in the place of death. -->
<set name="icon" val="icon.blessed_feather_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -109,7 +109,7 @@
<item id="29509" name="Feather of Blessing (temporary used by NPC)" type="EtcItem">
<!-- Dimensional item. Blessed feather that allows to resurrect right in the place of death. -->
<set name="icon" val="icon.blessed_feather_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -284,7 +284,7 @@
<!-- Increases XP/SP gain by 40% for 20 minutes. Buff remains after death. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_recall_exp_scroll" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -298,7 +298,7 @@
<item id="29520" name="VIP Coin" type="EtcItem">
<!-- Used for purchasing various items through Dimensional Merchants. Cannot be exchanged, dropped, or sold. -->
<set name="icon" val="BranchIcon.Icon.etc_vip_coin_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -567,7 +567,7 @@
<item id="29537" name="Life Stone: Hair Accessory" type="EtcItem">
<!-- Used by Blacksmiths to add special characteristics to a Hair Accessory. (Not in use) -->
<set name="icon" val="icon.etc_crystal_ball_silver_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -732,7 +732,7 @@
<!-- Material used to enchant Ring of Heir, sold by Dimensional Merchant. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.event_classic_ring" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -776,7 +776,7 @@
<!-- Magic potion that quickly restores HP. Instant cooldown. Cannot be used when HP is full. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_potion_gold_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -792,7 +792,7 @@
<!-- Magic potion that instantly restores a great amount of HP. Instant effect with no cooldown. Cannot be used when HP is full. Cannot be exchanged, dropped, sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_potion_gold_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -808,7 +808,7 @@
<!-- Double-click the chest to receive one of the following items: Queen Ant's Ring (15-day), Orfen's Earring (15-day), Ring of Core (15-day), Blessed Scroll of Escape, Blessed Scroll of Resurrection, Scroll of Enchant (D/C), Buff Scroll, Quick Healing Potion, Superior Quick Healing Potion. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.new_user_box" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
@@ -870,7 +870,7 @@
<item id="29563" name="Lucky Coin" type="EtcItem">
<!-- Coin needed for the luxury "Fortune Reading" (several Coins are required). Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="BranchIcon.Icon.etc_premium_coin_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LEATHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -879,7 +879,7 @@
<item id="29564" name="Attendance Coin" type="EtcItem">
<!-- Coin given in reward for Attendance. Can be exchanged for various items through Dimensional Merchants. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="BranchIcon.Icon.etc_att_coin_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LEATHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -889,7 +889,7 @@
<!-- Increases XP/SP gain by 20% for 60 minutes. Buff remains after death. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_recall_exp_scroll" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -1073,7 +1073,7 @@
<!-- Double-click to obtain one of the following items: Queen Ant's Ring (30-day), Orfen's Earring (30-day), Ring of Core (30-day). Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.ev_10th_present2" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1101,7 +1101,7 @@
<item id="29580" name="Dreamin7 Coupon" type="EtcItem">
<!-- Can be exchanged for Saber*Elven Sword (30-days) with +7 and higher Enchant. The item will be deleted after the event is over on August 19, 2015. -->
<set name="icon" val="icon.etc_lottery_card_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1111,7 +1111,7 @@
<!-- A reward box given for collecting all the letters of the word ?ineage II? -->
<set name="icon" val="icon.ev_10th_present2" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -1123,7 +1123,7 @@
<!-- A reward box given for collecting all the letters of the word ?hronicle? There must be something interesting in there! Double-click to find out. -->
<set name="icon" val="icon.ev_10th_present2" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -1135,7 +1135,7 @@
<!-- A reward box given for collecting all the letters of the word ?emories? There must be something interesting in there! Double-click to find out. -->
<set name="icon" val="icon.ev_10th_present2" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -1197,6 +1197,7 @@
<set name="is_oly_restricted" val="true" />
<set name="immediate_effect" val="true" />
<set name="weight" val="150" />
<set name="material" val="SILVER" />
<skills>
<skill id="21233" level="1" /> <!-- Release Agathion's Seal - Singer and Dancer -->
<skill id="23234" level="1" /> <!-- Singer and Dancer Agathion Cute Trick -->
@@ -1365,7 +1366,7 @@
<!-- Double-click to obtain the armor of the Noble Successor of Chronicle (for 3, 7, 15, 30 days or unlimited). Cannot be exchanged, dropped or sold in a private store. Can be stored in a private warehouse. -->
<set name="icon" val="icon.ev_10th_present2" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1376,7 +1377,7 @@
<!-- Double-click to obtain the armor of the Noble Successor of Chronicle (for 3, 7, 15, 30 days or unlimited). -->
<set name="icon" val="icon.ev_10th_present2" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -166,7 +166,7 @@
<item id="29608" name="Ticket: Temporary Weapon (D-grade)" type="EtcItem">
<!-- Dimensional Merchant can exchange that for D-grade weapon (30-day), which cannot be enchanted, dropped or exchanged. -->
<set name="icon" val="icon.etc_lottery_card_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -175,7 +175,7 @@
<item id="29609" name="Ticket: Temporary Weapon (C-grade)" type="EtcItem">
<!-- Dimensional Merchant can exchange that for C-grade weapon (30-day), which cannot be enchanted, dropped or exchanged. -->
<set name="icon" val="icon.etc_lottery_card_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1009,7 +1009,7 @@
<!-- Increases XP/SP gain by 30% for 20 minutes. Buff remains after death. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_recall_exp_scroll" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -1026,7 +1026,7 @@
<!-- Increases XP/SP gain by 30% for 20 minutes. Buff remains after death. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_recall_exp_scroll" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -1043,7 +1043,7 @@
<!-- Increases XP/SP gain by 40% for 20 minutes. Buff remains after death. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_recall_exp_scroll" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -1060,7 +1060,7 @@
<!-- Increases XP/SP gain by 100% for 20 minutes. Buff remains after death. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_recall_exp_scroll" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1158,6 +1158,7 @@
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<skills>
<skill id="55055" level="1" /> <!-- 1st Class Buff Scroll -->
</skills>
@@ -1176,6 +1177,7 @@
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<skills>
<skill id="55056" level="2" /> <!-- 2nd Class Buff Scroll -->
</skills>
@@ -1442,7 +1444,7 @@
<!-- Increases XP/SP gain by 35% for 20 minutes. Buff remains after death. -->
<set name="icon" val="icon.etc_recall_exp_scroll" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1457,7 +1459,7 @@
<!-- Increases XP/SP gain by 45% for 20 minutes. Buff remains after death. -->
<set name="icon" val="icon.etc_recall_exp_scroll" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1472,7 +1474,7 @@
<!-- Magic potion that instantly restores HP. Instant effect with no cooldown. Cannot be used when HP is full. -->
<set name="icon" val="icon.etc_potion_gold_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1486,7 +1488,7 @@
<!-- Magic potion that instantly restores great amount of HP. Instant effect with no cooldown. Cannot be used when HP is full. Cannot be exchanged, dropped, sold, or stored in private warehouse. -->
<set name="icon" val="icon.etc_potion_gold_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -1790,7 +1792,7 @@
<!-- A reward box given for collecting all the letters of the word ?ineage II? -->
<set name="icon" val="icon.ev_10th_present2" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -1802,7 +1804,7 @@
<!-- A reward box given for collecting all the letters of the word ?hronicle? There must be something interesting in there! Double-click to find out. -->
<set name="icon" val="icon.ev_10th_present2" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -1814,7 +1816,7 @@
<!-- A reward box given for collecting all the letters of the word ?emories? There must be something interesting in there! Double-click to find out. -->
<set name="icon" val="icon.ev_10th_present2" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -1826,7 +1828,7 @@
<!-- Magic potion that instantly restores small amount of HP. Instant cooldown. Cannot be used when HP is full. -->
<set name="icon" val="icon.etc_potion_gold_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1840,7 +1842,7 @@
<!-- Magic potion that instantly restores HP. Instant effect with no cooldown. Cannot be used when HP is full. -->
<set name="icon" val="icon.etc_potion_gold_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -13,7 +13,7 @@
<!-- Double-click on the item to receive: Queen Ant's Ring (30-day), Orfen's Earring (30-day), Ring of Core (30-day). -->
<set name="icon" val="icon.ev_10th_present2" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -686,7 +686,7 @@
<item id="29736" name="Diana's Earring" additionalName="Quest" type="EtcItem">
<!-- Diana's onyx earring. Take it to Diana in the Talking Island Village. -->
<set name="icon" val="icon.accessary_mage_earing_i00" />
<set name="material" val="PAPER" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
@@ -695,7 +695,7 @@
<item id="29737" name="Dianna's Ring" additionalName="Quest" type="EtcItem">
<!-- Diana's sapphire ring. Take it to Diana in the Talking Island Village. -->
<set name="icon" val="icon.accessary_ring_of_binding_i00" />
<set name="material" val="PAPER" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
@@ -704,7 +704,7 @@
<item id="29738" name="Dianna's Necklace" additionalName="Quest" type="EtcItem">
<!-- Diana's ruby necklace. Take it to Diana in the Talking Island Village. -->
<set name="icon" val="icon.item_normal142" />
<set name="material" val="PAPER" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
@@ -755,14 +755,14 @@
<!-- Double-click to obtain one of Antharas treasures. -->
<set name="icon" val="BranchIcon.Icon.g_bm_antaras_pocket_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="29745" name="Premium Coin" type="EtcItem">
<!-- This coin is given as a bonus when buying items during an event. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="BranchIcon.Icon.g_bm_premium_coin_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LEATHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -275,574 +275,574 @@
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_sigel_lv00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29819" name="Sigels Rune - Lv. 2" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_sigel_lv00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29820" name="Sigels Rune - Lv. 3" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_sigel_lv00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29821" name="Sigels Rune - Lv. 4" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_sigel_lv00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29822" name="Sigels Rune - Lv. 5" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_sigel_lv00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29823" name="Sigels Rune - Lv. 6" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_sigel_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29824" name="Sigels Rune - Lv. 7" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_sigel_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29825" name="Sigels Rune - Lv. 8" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_sigel_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29826" name="Sigels Rune - Lv. 9" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_sigel_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29827" name="Sigels Rune - Lv. 10" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_sigel_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29828" name="Sigels Rune - Lv. 11" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_sigel_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29829" name="Sigels Rune - Lv. 12" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_sigel_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29830" name="Sigels Rune - Lv. 13" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_sigel_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29831" name="Sigels Rune - Lv. 14" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29832" name="Sigels Rune - Lv. 15" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29833" name="Sigels Rune - Lv. 16" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29834" name="Sigels Rune - Lv. 17" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29835" name="Sigels Rune - Lv. 18" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29836" name="Sigels Rune - Lv. 19" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29837" name="Sigels Rune - Lv. 20" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29838" name="Tyrrs Rune - Lv. 1" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_tir_lv00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29839" name="Tyrrs Rune - Lv. 2" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_tir_lv00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29840" name="Tyrrs Rune - Lv. 3" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_tir_lv00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29841" name="Tyrrs Rune - Lv. 4" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_tir_lv00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29842" name="Tyrrs Rune - Lv. 5" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_tir_lv00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29843" name="Tyrrs Rune - Lv. 6" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_tir_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29844" name="Tyrrs Rune - Lv. 7" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_tir_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29845" name="Tyrrs Rune - Lv. 8" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_tir_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29846" name="Tyrrs Rune - Lv. 9" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_tir_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29847" name="Tyrrs Rune - Lv. 10" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_tir_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29848" name="Tyrrs Rune - Lv. 11" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_tir_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29849" name="Tyrrs Rune - Lv. 12" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_tir_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29850" name="Tyrrs Rune - Lv. 13" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_tir_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29851" name="Tyrrs Rune - Lv. 14" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29852" name="Tyrrs Rune - Lv. 15" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29853" name="Tyrrs Rune - Lv. 16" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29854" name="Tyrrs Rune - Lv. 17" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29855" name="Tyrrs Rune - Lv. 18" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29856" name="Tyrrs Rune - Lv. 19" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29857" name="Tyrrs Rune - Lv. 20" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29858" name="Othells Rune - Lv. 1" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_othel_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29859" name="Othells Rune - Lv. 2" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_othel_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29860" name="Othells Rune - Lv. 3" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_othel_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29861" name="Othells Rune - Lv. 4" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_othel_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29862" name="Othells Rune - Lv. 5" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_othel_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29863" name="Othells Rune - Lv. 6" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_othel_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29864" name="Othells Rune - Lv. 7" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_othel_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29865" name="Othells Rune - Lv. 8" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_othel_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29866" name="Othells Rune - Lv. 9" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_othel_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29867" name="Othells Rune - Lv. 10" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_othel_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29868" name="Othells Rune - Lv. 11" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_othel_lv03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29869" name="Othells Rune - Lv. 12" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_othel_lv03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29870" name="Othells Rune - Lv. 13" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_othel_lv03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29871" name="Othells Rune - Lv. 14" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29872" name="Othells Rune - Lv. 15" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29873" name="Othells Rune - Lv. 16" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29874" name="Othells Rune - Lv. 17" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29875" name="Othells Rune - Lv. 18" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29876" name="Othells Rune - Lv. 19" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29877" name="Othells Rune - Lv. 20" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29878" name="Yuls Rune - Lv. 1" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_yr_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29879" name="Yuls Rune - Lv. 2" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_yr_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29880" name="Yuls Rune - Lv. 3" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_yr_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29881" name="Yuls Rune - Lv. 4" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_yr_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29882" name="Yuls Rune - Lv. 5" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_yr_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29883" name="Yuls Rune - Lv. 6" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_yr_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29884" name="Yuls Rune - Lv. 7" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_yr_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29885" name="Yuls Rune - Lv. 8" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_yr_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29886" name="Yuls Rune - Lv. 9" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_yr_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29887" name="Yuls Rune - Lv. 10" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_yr_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29888" name="Yuls Rune - Lv. 11" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_yr_lv03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29889" name="Yuls Rune - Lv. 12" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_yr_lv03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29890" name="Yuls Rune - Lv. 13" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_yr_lv03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29891" name="Yuls Rune - Lv. 14" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29892" name="Yuls Rune - Lv. 15" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29893" name="Yuls Rune - Lv. 16" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29894" name="Yuls Rune - Lv. 17" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29895" name="Yuls Rune - Lv. 18" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29896" name="Yuls Rune - Lv. 19" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29897" name="Yuls Rune - Lv. 20" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29898" name="Feohs Rune - Lv. 1" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_feoh_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29899" name="Feohs Rune - Lv. 2" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_feoh_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
</list>
@@ -4,546 +4,546 @@
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_feoh_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29901" name="Feohs Rune - Lv. 4" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_feoh_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29902" name="Feohs Rune - Lv. 5" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_feoh_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29903" name="Feohs Rune - Lv. 6" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_feoh_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29904" name="Feohs Rune - Lv. 7" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_feoh_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29905" name="Feohs Rune - Lv. 8" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_feoh_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29906" name="Feohs Rune - Lv. 9" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_feoh_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29907" name="Feohs Rune - Lv. 10" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_feoh_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29908" name="Feohs Rune - Lv. 11" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_feoh_lv03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29909" name="Feohs Rune - Lv. 12" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_feoh_lv03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29910" name="Feohs Rune - Lv. 13" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_feoh_lv03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29911" name="Feohs Rune - Lv. 14" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29912" name="Feohs Rune - Lv. 15" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29913" name="Feohs Rune - Lv. 16" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29914" name="Feohs Rune - Lv. 17" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29915" name="Feohs Rune - Lv. 18" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29916" name="Feohs Rune - Lv. 19" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29917" name="Feohs Rune - Lv. 20" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29918" name="Iss Rune - Lv. 1" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_is_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29919" name="Iss Rune - Lv. 2" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_is_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29920" name="Iss Rune - Lv. 3" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_is_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29921" name="Iss Rune - Lv. 4" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_is_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29922" name="Iss Rune - Lv. 5" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_is_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29923" name="Iss Rune - Lv. 6" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_is_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29924" name="Iss Rune - Lv. 7" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_is_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29925" name="Iss Rune - Lv. 8" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_is_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29926" name="Iss Rune - Lv. 9" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_is_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29927" name="Iss Rune - Lv. 10" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_is_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29928" name="Iss Rune - Lv. 11" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_is_lv03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29929" name="Iss Rune - Lv. 12" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_is_lv03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29930" name="Iss Rune - Lv. 13" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_is_lv03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29931" name="Iss Rune - Lv. 14" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29932" name="Iss Rune - Lv. 15" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29933" name="Iss Rune - Lv. 16" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29934" name="Iss Rune - Lv. 17" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29935" name="Iss Rune - Lv. 18" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29936" name="Iss Rune - Lv. 19" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29937" name="Iss Rune - Lv. 20" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29938" name="Wynns Rune - Lv. 1" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_wynn_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29939" name="Wynns Rune - Lv. 2" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_wynn_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29940" name="Wynns Rune - Lv. 3" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_wynn_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29941" name="Wynns Rune - Lv. 4" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_wynn_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29942" name="Wynns Rune - Lv. 5" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_wynn_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29943" name="Wynns Rune - Lv. 6" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_wynn_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29944" name="Wynns Rune - Lv. 7" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_wynn_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29945" name="Wynns Rune - Lv. 8" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_wynn_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29946" name="Wynns Rune - Lv. 9" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_wynn_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29947" name="Wynns Rune - Lv. 10" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_wynn_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29948" name="Wynns Rune - Lv. 11" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_wynn_lv03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29949" name="Wynns Rune - Lv. 12" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_wynn_lv03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29950" name="Wynns Rune - Lv. 13" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_wynn_lv03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29951" name="Wynns Rune - Lv. 14" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29952" name="Wynns Rune - Lv. 15" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29953" name="Wynns Rune - Lv. 16" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29954" name="Wynns Rune - Lv. 17" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29955" name="Wynns Rune - Lv. 18" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29956" name="Wynns Rune - Lv. 19" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29957" name="Wynns Rune - Lv. 20" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29958" name="Aeores Rune - Lv. 1" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_eolh_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29959" name="Aeores Rune - Lv. 2" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_eolh_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29960" name="Aeores Rune - Lv. 3" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_eolh_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29961" name="Aeores Rune - Lv. 4" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_eolh_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29962" name="Aeores Rune - Lv. 5" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_eolh_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29963" name="Aeores Rune - Lv. 6" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_eolh_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29964" name="Aeores Rune - Lv. 7" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_eolh_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29965" name="Aeores Rune - Lv. 8" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_eolh_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29966" name="Aeores Rune - Lv. 9" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_eolh_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29967" name="Aeores Rune - Lv. 10" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_eolh_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29968" name="Aeores Rune - Lv. 11" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_eolh_lv03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29969" name="Aeores Rune - Lv. 12" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_eolh_lv03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29970" name="Aeores Rune - Lv. 13" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_eolh_lv03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29971" name="Aeores Rune - Lv. 14" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29972" name="Aeores Rune - Lv. 15" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29973" name="Aeores Rune - Lv. 16" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29974" name="Aeores Rune - Lv. 17" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29975" name="Aeores Rune - Lv. 18" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29976" name="Aeores Rune - Lv. 19" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29977" name="Aeores Rune - Lv. 20" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29978" name="Bracelet of Duty - Lv. 1" type="Armor">
@@ -634,7 +634,7 @@
<item id="29983" name="Silver Coin" type="EtcItem">
<!-- With VIP of a certain Lv., such coins drop from the killed monsters. You can use them to by special items in the Game Store. Cannot be exchanged, dropped, sold, or stored in a private warehouse. -->
<set name="icon" val="BranchIcon.Icon.vip_silver_coin" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
@@ -644,7 +644,7 @@
<item id="29984" name="Rusty Coin" type="EtcItem">
<!-- With VIP of a certain Lv., such coins drop from the killed monsters. You can use them to by special items in the Game Store. Cannot be exchanged, dropped, sold, or stored in a private warehouse. -->
<set name="icon" val="BranchIcon.Icon.vip_gold_coin" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
@@ -7,7 +7,7 @@
<set name="etcitem_type" val="ARROW" />
<set name="bodypart" val="lhand" />
<set name="immediate_effect" val="true" />
<set name="material" val="WOOD" />
<set name="material" val="GOLD" />
<set name="price" val="1580" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_infinite" val="true" />
@@ -19,7 +19,7 @@
<set name="etcitem_type" val="ARROW" />
<set name="bodypart" val="lhand" />
<set name="immediate_effect" val="true" />
<set name="material" val="BONE" />
<set name="material" val="GOLD" />
<set name="price" val="7320" />
<set name="crystal_type" val="D" />
<set name="commissionItemType" val="OTHER_ITEM" />
@@ -32,7 +32,7 @@
<set name="etcitem_type" val="ARROW" />
<set name="bodypart" val="lhand" />
<set name="immediate_effect" val="true" />
<set name="material" val="FINE_STEEL" />
<set name="material" val="GOLD" />
<set name="price" val="11490" />
<set name="crystal_type" val="C" />
<set name="commissionItemType" val="OTHER_ITEM" />
@@ -45,7 +45,7 @@
<set name="etcitem_type" val="ARROW" />
<set name="bodypart" val="lhand" />
<set name="immediate_effect" val="true" />
<set name="material" val="SILVER" />
<set name="material" val="GOLD" />
<set name="price" val="34630" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="OTHER_ITEM" />
@@ -58,7 +58,7 @@
<set name="etcitem_type" val="ARROW" />
<set name="bodypart" val="lhand" />
<set name="immediate_effect" val="true" />
<set name="material" val="ADAMANTAITE" />
<set name="material" val="GOLD" />
<set name="price" val="364800" />
<set name="crystal_type" val="A" />
<set name="commissionItemType" val="OTHER_ITEM" />
@@ -71,7 +71,7 @@
<set name="etcitem_type" val="ARROW" />
<set name="bodypart" val="lhand" />
<set name="immediate_effect" val="true" />
<set name="material" val="MITHRIL" />
<set name="material" val="GOLD" />
<set name="price" val="1716000" />
<set name="crystal_type" val="S" />
<set name="commissionItemType" val="OTHER_ITEM" />
@@ -96,7 +96,7 @@
<set name="etcitem_type" val="BOLT" />
<set name="bodypart" val="lhand" />
<set name="immediate_effect" val="true" />
<set name="material" val="WOOD" />
<set name="material" val="GOLD" />
<set name="price" val="1580" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_infinite" val="true" />
@@ -108,7 +108,7 @@
<set name="etcitem_type" val="BOLT" />
<set name="bodypart" val="lhand" />
<set name="immediate_effect" val="true" />
<set name="material" val="BONE" />
<set name="material" val="GOLD" />
<set name="price" val="7320" />
<set name="crystal_type" val="D" />
<set name="commissionItemType" val="OTHER_ITEM" />
@@ -121,7 +121,7 @@
<set name="etcitem_type" val="BOLT" />
<set name="bodypart" val="lhand" />
<set name="immediate_effect" val="true" />
<set name="material" val="FINE_STEEL" />
<set name="material" val="GOLD" />
<set name="price" val="11490" />
<set name="crystal_type" val="C" />
<set name="commissionItemType" val="OTHER_ITEM" />
@@ -134,7 +134,7 @@
<set name="etcitem_type" val="BOLT" />
<set name="bodypart" val="lhand" />
<set name="immediate_effect" val="true" />
<set name="material" val="SILVER" />
<set name="material" val="GOLD" />
<set name="price" val="34630" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="OTHER_ITEM" />
@@ -147,7 +147,7 @@
<set name="etcitem_type" val="BOLT" />
<set name="bodypart" val="lhand" />
<set name="immediate_effect" val="true" />
<set name="material" val="MITHRIL" />
<set name="material" val="GOLD" />
<set name="price" val="364800" />
<set name="crystal_type" val="A" />
<set name="commissionItemType" val="OTHER_ITEM" />
@@ -12,6 +12,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="handler" val="SoulShots" />
<set name="material" val="PAPER" />
<skills>
<skill id="9293" level="1" /> <!-- Player Commendation - Soulshot (No-grade) -->
</skills>
@@ -29,6 +30,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="handler" val="SoulShots" />
<set name="material" val="PAPER" />
<skills>
<skill id="9294" level="1" /> <!-- Player Commendation - Soulshot (D-grade) -->
</skills>
@@ -46,6 +48,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="handler" val="SoulShots" />
<set name="material" val="PAPER" />
<skills>
<skill id="9295" level="1" /> <!-- Player Commendation - Soulshot (C-grade) -->
</skills>
@@ -63,6 +66,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="handler" val="SoulShots" />
<set name="material" val="PAPER" />
<skills>
<skill id="9296" level="1" /> <!-- Player Commendation - Soulshot (B-grade) -->
</skills>
@@ -80,6 +84,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="handler" val="SoulShots" />
<set name="material" val="PAPER" />
<skills>
<skill id="9297" level="1" /> <!-- Player Commendation - Soulshot (A-grade) -->
</skills>
@@ -96,6 +101,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="handler" val="BlessedSpiritShot" />
<set name="material" val="PAPER" />
<skills>
<skill id="8910" level="1" /> <!-- Player Commendation - Blessed Spiritshot (No-grade) -->
</skills>
@@ -113,6 +119,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="handler" val="BlessedSpiritShot" />
<set name="material" val="PAPER" />
<skills>
<skill id="8911" level="1" /> <!-- Player Commendation - Blessed Spiritshot (D-grade) -->
</skills>
@@ -130,6 +137,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="handler" val="BlessedSpiritShot" />
<set name="material" val="PAPER" />
<skills>
<skill id="8912" level="1" /> <!-- Player Commendation - Blessed Spiritshot (C-grade) -->
</skills>
@@ -147,6 +155,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="handler" val="BlessedSpiritShot" />
<set name="material" val="PAPER" />
<skills>
<skill id="8913" level="1" /> <!-- Player Commendation - Blessed Spiritshot (B-grade) -->
</skills>
@@ -165,6 +174,7 @@
<set name="handler" val="BlessedSpiritShot" />
<set name="is_stackable" val="true" />
<set name="handler" val="BlessedSpiritShot" />
<set name="material" val="PAPER" />
<skills>
<skill id="8907" level="1" /> <!-- Player Commendation - Blessed Spiritshot (A-grade) -->
</skills>
@@ -37,7 +37,7 @@
<item id="34956" name="Letter M" type="EtcItem">
<!-- Combine with other letters to create a special word and bring it to the Letter Collector to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_m_i00" />
<set name="material" val="PAPER" />
<set name="material" val="STEEL" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -14,6 +14,7 @@
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<set name="weight" val="5" />
<set name="material" val="LIQUID" />
<skills>
<skill id="9487" level="1" /> <!-- Angel Cat's Blessing -->
</skills>
@@ -11,6 +11,7 @@
<set name="etcitem_type" val="SCROLL" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="material" val="PAPER" />
<skills>
<skill id="9504" level="1" /> <!-- Scroll: PK (Low-grade) -->
</skills>
@@ -26,6 +27,7 @@
<set name="etcitem_type" val="SCROLL" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="material" val="PAPER" />
<skills>
<skill id="9505" level="1" /> <!-- Scroll: PK (Mid-grade) -->
</skills>
@@ -41,6 +43,7 @@
<set name="etcitem_type" val="SCROLL" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="material" val="PAPER" />
<skills>
<skill id="9506" level="1" /> <!-- Scroll: PK (High-grade) -->
</skills>
@@ -56,6 +59,7 @@
<set name="etcitem_type" val="SCROLL" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="material" val="PAPER" />
<skills>
<skill id="9507" level="1" /> <!-- Scroll: PK (Top-grade) -->
</skills>
@@ -70,7 +70,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="weight" val="10" />
<set name="is_stackable" val="true" />
</item>
@@ -79,7 +79,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="weight" val="10" />
<set name="is_stackable" val="true" />
</item>
@@ -88,7 +88,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="weight" val="10" />
<set name="is_stackable" val="true" />
</item>
@@ -97,7 +97,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="weight" val="10" />
<set name="is_stackable" val="true" />
</item>
@@ -9,6 +9,7 @@
<set name="is_sellable" val="false" />
<set name="weight" val="10" />
<set name="is_destroyable" val="false" />
<set name="material" val="WOOD" />
</item>
<item id="37665" name="Refined Romantic Chapeau: Yellow" additionalName="33-day" type="Armor">
<!-- Occupies 2 Hair Accessory slots. Cannot be exchanged, dropped, or sold. <Active Skills>. 1. Holiday Hat: resurrects dead characters using Spirit Ore. Bonus XP +50%. Cooldown: 30 minutes. 2 Overwhelming Power of a Holiday Hat: increases Acquired XP/ SP by 5% for 20 minutes. Cooldown: 60 minutes. 3. Side Effect: makes character's head bigger for 10 minutes. Cooldown: 30 minutes. -->
@@ -19,6 +20,7 @@
<set name="is_sellable" val="false" />
<set name="weight" val="10" />
<set name="is_destroyable" val="false" />
<set name="material" val="WOOD" />
</item>
<item id="37688" name="Valentine Dagger" type="Weapon">
<!-- Modifies the appearance of a weapon. Valentine Dagger form. -->
@@ -31,6 +33,7 @@
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="rhand" />
<set name="material" val="STEEL" />
<stats>
<stat type="pAtk">685</stat>
<stat type="mAtk">414</stat>
@@ -51,6 +54,7 @@
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="rhand" />
<set name="material" val="STEEL" />
<stats>
<stat type="pAtk">752</stat>
<stat type="mAtk">414</stat>
@@ -94,6 +98,7 @@
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="rhand" />
<set name="material" val="FINE_STEEL" />
<stats>
<stat type="pAtk">752</stat>
<stat type="mAtk">414</stat>
@@ -114,6 +119,7 @@
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="material" val="STEEL" />
<stats>
<stat type="pAtk">916</stat>
<stat type="mAtk">414</stat>
@@ -135,6 +141,7 @@
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="material" val="BRONZE" />
<skills>
<skill id="3599" level="1" /> <!-- Polearm Multi-attack -->
</skills>
@@ -159,6 +166,7 @@
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="material" val="STEEL" />
<stats>
<stat type="pAtk">1481</stat>
<stat type="mAtk">414</stat>
@@ -277,6 +285,7 @@
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="material" val="STEEL" />
<stats>
<stat type="pAtk">916</stat>
<stat type="mAtk">414</stat>
@@ -3,7 +3,7 @@
<item id="38750" name="Uldies Card Key" type="EtcItem">
<!-- This Card Key you got from Uldie, who became captain of the team, contains professional photos. You hust have it in iventory for receiving Buffs. The Card Key is required to receive a Buff from Uldie. Cannot be exchanged, dropped, destroyed, or sold in a private store. Will be removed after the event is over. -->
<set name="icon" val="icon.cardkey_raracat" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
@@ -13,7 +13,7 @@
<item id="38751" name="Uldies Business Card" type="EtcItem">
<!-- A Business card you got from Uldie, who became captain of the team! With this card you can take part in a prize giveaway. This Business card can come in handy at any moment, so always have it with you. Cannot be exchanged, dropped, destroyed, or sold in a private store. Will be removed after the event is over. -->
<set name="icon" val="icon.namecard_raracat" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
@@ -3,14 +3,14 @@
<item id="45473" name="Blue Mackerel" type="EtcItem">
<!-- You can exchange it for various items through the Fishermen's Guild. -->
<set name="icon" val="icon.fish_normal_i04" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="price" val="3000" />
<set name="is_stackable" val="true" />
</item>
<item id="45481" name="Fresh Blue Mackerel" type="EtcItem">
<!-- You can exchange it for various items through the Fishermen's Guild. -->
<set name="icon" val="icon.fish_normal_i12" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="price" val="50000" />
<set name="is_stackable" val="true" />
</item>
@@ -18,7 +18,7 @@
<!-- Double-click to obtain an item. -->
<set name="icon" val="icon.etc_treasure_box_i08" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="weight" val="10" />
<set name="is_stackable" val="true" />
</item>
@@ -3,7 +3,7 @@
<item id="45584" name="Mark of Battle" type="EtcItem">
<!-- A reward for the success in the Olympiad. Can be traded for a special gift with Olympiad Manager in any village. Cannot be exchanged, dropped or sold in a private store. Can be stored in a private warehouse. -->
<set name="icon" val="icon.bel_mark_clear" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -4,28 +4,28 @@
<!-- A crystal filled with a monster? soul. Adds special properties to a weapon. You can enhance the level of a crystal by combining. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="46459" name="Mermoden's Soul Crystal - Stage 1" type="EtcItem">
<!-- A crystal filled with a monster? soul. Adds special properties to a weapon. You can enhance the level of a crystal by combining. -->
<set name="icon" val="icon.ensoul_big_m" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="46474" name="Leona's Soul Crystal - Stage 1" type="EtcItem">
<!-- A crystal filled with a monster? soul. Adds special properties to a weapon. You can enhance the level of a crystal by combining. -->
<set name="icon" val="icon.ensoul_big_pp" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="46489" name="Pantheon's Soul Crystal - Stage 1" type="EtcItem">
<!-- A crystal filled with a monster? soul. Adds special properties to a weapon. You can enhance the level of a crystal by combining. -->
<set name="icon" val="icon.ensoul_big_mm" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
</list>
@@ -4,7 +4,7 @@
<!-- A crystal filled with a monster? soul. Adds special properties to a weapon. You can enhance the level of a crystal by combining. -->
<set name="icon" val="icon.ensoul_big_pm" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
</list>
@@ -3,7 +3,7 @@
<item id="46642" name="Proof of Red" additionalName="Event" type="EtcItem">
<!-- A reward item received for completing the Red Libra Guild? task. You can trade it for an XP Scroll with Elder Green or for a weapon with Artisan Black. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. After the Event is complete, the item will be removed. -->
<set name="icon" val="icon.event_mahum_memo" />
<set name="material" val="PAPER" />
<set name="material" val="LEATHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -13,7 +13,7 @@
<!-- A reward item received for helping Escort Soldier Blue. You can trade it for an XP Scroll with Elder Green or for a weapon with Artisan Black. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. After the Event is complete, the item will be removed. -->
<set name="icon" val="icon.event_mahum_coinbox" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="LEATHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -23,7 +23,7 @@
<!-- A reward item received for helping Escort Soldier Blue. You can trade it for an XP Scroll with Elder Green or for a weapon with Artisan Black. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. After the Event is complete, the item will be removed. -->
<set name="icon" val="icon.event_mahum_coinbox" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="LEATHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -33,7 +33,7 @@
<!-- A reward item received for helping Escort Soldier Blue. You can trade it for an XP Scroll with Elder Green or for a weapon with Artisan Black. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. After the Event is complete, the item will be removed. -->
<set name="icon" val="icon.event_mahum_coinbox" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="LEATHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -43,7 +43,7 @@
<!-- A reward item received for helping Escort Soldier Blue. You can trade it for an XP Scroll with Elder Green or for a weapon with Artisan Black. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. After the Event is complete, the item will be removed. -->
<set name="icon" val="icon.event_mahum_coinbox" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="LEATHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -31,12 +31,14 @@
<set name="icon" val="icon.ev_firewood_seed_solo" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_stackable" val="true" />
<set name="material" val="WOOD" />
</item>
<item id="47929" name="Large Magic Woodpile" additionalName="Event" type="EtcItem">
<!-- Double-click to use a magic woodpile for party use. If you have the Magic Fan equipped, you can use the skills Breeze and Gust to set fire to the woodpile. Will be deleted after the event. -->
<set name="icon" val="icon.ev_firewood_seed_party" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_stackable" val="true" />
<set name="material" val="WOOD" />
</item>
<item id="47945" name="Magic Fan - Yellow" additionalName="Event" type="Weapon">
<!-- Within the swift breezes you can feel a magic energy. This magic fan is given out to commemorate the 13th anniversary of Lineage 2. -->
@@ -6,7 +6,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
<set name="immediate_effect" val="true" />
<set name="material" val="SILVER" />
<set name="material" val="CLOTH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -62,7 +62,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
<set name="immediate_effect" val="true" />
<set name="material" val="SILVER" />
<set name="material" val="BRONZE" />
<set name="is_sellable" val="false" />
</item>
<item id="48046" name="Agathion Enchant Scroll" type="EtcItem">
@@ -70,12 +70,14 @@
<set name="icon" val="icon.star_scrl_of_ench_ag" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="48047" name="Quality Agathion Enchant Scroll" type="EtcItem">
<!-- Only for Zodiac Agathion. Increases M. Def. when the Agathion grows. Can be safely strengthened up to +3 and can be enhanced up to +10. Starting from +1 enchanting special abilities increases step by step. Enchant randomly from +1 to +3 on success. Can not use for items with enchant level more than +8. -->
<set name="icon" val="icon.star_giantscrl_of_ench_ag" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="48048" name="Agathion - Virgo" type="Armor">
<!-- An item which can be used to obtain the power of the Agathion Virgo. Summons Agathion from the main slot. Activates Special Abilities. <Special Abilities>. M. Def. increased. Starting from +6, bonus to mental attacks. Cannot be dropped or sold. -->
@@ -138,7 +140,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="agathion" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="material" val="SILVER" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -149,7 +151,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="agathion" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="SILVER" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -184,5 +186,6 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
</list>
@@ -7,6 +7,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="48401" name="Item Unseal Scroll" additionalName="15-minute" type="EtcItem">
<!-- Use to unseal a sealed item. -->
@@ -15,6 +16,7 @@
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="48411" name="Item Unseal Scroll (15-min) Box" additionalName="15-minute" type="EtcItem">
<!-- Double-click to obtain 10 Item Unseal Scrolls (15-min). -->
@@ -26,5 +28,6 @@
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="material" val="FISH" />
</item>
</list>
@@ -5,7 +5,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="material" val="BRONZE" />
<set name="is_sellable" val="false" />
</item>
<item id="48766" name="Panda Outfit" type="Armor">
@@ -14,7 +14,7 @@
<set name="armor_type" val="HEAVY" />
<set name="bodypart" val="alldress" />
<set name="immediate_effect" val="true" />
<set name="material" val="CLOTH" />
<set name="material" val="BRONZE" />
<set name="is_sellable" val="false" />
</item>
</list>
@@ -26,7 +26,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -62,7 +62,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -75,7 +75,7 @@
<item id="49004" name="Ol Mahum Memo" additionalName="Event" type="EtcItem">
<!-- 10-year-old Memo from the Ol Mahum. Take 10 of these to the Turek Orc Elder for a Mahum Adena Bank. You can only get one, so the rest of the Memo is yours to do as you wish. Cannot be exchanged, dropped, or sold. Deleted after event. -->
<set name="icon" val="icon.event_mahum_memo" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -84,7 +84,7 @@
<item id="49005" name="Turek Orc Memo" additionalName="Event" type="EtcItem">
<!-- 10-year-old Memo from the Turek Orcs. Take 10 of these to the Turek Orc Elder for an Orc Adena Bank. You can only get one, so the rest of the Memo is yours to do as you wish. Deleted after event. -->
<set name="icon" val="icon.event_orc_memo" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -94,7 +94,7 @@
<!-- Shake and pour. Sometimes you get items, and sometimes you get money! Once a day only. 15-day. Cannot be exchanged, dropped, or sold. -->
<set name="icon" val="icon.event_mahum_coinbox" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -104,7 +104,7 @@
<!-- Shake and pour. Sometimes you get items, and sometimes you get money! Once a day only. 30-day. Cannot be exchanged, dropped, or sold. -->
<set name="icon" val="icon.event_orc_coinbox" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -152,7 +152,7 @@
<!-- Magical potion that slowly restores HP. Lasts 15 sec. -->
<set name="icon" val="icon.etc_lesser_potion_red_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -161,7 +161,7 @@
<!-- Magical potion that slowly restores HP. Lasts 15 sec. -->
<set name="icon" val="icon.etc_potion_scarlet_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -170,7 +170,7 @@
<!-- Beauty potion that changes one's facial appearance to Type A. Both genders. The results may be viewed on the Character Creation Screen. -->
<set name="icon" val="icon.etc_lesser_potion_purple_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="50" />
<set name="is_stackable" val="true" />
</item>
@@ -178,7 +178,7 @@
<!-- Beauty potion that changes one's facial appearance to Type B. Both genders. The results may be viewed on the Character Creation Screen. -->
<set name="icon" val="icon.etc_lesser_potion_purple_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="50" />
<set name="is_stackable" val="true" />
</item>
@@ -186,7 +186,7 @@
<!-- Beauty potion that changes one's facial appearance to Type C. Both genders. The results may be viewed on the Character Creation Screen. -->
<set name="icon" val="icon.etc_lesser_potion_purple_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="50" />
<set name="is_stackable" val="true" />
</item>
@@ -194,7 +194,7 @@
<!-- Beauty potion that changes one's hair color to Type A. Both genders. The results may be viewed on the Character Creation Screen. -->
<set name="icon" val="icon.etc_lesser_potion_scarlet_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="50" />
<set name="is_stackable" val="true" />
</item>
@@ -202,7 +202,7 @@
<!-- Beauty potion that changes one's hair color to Type B. Both genders. The results may be viewed on the Character Creation Screen. -->
<set name="icon" val="icon.etc_lesser_potion_scarlet_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="50" />
<set name="is_stackable" val="true" />
</item>
@@ -210,7 +210,7 @@
<!-- Beauty potion that changes one's hair color to Type C. Both genders. The results may be viewed on the Character Creation Screen. -->
<set name="icon" val="icon.etc_lesser_potion_scarlet_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="50" />
<set name="is_stackable" val="true" />
</item>
@@ -218,7 +218,7 @@
<!-- Beauty potion that changes one's hair color to Type D. Both genders. The results may be viewed on the Character Creation Screen. -->
<set name="icon" val="icon.etc_lesser_potion_scarlet_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="50" />
<set name="is_stackable" val="true" />
</item>
@@ -407,7 +407,7 @@
<set name="icon" val="icon.etc_pi_box_love_pack" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -417,7 +417,7 @@
<!-- Shake and pour. Sometimes you get items, and sometimes you get money! One use only. Cannot be exchanged, dropped, or sold. -->
<set name="icon" val="icon.event_mahum_coinbox" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -426,7 +426,7 @@
<!-- Shake and pour. Sometimes you get items, and sometimes you get money! One use only. Cannot be exchanged, dropped, or sold. -->
<set name="icon" val="icon.event_orc_coinbox" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -774,7 +774,7 @@
<item id="49054" name="Soulstone Shard" type="EtcItem">
<!-- Soulstone Shard, found in the Forgotten Temple. Take it to Magister Nell in Gludio. -->
<set name="icon" val="icon.general_energy_condense_i00" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
@@ -784,7 +784,7 @@
<item id="49055" name="Thunder Charge" additionalName="Event" type="EtcItem">
<!-- When Spirit Thunder Rifle is charged with a Soulshot/ Spiritshot/ Blessed Spiritshot 3 Magic Bombs are produced. Can be created once per day using a Thunder Charge. Can be received again after 6:30 PM. Cannot be exchanged, dropped, or sold. The item disappears after the event is over. -->
<set name="icon" val="icon.block_boom" />
<set name="material" val="PAPER" />
<set name="material" val="LEATHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -960,7 +960,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -971,7 +971,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -982,7 +982,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -993,7 +993,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1004,7 +1004,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1015,7 +1015,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1026,7 +1026,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1037,7 +1037,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1048,7 +1048,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1059,7 +1059,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i02" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1070,7 +1070,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i03" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1080,7 +1080,7 @@
<!-- Increases Acquired XP/ SP by 20% for 20 minutes. The effect remains after character's death. Cooldown: 10 minutes.. <Attention> The effect changes to the effect of Rice Cake of Flaming Fighting Spirit, if it is used throughout the duration time of Rice Cake of Fighting Spirit. -->
<set name="icon" val="icon.bm_rice_cake_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
@@ -1092,7 +1092,7 @@
<!-- Increases Acquired XP/ SP by 30% for 20 minutes. The effect remains after character's death. Cooldown: 10 minutes.. <Attention> The effect does not change is Rice Cake of Fighting Spirit is used throughout the duration time of Rice Cake of Flaming Fighting Spirit. -->
<set name="icon" val="icon.bm_rice_cake_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
@@ -1104,7 +1104,7 @@
<!-- Open the chest to get one of the following items: Scroll: Enchant Weapon/ Armor (D/ C-grade), Magic Haste Potion, Greater Magic Haste Potion, Haste Potion, Greater Haste Potion, Greater Scroll of Resurrection, Scroll of Escape. -->
<set name="icon" val="icon.event_high_oriental_park_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
</item>
<item id="49083" name="Commander's Dagger" type="Weapon">
@@ -1147,7 +1147,7 @@
<!-- Increases Acquired XP/ SP by 20% for 20 minutes. The effect remains after character's death. Cooldown: 10 minutes. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. <Attention> The effect changes to the effect of Rice Cake of Flaming Fighting Spirit, if Rice Cake of Flaming Fighting Spirit is used throughout the duration time of Rice Cake of Fighting Spirit. -->
<set name="icon" val="icon.bm_rice_cake_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
@@ -84,21 +84,21 @@
<!-- Double-click the chest to get one of the next items: Dye Potion Pack/ Facelifting Potion Pack/ Mystic Potion. -->
<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
</item>
<item id="49109" name="Buff Scrolls Chest" type="EtcItem">
<!-- Double-click the chest to get one of the next items: Scroll: Empower/ Scroll: Might/ Scroll: Defence. -->
<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
</item>
<item id="49110" name="High-Quality Dye Chest" type="EtcItem">
<!-- Double-click the chest to get one of the next items: Greater Dye of STR/ Greater Dye of CON/ Greater Dye of DEX/ Greater Dye of INT/ Greater Dye of WIT/ Greater Dye of MEN. -->
<set name="icon" val="icon.etc_box_of_adventure_4_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
@@ -110,7 +110,7 @@
<!-- Double-click the chest to get one of the next items: Dye of STR/ Dye of CON/ Dye of DEX/ Dye of INT/ Dye of WIT/ Dye of MEN. -->
<set name="icon" val="icon.etc_box_of_adventure_5_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
@@ -122,49 +122,49 @@
<!-- Double-click the chest to get one of the next items: Cursed Staff/ Crystal Staff/ Sage's Staff/ Demon's Staff. -->
<set name="icon" val="icon.etc_treasure_box_i02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
</item>
<item id="49113" name="Fist Weapon Chest" additionalName="Grade C" type="EtcItem">
<!-- Double-click the chest to get one of the next items: Knuckle Duster/ Chakram/ Fisted Blade/ Great Pata. -->
<set name="icon" val="icon.etc_treasure_box_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
</item>
<item id="49114" name="Spear Chest" additionalName="Grade C" type="EtcItem">
<!-- Double-click the chest to get one of the next items: Bec de Corbin/ Orcish Glaive/ Poleaxe/ Orcish Poleaxe. -->
<set name="icon" val="icon.etc_treasure_box_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
</item>
<item id="49115" name="Blunt Weapon Chest" additionalName="Grade C" type="EtcItem">
<!-- Double-click the chest to get one of the next items: Dwarven War Hammer/ Heavy Doom Hammer/ War Axe/ Yaksa Mace. -->
<set name="icon" val="icon.etc_treasure_box_i05" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
</item>
<item id="49116" name="Dagger Chest" additionalName="Grade C" type="EtcItem">
<!-- Double-click the chest to get one of the next items: Stiletto/ Cursed Dagger/ Dark Screamer/ Crystal Dagger. -->
<set name="icon" val="icon.etc_treasure_box_i06" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
</item>
<item id="49117" name="One-Handed Sword Chest" additionalName="Grade C" type="EtcItem">
<!-- Double-click the chest to get one of the next items: Katana/ Stormbringer/ Sword of Delusion/ Samurai Long Sword. -->
<set name="icon" val="icon.etc_treasure_box_i07" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
</item>
<item id="49118" name="Bow Chest" additionalName="Grade C" type="EtcItem">
<!-- Double-click the chest to get one of the next items: Elemental Bow/ Crystallized Ice Bow/ Akat Longbow/ Eminence Bow. -->
<set name="icon" val="icon.etc_treasure_box_i08" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
</item>
<item id="49119" name="Halloween Suit (15-day)" type="Armor">
@@ -287,7 +287,7 @@
<!-- A gift box received from the cute pig Tulio as a reward for release. Double-click to obtain one of the following items: High-Quality Dye Chest, Dye Chest, Beauty Chest, Buff Scroll Chest, or Major Healing Potion. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. Deleted after event. -->
<set name="icon" val="icon.new_user_box" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
@@ -306,7 +306,7 @@
<!-- Double-click the item to summon Piero. Summoned Piero names a random number from 1 to 6. If your number is bigger than Piero's, you can receive the Adena. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. Deleted after event. -->
<set name="icon" val="icon.etc_11th_event_solo" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
@@ -315,7 +315,7 @@
<!-- A Magic Number Cube that will allow you to participate in the gift giveaway. Use it on Captive Tulio, which is summoned at 9 AM and 9 PM in the Elven Village and Dark Elf Village to participate in the gift giveaway. Cannot be exchanged, dropped, destroyed, or sold. Can be stored in a private warehouse. Deleted after event. -->
<set name="icon" val="icon.etc_11th_event_group" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
@@ -392,7 +392,7 @@
<set name="icon" val="icon.etc_pi_box_belief_pack" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
@@ -405,7 +405,7 @@
<set name="icon" val="icon.etc_pi_box_love_pack" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
@@ -418,7 +418,7 @@
<set name="icon" val="icon.etc_pi_box_joy_pack" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
@@ -433,7 +433,7 @@
<set name="icon" val="icon.shirt_special_box_i03" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
@@ -446,7 +446,7 @@
<set name="icon" val="icon.shirt_special_box_i03" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
@@ -535,7 +535,7 @@
<!-- Open the chest to receive the Adena or Buff Scroll with a certain probability. Cannot be exchanged, dropped, destroyed, or sold. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
<set name="icon" val="icon.etc_ev_kalie_treasure_box" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
@@ -802,7 +802,7 @@
<set name="icon" val="icon.etc_raid_d_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -811,7 +811,7 @@
<set name="icon" val="icon.etc_raid_d_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -820,7 +820,7 @@
<set name="icon" val="icon.etc_raid_d_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -829,7 +829,7 @@
<set name="icon" val="icon.etc_raid_d_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -838,7 +838,7 @@
<set name="icon" val="icon.etc_raid_d_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -847,7 +847,7 @@
<set name="icon" val="icon.etc_raid_d_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -856,7 +856,7 @@
<set name="icon" val="icon.etc_raid_d_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -865,7 +865,7 @@
<set name="icon" val="icon.etc_raid_d_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -874,7 +874,7 @@
<set name="icon" val="icon.etc_raid_d_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -883,7 +883,7 @@
<set name="icon" val="icon.etc_raid_d_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -892,7 +892,7 @@
<set name="icon" val="icon.etc_equip_item_box_i02" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -1135,7 +1135,7 @@
<set name="icon" val="icon.bm_pendant_pve_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@@ -1149,7 +1149,7 @@
<set name="icon" val="icon.bm_pendant_pvp_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -1158,7 +1158,7 @@
<set name="icon" val="icon.mrk_basket_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1374,7 +1374,7 @@
<!-- Double-click to obtain one Part of Enchantment Scrolls. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. <Note>. Items received cannot be exchanged, dropped or sold. -->
<set name="icon" val="icon.etc_treasure_box_i08" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1386,7 +1386,7 @@
<set name="icon" val="icon.etc_elite_marguene_collection_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1397,7 +1397,7 @@
<!-- Double-click to obtain the highest quality D-grade weapon. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_raid_e_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1407,7 +1407,7 @@
<!-- Double-click to obtain the highest quality C-grade weapon. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_raid_e_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1442,7 +1442,7 @@
<set name="icon" val="icon.new_user_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1487,7 +1487,7 @@
<set name="icon" val="icon.etc_elite_marguene_collection_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1499,7 +1499,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1519,6 +1519,7 @@
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<set name="weight" val="5" />
<set name="material" val="LIQUID" />
<skills>
<skill id="39074" level="1" /> <!-- Angel Cat's Energy -->
</skills>
@@ -123,7 +123,7 @@
<set name="icon" val="icon.etc_huge_lure" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -168,7 +168,7 @@
<!-- You can obtain Spellbook Box, Rare Accessory Pack (15-day), Fishing kit, High Rank Scroll of Escape (Event), Quick Healing Potion, Warrior's Major Healing Potion. Cannot be exchanged, dropped or sold in a private store. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. Will be deleted once the event ends. -->
<set name="icon" val="icon.etc_treasure_box_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -234,7 +234,7 @@
<!-- Double-click to obtain 2 Special Pirate Fruit. With a bit of luck you may receive Pirate King's Treasure Chest. -->
<set name="icon" val="icon.bm_pirate_battle_box" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -256,7 +256,7 @@
<!-- Double-click on the chest to get one of Pirates' treasures. -->
<set name="icon" val="icon.bm_pirate_treasure_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -301,7 +301,7 @@
<!-- Double-click to obtain one of the following items: Refined Romantic Chapeau, Pirate King Hat, Circlet of Devil. -->
<set name="icon" val="icon.bm_pirate_king_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -309,7 +309,7 @@
<!-- Double-click to obtain one of the following items: Queen Ant's Ring (15-day), Orfen's Earring (15-day), Ring of Core (15-day). Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.ev_10th_present2" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -332,7 +332,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -340,7 +340,7 @@
<!-- Instantly restores character's HP. Can't be used at full HP. -->
<set name="icon" val="icon.etc_bm_hero_red_potion" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="weight" val="1" />
@@ -388,7 +388,7 @@
<!-- Magic potion that quickly restores HP. Instant cooldown. Cannot be used when HP is full. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
<set name="icon" val="icon.etc_potion_gold_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="1" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -412,7 +412,7 @@
<set name="icon" val="icon.etc_elite_marguene_collection_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -424,7 +424,7 @@
<set name="icon" val="icon.etc_treasure_box_i04" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -470,7 +470,7 @@
<!-- Double-click the chest to receive one of the Spellbooks, used after the 2nd Class Transfer. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_treasure_box_i05" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -641,7 +641,7 @@
<item id="49555" name="Mold" type="EtcItem">
<!-- Goods delivered by Trader Damion in Gludio. Take them to Amora near Fellmere Lake. -->
<set name="icon" val="icon.etc_mold_i00" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
@@ -652,7 +652,7 @@
<item id="49556" name="Amora's Receipt" type="EtcItem">
<!-- A receipt received from Amora. Take it to Trader Damion in Gludio. -->
<set name="icon" val="icon.etc_piece_of_paper_gray_i00" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
@@ -663,7 +663,7 @@
<item id="49557" name="Armor Trade Contract" type="EtcItem">
<!-- A contract, found on Turek Orc Commander. There's a Dwarven seal on it. Take it to the Moon Knight Jones. -->
<set name="icon" val="icon.etc_paper_black_i00" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
@@ -674,7 +674,7 @@
<item id="49558" name="Turek Orc Order" type="EtcItem">
<!-- An order to attack, found on Turek Orc Commander. Take it to the Moon Knight Jones. -->
<set name="icon" val="icon.etc_roll_of_paper_black_i00" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
@@ -685,7 +685,7 @@
<item id="49559" name="Rolento's Bag" type="EtcItem">
<!-- This is the Equipment, which Trader Rolento has to deliver to Hierarch Ol Mahum. Take it to Hierarch Ol Mahum Gudzu. -->
<set name="icon" val="icon.pouch_i01" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
@@ -696,7 +696,7 @@
<item id="49560" name="Iron Scale Guild Certificate" type="EtcItem">
<!-- A certificate insuring your membership in the Iron Scale Guild -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
@@ -706,7 +706,7 @@
<item id="49561" name="Turek Orc Invader Head" type="EtcItem">
<!-- Cut Turek Orc Invader Head. Collect 10 items and bring them to Hierarch Ol Mahum Gudzu. -->
<set name="icon" val="icon.etc_skull_black_i00" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
@@ -743,7 +743,7 @@
<set name="icon" val="icon.etc_pi_box_joy_pack" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -805,7 +805,6 @@
<set name="weapon_type" val="DUAL" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="C" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="2340" />
<set name="soulshots" val="1" />
@@ -1000,7 +999,7 @@
<set name="icon" val="icon.etc_treasure_box_i08" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@@ -1096,7 +1095,7 @@
<set name="icon" val="icon.bm_gold_lure" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1106,7 +1105,7 @@
<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1192,7 +1191,7 @@
<set name="icon" val="icon.etc_sp_scroll1_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -1205,7 +1204,7 @@
<set name="icon" val="icon.etc_sp_scroll2_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -369,6 +369,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
</item>
<item id="49631" name="Blue Talisman Box - P. Atk." additionalName="1 hour" type="EtcItem">
<!-- By double-clicking it, you will get Blue Talisman - P. Atk. (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
@@ -379,6 +380,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
</item>
<item id="49632" name="Blue Talisman Box - P. Def." additionalName="1 hour" type="EtcItem">
<!-- By double-clicking it, you will get Blue Talisman - P. Def. (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
@@ -389,6 +391,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
</item>
<item id="49633" name="Blue Talisman Box - P. Skills Evasion" additionalName="1 hour" type="EtcItem">
<!-- By double-clicking it, you will get Blue Talisman - P. Skills Evasion (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
@@ -399,6 +402,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
</item>
<item id="49634" name="Blue Talisman Box - M. Crit." additionalName="1 hour" type="EtcItem">
<!-- By double-clicking it, you will get Blue Talisman - M. Crit. (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
@@ -409,6 +413,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
</item>
<item id="49635" name="Blue Talisman Box - M. Atk." additionalName="1 hour" type="EtcItem">
<!-- By double-clicking it, you will get Blue Talisman - M. Atk. (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
@@ -419,6 +424,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
</item>
<item id="49636" name="Blue Talisman Box - M. Def." additionalName="1 hour" type="EtcItem">
<!-- By double-clicking it, you will get Blue Talisman - M. Def. (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
@@ -429,6 +435,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
</item>
<item id="49637" name="Blue Talisman Box - M. Skills Evasion" additionalName="1 hour" type="EtcItem">
<!-- By double-clicking it, you will get Blue Talisman - M. Skills Evasion (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
@@ -439,6 +446,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
</item>
<item id="49638" name="Blue Talisman Box - Max. HP" additionalName="1 hour" type="EtcItem">
<!-- By double-clicking it, you will get Blue Talisman - Max. HP (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
@@ -449,6 +457,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
</item>
<item id="49639" name="Blue Talisman Box - Max. MP" additionalName="1 hour" type="EtcItem">
<!-- By double-clicking it, you will get Blue Talisman - Max. MP (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
@@ -459,6 +468,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
</item>
<item id="49640" name="Grey Talisman Box - Guard" additionalName="1 hour" type="EtcItem">
<!-- By double-clicking it, you will get Grey Talisman - Guard (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
@@ -469,6 +479,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
</item>
<item id="49641" name="Grey Talisman Box - Denial" additionalName="1 hour" type="EtcItem">
<!-- By double-clicking it, you will get Grey Talisman - Denial (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
@@ -479,6 +490,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
</item>
<item id="49642" name="Grey Talisman Box - Benefaction" additionalName="1 hour" type="EtcItem">
<!-- By double-clicking it, you will get Grey Talisman - Benefaction (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
@@ -489,6 +501,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
</item>
<item id="49643" name="Grey Talisman Box - Blocking" additionalName="1 hour" type="EtcItem">
<!-- By double-clicking it, you will get Grey Talisman - Blocking (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
@@ -499,6 +512,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
</item>
<item id="49644" name="Grey Talisman Box - Gravity" additionalName="1 hour" type="EtcItem">
<!-- By double-clicking it, you will get Grey Talisman - Gravity (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
@@ -509,6 +523,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
</item>
<item id="49645" name="Grey Talisman Box - Bond" additionalName="1 hour" type="EtcItem">
<!-- By double-clicking it, you will get Grey Talisman - Bond (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
@@ -519,6 +534,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
</item>
<item id="49646" name="White Talisman Box - P. Crit." additionalName="1 hour" type="EtcItem">
<!-- By double-clicking it, you will get White Talisman - P. Crit. (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
@@ -529,6 +545,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
</item>
<item id="49647" name="White Talisman Box - P. Atk." additionalName="1 hour" type="EtcItem">
<!-- By double-clicking it, you will get White Talisman - P. Atk. (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
@@ -539,6 +556,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
</item>
<item id="49648" name="White Talisman Box - P. Def." additionalName="1 hour" type="EtcItem">
<!-- By double-clicking it, you will get White Talisman - P. Def. (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
@@ -549,6 +567,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
</item>
<item id="49649" name="White Talisman Box - P. Skills Evasion" additionalName="1 hour" type="EtcItem">
<!-- By double-clicking it, you will get White Talisman - P. Skills Evasion (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
@@ -559,6 +578,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
</item>
<item id="49650" name="White Talisman Box - M. Crit." additionalName="1 hour" type="EtcItem">
<!-- By double-clicking it, you will get White Talisman - M. Crit. (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
@@ -569,6 +589,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
</item>
<item id="49651" name="White Talisman Box - M. Atk." additionalName="1 hour" type="EtcItem">
<!-- By double-clicking it, you will get White Talisman - M. Atk. (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
@@ -579,6 +600,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
</item>
<item id="49652" name="White Talisman Box - M. Def." additionalName="1 hour" type="EtcItem">
<!-- By double-clicking it, you will get White Talisman - M. Def. (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
@@ -589,6 +611,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
</item>
<item id="49653" name="White Talisman Box - M. Skills Evasion" additionalName="1 hour" type="EtcItem">
<!-- By double-clicking it, you will get White Talisman - M. Skills Evasion (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
@@ -599,6 +622,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
</item>
<item id="49654" name="White Talisman Box - Max. HP" additionalName="1 hour" type="EtcItem">
<!-- By double-clicking it, you will get White Talisman - Max. HP (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
@@ -609,6 +633,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
</item>
<item id="49655" name="White Talisman Box - Max. MP" additionalName="1 hour" type="EtcItem">
<!-- By double-clicking it, you will get White Talisman - Max. HP (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
@@ -619,6 +644,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
</item>
<item id="49656" name="Yellow Talisman Box - Guard" additionalName="1 hour" type="EtcItem">
<!-- By double-clicking it, you will get Yellow Talisman - Guard (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
@@ -629,6 +655,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
</item>
<item id="49657" name="Yellow Talisman Box - Denial" additionalName="1 hour" type="EtcItem">
<!-- By double-clicking it, you will get Yellow Talisman - Denial (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
@@ -639,6 +666,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
</item>
<item id="49658" name="Yellow Talisman Box - Benefaction" additionalName="1 hour" type="EtcItem">
<!-- By double-clicking it, you will get Yellow Talisman - Benefaction (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
@@ -649,6 +677,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
</item>
<item id="49659" name="Yellow Talisman Box - Blocking" additionalName="1 hour" type="EtcItem">
<!-- By double-clicking it, you will get Yellow Talisman - Blocking (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
@@ -659,6 +688,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
</item>
<item id="49660" name="Yellow Talisman Box - Gravity" additionalName="1 hour" type="EtcItem">
<!-- By double-clicking it, you will get Yellow Talisman - Gravity (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
@@ -669,6 +699,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
</item>
<item id="49661" name="Yellow Talisman Box - Bond" additionalName="1 hour" type="EtcItem">
<!-- By double-clicking it, you will get Yellow Talisman - Bond (for 1 hour). <Note:>. For items obtained from a chest, there are restrictions regarding movement. -->
@@ -679,6 +710,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
</item>
<item id="49662" name="Stylish Color Title" type="EtcItem">
<!-- A dimensional item. An item which can be used to change the color of a character? title. Upon leaving a clan, the color title disappears, just as the regular one does (for everyone except Noblesse) -->
@@ -695,7 +727,7 @@
<!-- Instant HP recovery. Provides HP +500 and uses the remaining points to recover CP. -->
<set name="icon" val="BranchSys.icon.br_vitality_potion_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -797,7 +829,7 @@
<!-- Increases XP/ SP gain by +30% for 20 minutes. The effect remains after character's death. Reuse Time: 10 minutes. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. <Note> The effect does not change if Rice Cake of Fighting Spirit is used throughout the duration time of Rice Cake of Flaming Fighting Spirit. -->
<set name="icon" val="icon.bm_rice_cake_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
@@ -812,7 +844,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i03" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -975,7 +1007,7 @@
<set name="icon" val="icon.etc_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
@@ -992,7 +1024,7 @@
<!-- Makes you armor look like it is of Blue Dynasty for one hour. Cannot be exchanged, dropped, destroyed, or sold in a private store. Can be stored in a private warehouse. This item will be deleted after the event is over. -->
<set name="icon" val="icon.general_stone_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -1003,7 +1035,7 @@
<!-- Makes you armor look like it is of Red Zubei for one hour. Cannot be exchanged, dropped, destroyed, or sold in a private store. Can be stored in a private warehouse. This item will be deleted after the event is over. -->
<set name="icon" val="icon.general_stone_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -30,8 +30,6 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rbracelet" />
<set name="immediate_effect" val="true" />
<set name="crystal_count" val="53" />
<set name="crystal_type" val="B" />
<set name="material" val="SILVER" />
<set name="price" val="5400000" />
<set name="commissionItemType" val="BRACELET" />
@@ -236,7 +234,7 @@
<set name="icon" val="icon.etc_exchange_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -251,7 +249,7 @@
<set name="icon" val="icon.etc_exchange_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -266,7 +264,7 @@
<set name="icon" val="icon.etc_exchange_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -281,7 +279,7 @@
<set name="icon" val="icon.etc_exchange_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -296,7 +294,7 @@
<set name="icon" val="icon.etc_exchange_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -311,7 +309,7 @@
<set name="icon" val="icon.etc_exchange_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -326,7 +324,7 @@
<set name="icon" val="icon.etc_exchange_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -341,7 +339,7 @@
<set name="icon" val="icon.etc_exchange_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -356,7 +354,7 @@
<set name="icon" val="icon.etc_exchange_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -371,7 +369,7 @@
<set name="icon" val="icon.etc_exchange_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -764,7 +762,7 @@
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4000" />
@@ -776,7 +774,7 @@
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4001" />
@@ -788,7 +786,7 @@
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4002" />
@@ -800,7 +798,7 @@
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4003" />
@@ -829,7 +827,7 @@
<!-- Sayha Grace points +20 thousand. Reuse Time is 10 minutes. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_fruit_juice_glass_bottle_i09" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -940,7 +938,7 @@
<!-- Sayha Grace points +35 thousand (1 slot). Reuse Time is 60 minutes. Cannot be sold in the grocery store. -->
<set name="icon" val="icon.etc_holy_water_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -948,7 +946,7 @@
<!-- Double-click to obtain Scroll Box: Emperor Baium's Enchant. In addition, with a certain probability, you might get Sayha? Energy (5 pcs.). Cannot be sold in the grocery store. -->
<set name="icon" val="icon.etc_bm_jewelbox_shhadai" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -1101,6 +1099,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="49784" name="Balthus Knight Mark" type="EtcItem">
<!-- For 1 hr., acquired XP/SP +10%. Can be used by characters Lv. 20 and above. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse and shared within account through Dimensional Merchant. -->
@@ -1144,7 +1143,7 @@
<set name="icon" val="icon.etc_treasure_box_i03" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
</item>
<item id="49788" name="Solid Scroll: Enchant (A-grade) Large Box" type="EtcItem">
@@ -1152,14 +1151,14 @@
<set name="icon" val="icon.etc_treasure_box_i03" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
</item>
<item id="49789" name="+8 Enchanted Weapon Supply Box (B-grade)" type="EtcItem">
<!-- Double-click to obtain a +8 B-grade Weapon. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
@@ -1170,7 +1169,7 @@
<!-- Double-click to obtain a +16 C-grade Weapon. -->
<set name="icon" val="icon.etc_treasure_box_i06" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
@@ -1267,7 +1266,7 @@
<set name="weapon_type" val="DUAL" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="MITHRIL" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_tradable" val="false" />
@@ -5,7 +5,7 @@
<set name="icon" val="icon.event_orc_coinbox" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
@@ -507,7 +507,7 @@
<!-- Sayha Grace points +35,000 (1 slot). Reuse Time is 10 minutes. Cannot be dropped or sold in the grocery store. -->
<set name="icon" val="icon.etc_wind_potion_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -517,7 +517,7 @@
<!-- Sayha Grace points +70,000 (2 slots). Reuse Time is 10 minutes. Cannot be dropped or sold in the grocery store. -->
<set name="icon" val="icon.bm_sayha_silver_blessed" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -527,7 +527,7 @@
<!-- Sayha Grace points +105,000 (3 slots). Reuse Time is 10 minutes. Cannot be dropped or sold in the grocery store. -->
<set name="icon" val="icon.bm_sayha_gold_blessed" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -537,7 +537,7 @@
<!-- Double-click to obtain Fire Dragon Pendant +10. Cannot be dropped or sold in the grocery store. -->
<set name="icon" val="icon.bm_pendant_pve_box" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -551,7 +551,7 @@
<!-- Double-click to obtain Land Dragon Pendant +10. Cannot be dropped or sold in the grocery store. -->
<set name="icon" val="icon.bm_pendant_pvp_box" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -620,7 +620,7 @@
<!-- Double-click to randomly receive one rare accessory or one rare item. Cannot be dropped or sold in the grocery store. -->
<set name="icon" val="icon.bm_sayha_gold_present" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -630,7 +630,7 @@
<!-- Double-click to obtain one of Ready Product (C/B/A-grade) Boxes, one of various Enchantment Scrolls, or one Sayha's Golden Light Blessing. Cannot be dropped or sold in the grocery store. -->
<set name="icon" val="icon.bm_sayha_silver_present" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -640,7 +640,7 @@
<!-- Double-click to randomly receive one of Talismans of Insolence, one of the enchantment items, or one of the supply types. Cannot be dropped or sold in the grocery store. -->
<set name="icon" val="icon.bm_sayha_present" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -650,7 +650,7 @@
<!-- Double-click to obtain Sayha's Blessing Box and Sayha's Gust. If you are lucky, you can also get one of the following items: Golden, Silver, or Average Gift. Cannot be dropped or sold in the grocery store. -->
<set name="icon" val="icon.bm_sayha_token" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -680,7 +680,7 @@
<item id="49861" name="Life Stone - Tester" additionalName="Tester" type="EtcItem">
<!-- Tester -->
<set name="icon" val="icon.etc_mineral_general_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="2" />
<set name="is_stackable" val="true" />
</item>
@@ -689,7 +689,7 @@
<set name="icon" val="icon.etc_readybox_bronze" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -698,7 +698,7 @@
<item id="49863" name="Best Dye of STR (STR +1 CON - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv1_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -706,7 +706,7 @@
<item id="49864" name="Best Dye of STR (STR + 1 DEX - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv1_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -714,7 +714,7 @@
<item id="49865" name="Best Dye of CON (CON + 1 STR - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv1_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -722,7 +722,7 @@
<item id="49866" name="Best Dye of CON (CON + 1 DEX - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv1_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -730,7 +730,7 @@
<item id="49867" name="Best Dye of DEX (DEX + 1 STR - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv1_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -738,7 +738,7 @@
<item id="49868" name="Best Dye of DEX (DEX + 1 CON - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv1_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -746,7 +746,7 @@
<item id="49869" name="Best Dye of INT (INT + 1 MEN - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv1_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -754,7 +754,7 @@
<item id="49870" name="Best Dye of INT (INT + 1 WIT - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 1st class transfer, before 2nd class transfer. -->
<set name="icon" val="icon.lv1_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -762,7 +762,7 @@
<item id="49871" name="Best Dye of MEN (MEN + 1 INT - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv1_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -770,7 +770,7 @@
<item id="49872" name="Best Dye of MEN (MEN + 1 WIT - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv1_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -778,7 +778,7 @@
<item id="49873" name="Best Dye of WIT (WIT + 1 INT - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv1_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -786,7 +786,7 @@
<item id="49874" name="Greater Dye of WIT (Wit + 1 Men - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv1_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -794,7 +794,7 @@
<item id="49875" name="Best Dye of STR (STR + 1 CON - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv1_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -802,7 +802,7 @@
<item id="49876" name="Best Dye of STR (STR + 1 DEX - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv1_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -810,7 +810,7 @@
<item id="49877" name="Best Dye of CON (CON + 1 STR - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv1_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -818,7 +818,7 @@
<item id="49878" name="Best Dye of CON (CON + 1 DEX - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv1_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -826,7 +826,7 @@
<item id="49879" name="Best Dye of DEX (DEX + 1 STR - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv1_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -834,7 +834,7 @@
<item id="49880" name="Best Dye of DEX (DEX + 1 CON - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv1_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -842,7 +842,7 @@
<item id="49881" name="Best Dye of INT (INT + 1 MEN - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv1_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -850,7 +850,7 @@
<item id="49882" name="Best Dye of INT (INT + 1 WIT - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 1st class transfer, before 2nd class transfer. -->
<set name="icon" val="icon.lv1_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -858,7 +858,7 @@
<item id="49883" name="Best Dye of MEN (MEN + 1 INT - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv1_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -866,7 +866,7 @@
<item id="49884" name="Best Dye of MEN (MEN + 1 WIT - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv1_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -874,7 +874,7 @@
<item id="49885" name="Best Dye of WIT (WIT + 1 INT - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv1_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -882,7 +882,7 @@
<item id="49886" name="Best Dye of WIT (WIT + 1 MEN - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv1_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -890,7 +890,7 @@
<item id="49887" name="Best Dye of STR (STR + 1 CON - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv1_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -898,7 +898,7 @@
<item id="49888" name="Best Dye of STR (STR + 1 DEX - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv1_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -906,7 +906,7 @@
<item id="49889" name="Best Dye of CON (CON + 1 STR - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv1_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -914,7 +914,7 @@
<item id="49890" name="Best Dye of CON (CON + 1 DEX - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv1_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -922,7 +922,7 @@
<item id="49891" name="Best Dye of DEX (DEX + 1 STR - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv1_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -930,7 +930,7 @@
<item id="49892" name="Best Dye of DEX (DEX + 1 CON - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv1_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -938,7 +938,7 @@
<item id="49893" name="Best Dye of INT (INT + 1 MEN - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv1_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -946,7 +946,7 @@
<item id="49894" name="Best Dye of INT (INT + 1 WIT - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 1st class transfer, before 2nd class transfer. -->
<set name="icon" val="icon.lv1_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -954,7 +954,7 @@
<item id="49895" name="Best Dye of MEN (MEN + 1 INT - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv1_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -962,7 +962,7 @@
<item id="49896" name="Best Dye of MEN (MEN + 1 WIT - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv1_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -970,7 +970,7 @@
<item id="49897" name="Best Dye of WIT (WIT + 1 INT - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv1_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -978,7 +978,7 @@
<item id="49898" name="Best Dye of WIT (WIT + 1 MEN - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv1_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -986,7 +986,7 @@
<item id="49899" name="Best Dye of STR (STR + 2 CON - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv2_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -3,7 +3,7 @@
<item id="49900" name="Best Dye of STR (STR + 2 DEX - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv2_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -11,7 +11,7 @@
<item id="49901" name="Best Dye of CON (CON + 2 STR - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv2_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -19,7 +19,7 @@
<item id="49902" name="Best Dye of CON (CON + 2 DEX - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv2_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -27,7 +27,7 @@
<item id="49903" name="Best Dye of DEX (DEX + 2 STR - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv2_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -35,7 +35,7 @@
<item id="49904" name="Best Dye of DEX (DEX + 2 CON - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv2_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -43,7 +43,7 @@
<item id="49905" name="Best Dye of INT (INT + 2 MEN - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv2_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -51,7 +51,7 @@
<item id="49906" name="Best Dye of INT (INT + 2 WIT - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 1st class transfer, before 2nd class transfer. -->
<set name="icon" val="icon.lv2_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -59,7 +59,7 @@
<item id="49907" name="Best Dye of MEN (MEN + 2 INT - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv2_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -67,7 +67,7 @@
<item id="49908" name="Best Dye of MEN (MEN + 2 WIT - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv2_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -75,7 +75,7 @@
<item id="49909" name="Best Dye of WIT (WIT + 2 INT - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv2_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -83,7 +83,7 @@
<item id="49910" name="Best Dye of WIT (WIT + 2 MEN - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv2_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -91,7 +91,7 @@
<item id="49911" name="Best Dye of STR (STR + 2 CON - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv2_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -99,7 +99,7 @@
<item id="49912" name="Best Dye of STR (STR + 2 DEX - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv2_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -107,7 +107,7 @@
<item id="49913" name="Best Dye of CON (CON + 2 STR - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv2_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -115,7 +115,7 @@
<item id="49914" name="Best Dye of CON (CON + 2 DEX - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv2_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -123,7 +123,7 @@
<item id="49915" name="Best Dye of DEX (DEX + 2 STR - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv2_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -131,7 +131,7 @@
<item id="49916" name="Best Dye of DEX (DEX + 2 CON - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv2_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -139,7 +139,7 @@
<item id="49917" name="Best Dye of INT (INT + 2 MEN - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv2_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -147,7 +147,7 @@
<item id="49918" name="Best Dye of INT (INT + 2 WIT - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 1st class transfer, before 2nd class transfer. -->
<set name="icon" val="icon.lv2_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -155,7 +155,7 @@
<item id="49919" name="Best Dye of MEN (MEN + 2 INT - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv2_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -163,7 +163,7 @@
<item id="49920" name="Best Dye of MEN (MEN + 2 WIT - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv2_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -171,7 +171,7 @@
<item id="49921" name="Best Dye of WIT (WIT + 2 INT - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv2_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -179,7 +179,7 @@
<item id="49922" name="Best Dye of WIT (WIT + 2 MEN - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv2_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -187,7 +187,7 @@
<item id="49923" name="Best Dye of STR (STR + 2 CON - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv2_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -195,7 +195,7 @@
<item id="49924" name="Best Dye of STR (STR + 2 DEX - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv2_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -203,7 +203,7 @@
<item id="49925" name="Best Dye of CON (CON + 2 STR - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv2_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -211,7 +211,7 @@
<item id="49926" name="Best Dye of CON (CON + 2 DEX - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv2_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -219,7 +219,7 @@
<item id="49927" name="Best Dye of DEX (DEX + 2 STR - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv2_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -227,7 +227,7 @@
<item id="49928" name="Best Dye of DEX (DEX + 2 CON - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv2_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -235,7 +235,7 @@
<item id="49929" name="Best Dye of INT (INT + 2 MEN - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv2_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -243,7 +243,7 @@
<item id="49930" name="Best Dye of INT (INT + 2 WIT - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 1st class transfer, before 2nd class transfer. -->
<set name="icon" val="icon.lv2_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -251,7 +251,7 @@
<item id="49931" name="Best Dye of MEN (MEN + 2 INT - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv2_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -259,7 +259,7 @@
<item id="49932" name="Best Dye of MEN (MEN + 2 WIT - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv2_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -267,7 +267,7 @@
<item id="49933" name="Best Dye of WIT (WIT + 2 INT - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv2_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -275,7 +275,7 @@
<item id="49934" name="Best Dye of WIT (WIT + 2 MEN - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv2_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -283,7 +283,7 @@
<item id="49935" name="Best Dye of STR (STR + 3 CON - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv3_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -291,7 +291,7 @@
<item id="49936" name="Best Dye of STR (STR + 3 DEX - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv3_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -299,7 +299,7 @@
<item id="49937" name="Best Dye of CON (CON + 3 STR - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv3_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -307,7 +307,7 @@
<item id="49938" name="Best Dye of CON (CON + 3 DEX - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv3_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -315,7 +315,7 @@
<item id="49939" name="Best Dye of DEX (DEX + 3 STR - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv3_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -323,7 +323,7 @@
<item id="49940" name="Best Dye of DEX (DEX + 3 CON - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv3_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -331,7 +331,7 @@
<item id="49941" name="Best Dye of INT (INT + 3 MEN - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv3_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -339,7 +339,7 @@
<item id="49942" name="Best Dye of INT (INT + 3 WIT - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 1st class transfer, before 2nd class transfer. -->
<set name="icon" val="icon.lv3_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -347,7 +347,7 @@
<item id="49943" name="Best Dye of MEN (MEN + 3 INT - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv3_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -355,7 +355,7 @@
<item id="49944" name="Best Dye of MEN (MEN + 3 WIT - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv3_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -363,7 +363,7 @@
<item id="49945" name="Best Dye of WIT (WIT + 3 INT - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv3_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -371,7 +371,7 @@
<item id="49946" name="Best Dye of WIT (WIT + 3 MEN - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv3_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -379,7 +379,7 @@
<item id="49947" name="Best Dye of STR (STR + 3 CON - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv3_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -387,7 +387,7 @@
<item id="49948" name="Best Dye of STR (STR + 3 DEX - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv3_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -395,7 +395,7 @@
<item id="49949" name="Best Dye of CON (CON + 3 STR - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv3_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -403,7 +403,7 @@
<item id="49950" name="Best Dye of CON (CON + 3 DEX - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv3_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -411,7 +411,7 @@
<item id="49951" name="Best Dye of DEX (DEX + 3 STR - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv3_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -419,7 +419,7 @@
<item id="49952" name="Best Dye of DEX (DEX + 3 CON - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv3_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -427,7 +427,7 @@
<item id="49953" name="Best Dye of INT (INT + 3 MEN - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv3_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -435,7 +435,7 @@
<item id="49954" name="Best Dye of INT (INT + 3 WIT - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 1st class transfer, before 2nd class transfer. -->
<set name="icon" val="icon.lv3_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -443,7 +443,7 @@
<item id="49955" name="Best Dye of MEN (MEN + 3 INT - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv3_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -451,7 +451,7 @@
<item id="49956" name="Best Dye of MEN (MEN + 3 WIT - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv3_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -459,7 +459,7 @@
<item id="49957" name="Best Dye of WIT (WIT + 3 INT - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv3_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -467,7 +467,7 @@
<item id="49958" name="Best Dye of WIT (WIT + 3 MEN - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv3_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -475,7 +475,7 @@
<item id="49959" name="Best Dye of STR (STR + 3 CON - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv3_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -483,7 +483,7 @@
<item id="49960" name="Best Dye of STR (STR + 3 DEX - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv3_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -491,7 +491,7 @@
<item id="49961" name="Best Dye of CON (CON + 3 STR - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv3_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -499,7 +499,7 @@
<item id="49962" name="Best Dye of CON (CON + 3 DEX - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv3_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -507,7 +507,7 @@
<item id="49963" name="Best Dye of DEX (DEX + 3 STR - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv3_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -515,7 +515,7 @@
<item id="49964" name="Best Dye of DEX (DEX + 3 CON - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv3_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -523,7 +523,7 @@
<item id="49965" name="Best Dye of INT (INT + 3 MEN - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv3_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -531,7 +531,7 @@
<item id="49966" name="Best Dye of INT (INT + 3 WIT - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 1st class transfer, before 2nd class transfer. -->
<set name="icon" val="icon.lv3_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -539,7 +539,7 @@
<item id="49967" name="Best Dye of MEN (MEN + 3 INT - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv3_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -547,7 +547,7 @@
<item id="49968" name="Best Dye of MEN (MEN + 3 WIT - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv3_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -555,7 +555,7 @@
<item id="49969" name="Best Dye of WIT (WIT + 3 INT - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv3_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -563,7 +563,7 @@
<item id="49970" name="Best Dye of WIT (WIT + 2 MEN - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv3_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -571,7 +571,7 @@
<item id="49971" name="Best Dye of STR (STR + 4 CON - 4)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv4_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -579,7 +579,7 @@
<item id="49972" name="Best Dye of STR (STR + 4 DEX - 4)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv4_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -587,7 +587,7 @@
<item id="49973" name="Best Dye of CON (CON + 4 STR - 4)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv4_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -595,7 +595,7 @@
<item id="49974" name="Best Dye of CON (CON + 4 DEX - 4)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv4_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -603,7 +603,7 @@
<item id="49975" name="Best Dye of DEX (DEX + 4 STR - 4)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv4_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -611,7 +611,7 @@
<item id="49976" name="Best Dye of DEX (DEX + 4 CON - 4)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv4_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -619,7 +619,7 @@
<item id="49977" name="Best Dye of INT (INT + 4 MEN - 4)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv4_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -627,7 +627,7 @@
<item id="49978" name="Best Dye of INT (INT + 4 WIT - 4)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 1st class transfer, before 2nd class transfer. -->
<set name="icon" val="icon.lv4_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -635,7 +635,7 @@
<item id="49979" name="Best Dye of MEN (MEN + 4 INT - 4)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv4_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -643,7 +643,7 @@
<item id="49980" name="Best Dye of MEN (MEN + 4 WIT - 4)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv4_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -651,7 +651,7 @@
<item id="49981" name="Best Dye of WIT (WIT + 4 INT - 4)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv4_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -659,7 +659,7 @@
<item id="49982" name="Best Dye of WIT (WIT + 4 MEN - 4)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv4_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -667,7 +667,7 @@
<item id="49983" name="Best Dye of STR (STR + 4 CON - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv4_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -675,7 +675,7 @@
<item id="49984" name="Best Dye of STR (STR + 4 DEX - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv4_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -683,7 +683,7 @@
<item id="49985" name="Best Dye of CON (CON + 4 STR - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv4_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -691,7 +691,7 @@
<item id="49986" name="Best Dye of CON (CON + 4 DEX - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv4_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -699,7 +699,7 @@
<item id="49987" name="Best Dye of DEX (DEX + 4 STR - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv4_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -707,7 +707,7 @@
<item id="49988" name="Best Dye of DEX (DEX + 4 CON - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv4_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -715,7 +715,7 @@
<item id="49989" name="Best Dye of INT (INT + 4 MEN - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv4_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -723,7 +723,7 @@
<item id="49990" name="Best Dye of INT (INT + 4 WIT - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 1st class transfer, before 2nd class transfer. -->
<set name="icon" val="icon.lv4_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -731,7 +731,7 @@
<item id="49991" name="Best Dye of MEN (MEN + 4 INT - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv4_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -739,7 +739,7 @@
<item id="49992" name="Best Dye of MEN (MEN + 4 WIT - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv4_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -747,7 +747,7 @@
<item id="49993" name="Best Dye of WIT (WIT + 4 INT - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv4_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -755,7 +755,7 @@
<item id="49994" name="Best Dye of WIT (WIT + 4 MEN - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv4_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -763,7 +763,7 @@
<item id="49995" name="Best Dye of STR (STR + 4 CON - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv4_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -771,7 +771,7 @@
<item id="49996" name="Best Dye of STR (STR + 4 DEX - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv4_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -779,7 +779,7 @@
<item id="49997" name="Best Dye of CON (CON + 4 STR - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv4_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -787,7 +787,7 @@
<item id="49998" name="Best Dye of CON (CON + 4 DEX - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv4_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -795,7 +795,7 @@
<item id="49999" name="Best Dye of DEX (DEX + 4 STR - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv4_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -4,7 +4,7 @@
<!-- Double-click to obtain one Rune - Stage 1, which you can insert into your weapon. Cannot be sold in the grocery store. -->
<set name="icon" val="BranchIcon.Icon.g_green_sealed_rune" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -16,7 +16,7 @@
<!-- Double-click to obtain one Rune - Stage 2, which you can insert into your weapon. Cannot be sold in the grocery store. -->
<set name="icon" val="BranchIcon.Icon.g_green_sealed_rune" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -28,7 +28,7 @@
<!-- Double-click to obtain one Rune - Stage 3, which you can insert into your weapon. Cannot be sold in the grocery store. -->
<set name="icon" val="BranchIcon.Icon.g_green_sealed_rune" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -40,7 +40,7 @@
<!-- Double-click to obtain one Rune - Stage 4, which you can insert into your weapon. Cannot be sold in the grocery store. -->
<set name="icon" val="BranchIcon.Icon.g_green_sealed_rune" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -52,7 +52,7 @@
<!-- Double-click to obtain one Rune - Stage 5, which you can insert into your weapon. Cannot be sold in the grocery store. -->
<set name="icon" val="BranchIcon.Icon.g_green_sealed_rune" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -64,7 +64,7 @@
<!-- Double-click to obtain one Rune - Stage 6, which you can insert into your weapon. Cannot be sold in the grocery store. -->
<set name="icon" val="BranchIcon.Icon.g_blue_sealed_rune" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -76,7 +76,7 @@
<!-- Double-click to obtain one Rune - Stage 7, which you can insert into your weapon. Cannot be sold in the grocery store. -->
<set name="icon" val="BranchIcon.Icon.g_blue_sealed_rune" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -88,7 +88,7 @@
<!-- Double-click to obtain one Rune - Stage 8, which you can insert into your weapon. Cannot be sold in the grocery store. -->
<set name="icon" val="BranchIcon.Icon.g_blue_sealed_rune" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -100,7 +100,7 @@
<!-- Double-click to obtain one Rune - Stage 9, which you can insert into your weapon. Cannot be sold in the grocery store. -->
<set name="icon" val="BranchIcon.Icon.g_blue_sealed_rune" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -112,7 +112,7 @@
<!-- Double-click to obtain one Rune - Stage 10, which you can insert into your weapon. Cannot be sold in the grocery store. -->
<set name="icon" val="BranchIcon.Icon.g_blue_sealed_rune" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -124,7 +124,7 @@
<!-- Double-click to obtain one Rune - Stage 11, which you can insert into your weapon. Cannot be sold in the grocery store. -->
<set name="icon" val="BranchIcon.Icon.g_red_sealed_rune_01" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -136,7 +136,7 @@
<!-- Double-click to obtain one Rune - Stage 12, which you can insert into your weapon. Cannot be sold in the grocery store. -->
<set name="icon" val="BranchIcon.Icon.g_red_sealed_rune_01" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -148,7 +148,7 @@
<!-- Double-click to obtain one Rune - Stage 13, which you can insert into your weapon. Cannot be sold in the grocery store. -->
<set name="icon" val="BranchIcon.Icon.g_red_sealed_rune_01" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -160,7 +160,7 @@
<!-- Double-click to obtain one Rune - Stage 14, which you can insert into your weapon. Cannot be sold in the grocery store. -->
<set name="icon" val="icon.bm_pirate_king_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -168,7 +168,7 @@
<!-- Double-click to obtain one Rune - Stage 15, which you can insert into your weapon. Cannot be sold in the grocery store. -->
<set name="icon" val="icon.bm_pirate_king_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -176,7 +176,7 @@
<!-- Double-click to obtain one Rune - Stage 16, which you can insert into your weapon. Cannot be sold in the grocery store. -->
<set name="icon" val="icon.bm_pirate_king_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -184,7 +184,7 @@
<!-- Double-click to obtain one Rune - Stage 17, which you can insert into your weapon. Cannot be sold in the grocery store. -->
<set name="icon" val="icon.bm_pirate_king_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -192,7 +192,7 @@
<!-- Double-click to obtain one Rune - Stage 18, which you can insert into your weapon. Cannot be sold in the grocery store. -->
<set name="icon" val="icon.bm_pirate_king_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -200,7 +200,7 @@
<!-- Double-click to obtain one Rune - Stage 19, which you can insert into your weapon. Cannot be sold in the grocery store. -->
<set name="icon" val="icon.bm_pirate_king_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -208,7 +208,7 @@
<!-- Double-click to obtain one Rune - Stage 20, which you can insert into your weapon. Cannot be sold in the grocery store. -->
<set name="icon" val="icon.bm_pirate_king_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -217,7 +217,7 @@
<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -234,7 +234,7 @@
<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -251,7 +251,7 @@
<set name="icon" val="icon.etc_box_of_adventure_4_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -268,7 +268,7 @@
<set name="icon" val="icon.etc_box_of_adventure_5_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -283,7 +283,7 @@
<item id="70024" name="Daily Coin" type="EtcItem">
<!-- Can be exchanged for useful items with High Priest or Elder in any town. Cannot be exchanged, dropped, or sold in a private store. -->
<set name="icon" val="icon.ev_festival_goldcoin" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -293,7 +293,7 @@
<!-- A reward for your gaming as part of a clan. Contains one of many various clan rewards. Cannot be exchanged, dropped, or sold in a private store. -->
<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -308,7 +308,7 @@
<!-- A reward for your gaming as part of a clan. Contains one of many various clan rewards. Cannot be exchanged, dropped, or sold in a private store. -->
<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -323,7 +323,7 @@
<!-- A reward for your gaming as part of a clan. Contains one of many various clan rewards. Cannot be exchanged, dropped, or sold in a private store. -->
<set name="icon" val="icon.etc_box_of_adventure_4_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -338,7 +338,7 @@
<!-- A reward for your gaming as part of a clan. Contains one of many various clan rewards. Cannot be exchanged, dropped, or sold in a private store. -->
<set name="icon" val="icon.etc_box_of_adventure_5_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -626,7 +626,7 @@
<set name="icon" val="icon.etc_bait_i02" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -636,7 +636,7 @@
<!-- Greatly increases Speed for a short period of time. -->
<set name="icon" val="icon.etc_potion_green_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
</item>
@@ -1312,7 +1312,7 @@
<set name="icon" val="icon.etc_bait_i02" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -280,6 +280,7 @@
<set name="immediate_effect" val="true" />
<set name="time" val="10800" />
<set name="weight" val="150" />
<set name="material" val="SILVER" />
<skills>
<skill id="21233" level="1" /> <!-- Release Agathion's Seal - Singer and Dancer -->
<skill id="23234" level="1" /> <!-- Singer and Dancer Agathion Cute Trick -->
@@ -292,7 +293,7 @@
<item id="70115" name="Fishing Coin" type="EtcItem">
<!-- The coin you found in the whale caught using Golden Bait. Can be exchanged for various items in the Fishermen's Guild. -->
<set name="icon" val="icon.fairy_adena_joke" />
<set name="material" val="PAPER" />
<set name="material" val="LEATHER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -804,7 +805,7 @@
<item id="70160" name="1st Anniversary Coin" type="EtcItem">
<!-- A coin commemorating the 1st anniversary. Maybe, if you collect many of such coins, something good will happen?Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
<set name="icon" val="icon.etc_11th_token" />
<set name="material" val="PAPER" />
<set name="material" val="LEATHER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -813,7 +814,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -821,7 +822,7 @@
<!-- Double-click the chest to get one of the treasures, gathered by Fire Dragon Valakas. -->
<set name="icon" val="icon.bm_sheep_agathion_30d_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -954,7 +955,7 @@
<item id="70172" name="Coin of Tears" type="EtcItem">
<!-- A coin saturated with grief. You can find it in the Ruins of Agony once in a while. -->
<set name="icon" val="BranchIcon.Icon.vip_silver_coin" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -963,7 +964,7 @@
<item id="70173" name="Decayed Coin" type="EtcItem">
<!-- A coin which decayed over time. You can find it in the Ruins of Agony once in a while. -->
<set name="icon" val="BranchIcon.Icon.vip_silver_coin" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -972,7 +973,7 @@
<item id="70174" name="Shabby Coin" type="EtcItem">
<!-- A coin worn off due to frequent use. It was lying in the Abandoned Camp. -->
<set name="icon" val="BranchIcon.Icon.vip_silver_coin" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -981,7 +982,7 @@
<item id="70175" name="Crude Coin" type="EtcItem">
<!-- This coin was hastily crafted by an amateurish Orc. You can find it in Orc Barracks once in a while/ -->
<set name="icon" val="BranchIcon.Icon.vip_silver_coin" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -990,7 +991,7 @@
<item id="70176" name="Old Coin" type="EtcItem">
<!-- A very old coin. Someone dropped it Cruma Tower long ago. -->
<set name="icon" val="BranchIcon.Icon.vip_silver_coin" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1000,7 +1001,7 @@
<!-- A box saturated with grief. You can find it in the Ruins of Agony once in a while. -->
<set name="icon" val="icon.bm_sheep_agathion_30d_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1010,7 +1011,7 @@
<!-- A box which decayed over time. You can find it in the Ruins of Agony once in a while. -->
<set name="icon" val="icon.bm_sheep_agathion_30d_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1020,7 +1021,7 @@
<!-- A box from the Abandoned Camp, shabby and very old. -->
<set name="icon" val="icon.bm_sheep_agathion_30d_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1030,7 +1031,7 @@
<!-- This box was hastily crafted by an amateurish Orc. You can find it in Orc Barracks once in a while. -->
<set name="icon" val="icon.bm_sheep_agathion_30d_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1040,7 +1041,7 @@
<!-- A very old box. Someone dropped it Cruma Tower long ago. -->
<set name="icon" val="icon.bm_sheep_agathion_30d_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -61,7 +61,7 @@
<item id="70204" name="Feather of Blessing" type="EtcItem">
<!-- Dimensional item. Blessed feather that allows to resurrect right in the place of death. -->
<set name="icon" val="icon.blessed_feather_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -143,7 +143,7 @@
<!-- A cubic which you can use for 30 days, once a day. Open it to obtain various items. -->
<set name="icon" val="icon.etc_ore_cube_event_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -152,7 +152,7 @@
<!-- A cubic which you can use for 30 days, once a day. Open it to obtain various items. -->
<set name="icon" val="icon.etc_ore_cube_event_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -190,7 +190,7 @@
<item id="71713" name="+16 Weapon Coupon (No-grade)" additionalName="Event" type="EtcItem">
<!-- Can be exchanged for a No-grade weapon +16 in the L-Coin Store. -->
<set name="icon" val="BranchIcon.Icon.rp_necklace_of_einhasad_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -199,7 +199,7 @@
<item id="71714" name="+7 Weapon Coupon (C-grade)" additionalName="Event" type="EtcItem">
<!-- Can be exchanged for a C-grade weapon +7 in the L-Coin Store. -->
<set name="icon" val="BranchIcon.Icon.rp_ring_of_maphr_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -208,7 +208,7 @@
<!-- Double-click to obtain Compound Bow +16 and Infinite Wooden Quiver. -->
<set name="icon" val="icon.weapon_composition_bow_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -218,7 +218,7 @@
<!-- Double-click to obtain Eminence Bow +7 and Infinite Steel Quiver. -->
<set name="icon" val="icon.weapon_eminence_bow_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -226,7 +226,7 @@
<item id="71717" name="ADEN Gatcha Ticket" additionalName="Event" type="EtcItem">
<!-- Can be exchanged for 300 L-Coins and a valuable item by any Dimensional Merchant. -->
<set name="icon" val="icon.bm_jewel_ticket" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -415,7 +415,7 @@
<!-- Double-click to obtain Fire Dragon Pendant +6. -->
<set name="icon" val="icon.bm_pendant_pve_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -568,7 +568,7 @@
<!-- Double-click to obtain Sayha's Blessing. There is also a chance to obtain one of the following items: +16 Weapon Pack (C/ B-grade), Brooch Lv. 3, Wind/ Fire/ Earth/ Water Spirit Evolution Stone, Weapon Pack (C/ B-grade), Armor Pack (B-grade), Scroll: Enchant Weapon (B/ C-grade), Scroll: Enchant Armor (B-grade), Sayha's Cloak Coupon, Agathion Coupon, Eva's Hair Accessory Pack, Radiant Jewelry Box, Talisman of Aden Enchant Pack, Rice Cake of Flaming Fighting Spirit, Dragon Scroll, Sayha's Effect Scroll, Sayha's Storm Lv. 3, Soulshot Ticket. -->
<set name="icon" val="icon.event_six_party_box_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -977,7 +977,7 @@
<!-- Double-click to obtain one of the following items: Talisman of Baium, Zaken's Earring, Queen Ant's Ring, Exquisite Jewel Box, Rice Cake of Flaming Fighting Spirit, Dragon Scroll, Sayha's Effect Scroll. -->
<set name="icon" val="icon.etc_treasure_box_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -985,7 +985,7 @@
<item id="71775" name="Golden Ticket" additionalName="Event" type="EtcItem">
<!-- Reward for completing the Golden Quest during the Golden Week event. Can be exchanged for various items by the Dimensional Merchant. -->
<set name="icon" val="icon.bm_royal_gold_ticket_all" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -995,7 +995,7 @@
<!-- Double-click to obtain one of the various items. -->
<set name="icon" val="icon.npoint_valakas_30day_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1017,7 +1017,7 @@
<!-- Double-click to obtain Sealed Samurai Long Sword enchanted to +4. -->
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i02" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1027,7 +1027,7 @@
<!-- Double-click to obtain Sealed Mace of Underworld +4. -->
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i02" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1037,7 +1037,7 @@
<!-- Double-click to obtain Sealed Demon's Staff enchanted to +4. -->
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i02" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1047,7 +1047,7 @@
<!-- Double-click to obtain Sealed Crystal Dagger enchanted to +4. -->
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i02" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1057,7 +1057,7 @@
<!-- Double-click to obtain Sealed Eminence Bow enchanted to +4. -->
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i02" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1067,7 +1067,7 @@
<!-- Double-click to obtain Sealed Orcish Poleaxe enchanted to +4. -->
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i02" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1077,7 +1077,7 @@
<!-- Double-click to obtain Sealed Katana*Katana enchanted to +4. -->
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i02" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1087,7 +1087,7 @@
<!-- Double-click to obtain Sealed Yaksa Mace enchanted to +4. -->
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i02" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1097,7 +1097,7 @@
<!-- Double-click to obtain Sealed Berserker Blade enchanted to +4. -->
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i02" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1107,7 +1107,7 @@
<!-- Double-click to obtain Sealed Great Pata enchanted to +4. -->
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i02" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1117,7 +1117,7 @@
<!-- Double-click to obtain Sealed Admiral's Estoc enchanted to +4. -->
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i02" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1127,7 +1127,7 @@
<!-- Double-click to obtain Sealed Saber Tooth enchanted to +4. -->
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i02" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1137,7 +1137,7 @@
<!-- Double-click to obtain Sealed Samurai Long Sword enchanted to +7. -->
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i04" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1147,7 +1147,7 @@
<!-- Double-click to obtain Sealed Mace of Underworld enchanted to +7. -->
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i04" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1157,7 +1157,7 @@
<!-- Double-click to obtain Sealed Demon's Staff enchanted to +7. -->
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i04" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1167,7 +1167,7 @@
<!-- Double-click to obtain Sealed Crystal Dagger enchanted to +7. -->
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i04" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1177,7 +1177,7 @@
<!-- Double-click to obtain Sealed Eminence Bow enchanted to +7. -->
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i04" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1187,7 +1187,7 @@
<!-- Double-click to obtain Sealed Orcish Poleaxe enchanted to +7. -->
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i04" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1197,7 +1197,7 @@
<!-- Double-click to obtain Sealed Katana*Katana enchanted to +7. -->
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i04" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1207,7 +1207,7 @@
<!-- Double-click to obtain Sealed Yaksa Mace enchanted to +7. -->
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i04" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1217,7 +1217,7 @@
<!-- Double-click to obtain Sealed Berserker Blade enchanted to +7. -->
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i04" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1227,7 +1227,7 @@
<!-- Double-click to obtain Sealed Great Pata enchanted to +7. -->
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i04" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -4,7 +4,7 @@
<!-- Double-click to obtain Sealed Admiral's Estoc enchanted to +7. -->
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i04" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -14,7 +14,7 @@
<!-- Double-click to obtain Sealed Saber Tooth enchanted to +7. -->
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i04" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -24,7 +24,7 @@
<!-- Double-click to obtain Sealed Samurai Long Sword enchanted to +10. -->
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i06" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -34,7 +34,7 @@
<!-- Double-click to obtain Sealed Mace of Underworld enchanted to +10. -->
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i06" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -44,7 +44,7 @@
<!-- Double-click to obtain Sealed Demon's Staff enchanted to +10. -->
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i06" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -54,7 +54,7 @@
<!-- Double-click to obtain Sealed Crystal Dagger enchanted to +10. -->
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i06" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -64,7 +64,7 @@
<!-- Double-click to obtain Sealed Eminence Bow enchanted to +10. -->
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i06" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -74,7 +74,7 @@
<!-- Double-click to obtain Sealed Orcish Poleaxe enchanted to +10. -->
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i06" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -84,7 +84,7 @@
<!-- Double-click to obtain Sealed Katana*Katana enchanted to +10. -->
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i06" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -94,7 +94,7 @@
<!-- Double-click to obtain Sealed Yaksa Mace enchanted to +10. -->
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i06" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -104,7 +104,7 @@
<!-- Double-click to obtain Sealed Berserker Blade enchanted to +10. -->
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i06" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -114,7 +114,7 @@
<!-- Double-click to obtain Sealed Great Pata enchanted to +10. -->
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i06" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -124,7 +124,7 @@
<!-- Double-click to obtain Sealed Admiral's Estoc enchanted to +10. -->
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i06" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -134,7 +134,7 @@
<!-- Double-click to obtain Sealed Saber Tooth enchanted to +10. -->
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i06" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -144,7 +144,7 @@
<!-- Double-click to obtain Chronicle Cube Gift (maximum 15 times). Can be used only once a day. -->
<set name="icon" val="icon.ev_15th_cube" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -154,7 +154,7 @@
<set name="icon" val="icon.etc_treasure_box_i11" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -165,7 +165,7 @@
<!-- Double-click to obtain an enchanted rare accessory or crafting supply (30-day). -->
<set name="icon" val="icon.new_user_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -550,7 +550,7 @@
<set name="icon" val="icon.etc_golden_spice_new_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -570,7 +570,7 @@
<set name="icon" val="BranchSys3.icon1.g_luckygame_card_trade_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -579,7 +579,7 @@
<set name="icon" val="BranchIcon.Icon.g_bm_limited_sayha_01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -5,7 +5,7 @@
<set name="icon" val="BranchIcon.Icon.g_bm_limited_sayha_01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -17,7 +17,7 @@
<set name="icon" val="BranchIcon.Icon.g_bm_limited_sayha_01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -28,7 +28,7 @@
<!-- A scroll to learn the skill to mount Silver Strider. -->
<set name="icon" val="icon.etc_transform_warrior_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -42,7 +42,7 @@
<!-- A scroll to learn the skill to mount Black Strider. -->
<set name="icon" val="icon.etc_transform_warrior_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -56,7 +56,7 @@
<!-- A scroll to learn the skill to mount Iron Strider. -->
<set name="icon" val="icon.etc_transform_warrior_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -179,7 +179,7 @@
<!-- Required to learn Ninja Transformation.\nCan't be used by the Kamael and Death Knights. -->
<set name="icon" val="icon.si_phanteon_book" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -188,7 +188,7 @@
<!-- Required to learn Cowboy Transformation.\nCan't be used by the Kamael and Death Knights. -->
<set name="icon" val="icon.si_phanteon_book" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -197,7 +197,7 @@
<!-- Required to change the armor appearance to that of the Steampunk costume.\nCan't be used by the Kamael and Death Knights. -->
<set name="icon" val="icon.si_phanteon_book" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -206,7 +206,7 @@
<!-- Required to change the armor appearance to that of the qipao.\nCan't be used by the Kamael and Death Knights. -->
<set name="icon" val="icon.si_phanteon_book" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -215,7 +215,7 @@
<!-- Required to change the armor appearance to that of the traditional Taiwanese costume.\nCan't be used by the Kamael and Death Knights. -->
<set name="icon" val="icon.si_phanteon_book" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -225,7 +225,7 @@
<set name="icon" val="icon.bm_circlet_upgrade_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -236,7 +236,7 @@
<set name="icon" val="icon.bm_circlet_upgrade_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -247,7 +247,7 @@
<set name="icon" val="icon.bm_dragon_present" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -256,7 +256,7 @@
<item id="71950" name="Dragon Coin" type="EtcItem">
<!-- Can be exchanged for useful items through the Game Assistant. -->
<set name="icon" val="icon.etc_11th_token" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
@@ -264,7 +264,7 @@
<item id="71966" name="XP Bonus Rune" additionalName="7-day" type="EtcItem">
<!-- When in inventory, acquired XP/ SP +150%. -->
<set name="icon" val="br_cashtex.item.br_cash_rune_of_exp_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="time" val="10080" />
@@ -274,7 +274,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -284,7 +284,7 @@
<!-- Double-click to obtain a coupon for a talisman or a belt enchanted from +3 to +8. The right to the priority logging-in is granted until the last day of the month in which the item has been used. -->
<set name="icon" val="icon.bm_gold_lure_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -295,7 +295,7 @@
<set name="icon" val="icon.etc_pi_box_joy_pack" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -306,7 +306,7 @@
<set name="icon" val="icon.npoint_earthworm_30day_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -317,7 +317,7 @@
<set name="icon" val="icon.etc_pi_box_belief_pack" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -326,7 +326,7 @@
<set name="icon" val="icon.npoint_valakas_30day_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -335,7 +335,7 @@
<set name="icon" val="icon.npoint_tauti_30day_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -344,7 +344,7 @@
<set name="icon" val="icon.etc_readybox_gold" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -5,7 +5,7 @@
<set name="icon" val="icon.bm_dragon_present" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -20,13 +20,14 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="72016" name="Giran Treasure Chest" type="EtcItem">
<!-- Double-click to obtain the following items.\n\n<Guaranteed>\n- Giran Seal\n\n<Random>\n- Spellbook: Ultimate Death Knight Transformation\n- Boss Weapon Pack\n- Baium's Ring\n- Zaken's Earring\n- Queen Ant's Ring\n- Orfen's Earring\n- Ring of Core\n- Spellbook: Divine Beam\n- Spellbook: White Guardian\n- Ice Crystal Breastplate\n- Ice Crystal Gaiters\n- Leather Armor of Lightning\n- Leather Leggings of Lightning\n- Flaming Tunic\n+ other items -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -37,7 +38,7 @@
<set name="icon" val="icon.etc_treasure_box_i09" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -52,6 +53,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="72022" name="Package: Shield of Nightmare" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -62,6 +64,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="72023" name="Growth Supply Pack - Lv. 60" type="EtcItem">
<!-- Double-click to obtain the following items.\nRequired level: 60+.\n\n<Guaranteed>\n- Scroll: Boost Attack (10 pcs.)\n- Soulshot Ticket (20 pcs.) -->
@@ -72,6 +75,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="72024" name="Growth Supply Pack - Lv. 65" type="EtcItem">
<!-- Double-click to obtain the following items.\nRequired level: 65+.\n\n<Guaranteed>\n- Scroll: Boost Defense (10 pcs.)\n- Soulshot Ticket (20 pcs.) -->
@@ -82,6 +86,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="72025" name="Growth Supply Pack - Lv. 68" type="EtcItem">
<!-- Double-click to obtain the following items.\nRequired level: 68+.\n\n<Guaranteed>\n- Scroll: Boost Attack (25 pcs.)\n- Soulshot Ticket (75 pcs.) -->
@@ -92,6 +97,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="72026" name="Growth Supply Pack - Lv. 71" type="EtcItem">
<!-- Double-click to obtain the following items.\nRequired level: 71+.\n\n<Guaranteed>\n- Scroll: Boost Attack (25 pcs.)\n- Soulshot Ticket (75 pcs.)\n- Enchanted B-grade Armor Coupon -->
@@ -102,6 +108,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="72027" name="Growth Supply Pack - Lv. 74" type="EtcItem">
<!-- Double-click to obtain the following items.\nRequired level: 74+.\n\n<Guaranteed>\n- Scroll: Boost Defense (25 pcs.)\n- Soulshot Ticket (75 pcs.)\n- Enchanted B-grade Armor Coupon -->
@@ -112,6 +119,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="72028" name="Growth Supply Pack - Lv. 76" type="EtcItem">
<!-- Double-click to obtain the following items.\nRequired level: 76+.\n\n<Guaranteed>\n- Scroll: Boost Attack (25 pcs.)\n- Soulshot Ticket (75 pcs.)\n- Enchanted B-grade Armor Coupon -->
@@ -122,6 +130,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="72029" name="Growth Supply Pack - Lv. 79" type="EtcItem">
<!-- Double-click to obtain the following items.\nRequired level: 79+.\n\n<Guaranteed>\n- Enchant Kit: Talisman of Eva (2 pcs.)\n- Enchant Kit: Talisman of Aden (2 pcs.)\n- A-grade Armor Coupon -->
@@ -132,6 +141,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="72040" name="Festival Gift Box" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@@ -142,6 +152,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="72041" name="Festival Coin" type="EtcItem">
<!-- A coin granted for participating in the Festival. Can be exchanged for various items through the Game Assistant. -->
@@ -150,6 +161,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LEATHER" />
</item>
<item id="72042" name="Special Festival Spellbook Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@@ -158,6 +170,7 @@
<set name="immediate_effect" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="72043" name="Sparkling Accessory Pack" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@@ -168,6 +181,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="72044" name="Boss' Accessory Fragment" type="EtcItem">
<!-- Can be exchanged for various items through the Game Assistant.\n<Exchangeable items>\n- Ring of Core (25 fragments)\n- Queen Ant's Ring (50 fragments)\n- Orfen's Earring (50 fragments)\n- Zaken's Earring (60 fragments)\n- Baium's Ring (180 fragments)\n- Sparkling Accessory Pack (1 fragment) -->
@@ -176,6 +190,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="72067" name="Jewelry Box Lv. 5" type="EtcItem">
<!-- Double-click to obtain one of the following items.\n\n<Random>\n- Amber Lv. 5\n- Opal Lv. 5\n- Coral Lv. 5\n- Onyx Lv. 5\n- Spinel Lv. 5\n- Zircon Lv. 5\n- Moonstone Lv. 5 -->
@@ -186,6 +201,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="72073" name="Pack of Seals" type="EtcItem">
<!-- Double-click to obtain the specified item. -->
@@ -196,6 +212,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="72074" name="Halloween Kit" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -206,5 +223,6 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
</list>
@@ -3,7 +3,7 @@
<item id="90000" name="Best Dye of DEX (DEX + 4 CON - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv4_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -11,7 +11,7 @@
<item id="90001" name="Best Dye of INT (INT + 4 MEN - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv4_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -19,7 +19,7 @@
<item id="90002" name="Best Dye of INT (INT + 4 WIT - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 1st class transfer, before 2nd class transfer. -->
<set name="icon" val="icon.lv4_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -27,7 +27,7 @@
<item id="90003" name="Best Dye of MEN (MEN + 4 INT - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv4_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -35,7 +35,7 @@
<item id="90004" name="Best Dye of MEN (MEN + 4 WIT - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv4_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -43,7 +43,7 @@
<item id="90005" name="Best Dye of WIT (WIT + 4 INT - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv4_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -51,7 +51,7 @@
<item id="90006" name="Best Dye of WIT (WIT + 4 MEN - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv4_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
@@ -60,7 +60,7 @@
<!-- A mineral formed inside a monster under an immense impact. Serves as a material for weapon augmentation. To use it for augmentation, go to Giran/Aden and give it to Blacksmiths Jeris and Jeros. Augmentation requires D-grade Gemstones (200 pcs.). Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
<set name="icon" val="icon.etc_mineral_general_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="2" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -109,7 +109,7 @@
<!-- A mineral formed inside a monster under an immense impact. Serves as a material in weapon augmentation. To use it for augmentation, go to Giran/Aden and give it to Blacksmiths Jeris and Jeros. Augmentation requires D-grade Gemstones (200 pcs.). Cannot be sold at an NPC's store. -->
<set name="icon" val="icon.etc_mineral_general_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="2" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -118,7 +118,7 @@
<!-- A mineral formed inside a monster under an immense impact. Serves as a material in weapon augmentation. To use it for augmentation, go to Giran/Aden and give it to Blacksmiths Jeris and Jeros. Augmentation requires C-grade Gemstones (300 pcs.). Cannot be sold at an NPC's store. -->
<set name="icon" val="icon.etc_mineral_special_i03" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="2" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -127,7 +127,7 @@
<!-- A mineral formed inside a monster under an immense impact. Serves as a material in weapon augmentation. To use it for augmentation, go to Giran/Aden and give it to Blacksmiths Jeris and Jeros. Augmentation requires B-grade Gemstones (400 pcs.). Cannot be sold at an NPC's store. -->
<set name="icon" val="icon.etc_mineral_rare_i03" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="2" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -136,7 +136,7 @@
<!-- A mineral formed inside a monster under an immense impact. Serves as a material in weapon augmentation. To use it for augmentation, go to Giran/Aden and give it to Blacksmiths Jeris and Jeros. Augmentation requires A-grade Gemstones (500 pcs.). Cannot be sold at an NPC's store. -->
<set name="icon" val="icon.etc_mineral_unique_i03" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="2" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -145,7 +145,7 @@
<!-- A mineral formed inside a monster under an immense impact. Serves as a material in weapon augmentation. To use it for augmentation, go to Giran/Aden and give it to Blacksmiths Jeris and Jeros. Augmentation requires B-grade Gemstones (400 pcs.). Cannot be sold at an NPC's store. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
<set name="icon" val="icon.renewal_mineral_r" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="2" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -161,7 +161,7 @@
<item id="90018" name="Elite Symbol of Monster Arena" type="EtcItem">
<!-- Received as a reward for winning in the Elite Monster Arena. Can be traded for a special item with Arena Manager Lau. Cannot be exchanged, dropped, destroyed, or sold in a private store. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_residence_token_royalguard" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -170,7 +170,7 @@
<item id="90019" name="Symbol of Monster Arena" type="EtcItem">
<!-- Received as a reward for winning in the Monster Arena. Can be traded for a special item with Arena Manager Lau. Cannot be exchanged, dropped, destroyed, or sold in a private store. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_residence_token_giantchaser" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -180,7 +180,7 @@
<!-- Double-click to obtain one of the following Dyes for 3rd Class Transfer: Best Dye of STR, Best Dye of CON, Best Dye of DEX, Best Dye of INT, Best Dye of WIT, or Best Dye of MEN. -->
<set name="icon" val="icon.etc_box_of_adventure_4_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -296,28 +296,28 @@
<item id="90028" name="Clasp" type="EtcItem">
<!-- A clasp which improves Belt? properties. Arena Manager Lau can enhance the Clasp for you. -->
<set name="icon" val="icon.pin_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LEATHER" />
<set name="weight" val="20" />
<set name="is_sellable" val="false" />
</item>
<item id="90029" name="Mid-grade Clasp" type="EtcItem">
<!-- A clasp which improves Belt? properties. Arena Manager Lau can enhance the Clasp for you. -->
<set name="icon" val="icon.pin_i01" />
<set name="material" val="PAPER" />
<set name="material" val="LEATHER" />
<set name="weight" val="20" />
<set name="is_sellable" val="false" />
</item>
<item id="90030" name="High-grade Clasp" type="EtcItem">
<!-- A clasp which improves Belt? properties. Arena Manager Lau can enhance the Clasp for you. -->
<set name="icon" val="icon.pin_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LEATHER" />
<set name="weight" val="20" />
<set name="is_sellable" val="false" />
</item>
<item id="90031" name="Top-grade Clasp" type="EtcItem">
<!-- A clasp which improves Belt? properties. Arena Manager Lau can enhance the Clasp for you. -->
<set name="icon" val="icon.pin_i03" />
<set name="material" val="PAPER" />
<set name="material" val="LEATHER" />
<set name="weight" val="20" />
<set name="is_sellable" val="false" />
</item>
@@ -325,7 +325,7 @@
<!-- Restores a large amount of HP. Reuse Time: 3 minutes. -->
<set name="icon" val="icon.etc_super_hp_potion_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -334,7 +334,7 @@
<!-- Restores a large amount of MP. Reuse Time: 3 minutes. -->
<set name="icon" val="icon.etc_super_mp_potion_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -343,7 +343,7 @@
<!-- Double-click to obtain one of the Spellbooks for 3rd Class Transfer. -->
<set name="icon" val="icon.etc_readybox_silver" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -351,7 +351,7 @@
<!-- Double-click to obtain one of the following items: High/Medium/Average Quality Life Stone. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="CAPSULE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="immediate_effect" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -444,7 +444,7 @@
<set name="icon" val="icon.empty_bottle" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -475,7 +475,7 @@
<item id="90045" name="Magical Tablet" type="EtcItem">
<!-- A tablet filled with magic power. Collect 31 tablets and give them to Trader Lorenzo or Harmony to get Spellbook: 3rd Class Transfer. -->
<set name="icon" val="icon.etc_hidden_1st_page_i00" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_stackable" val="true" />
</item>
<item id="90046" name="Scroll: Vengeance" type="EtcItem">
@@ -267,7 +267,7 @@
<!-- Double-click to obtain one of the following items: Scroll of Mood Melody, Scroll: Enchant Armor/Weapon (C), Accessory/Weapon/Armor Box (C), Spellbook Chest, Angel Cat's Blessing, Dark Assassin Transformation Potion, or Dimensional Blessing. -->
<set name="icon" val="icon.etc_box_of_adventure_5_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -302,7 +302,7 @@
<set name="icon" val="icon.bm_silver_lure" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -357,7 +357,7 @@
<!-- For 15 minutes transforms you into White Assassin. The effect persists through death. Transformation into White Assassin: Max HP/ MP +7%, P./ M. Accuracy +2, P./ M. Atk. +3%, P./ M. Def. +3%, Atk. Spd. +5%, M. Critical Rate +20, Speed +5. -->
<set name="icon" val="icon.scroll_of_verification_i06" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -563,7 +563,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -655,7 +655,7 @@
<set name="icon" val="icon.etc_readybox_gold" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
@@ -665,7 +665,7 @@
<set name="icon" val="icon.new_user_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -681,7 +681,7 @@
<set name="icon" val="icon.new_user_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -696,7 +696,7 @@
<!-- HP/ MP +1. Reuse Time: 10 minutes. Intended for use only at the Monster Arena. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
<set name="icon" val="icon.super_elixir_potion" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="2" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -744,7 +744,7 @@
<set name="is_stackable" val="true" />
<set name="etcitem_type" val="POTION" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="material" val="PAPER" />
<set name="reuse_delay" val="3000" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
@@ -760,7 +760,7 @@
<set name="is_stackable" val="true" />
<set name="etcitem_type" val="POTION" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="material" val="PAPER" />
<set name="reuse_delay" val="3000" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
@@ -776,7 +776,7 @@
<set name="is_stackable" val="true" />
<set name="etcitem_type" val="POTION" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="material" val="PAPER" />
<set name="reuse_delay" val="3000" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
@@ -822,6 +822,7 @@
<set name="immediate_effect" val="true" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90175" name="Golden Bait Box" type="EtcItem">
<!-- Double-click to obtain 180 pcs. of Golden Bait, 180 pcs. of Fishing Shot. Cannot be dropped. -->
@@ -830,6 +831,7 @@
<set name="immediate_effect" val="true" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90176" name="Golden Fishing kit Lv. 1" type="EtcItem">
<!-- Double-click to obtain Mermaid Golden Fishing Rod Chest (30-day), 2160 Silver Baits. Cannot be dropped. -->
@@ -838,6 +840,7 @@
<set name="immediate_effect" val="true" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90177" name="Golden Fishing kit Lv. 2" type="EtcItem">
<!-- Double-click to obtain Mermaid Golden Fishing Rod Chest (30-day), 2160 Silver Baits, 2 of Einhasad's Protection. Cannot be dropped. -->
@@ -846,6 +849,7 @@
<set name="immediate_effect" val="true" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90178" name="Golden Fishing kit Lv. 3" type="EtcItem">
<!-- Double-click to obtain Mermaid Golden Fishing Rod Chest (30-day), 6480 Silver Baits, 4 of Einhasad's Protection. Cannot be dropped. -->
@@ -854,6 +858,7 @@
<set name="immediate_effect" val="true" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90179" name="Golden Fishing kit Lv. 4" type="EtcItem">
<!-- Double-click to obtain Mermaid Golden Fishing Rod Chest (30-day), 6480 Silver Baits, 10 of Einhasad's Protection, Refined Romantic Chapeau (Special Ability). Cannot be dropped. -->
@@ -862,6 +867,7 @@
<set name="immediate_effect" val="true" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90180" name="Golden Fishing kit Lv. 5" type="EtcItem">
<!-- Double-click to obtain Mermaid Golden Fishing Rod Chest (30-day), 12960 Silver Baits, 15 of Einhasad's Protection, Refined Romantic Chapeau (Special Ability), Refined Rare Accessory Pack (30-day). Cannot be dropped. -->
@@ -870,6 +876,7 @@
<set name="immediate_effect" val="true" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90181" name="Shiny Coin" type="EtcItem">
<!-- Coins can be exchanged for the following items with a Fishing Guild member: Fishing Rod Chest (10-day), Silver Bait Box, Golden Fishing Kit Lv. 1~5, Shiny Fishing Kit Lv. 1~2. Exact item depends on the number of coins. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse or shared within account. -->
@@ -878,6 +885,7 @@
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90182" name="Shining Golden Bait" type="EtcItem">
<!-- Fishing Bait. Can be used for fishing a Glowing Whale with a low probability of getting a Shiny Coin. Cannot be dropped. -->
@@ -886,6 +894,7 @@
<set name="immediate_effect" val="true" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="90183" name="Chef's Fish Stew: Victory" type="EtcItem">
<!-- For 10 min. activates Chant of Victory Lv. 1. Cannot be dropped. <Attention> Cannot be stacked with Prophecy-type buffs. Effect remains after death. -->
@@ -925,6 +934,7 @@
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90188" name="Glowing Whale" type="EtcItem">
<!-- Double-click to restore a certain amount of SP. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
@@ -934,12 +944,14 @@
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90189" name="Blue Spinel" additionalName="Event" type="EtcItem">
<!-- A reward item. You can receive it for helping Grocer Pink and use it to exchange for rare items with Pink. -->
<set name="icon" val="icon.ensoul_big_m" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90190" name="Dandy Pendant" additionalName="7-day" type="Armor">
<!-- M. Def. +20, Acquired XP/ SP +30%, P./ M. Atk. +50, P./ M. Critical Damage +5%. Allows using the Blessing of Fire Dragon skill. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -977,6 +989,7 @@
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90193" name="Low-grade Arena Loot" type="EtcItem">
<!-- Arena Reward. Double-click to obtain one of the following items: Toy Knight's Home Run Ball, Angel Cat's Blessing, Sayha's Holy Water, Soulshot Ticket, Major Warrior Healing Potion. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
@@ -987,6 +1000,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="STEEL" />
</item>
<item id="90194" name="Intermediate Arena Loot" type="EtcItem">
<!-- Arena Reward. Double-click to obtain one of the following items: Spellbook Box - 3rd Class Transfer, Magic Gem, Spellbook Chest, Common Life Stone, Scroll of Mood Melody. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
@@ -997,6 +1011,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="STEEL" />
</item>
<item id="90195" name="High-grade Arena Loot" type="EtcItem">
<!-- Arena Reward. Double-click to obtain one of the following items: Refined Rare Accessory Pack (30-day), Rare Accessory Box (15-day), Unidentified Stone, Dandy Shining Pendant (7-day), Dandy Shining Pendant (1-day), Dandy Pendant (7-day), Dandy Pendant (1-day). Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
@@ -1007,6 +1022,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="STEEL" />
</item>
<item id="90196" name="Dandy Pendant" additionalName="2 hours" type="Armor">
<!-- M. Def. +20, Acquired XP/ SP +30%, P./ M. Atk. +50, P./ M. Critical Damage +5%. Allows using the Blessing of Fire Dragon skill. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -1044,6 +1060,7 @@
<set name="is_tradable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="90199" name="Hunter's Memo" type="EtcItem">
<!-- Altran asked you to kill monsters who raided tombs of his family graveyard. Slay monsters from the list. -->
@@ -1056,5 +1073,6 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
</list>
@@ -9,6 +9,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90201" name="Orc Amulet" type="EtcItem">
<!-- Amulets that Orcs wear on their necks or hands. Despite looking like simple trinkets, they mean a lot to Orcs. -->
@@ -19,6 +20,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90202" name="Werewolf's Fang" type="EtcItem">
<!-- Fang of a graverobbing Werewolf -->
@@ -29,6 +31,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90203" name="Broken Sword" type="EtcItem">
<!-- A sword taken from an Orc Warrior who wandered near the village. The sword is in a very bad condition and is not suitable for use. -->
@@ -39,6 +42,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90204" name="Inventory Book" type="EtcItem">
<!-- List of materials requested by Harry. Wooden pole, wooden door panels, Stone Powder -->
@@ -51,6 +55,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
<item id="90205" name="Wooden pole" type="EtcItem">
<!-- A wooden pole stolen by an Orc Captain and his Lieutenant. How about we put this pole on fire? -->
@@ -61,6 +66,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90206" name="Wooden door panel" type="EtcItem">
<!-- All what's left of a door taken by a Werewolf. Just what did he need it for? -->
@@ -71,6 +77,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90207" name="Stone Powder" type="EtcItem">
<!-- Stone powder taken from Stone Golems and Destroyers. Used for building stone walls. -->
@@ -81,6 +88,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90208" name="Lector's Notes" type="EtcItem">
<!-- List of materials requested by Lector. Essence of Water, Spider's Silk. -->
@@ -93,6 +101,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
<item id="90209" name="Cobweb" type="EtcItem">
<!-- Spider's Silk made by Giant Spiders. Light and shiny. -->
@@ -103,6 +112,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90210" name="Essence of Water" type="EtcItem">
<!-- Essence of Water obtained from Undine. Used for coloring Silk of Giant Spiders. -->
@@ -113,6 +123,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90211" name="Lector's Notes" type="EtcItem">
<!-- List of materials requested by Lector. Essence of Water, Spider's Silk. -->
@@ -125,6 +136,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
<item id="90212" name="Cobweb" type="EtcItem">
<!-- Spider's Silk made by Giant Spiders. Light and shiny. -->
@@ -135,6 +147,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90213" name="Essence of Water" type="EtcItem">
<!-- Essence of Water obtained from Undine. Used for coloring Silk of Giant Spiders. -->
@@ -145,6 +158,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90214" name="Lector's Note" type="EtcItem">
<!-- List of materials requested by Lector. Essence of Water, Spider's Silk. -->
@@ -157,6 +171,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
<item id="90215" name="Cobweb" type="EtcItem">
<!-- Spider's Silk made by Giant Spiders. Light and shiny. -->
@@ -167,6 +182,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90216" name="Essence of Water" type="EtcItem">
<!-- Essence of Water obtained from Undine. Used for coloring Silk of Giant Spiders. -->
@@ -177,6 +193,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90217" name="Mark of Security" type="EtcItem">
<!-- Document of Sentinel Kendell listing tasks that need to be done to restore forest's balance. -->
@@ -189,6 +206,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
<item id="90218" name="Tail of a Gray Wolf" type="EtcItem">
<!-- Tail taken from a Gray Wolf as a hunting trophy. The fur is good but it's not usable because of a foul smell. -->
@@ -199,6 +217,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90219" name="Goblin's Pack of Knickknacks" type="EtcItem">
<!-- A belt Pack of Knickknacks of a Goblin Raider. Contains various trash, but for Goblins it would be treasures. -->
@@ -209,6 +228,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90220" name="Kaboo Orc Sturdy Amulet" type="EtcItem">
<!-- One of Amulets that Kaboo Orcs wear round their necks. Looks splendid. -->
@@ -219,6 +239,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90221" name="Mushroom Spore Powder" type="EtcItem">
<!-- Mushroom Spore Powder obtained from a Spore Fungus. Necessary for checking on spore ripening before harvest. -->
@@ -229,6 +250,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90222" name="Note about Required Ingredients" type="EtcItem">
<!-- Note that states the item needed for the entrance to the underground fortress. -->
@@ -241,6 +263,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
<item id="90223" name="Orcs' Bandage" type="EtcItem">
<!-- Bandage of a Kaboo Orc Warrior. More elastic than an Elven bandage, created specifically for a close combat. -->
@@ -251,6 +274,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90224" name="Dryad's Crimson Herb" type="EtcItem">
<!-- Crimson Herb from the head of a Dryad. Put it onto your eyes to be able to see in the dark. -->
@@ -261,6 +285,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90225" name="Spider Venom" type="EtcItem">
<!-- Venom of a spider dwelling in the Elven Forest. Highly poisonous for Orcs. -->
@@ -271,6 +296,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90226" name="Lv. 1 Brooch" additionalName="30 days" type="Armor">
<!-- Lv. 1 Brooch. 30-day. Activates 2 jewel slots when equipped. Cannot be exchanged, dropped, or sold in private store. Can be stored in a private warehouse. -->
@@ -308,6 +334,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
<item id="90229" name="Spider Ichor" type="EtcItem">
<!-- Scavenger Spider Ichor. Obtained from spider guts in a very small quantity, hardens fast. -->
@@ -318,6 +345,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90230" name="Moonstone Beast's Scales" type="EtcItem">
<!-- Scales taken from the snout of Moonstone Beast. Has a yellowish iridescent glow and a peculiar smell that Elves find intolerable. -->
@@ -328,6 +356,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90231" name="Medications Research" type="EtcItem">
<!-- Herbiel's research of a method of instant suppression of bleeding. These notes list necessary ingredients and various information, but the handwriting is really unreadable. -->
@@ -340,6 +369,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
<item id="90232" name="Spider Ichor" type="EtcItem">
<!-- Scavenger Spider Ichor. Obtained from spider guts in a very small quantity, hardens fast. -->
@@ -350,6 +380,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90233" name="Moonstone Beast's Scales" type="EtcItem">
<!-- Scales taken from the snout of Moonstone Beast. Has a yellowish iridescent glow and a peculiar smell that Elves find intolerable. -->
@@ -360,6 +391,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90234" name="Medications Research" type="EtcItem">
<!-- Herbiel's research of a method of instant suppression of bleeding. These notes list necessary ingredients and various information, but the handwriting is really unreadable. -->
@@ -372,6 +404,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
<item id="90235" name="Antidote" type="EtcItem">
<!-- Antidote from Gludio. So effective that it put Gludio on a par with the Ivory Tower in the business of making magical potions. -->
@@ -382,6 +415,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90236" name="Arachnid Tracker Thorn" type="EtcItem">
<!-- A Thorn from the paw of an Arachnid Tracker. Contains venom, that's why Goblins use it as a poisonous dart. Herbiel wants to make a syringe from it. -->
@@ -392,6 +426,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90237" name="Hunting Plan" type="EtcItem">
<!-- List of Hierarch Talos that specifies materials needed for organizing a Hunting Festival. The event is called Shilen's Hunt and is intended to be festive, rather than formal. -->
@@ -404,6 +439,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
<item id="90238" name="Wolf Tail" type="EtcItem">
<!-- Adornments made from colorful tails symbolize various trophies caught by hunters. During the festival tails are used to tally up the scores. -->
@@ -414,6 +450,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90239" name="Goblin Poisonous Dart" type="EtcItem">
<!-- When Dark Elves go on a hunt, Goblins try to hamper them. They paralyze animals by throwing spears with poisonous darts at them to ruin the party. -->
@@ -424,6 +461,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90240" name="Imp Wing" type="EtcItem">
<!-- Imps chase after Goblins, and Goblins steal the trophies. Imp Wings are the marks left by Imps. -->
@@ -434,6 +472,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90241" name="Fungus Juice" type="EtcItem">
<!-- Despite the name, Green Fungus is brown-colored. And the juice of that walking fungus is red. Dark Elves use it to color wolf tails. -->
@@ -444,6 +483,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90242" name="Balor Orc Fang" type="EtcItem">
<!-- Balor Orc paint their fangs black by custom. You need to slay Balor Orcs who are impeding the hunt and gather their fangs. -->
@@ -454,6 +494,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90243" name="Armor Design" type="EtcItem">
<!-- Payne's documents that contain designs of a new armor and lists of required materials. That armor is absolutely new, and nobody knows what kind of look it's going to have. -->
@@ -466,6 +507,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
<item id="90244" name="Zombie Forest Elf Tooth" type="EtcItem">
<!-- Zombie Forest Elf Tooth. Filled with dark energy and the power of a Zombie spirit. -->
@@ -476,6 +518,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90245" name="Bat Skin" type="EtcItem">
<!-- Red-tinted black Bat Skin. Very popular among Dark Elf traders due to its unusual shine. -->
@@ -486,6 +529,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90246" name="Stone Giant's Shiny Rock" type="EtcItem">
<!-- Shiny rock fragment obtained while hunting Stone Giants. It will look great as a belt adornment. -->
@@ -496,6 +540,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90247" name="Old Bone Fragment" type="EtcItem">
<!-- A small Bone Fragment that drops from a slain Dark Horror. Emits dark energy that increases magical abilities. -->
@@ -506,6 +551,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90248" name="Lv. 5 Vital Stone" additionalName="3-day" type="Armor">
<!-- Vital Stone Lv. 5 for 3 days. Sayha Grace XP/ SP +15%, Sayha Grace Consumption -30%, while hunting. Effect does not stack with additional jewels of the same type. Cannot be exchanged, dropped, or sold in private store. Can be stored in a private warehouse. -->
@@ -531,6 +577,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
<item id="90250" name="Stone Giant Guardian's Core" type="EtcItem">
<!-- A Core that drops from a Stone Giant Guardian. Since it's light and durable, it is often placed as an adornment in the center of a shield. -->
@@ -541,6 +588,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90251" name="Crystalline Beast's Shinedust" type="EtcItem">
<!-- Dust made from the skin of Crystalline Beasts. It can repel magic and is often used for treating materials that require an additional protection from magic. -->
@@ -551,6 +599,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90252" name="Giant Spider Skin Fragment" type="EtcItem">
<!-- Spider Skin Fragment. Spider skins are very smooth and strong. It is often used for joining together armor parts. -->
@@ -561,6 +610,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90253" name="Supplies Certificate" type="EtcItem">
<!-- List of materials needed for the shield that Vollodos wants to make. An urgent order. -->
@@ -573,6 +623,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
<item id="90254" name="Stone Giant Guardian's Core" type="EtcItem">
<!-- A Core that drops from a Stone Giant Guardian. Since it's light and durable, it is often placed as an adornment in the center of a shield. -->
@@ -583,6 +634,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90255" name="Crystalline Beast's Shinedust" type="EtcItem">
<!-- Dust made from the skin of Crystalline Beasts or scales of Moonstone Beasts. It can repel magic and is often used for treating materials that require an additional protection from magic. -->
@@ -593,6 +645,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90256" name="Giant Spider Skin Fragment" type="EtcItem">
<!-- Spider Skin Fragment. Spider skins are very smooth and strong. It is often used for joining together armor parts. -->
@@ -603,6 +656,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90257" name="Supplies Certificate" type="EtcItem">
<!-- List of materials needed for the shield that Vollodos wants to make. An urgent order. -->
@@ -615,6 +669,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
<item id="90258" name="Stone Giant Guardian's Core" type="EtcItem">
<!-- A Core that drops from a Stone Giant Guardian. Since it's light and durable, it is often placed as an adornment in the center of a shield. -->
@@ -625,6 +680,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90259" name="Crystalline Beast's Shinedust" type="EtcItem">
<!-- Dust made from the skin of Crystalline Beasts or scales of Moonstone Beasts. It can repel magic and is often used for treating materials that require an additional protection from magic. -->
@@ -635,6 +691,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90260" name="Giant Spider Skin Fragment" type="EtcItem">
<!-- Spider Skin Fragment. Spider skins are very smooth and strong. It is often used for joining together armor parts. -->
@@ -645,6 +702,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90261" name="Tribal Chronicle" type="EtcItem">
<!-- Tiku's list that has all important tasks for his tribe. Not easily readable because of his bad handwriting. -->
@@ -657,6 +715,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
<item id="90262" name="Kasha Wolf Fur" type="EtcItem">
<!-- Fur of a Kasha Wolf. Much more valuable than its skin. -->
@@ -667,6 +726,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90263" name="Ashes of Ancestors" type="EtcItem">
<!-- Remains that were dug up by Goblin Tomb Raider on ancestors' graveyard. -->
@@ -677,6 +737,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90264" name="Imp Necklace" type="EtcItem">
<!-- Necklaces of Rakeclaw Imp Hunter who follow Goblin Tomb Raiders and team up with them so they can feed on small animals or insects that appear out of raided tombs. -->
@@ -687,6 +748,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90265" name="Mountain Fungus Spores" type="EtcItem">
<!-- A Green Spore from Mountain Fungus. Orcs use it as one of ingredients for making poison for their traps. -->
@@ -697,6 +759,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90266" name="Maraku Werewolf Claw" type="EtcItem">
<!-- Maraku Werewolf Claw. Werewolves kidnapped Orc kids who went out for a walk near the Village. They need to be punished for it. -->
@@ -707,6 +770,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90267" name="Eye of Seer Tears" type="EtcItem">
<!-- Clear liquid from the pupil of the Eye of Seer. Heals wounds, speeds up recovery. -->
@@ -717,6 +781,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90268" name="Required Materials" type="EtcItem">
<!-- Sumari's list specifying materials that gear requires. Looks like it was written by someone other than Sumari. -->
@@ -729,6 +794,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
<item id="90269" name="Blackwing Bat Wing" type="EtcItem">
<!-- Membrane of a Blackwing Bat Wing. Very smooth and elastic. It will be a good material for a cloak or armor lining. -->
@@ -740,6 +806,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90270" name="Grave Robber's Belt" type="EtcItem">
<!-- The Belt of Goblin Tomb Raider Leader. It has various digging equipment attached. Can be altered to make a sword belt. -->
@@ -750,6 +817,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90271" name="Golem Ore" type="EtcItem">
<!-- Ore that dropped from a Greystone Golem. Melts well, and thus often used for making various weapons. -->
@@ -760,6 +828,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90272" name="Evil Eye Patrol Hide" type="EtcItem">
<!-- Thick hide of an Evil Eye Patrol. After a proper treatment, turns into a very smooth and strong leather, suitable for coating armor. -->
@@ -770,6 +839,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90273" name="Magical Potion of Leaping" additionalName="Lv. 4" type="EtcItem">
<!-- Provides 37 million XP/ 1.11 million SP. Intended for Lv. 45 and higher. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. The item will be removed after the event is over. -->
@@ -780,6 +850,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90274" name="List of materials" type="EtcItem">
<!-- Document listing materials needed for making a drill and an Exquisite Hammer. -->
@@ -792,6 +863,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
<item id="90275" name="Bear's Shin bone" type="EtcItem">
<!-- Kasha Bear's Shin bone. Used for making an Exquisite Hammer. -->
@@ -802,6 +874,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90276" name="Sharp Spider Leg" type="EtcItem">
<!-- Sharp Leg of Kasha Spider. Suitable for making a drill because of its hardness and an exceptionally sharp tip. -->
@@ -812,6 +885,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90277" name="List of materials" type="EtcItem">
<!-- Document listing materials needed for making a drill and an Exquisite Hammer. -->
@@ -824,6 +898,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
<item id="90278" name="Bear's Shin bone" type="EtcItem">
<!-- Kasha Bear's Shin bone. Used for making an Exquisite Hammer. -->
@@ -834,6 +909,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90279" name="Sharp Spider Leg" type="EtcItem">
<!-- Sharp Leg of Kasha Spider. Suitable for making a drill because of its hardness and an exceptionally sharp tip. -->
@@ -844,6 +920,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90280" name="Necklace Materials Ticket" type="EtcItem">
<!-- Note listing necessary materials, as well as Uska's belongings that were stolen by Imps. -->
@@ -856,6 +933,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
<item id="90281" name="Red Stone" type="EtcItem">
<!-- Sumari asked Uska to use that gorgeous sparkling red jewel to adorn a necklace. -->
@@ -866,6 +944,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90282" name="Hard Lens" type="EtcItem">
<!-- Lens of Evil Eye Seer. Becomes very hard when dried. Ground Lens is used as a polisher for gems. -->
@@ -876,6 +955,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90283" name="Bounty Poster" type="EtcItem">
<!-- Bounty Poster with a reward for catching monsters who stole items from the shipping that was delivered by Weapon Merchant Reep. -->
@@ -888,6 +968,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
<item id="90284" name="Black Wolf Tooth" type="EtcItem">
<!-- Black Wolf Tooth. Goblins use it for defense against wolves. -->
@@ -898,6 +979,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90285" name="Goblin's Navigation Device" type="EtcItem">
<!-- A Navigation Device that Goblins used for scouting. -->
@@ -908,6 +990,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90286" name="Feather-adorned Utuku Orc Amulet" type="EtcItem">
<!-- Utuku Orcs like to wear seal-shaped Amulets on their belts. -->
@@ -918,6 +1001,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90287" name="Goblin Brigand's Old Sword" type="EtcItem">
<!-- Goblin Brigands' Old Sword -->
@@ -928,6 +1012,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90288" name="Garum Werewolf Tail" type="EtcItem">
<!-- A Tail chopped off a Garum Werewolf. -->
@@ -938,6 +1023,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90289" name="Goblin Brigand Lieutenant's Necklace" type="EtcItem">
<!-- A Necklace that belongs to the Goblin Brigand Leader or his Lieutenant. Adorned with a plain pendant. It shows the commanding status of its owner. -->
@@ -948,6 +1034,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90290" name="Temple Reconstruction Request" type="EtcItem">
<!-- List of things for repairs of an inner room of Maphr's Temple -->
@@ -960,6 +1047,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
<item id="90291" name="Barbed Bat Wing Sac" type="EtcItem">
<!-- A beautiful Sparkling Barbed Bat Wing Sac. Often used by dwarves to adorn weapons or as curtains at their homes. -->
@@ -970,6 +1058,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90292" name="Puma Fur" type="EtcItem">
<!-- Fur of Northern Highlands Puma. Usually serves as a decoration of a house interior, but can be used as a cape material as well. -->
@@ -981,6 +1070,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90293" name="Goblin Jewel" type="EtcItem">
<!-- Shiny small shard of a rock found among Goblin Brigand's junk. Goblins consider it a jewel and steal it from each other in a heartbeat if they can. -->
@@ -991,6 +1081,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90294" name="Golem Ore" type="EtcItem">
<!-- Ore that can be found in the bodies of Golems or other magical creatures similar to them. This ore is used for producing a gleaming silver-like metal which is very malleable and easy to work with, and thus is used for making jewelry. -->
@@ -1001,6 +1092,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90296" name="Maintenance Request" type="EtcItem">
<!-- Materials required for the restoration of the broken Maphr's statue. -->
@@ -1013,6 +1105,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
<item id="90297" name="Hunter Tarantula's Venom" type="EtcItem">
<!-- Though lethal, Hunter Tarantula's Venom is used as glue thanks to its ability to harden instantly. -->
@@ -1023,6 +1116,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90298" name="Plunder Tarantula's Kidney Stone" type="EtcItem">
<!-- A transparent stone that can be found in a body of Plunder Tarantula. Very smooth and shiny, used as an adornment. -->
@@ -1033,6 +1127,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90299" name="Maintenance Request" type="EtcItem">
<!-- Completed order for materials required for the restoration of the broken Maphr's statue. -->
@@ -1045,5 +1140,6 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
</list>
@@ -8,6 +8,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90301" name="Plunder Tarantula's Kidney Stone" type="EtcItem">
<!-- A transparent stone that can be found in a body of Plunder Tarantula. Very smooth and shiny, used as an adornment. -->
@@ -17,6 +18,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90302" name="New Cleaning Tool's Supply List" type="EtcItem">
<!-- Priest Gerald tries to make tools for decorating the inner parts of the Temple that is currently under repairs. This is the list of materials that he needs. -->
@@ -28,6 +30,7 @@
<set name="is_destroyable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="90303" name="Bat Bristle" type="EtcItem">
<!-- Bristles from the neck of a Barbed Bat. Very soft, used for making brushes. -->
@@ -37,6 +40,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90304" name="Trimden Web" type="EtcItem">
<!-- Trimden Web. When its sticky enzyme is removed, it becomes very smooth and gleaming. Used as a fiber for making expensive fabric. -->
@@ -46,6 +50,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90305" name="Kerope Werewolf's Twig Charm" type="EtcItem">
<!-- Kerope Werewolf Charm. -->
@@ -55,6 +60,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90306" name="Warrior's Armor" type="Armor">
<!-- Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
@@ -139,6 +145,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="material" val="LIQUID" />
<skills>
<skill id="39257" level="1" /> <!-- Newbie MP Recovery Potion -->
</skills>
@@ -819,6 +826,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90359" name="Fortune Brooch" type="EtcItem">
<!-- Double-click to obtain Fortune Jewelry Chest. Cannot be dropped. -->
@@ -827,6 +835,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90360" name="Fortune Topaz Chest" type="EtcItem">
<!-- Double-click to obtain Lv. 1-5 Topaz. Cannot be dropped. -->
@@ -835,6 +844,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90361" name="Fortune Garnet Chest" type="EtcItem">
<!-- Double-click to obtain Lv. 1-5 Garnet. Cannot be dropped. -->
@@ -843,6 +853,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90362" name="Fortune Jade Chest" type="EtcItem">
<!-- Double-click to obtain Lv. 1-5 Jade. Cannot be dropped. -->
@@ -851,6 +862,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90363" name="Fortune Ruby Chest" type="EtcItem">
<!-- Double-click to obtain Lv. 1-5 Ruby. Cannot be dropped. -->
@@ -859,6 +871,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90364" name="Fortune Sapphire Chest" type="EtcItem">
<!-- Double-click to obtain Lv. 1-5 Sapphire. Cannot be dropped. -->
@@ -867,6 +880,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90365" name="Fortune Diamond Chest" type="EtcItem">
<!-- Double-click to obtain Lv. 1-5 Diamond. Cannot be dropped. -->
@@ -875,6 +889,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90366" name="Fortune Pearl Chest" type="EtcItem">
<!-- Double-click to obtain Lv. 1-5 Pearl. Cannot be dropped. -->
@@ -883,6 +898,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90367" name="Fortune Vital Stone Chest" type="EtcItem">
<!-- Double-click to obtain Lv. 1-5 Vital Stone. Cannot be dropped. -->
@@ -891,6 +907,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90368" name="Shiny Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Shiny Jewelry Box. Cannot be dropped. -->
@@ -899,6 +916,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90369" name="Topaz Chest" type="EtcItem">
<!-- Double-click to obtain Lv. 1 Topaz. Cannot be dropped. -->
@@ -908,6 +926,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90370" name="Garnet Chest" type="EtcItem">
<!-- Double-click to obtain Lv. 1 Garnet. Cannot be dropped. -->
@@ -917,6 +936,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90371" name="Jade Chest" type="EtcItem">
<!-- Double-click to obtain Lv. 1 Jade. Cannot be dropped. -->
@@ -926,6 +946,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90372" name="Ruby Chest" type="EtcItem">
<!-- Double-click to obtain Lv. 1 Ruby. Cannot be dropped. -->
@@ -935,6 +956,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90373" name="Sapphire Chest" type="EtcItem">
<!-- Double-click to obtain Lv. 1 Sapphire. Cannot be dropped. -->
@@ -944,6 +966,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90374" name="Diamond Chest" type="EtcItem">
<!-- Double-click to obtain Lv. 1 Diamond. Cannot be dropped. -->
@@ -953,6 +976,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90375" name="Pearl Chest" type="EtcItem">
<!-- Double-click to obtain Lv. 1 Pearl. Cannot be dropped. -->
@@ -962,6 +986,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90376" name="Vital Stone Chest" type="EtcItem">
<!-- Double-click to obtain Lv. 1 Vital Stone. Cannot be dropped. -->
@@ -971,6 +996,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90377" name="Lv. 3 Topaz Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Lv. 3 Topaz. Cannot be dropped. -->
@@ -980,6 +1006,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90378" name="Lv. 4 Topaz Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Lv. 4 Topaz. Cannot be dropped. -->
@@ -989,6 +1016,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90379" name="Lv. 5 Topaz Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Lv. 5 Topaz. Cannot be dropped. -->
@@ -998,6 +1026,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90380" name="Lv. 3 Garnet Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Lv. 3 Garnet. Cannot be dropped. -->
@@ -1007,6 +1036,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90381" name="Lv. 4 Garnet Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Lv. 4 Garnet. Cannot be dropped. -->
@@ -1016,6 +1046,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90382" name="Lv. 5 Garnet Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Lv. 5 Garnet. Cannot be dropped. -->
@@ -1025,6 +1056,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90383" name="Lv. 3 Jade Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Lv. 3 Jade. Cannot be dropped. -->
@@ -1034,6 +1066,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90384" name="Lv. 4 Jade Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Lv. 4 Jade. Cannot be dropped. -->
@@ -1043,6 +1076,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90385" name="Lv. 4 Jade Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Lv. 5 Jade. Cannot be dropped. -->
@@ -1052,6 +1086,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90386" name="Lv. 3 Ruby Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Lv. 3 Ruby. Cannot be dropped. -->
@@ -1061,6 +1096,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90387" name="Lv. 4 Ruby Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Lv. 4 Ruby. Cannot be dropped. -->
@@ -1070,6 +1106,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90388" name="Lv. 5 Ruby Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Lv. 5 Ruby. Cannot be dropped. -->
@@ -1079,6 +1116,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90389" name="Lv. 3 Sapphire Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Lv. 3 Sapphire. Cannot be dropped. -->
@@ -1088,6 +1126,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90390" name="Lv. 4 Sapphire Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Lv. 4 Sapphire. Cannot be dropped. -->
@@ -1097,6 +1136,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90391" name="Lv. 5 Sapphire Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Lv. 5 Sapphire. Cannot be dropped. -->
@@ -1106,6 +1146,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90392" name="Lv. 3 Diamond Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Lv. 3 Diamond. Cannot be dropped. -->
@@ -1115,6 +1156,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90393" name="Lv. 4 Diamond Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Lv. 4 Diamond. Cannot be dropped. -->
@@ -1124,6 +1166,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90394" name="Lv. 5 Diamond Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Lv. 5 Diamond. Cannot be dropped. -->
@@ -1133,6 +1176,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90395" name="Lv. 3 Pearl Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Lv. 3 Pearl. Cannot be dropped. -->
@@ -1142,6 +1186,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90396" name="Lv. 4 Pearl Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Lv. 4 Pearl. Cannot be dropped. -->
@@ -1151,6 +1196,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90397" name="Lv. 5 Pearl Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Lv. 5 Pearl. Cannot be dropped. -->
@@ -1160,6 +1206,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90398" name="Lv. 3 Vital Stone Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Lv. 3 Vital Stone. Cannot be dropped. -->
@@ -1169,6 +1216,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90399" name="Lv. 4 Vital Stone Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Lv. 4 Vital Stone. Cannot be dropped. -->
@@ -1178,5 +1226,6 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
</list>
@@ -8,6 +8,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90401" name="Melodys Luck Cube" additionalName="30 days" type="EtcItem">
<!-- 30-day item. Double-click to obtain various rewards at random. (Can be used only once per day.) Cannot be exchanged, dropped, destroyed, or sold. Can be stored in a private warehouse. For characters of level 20 or higher. -->
@@ -16,6 +17,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="90402" name="Fire Dragon Pendant +6" additionalName="15-day" type="Armor">
<!-- M. Def. +16, XP/SP gain +10%, P./ M. Atk. +20. Duration: 15-day. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -42,6 +44,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90404" name="My Teleport Book" additionalName="For XP" type="EtcItem">
<!-- Increases the number of return points to save by 1. Maximum number - 18. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
@@ -53,6 +56,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90405" name="My Teleport Scroll" additionalName="For XP" type="EtcItem">
<!-- Item that is consumed when moving to the remembered location. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
@@ -62,6 +66,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90406" name="Melodys Fish Stew Pouch" type="EtcItem">
<!-- Double-click to obtain the following items: Chef's Fish Stew (Victory/Fire/Water/Wind), 2 Special Pirate Fruits, 2 Scrolls of Mood Melody. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
@@ -73,6 +78,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90407" name="Chef's Fish Stew - Victory" additionalName="Event" type="EtcItem">
<!-- For 10 min. activates Chant of Victory Lv. 1. Cannot be dropped. <Attention> Cannot be stacked with Prophecy-type buffs. Effect remains after death. -->
@@ -156,6 +162,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90412" name="Melodys Enhance Pouch" type="EtcItem">
<!-- Double-click to obtain 2 Blade Spirits, Common Life Stone, 2 Scrolls of Mood Melody. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
@@ -167,6 +174,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90413" name="Melodys Rice Cake Pouch" type="EtcItem">
<!-- Double-click to obtain 2 Rice Cakes of Fighting Spirit, Angel Cat's Blessing, 2 Scrolls of Mood Melody. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
@@ -178,6 +186,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90414" name="Melodys Potion Pouch" type="EtcItem">
<!-- Double-click to obtain 30 Major Warrior Healing Potions, 30 Warrior MP Recovery Potion, 2 Scrolls of Mood Melody. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
@@ -189,6 +198,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90415" name="Warrior MP Recovery Potion" type="EtcItem">
<!-- Magical MP-recovering potion. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
@@ -220,6 +230,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90417" name="Melodys Fishing Pouch" type="EtcItem">
<!-- Double-click to obtain 2160 Silver Baits, Golden Mermaid's Tears (7-day), Savior's Experience Box. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
@@ -231,6 +242,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90418" name="Savior's Experience Box" type="EtcItem">
<!-- Double-click to obtain one of the following items: Low-grade/Mid-grade/High-grade/Top-grade XP Scroll. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
@@ -241,6 +253,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90419" name="Warrior's Shining Dualsword" additionalName="30 days" type="Weapon">
<!-- 30-day item. Atk. Spd. +5%. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. Enchantment, soul storing and augmenting are impossible. -->
@@ -624,6 +637,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90439" name="Fish Stew: Might Lv. 3" type="EtcItem">
<!-- For 20 min. P. Atk. +15%. Cannot be dropped. -->
@@ -632,6 +646,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90440" name="Fish Stew: Shield Lv. 2" type="EtcItem">
<!-- For 20 min. P. Def. +12%. Cannot be dropped. -->
@@ -640,6 +655,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90441" name="Fish Stew: Shield Lv. 3" type="EtcItem">
<!-- For 20 min. P. Def. +15%. Cannot be dropped. -->
@@ -648,6 +664,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90442" name="Fish Stew: Empower Lv. 2" type="EtcItem">
<!-- For 20 min. M. Atk. +65%. Cannot be dropped. -->
@@ -656,6 +673,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90443" name="Fish Stew: Empower Lv. 3" type="EtcItem">
<!-- For 20 min. M. Atk. +75%. Cannot be dropped. -->
@@ -664,6 +682,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90444" name="Fish Stew: Magic Barrier Lv. 2" type="EtcItem">
<!-- For 20 min. M. Def. +30%. Cannot be dropped. -->
@@ -672,6 +691,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90445" name="Fish Stew: Vampiric Rage Lv. 2" type="EtcItem">
<!-- For 20 min. recovers as HP 7% of the physical damage inflicted on the enemy with a certain probability. Cannot be dropped. -->
@@ -680,6 +700,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90446" name="Fish Stew: Vampiric Rage Lv. 3" type="EtcItem">
<!-- For 20 min. recovers as HP 8% of the physical damage inflicted on the enemy with a certain probability. Cannot be dropped. -->
@@ -688,6 +709,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90447" name="Fish Stew: Greater Might Lv. 1" type="EtcItem">
<!-- For 20 min. P. Atk. +4%. Cannot be dropped. -->
@@ -696,6 +718,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90448" name="Fish Stew: Greater Shield Lv. 1" type="EtcItem">
<!-- For 20 min. P. Def. +5%. Cannot be dropped. -->
@@ -704,6 +727,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90449" name="Fish Stew: Wild Magic Lv. 1" type="EtcItem">
<!-- For 20 min. M. Critical Rate +10. Cannot be dropped. -->
@@ -712,6 +736,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90450" name="Fish Stew: Berserker Spirit Lv. 1" type="EtcItem">
<!-- For 20 min. P. Def. -5%, M. Def. -10%, P. Evasion -2 -->
@@ -720,6 +745,7 @@
<set name="is_stackable" val="true" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="90451" name="Fish Stew: Berserker Spirit Lv. 2" type="EtcItem">
<!-- For 20 min. P. Def. -8%, M. Def. -16%, P. Evasion -4 -->
@@ -728,6 +754,7 @@
<set name="is_stackable" val="true" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="90452" name="Fish Stew: Decrease Weight Lv. 1" type="EtcItem">
<!-- For 20 min. Weight limit +3000. Cannot be dropped. -->
@@ -736,6 +763,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90453" name="Fish Stew: Decrease Weight Lv. 2" type="EtcItem">
<!-- For 20 min. Weight limit +6000. Cannot be dropped. -->
@@ -744,6 +772,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90454" name="Fish Stew: Decrease Weight Lv. 3" type="EtcItem">
<!-- For 20 min. Weight limit +9000. Cannot be dropped. -->
@@ -752,6 +781,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90455" name="Avadon Circlet" additionalName="Heavy" type="Armor">
<set name="icon" val="icon.armor_leather_helmet_i00" />
@@ -1149,6 +1179,7 @@
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<set name="handler" val="ExtractableItems" />
<set name="material" val="PAPER" />
<capsuled_items>
<item id="90353" min="1" max="1" chance="12.5" /> <!-- Vital Stone -->
<item id="90343" min="1" max="1" chance="12.5" /> <!-- Pearl -->
@@ -1166,6 +1197,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90481" name="Lucky Enchant Stone: Save Armor (C-grade)" type="EtcItem">
<!-- Enchant success rate +10% for armor (C-grade) when using a standard scroll. Only for items enchanted between +3 and +8. For one-piece armor, enchant must be between +4 and +8. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. Cannot be dropped. -->
@@ -1173,6 +1205,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90482" name="Lucky Enchant Stone: Save Armor (B-grade)" type="EtcItem">
<!-- Enchant success rate +10% for armor (B-grade) when using a standard scroll. Only for items enchanted between +3 and +8. For one-piece armor, enchant must be between +4 and +8. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. Cannot be dropped. -->
@@ -1180,6 +1213,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90483" name="Lucky Enchant Stone: Save Armor (A-grade)" type="EtcItem">
<!-- Enchant success rate +10% for armor (A-grade) when using a standard scroll. Only for items enchanted between +3 and +8. For one-piece armor, enchant must be between +4 and +8. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. Cannot be dropped. -->
@@ -1187,6 +1221,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90484" name="Lucky Enchant Stone: Protect Armor (D-grade)" type="EtcItem">
<!-- Enchant success rate +10% for armor (D-grade) when using a standard scroll. Only for items enchanted between +3 and +8. For one-piece armor, enchant must be between +4 and +8. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 1. Cannot be dropped. -->
@@ -1194,6 +1229,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90485" name="Lucky Enchant Stone: Protect Armor (C-grade)" type="EtcItem">
<!-- Enchant success rate +10% for armor (C-grade) when using a standard scroll. Only for items enchanted between +3 and +8. For one-piece armor, enchant must be between +4 and +8. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 1. Cannot be dropped. -->
@@ -1201,6 +1237,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90486" name="Lucky Enchant Stone: Protect Armor (B-grade)" type="EtcItem">
<!-- Enchant success rate +10% for armor (B-grade) when using a standard scroll. Only for items enchanted between +3 and +8. For one-piece armor, enchant must be between +4 and +8. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 1. Cannot be dropped. -->
@@ -1208,6 +1245,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90487" name="Lucky Enchant Stone: Protect Armor (A-grade)" type="EtcItem">
<!-- Enchant success rate +10% for armor (A-grade) when using a standard scroll. Only for items enchanted between +3 and +8. For one-piece armor, enchant must be between +4 and +8. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 1. Cannot be dropped. -->
@@ -1215,6 +1253,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90488" name="Lucky Enchant Stone: Armor (D-grade)" type="EtcItem">
<!-- Enchant success rate +10% for armor (D-grade) when using a standard scroll. Only for items enchanted between +3 and +8. For one-piece armor, enchant must be between +4 and +8. Cannot be dropped. -->
@@ -1222,6 +1261,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90489" name="Lucky Enchant Stone: Armor (C-grade)" type="EtcItem">
<!-- Enchant success rate +10% for armor (C-grade) when using a standard scroll. Only for items enchanted between +3 and +8. For one-piece armor, enchant must be between +4 and +8. Cannot be dropped. -->
@@ -1229,6 +1269,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90490" name="Lucky Enchant Stone: Armor (B-grade)" type="EtcItem">
<!-- Enchant success rate +10% for armor (B-grade) when using a standard scroll. Only for items enchanted between +3 and +8. For one-piece armor, enchant must be between +4 and +8. Cannot be dropped. -->
@@ -1236,6 +1277,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90491" name="Lucky Enchant Stone: Armor (A-grade)" type="EtcItem">
<!-- Enchant success rate +10% for armor (A-grade) when using a standard scroll. Only for items enchanted between +3 and +8. For one-piece armor, enchant must be between +4 and +8. Cannot be dropped. -->
@@ -1243,6 +1285,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90492" name="Giant's Lucky Enchant Stone (A-grade)" type="EtcItem">
<!-- Enchant success rate +10% for armor (A-grade) when using an improved scroll. Only for items enchanted between +3 and +8. For one-piece armor, enchant must be between +4 and +8. Cannot be dropped. -->
@@ -1250,6 +1293,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90493" name="Blessed Lucky Enchant Stone (A-grade)" type="EtcItem">
<!-- Enchant success rate +10% for armor (A-grade) when using a blessed scroll. Only for items enchanted between +3 and +8. For one-piece armor, enchant must be between +4 and +8. Cannot be dropped. -->
@@ -1257,6 +1301,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90494" name="Eva's Scroll: Enchant Hair Accessory" type="EtcItem">
<!-- Hair Accessory M. Def. +2. Starting from +5, an additional effect is activated and HP/ MP/ CP are increased. Can be safely enchanted up to +3. Cannot be dropped. Cannot be dropped. -->
@@ -1265,6 +1310,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90495" name="Scroll of Mood Melody" type="EtcItem">
<!-- For 20 minutes, grants the following effects: Might, Shield, Focus, Haste, Acumen, Empower, Wind Walk, Death Whisper, and Vampiric Rage. Will not be deleted upon death. Cannot be dropped. -->
@@ -1273,6 +1319,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90496" name="Land Dragon Belt" type="Armor">
<!-- CON +1, MEN +1, HP Recovery Bonus +2.31, Max MP +1.54, CP Recovery +3.07, Max HP/ MP/ CP +15%, Inventory Slots +6, Weight Gauge +7000, Healing Potions Effect +100 (Can be applied to Melissa's High Grade Recovery Potion, Melissa's Recovery Potion, Warrior's Quick Healing Potion), Incoming damage -6%. Cannot be dropped. -->
@@ -1315,6 +1362,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90499" name="Special Dragon's Fruit" type="EtcItem">
<!-- For 20 minutes, P./ M. Atk. +12%, P./ M. Def. +12%, Max. HP/ CP/ MP +15%, HP/ MP Recovery Bonus +25%, P./ M. Critical Rate +10, P./ M. Critical Damage +5%, HP/ MP Recovery +30%. At a certain chance absorbs 5% of the damage inflicted on target as HP. Acquired XP/ SPed through hunting +10%. Cooldown is 1 minute. Buff remains after death. Cannot be dropped. -->
@@ -1324,6 +1372,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="material" val="PAPER" />
<skills>
<skill id="39273" level="1" /> <!-- Special Dragons Fruit -->
</skills>
@@ -7,6 +7,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90501" name="Dragon's Shining Treasure Chest" type="EtcItem">
<!-- Double-click to randomly receive one of the following items: rare belt, level 5 jewel, any Armor Enchant Stone, any other rare item. Cannot be dropped or sold. -->
@@ -15,6 +16,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90502" name="Lucky Enchant Stone: Armor (D-grade)" additionalName="Event" type="EtcItem">
<!-- Enchant success rate +10% for armor (D-grade) when using a standard scroll. Only for items enchanted between +3 and +8. For one-piece armor, enchant must be between +4 and +8. Cannot be exchanged, dropped or sold. Can be stored in private warehouse. -->
@@ -23,6 +25,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90503" name="Lucky Enchant Stone: Armor (C-grade)" additionalName="Event" type="EtcItem">
<!-- Enchant success rate +10% for armor (C-grade) when using a standard scroll. Only for items enchanted between +3 and +8. For one-piece armor, enchant must be between +4 and +8. Cannot be exchanged, dropped or sold. Can be stored in private warehouse. -->
@@ -31,6 +34,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90504" name="Lucky Enchant Stone: Armor (B-grade)" additionalName="Event" type="EtcItem">
<!-- Enchant success rate +10% for armor (B-grade) when using a standard scroll. Only for items enchanted between +3 and +8. For one-piece armor, enchant must be between +4 and +8. Cannot be exchanged, dropped or sold. Can be stored in private warehouse. -->
@@ -39,6 +43,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90505" name="Lucky Enchant Stone: Armor (A-grade)" additionalName="Event" type="EtcItem">
<!-- Enchant success rate +10% for armor (A-grade) when using a standard scroll. Only for items enchanted between +3 and +8. For one-piece armor, enchant must be between +4 and +8. Cannot be exchanged, dropped or sold. Can be stored in private warehouse. -->
@@ -47,6 +52,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90506" name="Valuable Mark of Balthus Knights" type="EtcItem">
<!-- XP/SP gain ++20% and a chance to get Special Supplies for 2 hour. Intended for Lv. 20 and higher. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse and transferred between characters on the same account. -->
@@ -56,6 +62,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="material" val="PAPER" />
<skills>
<skill id="39272" level="1" /> <!-- Officer of Balthus Knights -->
</skills>
@@ -68,6 +75,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90508" name="Special Dragon's Fruit" additionalName="Event" type="EtcItem">
<!-- For 20 minutes, P./ M. Atk. +12%, P./ M. Def. +15%, Max HP/ CP/ MP +25%, HP/ MP Recovery Bonus +30%. P./ M. Critical Rate +10, P./ M. Critical Damage +5%. Vampiric Rage Effect +5%. Acquired XP/SP +10%. Cooldown is 1 minute. Buff remains after death. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -78,6 +86,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="material" val="PAPER" />
<skills>
<skill id="55682" level="1" /> <!-- Special Dragons Fruit -->
</skills>
@@ -90,6 +99,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90510" name="Talisman of Border Pack +5" type="EtcItem">
<!-- Double-click to obtain Talisman of Border - Lv. 5. Cannot be dropped. Note: cannot be returned once opened. -->
@@ -99,6 +109,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90511" name="Talisman of Border Pack +6" type="EtcItem">
<!-- Double-click to obtain Talisman of Border - Lv. 6. Cannot be dropped. Note: cannot be returned once opened. -->
@@ -108,6 +119,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90512" name="Talisman of Border Pack +7" type="EtcItem">
<!-- Double-click to obtain Talisman of Border - Lv. 7. Cannot be dropped. Note: cannot be returned once opened. -->
@@ -117,6 +129,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90513" name="Talisman of Border Pack Lv. 8" type="EtcItem">
<!-- Double-click to obtain Talisman of Border - Lv. 8. Cannot be dropped. Note: cannot be returned once opened. -->
@@ -126,6 +139,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90514" name="Talisman of Border Pack Lv. 9" type="EtcItem">
<!-- Double-click to obtain Talisman of Border - Lv. 9. Cannot be dropped. Note: cannot be returned once opened. -->
@@ -135,6 +149,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90515" name="Talisman of Border Pack Lv. 10" type="EtcItem">
<!-- Double-click to obtain Talisman of Border - Lv. 10. Cannot be dropped. Note: cannot be returned once opened. -->
@@ -144,6 +159,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90516" name="Lesser GM's Blessing Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items: Toy Knight's Home Run Ball, Angel Cat's Blessing, Sayha's Holy Water, Soulshot Ticket, Major Warrior Healing Potion. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
@@ -154,6 +170,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="STEEL" />
</item>
<item id="90517" name="Greater GM's Blessing Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items: Spellbook Box - 3rd Class Transfer, Magic Gem, Spellbook Chest, Common Life Stone, Scroll of Mood Melody. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
@@ -164,6 +181,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="STEEL" />
</item>
<item id="90518" name="Greatest GM's Blessing Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items: Refined Rare Accessory Pack (30-day), Rare Accessory Box (15-day), Unidentified Stone, Dandy Shining Pendant (7-day), Dandy Shining Pendant (1-day), Dandy Pendant (7-day), Dandy Pendant (1-day). Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
@@ -174,6 +192,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="STEEL" />
</item>
<item id="90519" name="Shining Scroll of Mood Melody" type="EtcItem">
<!-- For 20 minutes activates the following effects: Might, Shield, Haste, Empower, Acumen, Wind Walk, Vampiric Rage, Berserker Spirit, Focus, Death Whisper, Guidance, Purity, Wild Magic, Concentration. Cannot be used together with Scroll of Mood Melody. This effect will not be removed after death. Cannot be dropped. -->
@@ -182,6 +201,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90520" name="Fire Dragon's Blessing Scroll" type="EtcItem">
<!-- For 20 minutes. Blessing Of Fire Dragon: Buff/ debuff effects remain after death, but Blessing of Fire Dragon is consumed. -->
@@ -190,6 +210,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90521" name="Golden Fishing Rod Pouch" type="EtcItem">
<!-- Double-click to obtain 180 pcs. of Golden Bait, 180 pcs. of Fishing Shot. Cannot be dropped. -->
@@ -199,6 +220,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90522" name="Golden Treasure Chest" type="EtcItem">
<!-- Double-click on the Golden Treasure Chest to get one of its treasures. Cannot be dropped. -->
@@ -207,6 +229,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90523" name="Shining Fishing kit" type="EtcItem">
<!-- Double-click to obtain 2 Mermaid Golden Fishing Rod Chests (30-day), 25920 Silver Baits, 20 of Einhasad's Protection, Talisman of Baium Box (30-day), Jewel Box (30-day). Cannot be dropped. -->
@@ -216,6 +239,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90524" name="Lucky Enchant Stone Chest - A-grade" type="EtcItem">
<!-- Double-click to randomly receive one of the following items: Lucky Enchant Stone: Armor (A-grade), Lucky Enchant Stone: Save Armor (A-grade), Lucky Enchant Stone: Protect Armor (A-grade). Cannot be dropped or sold. -->
@@ -224,6 +248,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90525" name="Lucky Enchant Stone Chest - B-grade" type="EtcItem">
<!-- Double-click to randomly receive one of the following items: Lucky Enchant Stone: Armor (B-grade), Lucky Enchant Stone: Save Armor (B-grade), Lucky Enchant Stone: Protect Armor (B-grade). Cannot be dropped or sold. -->
@@ -232,6 +257,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90526" name="Talisman of Baium Box" additionalName="30 days" type="EtcItem">
<!-- Double-click to obtain a Talisman of Baium (30-day). Cannot be dropped. -->
@@ -241,6 +267,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90527" name="Talisman of Baium" additionalName="30 days" type="Armor">
<!-- A 30-day item. P. Atk. +284, M. Atk. +392, M. Damage Resistance +10%, Skill Power +5%, Resistance to All Weapons +5%, CON +1, MEN +1, STR +1, INT +1, DEX +1, WIT +1. P./ M. Critical Rate +20. Skill MP Consumption -5%. Skill Cooldown -3%. Can only be used by characters Lv. 60 and above. Effects from two such talismans do not stack. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
@@ -261,6 +288,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90529" name="Lv. 5 Jade" additionalName="30 days" type="Armor">
<!-- 30-day item. Atk. Spd./ Casting Spd. +14%, when equipped. Effect does not stack with additional jewels of the same type. Cannot be exchanged, dropped, or sold in private store. Can be stored in a private warehouse. -->
@@ -305,6 +333,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90533" name="Rare Accessory Box" type="EtcItem">
<!-- Double-click to randomly receive one of the following items: Queen Ant's Ring, Orfen's Earring, Ring of Core, Baium's Ring. Cannot be dropped or sold. -->
@@ -313,6 +342,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90534" name="Sigel's Rune - Stage 1" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -320,6 +350,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90535" name="Sigel's Rune - Stage 2" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -327,6 +358,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90536" name="Sigel's Rune - Stage 3" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -334,6 +366,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90537" name="Sigel's Rune - Stage 4" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -341,6 +374,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90538" name="Sigel's Rune - Stage 5" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -348,6 +382,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90539" name="Sigel's Rune - Stage 6" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -355,6 +390,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90540" name="Sigel's Rune - Stage 7" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -362,6 +398,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90541" name="Sigel's Rune - Stage 8" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -369,6 +406,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90542" name="Sigel's Rune - Stage 9" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -376,6 +414,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90543" name="Sigel's Rune - Stage 10" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -383,6 +422,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90544" name="Sigel's Rune - Stage 11" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -390,6 +430,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90545" name="Sigel's Rune - Stage 12" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -397,6 +438,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90546" name="Sigel's Rune - Stage 13" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -404,6 +446,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90547" name="Sigel's Rune - Stage 14" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -411,6 +454,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90548" name="Sigel's Rune - Stage 15" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -418,6 +462,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90549" name="Sigel's Rune - Stage 16" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -425,6 +470,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90550" name="Sigel's Rune - Stage 17" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -432,6 +478,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90551" name="Sigel's Rune - Stage 18" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -439,6 +486,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90552" name="Sigel's Rune - Stage 19" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -446,6 +494,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90553" name="Sigel's Rune - Stage 20" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -453,6 +502,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90554" name="Tyrr's Rune - Stage 1" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -460,6 +510,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90555" name="Tyrr's Rune - Stage 2" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -467,6 +518,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90556" name="Tyrr's Rune - Stage 3" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -474,6 +526,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90557" name="Tyrr's Rune - Stage 4" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -481,6 +534,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90558" name="Tyrr's Rune - Stage 5" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -488,6 +542,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90559" name="Tyrr's Rune - Stage 6" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -495,6 +550,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90560" name="Tyrr's Rune - Stage 7" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -502,6 +558,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90561" name="Tyrr's Rune - Stage 8" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -509,6 +566,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90562" name="Tyrr's Rune - Stage 9" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -516,6 +574,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90563" name="Tyrr's Rune - Stage 10" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -523,6 +582,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90564" name="Tyrr's Rune - Stage 11" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -530,6 +590,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90565" name="Tyrr's Rune - Stage 12" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -537,6 +598,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90566" name="Tyrr's Rune - Stage 13" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -544,6 +606,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90567" name="Tyrr's Rune - Stage 14" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -551,6 +614,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90568" name="Tyrr's Rune - Stage 15" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -558,6 +622,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90569" name="Tyrr's Rune - Stage 16" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -565,6 +630,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90570" name="Tyrr's Rune - Stage 17" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -572,6 +638,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90571" name="Tyrr's Rune - Stage 18" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -579,6 +646,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90572" name="Tyrr's Rune - Stage 19" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -586,6 +654,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90573" name="Tyrr's Rune - Stage 20" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -593,6 +662,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90574" name="Othell's Rune - Stage 1" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -600,6 +670,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90575" name="Othell's Rune - Stage 2" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -607,6 +678,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90576" name="Othell's Rune - Stage 3" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -614,6 +686,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90577" name="Othell's Rune - Stage 4" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -621,6 +694,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90578" name="Othell's Rune - Stage 5" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -628,6 +702,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90579" name="Othell's Rune - Stage 6" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -635,6 +710,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90580" name="Othell's Rune - Stage 7" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -642,6 +718,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90581" name="Othell's Rune - Stage 8" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -649,6 +726,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90582" name="Othell's Rune - Stage 9" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -656,6 +734,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90583" name="Othell's Rune - Stage 10" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -663,6 +742,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90584" name="Othell's Rune - Stage 11" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -670,6 +750,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90585" name="Othell's Rune - Stage 12" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -677,6 +758,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90586" name="Othell's Rune - Stage 13" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -684,6 +766,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90587" name="Othell's Rune - Stage 14" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -691,6 +774,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90588" name="Othell's Rune - Stage 15" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -698,6 +782,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90589" name="Othell's Rune - Stage 16" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -705,6 +790,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90590" name="Othell's Rune - Stage 17" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -712,6 +798,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90591" name="Othell's Rune - Stage 18" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -719,6 +806,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90592" name="Othell's Rune - Stage 19" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -726,6 +814,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90593" name="Othell's Rune - Stage 20" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -733,6 +822,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90594" name="Yul's Rune - Stage 1" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -740,6 +830,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90595" name="Yul's Rune - Stage 2" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -747,6 +838,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90596" name="Yul's Rune - Stage 3" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -754,6 +846,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90597" name="Yul's Rune - Stage 4" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -761,6 +854,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90598" name="Yul's Rune - Stage 5" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -768,6 +862,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90599" name="Yul's Rune - Stage 6" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -775,5 +870,6 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
</list>
@@ -6,6 +6,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90601" name="Yul's Rune - Stage 8" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -13,6 +14,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90602" name="Yul's Rune - Stage 9" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -20,6 +22,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90603" name="Yul's Rune - Stage 10" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -27,6 +30,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90604" name="Yul's Rune - Stage 11" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -34,6 +38,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90605" name="Yul's Rune - Stage 12" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -41,6 +46,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90606" name="Yul's Rune - Stage 13" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -48,6 +54,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90607" name="Yul's Rune - Stage 14" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -55,6 +62,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90608" name="Yul's Rune - Stage 15" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -62,6 +70,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90609" name="Yul's Rune - Stage 16" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -69,6 +78,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90610" name="Yul's Rune - Stage 17" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -76,6 +86,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90611" name="Yul's Rune - Stage 18" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -83,6 +94,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90612" name="Yul's Rune - Stage 19" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -90,6 +102,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90613" name="Yul's Rune - Stage 20" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -97,6 +110,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90614" name="Feoh's Rune - Stage 1" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -104,6 +118,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90615" name="Feoh's Rune - Stage 2" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -111,6 +126,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90616" name="Feoh's Rune - Stage 3" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -118,6 +134,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90617" name="Feoh's Rune - Stage 4" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -125,6 +142,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90618" name="Feoh's Rune - Stage 5" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -132,6 +150,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90619" name="Feoh's Rune - Stage 6" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -139,6 +158,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90620" name="Feoh's Rune - Stage 7" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -146,6 +166,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90621" name="Feoh's Rune - Stage 8" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -153,6 +174,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90622" name="Feoh's Rune - Stage 9" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -160,6 +182,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90623" name="Feoh's Rune - Stage 10" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -167,6 +190,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90624" name="Feoh's Rune - Stage 11" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -174,6 +198,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90625" name="Feoh's Rune - Stage 12" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -181,6 +206,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90626" name="Feoh's Rune - Stage 13" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -188,6 +214,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90627" name="Feoh's Rune - Stage 14" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -195,6 +222,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90628" name="Feoh's Rune - Stage 15" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -202,6 +230,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90629" name="Feoh's Rune - Stage 16" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -209,6 +238,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90630" name="Feoh's Rune - Stage 17" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -216,6 +246,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90631" name="Feoh's Rune - Stage 18" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -223,6 +254,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90632" name="Feoh's Rune - Stage 19" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -230,6 +262,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90633" name="Feoh's Rune - Stage 20" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -237,6 +270,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90634" name="Iss' Rune - Stage 1" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -244,6 +278,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90635" name="Iss' Rune - Stage 2" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -251,6 +286,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90636" name="Iss' Rune - Stage 3" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -258,6 +294,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90637" name="Iss' Rune - Stage 4" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -265,6 +302,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90638" name="Iss' Rune - Stage 5" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -272,6 +310,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90639" name="Iss' Rune - Stage 6" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -279,6 +318,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90640" name="Iss' Rune - Stage 7" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -286,6 +326,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90641" name="Iss' Rune - Stage 8" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -293,6 +334,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90642" name="Iss' Rune - Stage 9" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -300,6 +342,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90643" name="Iss' Rune - Stage 10" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -307,6 +350,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90644" name="Iss' Rune - Stage 11" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -314,6 +358,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90645" name="Iss' Rune - Stage 12" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -321,6 +366,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90646" name="Iss' Rune - Stage 13" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -328,6 +374,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90647" name="Iss' Rune - Stage 14" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -335,6 +382,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90648" name="Iss' Rune - Stage 15" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -342,6 +390,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90649" name="Iss' Rune - Stage 16" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -349,6 +398,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90650" name="Iss' Rune - Stage 17" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -356,6 +406,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90651" name="Iss' Rune - Stage 18" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -363,6 +414,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90652" name="Iss' Rune - Stage 19" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -370,6 +422,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90653" name="Iss' Rune - Stage 20" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -377,6 +430,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90654" name="Wynn's Rune - Stage 1" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -384,6 +438,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90655" name="Wynn's Rune - Stage 2" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -391,6 +446,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90656" name="Wynn's Rune - Stage 3" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -398,6 +454,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90657" name="Wynn's Rune - Stage 4" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -405,6 +462,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90658" name="Wynn's Rune - Stage 5" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -412,6 +470,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90659" name="Wynn's Rune - Stage 6" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -419,6 +478,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90660" name="Wynn's Rune - Stage 7" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -426,6 +486,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90661" name="Wynn's Rune - Stage 8" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -433,6 +494,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90662" name="Wynn's Rune - Stage 9" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -440,6 +502,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90663" name="Wynn's Rune - Stage 10" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -447,6 +510,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90664" name="Wynn's Rune - Stage 11" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -454,6 +518,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90665" name="Wynn's Rune - Stage 12" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -461,6 +526,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90666" name="Wynn's Rune - Stage 13" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -468,6 +534,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90667" name="Wynn's Rune - Stage 14" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -475,6 +542,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90668" name="Wynn's Rune - Stage 15" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -482,6 +550,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90669" name="Wynn's Rune - Stage 16" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -489,6 +558,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90670" name="Wynn's Rune - Stage 17" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -496,6 +566,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90671" name="Wynn's Rune - Stage 18" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -503,6 +574,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90672" name="Wynn's Rune - Stage 19" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -510,6 +582,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90673" name="Wynn's Rune - Stage 20" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -517,6 +590,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90674" name="Aeore's Rune - Stage 1" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -524,6 +598,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90675" name="Aeore's Rune - Stage 2" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -531,6 +606,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90676" name="Aeore's Rune - Stage 3" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -538,6 +614,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90677" name="Aeore's Rune - Stage 4" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -545,6 +622,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90678" name="Aeore's Rune - Stage 5" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -552,6 +630,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90679" name="Aeore's Rune - Stage 6" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -559,6 +638,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90680" name="Aeore's Rune - Stage 7" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -566,6 +646,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90681" name="Aeore's Rune - Stage 8" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -573,6 +654,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90682" name="Aeore's Rune - Stage 9" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -580,6 +662,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90683" name="Aeore's Rune - Stage 10" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -587,6 +670,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90684" name="Aeore's Rune - Stage 11" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -594,6 +678,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90685" name="Aeore's Rune - Stage 12" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -601,6 +686,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90686" name="Aeore's Rune - Stage 13" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -608,6 +694,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90687" name="Aeore's Rune - Stage 14" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -615,6 +702,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90688" name="Aeore's Rune - Stage 15" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -622,6 +710,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90689" name="Aeore's Rune - Stage 16" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -629,6 +718,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90690" name="Aeore's Rune - Stage 17" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -636,6 +726,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90691" name="Aeore's Rune - Stage 18" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -643,6 +734,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90692" name="Aeore's Rune - Stage 19" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -650,6 +742,7 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90693" name="Aeore's Rune - Stage 20" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
@@ -657,13 +750,14 @@
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90694" name="Sealed Soul Crystal - Level 1" type="EtcItem">
<!-- Double-click to obtain one Rune - Stage 1, which you can insert into your weapon. Cannot be sold in the grocery store. -->
<set name="icon" val="BranchIcon.Icon.g_green_sealed_rune" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@@ -685,7 +779,7 @@
<set name="icon" val="BranchIcon.Icon.g_green_sealed_rune" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@@ -707,7 +801,7 @@
<set name="icon" val="BranchIcon.Icon.g_green_sealed_rune" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@@ -729,7 +823,7 @@
<set name="icon" val="BranchIcon.Icon.g_green_sealed_rune" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@@ -751,7 +845,7 @@
<set name="icon" val="BranchIcon.Icon.g_green_sealed_rune" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@@ -773,7 +867,7 @@
<set name="icon" val="BranchIcon.Icon.g_blue_sealed_rune" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@@ -5,7 +5,7 @@
<set name="icon" val="BranchIcon.Icon.g_blue_sealed_rune" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@@ -27,7 +27,7 @@
<set name="icon" val="BranchIcon.Icon.g_blue_sealed_rune" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@@ -49,7 +49,7 @@
<set name="icon" val="BranchIcon.Icon.g_blue_sealed_rune" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@@ -71,7 +71,7 @@
<set name="icon" val="BranchIcon.Icon.g_blue_sealed_rune" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@@ -93,7 +93,7 @@
<set name="icon" val="BranchIcon.Icon.g_red_sealed_rune_01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@@ -115,7 +115,7 @@
<set name="icon" val="BranchIcon.Icon.g_red_sealed_rune_01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@@ -137,7 +137,7 @@
<set name="icon" val="BranchIcon.Icon.g_red_sealed_rune_01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@@ -159,7 +159,7 @@
<set name="icon" val="BranchIcon.Icon.g_red_sealed_rune_01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@@ -181,7 +181,7 @@
<set name="icon" val="BranchIcon.Icon.g_red_sealed_rune_01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@@ -203,7 +203,7 @@
<set name="icon" val="icon.bm_pirate_king_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@@ -225,7 +225,7 @@
<set name="icon" val="icon.bm_pirate_king_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@@ -247,7 +247,7 @@
<set name="icon" val="icon.bm_pirate_king_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@@ -269,7 +269,7 @@
<set name="icon" val="icon.bm_pirate_king_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@@ -291,7 +291,7 @@
<set name="icon" val="icon.bm_pirate_king_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@@ -314,6 +314,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90715" name="Stage 2 Rune Coupon" type="EtcItem">
<!-- Take it to a top-rank blacksmith to exchange using a Rune of a suitable level. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -321,6 +322,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90716" name="Stage 3 Rune Coupon" type="EtcItem">
<!-- Take it to a top-rank blacksmith to exchange using a Rune of a suitable level. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -328,6 +330,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90717" name="Stage 4 Rune Coupon" type="EtcItem">
<!-- Take it to a top-rank blacksmith to exchange using a Rune of a suitable level. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -335,6 +338,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90718" name="Stage 5 Rune Coupon" type="EtcItem">
<!-- Take it to a top-rank blacksmith to exchange using a Rune of a suitable level. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -342,6 +346,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90719" name="Stage 6 Rune Coupon" type="EtcItem">
<!-- Take it to a top-rank blacksmith to exchange using a Rune of a suitable level. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -349,6 +354,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90720" name="Stage 7 Rune Coupon" type="EtcItem">
<!-- Take it to a top-rank blacksmith to exchange using a Rune of a suitable level. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -356,6 +362,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90721" name="Stage 8 Rune Coupon" type="EtcItem">
<!-- Take it to a top-rank blacksmith to exchange using a Rune of a suitable level. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -363,6 +370,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90722" name="Stage 9 Rune Coupon" type="EtcItem">
<!-- Take it to a top-rank blacksmith to exchange using a Rune of a suitable level. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -370,6 +378,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90723" name="Stage 10 Rune Coupon" type="EtcItem">
<!-- Take it to a top-rank blacksmith to exchange using a Rune of a suitable level. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -377,6 +386,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90724" name="Stage 11 Rune Coupon" type="EtcItem">
<!-- Take it to a top-rank blacksmith to exchange using a Rune of a suitable level. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -384,6 +394,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90725" name="Stage 12 Rune Coupon" type="EtcItem">
<!-- Take it to a top-rank blacksmith to exchange using a Rune of a suitable level. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -391,6 +402,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90726" name="Stage 13 Rune Coupon" type="EtcItem">
<!-- Take it to a top-rank blacksmith to exchange using a Rune of a suitable level. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -398,6 +410,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90727" name="Banana Sweets" type="EtcItem">
<!-- For 5 minutes changes armor appearance to that of a Hanbok. Acquired XP/ SPed through hunting +10%, P./ M. Atk. +15%, P./ M. Def. +15%, Atk. Spd./ Casting Spd. +10%, Speed +10, Sayha Grace Consumption +30%. Deleted when entering the Olympiad. Deleted upon logout. Can be stacked with all XP/SP bonuses. -->
@@ -405,6 +418,7 @@
<set name="is_tradable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="90728" name="Fresh Monkey Bait" type="EtcItem">
<!-- Fish using this bait to catch Tuna, with an additional small chance to get Flower Sweets and Pumpkin Sweets. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. Deleted after event. -->
@@ -416,6 +430,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="90729" name="Flower Sweets" type="EtcItem">
<!-- For 20 minutes Max HP/ MP +5%, Acquired XP/ SP while hunting +20%. Cannot be dropped. <Note>When used simultaneously with Life Control Tower's Scroll of Blessing, effects do not stack. If Angel Cat's Blessing is used at the same time, only Flower Sweets will produce an effect. Will be deleted after the event. -->
@@ -423,6 +438,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90730" name="Pumpkin Sweets" type="EtcItem">
<!-- For 20 minutes, P./ M. Atk. +12%, P./ M. Def. +15%, Max. HP/ CP/ MP +25%, P./ M. Crit. Rate +10, P./ M. Critical Damage +5%, HP/ MP Recovery Bonus +30%. At a certain chance absorbs 5% of the damage inflicted on target as HP. <Note>When used simultaneously with Special Pirate Fruit or Special Dragon Fruit, effects do not stack. Will be deleted after the event. -->
@@ -432,6 +448,7 @@
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="90731" name="Hanbok" type="Armor">
<!-- Changes armor appearance to that of a Hanbok. When equipped, armor is removed and cannot be used. Hair accessories, weapons, and magic armor are not removed. Head Enlargement and Moon Fireworks can be used. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
@@ -452,6 +469,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90733" name="Eigis Ein Orders" type="EtcItem">
<!-- Orders received from Eigis Ein of the Warrior Guild of Giran. Meet Agent of the Devil's Isle Fethin in Giran Harbor, and he will tell you your next task. -->
@@ -462,6 +480,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90734" name="Spiteful Soul Skull" type="EtcItem">
<!-- Skull found while exploring the Heap of Bones of the Devil's Isle. Take it, along with other remains, to Pirate Spirit who can be found near the entrance to the Devil's Isle. -->
@@ -472,6 +491,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90735" name="Spiteful Soul Rib Bone" type="EtcItem">
<!-- Rib Bone found while exploring the Heap of Bones of the Devil's Isle. Take it, along with other remains, to Pirate Spirit who can be found near the entrance to the Devil's Isle. -->
@@ -482,6 +502,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90736" name="Spiteful Soul Arm Bone" type="EtcItem">
<!-- Arm Bone found while exploring the Heap of Bones of the Devil's Isle. Take it, along with other remains, to Pirate Spirit who can be found near the entrance to the Devil's Isle. -->
@@ -492,6 +513,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90737" name="Spiteful Soul Thigh Bone" type="EtcItem">
<!-- Thigh Bone found while exploring the Heap of Bones of the Devil's Isle. Take it, along with other remains, to Pirate Spirit who can be found near the entrance to the Devil's Isle. -->
@@ -502,6 +524,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90738" name="Vengeful Spirit's Note" type="EtcItem">
<!-- Letter, shrouded in the mystery of the Devil's Isle. It was given to you by Pirate Spirit as his thanks for gathering all what's left of his mortal body. Take the letter to Nikia, an Agent of the Devil's Isle. You can find him at the entrance to the Devil's Isle. -->
@@ -512,6 +535,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90739" name="Vengeful Spirit's Note" type="EtcItem">
<!-- Letter, shrouded in the mystery of the Devil's Isle. It was given to you by Pirate Spirit as his thanks for gathering all what's left of his mortal body. Take the letter to Eigis Ein of the Warrior Guild of Giran. -->
@@ -522,6 +546,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90740" name="Eigis Ein Orders" type="EtcItem">
<!-- Orders of Eigis Ein. Take it to Nikia, an Agent of the Devil's Isle. You can find him at the entrance to the Devil's Isle. -->
@@ -532,6 +557,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90741" name="Eigis Ein Orders" type="EtcItem">
<!-- Orders of Eigis Ein. Take it to Garom, an Agent of the Devil's Isle. You can find him at the entrance to the Devil's Isle. -->
@@ -542,6 +568,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90742" name="Sombrie's Proof" type="EtcItem">
<!-- Proof of Sombrie, Zaken's Minion that you have met on the Devil's Isle. Take it, along with other Subordinates' proofs, to Agent of Devil's Isle Garom. -->
@@ -552,6 +579,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90743" name="Rissuos' Proof" type="EtcItem">
<!-- Proof of Rissuos, Zaken's Minion, that you have met on the Devil's Isle. Take it, along with other Subordinates' proofs, to Agent of the Devil's Isle Garom. -->
@@ -562,6 +590,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90744" name="Gallu's Proof" type="EtcItem">
<!-- Proof of Gallu, Zaken's Minion that you have met on the Devil's Isle. Take it, along with other Subordinates' proofs, to Agent of the Devil's Isle Garom. -->
@@ -572,6 +601,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90745" name="Kukoni's Proof" type="EtcItem">
<!-- Proof of Kukoni, Zaken's Minion, that you have met on the Devil's Isle. Take it, along with other Subordinates' proofs, to Agent of the Devil's Isle Garom. -->
@@ -582,6 +612,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90746" name="Zaken's Relic" type="EtcItem">
<!-- A Chest with Zaken's Relic received for your help to Zaken's Minions that you have met on the Devil's Isle. It might prove to be useful to Agent of the Devil's Isle Garom. Go to him. -->
@@ -592,6 +623,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90747" name="Zaken's Relic - original" type="EtcItem">
<!-- The true Zaken's Relic received from Zaken's Minions. It might shed some light on the mystery of his whereabouts. -->
@@ -602,6 +634,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90748" name="Zaken's Relic - imitation" type="EtcItem">
<!-- A false Zaken's Relic received from Zaken's Minions. It won't shed any light on the mystery of his whereabouts, but it might prove to be useful for something else. -->
@@ -612,6 +645,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90749" name="Unfinished Zaken Tracking Device" type="EtcItem">
<!-- Zaken Tracking Device. Doesn't work. To understand the cause, take it Eigis Ein at the Warrior Guild of Giran. -->
@@ -622,6 +656,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90750" name="Vanor Silenos Totem" type="EtcItem">
<!-- A Totem obtained after slaying Vanor Silenos on the Plains of Glory. Take it to Magister Kaiena of Dark Elf Guild of the Ivory Tower. -->
@@ -632,6 +667,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90751" name="Monster Blood" type="EtcItem">
<!-- Blood obtained after slaying monsters on the War-Torn Plains. Take it to Magister Kaiena of Dark Elf Guild of the Ivory Tower. -->
@@ -642,6 +678,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90752" name="Zaken Tracking Device" type="EtcItem">
<!-- Finished Zaken Tracking Device. Take it to Eigis Ein of the Warrior Guild of Giran. -->
@@ -652,6 +689,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90753" name="Zaken Tracking Device" type="EtcItem">
<!-- Zaken Tracking Device. Take it and kill Zaken. -->
@@ -662,6 +700,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90754" name="Zaken's Blood" type="EtcItem">
<!-- Blood obtained after killing the Pirate King Zaken. Take it to Eigis Ein of the Warrior Guild of Giran. -->
@@ -672,6 +711,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90755" name="Pirate's Treasure Map Piece" type="EtcItem">
<!-- A piece of map obtained from killed pirates of the Devil's Isle. It's quite possible that pieces like this form a whole map. Collect 25 of such pieces and take them to Agent of the Devil's Isle Garom to get a complete Pirate Map. -->
@@ -682,6 +722,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90756" name="Pirate's Treasure Map" type="EtcItem">
<!-- A Treasure Map that leads into the depths of the Devil's Isle. Double-click to view. -->
@@ -692,6 +733,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_depositable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="90757" name="Map with a Mark" type="EtcItem">
<!-- This Map marks the place on the Devil's Isle where treasures are hidden. -->
@@ -702,6 +744,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90758" name="Pirate Potion" type="EtcItem">
<!-- A Potion that cheered up Pirates on long voyages. Fuddles the mind. Bring it to Zaken's Minion Sombrie. -->
@@ -712,6 +755,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90759" name="Pirate Steak" type="EtcItem">
<!-- Steaks that Pirates carried around with them. It might serve as a long-awaited meal for someone. Bring Steaks to Zaken's Minion Rissuos. -->
@@ -722,6 +766,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90760" name="Energy of Frost" type="EtcItem">
<!-- An item that emits icy energy. Collected from the killed Pirates who were put under an excruciating curse. Bring it to Zaken's Minion Gallu. -->
@@ -732,6 +777,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90761" name="Pirate Skull" type="EtcItem">
<!-- A Skull obtained after the death of a Pirate. It's not yet clear how it might be useful, but bring it to Zaken's Minion Kukoni still. -->
@@ -742,6 +788,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90762" name="Pirate's Treasure Chest" type="EtcItem">
<!-- Pirate's Treasure Chest received as a reward for helping Zaken's Subordinates who you met on the Devil's Isle. -->
@@ -751,6 +798,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90763" name="Zaken's Earring" type="Armor">
<!-- MP +22, Bleed Resistance/ Atk. Rate +10%, Stun Resistance/ Atk. Rate +5%, Mental Resistance/ Atk. Rate +5%, Received Healing +4%, HP Recovery Bonus +10%, Skill MP Consumption -2%. The effect doesn't stack if two identical earrings are worn. -->
@@ -809,6 +857,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90767" name="Zaken's Earring" additionalName="7-day" type="Armor">
<!-- A 7-day item. MP +22, Bleed Resistance/ Atk. Rate +10%, Stun/ Mental Resistance and Atk. Rate +5%, Received Healing +4%, HP Recovery Bonus +10%, Skill MP Consumption -2%. The effect doesn't stack if two identical earrings are worn. Cannot be enchanted. Cannot be exchanged, dropped, or sold in private store. Can be stored in a private warehouse. -->
@@ -833,6 +882,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90769" name="Teddy Bear Hat" type="Armor">
<!-- Fun, bear-shaped hair accessory. Can teleport to the Clan Hall. (Cooldown: 1 hour) Occupies 2 Hair Accessory slots. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
@@ -1148,7 +1198,7 @@
<!-- Double-click to obtain one of each of the following items: Chef's Fish Stew - Victory/Fire/Wind/Water. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.bm_freya_gift_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1166,6 +1216,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90795" name="Zaken's Earring Box" additionalName="7-day" type="EtcItem">
<!-- Double-click to obtain one Zaken's Earring (7-day). Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -1177,6 +1228,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
</item>
<item id="90796" name="Fire Dragon Pendant Chest +3" additionalName="7-day" type="EtcItem">
<!-- Double-click to obtain one Fire Dragon Pendant +3 (7-day). Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -1188,6 +1240,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
</item>
<item id="90797" name="Talisman of Border Pack +3" additionalName="7-day" type="EtcItem">
<!-- Double-click to obtain one Talisman of Border - Lv. 3 (7-day). Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -1199,6 +1252,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
</item>
<item id="90798" name="Fire Dragon Pendant Chest +4" additionalName="7-day" type="EtcItem">
<!-- Double-click to obtain one Fire Dragon Pendant +4 (7-day). Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -1210,6 +1264,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
</item>
<item id="90799" name="Talisman of Border Pack +4" additionalName="7-day" type="EtcItem">
<!-- Double-click to obtain one Talisman of Border - Lv. 4 (7-day). Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -1221,5 +1276,6 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
</item>
</list>
@@ -10,6 +10,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
</item>
<item id="90801" name="Talisman of Border Pack +5" additionalName="7-day" type="EtcItem">
<!-- Double-click to obtain one Talisman of Border - Lv. 5 (7-day). Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -21,6 +22,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
</item>
<item id="90802" name="Fire Dragon Pendant Chest +6" additionalName="7-day" type="EtcItem">
<!-- Double-click to obtain one Fire Dragon Pendant +6 (7-day). Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -32,6 +34,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
</item>
<item id="90803" name="Talisman of Border Pack +6" additionalName="7-day" type="EtcItem">
<!-- Double-click to obtain one Talisman of Border - Lv. 6 (7-day). Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -43,6 +46,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
</item>
<item id="90804" name="Fire Dragon Pendant Chest +7" additionalName="7-day" type="EtcItem">
<!-- Double-click to obtain one Fire Dragon Pendant +7 (7-day). Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -54,6 +58,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
</item>
<item id="90805" name="Talisman of Border Pack +7" additionalName="7-day" type="EtcItem">
<!-- Double-click to obtain one Talisman of Border - Lv. 7 (7-day). Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -65,6 +70,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
</item>
<item id="90806" name="Lv. 4 Vital Stone Chest" additionalName="15-day" type="EtcItem">
<!-- Double-click to obtain one Vital Stone - Lv. 4 (15-day). Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -76,6 +82,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="21600" />
<set name="material" val="FISH" />
</item>
<item id="90807" name="Lv. 4 Diamond Chest" additionalName="15-day" type="EtcItem">
<!-- Double-click to obtain one Diamond - Lv. 4 (15-day). Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -87,6 +94,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="21600" />
<set name="material" val="FISH" />
</item>
<item id="90808" name="Lv. 4 Pearl Box" additionalName="15-day" type="EtcItem">
<!-- Double-click to obtain one Pearl - Lv. 4 (15-day). Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -98,6 +106,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="21600" />
<set name="material" val="FISH" />
</item>
<item id="90809" name="Lv. 4 Jade Chest" additionalName="15-day" type="EtcItem">
<!-- Double-click to obtain one Jade - Lv. 4 (15-day). Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -109,6 +118,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="21600" />
<set name="material" val="FISH" />
</item>
<item id="90810" name="Fire Dragon Belt Chest" additionalName="7-day" type="EtcItem">
<!-- Double-click to obtain one Fire Dragon Belt (7-day). Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -120,6 +130,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
</item>
<item id="90811" name="Lv. 4 Garnet Box" additionalName="15-day" type="EtcItem">
<!-- Double-click to obtain one Garnet - Lv. 4 (15-day). Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -131,6 +142,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="21600" />
<set name="material" val="FISH" />
</item>
<item id="90812" name="Fire Dragon Pendant Chest +8" additionalName="7-day" type="EtcItem">
<!-- Double-click to obtain one Fire Dragon Pendant +8 (7-day). Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -142,6 +154,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
</item>
<item id="90813" name="Talisman of Border Pack Lv. 8" additionalName="7-day" type="EtcItem">
<!-- Double-click to obtain one Talisman of Border - Lv. 8 (7-day). Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -153,6 +166,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
</item>
<item id="90814" name="Lv. 4 Topaz Chest" additionalName="15-day" type="EtcItem">
<!-- Double-click to obtain one Topaz - Lv. 4 (15-day). Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -164,6 +178,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="21600" />
<set name="material" val="FISH" />
</item>
<item id="90815" name="Pirate's Treasure Chest Key" type="EtcItem">
<!-- A Key that can open Pirate's Treasure Chest. Covered in a thick layer of rust, might break at any moment. -->
@@ -174,6 +189,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="GOLD" />
</item>
<item id="90816" name="Gracia's Cube" additionalName="15-day" type="EtcItem">
<!-- A 15-day item. Double-click to obtain Grace Rice Cake (available only once a day). Cannot be exchanged, dropped, or sold in private store. Can be stored in a private warehouse. The item will be removed after the event is over. -->
@@ -183,6 +199,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="material" val="PAPER" />
</item>
<item id="90817" name="Gracia's Potion" type="EtcItem">
<!-- Sayha Grace points +105000 (3 cells). Cooldown - 10 min. Cannot be exchanged, dropped, or sold in private store. Can be stored in a private warehouse. The item will be removed after the event is over. -->
@@ -192,6 +209,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90818" name="Refined Zaken's Earring" additionalName="7-day" type="Armor">
<!-- A 7-day item. MP +34, Bleed Resistance/ Atk. Rate +20%, Stun/ Mental Resistance and Atk. Rate +15%, Received Healing +10%, HP Recovery Bonus +20%. Vampiric Rage Effect +8%, Skill MP Consumption -4%. The effect doesn't stack if two identical earrings are worn. Cannot be enchanted. Cannot be exchanged, dropped, or sold in private store. Can be stored in a private warehouse. -->
@@ -254,6 +272,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90822" name="Sealed Doll of Border - Baium" additionalName="30 days" type="EtcItem">
<!-- Double-click to obtain Doll of Border - Baium (30-day). Cannot be dropped. -->
@@ -263,6 +282,7 @@
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="FISH" />
</item>
<item id="90823" name="Sealed Doll of Border - Queen Ant" additionalName="30 days" type="EtcItem">
<!-- Double-click to obtain Doll of Border - Queen Ant (30-day). Cannot be dropped. -->
@@ -272,6 +292,7 @@
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="FISH" />
</item>
<item id="90824" name="Sealed Doll of Border - Orfen" additionalName="30 days" type="EtcItem">
<!-- Double-click to obtain Doll of Border - Orfen (30-day). Cannot be dropped. -->
@@ -281,6 +302,7 @@
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="FISH" />
</item>
<item id="90825" name="Doll of Border - Baium" additionalName="30 days" type="EtcItem">
<!-- A 30-day item. Boosts abilities if stored in the inventory. Cannot be exchanged, dropped, or sold in private store. Can be stored in a private warehouse. <Baium's Doll Spell>. Mental Resistance +40%, Paralysis/ Knockdown/ Pulling Resistance +20%, P./ M. Def. +12%, Cooldown -3% -->
@@ -288,6 +310,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="90826" name="Doll of Border - Queen Ant" additionalName="30 days" type="EtcItem">
<!-- A 30-day item. Boosts abilities if stored in the inventory. Cannot be exchanged, dropped, or sold in private store. Can be stored in a private warehouse. <Queen Ant's Doll Spell>. P. Atk. and P. Critical Damage +8%, Max HP +12%. -->
@@ -295,6 +318,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="90827" name="Doll of Border - Orfen" additionalName="30 days" type="EtcItem">
<!-- A 30-day item. Boosts abilities if stored in the inventory. Cannot be exchanged, dropped, or sold in private store. Can be stored in a private warehouse. <Orfen's Doll Spell>. M. Atk./M. Critical Damage +8%, Max MP +12%. -->
@@ -302,6 +326,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="90828" name="Transformation Scroll: Dark Knight Lv. 3" type="EtcItem">
<!-- Transforms into a Dark Knight for 15 minutes. Effect remains after death. Transformation into a Dark Knight: Max HP/ MP +10%, P. Atk. in PvP +10%, P. Def. in PvP +10%, Stun/Paralysis/Mental Resistance +10%. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -311,6 +336,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="90829" name="Transformation Scroll: Dark Knight Lv. 2" type="EtcItem">
<!-- Transforms into a Dark Knight for 15 minutes. Effect remains after death. Transformation into a Dark Knight: Max HP/ MP +10%, P. Atk. in PvP +7%, P. Def. in PvP +7%, Stun/Paralysis/Mental Resistance +7%. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -320,6 +346,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="90830" name="Transformation Scroll: Dark Knight Lv. 1" type="EtcItem">
<!-- Transforms into a Dark Knight for 15 minutes. Effect remains after death. Transformation into a Dark Knight: Max HP/ MP +10%, P. Atk. in PvP +5%, P. Def. in PvP +5%, Stun/Paralysis/Mental Resistance +5%. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -329,6 +356,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="90831" name="Transformation Scroll: White Assassin" additionalName="Event" type="EtcItem">
<!-- For 15 minutes transforms you into White Assassin. Effect remains after death. Transformation into White Assassin: Max HP/ MP +7%, P./ M. Accuracy +2, P./ M. Atk. +3%, P./ M. Def. +3%, Atk. Spd. +5%, M. Critical Rate +20, Speed +5. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -338,6 +366,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="90832" name="Glorious Amulet" additionalName="7-day" type="EtcItem">
<!-- A 7-day item. When in inventory, you get STR +1, DEX +1, CON +1, INT +1, WIT +1, MEN +1. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. This item will be deleted after the event is over. -->
@@ -346,6 +375,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="10080" />
<set name="material" val="PAPER" />
</item>
<item id="90833" name="Agathion - Joy" additionalName="7-day" type="Armor">
<!-- A 7-day item. Enables to summon Agathion of Joy when equipped. <Skill used>. 1. Agathion's Escape: Allows to relocate to Giran, Gludio, Dion, Oren, Hunters Village. (Cooldown: 1 min). <Item Skill>. 1. Search for Evidence: Speed +66 for 15 sec.. <Item Skill>. 2. Hidden Search: monsters don't attack first. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -367,6 +397,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="10080" />
<set name="material" val="PAPER" />
</item>
<item id="90835" name="Life Control Tower's Scroll of Blessing" additionalName="Event" type="EtcItem">
<!-- Max. HP/ MP +5%, XP/ SP gain +30%, activates Paralysis/ Mental Attack Resistance. Duration: 60 minutes. Reuse Time: 30 minutes. <Note> When used simultaneously with Angel Cat's Blessing, effects do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -377,6 +408,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90836" name="Warrior Experience Amulet" additionalName="7-day" type="EtcItem">
<!-- 7-day item. Increases Acquired XP/ SP by +20%. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
@@ -618,6 +650,7 @@
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90856" name="Eva's Life Stone - Hair Accessory" type="EtcItem">
<!-- Bring it to Augmenting Blacksmiths Jeris and Jeros in Giran or Aden, to use it for augmentation. Augmentation requires C-grade Gemstones (30 pcs.). Cannot be dropped. -->
@@ -625,6 +658,7 @@
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="WOOD" />
</item>
<item id="90857" name="Shiny Eva's Life Stone - Hair Accessory" type="EtcItem">
<!-- Bring it to Augmenting Blacksmiths Jeris and Jeros in Giran or Aden, to use it for augmentation. Augmentation requires C-grade Gemstones (100 pcs.). Cannot be dropped. -->
@@ -632,6 +666,7 @@
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="WOOD" />
</item>
<item id="90858" name="Eva's Enhancement Pack - Hair Accessory" type="EtcItem">
<!-- Double-click to obtain one of the following items: 2 Scrolls: Enchant Hair Accessory, 1 High-grade Scroll: Enchant Hair Accessory, 1 Life Stone - Hair Accessory, 1 Giants Life Stone. Cannot be dropped. -->
@@ -640,6 +675,7 @@
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90859" name="Eva's Hair Accessory Pack" type="EtcItem">
<!-- Double-click to obtain one of the following items: White Uniform Hat, Napoleon Hat, Ninja Hair Accessory, Warrior's Helmet, First Mate Hat, Artisan's Goggles. Cannot be dropped. -->
@@ -648,6 +684,7 @@
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90860" name="Lucky Hat" additionalName="30-day" type="Armor">
<!-- A 30-day item. Leather hat. Allows to use Blessing of Luck skill. Occupies 2 Hair Accessory slots. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. The item will be removed after the event is over. -->
@@ -655,7 +692,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
<set name="material" val="WOOD" />
<set name="material" val="STEEL" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -666,7 +703,7 @@
<set name="icon" val="icon.bm_vallakas_belt" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="WOOD" />
<set name="material" val="CLOTH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -681,7 +718,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch" />
<set name="immediate_effect" val="true" />
<set name="material" val="CLOTH" />
<set name="material" val="SILVER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -695,7 +732,7 @@
<set name="armor_type" val="LIGHT" />
<set name="bodypart" val="alldress" />
<set name="immediate_effect" val="true" />
<set name="material" val="CLOTH" />
<set name="material" val="GOLD" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -709,7 +746,7 @@
<set name="armor_type" val="MAGIC" />
<set name="bodypart" val="alldress" />
<set name="immediate_effect" val="true" />
<set name="material" val="CLOTH" />
<set name="material" val="GOLD" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -722,7 +759,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
<set name="material" val="GOLD" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -737,6 +774,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90867" name="Savior's Dual Sword" additionalName="120 days" type="Weapon">
<!-- A 120-day item. <Soul Crystal Enhancement>. Atk. Spd. +5%. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -874,6 +912,7 @@
<!-- Give it to Bliss to receive a Magic Woodpile. Will be deleted after the event is over. -->
<set name="icon" val="icon.etc_squares_wood_i00" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="90873" name="Silver Bait Box" type="EtcItem">
<!-- Double-click to obtain 100 Silver Baits. -->
@@ -881,6 +920,7 @@
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90874" name="Sayha's Storm" additionalName="Event" type="EtcItem">
<!-- For 10 min. Sayha Grace points +100%, XP/SP gain +100%. Reuse Time: 10 minutes. This effect remains even after character's death. Available when more than one slot of the bar of Sayha? Grace points is filled. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -890,6 +930,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90875" name="Sayha's Storm" type="EtcItem">
<!-- For 10 min. Sayha Grace points +100%, XP/SP gain +150%. Reuse Time: 10 minutes. This effect remains even after character's death. Available when more than one slot of the bar of Sayha? Grace points is filled. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -898,6 +939,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90876" name="Sayha Grace Box" type="EtcItem">
<!-- Double-click to obtain Sayha's Blessing Chest and Sayha's Storm. If you are lucky, you can also get Sayha's Golden Treasure or Sayha's Silver Treasure. Cannot be dropped or sold. -->
@@ -906,6 +948,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90877" name="Sayha's Golden Treasure" type="EtcItem">
<!-- Double-click to obtain 1 rare item. Cannot be dropped or sold. -->
@@ -914,6 +957,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90878" name="Sayha's Silver Treasure" type="EtcItem">
<!-- Double-click to obtain 1 random item: rare accessories, Enchantment Scroll of any type, Item Box A/B Grade, Sayha's Silver Light Blessing/ Sayha's Golden Light Blessing. Cannot be dropped or sold. -->
@@ -922,6 +966,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90879" name="Sayha Grace Maintaining Potion" type="EtcItem">
<!-- For 10 min. activates Sayha Grace effect. Cooldown: 10 min. Cannot be dropped or sold. -->
@@ -930,6 +975,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="90880" name="Sayha's XP Amulet Box" additionalName="10 days" type="EtcItem">
<!-- Double-click to obtain Sayha's XP Amulet (10 days). Cannot be dropped or sold. -->
@@ -939,6 +985,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90881" name="Sayha's XP Amulet" additionalName="10 days" type="EtcItem">
<!-- A 10-day item. When in inventory, XP/SP gain +20%, Sayha Grace points -10%. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -947,6 +994,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90882" name="Stable Eva's Enhancement Scroll: Hair Accessories (Low Grade)" type="EtcItem">
<!-- Increases M. Def of hair accessory by 2. Upon enchantment, additional effect and HP/ MP/ CP increases starting from +5. Can be safely enchanted up to +5. Cannot be dropped. -->
@@ -955,6 +1003,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90883" name="Talisman of Border - Lv. 10" additionalName="7-day" type="Armor">
<!-- A 7-day item. P./ M. Def. +43, P./ M. Evasion +2, HP/ MP/ CP +280, Speed +8, P./ M. Atk. Spd. +20, Acquired XP/ SP +5%, Reflect Damage +6%. Allows using Border Power - Lv. 3 (at a certain probability, increases attack abilities) and Border Purification (cancels Paralysis, Petrification, Poisoning, and Bleeding). Take it to Baggins in Giran to increase its level. Effects from two such talismans do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
@@ -962,7 +1011,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
<set name="material" val="GOLD" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -974,7 +1023,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="alldress" />
<set name="immediate_effect" val="true" />
<set name="material" val="LEATHER" />
<set name="material" val="GOLD" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -986,7 +1035,7 @@
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="bodypart" val="lbracelet" />
<set name="material" val="STEEL" />
<set name="material" val="SILVER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1009,7 +1058,7 @@
<set name="armor_type" val="HEAVY" />
<set name="bodypart" val="lbracelet" />
<set name="immediate_effect" val="true" />
<set name="material" val="BRONZE" />
<set name="material" val="SILVER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1032,7 +1081,7 @@
<set name="armor_type" val="HEAVY" />
<set name="bodypart" val="lbracelet" />
<set name="immediate_effect" val="true" />
<set name="material" val="BRONZE" />
<set name="material" val="SILVER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1049,7 +1098,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
<set name="immediate_effect" val="true" />
<set name="material" val="WOOD" />
<set name="material" val="SILVER" />
<set name="weight" val="100" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1063,7 +1112,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
<set name="immediate_effect" val="true" />
<set name="material" val="WOOD" />
<set name="material" val="SILVER" />
<set name="weight" val="100" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1077,7 +1126,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="material" val="SILVER" />
<set name="weight" val="100" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1092,7 +1141,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="material" val="SILVER" />
<set name="weight" val="100" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1108,7 +1157,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="material" val="SILVER" />
<set name="weight" val="100" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -1125,7 +1174,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="material" val="SILVER" />
<set name="weight" val="100" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -1142,7 +1191,7 @@
<set name="icon" val="icon.sheep_agathion_i00" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="material" val="SILVER" />
<set name="weight" val="50" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -1154,7 +1203,7 @@
<set name="icon" val="icon.sheep_agathion_i00" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="material" val="SILVER" />
<set name="weight" val="50" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1165,7 +1214,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="agathion" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="material" val="SILVER" />
<set name="weight" val="50" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -1181,7 +1230,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="agathion" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="material" val="SILVER" />
<set name="weight" val="50" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -1197,11 +1246,13 @@
<set name="icon" val="icon.etc_raid_e_i01" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="90899" name="Blessed Agathion's Soul" type="EtcItem">
<!-- Agathion enchancement material. If you take this item along with an Agathion Bracelet - Lv. 3 to Blacksmith Baggins in Giran, you can enchance Agathion Bracelet. Cannot be dropped. -->
<set name="icon" val="icon.etc_raid_e_i00" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
</list>
@@ -6,6 +6,7 @@
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="LIQUID" />
</item>
<item id="90901" name="Agathion Bracelet - Lv. 1" additionalName="15-day" type="Armor">
<!-- A 15-day item. When worn, 2 Agathion slots are activated. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -13,7 +14,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="SILVER" />
<set name="weight" val="100" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -29,7 +30,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="agathion" />
<set name="immediate_effect" val="true" />
<set name="material" val="CLOTH" />
<set name="material" val="SILVER" />
<set name="weight" val="50" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -46,7 +47,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="agathion" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="material" val="SILVER" />
<set name="weight" val="50" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -65,6 +66,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="86400" />
<set name="material" val="PAPER" />
</item>
<item id="90905" name="Singer and Dancer Pack" additionalName="30-day" type="EtcItem">
<!-- Double-click to obtain Agathion Bracelet - Singer & Dancer (30-day). Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -76,6 +78,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
<set name="material" val="FISH" />
</item>
<item id="90906" name="Singer and Dancer Pack" additionalName="90-day" type="EtcItem">
<!-- Double-click to obtain Agathion Bracelet - Singer & Dancer (90-day). Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -87,6 +90,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="129600" />
<set name="material" val="FISH" />
</item>
<item id="90907" name="Soulshot Ticket" additionalName="Event" type="EtcItem">
<!-- Can be exchanged through Dimensional Merchant to get Soulshot (No-grade/D-grade/C-grade), Spiritshot, Blessed Soulshot, Blessed Spiritshot, Beast Soulshot. Cannot be exchanged, dropped, sold, or stored in private warehouse. Can be stored in a private warehouse. -->
@@ -95,6 +99,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90908" name="Agathion Box: Rudolph" additionalName="2 hours" type="EtcItem">
<!-- Double-click to obtain Agathion Rudolph (2 hours). <Note>. For items obtained from a box, there are restrictions regarding movement. Cannot be dropped. -->
@@ -105,6 +110,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="120" />
<set name="material" val="PAPER" />
</item>
<item id="90909" name="Agathion Rudolph" additionalName="2 hours" type="Armor">
<!-- A 2-hours item. Equipping it in the Bracelet's main slot summons the Agathion Rudolph. Casting Spd./ Atk. Spd. +5%, during the hunt XP/SP gain +10%. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -127,6 +133,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90911" name="Battle Box Lv. 1" type="EtcItem">
<!-- Reward for clan members. Double-click to obtain various items. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -136,6 +143,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90912" name="Battle Box Lv. 2" type="EtcItem">
<!-- Reward for clan members. Double-click to obtain various items. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -145,6 +153,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90913" name="Battle Box Lv. 3" type="EtcItem">
<!-- Reward for clan members. Double-click to obtain various items. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -154,6 +163,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90914" name="Battle Box Lv. 4" type="EtcItem">
<!-- Reward for clan members. Double-click to obtain various items. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -163,6 +173,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90915" name="Valor Box" type="EtcItem">
<!-- Reward for valor warriors. Double-click to obtain various items. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -172,6 +183,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90916" name="Rice-cake Soup" type="EtcItem">
<!-- Acquired XP/ SP +10%, P./ M. Atk. +15%, P./ M. Def. +15%, P./ M. Atk. Spd. +10%, Speed +10. Duration: 5 minutes. The effect is removed if the game is reloaded. -->
@@ -180,6 +192,7 @@
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90917" name="XP Scroll: 10,000,000" type="EtcItem">
<!-- XP +10,000,000. Cannot be used by chaotic characters. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -190,6 +203,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="material" val="PAPER" />
<skills>
<skill id="51043" level="1" /> <!-- XP Scroll: 10,000,000 -->
</skills>
@@ -203,6 +217,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="material" val="PAPER" />
<skills>
<skill id="51044" level="1" /> <!-- XP Scroll: 50,000,000 -->
</skills>
@@ -216,6 +231,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="material" val="PAPER" />
<skills>
<skill id="51045" level="1" /> <!-- XP Scroll: 100,000,000 -->
</skills>
@@ -226,7 +242,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
<set name="immediate_effect" val="true" />
<set name="material" val="SILVER" />
<set name="material" val="GOLD" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -239,7 +255,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="underwear" />
<set name="immediate_effect" val="true" />
<set name="material" val="SILVER" />
<set name="material" val="GOLD" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -253,6 +269,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90923" name="Shining Ore" additionalName="Not in Use" type="EtcItem">
<!-- Bring some amount of Shining Ore and a Lv. 3-5 Jewel to a Dimensional Merchant to receive a Lv. 3-5 Jewelry Box. Cannot be dropped. -->
@@ -260,6 +277,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90924" name="Aquamarine" additionalName="Lv. 1" type="Armor">
<!-- When using a skill after equipping, there is a chance of recovering 12 MP. Effect does not stack with additional jewels of the same type. Cannot be exchanged, dropped, or sold in private store. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
@@ -408,6 +426,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90936" name="Aquamarine Chest" type="EtcItem">
<!-- Double-click to obtain Aquamarine Lv. 1. Cannot be dropped. -->
@@ -417,6 +436,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90937" name="Aquamarine Box Lv. 3" type="EtcItem">
<!-- Double-click to obtain Aquamarine Lv. 3. Cannot be dropped. -->
@@ -426,6 +446,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90938" name="Aquamarine Box Lv. 4" type="EtcItem">
<!-- Double-click to obtain Aquamarine Lv. 4. Cannot be dropped. -->
@@ -435,6 +456,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90939" name="Aquamarine Box Lv. 5" type="EtcItem">
<!-- Double-click to obtain Aquamarine Lv. 5. Cannot be dropped. -->
@@ -444,6 +466,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90940" name="Cat's Eye Chest" type="EtcItem">
<!-- Double-click to obtain a Lv. 1 Cat's Eye. Cannot be dropped. -->
@@ -453,6 +476,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90941" name="Lv. 3 Cat's Eye Jewelry Box" type="EtcItem">
<!-- Double-click to obtain a Lv. 3 Cat's Eye. Cannot be dropped. -->
@@ -462,6 +486,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90942" name="Lv. 4 Cat's Eye Jewelry Box" type="EtcItem">
<!-- Double-click to obtain a Lv. 4 Cat's Eye. Cannot be dropped. -->
@@ -471,6 +496,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90943" name="Lv. 5 Cat's Eye Jewelry Box" type="EtcItem">
<!-- Double-click to obtain a Lv. 5 Cat's Eye. Cannot be dropped. -->
@@ -480,6 +506,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90944" name="Shining Brooch Fragment" type="EtcItem">
<!-- Brooch Lv. 2 and 2 Shining Brooch Fragments can be exchanged through Dimensional Merchant to get Brooch Lv. 3. Cannot be dropped. -->
@@ -487,6 +514,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90945" name="Low-grade XP Scroll Ticket" type="EtcItem">
<!-- If you take this item to Leo and Rush, you can get 10,000,000 XP. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -495,6 +523,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90946" name="Mid-grade XP Scroll Ticket" type="EtcItem">
<!-- If you take this item to Leo and Rush, you can get 50,000,000 XP. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -503,6 +532,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90947" name="High-grade XP Scroll Ticket" type="EtcItem">
<!-- If you take this item to Leo and Rush, you can get 100,000,000 XP. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -511,6 +541,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90948" name="Lucky Charm" additionalName="30-day" type="EtcItem">
<!-- A 30-day item. When in inventory, chance of dropping items -20%, chance of losing XP -20%. Cannot be used by chaotic characters. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
@@ -520,6 +551,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
<set name="material" val="PAPER" />
</item>
<item id="90949" name="Transformation Scroll: White Knight" type="EtcItem">
<!-- Transforms you into White Knight for 15 minutes. The effect persists through death. During White Knight Transformation: Max HP/ MP +10%, PvE P. Atk. +5%, PvE P. Def +5%, stun/ fear/ mental attack chance +5%. Cannot be exchanged, dropped, or sold in private store. Can be stored in a private warehouse. -->
@@ -529,6 +561,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="90950" name="Refined Baium's Ring" additionalName="30-day" type="Armor">
<!-- A 30-day item. MP +27, Stun Resistance and Stun Atk. Rate +20%, Bleed Resistance and Bleed Atk. Rate +15%, P./ M. Accuracy +4, Atk. Spd./ Casting Spd. +5%, P. Critical Damage +15%, M. Critical Damage +10%, P./ M. Skill Power +10%. The effect does not stack if two identical rings are equipped. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -552,6 +585,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90952" name="Angler's Gold Box" type="EtcItem">
<!-- Double-click to obtain 1 rare item. Cannot be dropped or sold. The item will be removed after the event is over. -->
@@ -560,6 +594,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90953" name="Angler's Silver Box" type="EtcItem">
<!-- Double-click to obtain 1 random item: rare accessories, Enchantment Scroll of any type, Item Box A/B Grade, Scroll: Enchant Fishing Weapon, Angler's Blessing. Cannot be dropped or sold. The item will be removed after the event is over. -->
@@ -568,6 +603,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90954" name="Angler's Blessing (2 hours)" type="EtcItem">
<!-- For 2 h. during fishing Acquired XP/ SP +100%. Effect remains after death. Cannot be dropped or sold. -->
@@ -577,6 +613,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="weight" val="5" />
<set name="material" val="LIQUID" />
</item>
<item id="90955" name="Angler's Blessing (4 hours)" type="EtcItem">
<!-- For 4 h. during fishing Acquired XP/ SP +100%. Effect remains after death. Cannot be dropped or sold. -->
@@ -586,6 +623,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="weight" val="5" />
<set name="material" val="LIQUID" />
</item>
<item id="90956" name="Angler's Blessing (8 hours)" type="EtcItem">
<!-- For 8 h. during fishing Acquired XP/ SP +100%. Effect remains after death. Cannot be dropped or sold. -->
@@ -595,6 +633,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="weight" val="5" />
<set name="material" val="LIQUID" />
</item>
<item id="90957" name="Blue Mackerel Chest: Dual Sword (Event)" type="Weapon">
<!-- Open the chest to receive 1 Blue Mackerel: Dual Sword. This is grear reward! The item will be removed after the event is over. -->
@@ -624,6 +663,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90959" name="Improved Scroll: Enchant Fishing Weapon" type="EtcItem">
<!-- For Event weapon Blue Mackerel: Dual Sword. Enchants the weapon randomly from +1 to +3. Unable to enchant more than +17. Blue Mackerel: Dual Sword can be obtainned through the Fishermen's Guild. The item will be removed after the event is over. -->
@@ -631,6 +671,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90960" name="Transformation Scroll: Teddy Bear" type="EtcItem">
<!-- Changes the appearance to that of a teddy bear for 15 min. Effect remains after death. Cannot be dropped or sold. Max HP/ MP +20%. During Sayha Grace active, XP/ SP gain +20% while hunting. Can be stored in a private warehouse. <Attention>. Effect disappears when transformed into Blue Dynasty/ Kat the Cat/ Cat/ Panda. Reuse Time: 1 min. -->
@@ -639,6 +680,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="90961" name="Weapon Supply Box +15 (A-grade)" type="EtcItem">
<!-- Double-click to obtain an A-grade Weapon +15. -->
@@ -647,6 +689,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="material" val="FISH" />
<skills>
<skill id="39368" level="1" /> <!-- Weapon Supply Box +15 (A-grade)" -->
</skills>
@@ -682,6 +725,7 @@
<set name="icon" val="icon.star_scrl_of_ench_ag" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90964" name="Sealed Doll of Border Box" type="EtcItem">
<!-- You can obtain one of the 30-days items: Sealed Doll of Border - Baium, Sealed Doll of Border - Orfen, Doll of Border - Queen Ant. Cannot be dropped or sold. -->
@@ -690,6 +734,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90965" name="Raid Lucky Charm" additionalName="7-day" type="EtcItem">
<!-- A 7-day item. When in inventory, chance of dropping items -50%, chance of losing XP -50%. Cannot be used by chaotic characters. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
@@ -699,6 +744,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="PAPER" />
</item>
<item id="90966" name="Raid Lucky Charm Box" type="EtcItem">
<!-- You can obtain Raid Lucky Charm (7-day). Cannot be dropped or sold. -->
@@ -707,6 +753,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90967" name="Test_Count Item" additionalName="Not Available" type="EtcItem">
<!-- Number of items to use. -->
@@ -716,6 +763,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90968" name="GM Repi Gift Box" type="EtcItem">
<!-- Double-click to obtain 1 random item: Dandy's Home Run Ball, Rice Cake of Flaming Fighting Spirit (Event) (3 pcs.), White Assassin Transformation Scroll (Event) (3 pcs.), Sayha's Storm (5 pcs.). Cannot be exchanged, dropped or sold in a private store. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
@@ -726,13 +774,14 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="STEEL" />
</item>
<item id="90969" name="Blessed Fire Dragon Pendant" type="Armor">
<!-- P./ M. Def. +24, Acquired XP/ SP +30%, P./ M. Atk. +80, P./ M. Critical Damage +10%, Reflect Damage Resistance +10%, when equipped. Allows using the Blessing of Fire Dragon and Fire Dragon Protection skills. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. Cannot be dropped. -->
<set name="icon" val="icon.bm_pendant_pve" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="material" val="CRYSTAL" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
@@ -745,7 +794,7 @@
<set name="icon" val="icon.bm_pendant_pvp" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="material" val="CRYSTAL" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
@@ -760,6 +809,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90972" name="Weapon Supply Box +8 (A-grade)" type="EtcItem">
<!-- Double-click to obtain an A-grade Weapon +8 exept high-level weapons. -->
@@ -768,6 +818,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="material" val="FISH" />
<skills>
<skill id="51057" level="1" /> <!-- Weapon Supply Box +8 (A-grade) -->
</skills>
@@ -777,7 +828,7 @@
<set name="icon" val="BranchSys2.Icon.br_zaken_cloak_i00" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="material" val="CLOTH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -794,6 +845,7 @@
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="is_sellable" val="false" />
<set name="material" val="FISH" />
</item>
<item id="90975" name="Sealed Doll of Border - Queen Ant" additionalName="7-day" type="EtcItem">
<!-- Double-click to obtain Doll of Border - Queen Ant (7-day). Cannot be dropped. -->
@@ -805,6 +857,7 @@
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="is_sellable" val="false" />
<set name="material" val="FISH" />
</item>
<item id="90976" name="Sealed Doll of Border - Orfen" additionalName="7-day" type="EtcItem">
<!-- Double-click to obtain Doll of Border - Orfen (7-day). Cannot be dropped. -->
@@ -816,6 +869,7 @@
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="is_sellable" val="false" />
<set name="material" val="FISH" />
</item>
<item id="90977" name="Doll of Border - Baium" additionalName="7-day" type="EtcItem">
<!-- A 7-day item. Boosts abilities if stored in the inventory. Cannot be exchanged, dropped, or sold in private store. Can be stored in a private warehouse. <Baium's Doll Spell>. Mental Resistance +40%, Paralysis/Knockdown/Pulling Resistance +20%, P./ M. Def. +12%, Cooldown -3%. -->
@@ -825,6 +879,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="PAPER" />
</item>
<item id="90978" name="Doll of Border - Queen Ant" additionalName="7-day" type="EtcItem">
<!-- A 7-day item. Boosts abilities if stored in the inventory. Cannot be exchanged, dropped, or sold in private store. Can be stored in a private warehouse. <Queen Ant's Doll Spell>. P. Atk. and Critical Damage +8%, Max HP +12%. -->
@@ -834,6 +889,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="PAPER" />
</item>
<item id="90979" name="Doll of Border - Orfen" additionalName="7-day" type="EtcItem">
<!-- A 7-day item. Boosts abilities if stored in the inventory. Cannot be exchanged, dropped, or sold in private store. Can be stored in a private warehouse. <Orfen's Doll Spell>. M. Atk./M. Critical Damage +8%, Max MP +12%. -->
@@ -843,6 +899,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="PAPER" />
</item>
<item id="90980" name="Pearl Lv. 4" additionalName="30-day" type="Armor">
<!-- A 30-day item. P. Def. +46, M. Critical Damage Received -4%, when equipped. Effect does not stack with additional jewels of the same type. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -864,7 +921,7 @@
<set name="armor_type" val="HEAVY" />
<set name="bodypart" val="alldress" />
<set name="immediate_effect" val="true" />
<set name="material" val="CLOTH" />
<set name="material" val="GOLD" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -877,7 +934,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
<set name="material" val="WOOD" />
<set name="material" val="GOLD" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -889,7 +946,7 @@
<set name="icon" val="icon.etc_bm_jewel_garnet" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="WOOD" />
<set name="material" val="GOLD" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -902,7 +959,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
<set name="material" val="WOOD" />
<set name="material" val="GOLD" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -914,7 +971,7 @@
<set name="icon" val="icon.bm_antaras_belt" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="WOOD" />
<set name="material" val="CLOTH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -933,6 +990,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
<set name="material" val="PAPER" />
</item>
<item id="90987" name="Savior's Earring" type="Armor">
<!-- Acquired XP/ SP +2%, Max MP +20, when equipped. The effect does not stack if two identical earrings are equipped. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant.The item will be removed after the event is over. -->
@@ -940,7 +998,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
<set name="material" val="WOOD" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -955,7 +1013,7 @@
<set name="icon" val="icon.r2_earring_i01" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="WOOD" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="is_sellable" val="false" />
<stats>
@@ -971,6 +1029,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="STEEL" />
</item>
<item id="90990" name="Scroll: Enchant Savior's Earring" type="EtcItem">
<!-- Only for Savior's Earring. Increases M. Def. Can be safely strengthened up to +3 and can be enhanced up to +7. If enchanting fails, the enchant level is maintained. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. The item will be removed after the event is over. -->
@@ -981,13 +1040,14 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90991" name="Lucky Hat" additionalName="30-day" type="Armor">
<!-- A 30-day item. Leather hat. Allows to use Blessing of Luck skill. Occupies 2 Hair Accessory slots. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. The item will be removed after the event is over. -->
<set name="icon" val="icon.Accessary_middle_ages_i00" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="WOOD" />
<set name="material" val="STEEL" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -1000,7 +1060,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rear;lear" />
<set name="immediate_effect" val="true" />
<set name="material" val="WOOD" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<skills>
<skill id="3558" level="12" /> <!-- Antharas' Earring -->
@@ -1015,7 +1075,7 @@
<set name="icon" val="icon.accessory_earring_of_antaras_i00" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="WOOD" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="is_sellable" val="false" />
<stats>
@@ -1027,7 +1087,7 @@
<set name="icon" val="icon.accessory_ring_of_baium_i00" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="WOOD" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="is_sellable" val="false" />
<stats>
@@ -1040,6 +1100,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90996" name="Balthus Knights' Matte Varnish" additionalName="Not Available" type="EtcItem">
<!-- Enhances characteristics of damaged rare accessories. Can be used on a item enchanted up to +6. If an enchantment is failed, the item doesn't disappear and keep the previous level of enchantment. Depending on the item type, activates special options from level +4 and higher. -->
@@ -1047,6 +1108,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90997" name="Balthus Knights' Shining Varnish" type="EtcItem">
<!-- Enhances characteristics of damaged rare accessories. Can be used on a item enchanted up to +8. If an enchantment is failed, the item doesn't disappear and keep the previous level of enchantment. Depending on the item type, activates special options from level +4 and higher. -->
@@ -1054,12 +1116,14 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90998" name="Balthus Knights' Glittering Varnish" type="EtcItem">
<!-- Enhances characteristics of damaged rare accessories. Can be used on a item enchanted up to +9. If an enchantment is failed, the item doesn't disappear and keep the previous level of enchantment. Depending on the item type, activates special options from level +4 and higher. -->
<set name="icon" val="icon.etc_lucky_pocket_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_sellable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="90999" name="Rush's Supplies - Antharas" type="EtcItem">
<!-- Reward for defeating Antharas. Contains Damaged Antharas' Earring. Additionally can be obtained 1 random item: Portal Stone, Balthus Knights' Varnish, Balthus Knights' Shining Varnish, Balthus Knights' Glittering Varnish. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
@@ -1069,5 +1133,6 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
</list>
@@ -7,6 +7,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="91001" name="Box with 3 Jewels Lv. 3" type="EtcItem">
<!-- Double-click to obtain Pearl - Lv. 3 (30-day), Diamond - Lv. 3 (30-day), Jade - Lv. 3 (30-day). Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -17,6 +18,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="91002" name="Box with 5 Jewels Lv. 4" type="EtcItem">
<!-- Double-click to obtain Pearl - Lv. 4 (30-day), Diamond - Lv. 4 (30-day), Jade - Lv. 4 (30-day), Garnet - Lv. 4 (30-day), Vital Stone - Lv. 4 (30-day). Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -26,6 +28,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="material" val="FISH" />
</item>
<item id="91003" name="Agathion Bracelet - Lv. 1" additionalName="1-day" type="Armor">
<!-- 1-day item. When worn, 2 Agathion slots are activated. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -65,6 +68,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="STEEL" />
</item>
<item id="91006" name="Damaged Zaken's Earring" type="Armor">
<!-- Severly Damaged Zaken's Earring. With the help of Balthus Knights' Varnish, Balthus Knights' Matte Varnish, Balthus Knights' Shining Varnish it can be enchanted up to +10. Starting from +4 adds passive skills. Damaged Zaken's Earring +10 can be exchanged for Zaken's Earring. -->
@@ -72,7 +76,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rear;lear" />
<set name="immediate_effect" val="true" />
<set name="material" val="SILVER" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="is_sellable" val="false" />
<stats>
@@ -87,6 +91,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91008" name="Dragon's Relic Chest" type="EtcItem">
<!-- Double-click to obtain Special Dragon Fruit. Additionally can be obtained 1 random item: Fire Dragon Relic Chest/ Land Dragon Relic Chest/ Dragon Heart and other items. Cannot be dropped or sold. The item will be removed after the event is over. -->
@@ -95,6 +100,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="91009" name="Fire Dragon's Relic Chest" type="EtcItem">
<!-- Double-click to obtain 1 random item: the best item and ingredient A-grade, Sealed Rune, any type of Scroll: Enchant and other rare items. Cannot be dropped or sold. The item will be removed after the event is over. -->
@@ -103,6 +109,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="91010" name="Land Dragon's Relic Chest" type="EtcItem">
<!-- Double-click to obtain 1 random item: rare accessory, Dragon Dye Box and other rare items. Cannot be dropped or sold. The item will be removed after the event is over. -->
@@ -111,6 +118,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="91011" name="Dragon's Dye Box" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Double-click to obtain 1 item for character after 3rd Class Transfer: Best Dye of STR, Best Dye of CON, Best Dye of DEX, Best Dye of INT, Best Dye of MEN, Best Dye of WIT. Cannot be dropped. -->
@@ -119,6 +127,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="91012" name="Weapon Supply Box (Best A-grade)" type="EtcItem">
<!-- Double-click to obtain 1 A-Grade Weapon best quality. Cannot be dropped. -->
@@ -127,6 +136,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91013" name="Weapon Ingredient/Recipe Box (Top A-grade)" type="EtcItem">
<!-- Double-click to obtain a top A-grade weapon ingredient or recipe. Cannot be dropped. -->
@@ -135,6 +145,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91014" name="Weapon Recipe Box (Best A-grade)" type="EtcItem">
<!-- Double-click to obtain Weapon Recipe A-Grade best quality. Cannot be dropped. -->
@@ -143,6 +154,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91015" name="Sirra's Blade Ingredient/Recipe Box" type="EtcItem">
<!-- Double-click to obtain 20 Sirra's Blade Edges and Recipe: Sirra's Blade (60%). Cannot be dropped. -->
@@ -152,6 +164,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91016" name="Sword of Ipos Ingredient/Recipe Box" type="EtcItem">
<!-- Double-click to obtain 20 Sword of Ipos Blades and Recipe: Sword of Ipos (60%). Cannot be dropped. -->
@@ -161,6 +174,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91017" name="Barakiel's Axe Ingredient/Recipe Box" type="EtcItem">
<!-- Double-click to obtain 20 Barakiel's Axe Pieces and Recipe: Barakiel's Axe (60%). Cannot be dropped. -->
@@ -170,6 +184,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91018" name="Behemoth' Tuning Fork Ingredient/Recipe Box" type="EtcItem">
<!-- Double-click to obtain 20 Behemoth' Tuning Fork Pieces and Recipe: Behemoth' Tuning Fork (60%). Cannot be dropped. -->
@@ -179,6 +194,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91019" name="Naga Storm Ingredient/Recipe Box" type="EtcItem">
<!-- Double-click to obtain 20 Naga Storm Pieces and Recipe: Naga Storm (60%). Cannot be dropped. -->
@@ -188,6 +204,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91020" name="Tiphon's Spear Ingredient/Recipe Box" type="EtcItem">
<!-- Double-click to obtain 20 Tiphon's Spear Edges and Recipe: Tiphon's Spear (60%). Cannot be dropped. -->
@@ -197,6 +214,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91021" name="Shyeed's Bow Ingredient/Recipe Box" type="EtcItem">
<!-- Double-click to obtain 20 Shyeed's Bow Shafts and Recipe: Shyeed's Bow (60%). Cannot be dropped. -->
@@ -206,6 +224,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91022" name="Sobekk's Hurricane Ingredient/Recipe Box" type="EtcItem">
<!-- Double-click to obtain 20 Sobekk's Hurricane Edges and Recipe: Sobekk's Hurricane (60%). Cannot be dropped. -->
@@ -215,6 +234,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91023" name="Themis' Tongue Ingredient/Recipe Box" type="EtcItem">
<!-- Double-click to obtain 20 Themis' Tongue Pieces and Recipe: Themis' Tongue (60%). Cannot be dropped. -->
@@ -224,6 +244,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91024" name="Cabrio's Hand Ingredient/Recipe Box" type="EtcItem">
<!-- Double-click to obtain 20 Cabrio's Hand Heads and Recipe: Cabrio's Hand (60%). Cannot be dropped. -->
@@ -233,6 +254,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91025" name="Daimon Crystal Ingredient/Recipe Box" type="EtcItem">
<!-- Double-click to obtain 20 Daimon Crystal Fragments and Recipe: Daimon Crystal (60%). Cannot be dropped. -->
@@ -242,6 +264,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91026" name="Dragon's Heart" type="EtcItem">
<!-- Ingredient for Dragon Miracle Potion. May be exchanged for various items during certaing time periods. Cannot be dropped. -->
@@ -249,6 +272,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91027" name="Dragon's Miracle Potion" type="EtcItem">
<!-- For 20 min. Sayha Grace points +5000, Acquired XP/ SP +20%, P./ M. Atk. +12%, P./ M. Def. +15%, P./ M. Crirical Rate +20, P./ M. Critical Damage +5%, HP/ MP/ CP +25%, HP/ MP Recovery +30%, Sayha Grace Consumption -10%. At a certain chance absorbs 5% of the damage inflicted on target as HP. Can be cumulate up to 3 times. Cannot be dropped. -->
@@ -257,6 +281,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91028" name="Dragon's Recovery Potion" additionalName="Not Available" type="EtcItem">
<!-- Instant HP recovery. Provides HP +1000 and uses the remaining points to recover CP. -->
@@ -265,6 +290,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91029" name="Hidden Box" type="EtcItem">
<!-- Double-click to obtain one of the following items: Silver Bait, Dandy's Home Run Ball, Savior Scroll: Enchant Weapon/ Earring, Shining Savior's Earring, Zaken's Earring. Cannot be exchanged, dropped, destroyed, or sold. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. Will be deleted after event. -->
@@ -275,6 +301,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="91030" name="Spirit's Blessing" type="EtcItem">
<!-- Use to get Attribute XP Bonus +20% for 20 min. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
@@ -283,7 +310,7 @@
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -297,24 +324,28 @@
<set name="icon" val="icon.elemental_evol_stone_water_i00" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91032" name="Fire Spirit Evolution Stone" type="EtcItem">
<!-- Filled with the power of Fire Attribute. Use it to evolve Fire Spirit. -->
<set name="icon" val="icon.elemental_evol_stone_fire_i00" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91033" name="Wind Spirit Evolution Stone" type="EtcItem">
<!-- Filled with the power of Wind Attribute. Use it to evolve Wind Spirit. -->
<set name="icon" val="icon.elemental_evol_stone_wind_i00" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91034" name="Earth Spirit Evolution Stone" type="EtcItem">
<!-- Filled with the power of Earth Attribute. Use it to evolve Earth Spirit. -->
<set name="icon" val="icon.elemental_evol_stone_earth_i00" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91035" name="Water Spirit Rough Jewel" type="EtcItem">
<!-- Rough Jewel with the power of Wind Attribute. Use it to acquire 9300 Water Attribute XP points. -->
@@ -324,6 +355,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="AddSpiritExp" />
<set name="material" val="LIQUID" />
</item>
<item id="91036" name="Fire Spirit Rough Jewel" type="EtcItem">
<!-- Rough Jewel with the power of Fire Attribute. Use it to acquire 9300 Fire Attribute XP points. -->
@@ -333,6 +365,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="AddSpiritExp" />
<set name="material" val="LIQUID" />
</item>
<item id="91037" name="Wind Spirit Rough Jewel" type="EtcItem">
<!-- Rough Jewel with the power of Wind Attribute. Use it to acquire 9300 Wind Attribute XP points. -->
@@ -342,6 +375,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="AddSpiritExp" />
<set name="material" val="LIQUID" />
</item>
<item id="91038" name="Earth Spirit Rough Jewel" type="EtcItem">
<!-- Rough Jewel with the power of Earth Attribute. Use it to acquire 9300 Earth Attribute XP points. -->
@@ -351,6 +385,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="AddSpiritExp" />
<set name="material" val="LIQUID" />
</item>
<item id="91039" name="Water Attribute Fragment" type="EtcItem">
<!-- A material filled with the power of Water Attribute. Can be used to create equipment with the power of Water Attribute. -->
@@ -359,6 +394,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="LIQUID" />
</item>
<item id="91040" name="Fire Attribute Fragment" type="EtcItem">
<!-- A material filled with the power of Fire Attribute. Can be used to create equipment with the power of Fire Attribute. -->
@@ -367,6 +403,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="LIQUID" />
</item>
<item id="91041" name="Wind Attribute Fragment" type="EtcItem">
<!-- A material filled with the power of Wind Attribute. Can be used to create equipment with the power of Wind Attribute. -->
@@ -375,6 +412,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="LIQUID" />
</item>
<item id="91042" name="Earth Attribute Fragment" type="EtcItem">
<!-- A material filled with the power of Earth Attribute. Can be used to create equipment with the power of Earth Attribute. -->
@@ -383,6 +421,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="LIQUID" />
</item>
<item id="91043" name="Nebulas Old Necklace" additionalName="Lv1" type="Armor">
<!-- MP +35, Water Attack Defense +20, Acquired Attribute XP +3%. Cannot be enchanted using enchanting items. -->
@@ -392,7 +431,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="commissionItemType" val="NECKLACE" />
<skills>
@@ -412,7 +451,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="commissionItemType" val="NECKLACE" />
<skills>
@@ -432,7 +471,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="commissionItemType" val="NECKLACE" />
<skills>
@@ -452,7 +491,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="commissionItemType" val="NECKLACE" />
<skills>
@@ -472,7 +511,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="commissionItemType" val="NECKLACE" />
<skills>
@@ -492,7 +531,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="commissionItemType" val="NECKLACE" />
<skills>
@@ -512,7 +551,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="commissionItemType" val="NECKLACE" />
<skills>
@@ -533,7 +572,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="commissionItemType" val="NECKLACE" />
<skills>
@@ -553,7 +592,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="commissionItemType" val="NECKLACE" />
<skills>
@@ -573,7 +612,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="commissionItemType" val="NECKLACE" />
<skills>
@@ -593,7 +632,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="commissionItemType" val="NECKLACE" />
<skills>
@@ -613,7 +652,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="commissionItemType" val="NECKLACE" />
<skills>
@@ -724,6 +763,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91060" name="Bracelet of Authority" type="Armor">
<!-- Activates 5 Talisman slots when equipped. HP/ MP Recovery Bonus +15%, P. Accuracy +2, M. Accuracy +2, Weight Limit +10000. Cannot be dropped. -->
@@ -884,6 +924,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91077" name="Venir's Talisman Lv. 1" type="Armor">
<!-- When equipped, CON +1. Can be upgraded to higher level using Venir's Talisman Fragment. Does not disappear if upgrade fails. Effects from two such talismans do not stack. Cannot be dropped. -->
@@ -21,6 +21,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="91102" name="Gold Big Fish Chest" type="EtcItem">
<!-- Double-click to obtain 1 random item: the best item and ingredient A-grade, Sealed Rune, Advanced Armor Enchant Stone (A-grade). Cannot be dropped or sold. Will be deleted after event. -->
@@ -29,6 +30,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="91103" name="Silver Big Fish Chest" type="EtcItem">
<!-- Double-click to obtain 1 random item: rare accessory, Sayha's Golden Light Blessing. Cannot be dropped or sold. The item will be removed after the event is over. -->
@@ -37,6 +39,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="91104" name="Advanced Armor Enchant Stone (A-grade)" type="EtcItem">
<!-- Enchant success rate +20% for armor (A-grade) when using Armor Enchant Scrolls. Only for items enchanted between +3 and +9. For one-piece armor, enchant must be between +4 and +9. Cannot be dropped. -->
@@ -44,6 +47,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91105" name="Advanced Armor Enchant Stone (B-grade)" type="EtcItem">
<!-- Enchant success rate +20% for armor (B-grade) when using Armor Enchant Scrolls. Only for items enchanted between +3 and +9. For one-piece armor, enchant must be between +4 and +9. Cannot be dropped. -->
@@ -51,6 +55,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91106" name="Wind Cube of Abundance" additionalName="30-day" type="EtcItem">
<!-- A 30-day item. Double-click to obtain Dandy's Home Run Ball, Rice Cake of Flaming Fighting Spirit (event), Savior Scroll: Enchant Weapon. Available only once a day. Cannot be exchanged, dropped, or sold in private store. Can be stored in a private warehouse. Will be deleted after event. -->
@@ -61,6 +66,7 @@
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
<set name="material" val="PAPER" />
</item>
<item id="91107" name="Wind Cube of Abundance" additionalName="90-day" type="EtcItem">
<!-- A 90-day item. Double-click to obtain Dandy's Home Run Ball, Rice Cake of Flaming Fighting Spirit (event), Savior Scroll: Enchant Weapon. Available only once a day. Cannot be exchanged, dropped, or sold in private store. Can be stored in a private warehouse. Will be deleted after event. -->
@@ -71,6 +77,7 @@
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="129600" />
<set name="material" val="PAPER" />
</item>
<item id="91108" name="Amulet of Winds" additionalName="90-day" type="EtcItem">
<!-- A 30-day item. When in inventory, CON, MEN, DEX, WIT, STR, INT +1. Acquired XP/ SP through hunting +20%, Acquired XP/ SP through fishing +50%. Cannot be exchanged, dropped, destroyed, or sold. Can be stored in a private warehouse. -->
@@ -79,6 +86,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="129600" />
<set name="material" val="PAPER" />
</item>
<item id="91109" name="Blue Dynasty Scroll" type="EtcItem">
<!-- Makes you armor look like Blue Dynasty one for 15 min. Effect remains after death. Cannot be dropped. Blue Dynasty: Max HP/ MP +20%, Acquired XP/ SP +20%. Effect remains after death. <Attention>. When used in Teddy Bear/ Kat the Cat/ Cat/ Panda transformation, the effects are lost. Cooldown: 1 min. -->
@@ -87,6 +95,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91110" name="Kat the Cat Scroll" type="EtcItem">
<!-- Changes the appearance to Kat the Cat for 15 min. Effect remains after death. Cannot be dropped. Kat the Cat's Energy: Max HP/ MP +20%, Acquired XP/ SP +20%. Effect remains after death. <Attention>. When used in Teddy Bear/ Blue Dynasty/ Cat/ Panda transformation, the effects are lost. Cooldown: 1 min. -->
@@ -95,6 +104,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91111" name="Agathion Pisces" additionalName="30-day" type="Armor">
<!-- A 30-day item. Equipping it in the Bracelet's main slot summons the Agathion Pisces and activates the Special Ability option. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -128,6 +138,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91114" name="Inventory Expansion Ticket - Lv. 2" type="EtcItem">
<!-- Item needed to obtain Expand Inventory Lv. 2. Can be obtained from from a fishing guild member. Cannot be dropped or sold. -->
@@ -135,6 +146,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91115" name="Inventory Expansion Ticket - Lv. 3" type="EtcItem">
<!-- Item needed to obtain Expand Inventory Lv. 3. Can be obtained from from a fishing guild member. Cannot be dropped or sold. -->
@@ -142,6 +154,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91116" name="Nebulas Old Necklace" additionalName="Lv4" type="Armor">
<!-- MP +42, Water Attack Defense +80, Acquired Attribute XP +15%. Cannot be enchanted using enchanting items. -->
@@ -151,7 +164,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="commissionItemType" val="NECKLACE" />
<skills>
@@ -171,7 +184,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="commissionItemType" val="NECKLACE" />
<skills>
@@ -191,7 +204,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="commissionItemType" val="NECKLACE" />
<skills>
@@ -211,7 +224,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="commissionItemType" val="NECKLACE" />
<skills>
@@ -231,7 +244,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="commissionItemType" val="NECKLACE" />
<skills>
@@ -252,7 +265,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="commissionItemType" val="NECKLACE" />
<skills>
@@ -272,7 +285,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="commissionItemType" val="NECKLACE" />
<skills>
@@ -292,7 +305,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="commissionItemType" val="NECKLACE" />
<skills>
@@ -310,6 +323,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91125" name="Ignis' Breath" type="EtcItem">
<!-- Can be exchanged for Agathion Ignis through Svein. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
@@ -318,6 +332,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91126" name="Nebula's Breath" type="EtcItem">
<!-- Can be exchanged for Agathion Nebula through Svein. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
@@ -326,6 +341,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91127" name="Procella's Breath" type="EtcItem">
<!-- Can be exchanged for Agathion Procella through Svein. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
@@ -334,6 +350,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91128" name="Petram's Breath" type="EtcItem">
<!-- Can be exchanged for Agathion Petram through Svein. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
@@ -342,6 +359,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91129" name="Agathion Ignis" type="Armor">
<!-- Equipping it in the Bracelet's main slot summons the Agathion Ignis and activates the Special Ability option. Fire Attack Power +100. Cannot be dropped. -->
@@ -411,6 +429,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91134" name="Improved Master Fisherman's Blessing (4 h.)" type="EtcItem">
<!-- For 4 h. during fishing Acquired XP/ SP +200%. Effect remains after death. Cannot be dropped or sold. -->
@@ -420,6 +439,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91135" name="Improved Master Fisherman's Blessing (8 h.)" type="EtcItem">
<!-- For 8 h. during fishing Acquired XP/ SP +200%. Effect remains after death. Cannot be dropped or sold. -->
@@ -429,6 +449,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91136" name="Dandy's Golden Ball" type="EtcItem">
<!-- Golden Ball received from Dandy. For 1 hr., acquired XP/SP +100%. Maximize Sayha's Grace effect. Changes the appearance of your armor into that of a Lineage II Uniform. Buff remains after death. Cannot be exchanged, dropped, destroyed, or sold in a private store. Can be stored in a private warehouse. -->
@@ -439,6 +460,7 @@
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91137" name="Windstorm Box" type="EtcItem">
<!-- Double-click to obtain various items. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. Will be deleted after event. -->
@@ -448,6 +470,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="91138" name="Reinforced Antharas' Earring" type="Armor">
<!-- MP +34, Bleed Resistance and Bleed Atk. Rate +10%, Stun Resistance and Stun Atk. Rate +10%, Mental Resistance and Atk. Rate +10%, Reflect Damage Resistance +7%, Healing Effects +10%, Skill MP Consumption -4%, Vampiric Rage effect +2%. The effect doesn't stack if two identical earrings are worn. -->
@@ -455,7 +478,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rear;lear" />
<set name="immediate_effect" val="true" />
<set name="material" val="SILVER" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<skills>
<skill id="3558" level="13" /> <!-- Antharas' Earring -->
@@ -576,6 +599,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91149" name="+5 Agathion Box" type="EtcItem">
<!-- Double-click to obtain one of the following +5 enchanted Agathions: Capricorn, Libra, Taurus, Leo, Gemini, Scorpio, Aquarius, Sagittarius. Cannot be dropped. -->
@@ -584,6 +608,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91150" name="+10 Agathion Box" type="EtcItem">
<!-- Double-click to obtain one of the following +10 enchanted Agathions: Capricorn, Libra, Taurus, Leo, Gemini, Scorpio, Aquarius, Sagittarius. Cannot be dropped. -->
@@ -592,6 +617,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91151" name="Attribute Necklace Pack" type="EtcItem">
<!-- Double-click to obtain one of the following items: Ignis/ Nebula/ Procella/ Petram's Necklace. Cannot be dropped. -->
@@ -600,6 +626,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91152" name="Blessed Pendant Box" type="EtcItem">
<!-- Double-click to obtain Blessed Fire Dragon Pendant or Blessed Land Dragon Pendant. Cannot be dropped. -->
@@ -608,6 +635,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91153" name="+15 Weapon Pack (A-grade)" type="EtcItem">
<!-- Double-click to obtain one of the following +15 enchanted weapons: Sirra's Blade, Sword of Ipos, Barakiel's Axe, Behemoth' Tuning Fork, Naga Storm, Tiphon's Spear, Shyeed's Bow, Sobekk's Hurricane, Themis' Tongue, Cabrio's Hand, Daimon Crystal, Tallum Blade*Damascus. Cannot be dropped. -->
@@ -616,6 +644,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91154" name="Sibi's Samurai Black Long Sword" type="Weapon">
<!-- When successfully enchanted, a reward can be acquired. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. Will be deleted after event. -->
@@ -646,6 +675,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91156" name="Fisherman's Blessing (24 hr.)" type="EtcItem">
<!-- For 24 h. during fishing Acquired XP/ SP +50%, changes armor appearance to that of a Hanbok. Cannot be used with Master Fisherman's Blessing. Cannot be dropped or sold. Will be deleted after event. -->
@@ -655,6 +685,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91157" name="Maphr Potion" additionalName="Event" type="EtcItem">
<!-- For 10 min. the enchant success rate is increased. Cannot be exchanged, dropped or sold in a private store. Can be stored in a private warehouse. <Attention>. Cannot be used to enchant pendants, Agathions, hair accessories, rare accessories, Spirit's Neclaces. Will be deleted after event. -->
@@ -663,6 +694,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91158" name="Maphr Potion" type="EtcItem">
<!-- For 10 min. the enchant success rate is increased. Cannot be used to enchant some items. <Attention>. Cannot be used to enchant pendants, Agathions, hair accessories, rare accessories, Spirit's Neclaces. Will be deleted after event. -->
@@ -670,6 +702,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91159" name="Agathion Coupon" type="EtcItem">
<!-- Can be exchanged through NPC Pona to get Zodiac Agathion, Agathion Enchant Scroll Pack and Enchant Scroll. Cannot be dropped. -->
@@ -677,6 +710,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91160" name="Agathion Enchant Scroll Pack" type="EtcItem">
<!-- Double-click to obtain one of the following items: Agathion Enchant Scroll/ Quality Agathion Enchant Scroll/ Solid Scroll: Enchant Agathion/ Agathion's Soul/ Blessed Agathion's Soul. Cannot be dropped. -->
@@ -685,6 +719,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="91161" name="Agathion Bracelet - Stage 5" type="Armor">
<!-- When worn, 5 Agathion slots are activated. STR/ INT/ CON/ MEN/ DEX/ WIT +1. Mental/ stun/ sleep/ paralyse attacks resistance +8%. Cannot be dropped. -->
@@ -730,7 +765,7 @@
<!-- A stone with the power of Anakim. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.etc_water_rune_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_stackable" val="true" />
<skills>
<skill id="54034" level="1" /> <!-- Anakim Power -->
@@ -740,7 +775,7 @@
<!-- A stone with the power of Anakim. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.etc_water_rune_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_stackable" val="true" />
<skills>
<skill id="54034" level="2" /> <!-- Anakim Power -->
@@ -750,7 +785,7 @@
<!-- A stone with the power of Anakim. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.etc_water_rune_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_stackable" val="true" />
<skills>
<skill id="54034" level="3" /> <!-- Anakim Power -->
@@ -760,7 +795,7 @@
<!-- A stone with the power of Anakim. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.etc_water_rune_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_stackable" val="true" />
<skills>
<skill id="54034" level="4" /> <!-- Anakim Power -->
@@ -770,7 +805,7 @@
<!-- A stone with the power of Anakim. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.etc_water_rune_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_stackable" val="true" />
<skills>
<skill id="54034" level="5" /> <!-- Anakim Power -->
@@ -780,7 +815,7 @@
<!-- A stone with the power of Anakim. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.etc_water_rune_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_stackable" val="true" />
<skills>
<skill id="54034" level="6" /> <!-- Anakim Power -->
@@ -790,7 +825,7 @@
<!-- A stone with the power of Anakim. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.etc_water_rune_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_stackable" val="true" />
<skills>
<skill id="54034" level="7" /> <!-- Anakim Power -->
@@ -800,7 +835,7 @@
<!-- A stone with the power of Anakim. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.etc_water_rune_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_stackable" val="true" />
<skills>
<skill id="54034" level="8" /> <!-- Anakim Power -->
@@ -810,7 +845,7 @@
<!-- A stone with the power of Anakim. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.etc_water_rune_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_stackable" val="true" />
<skills>
<skill id="54034" level="9" /> <!-- Anakim Power -->
@@ -820,7 +855,7 @@
<!-- A stone with the power of Anakim. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.etc_water_rune_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_stackable" val="true" />
<skills>
<skill id="54034" level="10" /> <!-- Anakim Power -->
@@ -830,7 +865,7 @@
<!-- A stone with the power of Lilith. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.etc_fire_rune_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_stackable" val="true" />
<skills>
<skill id="54035" level="1" /> <!-- Lilith Power -->
@@ -840,7 +875,7 @@
<!-- A stone with the power of Lilith. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.etc_fire_rune_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_stackable" val="true" />
<skills>
<skill id="54035" level="2" /> <!-- Lilith Power -->
@@ -850,7 +885,7 @@
<!-- A stone with the power of Lilith. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.etc_fire_rune_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_stackable" val="true" />
<skills>
<skill id="54035" level="3" /> <!-- Lilith Power -->
@@ -860,7 +895,7 @@
<!-- A stone with the power of Lilith. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.etc_fire_rune_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_stackable" val="true" />
<skills>
<skill id="54035" level="4" /> <!-- Lilith Power -->
@@ -870,7 +905,7 @@
<!-- A stone with the power of Lilith. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.etc_fire_rune_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_stackable" val="true" />
<skills>
<skill id="54035" level="5" /> <!-- Lilith Power -->
@@ -880,7 +915,7 @@
<!-- A stone with the power of Lilith. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.etc_fire_rune_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_stackable" val="true" />
<skills>
<skill id="54035" level="6" /> <!-- Lilith Power -->
@@ -890,7 +925,7 @@
<!-- A stone with the power of Lilith. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.etc_fire_rune_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_stackable" val="true" />
<skills>
<skill id="54035" level="7" /> <!-- Lilith Power -->
@@ -900,7 +935,7 @@
<!-- A stone with the power of Lilith. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.etc_fire_rune_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_stackable" val="true" />
<skills>
<skill id="54035" level="8" /> <!-- Lilith Power -->
@@ -910,7 +945,7 @@
<!-- A stone with the power of Lilith. Can be upgraded through Compound to the rune of a higher level. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.etc_fire_rune_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_stackable" val="true" />
<skills>
<skill id="54035" level="9" /> <!-- Lilith Power -->
@@ -920,7 +955,7 @@
<!-- A stone with the power of Lilith. If a skilled blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.etc_fire_rune_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_stackable" val="true" />
<skills>
<skill id="54035" level="10" /> <!-- Lilith Power -->
@@ -933,6 +968,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91184" name="Quick MP Recovery Potion" type="EtcItem">
<!-- Instantly recovers MP. Cannot be dropped or sold in the grocery store. -->
@@ -958,7 +994,7 @@
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -974,7 +1010,7 @@
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -990,6 +1026,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91188" name="Blessed Spirit's Varnish" type="EtcItem">
<!-- Enhances characteristics of Spirit's accessories. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. Depending on the item type, activates special options from level +1 and higher. Cannot be dropped or sold. -->
@@ -998,6 +1035,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91189" name="Fire Attribute Attack Potion" type="EtcItem">
<!-- Use to get Fire Attack Power +50 for 20 min. Cannot be dropped or sold. -->
@@ -1071,6 +1109,7 @@
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
<set name="material" val="PAPER" />
</item>
<item id="91194" name="Talisman of Authority Lv. 5" additionalName="30-day" type="Armor">
<!-- A 30-day item. P./ M. Def. +24, HP +12%, MP +8%, P./ M. Atk. +5%. Effects from two such talismans do not stack. Cannot be exchanged, dropped, destroyed, or sold. Can be stored in a private warehouse. -->
@@ -1120,6 +1159,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91198" name="Scroll of Escape: Garden of Eva" type="EtcItem">
<!-- A magical scroll that relocates you to the Garden of Eva. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. Warning: Speak with Gatekeeper Clarissa to teleport to the Garden of Eva. -->
@@ -1130,6 +1170,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91199" name="Scroll of Escape: Land of Winds" type="EtcItem">
<!-- A magical scroll that relocates you to the Land of Winds. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. Warning: Speak with Gatekeeper Clarissa to teleport to the Land of Winds. -->
@@ -1140,5 +1181,6 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
</list>
@@ -9,12 +9,14 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91201" name="Scroll: Full Knockdown" type="EtcItem">
<!-- Scroll needed to learn Full Knockdown. Used by Titan. Required level: 81 -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="PAPER" />
<cond msgId="113" addName="1">
<player level="81" />
</cond>
@@ -24,6 +26,7 @@
<set name="icon" val="icon.etc_magic_book_white_i00" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="PAPER" />
<cond msgId="113" addName="1">
<player level="81" />
</cond>
@@ -33,6 +36,7 @@
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="PAPER" />
<cond msgId="113" addName="1">
<player level="77" />
</cond>
@@ -42,6 +46,7 @@
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="PAPER" />
<cond msgId="113" addName="1">
<player level="77" />
</cond>
@@ -51,6 +56,7 @@
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="PAPER" />
<cond msgId="113" addName="1">
<player level="77" />
</cond>
@@ -63,6 +69,7 @@
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91207" name="Wind's Blessing Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items: Sayha's Silver Light Blessing/ Sayha's Golden Light Blessing. Cannot be dropped or sold in the grocery store. -->
@@ -71,6 +78,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91208" name="Wind Golden Chest" type="EtcItem">
<!-- Double-click to obtain at random one of the following items: +15 weapon (A-grade), +16 weapon (B/ C-grade), Talisman of Authority, Jewel, Enchant Scroll. Cannot be dropped or sold in the grocery store. Will be deleted after the event. -->
@@ -79,6 +87,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91209" name="Wind Big Fish Chest" type="EtcItem">
<!-- Double-click to obtain at random one of the following items: +10 Land/ Fire Dragon Pendant, +10 rare accessory. Cannot be dropped or sold in the grocery store. Will be deleted after the event. -->
@@ -87,6 +96,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91210" name="Black Sayha's Cloak" type="Armor">
<!-- Cloak filled with Sayha's power. With the help of Sayha's Cloak Enchantment Scroll can be enchanted. Depending on the enchantment value, activates various abilities. Cannot be dropped or sold. -->
@@ -125,6 +135,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91214" name="Radiant Sayha's Cloak Enchantment Scroll" type="EtcItem">
<!-- Enhances Sayha's Cloak. Can be used on a cloak enchanted up to +9. If an enchantment is failed, the cloak doesn't disappear and has the previous level of enchantment. Cannot be dropped or sold. -->
@@ -133,6 +144,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91215" name="Shining Sayha's Cloak Enchantment Scroll" type="EtcItem">
<!-- Enhances Sayha's Cloak. Can be used on a cloak enchanted up to +7. If an enchantment is failed, the cloak doesn't disappear and has the previous level of enchantment. Cannot be dropped or sold. -->
@@ -141,6 +153,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91216" name="+16 Weapon Supply Box (B-grade)" type="EtcItem">
<!-- Double-click to obtain a +16 B-grade Weapon. Cannot be dropped or sold. -->
@@ -149,6 +162,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="91217" name="+10 Hair Accessory Pack" type="EtcItem">
<!-- Double-click to obtain a +10 hair accessory. Cannot be dropped or sold. -->
@@ -157,6 +171,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="91218" name="Transformation Scroll: Panda" type="EtcItem">
<!-- Changes the appearance to that of a panda for 15 min. Effect remains after death. Cannot be dropped. Panda's Energy: Max HP/ MP +20%, Acquired XP/ SP +20%. Effect remains after death. <Attention>. When used in Teddy Bear/ Blue Dynasty/ Kat the Cat/ Cat transformation, the effects are lost. Cooldown: 1 min. -->
@@ -165,6 +180,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91219" name="Transformation Scroll: Cat" type="EtcItem">
<!-- Changes the appearance to that of a cat for 15 min. Effect remains after death. Cannot be dropped. Cat's Energy: Max HP/ MP +20%, Acquired XP/ SP +20%. Effect remains after death. <Attention>. When used in Teddy Bear/ Blue Dynasty/ Kat the Cat/ Panda transformation, the effects are lost. Cooldown: 1 min. -->
@@ -173,6 +189,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91220" name="Shining Fishing Kit Lv.2" type="EtcItem">
<!-- Double-click to obtain 2 Mermaid Golden Fishing Rod Chests (30-day), 25920 Silver Baits, 20 of Einhasad's Protection, Enhanced Antharas' Earring Pack (30-day), Sayha's Jewel Box (30-day). Cannot be dropped or sold. -->
@@ -182,6 +199,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="91221" name="Enhanced Antharas' Earring" additionalName="30-day" type="Armor">
<!-- A 30-day item. MP +34, CON +1, MEN +1, Bleed Resistance and Bleed Atk. Rate +30%, Stun Resistance and Stun Atk. Rate +20%, Mental Resistance and Atk. Rate +20%, Reflect Damage Resistance +15%, Healing Effects +15%, Skill MP Consumption -6%, Vampiric Rage effect +6%. The effect doesn't stack if two identical earrings are worn. Cannot be exchanged, dropped, destroyed, or sold. Can be stored in a private warehouse. -->
@@ -209,6 +227,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
<set name="material" val="FISH" />
</item>
<item id="91223" name="Aquamarine Lv. 5" additionalName="30-day" type="Armor">
<!-- A 30-day item. When using a skill after equipping, there is a chance of recovering 50 MP. Effect does not stack with additional jewels of the same type. Cannot be exchanged, dropped, destroyed, or sold. Can be stored in a private warehouse. -->
@@ -232,6 +251,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
<set name="material" val="FISH" />
</item>
<item id="91225" name="Gift from Wealthy Merchant Red" type="EtcItem">
<!-- Double-click to obtain Anakim's/ Lilith's Rine, Inventory Expansion Ticket, Dragon Miracle Potion. Cannot be dropped. Will be deleted after event. -->
@@ -240,6 +260,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="91226" name="Red's Weapon Coupon" type="EtcItem">
<!-- Take it to Artisan Black to enchant weapon D-A grade. Cannot be dropped. Will be deleted after event. <Required number>. D-grade: 1. C-grade: 2. B-grade: 5. A-grade: 15 -->
@@ -247,6 +268,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91227" name="Sayha's Cloak Coupon" type="EtcItem">
<!-- Can be exchanged for a Black/ White/ Red Sayha's Cloak through the Dimensional Merchant. -->
@@ -254,6 +276,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91228" name="Chronicle Cube" additionalName="30-day" type="EtcItem">
<!-- A 30-day item. Double-click to obtain 3 Shining Scrolls of Mood Melody. Additionally at random chance you can get Dandy's Home Run Ball, Rice Cake of Flaming Fighting Spirit (event), Savior Scroll: Enchant Weapon. Available only once a day. Cannot be exchanged, dropped, or sold in private store. Can be stored in a private warehouse. Will be deleted after event. -->
@@ -264,6 +287,7 @@
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
<set name="material" val="PAPER" />
</item>
<item id="91229" name="Chronicle Cube" additionalName="90-day" type="EtcItem">
<!-- A 90-day item. Double-click to obtain 3 Shining Scrolls of Mood Melody. Additionally at random chance you can get Dandy's Home Run Ball, Rice Cake of Flaming Fighting Spirit (event), Savior Scroll: Enchant Weapon. Available only once a day. Cannot be exchanged, dropped, or sold in private store. Can be stored in a private warehouse. Will be deleted after event. -->
@@ -274,6 +298,7 @@
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="129600" />
<set name="material" val="PAPER" />
</item>
<item id="91230" name="Chronicle Mark" additionalName="30-day" type="EtcItem">
<!-- A 30-day item. When in inventory, CON, MEN, DEX, WIT, STR, INT +1, Atk. Spd./ Casting Spd. +5%. Cannot be exchanged, dropped, destroyed, or sold. Can be stored in a private warehouse. Will be deleted after the event. -->
@@ -283,6 +308,7 @@
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
<set name="material" val="PAPER" />
</item>
<item id="91231" name="Chronicle Mark" additionalName="90-day" type="EtcItem">
<!-- A 90-day item. When in inventory, CON, MEN, DEX, WIT, STR, INT +1, Atk. Spd./ Casting Spd. +5%. Cannot be exchanged, dropped, destroyed, or sold. Can be stored in a private warehouse. Will be deleted after the event. -->
@@ -292,30 +318,35 @@
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="129600" />
<set name="material" val="PAPER" />
</item>
<item id="91232" name="Enchant Scroll Ticket (A-grade)" type="EtcItem">
<!-- Take this item and Scroll: Enchant Armor/ Weapon (A-grade) with some adena to Santa Girl to exchange for Blessed/ Improved/ Solid Scroll. Cannot be dropped. Will be deleted after the event. -->
<set name="icon" val="icon.etc_level_bustup_ticket_i01" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91233" name="Enchant Scroll Ticket (B-grade)" type="EtcItem">
<!-- Take this item and Scroll: Enchant Armor/ Weapon (B-grade) with some adena to Santa Girl to exchange for Blessed/ Improved/ Solid Scroll. Cannot be dropped. Will be deleted after the event. -->
<set name="icon" val="icon.etc_level_bustup_ticket_i01" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91234" name="Enchant Scroll Ticket (C-grade)" type="EtcItem">
<!-- Take this item and Scroll: Enchant Armor/ Weapon (C-grade) with some adena to Santa Girl to exchange for Blessed/ Improved/ Solid Scroll. Cannot be dropped. Will be deleted after the event. -->
<set name="icon" val="icon.etc_level_bustup_ticket_i01" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91235" name="Enchant Scroll Ticket (D-grade)" type="EtcItem">
<!-- Take this item and Scroll: Enchant Armor/ Weapon (D-grade) with some adena to Santa Girl to exchange for Blessed/ Improved/ Solid Scroll. Cannot be dropped. Will be deleted after the event. -->
<set name="icon" val="icon.etc_level_bustup_ticket_i01" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91236" name="Santa Girl's Gift Pouch" type="EtcItem">
<!-- Double-click to obtain Blessed Talisman of Border, Venir's Talisman Lv. 18, Enchant Scroll Ticket (A/ B/ C/ D-grade). Cannot be exchanged, dropped or sold in a private store. Can be stored in a private warehouse/ shared within the account. Will be deleted after event. -->
@@ -326,6 +357,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="91237" name="Santa Girl's Magic Box" type="EtcItem">
<!-- Allows to receive Santa Girl's Gift Blessing. (Can be used only once per day.) Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. Will be deleted after event. -->
@@ -334,6 +366,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="91238" name="Rudolph's Growth Cube - 15 charges" type="EtcItem">
<!-- Item with 15 charges. Allows to receive Rudolph's Growth Box. (Can be used only once per day.) Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. Will be deleted after event. -->
@@ -342,6 +375,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="91239" name="Rudolph's Growth Cube Box" type="EtcItem">
<!-- Allows to receive Rudolph's Growth Cube (15 charges). Cannot be dropped. Will be deleted after event. -->
@@ -351,6 +385,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="91240" name="Christmas Amulet" additionalName="15-day" type="EtcItem">
<!-- 15-day item. Acquired XP/ SP through hunting/ fishing +20%. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. This item will be deleted after the event is over. -->
@@ -359,6 +394,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="material" val="PAPER" />
</item>
<item id="91241" name="Christmas Amulet Box" additionalName="15-day" type="EtcItem">
<!-- Double-click to obtain Christmas Amulet (15 charges). Cannot be dropped. Will be deleted after event. -->
@@ -369,6 +405,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="21600" />
<set name="material" val="FISH" />
</item>
<item id="91242" name="Rudolph's Growth Box" type="EtcItem">
<!-- Double-click to obtain 720 Shining Golden Baits, Improved Master Fisherman's Blessing (4 h.), 2 Agathion Box: Rudolph (2 h.). Cannot be dropped. Will be deleted after event. -->
@@ -378,6 +415,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="91243" name="Shining Savior's Earring" additionalName="Event" type="Armor">
<!-- Acquired XP/ SP +2%, Max MP +30, Max HP +50, Stun/ Mental Attacks Resistance +4%, when equipped. Vampiric Rage effect. The effect does not stack if two identical earrings are equipped. Cannot be exchanged, dropped, or sold in a private store. Will be deleted after event. -->
@@ -470,6 +508,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91250" name="Radiant Dragon Varnish" type="EtcItem">
<!-- Enhances Dragon Pendant. The maximum level of enchantment is +5. If enchantment fails, pendant's enchant level will be preserved. Cannot be dropped. -->
@@ -478,6 +517,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91251" name="Quality Quick Healing Potion" type="EtcItem">
<!-- Magic potion that instantly restores HP. Instant effect with no cooldown. Cannot be used when HP is full. Cannot be dropped or sold. -->
@@ -487,6 +527,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91252" name="Quality Quick MP Recovery Potion" type="EtcItem">
<!-- Magic potion that instantly restores MP. Instant effect with no cooldown. Cannot be used when MP is full. Cannot be dropped or sold. -->
@@ -511,6 +552,7 @@
<set name="is_tradable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="91254" name="Valentine Party Herb" type="EtcItem">
<!-- For 5 min., P./ M. Atk. +15%, P./ M. Def. +15%, Atk. Spd./ Casting Spd. +15%, HP/ MP Recovery Bonus +30%, Speed +10. Effect disappears when restarted. -->
@@ -518,6 +560,7 @@
<set name="is_tradable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="91255" name="Relics of the Dragons" type="EtcItem">
<!-- Open the chest to get one of the following items: Enchant Weapon Box (A/ B/ C-grade), Radiant Talisman of Authority Lv. 5, Blessed Dragon Pendant, Attribute Necklace, Doll of Border, ?Spirit Transformation Scroll - Singer/ Dancer. Cannot be dropped or sold in the grocery store. Will be deleted after event. -->
@@ -526,24 +569,28 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="91256" name="Baium Doll" type="EtcItem">
<!-- Boosts abilities if stored in the inventory. Cannot be dropped. <Baium Doll's Spell>. Mental Resistance +40%, Paralysis/ Knockdown/ Pulling Resistance +20%, P./ M. Def. +12%, Skill Cooldown -3%. -->
<set name="icon" val="icon.bm_baium_doll_30d" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="91257" name="Queen Ant Doll" type="EtcItem">
<!-- Boosts abilities if stored in the inventory. Cannot be dropped. <Queen Ant Doll's Spell>. P. Atk. and Critical Damage +8%, Max HP +12%. -->
<set name="icon" val="icon.bm_queen_ant_doll_30d" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="91258" name="Orfen Doll" type="EtcItem">
<!-- Boosts abilities if stored in the inventory. Cannot be dropped. <Orfen Doll's Spell>. M. Atk./ M. Critical Damage +8%, Max MP +12%. -->
<set name="icon" val="icon.bm_orfen_doll_30d" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="91259" name="Spirit Transformation Scroll - Singer" type="EtcItem">
<!-- For 30 min. transforms you into Singer Cadmus. Will not be deleted upon death. Cannot be used in Cadmus form. Cooldown: 10 min. Spirit - Singer: you can use Song of Earth, Song of Wind, Hunter's Song, Song of Vitality. -->
@@ -552,6 +599,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91260" name="Spirit Transformation Scroll - Dancer" type="EtcItem">
<!-- For 30 min. transforms you into Dancer Cadmus. Will not be deleted upon death. Cannot be used in Cadmus form. Cooldown: 10 min. Spirit - Dancer: you can use Dance of the Warrior, Dance of Fire, Dance of Fury, Dance of Concentration. -->
@@ -560,6 +608,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91261" name="Dragon Berserker Outfit" type="Armor">
<!-- Dragon berserker outfit. -->
@@ -578,6 +627,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91263" name="Transformation Scroll: Blood Noblesse" type="EtcItem">
<!-- Allows you to transform into a Blood Noblesse for 15 min. Remains after death. Cannot be dropped or sold. <Blood Noblesse Energy>P. Atk. +7%, M. Atk. +7%, Acquired XP +10%. In case of successful attack or skill use deals significant M. Damage. Cooldown: 15 min. -->
@@ -586,6 +636,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91264" name="Transformation Scroll: White Noblesse" type="EtcItem">
<!-- Allows you to transform into a White Noblesse for 15 min. Remains after death. Cannot be dropped or sold. <White Noblesse Energy>P. Atk. +7%, M. Atk. +7%, Acquired XP +10%. In case of successful attack or skill use with a certain chance decreases enemy's M. Def. Cooldown: 15 min. -->
@@ -594,6 +645,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91265" name="Transformation Scroll: Blue Musketeer" type="EtcItem">
<!-- Allows you to transform into a Blue Musketeer for 15 min. Remains after death. Cannot be dropped or sold. <Blue Musketeer Energy>P. Atk. +7%, M. Atk. +7%, Acquired XP +10%. In case of successful attack or skill use with a certain chance stuns enemy. Cooldown: 15 min. -->
@@ -602,6 +654,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91266" name="Transformation Scroll: Purple Cowboy" type="EtcItem">
<!-- Allows you to transform into a Purple Cowboy for 15 min. Remains after death. Cannot be dropped or sold. <Purple Cowboy Energy>P. Atk. +7%, M. Atk. +7%, Acquired XP +10%. In case of successful attack or skill use deals significant P. Damage. Cooldown: 15 min. -->
@@ -610,6 +663,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91267" name="Transformation Scroll: High Priest" type="EtcItem">
<!-- Allows you to transform into a High Priest for 15 min. Remains after death. Cannot be dropped or sold. <High Priest Energy>P. Atk. +7%, M. Atk. +7%, Acquired XP +10%. In case of successful attack or skill use with a certain chance restores HP and MP of party members. Cooldown: 15 min. -->
@@ -618,6 +672,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91268" name="Transformation Scroll: Wild Wolf" type="EtcItem">
<!-- Allows you to transform into a Wild Wolf for 15 min. Remains after death. Cannot be dropped or sold. <Wild Wolf Energy>P. Atk. +7%, M. Atk. +7%, Acquired XP +10%. In case of successful attack or skill use with a certain chance decreases enemy's P. Def. Cooldown: 15 min. -->
@@ -626,6 +681,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91269" name="Transformation Scroll: Valkyrie" type="EtcItem">
<!-- Allows you to transform into a Valkyrie for 15 min. Remains after death. Cannot be dropped or sold. <Valkyrie Energy>P. Atk. +7%, M. Atk. +7%, Acquired XP +10%. In case of successful attack or skill use with a certain chance paralyses enemy. Cooldown: 15 min. -->
@@ -634,6 +690,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91270" name="Transformation Scroll: Pirate" type="EtcItem">
<!-- Allows you to transform into a Pirate for 15 min. Remains after death. Cannot be dropped or sold. <Pirate Energy>P. Atk. +7%, M. Atk. +7%, Acquired XP +10%. In case of successful attack or skill use with a certain chance increaded P./ M. Atk. of party members. Cooldown: 15 min. -->
@@ -642,6 +699,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91271" name="Transformation Scroll: Dragon Berserker" type="EtcItem">
<!-- Allows you to transform into a Dragon Berserker for 15 min. Remains after death. Cannot be dropped or sold. <Dragon Berserker Energy>P. Atk. +10%, M. Atk. +10%, Acquired XP +20%. In case of successful attack or skill use P. Atk. +50%, M. Atk. +50%, Atk. Spd. +50%, Casting Spd. +50%, Reflect Damage +15%. Cooldown: 15 min. -->
@@ -650,6 +708,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91272" name="Transformation Sealbook: Ninja Assassin" type="EtcItem">
<!-- Allows you to learn a skill to magically transform yourself into a Ninja Assassin. Cannot be dropped or sold in the grocery store. -->
@@ -658,6 +717,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91273" name="Transformation Sealbook: Blood Noblesse" type="EtcItem">
<!-- Allows you to learn a skill to magically transform yourself into a Blood Noblesse. Cannot be dropped or sold in the grocery store. -->
@@ -666,6 +726,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91274" name="Transformation Sealbook: White Noblesse" type="EtcItem">
<!-- Allows you to learn a skill to magically transform yourself into a White Noblesse. Cannot be dropped or sold in the grocery store. -->
@@ -674,6 +735,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91275" name="Transformation Sealbook: Blue Musketeer" type="EtcItem">
<!-- Allows you to learn a skill to magically transform yourself into a Blue Musketeer. Cannot be dropped or sold in the grocery store. -->
@@ -682,6 +744,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91276" name="Transformation Sealbook: Purple Cowboy" type="EtcItem">
<!-- Allows you to learn a skill to magically transform yourself into a Purple Cowboy. Cannot be dropped or sold in the grocery store. -->
@@ -690,6 +753,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91277" name="Transformation Sealbook: High Priest" type="EtcItem">
<!-- Allows you to learn a skill to magically transform yourself into a High Priest. Cannot be dropped or sold in the grocery store. -->
@@ -698,6 +762,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91278" name="Transformation Sealbook: Wild Wolf" type="EtcItem">
<!-- Allows you to learn a skill to magically transform yourself into a Wild Wolf. Cannot be dropped or sold in the grocery store. -->
@@ -706,6 +771,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91279" name="Transformation Sealbook: Valkyrie" type="EtcItem">
<!-- Allows you to learn a skill to magically transform yourself into a Valkyrie. Cannot be dropped or sold in the grocery store. -->
@@ -714,6 +780,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91280" name="Transformation Sealbook: Pirate" type="EtcItem">
<!-- Allows you to learn a skill to magically transform yourself into a Pirate. Cannot be dropped or sold in the grocery store. -->
@@ -722,6 +789,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91281" name="Transformation Sealbook: Dragon Berserker" type="EtcItem">
<!-- Allows you to learn a skill to magically transform yourself into a Dragon Berserker. Cannot be dropped or sold in the grocery store. -->
@@ -730,6 +798,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91282" name="Mysterious Transformation Box" type="EtcItem">
<!-- Double-click to obtain a Transformation Scroll and a Transformation Sealbook, including trasformation to Dragon Berserker. Cannot be dropped or sold in the grocery store. Will be deleted after the event. -->
@@ -738,6 +807,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="91283" name="Spirit Transformation Scroll - Singer and Dancer" type="EtcItem">
<!-- For 30 min. transforms you into Singer & Dancer Cadmus. Will not be deleted upon death. Cannot be used in Cadmus form. Cooldown: 10 min. Spirit - Singer & Dancer: you can use Song of Earth, Song of Wind, Hunter's Song, Song of Vitality, Dance of the Warrior, Dance of Fire, Dance of Fury, Dance of Concentration. -->
@@ -746,36 +816,42 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="91284" name="NoItemName" type="EtcItem">
<set name="icon" val="icon.fish_stew_buff" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91285" name="NoItemName" type="EtcItem">
<set name="icon" val="icon.fish_stew_buff" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91286" name="NoItemName" type="EtcItem">
<set name="icon" val="icon.fish_stew_buff" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91287" name="NoItemName" type="EtcItem">
<set name="icon" val="icon.fish_stew_buff" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91288" name="NoItemName" type="EtcItem">
<set name="icon" val="icon.fish_stew_buff" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91289" name="Mysterious Transformation Sealbook Box" type="EtcItem">
<!-- Double-click to obtain a Transformation Sealbook, including trasformation to Dragon Berserker. Cannot be dropped or sold in the grocery store. Will be deleted after the event. -->
@@ -784,6 +860,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="91290" name="Scroll: Critical Creation" additionalName="Lv. 1" type="EtcItem">
<!-- Scroll needed to learn the Critical Creation skill. Available to Master. Level required: 76. -->
@@ -23,7 +23,7 @@
<!-- The chest is filled with Primavera's blessing. Double-click to obtain one of the following items: Fire/ Earth Dragon Belt, Enchant Scroll Ticket depending on the item grade or one of supplies items. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. The item will be deleted after the event is over. -->
<set name="icon" val="icon.npoint_antaras_30day_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -856,7 +856,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_emerald_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -866,7 +866,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_emerald_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -876,7 +876,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_emerald_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -886,7 +886,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_emerald_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -904,7 +904,7 @@
<set name="icon" val="icon.fishing_cube_lure" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -915,7 +915,7 @@
<set name="icon" val="icon.etc_pi_box_love_pack" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1037,42 +1037,42 @@
<item id="91384" name="Essence of Queen Ant" type="EtcItem">
<!-- Take this item and Phoenix Ring enchanted for +10 to +12 to Head Blacksmith Ferris to Aden Village to upgrade it and get Immortal Ant Queen's Ring. -->
<set name="icon" val="icon.queen_ant_essence_i01" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_destroyable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="91385" name="Essence of Orfen" type="EtcItem">
<!-- Take this item and Black Ore Earring enchanted for +10 to +12 to Head Blacksmith Ferris to Aden Village to upgrade it and get an Immortal Orfen's Earring. -->
<set name="icon" val="icon.earring_of_orfen_essence_i01" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_destroyable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="91386" name="Essence of Core" type="EtcItem">
<!-- Take this item and Phoenix Ring enchanted for +10 to +12 to Head Blacksmith Ferris to Aden Village to upgrade it and get a Ring of Immortal Core. -->
<set name="icon" val="icon.ring_of_core_essence_i01" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_destroyable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="91387" name="Essence of Baium" type="EtcItem">
<!-- Take this item and Majestic Ring enchanted for +10 to +12 to Head Blacksmith Ferris to Aden Village to upgrade it and get an Immortal Baium's Ring. -->
<set name="icon" val="icon.ring_of_baium_essence_i01" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_destroyable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="91388" name="Essence of Zaken" type="EtcItem">
<!-- Take this item and Phoenix Earring enchanted for +10 to +12 to Head Blacksmith Ferris to Aden Village to upgrade it and get an Immortal Zaken's Earring. -->
<set name="icon" val="icon.earring_of_zaken_essence_i01" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_destroyable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="91389" name="Essence of Antharas" type="EtcItem">
<!-- Take this item and Majestic Earring enchanted for +10 to +12 to Head Blacksmith Ferris to Aden Village to upgrade it and get an Immortal Antharas' Earring. -->
<set name="icon" val="icon.earring_of_antaras_essence_i01" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_destroyable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -51,14 +51,14 @@
<item id="91406" name="Sepulcher Pass" type="EtcItem">
<!-- The pass is needed to enter the Four Sepulchers of Emperors. Find Nameless Spirit near the entrance to the Four Sepulchers of Emperors and get further guidance. -->
<set name="icon" val="icon.etc_memopad_i00" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_stackable" val="true" />
</item>
<item id="91407" name="Elmoreden Treasure Chest" type="EtcItem">
<!-- Double-click to obtain Elmoreden Coin. There is a certain chance to get Golden Elmoreden Chest or Silver Elmoreden Chest. Cannot be dropped or sold. The item will be deleted after the event is over. -->
<set name="icon" val="icon.bm_elmoaden_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -66,7 +66,7 @@
<item id="91408" name="Elmoreden Coin" type="EtcItem">
<!-- Take it to Dimensional Merchant to exchange for various items. Cannot be dropped or sold. The item will be removed after the event is over. -->
<set name="icon" val="icon.bm_elmoaden_token" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -75,7 +75,7 @@
<!-- Double-click to obtain one of the items, including enhanced rare accessories, Enchant Scrolls, and enchantment items. Cannot be dropped or sold. The item will be deleted after the event is over. -->
<set name="icon" val="icon.card_event_luck_pocket" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -84,7 +84,7 @@
<!-- Double-click to obtain one of the following items: Enchant Weapon Box (A/ B/ C-grade), Radiant Talisman of Authority Lv. 5, and other rare items. Cannot be dropped or sold. The item will be deleted after the event is over. -->
<set name="icon" val="icon.bm_elmoaden_gold_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -93,7 +93,7 @@
<!-- Double-click to obtain one of the items, including enhanced rare accessories, Enchant Scrolls, Times enchantment items. Cannot be dropped or sold. The item will be deleted after the event is over. -->
<set name="icon" val="icon.bm_elmoaden_silver_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -416,7 +416,7 @@
<set name="icon" val="icon.bm_gold_lure_special_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -426,7 +426,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_vital_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -437,7 +437,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_aquamarine_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -448,7 +448,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_diamond_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -459,7 +459,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_pearl_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -470,7 +470,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_topaz_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -481,7 +481,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_garnet_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -492,7 +492,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_ruby_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -503,7 +503,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_sapphire_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -514,7 +514,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_jade_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -525,7 +525,7 @@
<set name="icon" val="icon.bm_jewelbox_red_catseye_lavianrose" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -536,7 +536,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_emerald_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -547,7 +547,7 @@
<set name="icon" val="icon.npoint_earthworm_30day_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -558,7 +558,7 @@
<set name="icon" val="icon.npoint_tauti_30day_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -569,7 +569,7 @@
<set name="icon" val="icon.etc_pi_box_belief_pack" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -580,7 +580,7 @@
<set name="icon" val="icon.npoint_earring_of_lind_30day_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -590,7 +590,7 @@
<!-- Double-click to obtain White Sayha's Cloak +10. Cannot be dropped or sold. -->
<set name="icon" val="icon.etc_treasure_box_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -599,7 +599,7 @@
<!-- Double-click to obtain Black Sayha's Cloak +10. Cannot be dropped or sold. -->
<set name="icon" val="icon.etc_treasure_box_i05" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -608,7 +608,7 @@
<!-- Double-click to obtain Red Sayha's Cloak +10. Cannot be dropped or sold. -->
<set name="icon" val="icon.etc_treasure_box_i03" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -678,14 +678,14 @@
<item id="91462" name="Weapon Enhancement Stone" type="EtcItem">
<!-- Take it to Weapon Merchant Galladucci in Giran to exchange for High Quality Solid Scroll: Enchant Weapon (A/ B/ C/ D grade). Cannot be dropped. <Exchange list>. High Quality Solid Scroll: Enchant Weapon (D-grade) (20 pcs.), 4,500,000 Adena. High Quality Solid Scroll: Enchant Weapon (C-grade) (32 pcs.), 20,000,000 Adena. High Quality Solid Scroll: Enchant Weapon (B-grade) (36 pcs.), 59,000,000 Adena. High Quality Solid Scroll: Enchant Weapon (A-grade) (52 pcs.), 95,000,000 Adena -->
<set name="icon" val="icon.r95_soul_stone_i00" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="91463" name="Armor Enhancement Stone" type="EtcItem">
<!-- Take it to Weapon Merchant Galladucci in Giran to exchange for High Quality Solid Scroll: Enchant Armor (A/ B/ C/ D grade). Cannot be dropped. <Exchange list>. High Quality Solid Scroll: Enchant Armor (D-grade) (20 pcs.), 400,000 Adena. High Quality Solid Scroll: Enchant Armor (C-grade) (28 pcs.), 1,500,000 Adena. High Quality Solid Scroll: Enchant Armor (B-grade) (36 pcs.), 6,000,000 Adena. High Quality Solid Scroll: Enchant Armor (A-grade) (48 pcs.), 22,000,000 Adena -->
<set name="icon" val="icon.r95_soul_stone_i02" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -749,7 +749,7 @@
<!-- Double-click to obtain a +5 Agathion Virgo. Cannot be dropped or sold. -->
<set name="icon" val="icon.agathion_virgo_star_1" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -759,7 +759,7 @@
<!-- Double-click to obtain a +5 Agathion Capricorn. Cannot be dropped or sold. -->
<set name="icon" val="icon.agathion_capr_star_1" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -769,7 +769,7 @@
<!-- Double-click to obtain a +5 Agathion Libra. Cannot be dropped or sold. -->
<set name="icon" val="icon.agathion_lib_star_1" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -779,7 +779,7 @@
<!-- Double-click to obtain a +5 Agathion Taurus. Cannot be dropped or sold. -->
<set name="icon" val="icon.agathion_tau_star_1" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -789,7 +789,7 @@
<!-- Double-click to obtain a +5 Agathion Leo. Cannot be dropped or sold. -->
<set name="icon" val="icon.agathion_leo_star_1" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -799,7 +799,7 @@
<!-- Double-click to obtain a +5 Agathion Gemini. Cannot be dropped or sold. -->
<set name="icon" val="icon.agathion_gem_star_1" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -809,7 +809,7 @@
<!-- Double-click to obtain a +5 Agathion Scorpio. Cannot be dropped or sold. -->
<set name="icon" val="icon.agathion_sco_star_1" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -819,7 +819,7 @@
<!-- Double-click to obtain a +5 Agathion Aquarius. Cannot be dropped or sold. -->
<set name="icon" val="icon.agathion_aqu_star_1" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -829,7 +829,7 @@
<!-- Double-click to obtain a +5 Agathion Sagittarius. Cannot be dropped or sold. -->
<set name="icon" val="icon.agathion_sag_star_1" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -838,7 +838,7 @@
<item id="91481" name="Soul Crystal" type="EtcItem">
<!-- A crystal filled with the soul power of mighty warriors. Take it to Magic Books Trader Lorenzo in Aden to learn certification skills. Cannot be exchanged, dropped, destroyed, or sold in a private store. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
<set name="icon" val="icon.bm_dragon_shirt_upgrade_1" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -921,7 +921,7 @@
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="price" val="450000" />
<set name="is_stackable" val="true" />
@@ -1009,7 +1009,7 @@
<set name="icon" val="icon.etc_treasure_box_i05" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1019,7 +1019,7 @@
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -5,7 +5,7 @@
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -15,7 +15,7 @@
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -25,7 +25,7 @@
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -35,7 +35,7 @@
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -45,7 +45,7 @@
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -55,7 +55,7 @@
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -65,7 +65,7 @@
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -75,7 +75,7 @@
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -85,7 +85,7 @@
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -95,7 +95,7 @@
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -105,7 +105,7 @@
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -115,7 +115,7 @@
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -125,7 +125,7 @@
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -135,7 +135,7 @@
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -145,7 +145,7 @@
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -155,7 +155,7 @@
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -165,7 +165,7 @@
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -175,7 +175,7 @@
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -185,7 +185,7 @@
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -195,7 +195,7 @@
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -205,7 +205,7 @@
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -215,7 +215,7 @@
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -225,7 +225,7 @@
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -235,7 +235,7 @@
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -245,7 +245,7 @@
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -255,7 +255,7 @@
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -263,7 +263,7 @@
<item id="91526" name="Weapon Varnish (D-grade)" type="EtcItem">
<!-- Low quality varnish for D-grade weapon allowing to increase its stats. Head Blacksmith Ferris in Aden can help to upgrade your weapon. Cannot be dropped. -->
<set name="icon" val="icon.etc_earth_crystal_1_i00" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -271,7 +271,7 @@
<item id="91527" name="Elite Weapon Varnish (D-grade)" type="EtcItem">
<!-- High quality varnish for D-grade weapon allowing to upgrade it to C-grade. Head Blacksmith Ferris in Aden can help to upgrade your weapon. Cannot be dropped. -->
<set name="icon" val="icon.etc_fire_crystal_1_i00" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -279,7 +279,7 @@
<item id="91528" name="Weapon Varnish (C-grade)" type="EtcItem">
<!-- Low quality varnish for C-grade weapon allowing to increase its stats. Head Blacksmith Ferris in Aden can help to upgrade your weapon. Cannot be dropped. -->
<set name="icon" val="icon.etc_earth_crystal_1_i00" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -287,7 +287,7 @@
<item id="91529" name="Elite Weapon Varnish (C-grade)" type="EtcItem">
<!-- High quality varnish for C-grade weapon allowing to upgrade it to B-grade. Head Blacksmith Ferris in Aden can help to upgrade your weapon. Cannot be dropped. -->
<set name="icon" val="icon.etc_fire_crystal_1_i00" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -295,7 +295,7 @@
<item id="91530" name="Weapon Varnish (B-grade)" type="EtcItem">
<!-- Low quality varnish for B-grade weapon allowing to increase its stats. Head Blacksmith Ferris in Aden can help to upgrade your weapon. Cannot be dropped. -->
<set name="icon" val="icon.etc_earth_crystal_1_i00" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -303,14 +303,14 @@
<item id="91531" name="Elite Weapon Varnish (B-grade)" type="EtcItem">
<!-- High quality varnish for B-grade weapon allowing to upgrade it to A-grade. Head Blacksmith Ferris in Aden can help to upgrade your weapon. Cannot be dropped. -->
<set name="icon" val="icon.etc_fire_crystal_1_i00" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="91532" name="Weapon Varnish (A-grade)" type="EtcItem">
<!-- Low quality varnish for A-grade weapon allowing to increase its stats. Head Blacksmith Ferris in Aden can help to upgrade your weapon. Cannot be dropped. -->
<set name="icon" val="icon.etc_earth_crystal_1_i00" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -318,7 +318,7 @@
<item id="91533" name="Armor Varnish (D-grade)" type="EtcItem">
<!-- Low quality varnish for D-grade armor allowing to increase its stats. Head Blacksmith Ferris in Aden can help to upgrade your armor. Cannot be dropped. -->
<set name="icon" val="icon.etc_water_crystal_1_i00" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -326,7 +326,7 @@
<item id="91534" name="Elite Armor Varnish (D-grade)" type="EtcItem">
<!-- High quality varnish for D-grade armor allowing to upgrade it to C-grade. Head Blacksmith Ferris in Aden can help to upgrade your armor. Cannot be dropped. -->
<set name="icon" val="icon.etc_unholy_crystal_1_i00" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -334,7 +334,7 @@
<item id="91535" name="Armor Varnish (C-grade)" type="EtcItem">
<!-- Low quality varnish for C-grade armor allowing to increase its stats. Head Blacksmith Ferris in Aden can help to upgrade your armor. Cannot be dropped. -->
<set name="icon" val="icon.etc_water_crystal_1_i00" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -342,7 +342,7 @@
<item id="91536" name="Elite Armor Varnish (C-grade)" type="EtcItem">
<!-- High quality varnish for C-grade armor allowing to upgrade it to B-grade. Head Blacksmith Ferris in Aden can help to upgrade your armor. Cannot be dropped. -->
<set name="icon" val="icon.etc_unholy_crystal_1_i00" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -350,7 +350,7 @@
<item id="91537" name="Armor Varnish (B-grade)" type="EtcItem">
<!-- Low quality varnish for B-grade armor allowing to increase its stats. Head Blacksmith Ferris in Aden can help to upgrade your armor. Cannot be dropped. -->
<set name="icon" val="icon.etc_water_crystal_1_i00" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -358,14 +358,14 @@
<item id="91538" name="Elite Armor Varnish (B-grade)" type="EtcItem">
<!-- High quality varnish for B-grade armor allowing to upgrade it to A-grade. Head Blacksmith Ferris in Aden can help to upgrade your armor. Cannot be dropped. -->
<set name="icon" val="icon.etc_unholy_crystal_1_i00" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="91539" name="Armor Varnish (A-grade)" type="EtcItem">
<!-- Low quality varnish for A-grade armor allowing to increase its stats. Head Blacksmith Ferris in Aden can help to upgrade your armor. Cannot be dropped. -->
<set name="icon" val="icon.etc_water_crystal_1_i00" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -373,7 +373,7 @@
<item id="91540" name="Accessory Varnish (D-grade)" type="EtcItem">
<!-- Low quality varnish for D-grade accessories allowing to increase their stats. Head Blacksmith Ferris in Aden can help to upgrade your accessories. Cannot be dropped. -->
<set name="icon" val="icon.etc_holy_crystal_1_i00" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -381,7 +381,7 @@
<item id="91541" name="Elite Accessory Varnish (D-grade)" type="EtcItem">
<!-- High quality varnish for D-grade accessories allowing to upgrade them to C-grade. Head Blacksmith Ferris in Aden can help to upgrade your accessories. Cannot be dropped. -->
<set name="icon" val="icon.etc_wind_crystal_1_i00" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -389,7 +389,7 @@
<item id="91542" name="Accessory Varnish (C-grade)" type="EtcItem">
<!-- Low quality varnish for C-grade accessories allowing to increase their stats. Head Blacksmith Ferris in Aden can help to upgrade your accessories. Cannot be dropped. -->
<set name="icon" val="icon.etc_holy_crystal_1_i00" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -397,7 +397,7 @@
<item id="91543" name="Elite Accessory Varnish (C-grade)" type="EtcItem">
<!-- High quality varnish for C-grade accessories allowing to upgrade them to B-grade. Head Blacksmith Ferris in Aden can help to upgrade your accessories. Cannot be dropped. -->
<set name="icon" val="icon.etc_wind_crystal_1_i00" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -405,7 +405,7 @@
<item id="91544" name="Accessory Varnish (B-grade)" type="EtcItem">
<!-- Low quality varnish for B-grade accessories allowing to increase their stats. Head Blacksmith Ferris in Aden can help to upgrade your accessories. Cannot be dropped. -->
<set name="icon" val="icon.etc_holy_crystal_1_i00" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -413,14 +413,14 @@
<item id="91545" name="Elite Accessory Varnish (B-grade)" type="EtcItem">
<!-- High quality varnish for B-grade accessories allowing to upgrade them to A-grade. Head Blacksmith Ferris in Aden can help to upgrade your accessories. Cannot be dropped. -->
<set name="icon" val="icon.etc_wind_crystal_1_i00" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="91546" name="Accessory Varnish (A-grade)" type="EtcItem">
<!-- Low quality varnish for A-grade accessories allowing to increase their stats. Head Blacksmith Ferris in Aden can help to upgrade your accessories. Cannot be dropped. -->
<set name="icon" val="icon.etc_holy_crystal_1_i00" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -428,7 +428,7 @@
<item id="91547" name="Special Weapon Varnish (A-grade)" type="EtcItem">
<!-- High quality varnish for A-grade weapon allowing to upgrade it to S-grade. Head Blacksmith Ferris in Aden can help to upgrade your weapon. Cannot be dropped. -->
<set name="icon" val="icon.etc_crystal_cave_crystal_i01" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -436,7 +436,7 @@
<item id="91548" name="Special Armor Varnish (A-grade)" type="EtcItem">
<!-- High quality varnish for A-grade armor allowing to upgrade it to S-grade. Head Blacksmith Ferris in Aden can help to upgrade your armor. Cannot be dropped. -->
<set name="icon" val="icon.etc_crystal_cave_crystal_i00" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -444,7 +444,7 @@
<item id="91549" name="Special Accessory Varnish (A-grade)" type="EtcItem">
<!-- High quality varnish for A-grade accessories allowing to upgrade them to S-grade. Head Blacksmith Ferris in Aden can help to upgrade your accessories. Cannot be dropped. -->
<set name="icon" val="icon.etc_crystal_cave_crystal_i0" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -516,7 +516,7 @@
<item id="91554" name="Essence of Frintezza" type="EtcItem">
<!-- Take this item and Majestic Necklace enchanted for +10 to +12 to Head Blacksmith Ferris to Aden Village to upgrade it and get an Immortal Frintezza's Necklace. -->
<set name="icon" val="icon.frintessa_essence_i01" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_destroyable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -524,7 +524,7 @@
<!-- Double-click to obtain one of the items: Anakim/ Lilith Rune - Stage 9, Land/ Fire Dragon Belt - Venir's Blessing Lv. 4, +10 Agathion Box. Cannot be dropped or sold. The item will be removed after the event is over. -->
<set name="icon" val="icon.etc_pi_gift_box_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -923,7 +923,7 @@
<!-- Double-click to obtain a Jewel of D-S grade. Cannot be dropped or sold. The item will be deleted after the event is over. -->
<set name="icon" val="icon.etc_treasure_box_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -931,7 +931,7 @@
<!-- Double-click to obtain one of the items: Common Life Stone, Mid-grade Life Stone, Top-grade Life Stone, Shining Life Stone. Cannot be dropped or sold. The item will be deleted after the event is over. -->
<set name="icon" val="icon.etc_treasure_box_i01" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -939,7 +939,7 @@
<!-- Double-click to obtain one of the items: Solid Scroll: Enchant Weapon (D-S grade) or Solid Scroll: Enchant Armor (D-S grade). Cannot be dropped or sold. The item will be deleted after the event is over. -->
<set name="icon" val="icon.etc_treasure_box_i02" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -947,7 +947,7 @@
<!-- Double-click to obtain one of the items: Enhanced Solid Scroll: Enchant Weapon (D-S grade) or Enhanced Solid Scroll: Enchant Armor (D-S grade). Cannot be dropped or sold. The item will be deleted after the event is over. -->
<set name="icon" val="icon.etc_treasure_box_i03" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -955,7 +955,7 @@
<!-- Double-click to randomly obtain Armor/ Accessories Varnish (D-A grade). Cannot be dropped or sold. The item will be deleted after the event is over. -->
<set name="icon" val="icon.etc_treasure_box_i04" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -963,7 +963,7 @@
<!-- Double-click to randomly obtain Weapon Varnish (D-A grade). Cannot be dropped or sold. The item will be deleted after the event is over. -->
<set name="icon" val="icon.etc_treasure_box_i05" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -971,7 +971,7 @@
<!-- Double-click to randomly obtain Elite Armor/ Accessories Varnish (D-A grade). Cannot be dropped or sold. The item will be deleted after the event is over. -->
<set name="icon" val="icon.etc_treasure_box_i06" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -979,7 +979,7 @@
<!-- Double-click to randomly obtain Elite Weapon Varnish (D-A grade). Cannot be dropped or sold. The item will be deleted after the event is over. -->
<set name="icon" val="icon.etc_treasure_box_i07" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -987,7 +987,7 @@
<!-- Double-click to randomly obtain Special Weapon/ Armor/ Accessories Varnish (A grade). Cannot be dropped or sold. The item will be deleted after the event is over. -->
<set name="icon" val="icon.etc_treasure_box_i08" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -1016,7 +1016,7 @@
<!-- Double-click to obtain Einsahad's Protection or Dragon Miracle Potion. There is a certain chance to get Golden/ Silver Gran Kain Chest. Cannot be dropped or sold. The item will be deleted after the event is over. -->
<set name="icon" val="icon.bm_gold_lure_special_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1025,7 +1025,7 @@
<!-- Double-click to obtain one of the items, including enhanced rare accessories, Solid Scrolls: Enchant Weapon or Armor (A-B grade), and various supplies. Cannot be dropped or sold. The item will be deleted after the event is over. -->
<set name="icon" val="icon.bm_silver_lure_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1034,7 +1034,7 @@
<!-- Double-click to obtain one of the items: Frintezza's Necklace, various rare items and chests, Solid and Enhanced Scrolls: Enchant Weapon A/ B/ C grade, and enchantment items. Cannot be dropped or sold. The item will be deleted after the event is over. -->
<set name="icon" val="icon.bm_gold_lure_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1043,7 +1043,7 @@
<!-- Double-click to obtain one of the items, including Golden/ Silver Gran Kain Chest, as well as various supplies and enchantment items, including rare ones. Cannot be dropped or sold. The item will be deleted after the event is over. -->
<set name="icon" val="icon.bm_gold_lure_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1053,7 +1053,7 @@
<set name="icon" val="icon.etc_bm_lure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -23,7 +23,7 @@
<set name="icon" val="icon.bm_doll_frintessa_30d" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
@@ -243,7 +243,7 @@
<!-- Only for High Quality Zodiac Agathion. Increases M. Def. Can be enchanted maximum to +10. Starting from +1, the Agathion special abilities are enhanced with each enchant level. In case of failure the item will not be destroyed, and its enchant value remains the same. -->
<set name="icon" val="icon.guard_giantscrl_of_ench_ag" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -252,7 +252,7 @@
<!-- Double-click to obtain various S-grade items, special items and materials, materials for Agathion enchantment. -->
<set name="icon" val="icon.bm_gold_relic_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -261,7 +261,7 @@
<!-- Double-click to obtain an S-grade weapon. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -270,7 +270,7 @@
<!-- Double-click to obtain an S-grade armor or accessory. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -279,7 +279,7 @@
<!-- Double-click to obtain a +10 A-grade armor. -->
<set name="icon" val="icon.etc_treasure_box_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -288,7 +288,7 @@
<!-- Double-click to obtain a +10 B-grade armor. -->
<set name="icon" val="icon.etc_treasure_box_i04" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -297,7 +297,7 @@
<!-- Double-click to obtain a +10 A-grade accessory. -->
<set name="icon" val="icon.etc_treasure_box_i02" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -306,7 +306,7 @@
<!-- Double-click to obtain a +10 B-grade accessory. -->
<set name="icon" val="icon.etc_treasure_box_i05" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -314,7 +314,7 @@
<item id="91631" name="Crafting Supplies Coupon" type="EtcItem">
<!-- Take it to any Dimensional Merchant to exchange for high-quality crafting supplies. <Exchange Price> 2,500,000 adena. -->
<set name="icon" val="icon.etc_exchange_ticket_i02" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -322,7 +322,7 @@
<item id="91632" name="Fire Dragon's Soulstone" type="EtcItem">
<!-- Required for upgrading Zodiac Agathion with the dragon's power and for changing the dragon's element. Can be obtained from Pona in Giran. -->
<set name="icon" val="icon.r99_soul_stone_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -330,7 +330,7 @@
<item id="91633" name="Land Dragon's Soulstone" type="EtcItem">
<!-- Required for upgrading Zodiac Agathion with the dragon's power and for changing the dragon's element. Can be obtained from Pona in Giran. -->
<set name="icon" val="icon.r99_soul_stone_i04" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -338,7 +338,7 @@
<item id="91634" name="Agathion's Soulstone" type="EtcItem">
<!-- Required for upgrading Agathion Gemini to High Quality Agathion. Can be obtained from Pona in Giran. -->
<set name="icon" val="icon.r99_soul_stone_i05" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -347,7 +347,7 @@
<!-- Double-click to obtain one of the following items: Soulshot Ticket, Weapon Exchange Coupon, Shiny Coin. -->
<set name="icon" val="icon.etc_treasure_box_i08" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="weight" val="10" />
<set name="is_stackable" val="true" />
</item>
@@ -371,7 +371,7 @@
<!-- Double-click to obtain Chronicle Cube Gift (maximum 15 times). Can be used only once a day. -->
<set name="icon" val="icon.ev_15th_cube" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -381,7 +381,7 @@
<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -404,7 +404,7 @@
<!-- Sayha's Grace points +35,000. -->
<set name="icon" val="icon.etc_wind_potion_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -420,7 +420,7 @@
<!-- Double-click to obtain one of the following items: Manuscript Chest, Dragon Dye Box, Spirit Transformation Scroll - Singer, Transformation Scroll: White Assassin, Rice Cake of Fighting Spirit. -->
<set name="icon" val="icon.event_six_party_box_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -430,7 +430,7 @@
<!-- Double-click to obtain an enchanted rare accessory or crafting supply (30-day). -->
<set name="icon" val="icon.new_user_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -442,7 +442,7 @@
<set name="icon" val="icon.etc_treasure_box_i11" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -453,7 +453,7 @@
<!-- Can be used for the 15th Anniversary Event Cake raids (daily, 11 am - 8 pm). Use it on the Event Cake to choose a random number from 1 to 6. -->
<set name="icon" val="icon.ev_15th_foke" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -669,7 +669,7 @@
<set name="icon" val="icon.ev_chicken_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -678,7 +678,7 @@
<item id="91659" name="Yummy Chicken" type="EtcItem">
<!-- Very delicious chicken from Chicken Box. Sell it in the GM shop to obtain a gift certificate that can be exchange for the real (and by that we mean real real!) chicken! The number of certificates is limited to 1000, so if you have Yummy Chicken, don't hesitate to sell it! The GM shop is located on the Monster Race Track, and it will work only until all 1000 coupons are distributed. Can be sold for a certain sum of adena. -->
<set name="icon" val="icon.ev_chicken_ticket_i01" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="price" val="600000" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
@@ -687,7 +687,7 @@
<!-- For 1 h., grants the following effects: Might, Shield, Haste, Empower, Acumen, Wind Walk, Vampiric Rage, Berserker Spirit, Focus, Death Whisper, Guidance, Clarity, Wild Magic, Concentration. The effect remains after death. <Note>. 1. Cannot be used together with Scroll of Mood Melody. 2. The effect of the last applied item will be active. -->
<set name="icon" val="icon.bm_magmeld" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -697,7 +697,7 @@
<!-- For 4 h., grants the following effects: Might, Shield, Haste, Empower, Acumen, Wind Walk, Vampiric Rage, Berserker Spirit, Focus, Death Whisper, Guidance, Clarity, Wild Magic, Concentration. The effect remains after death. <Note>. 1. Cannot be used together with Scroll of Mood Melody. 2. The effect of the last applied item will be active. -->
<set name="icon" val="icon.bm_magmeld" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -707,7 +707,7 @@
<!-- For 8 h., grants the following effects: Might, Shield, Haste, Empower, Acumen, Wind Walk, Vampiric Rage, Berserker Spirit, Focus, Death Whisper, Guidance, Clarity, Wild Magic, Concentration. The effect remains after death. <Note>. 1. Cannot be used together with Scroll of Mood Melody. 2. The effect of the last applied item will be active. -->
<set name="icon" val="icon.bm_magmeld" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -716,7 +716,7 @@
<item id="91663" name="L-Coin" type="EtcItem">
<!-- Can be used to buy various items in L-Coin Store. -->
<set name="icon" val="icon.etc_11th_token" />
<set name="material" val="STEEL" />
<set name="material" val="GOLD" />
<set name="price" val="1" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -727,7 +727,7 @@
<!-- Double-click to recover 10,000 SP. -->
<set name="icon" val="icon.etc_sp_scroll2_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
@@ -736,7 +736,7 @@
<!-- Double-click to recover 100,000 SP. -->
<set name="icon" val="icon.etc_sp_scroll3_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
@@ -745,7 +745,7 @@
<!-- Sayha's Grace points +100%, Acquired XP/ SP +100%. The effect remains after death. Duration: 20 min. Cooldown: 1 min. Available if Sayha's Grace point bar is filled by more than one unit. -->
<set name="icon" val="icon.bm_sayha_storm" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -767,7 +767,7 @@
<!-- <Reward for achieving the 1st place in the Magic Lantern event>. XP +100,000,000, SP +2,700,000. Can be exchanged by the Dimensional Merchant for the Red Lantern (transferable to other characters on the account). -->
<set name="icon" val="icon.r99_soul_stone_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -777,7 +777,7 @@
<!-- <Reward for achieving the 2nd place in the Magic Lantern event>. XP +30,000,000, SP +810,000. Can be exchanged by the Dimensional Merchant for the Purple Lantern (transferable to other characters on the account). -->
<set name="icon" val="icon.r99_soul_stone_i05" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -787,7 +787,7 @@
<!-- <Reward for achieving the 3rd place in the Magic Lantern event>. XP +10,000,000, SP +270,000. Can be exchanged by the Dimensional Merchant for the Blue Lantern (transferable to other characters on the account). -->
<set name="icon" val="icon.r99_soul_stone_i02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -797,7 +797,7 @@
<!-- <Reward for achieving the 4th place in the Magic Lantern event>. XP +5,000,000, SP +135,000. Can be exchanged by the Dimensional Merchant for the Green Lantern (transferable to other characters on the account). -->
<set name="icon" val="icon.r99_soul_stone_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -808,7 +808,7 @@
<set name="icon" val="icon.bm_nebit_present" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
@@ -999,7 +999,7 @@
<item id="91681" name="Spear Amulet" additionalName="30 days" type="EtcItem">
<!-- Available for 30 days. Contains the Reinforced Spear's power. <Active Skill> Reinforced Spear's Power: Double-click to obtain Glaive (D-grade) enchanted from +8 to +16. Requires 1 Weapon Ticket from the L-Coin Store. Can be used only once a day. -->
<set name="icon" val="icon.bm_freya_bloody_rune" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1007,7 +1007,7 @@
<item id="91682" name="Falchion Amulet" additionalName="30 days" type="EtcItem">
<!-- Available for 30 days. Contains the Reinforced Falchion's power. <Active Skill> Reinforced Falchion's Power I: Double-click to obtain Elven Long Sword (D-grade) enchanted from +8 to +16. Requires 1 Weapon Ticket from the L-Coin Store. Reinforced Falchion's Power II: Double-click to obtain Bastard Sword*Crimson Sword (D-grade) enchanted from +8 to +16. Requires 1 Weapon Ticket from the L-Coin Store. Can be used only once a day. -->
<set name="icon" val="icon.bm_freya_bloody_rune" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1015,7 +1015,7 @@
<item id="91683" name="Iron Hammer Amulet" additionalName="30 days" type="EtcItem">
<!-- Available for 30 days. Contains the Reinforced Iron Hammer's power. <Active Skill> Reinforced Iron Hammer's Power: Double-click to obtain Bonebreaker (D-grade) enchanted from +8 to +16. Requires 1 Weapon Ticket from the L-Coin Store. Can be used only once a day. -->
<set name="icon" val="icon.bm_freya_bloody_rune" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1023,7 +1023,7 @@
<item id="91684" name="Voodoo Doll Amulet" additionalName="30 days" type="EtcItem">
<!-- Available for 30 days. Contains the Reinforced Voodoo Doll's power. <Active Skill> Reinforced Voodoo Doll's Power: Double-click to obtain Staff of Life (D-grade) enchanted from +8 to +16. Requires 1 Weapon Ticket from the L-Coin Store. Can be used only once a day. -->
<set name="icon" val="icon.bm_freya_bloody_rune" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1031,7 +1031,7 @@
<item id="91685" name="Flanged Mace Amulet" additionalName="30 days" type="EtcItem">
<!-- Available for 30 days. Contains the Reinforced Flanged Mace's power. <Active Skill> Reinforced Flanged Mace's Power: Double-click to obtain Claymore (D-grade) enchanted from +8 to +16. Requires 1 Weapon Ticket from the L-Coin Store. Can be used only once a day. -->
<set name="icon" val="icon.bm_freya_bloody_rune" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1039,7 +1039,7 @@
<item id="91686" name="Sword Breaker Amulet" additionalName="30 days" type="EtcItem">
<!-- Available for 30 days. Contains the Reinforced Sword Breaker's power. <Active Skill> Reinforced Sword Breaker's Power: Double-click to obtain Mithril Dagger (D-grade) enchanted from +8 to +16. Requires 1 Weapon Ticket from the L-Coin Store. Can be used only once a day. -->
<set name="icon" val="icon.bm_freya_bloody_rune" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1047,7 +1047,7 @@
<item id="91687" name="Viper Fang Amulet" additionalName="30 days" type="EtcItem">
<!-- Available for 30 days. Contains the Reinforced Viper Fang's power. <Active Skill> Reinforced Viper Fang's Power: Double-click to obtain Scallop Jamadhr (D-grade) enchanted from +8 to +16. Requires 1 Weapon Ticket from the L-Coin Store. Can be used only once a day. -->
<set name="icon" val="icon.bm_freya_bloody_rune" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1055,7 +1055,7 @@
<item id="91688" name="Compound Bow Amulet" additionalName="30 days" type="EtcItem">
<!-- Available for 30 days. Contains the Reinforced Compound Bow's power. <Active Skill> Reinforced Compound Bow's Power: Double-click to obtain Light Bow (D-grade) enchanted from +8 to +16. Requires 1 Weapon Ticket from the L-Coin Store. Can be used only once a day. -->
<set name="icon" val="icon.bm_freya_bloody_rune" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1064,7 +1064,7 @@
<!-- Teleports to the nearest village. Its casting time is very short. -->
<set name="icon" val="icon.etc_scroll_of_return_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1074,7 +1074,7 @@
<!-- Instantly recovers 500 HP. The remaining points are used to recover CP. -->
<set name="icon" val="BranchSys.icon.br_vitality_potion_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1092,7 +1092,7 @@
<!-- Instantly recovers MP. -->
<set name="icon" val="icon.freya_potion" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1101,7 +1101,7 @@
<item id="91692" name="Blessing of Plenty - 100% (Event)" additionalName="3 days" type="EtcItem">
<!-- Available for 3 days. L-Coin drop rate +100%. -->
<set name="icon" val="icon.aden_bless_rune_i01" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1109,7 +1109,7 @@
<item id="91693" name="Blessing of Plenty - 100%" additionalName="1 day" type="EtcItem">
<!-- Available for 1 day. L-Coin drop rate +100%, Acquired XP/ SP +10%, Sayha's Grace Consumption -20%. -->
<set name="icon" val="icon.aden_bless_rune_i02" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1117,7 +1117,7 @@
<item id="91694" name="Blessing of Plenty - 100%" additionalName="30 days" type="EtcItem">
<!-- Available for 30 days. L-Coin drop rate +100%, Acquired XP/ SP +10%, Sayha's Grace Consumption -20%. -->
<set name="icon" val="icon.aden_bless_rune_i02" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1125,7 +1125,7 @@
<item id="91695" name="Mark of Aden's Braveheart" type="EtcItem">
<!-- Can be sold for adena. -->
<set name="icon" val="icon.bm_royal_gold_ticket_all" />
<set name="material" val="STEEL" />
<set name="material" val="CRYSTAL" />
<set name="price" val="1000000" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
@@ -1135,7 +1135,7 @@
<set name="icon" val="icon.bm_gold_lure_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -1144,7 +1144,7 @@
<set name="icon" val="icon.weapon_samurai_old_longsword_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1154,7 +1154,7 @@
<set name="icon" val="icon.weapon_demons_staff_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1164,7 +1164,7 @@
<set name="icon" val="icon.weapon_mace_of_underworld_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -5,7 +5,7 @@
<set name="icon" val="icon.weapon_crystal_dagger_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -15,7 +15,7 @@
<set name="icon" val="icon.weapon_eminence_bow_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -25,7 +25,7 @@
<set name="icon" val="icon.weapon_orcish_poleaxe_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -35,7 +35,7 @@
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -45,7 +45,7 @@
<set name="icon" val="icon.weapon_yaksa_mace_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -55,7 +55,7 @@
<set name="icon" val="icon.weapon_berserker_blade_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -65,7 +65,7 @@
<set name="icon" val="icon.weapon_great_pata_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -75,7 +75,7 @@
<set name="icon" val="icon.armor_t62_ul_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -85,7 +85,7 @@
<set name="icon" val="icon.armor_t45_ul_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -95,7 +95,7 @@
<set name="icon" val="icon.armor_t53_u_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -103,7 +103,7 @@
<item id="91710" name="Weapon Ticket" type="EtcItem">
<!-- Required to unleash the power of Spear/ Falchion/ Iron Hammer/ Voodoo Doll/ Flanged Mace/ Sword Breaker/ Viper Fang/ Compound Bow Amulet. Can be used to obtain a D-grade enchanted weapon. -->
<set name="icon" val="icon.bm_royal_white_save_ticket" />
<set name="material" val="STEEL" />
<set name="material" val="CRYSTAL" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -112,7 +112,7 @@
<set name="icon" val="icon.bm_sayha_token" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -121,7 +121,7 @@
<!-- Sayha's Grace points +100%, Acquired XP/ SP +200%. The effect remains after death. Duration: 20 min. Cooldown: 1 min. Available if Sayha's Grace point bar is filled by more than one unit. -->
<set name="icon" val="icon.bm_sayha_storm" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -136,7 +136,7 @@
<!-- Sayha's Grace points +100%, Acquired XP/ SP +200%. The effect remains after death. Duration: 20 min. Cooldown: 1 min. Available if Sayha's Grace point bar is filled by more than one unit. -->
<set name="icon" val="icon.bm_sayha_storm" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -150,7 +150,7 @@
<!-- Randomly summons 1 of the 6 monsters. The killer of that monster receives a certain amount of XP that is not affected by any bonus XP effects. Cooldown: 10 sec. -->
<set name="icon" val="icon.etc_stick_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -160,7 +160,7 @@
<set name="icon" val="icon.sayha2017_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -170,7 +170,7 @@
<set name="icon" val="icon.sayha2017_box_i03" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -179,14 +179,14 @@
<!-- For S-grade weapons. P. Atk. +5 for one-handed swords/ blunts, daggers, spears. P. Atk. +6 for two-handed swords/ blunts, dual sword, fists. P. Atk. +10 for bows. M. Atk. +4 for all weapons. Starting from +4, P./ M. Atk. bonus is doubled. In case of failure the item is not crystallized, but its enchant value is reset to 0. Can be used with weapons enchanted from +7 to +15. -->
<set name="icon" val="icon.giant_scrl_of_ench_wp_s" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_stackable" val="true" />
</item>
<item id="91718" name="High Grade Stable Scroll: Enchant Armor (S-grade)" type="EtcItem">
<!-- For S-grade armor and accessories from +6 to +9. P. Def. +2. Starting from +4, P. Def. +8, Max HP increased with each enchant level. In case of failure the item is not crystallized, but its enchant value is reset to 0. -->
<set name="icon" val="icon.giant_scrl_of_ench_am_s" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_stackable" val="true" />
</item>
<item id="91719" name="Special Black Sayha's Cloak" type="Armor">
@@ -226,7 +226,7 @@
<!-- Can be used only for enchanting Special Sayha's Cloak. In case of failure the item doesn't disappear, and its enchant value remains the same. -->
<set name="icon" val="icon.sayha2017_scrl" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -248,7 +248,7 @@
<set name="icon" val="icon.etc_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -258,7 +258,7 @@
<!-- Can be used to teleport to the Abandoned Camp. -->
<set name="icon" val="icon.etc_scroll_of_return_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
@@ -267,7 +267,7 @@
<!-- Can be used to teleport to the Windmill Hill. -->
<set name="icon" val="icon.etc_scroll_of_return_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
@@ -276,7 +276,7 @@
<!-- Can be used to teleport to the Ruins of Agony. -->
<set name="icon" val="icon.etc_scroll_of_return_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
@@ -286,7 +286,7 @@
<set name="icon" val="icon.weapon_long_spear_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -297,7 +297,7 @@
<set name="icon" val="icon.weapon_falchion_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -308,7 +308,7 @@
<set name="icon" val="icon.weapon_iron_hammer_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -319,7 +319,7 @@
<set name="icon" val="icon.weapon_voodoo_doll_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -330,7 +330,7 @@
<set name="icon" val="icon.weapon_buzdygan_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -341,7 +341,7 @@
<set name="icon" val="icon.weapon_sword_breaker_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -352,7 +352,7 @@
<set name="icon" val="icon.weapon_vipers_canine_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -363,7 +363,7 @@
<set name="icon" val="icon.weapon_composition_bow_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -373,7 +373,7 @@
<!-- Can be used to teleport to High Priest Raymond in Gludio. -->
<set name="icon" val="icon.etc_scroll_of_return_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
@@ -395,7 +395,7 @@
<set name="icon" val="icon.etc_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -404,7 +404,7 @@
<item id="91739" name="Exuberance Amulet" additionalName="30 days" type="EtcItem">
<!-- Available for 30 days. When in inventory, CON/ MEN/ DEX/ WIT/ STR/ INT +1, Acquired XP/ SP (hunting) +20%. -->
<set name="icon" val="icon.bm_sayha_rune" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -414,7 +414,7 @@
<set name="icon" val="icon.bm_gold_lure_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -422,7 +422,7 @@
<!-- Acquired XP/ SP +100% for 1 h. Cooldown: 1 min. The effect remains after death. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -433,14 +433,14 @@
<set name="icon" val="icon.etc_readybox_bronze" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="weight" val="10" />
<set name="is_stackable" val="true" />
</item>
<item id="91743" name="Apiggy" type="EtcItem">
<!-- Special coin from the Magic Laboratory that was used for branding Enchanted Piglet and Golden Piglet. Take several of these to Magic Laboratory Assistant to exchange them for valuable items. -->
<set name="icon" val="icon.etc_pig_adena_i01" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -452,7 +452,7 @@
<set name="icon" val="icon.bm_pirate_treasure_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -487,7 +487,7 @@
<set name="icon" val="icon.armor_t68_u_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -497,7 +497,7 @@
<set name="icon" val="icon.armor_t69_ul_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -507,7 +507,7 @@
<set name="icon" val="icon.armor_t70_u_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -517,7 +517,7 @@
<set name="icon" val="icon.armor_t71_ul_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -527,7 +527,7 @@
<set name="icon" val="icon.armor_t72_ul_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -537,7 +537,7 @@
<set name="icon" val="icon.armor_t73_u_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -547,7 +547,7 @@
<set name="icon" val="icon.accessary_necklace_of_black_ore_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -557,7 +557,7 @@
<set name="icon" val="icon.bm_sayhas_talisman_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -571,7 +571,7 @@
<set name="icon" val="icon.bm_sayha_blessed_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -584,7 +584,7 @@
<!-- Required for enchanting Talisman of Aden. -->
<set name="icon" val="icon.bless_scroll_r99" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -599,7 +599,7 @@
<!-- For 1 h., magic lantern recharge rate +20%. Cooldown: 1 min. -->
<set name="icon" val="icon.etc_recall_potion2" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -646,7 +646,7 @@
<set name="icon" val="icon.bm_dragon_present" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -657,7 +657,7 @@
<set name="icon" val="icon.bm_dragon_present" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -667,7 +667,7 @@
<!-- Double-click to obtain 300 PA points. -->
<set name="icon" val="icon.etc_coins_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -678,7 +678,7 @@
<set name="icon" val="icon.armor_t66_u_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -688,7 +688,7 @@
<set name="icon" val="icon.armor_t67_ul_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -698,7 +698,7 @@
<set name="icon" val="icon.armor_t59_ul_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -708,7 +708,7 @@
<set name="icon" val="icon.bm_sheep_agathion_30d_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -723,7 +723,7 @@
<!-- Can be used to teleport to High Priest Orven in Aden. -->
<set name="icon" val="icon.etc_scroll_of_return_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
@@ -761,7 +761,7 @@
<item id="91771" name="Doll of Border - Frintezza" additionalName="7 days" type="EtcItem">
<!-- Available for 7 days. When in inventory, improves the character's parameters. <Frintezza Doll's Spell>. CON/ MEN/ WIT/ DEX/ STR/ INT +1, Stun/ Paralysis Atk. Rate +10%. -->
<set name="icon" val="icon.bm_doll_frintessa_30d" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -770,7 +770,7 @@
<!-- Double-click to lower PK value by 1. Can only be used when the PK value is 1 or higher. -->
<set name="icon" val="icon.etc_ev_draco_pk_count_down" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -782,7 +782,7 @@
<set name="icon" val="icon.bm_artifact_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -790,7 +790,7 @@
<item id="91774" name="Miraculous Rudolph Potion" type="EtcItem">
<!-- Transforms into Rudolph for 5 min. P./ M. Atk. +150, P./ M. Def. +100, Atk. Spd./ Casting Spd. +100, Speed +10, HP/ MP Recovery Rate +30%. -->
<set name="icon" val="BranchSys2.icon.event_lbracelet_rudolph" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
@@ -800,7 +800,7 @@
<set name="icon" val="icon.armor_t47_u_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -810,7 +810,7 @@
<set name="icon" val="icon.ev_magic_flame_game_wind2" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -828,7 +828,7 @@
<!-- Required level: 1-74. For 1 h., magic lantern recharge rate +100%. Cooldown: 1 min. -->
<set name="icon" val="icon.bm_soul_of_shilen" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -842,7 +842,7 @@
<!-- Sayha's Grace points +100%, Acquired XP/ SP +200%. The effect remains after death. Duration: 1 h. Cooldown: 1 min. Available if Sayha's Grace point bar is filled by more than one unit. -->
<set name="icon" val="icon.bm_sayha_storm" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -853,7 +853,7 @@
<set name="icon" val="icon.etc_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -895,7 +895,7 @@
<set name="icon" val="icon.npoint_valakas_30day_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -906,7 +906,7 @@
<set name="icon" val="icon.sayha2017_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -917,7 +917,7 @@
<set name="icon" val="icon.sayha2017_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -928,7 +928,7 @@
<set name="icon" val="icon.sayha2017_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -939,7 +939,7 @@
<set name="icon" val="icon.sayha2017_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -950,7 +950,7 @@
<set name="icon" val="icon.sayha2017_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -974,7 +974,7 @@
<!-- Required to enchant Dragon Belt. The maximum enchant level is +10. -->
<set name="icon" val="icon.etc_piece_belt_blue_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -984,7 +984,7 @@
<set name="icon" val="icon.etc_readybox_bronze" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1013,7 +1013,7 @@
<!-- Golden Pig's chest filled with happiness for the new 2019 year. Double-click to obtain the Lakfi-Lakfi's Energy buff. No level requirements. Can be used once a day. -->
<set name="icon" val="BranchSys.icon.br_valentine_agathion_pack_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
@@ -1024,7 +1024,7 @@
<!-- For 1 h., Atk. Spd./ Casting Spd. +100, Speed +20, Acquired XP/ SP +10%. The effect remains after death and logout. -->
<set name="icon" val="icon.accessory_pig_cap_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1034,7 +1034,7 @@
<!-- Sayha's Grace points +140,000. -->
<set name="icon" val="icon.etc_whiteday_candy_i04" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1045,7 +1045,7 @@
<set name="icon" val="icon.christmas_card_box2" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1056,7 +1056,7 @@
<set name="icon" val="icon.christmas_card_box2" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1067,7 +1067,7 @@
<set name="icon" val="icon.christmas_card_box1" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1078,7 +1078,7 @@
<set name="icon" val="icon.christmas_card_box1" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -53,7 +53,7 @@
<set name="icon" val="icon.bm_gold_lure_special_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -96,7 +96,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_vital_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -107,7 +107,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_jade_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -118,7 +118,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_ruby_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -129,7 +129,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_sapphire_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -140,7 +140,7 @@
<set name="icon" val="icon.etc_treasure_box_i09" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -223,7 +223,7 @@
<set name="icon" val="icon.agathion_capr_star_1" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -234,7 +234,7 @@
<set name="icon" val="icon.agathion_lib_star_1" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -245,7 +245,7 @@
<set name="icon" val="icon.agathion_leo_star_1" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -256,7 +256,7 @@
<set name="icon" val="icon.agathion_sco_star_1" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -267,7 +267,7 @@
<set name="icon" val="icon.agathion_aqu_star_1" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -278,7 +278,7 @@
<set name="icon" val="icon.agathion_sag_star_1" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -289,7 +289,7 @@
<set name="icon" val="icon.bm_gold_lure_special_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -299,7 +299,7 @@
<!-- Activates Prophecy of Victory Lv. 1 for 3 h. <Note> Does not stack with Prophecy-type buffs. The effect remains after death. -->
<set name="icon" val="icon.fish_stew_residence_cha" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -310,7 +310,7 @@
<!-- Changes the appearance to that of High Priest for 20 min. The effect remains after death. <High Priest Energy> P. Atk. +63, M. Atk. +70, Acquired XP/ SP +5%. Has a chance to recover HP/ MP of all party members in case of successful attack or skill use. Cooldown: 1 min. -->
<set name="icon" val="icon.bm2018_healer_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -320,7 +320,7 @@
<!-- Changes the appearance to that of Valkyrie for 20 min. The effect remains after death. <Valkyrie Energy> P. Atk. +63, M. Atk. +70, Atk. Spd./ Casting Spd. +50, P./ M. Critical Rate +20, Speed +10, Sayha's Grace Consumption -5%. There is a chance to deal additional damage in case of successful attack or skill use. Cooldown: 1 min. -->
<set name="icon" val="icon.bm2018_valkyrie_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -330,7 +330,7 @@
<!-- Changes the appearance to that of Dragon Berserker for 20 min. The effect remains after death. <Dragon Berserker Energy> P. Atk. +135, M. Atk. +150, Atk. Spd./ Casting Spd. +100, P./ M. Critical Rate +50, Speed +15, Sayha's Grace Consumption +10%. In case of successful attack or skill use there is a chance to boost parameters: P./ M. Atk. +300, Atk. Spd./ Casting Spd. +100, P./ M. Critical Damage +135, Damage Reflection +15%. Cooldown: 1 min. -->
<set name="icon" val="icon.bm2018_dragon_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -341,7 +341,7 @@
<set name="icon" val="icon.bm_sayha_gold_present" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -352,7 +352,7 @@
<set name="icon" val="icon.bm_sayha_present" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -427,7 +427,7 @@
<set name="icon" val="icon.bm_2018_special_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -437,7 +437,7 @@
<set name="icon" val="icon.freya_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -447,7 +447,7 @@
<set name="icon" val="icon.present_of_destination_event" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -455,7 +455,7 @@
<item id="91837" name="Amulet: Chant of Clarity" type="EtcItem">
<!-- Amulet needed to learn Chant of Clarity. Class: Overlord. -->
<set name="icon" val="icon.etc_orcish_talisman_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="price" val="100000" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -463,7 +463,7 @@
<item id="91838" name="My Teleport Scroll" additionalName="Event" type="EtcItem">
<!-- Can be used to teleport to a previously saved location. -->
<set name="icon" val="icon.bookmark_scroll_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -473,7 +473,7 @@
<!-- Magic scroll that allows you to quickly teleport to the nearest village. -->
<set name="icon" val="icon.etc_scroll_of_return_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -483,7 +483,7 @@
<!-- Acquired XP/ SP +30% for 20 min. The effect remains after death. Cooldown: 1 min. -->
<set name="icon" val="icon.bm_rice_cake_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
@@ -497,7 +497,7 @@
<!-- Transforms into White Assassin for 20 minutes. The effect remains after death. White Assassin Transformation: Max HP/ MP +7%, P./ M. Accuracy +2, P./ M. Atk. +3%, P./ M. Def. +3%, Atk. Spd. +5%, M. Critical Rate +20, Speed +5. -->
<set name="icon" val="icon.scroll_of_verification_i06" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -507,7 +507,7 @@
<!-- Acquired XP/ SP +100% for 1 h. Cooldown: 1 min. The effect remains after death. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -517,7 +517,7 @@
<!-- Instantly recovers 500 HP. The remaining points are used to recover CP. -->
<set name="icon" val="icon.etc_lesser_potion_red_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -527,7 +527,7 @@
<!-- Magical potion which recovers MP. -->
<set name="icon" val="icon.etc_lesser_potion_blue_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -537,7 +537,7 @@
<!-- Home Furnishing Guide for Piggy who lives in the sky. But Wild Orc has scattered the guide's sheets all over Aden. Find Home Furnishing Guide II and Struggle for Better Home, take them to Piggy and get Piggy-Bank as a reward. -->
<set name="icon" val="icon.etc_book_building_01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
@@ -546,7 +546,7 @@
<!-- Home Furnishing Guide for Piggy who lives in the sky. But Wild Orc has scattered the guide's sheets all over Aden. Find Home Furnishing Guide I and Struggle for Better Home, take them to Piggy and get Piggy-Bank as a reward. -->
<set name="icon" val="icon.etc_book_building_02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
@@ -555,7 +555,7 @@
<!-- Home Furnishing Guide for Piggy who lives in the sky. But Wild Orc has scattered the guide's sheets all over Aden. Find Home Furnishing Guide I and II, take them to Piggy and get Piggy-Bank as a reward. -->
<set name="icon" val="icon.etc_book_building_03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
@@ -565,7 +565,7 @@
<set name="icon" val="icon.etc_piggy_bank" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -576,7 +576,7 @@
<set name="icon" val="icon.etc_golden_piggy_bank" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -587,7 +587,7 @@
<set name="icon" val="icon.etc_piggy_bank" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -598,7 +598,7 @@
<set name="icon" val="icon.etc_golden_piggy_bank" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -608,7 +608,7 @@
<!-- Sayha's Grace points +30,000. -->
<set name="icon" val="icon.etc_whiteday_candy_i03" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -619,7 +619,7 @@
<set name="icon" val="icon.bm_elmoaden_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -629,7 +629,7 @@
<set name="icon" val="icon.bm_elmoaden_gold_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -639,7 +639,7 @@
<set name="icon" val="icon.bm_elmoaden_silver_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -648,7 +648,7 @@
<!-- For 20 min., Acquired XP/ SP +50%, P. Atk. +250, M. Atk. +380, P. Def. +320, M. Def. +450, P./ M. Critical Rate +30, P./ M. Critical Damage +10%, Atk. Spd./ Casting Spd. +50, Max HP/ CP +2500, Max MP +1500, HP/ MP Recovery Bonus +10, Sayha's Grace Consumption -20%. Has a certain chance to absorb 5% of the inflicted damage as HP. <Note> If used when the Dragon's Miracle Potion effect is active, the buff will be replaced. -->
<set name="icon" val="icon.bm_dragon_posion" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -657,7 +657,7 @@
<!-- Instantly recovers 100 HP. The remaining points are used to recover CP. -->
<set name="icon" val="icon.etc_lesser_potion_red_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="1" />
<set name="price" val="2000" />
<set name="is_sellable" val="false" />
@@ -672,7 +672,7 @@
<!-- Magic lantern given as a reward for achieving the 1st place. XP +100,000,000, SP +2,700,000. Cannot be transferred to lower-level characters. -->
<set name="icon" val="icon.r99_soul_stone_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -683,7 +683,7 @@
<!-- Magic lantern given as a reward for achieving the 2nd place. XP +30,000,000, SP +810,000. Cannot be transferred to lower-level characters. -->
<set name="icon" val="icon.r99_soul_stone_i05" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -694,7 +694,7 @@
<!-- Magic lantern given as a reward for achieving the 3rd place. XP +10,000,000, SP +270,000. Cannot be transferred to lower-level characters. -->
<set name="icon" val="icon.r99_soul_stone_i02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -705,7 +705,7 @@
<!-- Magic lantern given as a reward for achieving the 4th place. XP +5,000,000, SP +135,000. Cannot be transferred to lower-level characters. -->
<set name="icon" val="icon.r99_soul_stone_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -724,8 +724,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="false" />
<set name="is_freightable" val="true" /> <!-- Should be freightable at +7 -->
<set name="crystal_type" val="S" />
<set name="material" val="LEATHER" />
<set name="material" val="CLOTH" />
<set name="price" val="15577000" />
<set name="enchant_enabled" val="true" />
<stats>
@@ -756,7 +755,7 @@
<set name="icon" val="icon.etc_readybox_bronze" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -771,7 +770,7 @@
<!-- Double-click to summon 1 of the 2 random Orc monsters. Cooldown: 5 sec. -->
<set name="icon" val="icon.etc_imperial_scepter_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -804,7 +803,7 @@
<!-- Required to enchant Caliburs (PA Event). -->
<set name="icon" val="icon.yogi_scroll_of_enchant_weapon_grade_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
@@ -816,7 +815,7 @@
<!-- Required to enchant Caliburs (PA Event). In case of failure the item is not crystallized, its enchant value remains the same. Cannot be used for weapons enchanted to +7 or higher. -->
<set name="icon" val="icon.yogi_scroll_of_enchant_weapon_grade_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
@@ -829,7 +828,7 @@
<set name="icon" val="icon.bm_pirate_battle_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -839,7 +838,7 @@
<set name="icon" val="icon.bm_special_jewelbox_lv5" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -849,7 +848,7 @@
<set name="icon" val="icon.ev_charge_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -859,7 +858,7 @@
<set name="icon" val="icon.sayha2017_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -869,7 +868,7 @@
<set name="icon" val="icon.sayha2017_box_i02" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -879,7 +878,7 @@
<set name="icon" val="icon.npoint_earthworm_30day_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -135,7 +135,7 @@
<item id="91906" name="Energy Rune" additionalName="30 days" type="EtcItem">
<!-- Available for 30 days. When in inventory, recovers Sayha's Grace points. -->
<set name="icon" val="icon.bm_freya_rune" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -145,7 +145,7 @@
<set name="icon" val="icon.npoint_earthworm_30day_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -155,7 +155,7 @@
<set name="icon" val="icon.npoint_earthworm_30day_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -165,7 +165,7 @@
<set name="icon" val="icon.sayha2017_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -175,7 +175,7 @@
<!-- Sayha's Grace points +35,000. Required level: 1-75. -->
<set name="icon" val="icon.etc_wind_potion_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -193,7 +193,7 @@
<!-- For 20 min., grants the following effects: Sayha's Shield, Sayha's Magic Barrier, Sayha's Decrease Weight, Sayha's Clarity, Sayha's Berserker Spirit, Sayha's Wind Walk, Sayha's Might, Sayha's Focus, Sayha's Haste, Sayha's Death Whisper, Sayha's Empower, Sayha's Wild Magic, Sayha's Acumen, Sayha's Concentration, Sayha's Victory, Sayha's Recover HP, Sayha's Recover MP. Cooldown: 1 min. Can't be used when the Sayha's Recover MP effect is active. Note: The Sayha's Victory effect does not stack if the identical effect is active. -->
<set name="icon" val="icon.etc_ssq_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -208,7 +208,7 @@
<set name="etcitem_type" val="POTION" />
<set name="commissionItemType" val="POTION" />
<set name="handler" val="ItemSkills" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="1" />
<set name="price" val="30" />
<set name="is_sellable" val="false" />
@@ -222,7 +222,7 @@
<set name="icon" val="icon.bm_freya_sirr_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -233,7 +233,7 @@
<set name="icon" val="icon.bm_freya_2016_gift_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -339,42 +339,42 @@
<item id="91920" name="Scroll: Magic Break" type="EtcItem">
<!-- Scroll needed to learn Magic Break. -->
<set name="icon" val="icon.etc_magic_book_black_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="91921" name="Scroll: Disarm" type="EtcItem">
<!-- Scroll needed to learn Disarm. -->
<set name="icon" val="icon.etc_magic_book_black_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="91922" name="Scroll: Lightning Barrier" type="EtcItem">
<!-- Scroll needed to learn Lightning Barrier. -->
<set name="icon" val="icon.etc_magic_book_black_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="91923" name="Scroll: Lightning" type="EtcItem">
<!-- Scroll needed to learn Lightning. -->
<set name="icon" val="icon.etc_magic_book_black_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="91924" name="Scroll: Mental Panic" type="EtcItem">
<!-- Scroll needed to learn Mental Panic. -->
<set name="icon" val="icon.etc_magic_book_black_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="91925" name="Scroll: Soul Stigma" type="EtcItem">
<!-- Scroll needed to learn Soul Stigma. -->
<set name="icon" val="icon.etc_magic_book_black_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -394,7 +394,7 @@
<set name="icon" val="icon.etc_spirit_bullet_gold_i00" />
<set name="default_action" val="SOULSHOT" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="price" val="20" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -414,7 +414,7 @@
<set name="icon" val="icon.etc_spell_shot_gold_i00" />
<set name="default_action" val="SPIRITSHOT" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="price" val="30" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -434,7 +434,7 @@
<set name="icon" val="icon.etc_bless_spirit_bullet_gold_i00" />
<set name="default_action" val="SOULSHOT" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="price" val="50" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -454,7 +454,7 @@
<set name="icon" val="icon.etc_spell_shot_gold_i01" />
<set name="default_action" val="SPIRITSHOT" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="price" val="75" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -508,7 +508,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
<set name="immediate_effect" val="true" />
<set name="material" val="WOOD" />
<set name="material" val="SILVER" />
<set name="weight" val="100" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -540,7 +540,7 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="agathion" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="material" val="SILVER" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -580,7 +580,7 @@
<!-- Prolongs your Primeval Isle's raid for 60 min. -->
<set name="icon" val="icon.timezone_refill_1" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -589,7 +589,7 @@
<!-- Prolongs your Ancient Pirates' Tomb's raid for 60 min. -->
<set name="icon" val="icon.timezone_refill_2" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -603,7 +603,7 @@
<!-- Prolongs your Heavenly Rift's raid for 60 min. -->
<set name="icon" val="icon.etc_scroll_of_return_i03" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -613,7 +613,7 @@
<set name="icon" val="icon.event_six_party_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -622,7 +622,7 @@
<item id="91942" name="Crystal of Light" type="EtcItem">
<!-- Mysterious crystal that contains the light energy. Needed to learn Collect Light Souls Lv. 2. -->
<set name="icon" val="icon.high_energy_condense_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -630,7 +630,7 @@
<item id="91943" name="Crystal of Shadows" type="EtcItem">
<!-- Mysterious crystal that contains the shadow energy. Needed to learn Collect Shadow Souls Lv. 2. -->
<set name="icon" val="icon.high_energy_condense_i01" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -638,7 +638,7 @@
<item id="91944" name="Book of Light" type="EtcItem">
<!-- Mysterious book that contains the light energy. Needed to learn Light Master Lv. 2. -->
<set name="icon" val="icon.giant_book_i02" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -646,7 +646,7 @@
<item id="91945" name="Book of Darkness" type="EtcItem">
<!-- Mysterious book that contains the shadow energy. Needed to learn Shadow Master Lv. 2. -->
<set name="icon" val="icon.giant_book_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -654,7 +654,7 @@
<item id="91946" name="Spellbook: Mount Griffin" type="EtcItem">
<!-- Spellbook needed to learn Mount Griffin. Required level: 76 (after the 3rd class change). -->
<set name="icon" val="icon.etc_spellbook_red_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<cond msgId="113" addName="1">
@@ -666,7 +666,7 @@
<set name="icon" val="icon.weapon_rapier_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -676,7 +676,7 @@
<set name="icon" val="icon.weapon_invincible_blade_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -730,7 +730,7 @@
<!-- Required to enchant Talisman of Baium. The maximum enchant level is +10. In case of failure the item disappears. -->
<set name="icon" val="icon.etc_charm_of_courage_i05" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -1018,7 +1018,7 @@
<!-- Required to enchant Ring of Insolence. The maximum enchant level is +10. -->
<set name="icon" val="icon.etc_penalty_recovery_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -1026,7 +1026,7 @@
<!-- Required to enchant Dragon Valley's Earring. The maximum enchant level is +10. -->
<set name="icon" val="icon.etc_penalty_recovery_i02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -1035,7 +1035,7 @@
<set name="icon" val="icon.weapon_sealed_rapier_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1046,7 +1046,7 @@
<set name="icon" val="icon.weapon_tulwar_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1057,7 +1057,7 @@
<set name="icon" val="icon.weapon_eclipse_axe_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1066,7 +1066,7 @@
<!-- Sayha's Grace points +10,000. -->
<set name="icon" val="BranchSys.icon.br_valentine_agathion_pack_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1076,7 +1076,7 @@
<!-- Coupon for entering the Heavenly Rift from the Dimensional Vortex on the 1st floor of the Tower of Insolence. -->
<set name="icon" val="icon.etc_ticket_red_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1085,7 +1085,7 @@
<!-- For 20 min., Acquired XP/ SP +50%, P. Atk. +250, M. Atk. +380, P. Def. +320, M. Def. +450, P./ M. Critical Rate +30, P./ M. Critical Damage +10%, Atk. Spd./ Casting Spd. +50, Max HP/ CP +2500, Max MP +1500, HP/ MP Recovery Bonus +10, Sayha's Grace Consumption -20%. Has a certain chance to absorb 5% of the inflicted damage as HP. <Note> If used when the Dragon's Miracle Potion effect is active, the buff will be replaced. -->
<set name="icon" val="icon.bm_dragon_posion" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1095,7 +1095,7 @@
<!-- Instantly recovers 50 HP. The remaining points are used to recover CP. -->
<set name="icon" val="icon.etc_lesser_potion_red_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="1" />
<set name="price" val="30" />
<set name="is_tradable" val="false" />
@@ -1107,7 +1107,7 @@
<!-- For 20 min., Max HP/ MP/ CP +300, P./ M. Atk. +200, Atk. Spd./ Casting Spd. +60, P./ M. Critical Rate +20, P./ M. Critical Damage +10%. -->
<set name="icon" val="icon.etc_ssq_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1118,7 +1118,7 @@
<set name="icon" val="icon.destiny_stone" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="price" val="10000" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
@@ -1127,7 +1127,7 @@
<!-- Increases Paralysis Resistance for 20 min. -->
<set name="icon" val="icon.scroll_of_verification_i08" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1136,7 +1136,7 @@
<!-- Increases Mental Resistance for 20 min. -->
<set name="icon" val="icon.scroll_of_verification_i08" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1146,7 +1146,7 @@
<set name="icon" val="icon.bm_sheep_agathion_30d_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1156,7 +1156,7 @@
<set name="icon" val="icon.pouch_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1164,7 +1164,7 @@
<item id="91981" name="Giants' Coin" type="EtcItem">
<!-- Coin used by ancient Giants. Can be exchanged for various items by the Dimensional Merchant. -->
<set name="icon" val="icon.etc_magic_coin_gold_i01" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1174,7 +1174,7 @@
<set name="icon" val="icon.bm_nebit_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1183,7 +1183,7 @@
<!-- Prolongs your Primeval Isle's raid for 60 min. -->
<set name="icon" val="icon.timezone_refill_1" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -1199,7 +1199,7 @@
<!-- Prolongs your Ancient Pirates' Tomb's raid for 60 min. -->
<set name="icon" val="icon.timezone_refill_2" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -1215,7 +1215,7 @@
<!-- Prolongs your Heavenly Rift's raid for 60 min. -->
<set name="icon" val="icon.etc_scroll_of_return_i03" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -1248,7 +1248,7 @@
<set name="icon" val="icon.armor_t68_u_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1259,7 +1259,7 @@
<set name="icon" val="icon.armor_t69_ul_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1270,7 +1270,7 @@
<set name="icon" val="icon.armor_t70_u_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1281,7 +1281,7 @@
<set name="icon" val="icon.armor_t71_ul_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1292,7 +1292,7 @@
<set name="icon" val="icon.armor_t72_ul_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1303,7 +1303,7 @@
<set name="icon" val="icon.armor_t73_u_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1314,7 +1314,7 @@
<set name="icon" val="icon.armor_t59_ul_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1325,7 +1325,7 @@
<set name="icon" val="icon.armor_t47_u_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1336,7 +1336,7 @@
<set name="icon" val="icon.bm_sayha_gold_present" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1359,7 +1359,7 @@
<set name="icon" val="icon.etc_exchange_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1370,7 +1370,7 @@
<set name="icon" val="icon.timezone_refill_1" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1381,7 +1381,7 @@
<set name="icon" val="icon.timezone_refill_1" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1392,7 +1392,7 @@
<set name="icon" val="icon.elemental_water_stone_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -5,7 +5,7 @@
<set name="icon" val="icon.elemental_fire_stone_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -17,7 +17,7 @@
<set name="icon" val="icon.elemental_wind_stone_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -29,7 +29,7 @@
<set name="icon" val="icon.elemental_earth_stone_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -41,7 +41,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -53,7 +53,7 @@
<item id="92004" name="Inventory Expansion Ticket Lv. 1" type="EtcItem">
<!-- Required to Expand Inventory Lv. 1. -->
<set name="icon" val="icon.etc_ticket_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -62,7 +62,7 @@
<item id="92005" name="Inventory Expansion Ticket Lv. 2" type="EtcItem">
<!-- Required to Expand Inventory Lv. 2. -->
<set name="icon" val="icon.etc_ticket_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -71,7 +71,7 @@
<item id="92006" name="Inventory Expansion Ticket Lv. 3" type="EtcItem">
<!-- Required to Expand Inventory Lv. 3. -->
<set name="icon" val="icon.etc_ticket_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -80,7 +80,7 @@
<item id="92007" name="Inventory Expansion Ticket Lv. 4" type="EtcItem">
<!-- Required to Expand Inventory Lv. 4. -->
<set name="icon" val="icon.etc_ticket_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -89,7 +89,7 @@
<item id="92008" name="Inventory Expansion Ticket Lv. 5" type="EtcItem">
<!-- Required to Expand Inventory Lv. 5. -->
<set name="icon" val="icon.etc_ticket_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -100,7 +100,7 @@
<set name="icon" val="icon.destiny_stone" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="price" val="10000" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
@@ -110,7 +110,7 @@
<set name="icon" val="icon.armor_t85_ul_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="price" val="10000" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -121,7 +121,7 @@
<set name="icon" val="icon.armor_t84_ul_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="price" val="10000" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -132,7 +132,7 @@
<set name="icon" val="icon.armor_t76_ul_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="price" val="10000" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -143,7 +143,7 @@
<set name="icon" val="icon.armor_t75_u_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="price" val="10000" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -154,7 +154,7 @@
<set name="icon" val="icon.armor_t80_ul_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="price" val="10000" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -165,7 +165,7 @@
<set name="icon" val="icon.armor_t77_ul_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="price" val="10000" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -176,7 +176,7 @@
<set name="icon" val="icon.etc_wind_potion_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -186,7 +186,7 @@
<!-- Required for enchanting Talisman of Eva. -->
<set name="icon" val="icon.bless_scroll_r99_armor" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -216,7 +216,7 @@
<set name="icon" val="icon.bm_gold_relic_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="price" val="10000" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -228,7 +228,7 @@
<set name="icon" val="icon.bm_pirate_treasure_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -260,7 +260,7 @@
<set name="icon" val="icon.ring_of_oman" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -270,7 +270,7 @@
<set name="icon" val="icon.accessary_catseye_earing_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -280,7 +280,7 @@
<set name="icon" val="icon.etc_treasure_box_i05" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="price" val="10000" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -292,7 +292,7 @@
<set name="icon" val="icon.armor_t83_ul_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="price" val="10000" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -303,7 +303,7 @@
<set name="icon" val="icon.armor_t74_u_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="price" val="10000" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -314,7 +314,7 @@
<set name="icon" val="icon.armor_t78_ul_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="price" val="10000" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -325,7 +325,7 @@
<set name="icon" val="icon.armor_t79_u_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="price" val="10000" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -336,7 +336,7 @@
<set name="icon" val="icon.skill19226" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -348,8 +348,6 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rbracelet" />
<set name="immediate_effect" val="true" />
<set name="crystal_count" val="53" />
<set name="crystal_type" val="B" />
<set name="material" val="SILVER" />
<set name="price" val="5400000" />
<set name="commissionItemType" val="BRACELET" />
@@ -365,8 +363,6 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rbracelet" />
<set name="immediate_effect" val="true" />
<set name="crystal_count" val="53" />
<set name="crystal_type" val="B" />
<set name="material" val="SILVER" />
<set name="price" val="5400000" />
<set name="commissionItemType" val="BRACELET" />
@@ -380,7 +376,7 @@
<!-- For 1 h., magic lantern's recovery rate +100%. Cooldown: 1 min. Required level: 1-75. -->
<set name="icon" val="icon.bm_soul_of_shilen" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -394,7 +390,7 @@
<set name="icon" val="icon.bm_2018_jewelbox_random" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -414,7 +410,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_main_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -92,7 +92,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_amber_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -104,7 +104,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_amber_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -116,7 +116,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_amber_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -128,7 +128,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_amber_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -140,7 +140,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_amber_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -152,7 +152,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_amber_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -164,7 +164,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_amber_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -176,7 +176,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_amber_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -188,7 +188,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_amber_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -200,7 +200,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_amber_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -212,7 +212,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_opal_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -224,7 +224,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_opal_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -236,7 +236,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_opal_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -248,7 +248,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_opal_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -260,7 +260,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_opal_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -272,7 +272,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_opal_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -284,7 +284,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_opal_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -296,7 +296,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_opal_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -308,7 +308,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_opal_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -320,7 +320,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_opal_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -332,7 +332,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_coral_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -344,7 +344,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_coral_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -356,7 +356,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_coral_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -368,7 +368,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_coral_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -380,7 +380,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_coral_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -392,7 +392,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_coral_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -404,7 +404,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_coral_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -416,7 +416,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_coral_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -428,7 +428,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_coral_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -440,7 +440,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_coral_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -452,7 +452,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_tanzanite" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -464,7 +464,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_tanzanite" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -476,7 +476,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_tanzanite" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -488,7 +488,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_tanzanite" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -500,7 +500,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_tanzanite" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -512,7 +512,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_tanzanite" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -524,7 +524,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_tanzanite" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -536,7 +536,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_tanzanite" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -548,7 +548,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_tanzanite" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -560,7 +560,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_tanzanite" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -572,7 +572,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_garnet_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -584,7 +584,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_garnet_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -596,7 +596,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_garnet_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -608,7 +608,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_garnet_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -620,7 +620,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_garnet_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -632,7 +632,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_garnet_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -644,7 +644,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_garnet_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -656,7 +656,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_garnet_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -668,7 +668,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_garnet_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -680,7 +680,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_garnet_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -692,7 +692,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_onyx_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -704,7 +704,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_onyx_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -716,7 +716,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_onyx_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -728,7 +728,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_onyx_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -740,7 +740,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_onyx_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -752,7 +752,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_onyx_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -764,7 +764,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_onyx_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -776,7 +776,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_onyx_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -788,7 +788,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_onyx_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -800,7 +800,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_onyx_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -812,7 +812,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_moonstone_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -824,7 +824,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_moonstone_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -836,7 +836,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_moonstone_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -848,7 +848,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_moonstone_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -860,7 +860,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_moonstone_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -872,7 +872,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_moonstone_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -884,7 +884,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_moonstone_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -896,7 +896,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_moonstone_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -908,7 +908,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_moonstone_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -920,7 +920,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_moonstone_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -932,7 +932,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_amber_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -946,7 +946,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_amber_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -960,7 +960,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_amber_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -974,7 +974,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_amber_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -988,7 +988,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_amber_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1002,7 +1002,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_amber_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1016,7 +1016,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_amber_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1030,7 +1030,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_amber_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1044,7 +1044,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_amber_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1054,7 +1054,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_amber_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1064,7 +1064,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_opal_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1078,7 +1078,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_opal_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1092,7 +1092,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_opal_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1106,7 +1106,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_opal_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1120,7 +1120,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_opal_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1134,7 +1134,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_opal_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1148,7 +1148,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_opal_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1162,7 +1162,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_opal_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1176,7 +1176,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_opal_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1186,7 +1186,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_opal_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1196,7 +1196,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_coral_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1210,7 +1210,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_coral_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1224,7 +1224,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_coral_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1238,7 +1238,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_coral_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -5,7 +5,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_coral_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -19,7 +19,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_coral_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -33,7 +33,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_coral_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -47,7 +47,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_coral_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -61,7 +61,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_coral_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -71,7 +71,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_coral_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -81,7 +81,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_tanzanite" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -95,7 +95,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_tanzanite" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -109,7 +109,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_tanzanite" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -123,7 +123,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_tanzanite" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -137,7 +137,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_tanzanite" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -151,7 +151,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_tanzanite" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -165,7 +165,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_tanzanite" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -179,7 +179,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_tanzanite" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -193,7 +193,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_tanzanite" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -203,7 +203,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_tanzanite" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -213,7 +213,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_garnet_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" /><set name="handler" val="ExtractableItems" />
@@ -226,7 +226,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_garnet_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -240,7 +240,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_garnet_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -254,7 +254,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_garnet_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -268,7 +268,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_garnet_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -282,7 +282,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_garnet_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -296,7 +296,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_garnet_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -310,7 +310,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_garnet_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -324,7 +324,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_garnet_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -334,7 +334,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_garnet_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -344,7 +344,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_onyx_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -358,7 +358,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_onyx_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -372,7 +372,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_onyx_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -386,7 +386,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_onyx_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -400,7 +400,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_onyx_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -414,7 +414,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_onyx_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -428,7 +428,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_onyx_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -442,7 +442,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_onyx_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -456,7 +456,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_onyx_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -466,7 +466,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_onyx_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -476,7 +476,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_moonstone_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -490,7 +490,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_moonstone_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -504,7 +504,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_moonstone_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -518,7 +518,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_moonstone_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -532,7 +532,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_moonstone_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -546,7 +546,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_moonstone_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -560,7 +560,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_moonstone_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -574,7 +574,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_moonstone_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -588,7 +588,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_moonstone_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -598,7 +598,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_moonstone_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -608,7 +608,7 @@
<set name="icon" val="icon.bm_2018_jewelbox_random" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -703,7 +703,7 @@
<set name="icon" val="icon.bm_special_jewelbox_lv5" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -278,7 +278,7 @@
<set name="icon" val="icon.bm_circlet_upgrade_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="price" val="10000" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
@@ -289,7 +289,7 @@
<!-- Acquired XP/ SP +20% for 20 min. Can be traded for various items by the Dimensional Merchant. -->
<set name="icon" val="icon.etc_royal_seal_of_lord_i04" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -309,7 +309,7 @@
<set name="icon" val="icon.bm_circlet_upgrade_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -448,7 +448,7 @@
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />
<set name="crystal_type" val="C" />
<set name="material" val="ORIHARUKON" />
<set name="weight" val="1380" />
<set name="soulshots" val="2" />
@@ -477,6 +477,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="crystal_type" val="C" />
<stats>
<stat type="pAtk">125</stat>
<stat type="mAtk">122</stat>
@@ -493,7 +494,7 @@
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="S" />
<set name="crystal_type" val="C" />
<set name="material" val="CHRYSOLITE" />
<set name="weight" val="1720" />
<set name="soulshots" val="2" />
@@ -514,7 +515,7 @@
<!-- Quiver containing arrows made of steel. Used with a C-grade bow. -->
<set name="icon" val="br_cashtex.item.br_cash_quiver_of_fine_steel_arrows_i00" />
<set name="crystal_type" val="C" />
<set name="material" val="STEEL" />
<set name="material" val="GOLD" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -526,7 +527,7 @@
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />
<set name="crystal_type" val="C" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="2270" />
<set name="soulshots" val="2" />
@@ -550,7 +551,7 @@
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />
<set name="crystal_type" val="C" />
<set name="material" val="ORIHARUKON" />
<set name="weight" val="1380" />
<set name="soulshots" val="2" />
@@ -579,6 +580,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="crystal_type" val="C" />
<stats>
<stat type="pAtk">149</stat>
<stat type="mAtk">110</stat>
@@ -603,6 +605,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_magic_weapon" val="true" />
<set name="crystal_type" val="C" />
<stats>
<stat type="pAtk">152</stat>
<stat type="mAtk">134</stat>
@@ -619,7 +622,7 @@
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="S" />
<set name="crystal_type" val="C" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="1000" />
<set name="soulshots" val="2" />
@@ -642,7 +645,7 @@
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />
<set name="crystal_type" val="C" />
<set name="material" val="BLOOD_STEEL" />
<set name="weight" val="1950" />
<set name="soulshots" val="2" />
@@ -671,6 +674,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="crystal_type" val="C" />
<stats>
<stat type="pAtk">156</stat>
<stat type="mAtk">91</stat>
@@ -687,7 +691,7 @@
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="S" />
<set name="crystal_type" val="C" />
<set name="material" val="CHRYSOLITE" />
<set name="weight" val="1460" />
<set name="soulshots" val="2" />
@@ -719,6 +723,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="crystal_type" val="C" />
<stats>
<stat type="pAtk">172</stat>
<stat type="mAtk">91</stat>
@@ -733,7 +738,7 @@
<set name="icon" val="icon.weapon_samurai_old_longsword_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -744,7 +749,7 @@
<set name="icon" val="icon.weapon_eclipse_axe_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -755,7 +760,7 @@
<set name="icon" val="icon.weapon_eminence_bow_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -766,7 +771,7 @@
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -777,7 +782,7 @@
<set name="icon" val="icon.weapon_berserker_blade_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -788,7 +793,7 @@
<set name="icon" val="icon.weapon_rapier_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -799,7 +804,7 @@
<set name="icon" val="icon.weapon_demons_staff_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -810,7 +815,7 @@
<set name="icon" val="icon.weapon_crystal_dagger_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -821,7 +826,7 @@
<set name="icon" val="icon.weapon_orcish_poleaxe_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -832,7 +837,7 @@
<set name="icon" val="icon.weapon_yaksa_mace_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -843,7 +848,7 @@
<set name="icon" val="icon.weapon_great_pata_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -854,7 +859,7 @@
<set name="icon" val="icon.weapon_invincible_blade_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -865,7 +870,7 @@
<set name="icon" val="icon.weapon_samurai_old_longsword_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -876,7 +881,7 @@
<set name="icon" val="icon.weapon_eclipse_axe_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -887,7 +892,7 @@
<set name="icon" val="icon.weapon_eminence_bow_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -898,7 +903,7 @@
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -909,7 +914,7 @@
<set name="icon" val="icon.weapon_berserker_blade_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -920,7 +925,7 @@
<set name="icon" val="icon.weapon_rapier_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -931,7 +936,7 @@
<set name="icon" val="icon.weapon_demons_staff_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -942,7 +947,7 @@
<set name="icon" val="icon.weapon_crystal_dagger_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -953,7 +958,7 @@
<set name="icon" val="icon.weapon_orcish_poleaxe_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -964,7 +969,7 @@
<set name="icon" val="icon.weapon_yaksa_mace_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -975,7 +980,7 @@
<set name="icon" val="icon.weapon_great_pata_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -986,7 +991,7 @@
<set name="icon" val="icon.weapon_invincible_blade_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1079,7 +1084,7 @@
<set name="icon" val="icon.armor_t68_u_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1155,7 +1160,7 @@
<set name="icon" val="icon.armor_t69_ul_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1250,7 +1255,7 @@
<set name="icon" val="icon.armor_t70_u_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1309,7 +1314,7 @@
<set name="icon" val="icon.accessary_necklace_of_black_ore_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1380,7 +1385,7 @@
<set name="icon" val="icon.bm_special_jewelbox_lv5" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1391,7 +1396,7 @@
<set name="icon" val="icon.bm_dragon_present" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1402,7 +1407,7 @@
<set name="icon" val="icon.etc_candy_basket_i04_1" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1413,7 +1418,7 @@
<set name="icon" val="icon.event_oriental_park_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1423,7 +1428,7 @@
<!-- Sayha's Grace points +35,000, Magic Lamp points +50,000, craft points +3250. Required level: 1-75. -->
<set name="icon" val="icon.etc_wind_potion_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1436,7 +1441,7 @@
<!-- Sayha's Grace points +35,000, Magic Lamp points +50,000, craft points +3250. -->
<set name="icon" val="icon.etc_wind_potion_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1446,7 +1451,7 @@
<!-- Prolongs your Primeval Garden's raid for 60 min. -->
<set name="icon" val="icon.timezone_refill_3" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -4,7 +4,7 @@
<!-- Prolongs your Primeval Garden's raid for 60 min. -->
<set name="icon" val="icon.timezone_refill_3" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -15,7 +15,7 @@
<!-- A spellbook for learning White Guardian Transformation.\n\n<Classes>\nAll classes, except Kamael and Death Knight\n\n<Skill effect>\nTransforms into White Guardian. Increases Max HP/ MP, P./ M. Accuracy, P./ M. Atk., P./ M. Def., Atk. Spd., P. Skill Critical Damage, M. Skill Critical Rate, Speed. -->
<set name="icon" val="icon.si_phanteon_book" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -24,7 +24,7 @@
<!-- Required for enchanting Talisman of Speed. -->
<set name="icon" val="icon.tallisman_rapid_scrl" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -54,7 +54,7 @@
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />
<set name="crystal_type" val="A" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1300" />
<set name="soulshots" val="4" />
@@ -74,7 +74,7 @@
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="S" />
<set name="crystal_type" val="A" />
<set name="material" val="ORIHARUKON" />
<set name="weight" val="1640" />
<set name="soulshots" val="4" />
@@ -95,7 +95,7 @@
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />
<set name="crystal_type" val="A" />
<set name="material" val="CHRYSOLITE" />
<set name="weight" val="1820" />
<set name="soulshots" val="4" />
@@ -115,7 +115,7 @@
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />
<set name="crystal_type" val="A" />
<set name="material" val="BONE" />
<set name="weight" val="1820" />
<set name="soulshots" val="4" />
@@ -134,7 +134,7 @@
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="S" />
<set name="crystal_type" val="A" />
<set name="material" val="ORIHARUKON" />
<set name="weight" val="930" />
<set name="soulshots" val="4" />
@@ -152,7 +152,7 @@
<!-- For 20 min., P./ M. Atk. +15%, P./ M. Def. +20%, Max HP/ MP/ CP +30%, HP/ MP Recovery Rate +40%, P. Critical Rate/ M. Skill Critical Rate +20, P. Critical Damage/ M. Skill Critical Damage +7%. Absorbs 7% of the inflicted damage as HP. Acquired XP/ SP +15%. Cooldown: 1 min. The effect remains after death. -->
<set name="icon" val="icon.bm_dragon_fruit" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -162,7 +162,7 @@
<!-- For 20 min., Acquired XP/ SP +50%, P. Atk. +300, M. Atk. +450, P. Def. +400, M. Def. +550, P. Critical Rate/ M. Skill Critical Rate +40, P. Critical Damage/ M. Skill Critical Damage +12%, Atk./ Casting Spd. +70, Max HP/ CP +3000, Max MP +2000, HP/ MP Recovery Rate +12, Sayha's Grace Consumption -25%. With a certain chance, absorbs 7% of the inflicted damage as HP.\n\nNote!\nIf used when the Dragon's Miracle Potion effect is active, the buff will be replaced. -->
<set name="icon" val="icon.bm_dragon_posion" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -173,7 +173,7 @@
<set name="icon" val="icon.etc_readybox_gold" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -181,7 +181,7 @@
<item id="92412" name="Sealed Rune of Power" type="EtcItem">
<!-- The rune and other supplies can be exchanged for Special Dragon Fruit Lv. 2 and Special Dragon's Miracle Potion Lv. 2 by the Game Assistant. -->
<set name="icon" val="icon.etc_powder_orange_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -191,7 +191,7 @@
<set name="icon" val="icon.etc_pi_box_joy_pack" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -202,7 +202,7 @@
<set name="icon" val="icon.npoint_earthworm_30day_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -213,7 +213,7 @@
<set name="icon" val="icon.etc_pi_box_belief_pack" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -224,7 +224,7 @@
<set name="icon" val="icon.npoint_valakas_30day_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -233,7 +233,7 @@
<set name="icon" val="icon.npoint_tauti_30day_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -242,7 +242,7 @@
<set name="icon" val="icon.npoint_antaras_30day_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -251,7 +251,7 @@
<set name="icon" val="icon.etc_pi_box_love_pack" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -260,7 +260,7 @@
<set name="icon" val="icon.etc_pi_box_wish_pack" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -273,6 +273,7 @@
<set name="weight" val="1550" />
<set name="soulshots" val="4" />
<set name="mp_consume" val="4" />
<set name="crystal_type" val="A" />
<stats>
<stat type="pAtk">271</stat>
<stat type="mAtk">182</stat>
@@ -286,7 +287,7 @@
<!-- Teleports to the first floor of the Tower of Insolence. -->
<set name="icon" val="icon.etc_ancient_tablet_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -295,7 +296,7 @@
<!-- Teleports to the second floor of the Tower of Insolence. -->
<set name="icon" val="icon.etc_ancient_tablet_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -304,7 +305,7 @@
<!-- Teleports to the third floor of the Tower of Insolence. -->
<set name="icon" val="icon.etc_ancient_tablet_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -313,7 +314,7 @@
<!-- Teleports to the fourth floor of the Tower of Insolence. -->
<set name="icon" val="icon.etc_ancient_tablet_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -322,7 +323,7 @@
<!-- Teleports to the fifth floor of the Tower of Insolence. -->
<set name="icon" val="icon.etc_ancient_tablet_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -331,7 +332,7 @@
<!-- Teleports to the sixth floor of the Tower of Insolence. -->
<set name="icon" val="icon.etc_ancient_tablet_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -340,7 +341,7 @@
<!-- Teleports to the seventh floor of the Tower of Insolence. -->
<set name="icon" val="icon.etc_ancient_tablet_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -349,7 +350,7 @@
<!-- Teleports to the eighth floor of the Tower of Insolence. -->
<set name="icon" val="icon.etc_ancient_tablet_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -358,7 +359,7 @@
<!-- Teleports to the ninth floor of the Tower of Insolence. -->
<set name="icon" val="icon.etc_ancient_tablet_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -367,7 +368,7 @@
<!-- Teleports to the tenth floor of the Tower of Insolence. -->
<set name="icon" val="icon.etc_ancient_tablet_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -376,7 +377,7 @@
<!-- Teleports to the eleventh floor of the Tower of Insolence. -->
<set name="icon" val="icon.etc_ancient_tablet_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -385,7 +386,7 @@
<!-- Teleports to the twelfth floor of the Tower of Insolence. -->
<set name="icon" val="icon.etc_ancient_tablet_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -395,7 +396,7 @@
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -406,7 +407,7 @@
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -417,7 +418,7 @@
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i04" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -428,7 +429,7 @@
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i03" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -439,7 +440,7 @@
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -450,7 +451,7 @@
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i02" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -461,7 +462,7 @@
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i05" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -472,7 +473,7 @@
<set name="icon" val="icon.bm_sayha_silver_present" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -483,7 +484,7 @@
<set name="icon" val="icon.bm_sayha_gold_present" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -494,7 +495,7 @@
<set name="icon" val="icon.bm_sheep_agathion_30d_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -505,7 +506,7 @@
<set name="icon" val="icon.bm_sheep_agathion_30d_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -516,7 +517,7 @@
<set name="icon" val="icon.bm_sheep_agathion_30d_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -527,7 +528,7 @@
<set name="icon" val="icon.bm_sheep_agathion_30d_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -538,7 +539,7 @@
<set name="icon" val="icon.bm_sheep_agathion_30d_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -549,7 +550,7 @@
<set name="icon" val="icon.bm_sheep_agathion_30d_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -560,7 +561,7 @@
<set name="icon" val="icon.bm_sheep_agathion_30d_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -571,7 +572,7 @@
<set name="icon" val="icon.bm_sheep_agathion_30d_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -582,7 +583,7 @@
<set name="icon" val="icon.bm_pirate_treasure_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -593,7 +594,7 @@
<set name="icon" val="icon.bm_pirate_treasure_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -604,7 +605,7 @@
<set name="icon" val="icon.bm_pirate_treasure_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -615,7 +616,7 @@
<set name="icon" val="icon.bm_pirate_treasure_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -626,7 +627,7 @@
<set name="icon" val="icon.bm_pirate_treasure_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -637,7 +638,7 @@
<set name="icon" val="icon.bm_pirate_treasure_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -648,7 +649,7 @@
<set name="icon" val="icon.bm_pirate_treasure_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -659,7 +660,7 @@
<set name="icon" val="icon.bm_pirate_treasure_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -670,7 +671,7 @@
<set name="icon" val="icon.bm_pirate_king_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -681,7 +682,7 @@
<set name="icon" val="icon.bm_pirate_king_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -692,7 +693,7 @@
<set name="icon" val="icon.bm_pirate_king_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -703,7 +704,7 @@
<set name="icon" val="icon.bm_pirate_king_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -714,7 +715,7 @@
<set name="icon" val="icon.bm_pirate_king_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -725,7 +726,7 @@
<set name="icon" val="icon.bm_pirate_king_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -736,7 +737,7 @@
<set name="icon" val="icon.bm_pirate_king_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -747,7 +748,7 @@
<set name="icon" val="icon.bm_pirate_king_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -758,7 +759,7 @@
<set name="icon" val="icon.bm_pirate_king_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -769,7 +770,7 @@
<set name="icon" val="BranchIcon.Icon.bm_special_pendant_abradant_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -780,7 +781,7 @@
<set name="icon" val="BranchIcon.Icon.bm_special_pendant_abradant_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -791,7 +792,7 @@
<set name="icon" val="BranchIcon.Icon.bm_special_pendant_abradant_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -802,7 +803,7 @@
<set name="icon" val="BranchIcon.Icon.bm_special_pendant_abradant_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -813,7 +814,7 @@
<set name="icon" val="BranchIcon.Icon.bm_special_pendant_abradant_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -824,7 +825,7 @@
<set name="icon" val="BranchIcon.Icon.bm_special_pendant_abradant_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -835,7 +836,7 @@
<set name="icon" val="BranchIcon.Icon.bm_special_pendant_abradant_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -846,7 +847,7 @@
<set name="icon" val="BranchIcon.Icon.bm_special_pendant_abradant_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -856,48 +857,48 @@
<!-- Material used by Dwarves for crafting one-handed swords, one-handed blunt weapons, daggers, dual swords and fist weapons. -->
<set name="icon" val="icon.etc_lump_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_stackable" val="true" />
</item>
<item id="92477" name="Wood" type="EtcItem">
<!-- Material used by Dwarves for crafting polearms, two-handed swords and two-handed blunt weapons. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_stackable" val="true" />
</item>
<item id="92478" name="Varnish" type="EtcItem">
<!-- Material used by Dwarves for crafting accessories. -->
<set name="icon" val="icon.etc_pouch_yellow_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_stackable" val="true" />
</item>
<item id="92479" name="Metallograph" type="EtcItem">
<!-- Material used by Dwarves for crafting heavy armor. -->
<set name="icon" val="icon.etc_suede_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_stackable" val="true" />
</item>
<item id="92480" name="Leather" type="EtcItem">
<!-- Material used by Dwarves for crafting light armor. -->
<set name="icon" val="icon.etc_leather_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_stackable" val="true" />
</item>
<item id="92481" name="Cloth" type="EtcItem">
<!-- Material used by Dwarves for crafting robes. -->
<set name="icon" val="icon.etc_piece_of_cloth_white_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_stackable" val="true" />
</item>
<item id="92482" name="Item Points" type="EtcItem">
<set name="icon" val="icon.etc_pccafe_point_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="weight" val="100" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -909,7 +910,7 @@
<!-- Key material for Dwarves to make Necklace of Anguish. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -917,7 +918,7 @@
<!-- Key material for Dwarves to make Necklace of Wisdom. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -925,7 +926,7 @@
<!-- Key material for Dwarves to make Blue Diamond Necklace. -->
<set name="icon" val="icon.etc_gem_blue_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -933,7 +934,7 @@
<!-- Key material for Dwarves to make Necklace of Devotion. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -941,7 +942,7 @@
<!-- Key material for Dwarves to make Magic Necklace. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -949,7 +950,7 @@
<!-- Key material for Dwarves to make Tiger's Eye. -->
<set name="icon" val="icon.etc_jewel_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -957,7 +958,7 @@
<!-- Key material for Dwarves to make Elven Earring. -->
<set name="icon" val="BranchSys2.icon.etc_elvenearing_beads_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -965,7 +966,7 @@
<!-- Key material for Dwarves to make Elven Ring. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -973,7 +974,7 @@
<!-- Key material for Dwarves to make Elven Necklace. -->
<set name="icon" val="BranchSys2.icon.etc_elvennecklace_beads_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -981,7 +982,7 @@
<!-- Key material for Dwarves to make Onyx Beast's Eye Earring. -->
<set name="icon" val="icon.etc_bead_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -989,7 +990,7 @@
<!-- Key material for Dwarves to make Mithril Ring. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -997,7 +998,7 @@
<!-- Key material for Dwarves to make Dark Necklace. -->
<set name="icon" val="icon.etc_gem_black_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -1005,7 +1006,7 @@
<!-- Key material for Dwarves to make Moonstone Earring. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -1013,7 +1014,7 @@
<!-- Key material for Dwarves to make Aquastone Ring. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -1021,7 +1022,7 @@
<!-- Key material for Dwarves to make Aquastone Necklace. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -1029,7 +1030,7 @@
<!-- Key material for Dwarves to make Earring of Protection. -->
<set name="icon" val="icon.etc_gem_yellow_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -1037,7 +1038,7 @@
<!-- Key material for Dwarves to make Ring of Protection. -->
<set name="icon" val="icon.etc_gem_yellow_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -4,7 +4,7 @@
<!-- Key material for Dwarves to make Necklace of Protection. -->
<set name="icon" val="icon.etc_gem_yellow_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -12,7 +12,7 @@
<!-- Key material for Dwarves to make Earring of Seal. -->
<set name="icon" val="icon.etc_gem_clear_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -20,7 +20,7 @@
<!-- Key material for Dwarves to make Ring of Ages. -->
<set name="icon" val="icon.etc_gem_clear_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -28,7 +28,7 @@
<!-- Key material for Dwarves to make Necklace of Mermaid. -->
<set name="icon" val="icon.etc_reagent_white_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -36,7 +36,7 @@
<!-- Key material for Dwarves to make Sage's Necklace. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -44,7 +44,7 @@
<!-- Key material for Dwarves to make Nassen's Earring. -->
<set name="icon" val="icon.etc_gem_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -52,7 +52,7 @@
<!-- Key material for Dwarves to make Sage's Ring. -->
<set name="icon" val="icon.etc_bead_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -60,7 +60,7 @@
<!-- Key material for Dwarves to make Necklace of Seal. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -68,7 +68,7 @@
<!-- Key material for Dwarves to make Leather Shoes. -->
<set name="icon" val="icon.etc_leather_yellow_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -76,7 +76,7 @@
<!-- Key material for Dwarves to make Leather Tunic. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -84,7 +84,7 @@
<!-- Key material for Dwarves to make Leather Stockings. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -92,7 +92,7 @@
<!-- Key material for Dwarves to make Leather Helmet. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -100,7 +100,7 @@
<!-- Key material for Dwarves to make Leather Gloves. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -108,7 +108,7 @@
<!-- Key material for Dwarves to make Piece Bone Breastplate. -->
<set name="icon" val="icon.etc_piece_bone_black_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -116,7 +116,7 @@
<!-- Key material for Dwarves to make Durable Leather Shirt. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -124,7 +124,7 @@
<!-- Key material for Dwarves to make Piece Bone Gaiters. -->
<set name="icon" val="icon.etc_piece_bone_black_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -132,7 +132,7 @@
<!-- Key material for Dwarves to make Durable Leather Gaiters. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -140,7 +140,7 @@
<!-- Key material for Dwarves to make Boots. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -148,7 +148,7 @@
<!-- Key material for Dwarves to make Leather Boots. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -156,7 +156,7 @@
<!-- Key material for Dwarves to make Bone Helmet. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -164,7 +164,7 @@
<!-- Key material for Dwarves to make Dark Stockings. -->
<set name="icon" val="icon.etc_piece_of_cloth_white_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -172,7 +172,7 @@
<!-- Key material for Dwarves to make Quality Leather Gloves. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -180,7 +180,7 @@
<!-- Key material for Dwarves to make Scale Mail. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -188,7 +188,7 @@
<!-- Key material for Dwarves to make White Tunic. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -196,7 +196,7 @@
<!-- Key material for Dwarves to make Scale Gaiters. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -204,7 +204,7 @@
<!-- Key material for Dwarves to make Mithril Banded Mail. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -212,7 +212,7 @@
<!-- Key material for Dwarves to make Mithril Banded Gaiters. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -220,7 +220,7 @@
<!-- Key material for Dwarves to make Iron Boots. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -228,7 +228,7 @@
<!-- Key material for Dwarves to make Brigandine. -->
<set name="icon" val="icon.etc_plate_glay_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -236,7 +236,7 @@
<!-- Key material for Dwarves to make Manticore Skin Shirt. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -244,7 +244,7 @@
<!-- Key material for Dwarves to make Manticore Skin Gaiters. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -252,7 +252,7 @@
<!-- Key material for Dwarves to make Mithril Tunic. -->
<set name="icon" val="icon.etc_piece_of_cloth_white_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -260,7 +260,7 @@
<!-- Key material for Dwarves to make Mithril Stockings. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -268,7 +268,7 @@
<!-- Key material for Dwarves to make Rip Gauntlets. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -276,7 +276,7 @@
<!-- Key material for Dwarves to make Kite Shield. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -284,7 +284,7 @@
<!-- Key material for Dwarves to make Boots of Strength. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -292,7 +292,7 @@
<!-- Key material for Dwarves to make Mithril Gloves. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -300,7 +300,7 @@
<!-- Key material for Dwarves to make Half Plate Armor. -->
<set name="icon" val="icon.etc_plate_glay_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -308,7 +308,7 @@
<!-- Key material for Dwarves to make Plate Gaiters. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -316,7 +316,7 @@
<!-- Key material for Dwarves to make Salamander Skin Mail. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -324,7 +324,7 @@
<!-- Key material for Dwarves to make Sage's Rags. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -332,7 +332,7 @@
<!-- Key material for Dwarves to make Karmian Stockings. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -340,7 +340,7 @@
<!-- Key material for Dwarves to make Chain Helmet. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -348,7 +348,7 @@
<!-- Key material for Dwarves to make Square Shield. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -356,7 +356,7 @@
<!-- Key material for Dwarves to make Assault Boots. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -364,7 +364,7 @@
<!-- Key material for Dwarves to make Reinforced Mithril Boots. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -372,7 +372,7 @@
<!-- Key material for Dwarves to make Chain Mail Shirt. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -380,7 +380,7 @@
<!-- Key material for Dwarves to make Chain Gaiters. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -388,7 +388,7 @@
<!-- Key material for Dwarves to make Reinforced Mithril Shirt. -->
<set name="icon" val="icon.etc_piece_of_cloth_white_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -396,7 +396,7 @@
<!-- Key material for Dwarves to make Karmian Tunic. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -404,7 +404,7 @@
<!-- Key material for Dwarves to make Ogre Power Gauntlets. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -412,7 +412,7 @@
<!-- Key material for Dwarves to make Eldarake. -->
<set name="icon" val="icon.etc_plate_glay_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -420,7 +420,7 @@
<!-- Key material for Dwarves to make Steel Plate Helmet. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -428,7 +428,7 @@
<!-- Key material for Dwarves to make Plated Leather Armor. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -436,7 +436,7 @@
<!-- Key material for Dwarves to make Plated Leather Gaiters. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -444,7 +444,7 @@
<!-- Key material for Dwarves to make Dwarven Chain Mail Shirt. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -452,7 +452,7 @@
<!-- Key material for Dwarves to make Dwarven Chain Gaiters. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -460,7 +460,7 @@
<!-- Key material for Dwarves to make Robe of Seal. -->
<set name="icon" val="icon.etc_piece_of_cloth_white_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -468,7 +468,7 @@
<!-- Key material for Dwarves to make Great Helmet. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -476,7 +476,7 @@
<!-- Key material for Dwarves to make Knight's Shield. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -484,7 +484,7 @@
<!-- Key material for Dwarves to make Pa'agrio Hands. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -492,7 +492,7 @@
<!-- Key material for Dwarves to make Crimson Boots. -->
<set name="icon" val="icon.etc_piece_of_cloth_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -500,7 +500,7 @@
<!-- Key material for Dwarves to make Rind Leather Armor. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -508,7 +508,7 @@
<!-- Key material for Dwarves to make Rind Leather Gaiters. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -516,7 +516,7 @@
<!-- Key material for Dwarves to make Compound Armor. -->
<set name="icon" val="icon.etc_plate_glay_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -524,7 +524,7 @@
<!-- Key material for Dwarves to make Tower Shield. -->
<set name="icon" val="icon.etc_plate_glay_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -532,7 +532,7 @@
<!-- Key material for Dwarves to make Demon's Tunic. -->
<set name="icon" val="icon.etc_piece_of_cloth_white_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -540,7 +540,7 @@
<!-- Key material for Dwarves to make Demon's Stockings. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -548,7 +548,7 @@
<!-- Key material for Dwarves to make Mithril Gauntlets. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -556,7 +556,7 @@
<!-- Key material for Dwarves to make Forgotten Boots. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -564,7 +564,7 @@
<!-- Key material for Dwarves to make Shining Circlet. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -572,7 +572,7 @@
<!-- Key material for Dwarves to make Theca Leather Armor. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -580,7 +580,7 @@
<!-- Key material for Dwarves to make Theca Leather Gaiters. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -588,7 +588,7 @@
<!-- Key material for Dwarves to make Full Plate Armor. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -596,7 +596,7 @@
<!-- Key material for Dwarves to make Drake Leather Armor. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -604,7 +604,7 @@
<!-- Key material for Dwarves to make Divine Tunic. -->
<set name="icon" val="icon.etc_piece_of_cloth_white_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -612,7 +612,7 @@
<!-- Key material for Dwarves to make Divine Stockings. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -620,7 +620,7 @@
<!-- Key material for Dwarves to make Mithril Helmet. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -628,7 +628,7 @@
<!-- Key material for Dwarves to make Gauntlets of Ghost. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -636,7 +636,7 @@
<!-- Key material for Dwarves to make Adamantite Boots. -->
<set name="icon" val="icon.etc_pouch_yellow_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -644,7 +644,7 @@
<!-- Key material for Dwarves to make Broadsword. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -652,7 +652,7 @@
<!-- Key material for Dwarves to make Willow Staff. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -660,7 +660,7 @@
<!-- Key material for Dwarves to make Bow. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -668,7 +668,7 @@
<!-- Key material for Dwarves to make Cedar Staff. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -676,7 +676,7 @@
<!-- Key material for Dwarves to make Dirk. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -684,7 +684,7 @@
<!-- Key material for Dwarves to make Brandish. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -692,7 +692,7 @@
<!-- Key material for Dwarves to make Short Spear. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -700,7 +700,7 @@
<!-- Key material for Dwarves to make Sword of Reflection. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -708,7 +708,7 @@
<!-- Key material for Dwarves to make Forest Bow. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -716,7 +716,7 @@
<!-- Key material for Dwarves to make Iron Hammer. -->
<set name="icon" val="icon.etc_squares_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -724,7 +724,7 @@
<!-- Key material for Dwarves to make Sword Breaker. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -732,7 +732,7 @@
<!-- Key material for Dwarves to make Compound Bow. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -740,7 +740,7 @@
<!-- Key material for Dwarves to make Saber. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -748,7 +748,7 @@
<!-- Key material for Dwarves to make Assassin Knife. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -756,7 +756,7 @@
<!-- Key material for Dwarves to make Trident. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -764,7 +764,7 @@
<!-- Key material for Dwarves to make Temptation of Abyss. -->
<set name="icon" val="icon.etc_oriharukon_ore_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -772,7 +772,7 @@
<!-- Key material for Dwarves to make Spinebone Sword. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -780,7 +780,7 @@
<!-- Key material for Dwarves to make Mace of Judgment. -->
<set name="icon" val="icon.etc_squares_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -788,7 +788,7 @@
<!-- Key material for Dwarves to make Conjuror's Staff. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -796,7 +796,7 @@
<!-- Key material for Dwarves to make Elven Bow. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -4,7 +4,7 @@
<!-- Key material for Dwarves to make Dwarven Trident. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -12,7 +12,7 @@
<!-- Key material for Dwarves to make Two-handed Sword. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -20,7 +20,7 @@
<!-- Key material for Dwarves to make Spiked Club. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -28,7 +28,7 @@
<!-- Key material for Dwarves to make Shillien Knife. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -36,7 +36,7 @@
<!-- Key material for Dwarves to make Gastraphetes. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -44,7 +44,7 @@
<!-- Key material for Dwarves to make Tome of Blood. -->
<set name="icon" val="icon.etc_piece_of_paper_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -52,7 +52,7 @@
<!-- Key material for Dwarves to make Morning Star. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -60,7 +60,7 @@
<!-- Key material for Dwarves to make Goat Head Staff. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -68,7 +68,7 @@
<!-- Key material for Dwarves to make Winged Spear. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -76,7 +76,7 @@
<!-- Key material for Dwarves to make Sword of Revolution. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -84,7 +84,7 @@
<!-- Key material for Dwarves to make Tarbar. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -92,7 +92,7 @@
<!-- Key material for Dwarves to make Skull Breaker. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -100,7 +100,7 @@
<!-- Key material for Dwarves to make Heavy Bone Club. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -108,7 +108,7 @@
<!-- Key material for Dwarves to make Maingauche. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -116,7 +116,7 @@
<!-- Key material for Dwarves to make Bich'Hwa. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -124,7 +124,7 @@
<!-- Key material for Dwarves to make Reinforced Longbow. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -132,7 +132,7 @@
<!-- Key material for Dwarves to make War Pick. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -140,7 +140,7 @@
<!-- Key material for Dwarves to make Crucifix of Blood. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -148,7 +148,7 @@
<!-- Key material for Dwarves to make Eye of Infinity. -->
<set name="icon" val="icon.etc_crystal_ball_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -156,7 +156,7 @@
<!-- Key material for Dwarves to make Cursed Maingauche. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -164,7 +164,7 @@
<!-- Key material for Dwarves to make Blue Crystal Skull. -->
<set name="icon" val="icon.etc_skull_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -172,7 +172,7 @@
<!-- Key material for Dwarves to make Demon's Fangs. -->
<set name="icon" val="icon.etc_horn_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -180,7 +180,7 @@
<!-- Key material for Dwarves to make Claymore. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -188,7 +188,7 @@
<!-- Key material for Dwarves to make Bonebreaker. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -196,7 +196,7 @@
<!-- Key material for Dwarves to make Atuba Hammer. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -204,7 +204,7 @@
<!-- Key material for Dwarves to make Ghost Staff. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -212,7 +212,7 @@
<!-- Key material for Dwarves to make Staff of Life. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -220,7 +220,7 @@
<!-- Key material for Dwarves to make Mithril Dagger. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -228,7 +228,7 @@
<!-- Key material for Dwarves to make Scallop Jamadhr. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -236,7 +236,7 @@
<!-- Key material for Dwarves to make Light Bow. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -244,7 +244,7 @@
<!-- Key material for Dwarves to make Glaive. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -252,7 +252,7 @@
<!-- Key material for Dwarves to make Vajra Wand. -->
<set name="icon" val="icon.etc_mold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -260,7 +260,7 @@
<!-- Key material for Dwarves to make Ancient Reagent. -->
<set name="icon" val="icon.etc_potion_clear_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -268,7 +268,7 @@
<!-- Key material for Dwarves to make Atuba Mace. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -276,7 +276,7 @@
<!-- Key material for Dwarves to make Flamberge. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -284,7 +284,7 @@
<!-- Key material for Dwarves to make Stormbringer. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -292,7 +292,7 @@
<!-- Key material for Dwarves to make Big Hammer. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -300,7 +300,7 @@
<!-- Key material for Dwarves to make Scythe. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -308,7 +308,7 @@
<!-- Key material for Dwarves to make Battle Axe. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -316,7 +316,7 @@
<!-- Key material for Dwarves to make Silver Axe. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -324,7 +324,7 @@
<!-- Key material for Dwarves to make Skull Graver. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -332,7 +332,7 @@
<!-- Key material for Dwarves to make Heavy Doom Hammer. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -340,7 +340,7 @@
<!-- Key material for Dwarves to make Crystal Staff. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -348,7 +348,7 @@
<!-- Key material for Dwarves to make Stick of Faith. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -356,7 +356,7 @@
<!-- Key material for Dwarves to make Heavy Doom Axe. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -364,7 +364,7 @@
<!-- Key material for Dwarves to make Cursed Dagger. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -372,7 +372,7 @@
<!-- Key material for Dwarves to make Needle Wolverine. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -380,7 +380,7 @@
<!-- Key material for Dwarves to make Dark Elven Dagger. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -388,7 +388,7 @@
<!-- Key material for Dwarves to make Chakram. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -396,7 +396,7 @@
<!-- Key material for Dwarves to make Crystallized Ice Bow. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -404,7 +404,7 @@
<!-- Key material for Dwarves to make Orcish Glaive. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -412,7 +412,7 @@
<!-- Key material for Dwarves to make Body Slasher. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -420,7 +420,7 @@
<!-- Key material for Dwarves to make Shamshir. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -428,7 +428,7 @@
<!-- Key material for Dwarves to make Katana. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -436,7 +436,7 @@
<!-- Key material for Dwarves to make Bec de Corbin. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -444,7 +444,7 @@
<!-- Key material for Dwarves to make Spirit Sword. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -452,7 +452,7 @@
<!-- Key material for Dwarves to make Raid Sword. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -460,7 +460,7 @@
<!-- Key material for Dwarves to make Cursed Staff. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -468,7 +468,7 @@
<!-- Key material for Dwarves to make Stiletto. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -476,7 +476,7 @@
<!-- Key material for Dwarves to make Soulfire Dirk. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -484,7 +484,7 @@
<!-- Key material for Dwarves to make Elemental Bow. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -492,7 +492,7 @@
<!-- Key material for Dwarves to make Noble Elven Bow. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -500,7 +500,7 @@
<!-- Key material for Dwarves to make Horn of Glory. -->
<set name="icon" val="icon.etc_claw_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -508,7 +508,7 @@
<!-- Key material for Dwarves to make Caliburs. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -516,7 +516,7 @@
<!-- Key material for Dwarves to make Sword of Delusion. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -524,7 +524,7 @@
<!-- Key material for Dwarves to make Tsurugi. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -532,7 +532,7 @@
<!-- Key material for Dwarves to make Homunkulus' Sword. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -540,7 +540,7 @@
<!-- Key material for Dwarves to make Poleaxe. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -548,7 +548,7 @@
<!-- Key material for Dwarves to make Ultimate Sword. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -556,7 +556,7 @@
<!-- Key material for Dwarves to make Sword of Nightmare. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -564,7 +564,7 @@
<!-- Key material for Dwarves to make Sword of Whispering Death. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -572,7 +572,7 @@
<!-- Key material for Dwarves to make War Axe. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -580,7 +580,7 @@
<!-- Key material for Dwarves to make Nirvana Axe. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -588,7 +588,7 @@
<!-- Key material for Dwarves to make Stick of Eternity. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -596,7 +596,7 @@
<!-- Key material for Dwarves to make Paradia Staff. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -604,7 +604,7 @@
<!-- Key material for Dwarves to make Inferno Staff. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -612,7 +612,7 @@
<!-- Key material for Dwarves to make Pa'agrio Hammer. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -620,7 +620,7 @@
<!-- Key material for Dwarves to make Sage's Staff. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -628,7 +628,7 @@
<!-- Key material for Dwarves to make Club of Nature. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -636,7 +636,7 @@
<!-- Key material for Dwarves to make Mace of Underworld. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -644,7 +644,7 @@
<!-- Key material for Dwarves to make Grace Dagger. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -652,7 +652,7 @@
<!-- Key material for Dwarves to make Dark Screamer. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -660,7 +660,7 @@
<!-- Key material for Dwarves to make Fisted Blade. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -668,7 +668,7 @@
<!-- Key material for Dwarves to make Akat Longbow. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -676,7 +676,7 @@
<!-- Key material for Dwarves to make Pa'agrio Axe. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -684,7 +684,7 @@
<!-- Key material for Dwarves to make Scorpion. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -692,7 +692,7 @@
<!-- Key material used by Dwarves for crafting Widowmaker. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -700,7 +700,7 @@
<!-- Key material for Dwarves to make Samurai Long Sword. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -708,7 +708,7 @@
<!-- Key material for Dwarves to make Deadman's Staff. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -716,7 +716,7 @@
<!-- Key material for Dwarves to make Ghoul's Staff. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -724,7 +724,7 @@
<!-- Key material for Dwarves to make Demon's Staff. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -732,7 +732,7 @@
<!-- Key material for Dwarves to make Crystal Dagger. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -740,7 +740,7 @@
<!-- Key material for Dwarves to make Great Pata. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -748,7 +748,7 @@
<!-- Key material for Dwarves to make Eminence Bow. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -756,7 +756,7 @@
<!-- Key material for Dwarves to make Orcish Poleaxe. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -764,7 +764,7 @@
<!-- Key material for Dwarves to make Ring of Seal. -->
<set name="icon" val="icon.etc_bead_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -772,7 +772,7 @@
<!-- Key material for Dwarves to make Mithril Scale Gaiters. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -780,7 +780,7 @@
<!-- Key material for Dwarves to make Brigandine Gaiters. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -788,7 +788,7 @@
<!-- Key material for Dwarves to make Elven Mithril Tunic. -->
<set name="icon" val="icon.etc_piece_of_cloth_white_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -796,7 +796,7 @@
<!-- Key material for Dwarves to make Elven Mithril Stockings. -->
<set name="icon" val="icon.etc_piece_of_cloth_white_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -4,7 +4,7 @@
<!-- Key material for Dwarves to make Brigandine Helmet. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -12,7 +12,7 @@
<!-- Key material for Dwarves to make Manticore Skin Boots. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -20,7 +20,7 @@
<!-- Key material for Dwarves to make Brigandine Boots. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -28,7 +28,7 @@
<!-- Key material for Dwarves to make Elven Mithril Boots. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -36,7 +36,7 @@
<!-- Key material for Dwarves to make Manticore Skin Gloves. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -44,7 +44,7 @@
<!-- Key material for Dwarves to make Brigandine Gauntlets. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -52,7 +52,7 @@
<!-- Key material for Dwarves to make Elven Mithril Gloves. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -60,7 +60,7 @@
<!-- Key material for Dwarves to make Brigandine Shield. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -68,7 +68,7 @@
<!-- Key material for Dwarves to make Plate Helmet. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -76,7 +76,7 @@
<!-- Key material for Dwarves to make Salamander Skin Boots. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -84,7 +84,7 @@
<!-- Key material for Dwarves to make Plate Boots. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -92,7 +92,7 @@
<!-- Key material for Dwarves to make Sage's Worn Gloves. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -100,7 +100,7 @@
<!-- Key material for Dwarves to make Plate Shield. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -108,7 +108,7 @@
<!-- Key material for Dwarves to make Reinforced Mithril Gaiters. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -116,7 +116,7 @@
<!-- Key material for Dwarves to make Chain Hood. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -124,7 +124,7 @@
<!-- Key material for Dwarves to make Chain Boots. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -132,7 +132,7 @@
<!-- Key material for Dwarves to make Karmian Boots. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -140,7 +140,7 @@
<!-- Key material for Dwarves to make Plated Leather Boots. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -148,7 +148,7 @@
<!-- Key material for Dwarves to make Dwarven Chain Boots. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -156,7 +156,7 @@
<!-- Key material for Dwarves to make Boots of Seal. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -164,7 +164,7 @@
<!-- Key material for Dwarves to make Reinforced Mithril Gloves. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -172,7 +172,7 @@
<!-- Key material for Dwarves to make Chain Gloves. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -180,7 +180,7 @@
<!-- Key material for Dwarves to make Karmian Gloves. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -188,7 +188,7 @@
<!-- Key material for Dwarves to make Chain Shield. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -196,7 +196,7 @@
<!-- Key material for Dwarves to make Plated Leather Gloves. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -204,7 +204,7 @@
<!-- Key material for Dwarves to make Dwarven Chain Shield. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -212,7 +212,7 @@
<!-- Key material for Dwarves to make Rind Leather Boots. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -220,7 +220,7 @@
<!-- Key material for Dwarves to make Dwarven Chain Gloves. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -228,7 +228,7 @@
<!-- Key material for Dwarves to make Gloves of Seal. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -236,7 +236,7 @@
<!-- Key material for Dwarves to make Rind Leather Gloves. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -244,7 +244,7 @@
<!-- Key material for Dwarves to make Demon's Boots. -->
<set name="icon" val="icon.etc_piece_of_cloth_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -252,7 +252,7 @@
<!-- Key material for Dwarves to make Demon's Gloves. -->
<set name="icon" val="icon.etc_piece_of_cloth_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -260,7 +260,7 @@
<!-- Key material for Dwarves to make Theca Leather Boots. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -268,7 +268,7 @@
<!-- Key material for Dwarves to make Theca Leather Gloves. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -276,7 +276,7 @@
<!-- Key material for Dwarves to make Compound Boots. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -284,7 +284,7 @@
<!-- Key material for Dwarves to make Compound Helmet. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -292,7 +292,7 @@
<!-- Key material for Dwarves to make Divine Boots. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -300,7 +300,7 @@
<!-- Key material for Dwarves to make Full Plate Helmet. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -308,7 +308,7 @@
<!-- Key material for Dwarves to make Drake Leather Boots. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -316,7 +316,7 @@
<!-- Key material for Dwarves to make Full Plate Boots. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -324,7 +324,7 @@
<!-- Key material for Dwarves to make Drake Leather Gloves. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -332,7 +332,7 @@
<!-- Key material for Dwarves to make Full Plate Gauntlets. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -340,7 +340,7 @@
<!-- Key material for Dwarves to make Divine Gloves. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -348,7 +348,7 @@
<!-- Key material for Dwarves to make Blessed Gloves. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -356,7 +356,7 @@
<!-- Key material for Dwarves to make Full Plate Shield. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -364,7 +364,7 @@
<!-- Key material for Dwarves to make Elven Long Sword. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -372,7 +372,7 @@
<!-- Key material for Dwarves to make Dwarven War Hammer. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -380,7 +380,7 @@
<!-- Key material for Dwarves to make Yaksa Mace. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -388,7 +388,7 @@
<!-- Key material for Dwarves to make Adamantite Earring. -->
<set name="icon" val="icon.etc_crystal_ball_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -396,7 +396,7 @@
<!-- Key material for Dwarves to make Adamantite Ring. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -404,7 +404,7 @@
<!-- Key material for Dwarves to make Adamantite Necklace. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -412,7 +412,7 @@
<!-- Key material for Dwarves to make Black Ore Earring. -->
<set name="icon" val="icon.etc_broken_crystal_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -420,7 +420,7 @@
<!-- Key material for Dwarves to make Black Ore Ring. -->
<set name="icon" val="icon.etc_gem_black_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -428,7 +428,7 @@
<!-- Key material for Dwarves to make Black Ore Necklace. -->
<set name="icon" val="BranchSys2.icon.etc_blackorenecklace_beads_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -436,7 +436,7 @@
<!-- Key material for Dwarves to make Compound Shield. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -444,7 +444,7 @@
<!-- Key material for Dwarves to make Zubei's Breastplate. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -452,7 +452,7 @@
<!-- Key material for Dwarves to make Zubei's Gaiters. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -460,7 +460,7 @@
<!-- Key material for Dwarves to make Avadon Breastplate. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -468,7 +468,7 @@
<!-- Key material for Dwarves to make Avadon Gaiters. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -476,7 +476,7 @@
<!-- Key material for Dwarves to make Zubei's Leather Shirt. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -484,7 +484,7 @@
<!-- Key material for Dwarves to make Zubei's Leather Gaiters. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -492,7 +492,7 @@
<!-- Key material for Dwarves to make Avadon Leather Armor. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -500,7 +500,7 @@
<!-- Key material for Dwarves to make Zubei's Tunic. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -508,7 +508,7 @@
<!-- Key material for Dwarves to make Zubei's Stockings. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -516,7 +516,7 @@
<!-- Key material for Dwarves to make Avadon Robe. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -524,7 +524,7 @@
<!-- Key material for Dwarves to make Sealed Avadon Circlet. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -532,7 +532,7 @@
<!-- Key material for Dwarves to make Sealed Avadon Gloves. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -540,7 +540,7 @@
<!-- Key material for Dwarves to make Doom Shield. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -548,7 +548,7 @@
<!-- Key material for Dwarves to make Blue Wolf Breastplate. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -556,7 +556,7 @@
<!-- Key material for Dwarves to make Blue Wolf Gaiters. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -564,7 +564,7 @@
<!-- Key material for Dwarves to make Doom Plate Armor. -->
<set name="icon" val="icon.etc_lump_white_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -572,7 +572,7 @@
<!-- Key material for Dwarves to make Blue Wolf Leather Armor. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -580,7 +580,7 @@
<!-- Key material for Dwarves to make Doom Leather Armor. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -588,7 +588,7 @@
<!-- Key material for Dwarves to make Blue Wolf Tunic. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -596,7 +596,7 @@
<!-- Key material for Dwarves to make Doom Tunic. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -604,7 +604,7 @@
<!-- Key material for Dwarves to make Blue Wolf Stockings. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -612,7 +612,7 @@
<!-- Key material for Dwarves to make Doom Stockings. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -620,7 +620,7 @@
<!-- Key material for Dwarves to make Sealed Blue Wolf Helmet. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -628,7 +628,7 @@
<!-- Key material for Dwarves to make Sealed Doom Helmet. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -636,7 +636,7 @@
<!-- Key material for Dwarves to make Sealed Blue Wolf Boots. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -644,7 +644,7 @@
<!-- Key material for Dwarves to make Sealed Doom Gloves. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -652,7 +652,7 @@
<!-- Key material for Dwarves to make Sealed Blue Wolf Gloves. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -660,7 +660,7 @@
<!-- Key material for Dwarves to make Zubei's Boots. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -668,7 +668,7 @@
<!-- Key material for Dwarves to make Sealed Avadon Boots. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -676,7 +676,7 @@
<!-- Key material for Dwarves to make Sealed Doom Boots. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -684,7 +684,7 @@
<!-- Key material for Dwarves to make Sealed Zubei's Gauntlets. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -692,7 +692,7 @@
<!-- Key material for Dwarves to make Zubei's Shield. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -700,7 +700,7 @@
<!-- Key material for Dwarves to make Sealed Zubei's Helmet. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -708,7 +708,7 @@
<!-- Key material for Dwarves to make Pata. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -716,7 +716,7 @@
<!-- Key material for Dwarves to make Great Sword. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -724,7 +724,7 @@
<!-- Key material for Dwarves to make Heavy War Axe. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -732,7 +732,7 @@
<!-- Key material for Dwarves to make Spirit's Staff. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -740,7 +740,7 @@
<!-- Key material for Dwarves to make Keshanberk. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -748,7 +748,7 @@
<!-- Key material for Dwarves to make Sword of Valhalla. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -756,7 +756,7 @@
<!-- Key material for Dwarves to make Kris. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -764,7 +764,7 @@
<!-- Key material for Dwarves to make Twilight Knife. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -772,7 +772,7 @@
<!-- Key material for Dwarves to make Arthro Nail. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -780,7 +780,7 @@
<!-- Key material for Dwarves to make Dark Elven Longbow. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -788,7 +788,7 @@
<!-- Key material for Dwarves to make Great Axe. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -796,7 +796,7 @@
<!-- Key material for Dwarves to make Damascus. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -4,7 +4,7 @@
<!-- Key material for Dwarves to make Lance. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -12,7 +12,7 @@
<!-- Key material for Dwarves to make Deadman's Glory. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -20,7 +20,7 @@
<!-- Key material for Dwarves to make Art of Battle Axe. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -28,7 +28,7 @@
<!-- Key material for Dwarves to make Staff of Evil Spirits. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -36,7 +36,7 @@
<!-- Key material for Dwarves to make Demon's Dagger. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -44,7 +44,7 @@
<!-- Key material for Dwarves to make Bellion Cestus. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -52,7 +52,7 @@
<!-- Key material for Dwarves to make Bow of Peril. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -60,7 +60,7 @@
<!-- Key material for Dwarves to make Knuckle Duster. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -68,7 +68,7 @@
<!-- Key material for Dwarves to make Avadon Shield. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -76,7 +76,7 @@
<!-- Key material for Dwarves to make Sealed Dark Crystal Leather Armor. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -84,7 +84,7 @@
<!-- Key material for Dwarves to make Sealed Tallum Leather Armor. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -92,7 +92,7 @@
<!-- Key material for Dwarves to make Sealed Leather Armor of Nightmare. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -100,7 +100,7 @@
<!-- Key material for Dwarves to make Sealed Majestic Leather Armor. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -108,7 +108,7 @@
<!-- Key material for Dwarves to make Sealed Dark Crystal Leggings. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -116,7 +116,7 @@
<!-- Key material for Dwarves to make Sealed Tallum Tunic. -->
<set name="icon" val="icon.etc_leather_yellow_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -124,7 +124,7 @@
<!-- Key material for Dwarves to make Sealed Dark Crystal Robe. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -132,7 +132,7 @@
<!-- Key material for Dwarves to make Sealed Robe of Nightmare. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -140,7 +140,7 @@
<!-- Key material for Dwarves to make Sealed Majestic Robe. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -148,7 +148,7 @@
<!-- Key material for Dwarves to make Sealed Tallum Stockings. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -156,7 +156,7 @@
<!-- Key material for Dwarves to make Sealed Dark Crystal Shield. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -164,7 +164,7 @@
<!-- Key material for Dwarves to make Sealed Shield of Nightmare. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -172,7 +172,7 @@
<!-- Key material for Dwarves to make Sealed Dark Crystal Boots. -->
<set name="icon" val="icon.etc_piece_of_cloth_black_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -180,7 +180,7 @@
<!-- Key material for Dwarves to make Sealed Tallum Boots. -->
<set name="icon" val="icon.etc_piece_of_cloth_black_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -188,7 +188,7 @@
<!-- Key material for Dwarves to make Sealed Boots of Nightmare. -->
<set name="icon" val="icon.etc_piece_of_cloth_black_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -196,7 +196,7 @@
<!-- Key material for Dwarves to make Sealed Majestic Boots. -->
<set name="icon" val="icon.etc_piece_of_cloth_black_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -204,7 +204,7 @@
<!-- Key material for Dwarves to make Sealed Dark Crystal Gloves. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -212,7 +212,7 @@
<!-- Key material for Dwarves to make Sealed Tallum Gloves. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -220,7 +220,7 @@
<!-- Key material for Dwarves to make Sealed Gauntlets of Nightmare. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -228,7 +228,7 @@
<!-- Key material for Dwarves to make Sealed Majestic Gauntlets. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -236,7 +236,7 @@
<!-- Key material for Dwarves to make Sealed Dark Crystal Breastplate. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -244,7 +244,7 @@
<!-- Key material for Dwarves to make Sealed Tallum Plate Armor. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -252,7 +252,7 @@
<!-- Key material for Dwarves to make Sealed Armor of Nightmare. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -260,7 +260,7 @@
<!-- Key material for Dwarves to make Sealed Majestic Plate Armor. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -268,7 +268,7 @@
<!-- Key material for Dwarves to make Sealed Dark Crystal Gaiters. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -276,7 +276,7 @@
<!-- Key material for Dwarves to make Sealed Dark Crystal Helmet. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -284,7 +284,7 @@
<!-- Key material for Dwarves to make Sealed Tallum Helmet. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -292,7 +292,7 @@
<!-- Key material for Dwarves to make Sealed Helm of Nightmare. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -300,7 +300,7 @@
<!-- Key material for Dwarves to make Sealed Majestic Circlet. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -308,7 +308,7 @@
<!-- Key material for Dwarves to make Dragon Slayer. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -316,7 +316,7 @@
<!-- Key material for Dwarves to make Berserker Blade. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -324,7 +324,7 @@
<!-- Key material for Dwarves to make Heavy Sword. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -332,7 +332,7 @@
<!-- Key material for Dwarves to make Meteor Shower. -->
<set name="icon" val="icon.etc_squares_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -340,7 +340,7 @@
<!-- Key material for Dwarves to make Elysian. -->
<set name="icon" val="icon.etc_squares_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -348,7 +348,7 @@
<!-- Key material for Dwarves to make Soul Bow. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -356,7 +356,7 @@
<!-- Key material for Dwarves to make Carnage Bow. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -364,7 +364,7 @@
<!-- Key material for Dwarves to make Bloody Orchid. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -372,7 +372,7 @@
<!-- Key material for Dwarves to make Soul Separator. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -380,7 +380,7 @@
<!-- Key material for Dwarves to make Dragon Grinder. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -388,7 +388,7 @@
<!-- Key material for Dwarves to make Blood Tornado. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -396,7 +396,7 @@
<!-- Key material for Dwarves to make Tallum Glaive. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -404,7 +404,7 @@
<!-- Key material for Dwarves to make Halberd. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -412,7 +412,7 @@
<!-- Key material for Dwarves to make Dasparion's Staff. -->
<set name="icon" val="icon.etc_squares_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -420,7 +420,7 @@
<!-- Key material for Dwarves to make Branch of the Mother Tree. -->
<set name="icon" val="icon.etc_squares_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -428,7 +428,7 @@
<!-- Key material for Dwarves to make Dark Legion's Edge. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -436,7 +436,7 @@
<!-- Key material for Dwarves to make Sword of Miracles. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -444,7 +444,7 @@
<!-- Key material for Dwarves to make Elemental Sword. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -452,7 +452,7 @@
<!-- Key material for Dwarves to make Tallum Blade. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -460,7 +460,7 @@
<!-- Key material for Dwarves to make Sealed Phoenix Earring. -->
<set name="icon" val="icon.etc_gem_blue_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -468,7 +468,7 @@
<!-- Key material for Dwarves to make Sealed Majestic Earring. -->
<set name="icon" val="icon.etc_gem_blue_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -476,7 +476,7 @@
<!-- Key material for Dwarves to make Sealed Phoenix Earring. -->
<set name="icon" val="BranchSys2.icon.etc_sealed_phoenixbeads_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -484,7 +484,7 @@
<!-- Key material for Dwarves to make Sealed Majestic Necklace. -->
<set name="icon" val="BranchSys2.icon.etc_sealed_majesticbeads_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -492,7 +492,7 @@
<!-- Key material for Dwarves to make Sealed Phoenix Ring. -->
<set name="icon" val="icon.etc_gem_blue_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -500,7 +500,7 @@
<!-- Key material for Dwarves to make Sealed Majestic Ring. -->
<set name="icon" val="icon.etc_gem_blue_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -508,7 +508,7 @@
<!-- Key material for Dwarves to make Forgotten Blade. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -516,7 +516,7 @@
<!-- Key material for Dwarves to make Basalt Battlehammer. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -524,7 +524,7 @@
<!-- Key material for Dwarves to make Imperial Staff. -->
<set name="icon" val="icon.etc_bark_blue_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -532,7 +532,7 @@
<!-- Key material for Dwarves to make Angel Slayer. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -540,7 +540,7 @@
<!-- Key material for Dwarves to make Dragon Hunter Axe. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -548,7 +548,7 @@
<!-- Key material for Dwarves to make Divine Spear. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -556,7 +556,7 @@
<!-- Key material for Dwarves to make Demon Splinter. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -564,7 +564,7 @@
<!-- Key material for Dwarves to make Heaven's Divider. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -572,7 +572,7 @@
<!-- Key material for Dwarves to make Arcana Mace. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -580,7 +580,7 @@
<!-- Key material for Dwarves to make Sealed Tateossian Earring. -->
<set name="icon" val="icon.etc_broken_crystal_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -588,7 +588,7 @@
<!-- Key material for Dwarves to make Sealed Tateossian Ring. -->
<set name="icon" val="icon.etc_crystal_ball_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -596,7 +596,7 @@
<!-- Key material for Dwarves to make Sealed Tateossian Necklace. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -604,7 +604,7 @@
<!-- Key material for Dwarves to make Sealed Imperial Crusader Breastplate. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -612,7 +612,7 @@
<!-- Key material for Dwarves to make Sealed Imperial Crusader Gaiters. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -620,7 +620,7 @@
<!-- Key material for Dwarves to make Sealed Imperial Crusader Gauntlets. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -628,7 +628,7 @@
<!-- Key material for Dwarves to make Sealed Imperial Crusader Boots. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -636,7 +636,7 @@
<!-- Key material for Dwarves to make Sealed Imperial Crusader Shield. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -644,7 +644,7 @@
<!-- Key material for Dwarves to make Sealed Imperial Crusader Helmet. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -652,7 +652,7 @@
<!-- Key material for Dwarves to make Sealed Draconic Leather Armor. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -660,7 +660,7 @@
<!-- Key material for Dwarves to make Sealed Draconic Leather Gloves. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -668,7 +668,7 @@
<!-- Key material for Dwarves to make Sealed Draconic Leather Boots. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -676,7 +676,7 @@
<!-- Key material for Dwarves to make Sealed Draconic Leather Helmet. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -684,7 +684,7 @@
<!-- Key material for Dwarves to make Sealed Major Arcana Robe. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -692,7 +692,7 @@
<!-- Key material for Dwarves to make Sealed Major Arcana Gloves. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -700,7 +700,7 @@
<!-- Key material for Dwarves to make Sealed Major Arcana Boots. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -708,7 +708,7 @@
<!-- Key material for Dwarves to make Sealed Major Arcana Circlet. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -716,7 +716,7 @@
<!-- Key material for Dwarves to make Draconic Bow. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -724,7 +724,7 @@
<!-- Key material for Dwarves to make Steel Sword. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -732,7 +732,7 @@
<!-- Key material for Dwarves to make Infernal Master. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -740,7 +740,7 @@
<!-- Key material for Dwarves to make Spiritual Eye. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -748,7 +748,7 @@
<!-- Key material for Dwarves to make Flaming Dragon Skull. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -756,7 +756,7 @@
<!-- Key material for Dwarves to make Lesser Giant's Hammer. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -764,7 +764,7 @@
<!-- Key material for Dwarves to make Destroyer Hammer. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -772,7 +772,7 @@
<!-- Key material for Dwarves to make Doom Crusher. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -780,7 +780,7 @@
<!-- Key material for Dwarves to make Sirra's Blade. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -788,7 +788,7 @@
<!-- Key material for Dwarves to make Sword of Ipos. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -796,7 +796,7 @@
<!-- Key material for Dwarves to make Barakiel's Axe. -->
<set name="icon" val="icon.etc_bark_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -4,7 +4,7 @@
<!-- Key material for Dwarves to make Behemoth' Tuning Fork. -->
<set name="icon" val="icon.etc_bark_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -12,7 +12,7 @@
<!-- Key material for Dwarves to make Naga's Storm. -->
<set name="icon" val="icon.etc_bark_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -20,7 +20,7 @@
<!-- Key material for Dwarves to make Tiphon's Spear. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -28,7 +28,7 @@
<!-- Key material for Dwarves to make Shyeed's Bow. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -36,7 +36,7 @@
<!-- Key material for Dwarves to make Sobekk's Hurricane. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -44,7 +44,7 @@
<!-- Key material for Dwarves to make Themis' Tongue. -->
<set name="icon" val="icon.etc_bark_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -52,7 +52,7 @@
<!-- Key material for Dwarves to make Cabrio's Hand. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -60,14 +60,14 @@
<!-- Key material for Dwarves to make Daimon Crystal. -->
<set name="icon" val="icon.etc_bark_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
<item id="92908" name="Material: Lump of Wood" type="EtcItem">
<!-- Craft points +100. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
@@ -76,7 +76,7 @@
<item id="92909" name="Material: Pack of Knickknacks" type="EtcItem">
<!-- Craft points +500. -->
<set name="icon" val="icon.etc_pouch_yellow_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
@@ -85,7 +85,7 @@
<item id="92910" name="Material: Rags" type="EtcItem">
<!-- Craft points +1000. -->
<set name="icon" val="icon.etc_suede_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
@@ -94,7 +94,7 @@
<item id="92911" name="Material: Leather Scraps" type="EtcItem">
<!-- Craft points +3000. -->
<set name="icon" val="icon.etc_leather_brown_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
@@ -103,7 +103,7 @@
<item id="92912" name="Material: Plain Fabric" type="EtcItem">
<!-- Craft points +5000. -->
<set name="icon" val="icon.etc_skein_white_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
@@ -112,7 +112,7 @@
<item id="92913" name="Material: Unknown Metal" type="EtcItem">
<!-- Craft points +10,000. -->
<set name="icon" val="icon.etc_lump_gray_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
@@ -121,7 +121,7 @@
<item id="92914" name="Material: Sack Shreds" type="EtcItem">
<!-- Craft points +30,000. -->
<set name="icon" val="icon.etc_coal_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
@@ -130,7 +130,7 @@
<item id="92915" name="Material: Bag of Low-grade Stuff" type="EtcItem">
<!-- Craft points +50,000. -->
<set name="icon" val="icon.etc_charcoal_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
@@ -139,7 +139,7 @@
<item id="92916" name="Material: Animal Spirit" type="EtcItem">
<!-- Craft points +100,000. -->
<set name="icon" val="icon.etc_piece_bone_white_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
@@ -148,7 +148,7 @@
<item id="92917" name="Material: Metal Ingot" type="EtcItem">
<!-- Craft points +300,000. -->
<set name="icon" val="icon.etc_silver_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
@@ -157,7 +157,7 @@
<item id="92918" name="Material: Blacksmith's Power" type="EtcItem">
<!-- Craft points +500,000. -->
<set name="icon" val="icon.etc_oriharukon_ore_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
@@ -166,7 +166,7 @@
<item id="92919" name="Material: Blacksmith's High-grade Power" type="EtcItem">
<!-- Craft points +1,000,000. -->
<set name="icon" val="icon.etc_crystal_ball_white_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
@@ -175,61 +175,61 @@
<item id="92920" name="Lilith' Soul Crystal Lv. 11" additionalName="Rare" type="EtcItem">
<!-- A crystal containing Lilith' power. Can be enhanced through compounding. Can be inserted into a weapon by any proficient blacksmith.\n\n<Soul Crystal properties>\n- HP Recovery Rate +11\n- P. Atk. +11%\n- Recovers 900 HP after standard attacks and using attacking skills. -->
<set name="icon" val="icon.etc_fire_rune_i00" />
<set name="material" val="STEEL" />
<set name="material" val="CRYSTAL" />
<set name="is_stackable" val="true" />
</item>
<item id="92921" name="Lilith' Soul Crystal Lv. 12" additionalName="Rare" type="EtcItem">
<!-- A crystal containing Lilith' power. Can be enhanced through compounding. Can be inserted into a weapon by any proficient blacksmith.\n\n<Soul Crystal properties>\n- HP Recovery Rate +12\n- P. Atk. +11%\n- Recovers 900 HP after standard attacks and using attacking skills.\n- CON +1 -->
<set name="icon" val="icon.etc_fire_rune_i00" />
<set name="material" val="STEEL" />
<set name="material" val="CRYSTAL" />
<set name="is_stackable" val="true" />
</item>
<item id="92922" name="Lilith' Soul Crystal Lv. 13" additionalName="Rare" type="EtcItem">
<!-- A crystal containing Lilith' power. Can be enhanced through compounding. Can be inserted into a weapon by any proficient blacksmith.\n\n<Soul Crystal properties>\n- HP Recovery Rate +13\n- P. Atk. +12%\n- Recovers 900 HP after standard attacks and using attacking skills.\n- CON +1 -->
<set name="icon" val="icon.etc_fire_rune_i00" />
<set name="material" val="STEEL" />
<set name="material" val="CRYSTAL" />
<set name="is_stackable" val="true" />
</item>
<item id="92923" name="Lilith' Soul Crystal Lv. 14" additionalName="Rare" type="EtcItem">
<!-- A crystal containing Lilith' power. Can be enhanced through compounding. Can be inserted into a weapon by any proficient blacksmith.\n\n<Soul Crystal properties>\n- HP Recovery Rate +14\n- P. Atk. +12%\n- Recovers 900 HP after standard attacks and using attacking skills.\n- CON +2 -->
<set name="icon" val="icon.etc_fire_rune_i00" />
<set name="material" val="STEEL" />
<set name="material" val="CRYSTAL" />
<set name="is_stackable" val="true" />
</item>
<item id="92924" name="Lilith' Soul Crystal Lv. 15" additionalName="Rare" type="EtcItem">
<!-- A crystal containing Lilith' power. Can be inserted into a weapon by any proficient blacksmith.\n\n<Soul Crystal properties>\n- HP Recovery Rate +15\n- P. Atk. +15%\n- Recovers 900 HP after standard attacks and using attacking skills.\n- CON +3 -->
<set name="icon" val="icon.etc_fire_rune_i00" />
<set name="material" val="STEEL" />
<set name="material" val="CRYSTAL" />
<set name="is_stackable" val="true" />
</item>
<item id="92925" name="Anakim's Soul Crystal Lv. 11" additionalName="Rare" type="EtcItem">
<!-- A crystal containing Anakim's power. Can be enhanced through compounding. Can be inserted into a weapon by any proficient blacksmith.\n\n<Soul Crystal properties>\n- MP Recovery Rate +11\n- M. Atk. +11%\n- Recovers 600 MP after standard attacks and using attacking skills. -->
<set name="icon" val="icon.etc_water_rune_i00" />
<set name="material" val="STEEL" />
<set name="material" val="CRYSTAL" />
<set name="is_stackable" val="true" />
</item>
<item id="92926" name="Anakim's Soul Crystal Lv. 12" additionalName="Rare" type="EtcItem">
<!-- A crystal containing Anakim's power. Can be enhanced through compounding. Can be inserted into a weapon by any proficient blacksmith.\n\n<Soul Crystal properties>\n- MP Recovery Rate +12\n- M. Atk. +11%\n- Recovers 600 MP after standard attacks and using attacking skills.\n- MEN +1 -->
<set name="icon" val="icon.etc_water_rune_i00" />
<set name="material" val="STEEL" />
<set name="material" val="CRYSTAL" />
<set name="is_stackable" val="true" />
</item>
<item id="92927" name="Anakim's Soul Crystal Lv. 13" additionalName="Rare" type="EtcItem">
<!-- A crystal containing Anakim's power. Can be enhanced through compounding. Can be inserted into a weapon by any proficient blacksmith.\n\n<Soul Crystal properties>\n- MP Recovery Rate +13\n- M. Atk. +12%\n- Recovers 600 MP after standard attacks and using attacking skills.\n- MEN +1 -->
<set name="icon" val="icon.etc_water_rune_i00" />
<set name="material" val="STEEL" />
<set name="material" val="CRYSTAL" />
<set name="is_stackable" val="true" />
</item>
<item id="92928" name="Anakim's Soul Crystal Lv. 14" additionalName="Rare" type="EtcItem">
<!-- A crystal containing Anakim's power. Can be enhanced through compounding. Can be inserted into a weapon by any proficient blacksmith.\n\n<Soul Crystal properties>\n- MP Recovery Rate +14\n- M. Atk. +12%\n- Recovers 600 MP after standard attacks and using attacking skills.\n- MEN +2 -->
<set name="icon" val="icon.etc_water_rune_i00" />
<set name="material" val="STEEL" />
<set name="material" val="CRYSTAL" />
<set name="is_stackable" val="true" />
</item>
<item id="92929" name="Anakim's Soul Crystal Lv. 15" additionalName="Rare" type="EtcItem">
<!-- A crystal containing Anakim's power. Can be inserted into a weapon by any proficient blacksmith.\n\n<Soul Crystal properties>\n- MP Recovery Rate +15\n- M. Atk. +15%\n- Recovers 600 MP after standard attacks and using attacking skills.\n- MEN +3 -->
<set name="icon" val="icon.etc_water_rune_i00" />
<set name="material" val="STEEL" />
<set name="material" val="CRYSTAL" />
<set name="is_stackable" val="true" />
</item>
<item id="92930" name="Tallum Blade" additionalName="Sealed" type="Weapon">
@@ -237,7 +237,7 @@
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />
<set name="crystal_type" val="A" />
<set name="material" val="ADAMANTAITE" />
<set name="weight" val="1330" />
<set name="soulshots" val="4" />
@@ -259,7 +259,7 @@
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />
<set name="crystal_type" val="A" />
<set name="material" val="BONE" />
<set name="weight" val="1840" />
<set name="soulshots" val="4" />
@@ -281,7 +281,7 @@
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />
<set name="crystal_type" val="A" />
<set name="material" val="ORIHARUKON" />
<set name="weight" val="1900" />
<set name="soulshots" val="4" />
@@ -302,7 +302,7 @@
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />
<set name="crystal_type" val="A" />
<set name="material" val="MITHRIL" />
<set name="weight" val="830" />
<set name="soulshots" val="4" />
@@ -323,7 +323,7 @@
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />
<set name="crystal_type" val="A" />
<set name="material" val="ADAMANTAITE" />
<set name="weight" val="840" />
<set name="soulshots" val="4" />
@@ -351,6 +351,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="crystal_type" val="A" />
<stats>
<stat type="pAtk">232</stat>
<stat type="mAtk">129</stat>
@@ -374,6 +375,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_magic_weapon" val="true" />
<set name="crystal_type" val="A" />
<stats>
<stat type="pAtk">207</stat>
<stat type="mAtk">178</stat>
@@ -397,6 +399,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="crystal_type" val="A" />
<stats>
<stat type="pAtk">226</stat>
<stat type="mAtk">190</stat>
@@ -412,7 +415,7 @@
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="S" />
<set name="crystal_type" val="A" />
<set name="material" val="BLOOD_STEEL" />
<set name="weight" val="960" />
<set name="soulshots" val="4" />
@@ -433,7 +436,7 @@
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="S" />
<set name="crystal_type" val="A" />
<set name="material" val="ORIHARUKON" />
<set name="weight" val="950" />
<set name="soulshots" val="4" />
@@ -455,7 +458,7 @@
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="S" />
<set name="crystal_type" val="A" />
<set name="material" val="BLOOD_STEEL" />
<set name="weight" val="1370" />
<set name="soulshots" val="4" />
@@ -479,7 +482,7 @@
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="S" />
<set name="crystal_type" val="A" />
<set name="material" val="ADAMANTAITE" />
<set name="weight" val="1350" />
<set name="soulshots" val="4" />
@@ -503,7 +506,7 @@
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="S" />
<set name="crystal_type" val="A" />
<set name="material" val="DAMASCUS" />
<set name="weight" val="1670" />
<set name="soulshots" val="4" />
@@ -526,7 +529,7 @@
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="S" />
<set name="crystal_type" val="A" />
<set name="material" val="ORIHARUKON" />
<set name="weight" val="1660" />
<set name="soulshots" val="4" />
@@ -549,7 +552,7 @@
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />
<set name="crystal_type" val="A" />
<set name="material" val="CHRYSOLITE" />
<set name="weight" val="1840" />
<set name="soulshots" val="4" />
@@ -570,7 +573,7 @@
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />
<set name="crystal_type" val="A" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1320" />
<set name="soulshots" val="4" />
@@ -598,6 +601,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="crystal_type" val="A" />
<stats>
<stat type="pAtk">213</stat>
<stat type="mAtk">121</stat>
@@ -614,7 +618,7 @@
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />
<set name="crystal_type" val="A" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="2080" />
<set name="soulshots" val="4" />
@@ -637,7 +641,7 @@
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />
<set name="crystal_type" val="A" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="2080" />
<set name="soulshots" val="4" />
@@ -660,7 +664,7 @@
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />
<set name="crystal_type" val="A" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="2080" />
<set name="soulshots" val="4" />
@@ -682,7 +686,7 @@
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />
<set name="crystal_type" val="A" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1900" />
<set name="soulshots" val="4" />
@@ -710,6 +714,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="crystal_type" val="A" />
<stats>
<stat type="pAtk">170</stat>
<stat type="mAtk">163</stat>
@@ -731,6 +736,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="crystal_type" val="A" />
<stats>
<stat type="pAtk">186</stat>
<stat type="mAtk">173</stat>
@@ -753,6 +759,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="crystal_type" val="A" />
<stats>
<stat type="pAtk">259</stat>
<stat type="mAtk">121</stat>
@@ -775,6 +782,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="crystal_type" val="A" />
<stats>
<stat type="pAtk">282</stat>
<stat type="mAtk">129</stat>
@@ -789,7 +797,7 @@
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />
<set name="crystal_type" val="A" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1300" />
<set name="soulshots" val="4" />
@@ -811,7 +819,7 @@
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />
<set name="crystal_type" val="A" />
<set name="material" val="BONE" />
<set name="weight" val="1820" />
<set name="soulshots" val="4" />
@@ -839,6 +847,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="crystal_type" val="A" />
<stats>
<stat type="pAtk">251</stat>
<stat type="mAtk">137</stat>
@@ -861,6 +870,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="crystal_type" val="A" />
<stats>
<stat type="pAtk">305</stat>
<stat type="mAtk">137</stat>
@@ -875,7 +885,7 @@
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="S" />
<set name="crystal_type" val="A" />
<set name="material" val="ORIHARUKON" />
<set name="weight" val="930" />
<set name="soulshots" val="4" />
@@ -897,7 +907,7 @@
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />
<set name="crystal_type" val="A" />
<set name="material" val="CHRYSOLITE" />
<set name="weight" val="1820" />
<set name="soulshots" val="4" />
@@ -919,7 +929,7 @@
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="S" />
<set name="crystal_type" val="A" />
<set name="material" val="ORIHARUKON" />
<set name="weight" val="1640" />
<set name="soulshots" val="4" />
@@ -942,7 +952,7 @@
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="S" />
<set name="crystal_type" val="A" />
<set name="material" val="ADAMANTAITE" />
<set name="weight" val="1330" />
<set name="soulshots" val="4" />
@@ -965,7 +975,7 @@
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />
<set name="crystal_type" val="A" />
<set name="material" val="ADAMANTAITE" />
<set name="weight" val="820" />
<set name="soulshots" val="4" />
@@ -993,6 +1003,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="crystal_type" val="A" />
<stats>
<stat type="pAtk">202</stat>
<stat type="mAtk">183</stat>
@@ -1015,6 +1026,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="crystal_type" val="A" />
<stats>
<stat type="pAtk">245</stat>
<stat type="mAtk">201</stat>
@@ -1032,7 +1044,7 @@
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />
<set name="crystal_type" val="A" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1890" />
<set name="soulshots" val="4" />
@@ -1061,6 +1073,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="crystal_type" val="A" />
<stats>
<stat type="pAtk">277</stat>
<stat type="mAtk">137</stat>
@@ -1083,6 +1096,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="crystal_type" val="A" />
<stats>
<stat type="pAtk">256</stat>
<stat type="mAtk">129</stat>
@@ -1105,6 +1119,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="crystal_type" val="A" />
<stats>
<stat type="pAtk">235</stat>
<stat type="mAtk">121</stat>
@@ -1126,6 +1141,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="crystal_type" val="A" />
<stats>
<stat type="pAtk">239</stat>
<stat type="mAtk">165</stat>
@@ -1147,6 +1163,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="crystal_type" val="A" />
<stats>
<stat type="pAtk">221</stat>
<stat type="mAtk">156</stat>
@@ -1168,6 +1185,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="crystal_type" val="A" />
<stats>
<stat type="pAtk">203</stat>
<stat type="mAtk">129</stat>
@@ -1182,7 +1200,7 @@
<set name="icon" val="icon.etc_exchange_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1201,7 +1219,7 @@
<item id="92974" name="Stone of Purity" type="EtcItem">
<!-- The stone is containing increditable energy. After charging it produces one craft point. -->
<set name="icon" val="icon.etc_crystal_ball_white_i00" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_stackable" val="true" />
</item>
<item id="92975" name="B-grade (and higher) Helmet Crafting" type="EtcItem">
@@ -1209,7 +1227,7 @@
<set name="icon" val="icon.armor_helmet_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1220,7 +1238,7 @@
<set name="icon" val="icon.armor_t74_u_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1231,7 +1249,7 @@
<set name="icon" val="icon.armor_t83_ul_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1242,7 +1260,7 @@
<set name="icon" val="icon.armor_t15_g_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1253,7 +1271,7 @@
<set name="icon" val="icon.armor_t75_b_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1264,7 +1282,7 @@
<set name="icon" val="icon.accessary_phoenixs_necklace_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1275,7 +1293,7 @@
<set name="icon" val="icon.weapon_soul_separator_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1286,7 +1304,7 @@
<set name="icon" val="icon.weapon_dragon_grinder_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1297,7 +1315,7 @@
<set name="icon" val="icon.weapon_soul_bow_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1308,7 +1326,7 @@
<set name="icon" val="icon.weapon_death_bringer_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1319,7 +1337,7 @@
<set name="icon" val="icon.weapon_greed_stinger_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1330,7 +1348,7 @@
<set name="icon" val="icon.accessory_group" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1341,7 +1359,7 @@
<set name="icon" val="icon.armor_group" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1352,7 +1370,7 @@
<set name="icon" val="icon.bm_freya_snowman_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1363,7 +1381,7 @@
<set name="icon" val="icon.bm_freya_snowman_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1409,7 +1427,7 @@
<set name="icon" val="icon.zariche_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1419,7 +1437,7 @@
<!-- Acquired XP/ SP +50% for 20 min. Cooldown: 1 min. The effect remains after death.\n\nNote!\nWhen used with Einhasad's Protection, Dandy's Home Run Ball, or Dandy's Golden Ball, the most powerful effect is active. -->
<set name="icon" val="icon.exp_bottle_scroll" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1430,7 +1448,7 @@
<set name="icon" val="BranchSys.icon.br_lucky_bag_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1439,7 +1457,7 @@
<item id="92993" name="Enria" type="EtcItem">
<!-- The stone is containing incredible energy. After charging, craft points +500,000. -->
<set name="icon" val="icon.etc_gem_red_i00" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
@@ -1447,7 +1465,7 @@
<item id="92994" name="Asofe" type="EtcItem">
<!-- The stone is containing incredible energy. After charging, craft points +100,000. -->
<set name="icon" val="icon.etc_gem_blue_i00" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
@@ -1455,7 +1473,7 @@
<item id="92995" name="Thons" type="EtcItem">
<!-- The stone is containing incredible energy. After charging, craft points +10,000. -->
<set name="icon" val="icon.etc_gem_clear_i00" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
@@ -1463,7 +1481,7 @@
<item id="92996" name="Old Resources" type="EtcItem">
<!-- After charging, craft points +100. -->
<set name="icon" val="icon.etc_mold_i00" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
@@ -1471,7 +1489,7 @@
<item id="92997" name="Unknown Resources" type="EtcItem">
<!-- After charging, craft points +500. -->
<set name="icon" val="icon.etc_silver_mold_i00" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
@@ -1479,7 +1497,7 @@
<item id="92998" name="Shining Resources" type="EtcItem">
<!-- After charging, craft points +1000. -->
<set name="icon" val="icon.etc_blacksmiths_frame_i00" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
@@ -1487,7 +1505,7 @@
<item id="92999" name="High-grade Resources" type="EtcItem">
<!-- After charging, craft points +5000. -->
<set name="icon" val="icon.etc_artisans_frame_i00" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
@@ -5,7 +5,6 @@
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />
<set name="material" val="BRONZE" />
<set name="weight" val="1530" />
<set name="mp_consume" val="1" />
@@ -43,7 +42,7 @@
<set name="icon" val="icon.pouch_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -57,7 +56,7 @@
<!-- Sayha's Grace Consumption -10% for 20 min. -->
<set name="icon" val="icon.high_stone_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -70,7 +69,7 @@
<item id="93004" name="A-grade Accessories" additionalName="Not Available" type="EtcItem">
<set name="icon" val="icon.accessory_group" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -79,7 +78,7 @@
<item id="93005" name="B-grade Accessories" additionalName="Not available" type="EtcItem">
<set name="icon" val="icon.accessory_group" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -88,7 +87,7 @@
<item id="93006" name="C-grade Accessories" additionalName="Not available" type="EtcItem">
<set name="icon" val="icon.accessory_group" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -97,7 +96,7 @@
<item id="93007" name="A-grade Armor" additionalName="Not available" type="EtcItem">
<set name="icon" val="icon.armor_group" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -106,7 +105,7 @@
<item id="93008" name="B-grade Armor" additionalName="Not available" type="EtcItem">
<set name="icon" val="icon.armor_group" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -115,7 +114,7 @@
<item id="93009" name="C-grade Armor" additionalName="Not available" type="EtcItem">
<set name="icon" val="icon.armor_group" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -124,7 +123,7 @@
<item id="93010" name="A-grade Weapon" additionalName="Not available" type="EtcItem">
<set name="icon" val="icon.weapon_group" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -133,7 +132,7 @@
<item id="93011" name="B-grade Weapon" additionalName="Not available" type="EtcItem">
<set name="icon" val="icon.weapon_group" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -142,7 +141,7 @@
<item id="93012" name="C-grade Weapon" additionalName="Not available" type="EtcItem">
<set name="icon" val="icon.weapon_group" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -151,7 +150,7 @@
<item id="93013" name="Queen Ant Doll" additionalName="7-day" type="EtcItem">
<!-- <Queen Ant Doll's Sorcery Lv. 2>\nP. Atk. +8%\nP. Critical Damage +8%\nP. Skill Critical Damage +8%\nMax HP +12%.\n\nFor 7 days. Boosts parameters when in inventory. -->
<set name="icon" val="icon.bm_queen_ant_doll_30d" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -160,7 +159,7 @@
<item id="93014" name="Baium Doll" additionalName="7-day" type="EtcItem">
<!-- <Baium Doll's Sorcery Lv. 2>\nSkill Cooldown -3%\nP. Def. +12%\nM. Def. +12%\nSilence Resistance +40%\nFear Resistance +40%\nParalysis Resistance +20%\nKnock Down Resistance +20%\nPull Resistance +20%\n\nFor 7 days. Boosts parameters when in inventory. -->
<set name="icon" val="icon.bm_baium_doll_30d" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -169,7 +168,7 @@
<item id="93015" name="Orfen Doll" additionalName="7-day" type="EtcItem">
<!-- <Orfen Doll's Sorcery Lv. 2>\nM. Atk. +8%\nM. Skill Critical Damage +8%\nMax MP +12%.\n\nFor 7 days. Boosts parameters when in inventory. -->
<set name="icon" val="icon.bm_orfen_doll_30d" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -178,7 +177,7 @@
<item id="93016" name="Queen Ant Doll" additionalName="7-day" type="EtcItem">
<!-- <Queen Ant Doll's Sorcery>\nP. Atk. +12%\nP. Critical Damage +10%\nP. Skill Critical Damage +10%\nMax HP +15%.\n\nFor 7 days. Boosts parameters when in inventory. -->
<set name="icon" val="icon.bm_queen_ant_doll_30d" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -187,7 +186,7 @@
<item id="93017" name="Baium Doll" additionalName="7-day" type="EtcItem">
<!-- <Baium Doll's Sorcery>\nSkill Cooldown -4%\nP. Def. +15%\nM. Def. +15%\nSilence Resistance +45%\nFear Resistance +45%\nParalysis Resistance +25%\nKnock Down Resistance +25%\nPull Resistance +25%\n\nFor 7 days. Boosts parameters when in inventory. -->
<set name="icon" val="icon.bm_baium_doll_30d" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -196,7 +195,7 @@
<item id="93018" name="Orfen Doll" additionalName="7-day" type="EtcItem">
<!-- <Orfen Doll's Sorcery>\nM. Atk. +15%\nM. Skill Critical Damage +10%\nMax MP +15%\n\nFor 7 days. Boosts parameters when in inventory. -->
<set name="icon" val="icon.bm_orfen_doll_30d" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -207,7 +206,7 @@
<set name="icon" val="icon.bm_queen_ant_doll_30d" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -218,7 +217,7 @@
<set name="icon" val="icon.bm_baium_doll_30d" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -229,7 +228,7 @@
<set name="icon" val="icon.bm_orfen_doll_30d" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -240,7 +239,7 @@
<set name="icon" val="icon.bm_queen_ant_doll_30d" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -251,7 +250,7 @@
<set name="icon" val="icon.bm_baium_doll_30d" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -262,7 +261,7 @@
<set name="icon" val="icon.bm_orfen_doll_30d" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -273,7 +272,7 @@
<set name="icon" val="icon.weapon_group" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -284,7 +283,7 @@
<set name="icon" val="icon.armor_group" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -295,7 +294,7 @@
<set name="icon" val="icon.bm_dragon_present" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -565,7 +564,7 @@
<!-- For Adventurer's Agathion Griffin only.\nIncreases M. Def. when the agathion is enchanted. -->
<set name="icon" val="icon.star_scrl_of_ench_ag_2" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -602,7 +601,7 @@
<!-- For Adventurer's Sheep Hat. When enchanted, M. Def. +2. -->
<set name="icon" val="icon.scroll_of_unidentify_am_d" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -624,7 +623,7 @@
<!-- For Adventurer's Cloak only. -->
<set name="icon" val="icon.sayha2017_scrl" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -634,7 +633,7 @@
<!-- For Adventurer's Belt only. -->
<set name="icon" val="icon.etc_training_scroll_kalie_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -645,7 +644,7 @@
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />
<set name="crystal_type" val="C" />
<set name="material" val="ORIHARUKON" />
<set name="weight" val="1380" />
<set name="soulshots" val="2" />
@@ -675,6 +674,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_magic_weapon" val="true" />
<set name="crystal_type" val="C" />
<stats>
<stat type="pAtk">152</stat>
<stat type="mAtk">134</stat>
@@ -696,6 +696,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="crystal_type" val="C" />
<stats>
<stat type="pAtk">125</stat>
<stat type="mAtk">122</stat>
@@ -710,7 +711,7 @@
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="S" />
<set name="crystal_type" val="C" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="1000" />
<set name="soulshots" val="2" />
@@ -732,7 +733,7 @@
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="S" />
<set name="crystal_type" val="C" />
<set name="material" val="CHRYSOLITE" />
<set name="weight" val="1720" />
<set name="soulshots" val="2" />
@@ -755,7 +756,7 @@
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />
<set name="crystal_type" val="C" />
<set name="material" val="BLOOD_STEEL" />
<set name="weight" val="1950" />
<set name="soulshots" val="2" />
@@ -778,7 +779,7 @@
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />
<set name="crystal_type" val="C" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="2270" />
<set name="soulshots" val="2" />
@@ -806,6 +807,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="crystal_type" val="C" />
<stats>
<stat type="pAtk">156</stat>
<stat type="mAtk">91</stat>
@@ -821,7 +823,7 @@
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />
<set name="crystal_type" val="C" />
<set name="material" val="ORIHARUKON" />
<set name="weight" val="1380" />
<set name="soulshots" val="2" />
@@ -843,7 +845,7 @@
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="S" />
<set name="crystal_type" val="C" />
<set name="material" val="CHRYSOLITE" />
<set name="weight" val="1460" />
<set name="soulshots" val="2" />
@@ -872,6 +874,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="crystal_type" val="C" />
<stats>
<stat type="pAtk">149</stat>
<stat type="mAtk">110</stat>
@@ -893,6 +896,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="crystal_type" val="C" />
<stats>
<stat type="pAtk">172</stat>
<stat type="mAtk">91</stat>
@@ -905,7 +909,7 @@
<!-- Double-click to learn how to ride Glory of Champion.\n\n<Classes>\nAll classes\n\n<Skill effect>\nAllows to mount Glory of Champion. -->
<set name="icon" val="icon.etc_spellbook_red_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -919,7 +923,7 @@
<!-- Double-click to learn how to ride White Wing.\n\n<Classes>\nAll classes\n\n<Skill effect>\nAllows to mount White Wing. -->
<set name="icon" val="icon.etc_spellbook_red_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -933,7 +937,7 @@
<!-- Double-click to learn how to ride Shining Lady. Shining Lady can use Silent Ride.\n\n<Classes>\nAll classes\n\n<Skill effect>\nAllows to mount Shining Lady. -->
<set name="icon" val="icon.etc_spellbook_red_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -959,7 +963,7 @@
<!-- Double-click to learn Expand Inventory of Glory.\n\n<Classes>\nAll classes\n\n<Skill effect>\nIncreases number of inventory slots. -->
<set name="icon" val="icon.etc_ticket_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -973,7 +977,7 @@
<!-- Double-click to learn Increased Weight Limit of Glory.\n\n<Classes>\nAll classes\n\n<Skill effect>\nIncreases weight limit. -->
<set name="icon" val="icon.etc_ticket_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -998,7 +1002,7 @@
<item id="93066" name="Top-grade Candy Ingredients" additionalName="Event" type="EtcItem">
<!-- After charging, craft points +50,000. -->
<set name="icon" val="icon.etc_lucky_pocket_i00" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1008,7 +1012,7 @@
<!-- Sayha's Grace Consumption -10% for 20 min. -->
<set name="icon" val="icon.high_stone_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1022,7 +1026,7 @@
<!-- XP +100,000,000, SP +2,700,000. Cannot be exchanged for the lit lantern. -->
<set name="icon" val="icon.r99_soul_stone_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1032,7 +1036,7 @@
<!-- XP +30,000,000, SP +810,000. Cannot be exchanged for the lit lantern. -->
<set name="icon" val="icon.r99_soul_stone_i05" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1042,7 +1046,7 @@
<!-- XP +10,000,000, SP +270,000. Cannot be exchanged for the lit lantern. -->
<set name="icon" val="icon.r99_soul_stone_i02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1052,7 +1056,7 @@
<!-- XP +5,000,000, SP +135,000. Cannot be exchanged for the lit lantern. -->
<set name="icon" val="icon.r99_soul_stone_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1062,7 +1066,7 @@
<!-- Sayha's Grace points +10,000. -->
<set name="icon" val="BranchSys.icon.br_valentine_agathion_pack_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1072,7 +1076,7 @@
<!-- For 20 min., Sayha's Grace Consumption +100%, acquired XP/ SP +200%. Cooldown: 1 min. The effect remains after death. Available if Sayha's Grace bar is filled by one unit or more. -->
<set name="icon" val="icon.bm_sayha_storm" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1082,7 +1086,7 @@
<!-- Quest item. XP +10,000,000, SP +270,000. Cannot be exchanged for the lit lantern. -->
<set name="icon" val="icon.r99_soul_stone_i02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1122,7 +1126,7 @@
<set name="icon" val="icon.bm_gold_relic_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1133,7 +1137,7 @@
<set name="icon" val="icon.sayha2017_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1144,14 +1148,14 @@
<set name="icon" val="icon.bm_gold_lure_special_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="93080" name="Charging Stone of Random Craft - 1 Charge" type="EtcItem">
<!-- After charging, a number of craft efforts +1. -->
<set name="icon" val="icon.etc_chaser_stone" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1161,13 +1165,13 @@
<!-- Obtained after Lv. 90 is achieved. You can get a special reward. -->
<set name="icon" val="icon.etc_question_mark_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_stackable" val="true" />
</item>
<item id="93082" name="Stone of Purity" additionalName="Event" type="EtcItem">
<!-- The stone is containing incredible energy. After charging it produces one craft point. -->
<set name="icon" val="icon.etc_crystal_ball_white_i00" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1356,7 +1360,7 @@
<set name="icon" val="icon.etc_crest_blue_i00" />
<set name="default_action" val="START_QUEST" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -1365,7 +1369,7 @@
<item id="93096" name="Red Libra Coin" additionalName="Event" type="EtcItem">
<!-- Can be obtained after completing Bodyguard Blue's and Grocer Pink's quests. With the coins you can buy various goods of Red Libra Guild. -->
<set name="icon" val="icon.etc_coins_gold_i00" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
@@ -1373,7 +1377,7 @@
<item id="93097" name="Red Libra Gold Bar" additionalName="Event" type="EtcItem">
<!-- Can be obtained after playing dice for Red Libra Coins with Wealthy Merchant Red. Required for sealed equipment exchanging through Craftsman Black. -->
<set name="icon" val="icon.etc_lump_gold_i00" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="2" />
<set name="is_stackable" val="true" />
</item>
@@ -1381,7 +1385,7 @@
<!-- For 20 min., P. Atk. +200, M. Atk. +350, P. Critical Rate/ M. Skill Critical Rate +30, Atk./ Casting Spd. +50, P./ M. Def. +200, Max HP/ MP/ CP +500. Cooldown: 1 min. The effect remains after death. -->
<set name="icon" val="icon.ev_charge_scroll" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1390,7 +1394,7 @@
<item id="93099" name="Low-grade Life Stone - Shield/ Sigil" type="EtcItem">
<!-- A mineral formed inside a monster under immense impact. Used for weapon augmentation by Blacksmiths Jeris in Giran and Jeros in Aden.\n\n10 B-grade Gemstones are required for augmentation. -->
<set name="icon" val="icon.r_mineral_special_i00" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="2" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -3,7 +3,7 @@
<item id="93100" name="Mid-grade Life Stone - Shield/ Sigil" type="EtcItem">
<!-- A mineral formed inside a monster under immense impact. Used for weapon augmentation by Blacksmiths Jeris in Giran and Jeros in Aden.\n\nA-grade Gemstones (2 pcs.) are required for augmentation. -->
<set name="icon" val="icon.r_mineral_rare_i00" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="2" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -11,7 +11,7 @@
<item id="93101" name="High-grade Life Stone - Shield/ Sigil" type="EtcItem">
<!-- A mineral formed inside a monster under immense impact. Used for weapon augmentation by Blacksmiths Jeris in Giran and Jeros in Aden.\n\n200 B-grade Gemstones are required for augmentation. -->
<set name="icon" val="icon.r_mineral_unique_i00" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="2" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -19,7 +19,7 @@
<item id="93102" name="Top-grade Life Stone - Shield/ Sigil" type="EtcItem">
<!-- A mineral formed inside a monster under immense impact. Used for weapon augmentation by Blacksmiths Jeris in Giran and Jeros in Aden.\n\n200 A-grade Gemstones are required for augmentation. -->
<set name="icon" val="icon.renewal_mineral_r" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="2" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -27,42 +27,42 @@
<item id="93103" name="Spellbook: Divine Beam" type="EtcItem">
<!-- A spellbook for learning the Divine Beam skill.\n\n<Classes>\nCardinal, Hierophant, Eva's Saint, Shillien Saint\n\n<Skill effect>\nA divine beam strikes the target. Inflicts magic damage. When you are attacking the enemy affected by Hold, the debuff is removed and an extra attack is triggered. Deals additional damage to demons and undead. -->
<set name="icon" val="icon.etc_magic_book_white_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="93104" name="Scroll: Earth Tremor" type="EtcItem">
<!-- A scroll for learning the Earth Tremor skill.\n\n<Class>\nMaestro\n\n<Skill effect>\nAttacks the enemy with the power of earth. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="93105" name="Scroll: Prophecy of Light" type="EtcItem">
<!-- A scroll for learning the Prophecy of Light skill.\n\n<Class>\nCardinal\n\n<Skill effect>\nIncreases Max HP/ MP, P./ M. Def, damage to monsters, Healing Power and Debuff Resistance. -->
<set name="icon" val="icon.etc_magic_book_white_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="93106" name="Scroll: Mass Dryad Root" type="EtcItem">
<!-- A scroll for learning the Mass Dryad Root skill.\n\n<Class>\nShillien Saint\n\n<Skill effect>\nHolds nearby enemies. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="93107" name="Scroll: Mass Wind Shackles" type="EtcItem">
<!-- A scroll for learning the Mass Wind Shackles skill.\n\n<Class>\nShillien Saint\n\n<Skill effect>\nDecreases nearby enemies' Atk. Spd. and Casting Spd. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="93108" name="Blueprint: Machine Assistance" type="EtcItem">
<!-- A blueprint for learning the Machine Assistance skill.\n\n<Class>\nWarsmith\n\n<Skill effect>\nWith a certain chance, after an attack summons Golem fighting by your side. -->
<set name="icon" val="icon.etc_plan_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -272,7 +272,7 @@
<item id="93121" name="Low-grade Life Stone - Shield/ Sigil" type="EtcItem">
<!-- A mineral formed inside a monster under immense impact. Used for weapon augmentation by Blacksmiths Jeris in Giran and Jeros in Aden.\n\n10 B-grade Gemstones are required for augmentation. -->
<set name="icon" val="icon.r_mineral_special_i00" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="2" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -282,7 +282,7 @@
<item id="93122" name="Mid-grade Life Stone - Shield/ Sigil" type="EtcItem">
<!-- A mineral formed inside a monster under immense impact. Used for weapon augmentation by Blacksmiths Jeris in Giran and Jeros in Aden.\n\nA-grade Gemstones (2 pcs.) are required for augmentation. -->
<set name="icon" val="icon.r_mineral_rare_i00" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="2" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -292,7 +292,7 @@
<item id="93123" name="High-grade Life Stone - Shield/ Sigil" type="EtcItem">
<!-- A mineral formed inside a monster under immense impact. Used for weapon augmentation by Blacksmiths Jeris in Giran and Jeros in Aden.\n\n200 B-grade Gemstones are required for augmentation. -->
<set name="icon" val="icon.r_mineral_unique_i00" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="2" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -302,7 +302,7 @@
<item id="93124" name="Top-grade Life Stone - Shield/ Sigil" type="EtcItem">
<!-- A mineral formed inside a monster under immense impact. Used for weapon augmentation by Blacksmiths Jeris in Giran and Jeros in Aden.\n\n200 A-grade Gemstones are required for augmentation. -->
<set name="icon" val="icon.renewal_mineral_r" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="2" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -324,7 +324,7 @@
<item id="93126" name="Secret Strongbox" additionalName="Event" type="EtcItem">
<!-- Nobody knows what is hidden there but surely it's something very valuable. So, trust no one and keep it away in a safe place. -->
<set name="icon" val="icon.bm_pirate_battle_box" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
@@ -408,7 +408,7 @@
<!-- Only for agathions. Increases M. Def. The enchanting is safe up to +3, the maximum enchant value is +10. Starting from +1, the agathion's secondary skills are enhanced with each enchant value. -->
<set name="icon" val="icon.star_scrl_of_ench_ag" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -419,7 +419,7 @@
<set name="icon" val="icon.agathion_fire_1" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -434,7 +434,7 @@
<set name="icon" val="icon.agathion_water_1" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -449,7 +449,7 @@
<set name="icon" val="icon.agathion_wind_1" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -464,7 +464,7 @@
<set name="icon" val="icon.agathion_earth_1" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -479,7 +479,7 @@
<set name="icon" val="icon.pleasure_agathion_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -560,7 +560,7 @@
<set name="icon" val="Branchsys2.icon2.g_alegra_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -581,7 +581,7 @@
<!-- An extra pass to a daily dungeon. Double-click to reset the instance zone timer (both for normal and epic dungeons). Can be used only once a day. -->
<set name="icon" val="icon.etc_ticket_red_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -590,7 +590,7 @@
<!-- An extra pass to a daily dungeon. Double-click to reset the instance zone timer (both for normal and epic dungeons). Can be used only once a day. -->
<set name="icon" val="icon.etc_ticket_red_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -609,28 +609,28 @@
<!-- For A-grade weapons. P. Atk. +10 for one-handed swords/ blunts, daggers, spears. P. Atk. +12 for two-handed swords/ blunts, dual sword, fists. P. Atk. +16 for bows. M. Atk. +6 for all weapons.\nWhen enchanted to +4 and higher, bonuses change: P. Atk. +30 for one-handed swords/ blunts, daggers, spears. P. Atk. +36 for two-handed swords/ blunts, dual sword, fists. P. Atk. +48 for bows. M. Atk. +18 for all weapons.\nFor a weapon enchanted to +5 and lower, increases enchant value from +1 to +2 at random. For a weapon enchanted to +6 and higher, increases enchant value by 1. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_a_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_stackable" val="true" />
</item>
<item id="93256" name="Improved Scroll: Enchant A-grade Armor (Exchangeable)" type="EtcItem">
<!-- For A-grade armor and accessories\nP. Def. +4 for armor\nM. Def. +2 for accessories\nWhen enchanted to +4 and higher, P. Def. +9, M. Def. +7, Max HP is increased with each enchant value\nThe enchanting is safe up to +4.\nEnchants the item randomly from +1 to +2 for an armor enchanted to +5 and lower. For an armor enchanted to +6 and higher, increases enchant value by +1. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_am_a_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_stackable" val="true" />
</item>
<item id="93257" name="Cursed Scroll: Enchant A-grade Weapon (Exchangeable)" type="EtcItem">
<!-- For A-grade weapons enchanted to +1 and higher. When used, enchant value is decreased by 1. -->
<set name="icon" val="icon.etc_cursed_scrl_of_ench_wp_a_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_stackable" val="true" />
</item>
<item id="93258" name="Cursed Scroll: Enchant A-grade Armor (Exchangeable)" type="EtcItem">
<!-- For A-grade armor and accessories enchanted to +1 and higher. When used, enchant value is decreased by +1. -->
<set name="icon" val="icon.etc_cursed_scrl_of_ench_am_a_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_stackable" val="true" />
</item>
<item id="93259" name="Reinforced Jewel Box" additionalName="Event" type="EtcItem">
@@ -638,7 +638,7 @@
<set name="icon" val="icon.bm_2018_jewelbox_random" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -647,7 +647,7 @@
<item id="93260" name="Top-grade A-grade Weapon Coupon" additionalName="Event" type="EtcItem">
<!-- Can be exchanged through Master Yogi for Top-grade A-grade untradable weapon. -->
<set name="icon" val="icon.etc_level_bustup_ticket_i00" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -658,7 +658,7 @@
<set name="icon" val="icon.star_agathion_cube" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -668,7 +668,7 @@
<set name="icon" val="icon.zariche_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -679,7 +679,7 @@
<set name="icon" val="icon.etc_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -690,7 +690,7 @@
<set name="icon" val="icon.bm_artifact_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -701,7 +701,7 @@
<set name="icon" val="icon.star_agathion_cube" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -712,7 +712,7 @@
<set name="icon" val="icon.bm_dragon_present" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -723,7 +723,7 @@
<set name="icon" val="icon.bm_strongbox" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -732,7 +732,7 @@
<!-- For A-grade weapons. P. Atk. +10 for one-handed swords/ blunts, daggers, spears. P. Atk. +12 for two-handed swords/ blunts, dual sword, fists. P. Atk. +16 for bows. M. Atk. +6 for all weapons.\nWhen enchanted to +4 and higher, bonuses change: P. Atk. +30 for one-handed swords/ blunts, daggers, spears. P. Atk. +36 for two-handed swords/ blunts, dual sword, fists. P. Atk. +48 for bows. M. Atk. +18 for all weapons.\nFor a weapon enchanted to +5 and lower, increases enchant value from +1 to +2 at random. For a weapon enchanted to +6 and higher, increases enchant value by 1. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_a_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -743,7 +743,7 @@
<!-- For A-grade armor and accessories\nP. Def. +4 for armor\nM. Def. +2 for accessories\nWhen enchanted to +4 and higher, P. Def. +9, M. Def. +7, Max HP is increased with each enchant value\nThe enchanting is safe up to +4.\nEnchants the item randomly from +1 to +2 for an armor enchanted to +5 and lower. For an armor enchanted to +6 and higher, increases enchant value by +1. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_am_a_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -754,7 +754,7 @@
<!-- For A-grade weapons enchanted to +1 and higher. When used, enchant value is decreased by 1. -->
<set name="icon" val="icon.etc_cursed_scrl_of_ench_wp_a_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -765,7 +765,7 @@
<!-- For A-grade armor and accessories enchanted to +1 and higher. When used, enchant value is decreased by +1. -->
<set name="icon" val="icon.etc_cursed_scrl_of_ench_am_a_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -777,7 +777,7 @@
<set name="icon" val="icon.etc_treasure_box_i05" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -788,7 +788,7 @@
<set name="icon" val="icon.bm_gold_lure_special_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -798,7 +798,7 @@
<!-- Sayha's Grace points +35,000, Magic Lamp points +50,000, craft points +3250. -->
<set name="icon" val="BranchSys.icon.br_valentine_cookie_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -941,7 +941,7 @@
<set name="icon" val="icon.zariche_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -952,7 +952,7 @@
<set name="icon" val="icon.bm_eva_talisman" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -963,7 +963,7 @@
<set name="icon" val="icon.tallisman_rapid" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -974,7 +974,7 @@
<set name="icon" val="icon.etc_treasure_box_i11" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -985,7 +985,7 @@
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />
<set name="crystal_type" val="A" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1300" />
<set name="soulshots" val="4" />
@@ -1007,7 +1007,7 @@
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="S" />
<set name="crystal_type" val="A" />
<set name="material" val="ORIHARUKON" />
<set name="weight" val="1640" />
<set name="soulshots" val="4" />
@@ -1030,7 +1030,7 @@
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />
<set name="crystal_type" val="A" />
<set name="material" val="BONE" />
<set name="weight" val="1820" />
<set name="soulshots" val="4" />
@@ -1051,7 +1051,7 @@
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="S" />
<set name="crystal_type" val="A" />
<set name="material" val="ORIHARUKON" />
<set name="weight" val="930" />
<set name="soulshots" val="4" />
@@ -1079,6 +1079,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="crystal_type" val="A" />
<stats>
<stat type="pAtk">271</stat>
<stat type="mAtk">182</stat>
@@ -48,7 +48,7 @@
<!-- Required to enchant Cloak of Protection. The maximum enchant value is +10. -->
<set name="icon" val="icon.etc_kalie_hero_scroll" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -64,7 +64,7 @@
<set name="icon" val="icon.bm_2018_sayha_cloak_back_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -80,7 +80,7 @@
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve_white" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -91,7 +91,7 @@
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve_white" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -102,7 +102,7 @@
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve_white" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -113,7 +113,7 @@
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve_white" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -124,7 +124,7 @@
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve_white" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -135,7 +135,7 @@
<set name="icon" val="icon.etc_piggy_bank" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -146,7 +146,7 @@
<set name="icon" val="icon.etc_piggy_bank" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -157,7 +157,7 @@
<set name="icon" val="icon.etc_piggy_bank" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -168,7 +168,7 @@
<set name="icon" val="icon.etc_piggy_bank" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -179,7 +179,7 @@
<set name="icon" val="icon.etc_piggy_bank" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -188,7 +188,7 @@
<item id="93314" name="Golden Pig's Leaf" type="EtcItem">
<!-- A leaf stuck to Golden Pigs smooth skin. It looks like you would get quite a large sum by selling it at a shop. -->
<set name="icon" val="icon.etc_leaf_gold_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
@@ -263,7 +263,7 @@
<!-- Teleports to Quartermaster Mathorn on the Death Knight base. -->
<set name="icon" val="icon.etc_scroll_of_return_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="weight" val="30" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -276,7 +276,7 @@
<item id="93320" name="Ticket" additionalName="Event" type="EtcItem">
<!-- Can be bought from Elphyd. Characters who have collected most of the tickets during the event will get a reward. -->
<set name="icon" val="icon.etc_blue_save_ticket" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="2" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -286,7 +286,7 @@
<item id="93321" name="Energy Rune" additionalName="1 day" type="EtcItem">
<!-- Available for 1 days. When in inventory, recovers Sayha's Grace points. -->
<set name="icon" val="icon.bm_freya_rune" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -296,7 +296,7 @@
<set name="icon" val="icon.event_mahum_coinbox" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -304,7 +304,7 @@
<item id="93323" name="Golden Ticket" type="EtcItem">
<!-- Can be exchanged for various items through the Game Assistant. -->
<set name="icon" val="icon.bm_royal_gold_ticket_all" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -312,7 +312,7 @@
<item id="93324" name="Black Ticket" type="EtcItem">
<!-- Can be exchanged for various items through the Game Assistant. -->
<set name="icon" val="icon.bm_royal_black_ticket_all" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -322,7 +322,7 @@
<set name="icon" val="icon.etc_treasure_box_i08" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -333,7 +333,7 @@
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -344,7 +344,7 @@
<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -355,7 +355,7 @@
<set name="icon" val="icon.bm_circlet_upgrade_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -365,7 +365,7 @@
<!-- Required for enchanting Talisman of Authority. -->
<set name="icon" val="icon.bm_power_talisman_scroll" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -381,7 +381,7 @@
<set name="icon" val="icon.bm_silver_lure_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -456,7 +456,7 @@
<!-- Magic scroll that teleports one to a special zone of Orc Barracks. -->
<set name="icon" val="icon.etc_scroll_of_return_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -476,7 +476,7 @@
<!-- Magic scroll that teleports one to Antharas' Lair Interior. -->
<set name="icon" val="icon.etc_scroll_of_return_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -488,7 +488,7 @@
<set name="icon" val="icon.bm_gold_lure_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -498,7 +498,7 @@
<!-- Reward for achieving the 1st place in the Big Magic Lamp event.\nXP +1,200,000,000, SP +32,400,000. -->
<set name="icon" val="icon.ensoul_big_pp" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -508,7 +508,7 @@
<!-- Reward for achieving the 2nd place in the Big Magic Lamp event.\nXP +360,000,000, SP +9,720,000. -->
<set name="icon" val="icon.ensoul_big_pm" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -518,7 +518,7 @@
<!-- Reward for achieving the 3rd place in the Big Magic Lamp event.\nXP +120,000,000, SP +3,240,000. -->
<set name="icon" val="icon.ensoul_big_m" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -528,7 +528,7 @@
<!-- Reward for achieving the 4th place in the Big Magic Lamp event.\nXP +60,000,000, SP +1,620,000. -->
<set name="icon" val="icon.ensoul_big_ep" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -538,7 +538,7 @@
<!-- Reward for achieving the 1st place in the Big Magic Lamp event.\nXP +1,200,000,000, SP +32,400,000.\nCannot be transferred to higher-level characters. -->
<set name="icon" val="icon.ensoul_big_pp" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -549,7 +549,7 @@
<!-- Reward for achieving the 2nd place in the Big Magic Lamp event.\nXP +360,000,000, SP +9,720,000.\nCannot be transferred to higher-level characters. -->
<set name="icon" val="icon.ensoul_big_pm" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -560,7 +560,7 @@
<!-- <Reward for achieving the 3rd place in the Big Magic Lamp event>\nXP +120,000,000, SP +3,240,00.\nCannot be transferred to higher-level characters. -->
<set name="icon" val="icon.ensoul_big_m" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -571,7 +571,7 @@
<!-- Reward for achieving the 4th place in the Big Magic Lamp event.\nXP +60,000,000, SP +1,620,000.\nCannot be transferred to higher-level characters. -->
<set name="icon" val="icon.ensoul_big_ep" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -583,7 +583,7 @@
<set name="icon" val="icon.alchemy_master_scroll" />
<set name="default_action" val="START_QUEST" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -594,7 +594,7 @@
<set name="icon" val="icon.alchemy_master_scroll" />
<set name="default_action" val="START_QUEST" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -605,7 +605,7 @@
<set name="icon" val="icon.alchemy_master_scroll" />
<set name="default_action" val="START_QUEST" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -616,7 +616,7 @@
<set name="icon" val="icon.alchemy_master_scroll" />
<set name="default_action" val="START_QUEST" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -627,7 +627,7 @@
<set name="icon" val="icon.alchemy_master_scroll" />
<set name="default_action" val="START_QUEST" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -638,7 +638,7 @@
<set name="icon" val="icon.alchemy_master_scroll" />
<set name="default_action" val="START_QUEST" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -649,7 +649,7 @@
<set name="icon" val="icon.alchemy_master_scroll" />
<set name="default_action" val="START_QUEST" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -660,7 +660,7 @@
<set name="icon" val="icon.alchemy_master_scroll" />
<set name="default_action" val="START_QUEST" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -671,7 +671,7 @@
<set name="icon" val="icon.alchemy_master_scroll" />
<set name="default_action" val="START_QUEST" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -682,7 +682,7 @@
<set name="icon" val="icon.alchemy_master_scroll" />
<set name="default_action" val="START_QUEST" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -693,7 +693,7 @@
<set name="icon" val="icon.bm2018_transform_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -704,7 +704,7 @@
<set name="icon" val="icon.bm2018_transform_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -715,7 +715,7 @@
<set name="icon" val="icon.bm2018_transform_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -726,7 +726,7 @@
<set name="icon" val="icon.bm2018_transform_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -737,7 +737,7 @@
<set name="icon" val="icon.bm2018_transform_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -748,7 +748,7 @@
<set name="icon" val="icon.bm2018_transform_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -759,7 +759,7 @@
<set name="icon" val="icon.bm2018_transform_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -770,7 +770,7 @@
<set name="icon" val="icon.bm2018_transform_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -781,7 +781,7 @@
<set name="icon" val="icon.bm2018_transform_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -792,7 +792,7 @@
<set name="icon" val="icon.bm2018_transform_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -802,7 +802,7 @@
<!-- Double-click to summon Deton. -->
<set name="icon" val="icon.etc_earth_stone_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -812,7 +812,7 @@
<!-- Double-click to obtain 1000 Paid L-Coins. -->
<set name="icon" val="icon.bm_strongbox" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -825,7 +825,7 @@
<item id="93368" name="Lucky Enchant Stone: A-grade Weapon - Event" type="EtcItem">
<!-- Enchant success rate +10% when using Scroll: Enchant Weapon. Only for A-grade weapons enchanted from +4 to +6. -->
<set name="icon" val="icon.ench_wp_stone_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -834,7 +834,7 @@
<item id="93369" name="Lucky Enchant Stone: A-grade Armor - Event" type="EtcItem">
<!-- Enchant success rate +10% when using Scroll: Enchant Armor. Only for A-grade armor enchanted from +4 to +6. -->
<set name="icon" val="icon.ench_am_stone_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -844,7 +844,7 @@
<!-- Acquired XP/ SP +50% for 20 min. Cooldown: 1 min. The effect remains after death.\n\nNote!\nWhen used with Einhasad's Protection, Dandy's Home Run Ball, or Dandy's Golden Ball, the most powerful effect is active. -->
<set name="icon" val="icon.exp_bottle_scroll" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -855,7 +855,7 @@
<set name="icon" val="icon.bm_sayha_gold_present" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -866,7 +866,7 @@
<set name="icon" val="icon.bm_sayha_gold_present" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -877,7 +877,7 @@
<set name="icon" val="icon.bm_sayha_gold_present" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -888,7 +888,7 @@
<set name="icon" val="icon.bm_2018_sayha_cloak_back_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -899,7 +899,7 @@
<set name="icon" val="icon.agathion_fire_1" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -910,7 +910,7 @@
<set name="icon" val="icon.agathion_water_1" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -921,7 +921,7 @@
<set name="icon" val="icon.agathion_wind_1" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -932,7 +932,7 @@
<set name="icon" val="icon.agathion_earth_1" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -943,7 +943,7 @@
<set name="icon" val="icon.pleasure_agathion_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -954,7 +954,7 @@
<set name="icon" val="icon.etc_readybox_bronze" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -965,7 +965,7 @@
<set name="icon" val="icon.bm_sheep_agathion_30d_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -976,7 +976,7 @@
<set name="icon" val="icon.bm_pirate_treasure_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -985,7 +985,7 @@
<item id="93383" name="Spellbook: Mount Night Mare" type="EtcItem">
<!-- A spellbook for learning the Mount Night Mare skill. Required level: 76 (after the 3rd class change).\n\n<Class>\nDeath Knight (all races)\n\n<Skill effect>\nAllows to mount Night Mare. -->
<set name="icon" val="icon.etc_spellbook_red_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -997,63 +997,63 @@
<item id="93384" name="Spellbook: Burning Field" type="EtcItem">
<!-- A spellbook for learning the Burning Field skill.\n\n<Class>\nDeath Knight (Human)\n\n<Skill effect>\nFlames cover a certain area. The amount of inflicted damage depends on character's P. Atk. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="93385" name="Spellbook: Frozen Field" type="EtcItem">
<!-- A spellbook for learning the Frozen Field skill.\n\n<Class>\nDeath Knight (Elf)\n\n<Skill effect>\nA cone of frost damages a certain area and freezes the enemies. The amount of inflicted damage depends on character's P. Atk. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="93386" name="Spellbook: Lightning Storm" type="EtcItem">
<!-- A spellbook for learning the Lightning Storm skill.\n\n<Class>\nDeath Knight (Dark Elf)\n\n<Skill effect>\nA lightning storm damages a certain area. The amount of inflicted damage depends on character's P. Atk. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="93387" name="Spellbook: Ultimate Death Knight Transformation" type="EtcItem">
<!-- A spellbook for learning the Ultimate Death Knight Transformation skill.\n\n<Class>\nDeath Knight (all races)\n\n<Skill effect>\nTransforms into a Death Knight who is cursed by the Fire Dragon Valakas, but possesses great powers. Increases P. Atk., P. Critical Damage, P. Skill Critical Damage, Atk. Spd., and Speed. -->
<set name="icon" val="icon.unique_skill_book01" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="93388" name="Spellbook: Death Guard" type="EtcItem">
<!-- A spellbook for learning the Death Guard skill.\n\n<Class>\nDeath Knight (all races)\n\n<Skill effect>\nBlocks all frontal ranged attacks. -->
<set name="icon" val="icon.etc_spell_books_black_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="93389" name="Spellbook: Call of Flame" type="EtcItem">
<!-- A spellbook for learning the Call of Flame skill.\n\n<Class>\nDeath Messenger (Human)\n\n<Skill effect>\nThe sword is set aflame.\nWith a certain chance, inflicts the effect that decreases enemy's HP and P./ M. Def. after an attack. -->
<set name="icon" val="icon.etc_spell_books_black_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="93390" name="Spellbook: Call of Frost" type="EtcItem">
<!-- A spellbook for learning the Call of Frost skill.\n\n<Class>\nDeath Messenger (Elf)\n\n<Skill effect>\nThe sword is imbued with the frost energy. With a certain chance, inflicts the effect that decreases enemy's Atk. Spd., Casting Spd. and Speed after an attack. -->
<set name="icon" val="icon.etc_spell_books_black_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="93391" name="Spellbook: Call of Lightning" type="EtcItem">
<!-- A spellbook for learning the Call of Lightning skill.\n\n<Class>\nDeath Messenger (Dark Elf)\n\n<Skill effect>\nThe sword is imbued with the lightning energy. With a certain chance, inflicts the effect that temporarily makes the enemy unable to attack. -->
<set name="icon" val="icon.etc_spell_books_black_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="93392" name="Spellbook: Bone Cage" type="EtcItem">
<!-- A spellbook for learning the Bone Cage skill.\n\n<Class>\nDeath Messenger (all races)\n\n<Skill effect>\nPuts the enemy into the bone cage. The imprisoned enemies cannot be attacked as well as they cannot move, attack, teleport, target, use skills, recover HP/ CP/ MP. An additional effect depends from the character's race. -->
<set name="icon" val="icon.etc_spell_books_black_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -1062,7 +1062,7 @@
<set name="icon" val="icon.bm_2018_jewelbox_random" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1071,7 +1071,7 @@
<item id="93394" name="Improved Lucky Enchant Stone: A-grade Weapon - Event" type="EtcItem">
<!-- Enchant success rate +10% when using Improved Scroll: Enchant Weapon. Only for A-grade weapons enchanted from +4 to +6. -->
<set name="icon" val="icon.bless_ench_wp_stone_i05" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1080,7 +1080,7 @@
<item id="93395" name="Improved Lucky Enchant Stone: A-grade Armor - Event" type="EtcItem">
<!-- Enchant success rate +10% when using Improved Scroll: Enchant Armor. Only for A-grade armor enchanted from +4 to +6. -->
<set name="icon" val="icon.bless_ench_amr_stone_i05" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1091,7 +1091,7 @@
<set name="icon" val="icon.alchemy_master_scroll" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -1100,7 +1100,7 @@
<set name="icon" val="icon.alchemy_master_scroll" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -1109,7 +1109,7 @@
<set name="icon" val="icon.alchemy_master_scroll" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -1118,7 +1118,7 @@
<set name="icon" val="icon.alchemy_master_scroll" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -5,7 +5,7 @@
<set name="icon" val="icon.alchemy_master_scroll" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -14,7 +14,7 @@
<set name="icon" val="icon.alchemy_master_scroll" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -23,7 +23,7 @@
<set name="icon" val="icon.alchemy_master_scroll" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -32,7 +32,7 @@
<set name="icon" val="icon.alchemy_master_scroll" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -41,7 +41,7 @@
<set name="icon" val="icon.alchemy_master_scroll" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -50,7 +50,7 @@
<set name="icon" val="icon.alchemy_master_scroll" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -60,7 +60,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -78,7 +78,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -96,7 +96,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -114,7 +114,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -132,7 +132,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -150,7 +150,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -205,7 +205,6 @@
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />
<set name="material" val="STEEL" />
<set name="mp_consume" val="1" />
<set name="is_tradable" val="false" />
@@ -227,7 +226,6 @@
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="S" />
<set name="material" val="STEEL" />
<set name="mp_consume" val="10" />
<set name="is_tradable" val="false" />
@@ -250,7 +248,6 @@
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />
<set name="material" val="STEEL" />
<set name="mp_consume" val="9" />
<set name="is_tradable" val="false" />
@@ -293,7 +290,6 @@
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="S" />
<set name="material" val="FINE_STEEL" />
<set name="mp_consume" val="13" />
<set name="is_tradable" val="false" />
@@ -329,7 +325,7 @@
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />
<set name="crystal_type" val="B" />
<set name="material" val="DAMASCUS" />
<set name="weight" val="1350" />
<set name="soulshots" val="3" />
@@ -351,7 +347,7 @@
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />
<set name="crystal_type" val="B" />
<set name="material" val="BLOOD_STEEL" />
<set name="weight" val="1920" />
<set name="soulshots" val="3" />
@@ -379,6 +375,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="crystal_type" val="B" />
<stats>
<stat type="pAtk">194</stat>
<stat type="mAtk">111</stat>
@@ -400,6 +397,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="crystal_type" val="B" />
<stats>
<stat type="pAtk">194</stat>
<stat type="mAtk">111</stat>
@@ -423,6 +421,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_magic_weapon" val="true" />
<set name="crystal_type" val="B" />
<stats>
<stat type="pAtk">189</stat>
<stat type="mAtk">163</stat>
@@ -438,7 +437,7 @@
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="S" />
<set name="crystal_type" val="B" />
<set name="material" val="BLOOD_STEEL" />
<set name="weight" val="970" />
<set name="soulshots" val="3" />
@@ -460,7 +459,7 @@
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="S" />
<set name="crystal_type" val="B" />
<set name="material" val="MITHRIL" />
<set name="weight" val="1390" />
<set name="soulshots" val="3" />
@@ -484,7 +483,7 @@
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="S" />
<set name="crystal_type" val="B" />
<set name="material" val="BLOOD_STEEL" />
<set name="weight" val="1700" />
<set name="soulshots" val="3" />
@@ -508,7 +507,7 @@
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />
<set name="crystal_type" val="B" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="2080" />
<set name="soulshots" val="3" />
@@ -531,7 +530,7 @@
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />
<set name="crystal_type" val="B" />
<set name="material" val="STEEL" />
<set name="weight" val="1930" />
<set name="soulshots" val="3" />
@@ -552,7 +551,7 @@
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />
<set name="crystal_type" val="B" />
<set name="material" val="ORIHARUKON" />
<set name="weight" val="1350" />
<set name="soulshots" val="3" />
@@ -582,6 +581,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="crystal_type" val="B" />
<stats>
<stat type="pAtk">236</stat>
<stat type="mAtk">111</stat>
@@ -604,6 +604,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="crystal_type" val="B" />
<stats>
<stat type="pAtk">214</stat>
<stat type="mAtk">111</stat>
@@ -625,6 +626,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="crystal_type" val="B" />
<stats>
<stat type="pAtk">185</stat>
<stat type="mAtk">135</stat>
@@ -639,7 +641,7 @@
<set name="icon" val="icon.weapon_samurai_old_longsword_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -650,7 +652,7 @@
<set name="icon" val="icon.weapon_demons_staff_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -661,7 +663,7 @@
<set name="icon" val="icon.weapon_eclipse_axe_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -672,7 +674,7 @@
<set name="icon" val="icon.weapon_crystal_dagger_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -683,7 +685,7 @@
<set name="icon" val="icon.weapon_eminence_bow_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -694,7 +696,7 @@
<set name="icon" val="icon.weapon_orcish_poleaxe_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -705,7 +707,7 @@
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -716,7 +718,7 @@
<set name="icon" val="icon.weapon_yaksa_mace_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -727,7 +729,7 @@
<set name="icon" val="icon.weapon_berserker_blade_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -738,7 +740,7 @@
<set name="icon" val="icon.weapon_great_pata_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -749,7 +751,7 @@
<set name="icon" val="icon.weapon_blink_slasher_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -760,7 +762,7 @@
<set name="icon" val="icon.weapon_invincible_blade_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -769,7 +771,7 @@
<item id="93448" name="A-grade Weapon Coupon" type="EtcItem">
<!-- Can be exchanged for an A-grade weapon through the Game Assistant. -->
<set name="icon" val="icon.bm_weapon_ticket_a" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -778,7 +780,7 @@
<item id="93449" name="A-grade Armor Coupon" type="EtcItem">
<!-- Can be exchanged for an A-grade armor through the Game Assistant. -->
<set name="icon" val="icon.bm_armor_ticket_a" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -789,7 +791,7 @@
<set name="icon" val="icon.bm_gold_relic_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -800,7 +802,7 @@
<set name="icon" val="icon.zariche_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -810,7 +812,7 @@
<!-- Magical scroll that transports you to your Fortress. If you don't have a Fortress, it will relocate you to the nearest village. -->
<set name="icon" val="icon.etc_scroll_of_return_castle_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_stackable" val="true" />
</item>
@@ -818,7 +820,7 @@
<!-- Magical scroll that transports you to your Fortress very fast. If you don't have a Fortress, it will relocate you to the nearest village. -->
<set name="icon" val="icon.etc_scroll_of_return_castle_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_stackable" val="true" />
</item>
@@ -827,7 +829,7 @@
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -838,7 +840,7 @@
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -849,7 +851,7 @@
<set name="icon" val="icon.etc_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -870,7 +872,7 @@
<!-- For 1 h., Magic Lamp charging rate +20%. Cooldown: 1 min. -->
<set name="icon" val="icon.etc_recall_potion2" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -881,7 +883,7 @@
<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -892,7 +894,7 @@
<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -903,7 +905,7 @@
<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -914,7 +916,7 @@
<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -925,7 +927,7 @@
<set name="icon" val="icon.weapon_sword_of_damascus_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -936,7 +938,7 @@
<set name="icon" val="icon.weapon_tears_of_wizard_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -947,7 +949,7 @@
<set name="icon" val="icon.weapon_guardians_sword_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -958,7 +960,7 @@
<set name="icon" val="icon.weapon_bellion_cestus_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -969,7 +971,7 @@
<set name="icon" val="icon.weapon_hazard_bow_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -980,7 +982,7 @@
<set name="icon" val="icon.weapon_lancia_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -991,7 +993,7 @@
<set name="icon" val="icon.weapon_staff_of_evil_sprit_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1002,7 +1004,7 @@
<set name="icon" val="icon.weapon_deadmans_glory_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1013,7 +1015,7 @@
<set name="icon" val="icon.weapon_art_of_battle_axe_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1024,7 +1026,7 @@
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1035,7 +1037,7 @@
<set name="icon" val="icon.weapon_demons_sword_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1046,7 +1048,7 @@
<set name="icon" val="icon.weapon_colichemarde_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1057,7 +1059,7 @@
<set name="icon" val="icon.weapon_dismantler_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1068,7 +1070,7 @@
<set name="icon" val="icon.weapon_star_buster_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1078,7 +1080,7 @@
<!-- Double-click to obtain 3000 L-Coins. -->
<set name="icon" val="icon.bm_lcoin_box_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1094,7 +1096,7 @@
<set name="icon" val="icon.bm_2019_cube_lv1" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1114,7 +1116,7 @@
<set name="icon" val="icon.bm_2019_cube_lv2" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1134,7 +1136,7 @@
<set name="icon" val="icon.bm_2019_cube_lv3" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1152,7 +1154,7 @@
<!-- Double-click to obtain Sayha's Blessing (20 pcs.). Can be used only once a day. -->
<set name="icon" val="icon.sa_cube" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1166,7 +1168,7 @@
<!-- Double-click to obtain 5000 L-Coins. -->
<set name="icon" val="icon.bm_lcoin_box_i02" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1182,7 +1184,7 @@
<set name="icon" val="icon.npoint_antaras_30day_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1198,7 +1200,7 @@
<set name="icon" val="icon.npoint_earring_of_lind_30day_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1213,7 +1215,7 @@
<!-- Double-click to learn how to ride Wyvern. -->
<set name="icon" val="icon.etc_spellbook_red_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1227,7 +1229,7 @@
<!-- For 20 min., Max HP/ MP/ CP +300, P./ M. Atk. +200, Atk./ Casting Spd. +60, P. Critical Rate/ M. Skill Critical Rate +20, P. Critical Damage/ M. Skill Critical Damage +10%. Cooldown: 1 min. -->
<set name="icon" val="icon.etc_ssq_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1238,7 +1240,7 @@
<set name="icon" val="icon.etc_equip_item_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1249,7 +1251,7 @@
<set name="icon" val="icon.etc_equip_item_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1260,7 +1262,7 @@
<set name="icon" val="icon.etc_equip_item_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1271,7 +1273,7 @@
<set name="icon" val="icon.etc_equip_item_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1282,7 +1284,7 @@
<set name="icon" val="icon.etc_equip_item_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1293,7 +1295,7 @@
<set name="icon" val="icon.etc_equip_item_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1304,7 +1306,7 @@
<set name="icon" val="icon.etc_treasure_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
@@ -1323,7 +1325,7 @@
<set name="icon" val="icon.etc_treasure_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
@@ -1342,7 +1344,7 @@
<set name="icon" val="icon.etc_treasure_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
@@ -1361,7 +1363,7 @@
<set name="icon" val="icon.etc_treasure_box_i03" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
@@ -1380,7 +1382,7 @@
<set name="icon" val="icon.etc_treasure_box_i03" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
@@ -1397,7 +1399,7 @@
<item id="93498" name="Enchanted C-grade Weapon Coupon" type="EtcItem">
<!-- Can be exchanged for a C-grade weapon through the Game Assistant. -->
<set name="icon" val="icon.bm_weapon_ticket_c" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1406,7 +1408,7 @@
<item id="93499" name="Enchanted B-grade Weapon Coupon" type="EtcItem">
<!-- Can be exchanged for a B-grade weapon through the Game Assistant. -->
<set name="icon" val="icon.bm_weapon_ticket_b" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -3,7 +3,7 @@
<item id="93500" name="Enchanted B-grade Armor Coupon" type="EtcItem">
<!-- Can be exchanged for a B-grade armor through the Game Assistant. -->
<set name="icon" val="icon.bm_armor_ticket_b" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -126,7 +126,7 @@
<set name="icon" val="icon.etc_chaser_stone" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -137,7 +137,7 @@
<set name="icon" val="icon.etc_golden_spice_blessed_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
@@ -147,7 +147,7 @@
<item id="93613" name="Blue Mackerel" type="EtcItem">
<!-- Can be exchanged for various items in the Fishermen's Guild. -->
<set name="icon" val="icon.fish_normal_i04" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
@@ -155,7 +155,7 @@
<item id="93614" name="Fresh Blue Mackerel" type="EtcItem">
<!-- Can be exchanged for various items in the Fishermen's Guild. -->
<set name="icon" val="icon.fish_normal_i12" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
@@ -165,7 +165,7 @@
<set name="icon" val="icon.etc_readybox_bronze" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -175,7 +175,7 @@
<!-- Double-click to obtain some SP. Can be exchanged for SP Scroll through a Fishing Guildsman. -->
<set name="icon" val="icon.fish_huge_i15" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
@@ -184,7 +184,7 @@
<!-- Recharges SP by 100,000. -->
<set name="icon" val="icon.etc_sp_scroll3_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="weight" val="30" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -195,7 +195,7 @@
<!-- Double-click to recover 2000 SP. -->
<set name="icon" val="icon.etc_sp_scroll1_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
@@ -204,7 +204,7 @@
<!-- Magic scroll that teleports one to Gludin Harbor. -->
<set name="icon" val="icon.etc_scroll_of_return_i05" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="weight" val="30" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -215,7 +215,7 @@
<!-- For 20 min., with a certain chance absorbs 8% of the inflicted damage inflicted as HP. -->
<set name="icon" val="icon.fish_stew_buff" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -225,7 +225,7 @@
<!-- For 20 min., M. Atk. +75%. -->
<set name="icon" val="icon.fish_stew_buff" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -235,7 +235,7 @@
<!-- For 20 min., P. Atk. +4%. -->
<set name="icon" val="icon.fish_stew_buff" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -245,7 +245,7 @@
<!-- For 20 min., P. Def. +5%. -->
<set name="icon" val="icon.fish_stew_buff" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -255,7 +255,7 @@
<!-- For 20 min., M. Critical Rate +10%. -->
<set name="icon" val="icon.fish_stew_buff" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -265,7 +265,7 @@
<!-- For 20 min., P. Def. -8%, M. Def. -16%, P. Evasion -4, P. Atk. +8%, M. Atk. +16%, Atk. Spd. +8, Casting Spd. +8, Speed +8. -->
<set name="icon" val="icon.fish_stew_buff" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -275,7 +275,7 @@
<!-- For 20 min., overweight limit +9000. -->
<set name="icon" val="icon.fish_stew_buff" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -285,7 +285,7 @@
<!-- Acquired XP/ SP during hunting +30% for 20 min. -->
<set name="icon" val="icon.ev_invasion_buff_box" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -295,7 +295,7 @@
<!-- Double-click to obtain 1000 L-Coins. -->
<set name="icon" val="icon.bm_lcoin_box_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -309,7 +309,7 @@
<!-- Double-click to obtain 8000 L-Coins. -->
<set name="icon" val="icon.bm_lcoin_box_i03" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -323,7 +323,7 @@
<set name="icon" val="icon.etc_bm_brooch_lavianrose_i03" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -332,21 +332,21 @@
<item id="93631" name="Spellbook: Hellfire" type="EtcItem">
<!-- A spellbook for learning the Hellfire skill.\n\n<Class>\nDeath Knight (all races)\n\n<Skill effect>\nSticks the sword into the ground and summons a flame burning nearby enemies and decreasing their P./ M. Def. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="93632" name="Spellbook: Upgraded Deadly Pull" type="EtcItem">
<!-- A spellbook for learning the Upgraded Deadly Pull skill.\n\n<Class>\nDeath Knight (all races)\n\n<Skill effect>\nChanges the effect of Deadly Pull, allowing to attack several targets simultaneously. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="93633" name="Spellbook: Drain Magic Energy" type="EtcItem">
<!-- A spellbook for learning the Drain Magic Energy skill.\n\n<Class>\nDeath Messenger (all races)\n\n<Skill effect>\nWith a certain chance, recovers MP in a battle. -->
<set name="icon" val="icon.etc_spell_books_black_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -354,7 +354,7 @@
<!-- Double-click to obtain one of the following items: XP Growth Scroll (3 pcs.), Sayha's Cookie (10 pcs.), Dandy's Golden Ball (3 pcs.), Soulshot Ticket (30 pcs.), Combat Scroll (5 pcs.). -->
<set name="icon" val="icon.cube_upgrade" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -362,7 +362,7 @@
<item id="93635" name="Failed Enchantment Recovery" type="EtcItem">
<!-- Recovers one crystallized item when enchanting is failed. -->
<set name="icon" val="icon.etc_level_bustup_ticket_i01" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
@@ -372,7 +372,7 @@
<set name="icon" val="icon.armor_t62_ul_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -383,7 +383,7 @@
<set name="icon" val="icon.armor_t45_ul_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -394,7 +394,7 @@
<set name="icon" val="icon.armor_t53_u_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -578,7 +578,7 @@
<set name="icon" val="icon.weapon_samurai_old_longsword_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -589,7 +589,7 @@
<set name="icon" val="icon.weapon_eclipse_axe_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -600,7 +600,7 @@
<set name="icon" val="icon.weapon_eminence_bow_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -611,7 +611,7 @@
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -622,7 +622,7 @@
<set name="icon" val="icon.weapon_berserker_blade_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -633,7 +633,7 @@
<set name="icon" val="icon.weapon_rapier_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -644,7 +644,7 @@
<set name="icon" val="icon.weapon_demons_staff_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -655,7 +655,7 @@
<set name="icon" val="icon.weapon_crystal_dagger_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -666,7 +666,7 @@
<set name="icon" val="icon.weapon_orcish_poleaxe_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -677,7 +677,7 @@
<set name="icon" val="icon.weapon_yaksa_mace_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -688,7 +688,7 @@
<set name="icon" val="icon.weapon_great_pata_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -699,7 +699,7 @@
<set name="icon" val="icon.weapon_invincible_blade_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1032,7 +1032,7 @@
<set name="icon" val="icon.bm_lcoin_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1043,7 +1043,7 @@
<set name="icon" val="icon.accessary_necklace_of_binding_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1053,7 +1053,7 @@
<set name="icon" val="icon.etc_box_of_adventure_4_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1067,7 +1067,7 @@
<set name="icon" val="icon.dimension_bracelet_i02" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1076,7 +1076,7 @@
<item id="93680" name="Agathion Spirit Coupon" type="EtcItem">
<!-- Can be exchanged for Package: Agathion Spirit through Ayril. -->
<set name="icon" val="BranchSys3.icon1.g_luckygame_card_trade_i00" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1084,7 +1084,7 @@
<item id="93681" name="Mark of Maestro" type="EtcItem">
<!-- Can be exchanged for a buff and various items through Ayril. -->
<set name="icon" val="BranchIcon.Icon.g_therich_i01" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1093,7 +1093,7 @@
<item id="93682" name="Special Mark of Maestro" type="EtcItem">
<!-- Can be exchanged for various items through Ayril. -->
<set name="icon" val="BranchIcon.Icon.g_therich_i00" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1104,7 +1104,7 @@
<set name="icon" val="BranchSys.icon.br_lucky_bag_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1115,7 +1115,7 @@
<set name="icon" val="icon.freya_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1125,7 +1125,7 @@
<set name="icon" val="icon.bm_pirate_king_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1141,7 +1141,7 @@
<set name="icon" val="icon.bm_challenger_wp_ench_ticket" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1151,7 +1151,7 @@
<!-- Acquired XP/ SP +10% for 1 h. Renewed every hour, lasts for 24 h. Grants a Sweet Ingredient Pack after every renewal.\n\nNote!\nCannot be obtain if your character is dead. -->
<set name="icon" val="BranchSys2.icon.g_illumination_yellow" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1161,7 +1161,7 @@
<!-- Instantly recovers 200 HP. -->
<set name="icon" val="icon.ev_honey_songpyeon_00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1171,7 +1171,7 @@
<!-- Sayha's Grace points +35,000, Magic Lamp points +50,000, craft points +3250. -->
<set name="icon" val="icon.ev_bean_songpyeon_00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1181,7 +1181,7 @@
<!-- Acquired XP/ SP +20% for 20 min.\n\nNote!\nWhen used with Einhasad's Blessing Scroll, Einhasad's Protection, Dandy's Home Run Ball, Dandy's Golden Ball, the most powerful effect is active. -->
<set name="icon" val="icon.ev_sesame_songpyeon_00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1191,7 +1191,7 @@
<!-- For 20 min., P. Atk. +200, M. Atk. +350, P. Critical Rate/ M. Skill Critical Rate +30, Atk./ Casting Spd. +50, P./ M. Def. +200, Max HP/ MP/ CP +500. Cooldown: 1 min. The effect remains after death. -->
<set name="icon" val="icon.ev_charge_scroll" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1202,7 +1202,7 @@
<set name="icon" val="icon.event_high_oriental_park_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1211,7 +1211,7 @@
<item id="93693" name="Honey (Event)" type="EtcItem">
<!-- Can be exchanged for candies through the Game Assistant. -->
<set name="icon" val="icon.ev_honey_00" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1220,7 +1220,7 @@
<item id="93694" name="Beans (Event)" type="EtcItem">
<!-- Can be exchanged for candies through the Game Assistant. -->
<set name="icon" val="icon.ev_bean_00" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1229,7 +1229,7 @@
<item id="93695" name="Sesame (Event)" type="EtcItem">
<!-- Can be exchanged for candies through the Game Assistant. -->
<set name="icon" val="icon.ev_sesame_00" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1239,7 +1239,7 @@
<!-- Congratulations on Chuseok. When you open the letter, you will see an explosion of fireworks, also there will be writings over your characters head. -->
<set name="icon" val="icon.ev_2018_xmas_letter" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
@@ -1250,7 +1250,7 @@
<set name="icon" val="icon.event_six_party_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1261,7 +1261,7 @@
<set name="icon" val="icon.new_user_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1272,7 +1272,7 @@
<set name="icon" val="icon.etc_chaser_stone" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -5,7 +5,7 @@
<set name="icon" val="icon.etc_grave_goods_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -14,7 +14,7 @@
<item id="93701" name="Charging Stone of Random Craft - 1 charge (Event)" type="EtcItem">
<!-- After charging, a number of craft efforts +1. -->
<set name="icon" val="icon.etc_chaser_stone" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -25,7 +25,7 @@
<set name="icon" val="icon.bm_ensoulbox_soul_of_undead" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -36,7 +36,7 @@
<set name="icon" val="icon.bm_sayha_blessed_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -46,7 +46,7 @@
<!-- Prolongs your Alligator Island's raid for 60 min. -->
<set name="icon" val="icon.timezone_refill_lost_mine_60" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -56,7 +56,7 @@
<item id="93705" name="Top-grade Resource" type="EtcItem">
<!-- After charging, craft points +50,000. -->
<set name="icon" val="icon.etc_artisans_frame_i00" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -67,7 +67,7 @@
<set name="icon" val="icon.etc_chaser_stone" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -78,7 +78,7 @@
<set name="icon" val="icon.ev_big_daebak_token1" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -88,7 +88,7 @@
<!-- Instantly restores 200 HP. If HP is full, CP is restored. -->
<set name="icon" val="icon.etc_super_potion_i02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="1" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -100,7 +100,7 @@
<set name="icon" val="BranchSys3.icon1.g_auto_shape_shift" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -111,7 +111,7 @@
<set name="icon" val="icon.etc_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -122,7 +122,7 @@
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -132,7 +132,7 @@
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -142,7 +142,7 @@
<set name="icon" val="icon.bm_circlet_upgrade_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -151,7 +151,7 @@
<!-- For 20 min., grants the following effects: Might, Shield, Haste, Empower, Acumen, Wind Walk, Vampiric Rage, Berserker Spirit, Focus, Death Whisper, Guidance, Clarity, Wild Magic, Concentration. The effect remains after death.\n\nNote!\n1. Cannot be used together with Scroll of Mood Melody.\n\n2. The effect of the last applied item will be active. -->
<set name="icon" val="icon.bm_magmeld" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -162,7 +162,7 @@
<set name="icon" val="icon.bm_gold_relic_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -173,7 +173,7 @@
<set name="icon" val="icon.bm_gold_lure_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -182,7 +182,7 @@
<item id="93717" name="+3 Talisman/ Belt Coupon" type="EtcItem">
<!-- Can be exchanged for +3 Talisman of Aden Pack/ +3 Talisman of Eva Pack/ +3 Talisman of Speed Pack, or for +3 Dragon Belt Pack through the Game Assistant. -->
<set name="icon" val="BranchSys3.icon1.g_luckygame_card_trade_i00" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -191,7 +191,7 @@
<item id="93718" name="+4 Talisman/ Belt Coupon" type="EtcItem">
<!-- Can be exchanged for +4 Talisman of Aden Pack/ +4 Talisman of Eva Pack/ +4 Talisman of Speed Pack, or for +4 Dragon Belt Pack through the Game Assistant. -->
<set name="icon" val="BranchSys3.icon1.g_luckygame_card_trade_i00" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -200,7 +200,7 @@
<item id="93719" name="+5 Talisman/ Belt Coupon" type="EtcItem">
<!-- Can be exchanged for +5 Talisman of Aden Pack/ +5 Talisman of Eva Pack/ +5 Talisman of Speed Pack, or for +5 Dragon Belt Pack through the Game Assistant. -->
<set name="icon" val="BranchSys3.icon1.g_luckygame_card_trade_i00" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -209,7 +209,7 @@
<item id="93720" name="+6 Talisman/ Belt Coupon" type="EtcItem">
<!-- Can be exchanged for +6 Talisman of Aden Pack/ +6 Talisman of Eva Pack/ +6 Talisman of Speed Pack, or for +6 Dragon Belt Pack through the Game Assistant. -->
<set name="icon" val="BranchSys3.icon1.g_luckygame_card_trade_i00" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -218,7 +218,7 @@
<item id="93721" name="+7 Talisman/ Belt Coupon" type="EtcItem">
<!-- Can be exchanged for +7 Talisman of Aden Pack/ +7 Talisman of Eva Pack/ +7 Talisman of Speed Pack, or for +7 Dragon Belt Pack through the Game Assistant. -->
<set name="icon" val="BranchSys3.icon1.g_luckygame_card_trade_i00" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -227,7 +227,7 @@
<item id="93722" name="+8 Talisman/ Belt Coupon" type="EtcItem">
<!-- Can be exchanged for +8 Talisman of Aden Pack/ +8 Talisman of Eva Pack/ +8 Talisman of Speed Pack, or for +8 Dragon Belt Pack through the Game Assistant. -->
<set name="icon" val="BranchSys3.icon1.g_luckygame_card_trade_i00" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -419,14 +419,14 @@
<!-- For S-grade weapons\nP. Atk. +15 for one-handed swords/ blunts, daggers, spears\nP. Atk. +19 for two-handed swords/ blunts, dual sword, fists\nP. Atk. +31 for bows\nM. Atk. +10 for all weapons\nWhen enchanted to +4 and higher, bonuses change:\nP. Atk. +43 for one-handed swords/ blunts, daggers, spears\nP. Atk. +77 for two-handed swords/ blunts, dual sword, fists\nP. Atk. +126 for bows\nM. Atk. +43 for all weapons\nIn case of failure the item is not crystallized, but its enchant value is reset to 0.\nCan be used with weapons enchanted from +16 to +19. -->
<set name="icon" val="icon.giant_scrl_of_ench_wp_s" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_stackable" val="true" />
</item>
<item id="93738" name="Highest Grade Stable Scroll: Enchant S-grade Armor (Exchangeable)" type="EtcItem">
<!-- For S-grade armor and accessories\nP. Def. +7 for armor\nM. Def. +5 for accessories\nWhen enchanted to +4 and higher, Def. +26, M. Def. +20, Max HP is increased with each enchant value.\nIn case of failure the item is not crystallized, but its enchant value is reset to 0.\nCan be used with equipment enchanted from +10 to +13. -->
<set name="icon" val="icon.giant_scrl_of_ench_am_s" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_stackable" val="true" />
</item>
<item id="93739" name="Package: Giran Seal (1000 pcs.)" type="EtcItem">
@@ -434,7 +434,7 @@
<set name="icon" val="icon.bm_gold_lure_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -449,7 +449,7 @@
<set name="icon" val="icon.bm_circlet_upgrade_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -536,7 +536,7 @@
<!-- Changes appearance to that of Reanimated Corpse Mask. Acquired XP/ SP +30% for 20 min. The effect remains after death. Cooldown: 1 min. -->
<set name="icon" val="BranchSys.icon.br_frankenstein_mask_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -546,7 +546,7 @@
<!-- Changes appearance to that of Shriek Mask. Acquired XP/ SP +30% for 20 min. The effect remains after death. Cooldown: 1 min. -->
<set name="icon" val="icon.ev_scream_mask_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -556,7 +556,7 @@
<!-- Changes appearance to that of Red Devil Mask. Acquired XP/ SP +30% for 20 min. The effect remains after death. Cooldown: 1 min. -->
<set name="icon" val="icon.ev_doccabi_mask_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -566,7 +566,7 @@
<!-- Changes appearance to that of Mummy Mask. Acquired XP/ SP +30% for 20 min. The effect remains after death. Cooldown: 1 min. -->
<set name="icon" val="icon.ev_mummy_mask_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -576,7 +576,7 @@
<!-- Changes appearance to that of Alien Mask. Acquired XP/ SP +30% for 20 min. The effect remains after death. Cooldown: 1 min. -->
<set name="icon" val="icon.ev_alien_mask_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -586,7 +586,7 @@
<!-- Changes appearance to that of Golden Jack O'Lantern Mask. Acquired XP/ SP +50% for 20 min. The effect remains after death. Cooldown: 1 min. -->
<set name="icon" val="icon.ev_golden_jack0_mask_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -596,7 +596,7 @@
<!-- STR +1, INT +1, DEX +1, WIT +1, CON +1, MEN +1 for 1 h. Renewed every hour, lasts for 24 h. Halloween Candy Box is given after every renewal.\nNote!\nCannot be obtain if your character is dead. -->
<set name="icon" val="icon.ev_jack_ghost_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -618,7 +618,7 @@
<set name="icon" val="icon.etc_pi_box_joy_pack" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -628,7 +628,7 @@
<!-- Instantly recovers 50 HP. The remaining points are used to recover CP. Can be exchanged through Pumpkin Ghost in any town for various items. -->
<set name="icon" val="icon.etc_whiteday_candy_i05" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="1" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -640,7 +640,7 @@
<set name="icon" val="icon.weapon_sirr_blade_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -651,7 +651,7 @@
<set name="icon" val="icon.weapon_sword_of_ipos_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -662,7 +662,7 @@
<set name="icon" val="icon.weapon_barakiel_axe_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -673,7 +673,7 @@
<set name="icon" val="icon.weapon_tuning_fork_of_behemoth_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -684,7 +684,7 @@
<set name="icon" val="icon.weapon_naga_storm_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -695,7 +695,7 @@
<set name="icon" val="icon.weapon_tiphon_spear_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -706,7 +706,7 @@
<set name="icon" val="icon.weapon_shyid_bow_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -717,7 +717,7 @@
<set name="icon" val="icon.weapon_sobekk_hurricane_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -728,7 +728,7 @@
<set name="icon" val="icon.weapon_tongue_of_themis_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -739,7 +739,7 @@
<set name="icon" val="icon.weapon_hand_of_cabrio_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -750,7 +750,7 @@
<set name="icon" val="icon.weapon_crystal_of_deamon_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -761,7 +761,7 @@
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -772,7 +772,7 @@
<set name="icon" val="icon.weapon_greed_stinger_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -783,7 +783,7 @@
<set name="icon" val="icon.weapon_death_bringer_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -794,7 +794,7 @@
<set name="icon" val="icon.armor_t80_ul_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -805,7 +805,7 @@
<set name="icon" val="icon.armor_leather_helmet_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -816,7 +816,7 @@
<set name="icon" val="icon.armor_t80_g_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -827,7 +827,7 @@
<set name="icon" val="icon.armor_t80_b_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -838,7 +838,7 @@
<set name="icon" val="icon.armor_t83_ul_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -849,7 +849,7 @@
<set name="icon" val="icon.armor_leather_helmet_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -860,7 +860,7 @@
<set name="icon" val="icon.armor_t83_g_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -871,7 +871,7 @@
<set name="icon" val="icon.armor_t83_b_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -882,7 +882,7 @@
<set name="icon" val="icon.armor_t81_ul_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -893,7 +893,7 @@
<set name="icon" val="icon.armor_leather_helmet_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -904,7 +904,7 @@
<set name="icon" val="icon.armor_t81_g_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -915,7 +915,7 @@
<set name="icon" val="icon.armor_t81_b_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -926,7 +926,7 @@
<set name="icon" val="icon.armor_t84_ul_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -937,7 +937,7 @@
<set name="icon" val="icon.armor_leather_helmet_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -948,7 +948,7 @@
<set name="icon" val="icon.armor_t84_g_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -959,7 +959,7 @@
<set name="icon" val="icon.armor_t84_b_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -970,7 +970,7 @@
<set name="icon" val="icon.armor_t82_ul_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -981,7 +981,7 @@
<set name="icon" val="icon.armor_leather_helmet_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -992,7 +992,7 @@
<set name="icon" val="icon.armor_t82_g_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1003,7 +1003,7 @@
<set name="icon" val="icon.armor_t82_b_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1014,7 +1014,7 @@
<set name="icon" val="icon.armor_t85_ul_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1025,7 +1025,7 @@
<set name="icon" val="icon.armor_leather_helmet_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1036,7 +1036,7 @@
<set name="icon" val="icon.armor_t85_g_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1047,7 +1047,7 @@
<set name="icon" val="icon.armor_t85_b_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1058,7 +1058,7 @@
<set name="icon" val="icon.armor_t101_u_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1069,7 +1069,7 @@
<set name="icon" val="icon.armor_t101_l_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1080,7 +1080,7 @@
<set name="icon" val="icon.armor_t94_u_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1091,7 +1091,7 @@
<set name="icon" val="icon.armor_t94_l_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1102,7 +1102,7 @@
<set name="icon" val="icon.armor_t96_u_i03" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -5,7 +5,7 @@
<set name="icon" val="icon.armor_t96_l_i03" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -16,7 +16,7 @@
<set name="icon" val="icon.weapon_sirr_blade_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -27,7 +27,7 @@
<set name="icon" val="icon.weapon_sword_of_ipos_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -38,7 +38,7 @@
<set name="icon" val="icon.weapon_barakiel_axe_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -49,7 +49,7 @@
<set name="icon" val="icon.weapon_tuning_fork_of_behemoth_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -60,7 +60,7 @@
<set name="icon" val="icon.weapon_naga_storm_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -71,7 +71,7 @@
<set name="icon" val="icon.weapon_tiphon_spear_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -82,7 +82,7 @@
<set name="icon" val="icon.weapon_shyid_bow_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -93,7 +93,7 @@
<set name="icon" val="icon.weapon_sobekk_hurricane_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -104,7 +104,7 @@
<set name="icon" val="icon.weapon_tongue_of_themis_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -115,7 +115,7 @@
<set name="icon" val="icon.weapon_hand_of_cabrio_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -126,7 +126,7 @@
<set name="icon" val="icon.weapon_crystal_of_deamon_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -137,7 +137,7 @@
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -148,7 +148,7 @@
<set name="icon" val="icon.weapon_greed_stinger_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -159,7 +159,7 @@
<set name="icon" val="icon.weapon_death_bringer_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -170,7 +170,7 @@
<set name="icon" val="icon.armor_t80_ul_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -181,7 +181,7 @@
<set name="icon" val="icon.armor_leather_helmet_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -192,7 +192,7 @@
<set name="icon" val="icon.armor_t80_g_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -203,7 +203,7 @@
<set name="icon" val="icon.armor_t80_b_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -214,7 +214,7 @@
<set name="icon" val="icon.armor_t83_ul_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -225,7 +225,7 @@
<set name="icon" val="icon.armor_leather_helmet_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -236,7 +236,7 @@
<set name="icon" val="icon.armor_t83_g_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -247,7 +247,7 @@
<set name="icon" val="icon.armor_t83_b_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -258,7 +258,7 @@
<set name="icon" val="icon.armor_t81_ul_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -269,7 +269,7 @@
<set name="icon" val="icon.armor_leather_helmet_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -280,7 +280,7 @@
<set name="icon" val="icon.armor_t81_g_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -291,7 +291,7 @@
<set name="icon" val="icon.armor_t81_b_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -302,7 +302,7 @@
<set name="icon" val="icon.armor_t84_ul_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -313,7 +313,7 @@
<set name="icon" val="icon.armor_leather_helmet_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -324,7 +324,7 @@
<set name="icon" val="icon.armor_t84_g_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -335,7 +335,7 @@
<set name="icon" val="icon.armor_t84_b_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -346,7 +346,7 @@
<set name="icon" val="icon.armor_t82_ul_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -357,7 +357,7 @@
<set name="icon" val="icon.armor_leather_helmet_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -368,7 +368,7 @@
<set name="icon" val="icon.armor_t82_g_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -379,7 +379,7 @@
<set name="icon" val="icon.armor_t82_b_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -390,7 +390,7 @@
<set name="icon" val="icon.armor_t85_ul_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -401,7 +401,7 @@
<set name="icon" val="icon.armor_leather_helmet_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -412,7 +412,7 @@
<set name="icon" val="icon.armor_t85_g_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -423,7 +423,7 @@
<set name="icon" val="icon.armor_t85_b_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -434,7 +434,7 @@
<set name="icon" val="icon.armor_t101_u_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -445,7 +445,7 @@
<set name="icon" val="icon.armor_t101_l_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -456,7 +456,7 @@
<set name="icon" val="icon.armor_t94_u_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -467,7 +467,7 @@
<set name="icon" val="icon.armor_t94_l_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -478,7 +478,7 @@
<set name="icon" val="icon.armor_t96_u_i03" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -489,7 +489,7 @@
<set name="icon" val="icon.armor_t96_l_i03" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -500,7 +500,7 @@
<set name="icon" val="icon.accessory_ring_of_queen_ant_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -511,7 +511,7 @@
<set name="icon" val="icon.accessory_earring_of_orfen_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -522,7 +522,7 @@
<set name="icon" val="icon.accessory_ring_of_core_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -532,7 +532,7 @@
<!-- Sayha's Grace points +35,000. -->
<set name="icon" val="BranchSys.icon.br_valentine_cookie_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -542,7 +542,7 @@
<!-- Changes appearance to that of one of Halloween Masks. Acquired XP/ SP +30% or 50% for 20 min. The effect remains after death. Cooldown: 1 min. -->
<set name="icon" val="icon.ev_golden_jack0_mask_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -553,7 +553,7 @@
<set name="icon" val="icon.baium_talisman_new" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -564,7 +564,7 @@
<set name="icon" val="icon.accessory_ring_of_baium_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -575,7 +575,7 @@
<set name="icon" val="icon.accessory_earring_of_zaken_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -586,7 +586,7 @@
<set name="icon" val="icon.event_halloween_pumpkin_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -597,7 +597,7 @@
<set name="icon" val="icon.etc_crystal_spice_comp_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -608,7 +608,7 @@
<set name="icon" val="icon.etc_treasure_box_i10" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -619,7 +619,7 @@
<set name="icon" val="icon.etc_treasure_box_i09" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -630,7 +630,7 @@
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -639,7 +639,7 @@
<item id="93858" name="Cruma Tower Blueprints" type="EtcItem">
<!-- Blueprints of different parts of the Cruma Tower. Can be exchanged for various items through Carsus. -->
<set name="icon" val="icon.etc_transform_mage_i01" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -650,7 +650,7 @@
<set name="icon" val="icon.etc_pi_box_joy_pack" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -661,7 +661,7 @@
<set name="icon" val="icon.npoint_earthworm_30day_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -672,7 +672,7 @@
<set name="icon" val="icon.etc_pi_box_belief_pack" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -681,7 +681,7 @@
<set name="icon" val="icon.npoint_valakas_30day_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -690,7 +690,7 @@
<set name="icon" val="icon.npoint_tauti_30day_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -699,7 +699,7 @@
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />
<set name="crystal_type" val="A" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1300" />
<set name="soulshots" val="4" />
@@ -729,42 +729,42 @@
<item id="93866" name="Scroll: Amazing Rising Attack Mastery" type="EtcItem">
<!-- A scroll for learning the Amazing Rising Attack Mastery skill.\n\n<Class>\nDuelist\n\n<Skill effect>\nRising Attack is enhanced and replaced by Amazing Rising Attack. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="93867" name="Spellbook: Amazing Thunder Storm Mastery" type="EtcItem">
<!-- A spellbook for learning the Amazing Thunder Storm Mastery skill.\n\n<Class>\nDreadnought\n\n<Skill effect>\nThunder Storm is enhanced and replaced by Amazing Thunder Storm. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="93868" name="Scroll: Amazing Soul Smash Mastery" type="EtcItem">
<!-- A scroll for learning the Amazing Soul Smash Mastery skill.\n\n<Class>\nDoombringer\n\n<Skill effect>\nSoul Smash is enhanced and replaced by Amazing Soul Smash. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="93869" name="Spellbook: Elemental Burst" type="EtcItem">
<!-- A spellbook for learning the Flame Explosion/ Water Explosion/ Thunder Explosion/ Void Explosion skill.\n\n<Classes>\nMages after the 3rd class change\n\n<Skill effect>\nExplosion imbued with elemental power deals magical damage to the enemy. -->
<set name="icon" val="icon.etc_magic_book_white_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="93870" name="Spellbook: Ethereal Strike" type="EtcItem">
<!-- A spellbook for learning the Aerial Strike skill.\n\n<Classes>\nSummoners after the 3rd class change\n\n<Skill effect>\nSummons energy balls that cover the enemy and deal damage. -->
<set name="icon" val="icon.etc_magic_book_white_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="93871" name="Spellbook: Knight's Help" type="EtcItem">
<!-- A spellbook for learning the Phoenix Help/ Help of Hatred/ Power of Eva/ Shillien's Help skill.\n\n<Classes>\nKnights after the 3rd class change\n\n<Skill effect>\nWhen Shield Strike/ Tribunal/ Judgment is used, power of faith deals additional physical damage with a certain chance. -->
<set name="icon" val="icon.etc_magic_book_black_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -773,7 +773,7 @@
<set name="icon" val="icon.freya_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -782,7 +782,7 @@
<set name="icon" val="icon.sayha2017_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -791,7 +791,7 @@
<set name="icon" val="icon.sayha2017_box_i03" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -800,7 +800,7 @@
<set name="icon" val="icon.accessory_ring_of_queen_ant_i02" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -811,7 +811,7 @@
<set name="icon" val="icon.accessory_earring_of_orfen_i02" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -822,7 +822,7 @@
<set name="icon" val="icon.accessory_ring_of_core_i02" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -833,7 +833,7 @@
<set name="icon" val="icon.accessory_earring_of_zaken_i02" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -844,7 +844,7 @@
<set name="icon" val="icon.accessory_ring_of_baium_i02" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -855,7 +855,7 @@
<set name="icon" val="icon.accessory_ring_of_queen_ant_i03" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -866,7 +866,7 @@
<set name="icon" val="icon.accessory_earring_of_orfen_i03" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -877,7 +877,7 @@
<set name="icon" val="icon.accessory_ring_of_core_i03" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -888,7 +888,7 @@
<set name="icon" val="icon.accessory_earring_of_zaken_i03" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -899,7 +899,7 @@
<set name="icon" val="icon.accessory_ring_of_baium_i03" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -908,7 +908,7 @@
<item id="93885" name="Common Dice" type="EtcItem">
<!-- A dice for the Aden Adventure game. Can be used a limited number of times per day. -->
<set name="icon" val="icon.normal_dice" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -917,7 +917,7 @@
<item id="93886" name="Enhanced Dice" type="EtcItem">
<!-- A dice for the Aden Adventure game. Can be used an unlimited number of times per day. -->
<set name="icon" val="icon.special_dice" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -925,7 +925,7 @@
</item>
<item id="93887" name="Legendary Card: Antharas" type="EtcItem">
<set name="icon" val="icon.card_dragon_anta" />
<set name="material" val="STEEL" />
<set name="material" val="LEATHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -933,7 +933,7 @@
</item>
<item id="93888" name="Legendary Card: Valakas" type="EtcItem">
<set name="icon" val="icon.card_dragon_vala" />
<set name="material" val="STEEL" />
<set name="material" val="LEATHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -941,7 +941,7 @@
</item>
<item id="93889" name="Legendary Card: Lindvior" type="EtcItem">
<set name="icon" val="icon.card_dragon_rind" />
<set name="material" val="STEEL" />
<set name="material" val="LEATHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -949,7 +949,7 @@
</item>
<item id="93890" name="Legendary Card: Astair van Halter" type="EtcItem">
<set name="icon" val="icon.card_hero_holter" />
<set name="material" val="STEEL" />
<set name="material" val="LEATHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -957,7 +957,7 @@
</item>
<item id="93891" name="Legendary Card: Amadeo Cadmus" type="EtcItem">
<set name="icon" val="icon.card_hero_amadeose" />
<set name="material" val="STEEL" />
<set name="material" val="LEATHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -965,7 +965,7 @@
</item>
<item id="93892" name="Legendary Card: Lionel Hunter" type="EtcItem">
<set name="icon" val="icon.card_hero_hunter" />
<set name="material" val="STEEL" />
<set name="material" val="LEATHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -973,7 +973,7 @@
</item>
<item id="93893" name="Legendary Card: Sieghardt Ein" type="EtcItem">
<set name="icon" val="icon.card_hero_zigharte" />
<set name="material" val="STEEL" />
<set name="material" val="LEATHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -981,7 +981,7 @@
</item>
<item id="93894" name="Legendary Card: Elcadia" type="EtcItem">
<set name="icon" val="icon.card_hero_elcardia" />
<set name="material" val="STEEL" />
<set name="material" val="LEATHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -989,7 +989,7 @@
</item>
<item id="93895" name="Legendary Card: Baium" type="EtcItem">
<set name="icon" val="icon.card_devil_baium" />
<set name="material" val="STEEL" />
<set name="material" val="LEATHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -997,7 +997,7 @@
</item>
<item id="93896" name="Legendary Card: Beleth" type="EtcItem">
<set name="icon" val="icon.card_devil_verese" />
<set name="material" val="STEEL" />
<set name="material" val="LEATHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1005,7 +1005,7 @@
</item>
<item id="93897" name="Legendary Card: Tiat" type="EtcItem">
<set name="icon" val="icon.card_devil_tiate" />
<set name="material" val="STEEL" />
<set name="material" val="LEATHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1013,7 +1013,7 @@
</item>
<item id="93898" name="Legendary Card: Lilith" type="EtcItem">
<set name="icon" val="icon.card_devil_lilith" />
<set name="material" val="STEEL" />
<set name="material" val="LEATHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1021,7 +1021,7 @@
</item>
<item id="93899" name="Legendary Card: Paulina" type="EtcItem">
<set name="icon" val="icon.card_angel_polline" />
<set name="material" val="STEEL" />
<set name="material" val="LEATHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -2,7 +2,7 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="93900" name="Legendary Card: Anakim" type="EtcItem">
<set name="icon" val="icon.card_angel_anakim" />
<set name="material" val="STEEL" />
<set name="material" val="LEATHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -10,7 +10,7 @@
</item>
<item id="93901" name="Legendary Card: Frintezza" type="EtcItem">
<set name="icon" val="icon.card_devil_frintessa" />
<set name="material" val="STEEL" />
<set name="material" val="LEATHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -18,7 +18,7 @@
</item>
<item id="93902" name="Hidden Card" type="EtcItem">
<set name="icon" val="icon.card_hidden" />
<set name="material" val="STEEL" />
<set name="material" val="LEATHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -28,7 +28,7 @@
<!-- Prolongs your Antharas' Lair's raid for 60 min. -->
<set name="icon" val="Icon.etc_i.timezone_refill_2" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -38,7 +38,7 @@
<!-- Prolongs your Antharas' Lair's raid for 60 min. -->
<set name="icon" val="Icon.etc_i.timezone_refill_2" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -50,7 +50,7 @@
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />
<set name="crystal_type" val="A" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1300" />
<set name="soulshots" val="4" />
@@ -68,38 +68,38 @@
<item id="93906" name="Zaken's Crystal" type="EtcItem">
<!-- Required for creating Flame Sword's Blade. -->
<set name="icon" val="icon.dragon_blood" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_stackable" val="true" />
</item>
<item id="93907" name="Orfen's Crystal" type="EtcItem">
<!-- Required for creating Flame Sword's Blade. -->
<set name="icon" val="icon.orfen_crystal" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_stackable" val="true" />
</item>
<item id="93908" name="Core's Crystal" type="EtcItem">
<!-- Required for creating Flame Sword's Blade. -->
<set name="icon" val="icon.core_crystal" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_stackable" val="true" />
</item>
<item id="93909" name="Baium's Crystal" type="EtcItem">
<!-- Required for creating Flame Sword's Blade. -->
<set name="icon" val="icon.baium_crystal" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_stackable" val="true" />
</item>
<item id="93910" name="Queen Ant's Crystal" type="EtcItem">
<!-- Required for creating Flame Sword's Blade. -->
<set name="icon" val="icon.queen_ant_crystal" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_stackable" val="true" />
</item>
<item id="93911" name="Flame Sword's Blade" type="EtcItem">
<!-- Key material for Dwarves to make Flame Sword. -->
<set name="icon" val="icon.fire_sword_blade" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="60" />
<set name="is_stackable" val="true" />
</item>
@@ -109,7 +109,7 @@
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_stackable" val="true" />
<set name="handler" val="Recipes" />
@@ -120,7 +120,7 @@
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_stackable" val="true" />
<set name="handler" val="Recipes" />
@@ -128,14 +128,14 @@
<item id="93914" name="Dragon Blood" additionalName="Sealed" type="EtcItem">
<!-- Blood imbued with dragon's powers. Required for creating Flame Sword's Blade and Death Knight's Flame Sword. -->
<set name="icon" val="icon.zaken_crystal" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="93915" name="Common Card - Combative Orc" type="EtcItem">
<set name="icon" val="icon.card_orc" />
<set name="material" val="STEEL" />
<set name="material" val="LEATHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -146,7 +146,7 @@
<set name="icon" val="icon.card_event_devil_pocket" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -157,7 +157,7 @@
<set name="icon" val="icon.card_event_dragon_pocket" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -167,7 +167,7 @@
<!-- Card Collecting Event\n\nDouble-click to get one of the following 20-min. buffs:\n- STR/ INT +1\n- DEX/ WIT +1\n- CON/ MEN +1\n- Acquired XP/ SP +20%\n- STR/ INT/ DEX/ WIT/ CON/ MEN +1\n- STR/ INT/ DEX/ WIT/ CON/ MEN +1, acquired XP/ SP +20%\n- STR/ INT/ DEX/ WIT/ CON/ MEN +2, acquired XP/ SP +30%\n\nThe effect remains after death.\nYou can't cancel the effect by yourself. -->
<set name="icon" val="icon.card_devil_black" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -178,7 +178,7 @@
<set name="icon" val="icon.bm_elmoaden_gold_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -189,7 +189,7 @@
<set name="icon" val="icon.bm_elmoaden_silver_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -200,7 +200,7 @@
<set name="icon" val="icon.bm_elmoaden_silver_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -211,7 +211,7 @@
<set name="icon" val="icon.bm_elmoaden_silver_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -222,7 +222,7 @@
<set name="icon" val="icon.bm_elmoaden_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -233,7 +233,7 @@
<set name="icon" val="icon.bm_2018_special_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -244,7 +244,7 @@
<set name="icon" val="icon.bm_ensoulbox_soul_of_undead" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -255,7 +255,7 @@
<set name="icon" val="icon.etc_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -264,7 +264,7 @@
<set name="icon" val="icon.etc_treasure_box_i04" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -292,7 +292,7 @@
<item id="93930" name="Special Armor Coupon" type="EtcItem">
<!-- Can be exchanged for special armor of Lightning, Ice Crystal armor, or Flaming armor through the Game Assistant. -->
<set name="icon" val="icon.bm_armor_ticket_a" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -302,14 +302,14 @@
<!-- <Scroll for enchanting Death Knight's Flame Sword>\n\nWhen enchanted, P. Atk. +10, M. Atk. +18.\nStarting from +4, P. Atk. +30, M. Atk. +18.\nNote!\nIn case of failure, Death Knight's Flame Sword is destroyed. -->
<set name="icon" val="icon.scrl_of_ench_firesword" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_stackable" val="true" />
</item>
<item id="93932" name="Scroll: Enchant Death Knight's Flame Sword (Unexchangeable)" type="EtcItem">
<!-- <Scroll for enchanting Death Knight's Flame Sword>\n\nWhen enchanted, P. Atk. +10, M. Atk. +18.\nStarting from +4, P. Atk. +30, M. Atk. +18.\nNote!\nIn case of failure, Death Knight's Flame Sword is destroyed. -->
<set name="icon" val="icon.scrl_of_ench_firesword" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
@@ -319,7 +319,7 @@
<set name="icon" val="icon.bm_gold_lure_special_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -329,7 +329,7 @@
<!-- A material for creating high-quality dyes. Can be exchanged for a special dye pack through Groot or Carson. -->
<set name="icon" val="icon.dye_charge_meal" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -338,7 +338,7 @@
<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -349,7 +349,7 @@
<set name="icon" val="icon.etc_box_of_adventure_5_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -360,7 +360,7 @@
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -371,7 +371,7 @@
<set name="icon" val="icon.high_kamael_skill_book_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -382,7 +382,7 @@
<set name="icon" val="icon.high_kamael_skill_book_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -393,7 +393,7 @@
<set name="icon" val="icon.high_kamael_skill_book_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -403,7 +403,7 @@
<!-- Double-click to get the Harvesting Basics buff. The effect lasts for 6 h. and is renewed every hour. Grants bonuses to Max HP, Max MP, P. Atk., M. Atk., P. Def., M. Def. that are increased with each buff level.\nThe effect remains after death. You can't cancel the effect by yourself. -->
<set name="icon" val="icon.etc_ssq_scroll_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -414,7 +414,7 @@
<set name="icon" val="icon.alchemy_master_scroll" />
<set name="default_action" val="START_QUEST" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -424,7 +424,7 @@
<set name="icon" val="icon.alchemy_master_scroll" />
<set name="default_action" val="START_QUEST" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -434,7 +434,7 @@
<set name="icon" val="icon.alchemy_master_scroll" />
<set name="default_action" val="START_QUEST" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -444,7 +444,7 @@
<set name="icon" val="icon.bm_strongbox" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -455,7 +455,7 @@
<set name="icon" val="icon.weapon_karyen_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -466,7 +466,7 @@
<set name="icon" val="icon.weapon_karyen_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -476,7 +476,7 @@
<!-- An extra pass to a daily dungeon. Double-click to reset the instance zone timer (both for normal and epic dungeons). Can be used only once a day. -->
<set name="icon" val="icon.etc_ticket_red_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -486,7 +486,7 @@
<!-- An extra pass to a daily dungeon. Double-click to reset the instance zone timer (both for normal and epic dungeons). Can be used only once a day. -->
<set name="icon" val="icon.etc_ticket_red_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -496,7 +496,7 @@
<!-- Can be used to teleport to the Antharas' Lair. -->
<set name="icon" val="icon.etc_scroll_of_return_i05" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="weight" val="30" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -506,7 +506,7 @@
<item id="93951" name="Class Change Coupon" type="EtcItem">
<!-- Required for changing your class. Deleted after the class change. -->
<set name="icon" val="icon.bm_royal_gold_ticket_all" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -518,7 +518,7 @@
<set name="icon" val="icon.time_capsule" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -532,7 +532,7 @@
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i02" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -546,7 +546,7 @@
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i05" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -560,7 +560,7 @@
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -574,7 +574,7 @@
<set name="icon" val="icon.bm_sayha_present" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -588,7 +588,7 @@
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i04" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -602,7 +602,7 @@
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i06" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -616,7 +616,7 @@
<set name="icon" val="icon.bm_sayha_gold_present" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -629,7 +629,7 @@
<!-- Required for summoning Wolf.\n -->
<set name="icon" val="icon.etc_summon_wolf_r_02" />
<set name="default_action" val="SKILL_MAINTAIN" />
<set name="material" val="STEEL" />
<set name="material" val="LEATHER" />
<set name="weight" val="890" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -640,7 +640,7 @@
<!-- Required for summoning Buffalo.\n -->
<set name="icon" val="icon.buffalo_necklace_i00" />
<set name="default_action" val="SKILL_MAINTAIN" />
<set name="material" val="STEEL" />
<set name="material" val="LEATHER" />
<set name="weight" val="890" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -651,7 +651,7 @@
<!-- Required for summoning Tiger.\n -->
<set name="icon" val="icon.etc_tooth_gragon" />
<set name="default_action" val="SKILL_MAINTAIN" />
<set name="material" val="STEEL" />
<set name="material" val="LEATHER" />
<set name="weight" val="890" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -662,7 +662,7 @@
<!-- Required for summoning Kookaburra.\n -->
<set name="icon" val="icon.kukaburo_necklace_i00" />
<set name="default_action" val="SKILL_MAINTAIN" />
<set name="material" val="STEEL" />
<set name="material" val="LEATHER" />
<set name="weight" val="890" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -673,7 +673,7 @@
<!-- Required for summoning Dragon.\n -->
<set name="icon" val="icon.strider_necklace_i00" />
<set name="default_action" val="SKILL_MAINTAIN" />
<set name="material" val="STEEL" />
<set name="material" val="LEATHER" />
<set name="weight" val="890" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -684,7 +684,7 @@
<!-- Required for summoning Hawk.\n -->
<set name="icon" val="icon.thunder_bird_necklace_i00" />
<set name="default_action" val="SKILL_MAINTAIN" />
<set name="material" val="STEEL" />
<set name="material" val="LEATHER" />
<set name="weight" val="890" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -695,7 +695,7 @@
<!-- Pet's satiety +1000. -->
<set name="icon" val="BranchSys3.icon1.g_studentenfutter_germany" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -705,7 +705,7 @@
<!-- Momentarily recovers 80 HP of your pet. -->
<set name="icon" val="icon.etc_instant_charisma_potion_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="1" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -714,7 +714,7 @@
<item id="93968" name="Best STR Dye (STR +3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Collect 10 units and take them to the Symbol Maker in town to get a symbol that boosts your abilities. Requirements: all 3rd classes. -->
<set name="icon" val="icon.lv3_1_dye_str" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -724,7 +724,7 @@
<item id="93969" name="Best CON Dye (CON +3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Collect 10 units and take them to the Symbol Maker in town to get a symbol that boosts your abilities. Requirements: all 3rd classes. -->
<set name="icon" val="icon.lv3_1_dye_con" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -734,7 +734,7 @@
<item id="93970" name="Best DEX Dye (DEX +3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Collect 10 units and take them to the Symbol Maker in town to get a symbol that boosts your abilities. Requirements: all 3rd classes. -->
<set name="icon" val="icon.lv3_1_dye_dex" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -744,7 +744,7 @@
<item id="93971" name="Best INT Dye (INT +3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Collect 10 units and take them to the Symbol Maker in town to get a symbol that boosts your abilities. Requirements: all 3rd classes. -->
<set name="icon" val="icon.lv3_1_dye_int" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -754,7 +754,7 @@
<item id="93972" name="Best MEN Dye (MEN +3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Collect 10 units and take them to the Symbol Maker in town to get a symbol that boosts your abilities. Requirements: all 3rd classes. -->
<set name="icon" val="icon.lv3_1_dye_men" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -764,7 +764,7 @@
<item id="93973" name="Best WIT Dye (WIT +3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Collect 10 units and take them to the Symbol Maker in town to get a symbol that boosts your abilities. Requirements: all 3rd classes. -->
<set name="icon" val="icon.lv3_1_dye_wit" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -774,7 +774,7 @@
<item id="93974" name="Best Dye Coupon" type="EtcItem">
<!-- Can be exchanged for 10 dyes with +3 stat bonus for the 3rd classes: Best STR Dye, Best CON Dye, Best DEX Dye, Best INT Dye, Best WIT Dye, Best MEN Dye. -->
<set name="icon" val="icon.etc_exchange_ticket_i01" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -785,7 +785,7 @@
<set name="icon" val="icon.darkelf_campaign_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -795,7 +795,7 @@
<!-- For A-grade weapons\nP. Atk. +10 for one-handed swords/ blunts, daggers, spears\nP. Atk. +12 for two-handed swords/ blunts, dual sword, fists\nP. Atk. +16 for bows\nM. Atk. +6 for all weapons\nStarting from +4, bonuses change:\nP. Atk. +30 for one-handed swords/ blunts, daggers, spears\nP. Atk. +36 for two-handed swords/ blunts, dual sword, fists\nP. Atk. +48 for bows\nM. Atk. +18 for all weapons. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -805,7 +805,7 @@
<!-- For A-grade armor and accessories\nP. Def. +4 for armor\nM. Def. +3 for accessories\nStarting from +4, P. Def. +9, M. Def. +7, Max HP is increased with each enchant value.\nThe enchanting is safe up to +4. -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -816,7 +816,7 @@
<set name="icon" val="icon.event_mahum_coinbox" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -827,7 +827,7 @@
<set name="icon" val="icon.event_orc_coinbox" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -838,7 +838,7 @@
<set name="icon" val="icon.etc_pi_box_belief_pack" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -849,7 +849,7 @@
<set name="icon" val="icon.bm_elmoaden_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -860,7 +860,7 @@
<set name="icon" val="icon.bm_elmoaden_silver_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -871,7 +871,7 @@
<set name="icon" val="icon.bm_elmoaden_gold_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -882,7 +882,7 @@
<set name="icon" val="icon.bm_dragon_present" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -893,7 +893,7 @@
<set name="icon" val="icon.bm_dragon_present_5" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -904,7 +904,7 @@
<set name="icon" val="icon.bm_dragon_present_4" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -915,7 +915,7 @@
<set name="icon" val="icon.etc_treasure_box_i07" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -926,7 +926,7 @@
<set name="icon" val="icon.etc_treasure_box_i06" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -937,7 +937,7 @@
<set name="icon" val="icon.etc_treasure_box_i08" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -948,7 +948,7 @@
<set name="icon" val="BranchIcon.Icon.etc_vip_present_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -959,7 +959,7 @@
<set name="icon" val="icon.etc_readybox_silver" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -970,7 +970,7 @@
<set name="icon" val="icon.etc_readybox_gold" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -981,7 +981,7 @@
<set name="icon" val="icon.event_six_party_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1046,7 +1046,7 @@
<!-- Double-click to learn Air Bike Riding. -->
<set name="icon" val="icon.etc_spellbook_red_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1056,7 +1056,7 @@
<!-- For 5 min., P. Atk. +160, M. Atk. +160, Acquired XP/ SP +160%, Max HP/ MP +160, Atk. Spd. +160, Casting Spd. +160, P. Def. +160, M. Def. +160. Cannot be used after getting the Anniversary Cake buff. -->
<set name="icon" val="BranchSys.icon.br_birthday_cake_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1066,7 +1066,7 @@
<!-- Double-click to obtain Sayha's Blessing (100 pcs.) once a day. -->
<set name="icon" val="icon.special_cube_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -334,7 +334,7 @@
<set name="icon" val="icon.etc_piggy_bank" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -345,7 +345,7 @@
<set name="icon" val="icon.etc_piggy_bank" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -356,7 +356,7 @@
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />
<set name="crystal_type" val="B" />
<set name="material" val="STEEL" />
<set name="weight" val="144" />
<set name="soulshots" val="3" />
@@ -373,7 +373,7 @@
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="S" />
<set name="crystal_type" val="B" />
<set name="material" val="STEEL" />
<set name="weight" val="106" />
<set name="soulshots" val="3" />
@@ -391,7 +391,7 @@
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />
<set name="crystal_type" val="B" />
<set name="material" val="STEEL" />
<set name="weight" val="209" />
<set name="soulshots" val="3" />
@@ -409,7 +409,7 @@
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="S" />
<set name="crystal_type" val="B" />
<set name="material" val="STEEL" />
<set name="weight" val="152" />
<set name="soulshots" val="3" />
@@ -427,7 +427,7 @@
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />
<set name="crystal_type" val="B" />
<set name="material" val="STEEL" />
<set name="weight" val="205" />
<set name="soulshots" val="3" />
@@ -445,7 +445,7 @@
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="S" />
<set name="crystal_type" val="B" />
<set name="material" val="STEEL" />
<set name="weight" val="181" />
<set name="soulshots" val="3" />
@@ -465,7 +465,7 @@
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />
<set name="crystal_type" val="B" />
<set name="material" val="STEEL" />
<set name="weight" val="181" />
<set name="soulshots" val="3" />
@@ -487,6 +487,7 @@
<set name="mp_consume" val="4" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="crystal_type" val="B" />
<stats>
<stat type="randomDamage">31822</stat>
<stat type="pAtkRange">40</stat>
@@ -504,6 +505,7 @@
<set name="mp_consume" val="7" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="crystal_type" val="B" />
<stats>
<stat type="randomDamage">31822</stat>
<stat type="pAtkRange">40</stat>
@@ -521,6 +523,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_magic_weapon" val="true" />
<set name="crystal_type" val="B" />
<stats>
<stat type="pAtkRange">40</stat>
</stats>
@@ -538,6 +541,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_magic_weapon" val="true" />
<set name="crystal_type" val="B" />
<stats>
<stat type="pAtkRange">40</stat>
</stats>
@@ -548,7 +552,7 @@
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />
<set name="crystal_type" val="B" />
<set name="material" val="STEEL" />
<set name="weight" val="247" />
<set name="soulshots" val="3" />
@@ -566,7 +570,7 @@
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />
<set name="crystal_type" val="B" />
<set name="material" val="STEEL" />
<set name="weight" val="205" />
<set name="soulshots" val="3" />
@@ -590,6 +594,7 @@
<set name="mp_consume" val="23" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="crystal_type" val="B" />
<stats>
<stat type="randomDamage">39474</stat>
<stat type="pAtkRange">40</stat>
@@ -611,7 +616,7 @@
<!-- Restores the original appearance of equipment (weapons/ armor) whose appearances have been modified. -->
<set name="icon" val="icon.change_restore_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_stackable" val="true" />
</item>
@@ -619,7 +624,7 @@
<!-- A memorable achievement reward for Lv. 90.\nChanges the appearance of your weapon into that of Emerald one (except shields and sigils). -->
<set name="icon" val="icon.shape_shifting_dagger_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -629,7 +634,7 @@
<item id="94043" name="Test Emerald Weapon Appearance Stone: One-handed Sword" type="EtcItem">
<set name="icon" val="br_cashtex.item.br_cash_scrl_of_ench_wp_d_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -640,7 +645,7 @@
<!-- Changes the appearance of the entire armor to that of Dark Assassin Suit. Used with upper or full-body armor. Modified armor can be restored to its original appearance with Restoration Stone. -->
<set name="icon" val="br_cashtex.item.br_cash_scrl_of_ench_wp_d_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -662,7 +667,7 @@
<!-- A memorable achievement reward for Lv. 90. Double-click to learn Ability of Glory.\n\n<Classes>\nAll classes\n\n<Skill effect>\nIncreases CON and MEN. -->
<set name="icon" val="icon.etc_spell_books_black_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
@@ -672,7 +677,7 @@
<item id="94047" name="Spellbook: Ability of Glory" type="EtcItem">
<!-- A spellbook for learning the Ability of Glory skill. -->
<set name="icon" val="icon.etc_spell_books_black_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
@@ -683,7 +688,7 @@
<set name="icon" val="icon.etc_equip_item_box_i02" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -692,7 +697,7 @@
<item id="94051" name="+16 Weapon Craft Coupon" additionalName="Event" type="EtcItem">
<!-- Can be used in the Special Craft tab of L-Coin Store. -->
<set name="icon" val="icon.bm_weapon_ticket_b" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -701,7 +706,7 @@
<item id="94052" name="Anniversary Coin" additionalName="Event" type="EtcItem">
<!-- A coin commemorating Lineage II Anniversary. -->
<set name="icon" val="icon.ev_16th_coin" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
@@ -711,7 +716,7 @@
<set name="icon" val="icon.etc_bm_lure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -722,7 +727,7 @@
<set name="icon" val="icon.bm_silver_lure_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -733,7 +738,7 @@
<set name="icon" val="icon.weapon_dismantler_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -744,7 +749,7 @@
<set name="icon" val="icon.weapon_art_of_battle_axe_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -755,7 +760,7 @@
<set name="icon" val="icon.weapon_bone_of_kaim_vanul_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -766,7 +771,7 @@
<set name="icon" val="icon.weapon_hazard_bow_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -777,7 +782,7 @@
<set name="icon" val="icon.weapon_tears_of_wizard_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -788,7 +793,7 @@
<set name="icon" val="icon.weapon_demons_sword_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -799,7 +804,7 @@
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -810,7 +815,7 @@
<set name="icon" val="icon.weapon_bellion_cestus_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -821,7 +826,7 @@
<set name="icon" val="icon.weapon_lancia_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -832,7 +837,7 @@
<set name="icon" val="icon.weapon_colichemarde_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -843,7 +848,7 @@
<set name="icon" val="icon.weapon_sword_of_damascus_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -854,7 +859,7 @@
<set name="icon" val="icon.weapon_star_buster_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -865,7 +870,7 @@
<set name="icon" val="icon.weapon_staff_of_evil_sprit_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -876,7 +881,7 @@
<set name="icon" val="icon.weapon_guardians_sword_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -887,7 +892,7 @@
<set name="icon" val="icon.weapon_invincible_blade_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -898,7 +903,7 @@
<set name="icon" val="icon.weapon_yaksa_mace_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -909,7 +914,7 @@
<set name="icon" val="icon.weapon_eminence_bow_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -920,7 +925,7 @@
<set name="icon" val="icon.weapon_sword_of_eclipse_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -931,7 +936,7 @@
<set name="icon" val="icon.weapon_crystal_dagger_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -942,7 +947,7 @@
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -953,7 +958,7 @@
<set name="icon" val="icon.weapon_great_pata_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -964,7 +969,7 @@
<set name="icon" val="icon.weapon_orcish_poleaxe_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -975,7 +980,7 @@
<set name="icon" val="icon.weapon_blink_slasher_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -986,7 +991,7 @@
<set name="icon" val="icon.weapon_eclipse_axe_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -997,7 +1002,7 @@
<set name="icon" val="icon.weapon_samurai_old_longsword_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1008,7 +1013,7 @@
<set name="icon" val="icon.weapon_dwarven_hammer_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1019,7 +1024,7 @@
<set name="icon" val="icon.weapon_demons_staff_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1030,7 +1035,7 @@
<set name="icon" val="icon.weapon_berserker_blade_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1101,7 +1106,7 @@
<set name="icon" val="icon.armor_leather_helmet_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1112,7 +1117,7 @@
<set name="icon" val="icon.armor_leather_helmet_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1123,7 +1128,7 @@
<set name="icon" val="icon.armor_t100_b_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1134,7 +1139,7 @@
<set name="icon" val="icon.armor_t100_b_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1145,7 +1150,7 @@
<set name="icon" val="icon.etc_pi_box_wish_pack" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1156,7 +1161,7 @@
<set name="icon" val="icon.bm_special_jewelbox_lv4" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1165,7 +1170,7 @@
<item id="94093" name="High-grade Item Craft Coupon" type="EtcItem">
<!-- Can be used in the Special Craft tab of L-Coin Store. -->
<set name="icon" val="icon.bm_jewel_ticket" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1187,7 +1192,7 @@
<set name="icon" val="icon.etc_ticket_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1195,7 +1200,7 @@
<item id="94096" name="Regular Pet Training Guide" type="EtcItem">
<!-- Required for the 1st pet evolution. -->
<set name="icon" val="icon.etc_grankain_chain" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -1204,7 +1209,7 @@
<set name="icon" val="icon.etc_summon_wolf_r_02" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
@@ -1216,7 +1221,7 @@
<set name="icon" val="icon.buffalo_necklace_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
@@ -1228,7 +1233,7 @@
<set name="icon" val="icon.etc_tooth_gragon" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
@@ -5,7 +5,7 @@
<set name="icon" val="icon.kukaburo_necklace_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
@@ -17,7 +17,7 @@
<set name="icon" val="icon.strider_necklace_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
@@ -29,7 +29,7 @@
<set name="icon" val="icon.thunder_bird_necklace_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
@@ -41,7 +41,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_opal_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -52,7 +52,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_opal_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -63,7 +63,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_coral_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -74,7 +74,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_coral_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -85,7 +85,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_onyx_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -96,7 +96,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_onyx_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -107,7 +107,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_garnet_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -118,7 +118,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_garnet_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -129,7 +129,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_bloodstone_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -140,7 +140,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_bloodstone_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -151,7 +151,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_moonstone_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -162,7 +162,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_moonstone_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -173,7 +173,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_amber_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -184,7 +184,7 @@
<set name="icon" val="icon.etc_bm_jewelbox_amber_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -193,7 +193,7 @@
<item id="94117" name="Advanced Pet Training Guide" type="EtcItem">
<!-- Required for the 2nd pet evolution. -->
<set name="icon" val="icon.etc_grankain_protect" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -202,7 +202,7 @@
<set name="icon" val="icon.etc_letter_in_bottle_white_i00" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -227,7 +227,7 @@
<set name="icon" val="icon.baium_talisman_new" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -238,7 +238,7 @@
<set name="icon" val="icon.special_weapon_onehandsword" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -249,7 +249,7 @@
<set name="icon" val="icon.weapon_karupis_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -260,7 +260,7 @@
<set name="icon" val="icon.special_weapon_onehandblunt" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -271,7 +271,7 @@
<set name="icon" val="icon.weapon_the_two_handed_sword_of_hero_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -282,7 +282,7 @@
<set name="icon" val="icon.weapon_terakan_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -293,7 +293,7 @@
<set name="icon" val="icon.special_weapon_onehandsword" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -304,7 +304,7 @@
<set name="icon" val="icon.weapon_karupis_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -315,7 +315,7 @@
<set name="icon" val="icon.special_weapon_onehandblunt" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -326,7 +326,7 @@
<set name="icon" val="icon.weapon_the_two_handed_sword_of_hero_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -337,7 +337,7 @@
<set name="icon" val="icon.weapon_terakan_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -348,7 +348,7 @@
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />
<set name="crystal_type" val="A" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1300" />
<set name="soulshots" val="4" />
@@ -367,7 +367,7 @@
<set name="icon" val="icon.bm_ensoulbox_soul_of_undead" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -376,56 +376,56 @@
<item id="94134" name="Spellbook: Amazing Spike Thrust Mastery" type="EtcItem">
<!-- A spellbook for learning the Amazing Spike Thrust Mastery skill.\n\n<Class>\nDreadnought\n\n<Skill effect>\nSpike Thrust is enhanced and replaced by Amazing Spike Thrust. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="94135" name="Spellbook: Might" type="EtcItem">
<!-- A spellbook for learning Might Lv. 4.\n\n<Classes>\nAll classes after the 3rd class change\n\n<Skill effect>\nIncreases P. Atk. -->
<set name="icon" val="icon.rare_skill_book01" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="94136" name="Spellbook: Shield" type="EtcItem">
<!-- A spellbook for learning Shield Lv. 4.\n\n<Classes>\nAll classes after the 3rd class change\n\n<Skill effect>\nIncreases P. Def. -->
<set name="icon" val="icon.rare_skill_book01" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="94137" name="Spellbook: Devour" type="EtcItem">
<!-- A spellbook for learning the Devour skill.\n\n<Class>\nDeath Knight\n\n<Skill effect>\nRecovers DP. -->
<set name="icon" val="icon.etc_spell_books_black_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="94138" name="Spellbook: Pain of Sagittarius" type="EtcItem">
<!-- A spellbook for learning Pain of Sagittarius Lv. 8.\n\n<Class>\nSagittarius\n\n<Skill effect>\nRecovers target's MP at the cost of HP. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="94139" name="Spellbook: Morale" type="EtcItem">
<!-- A spellbook for learning Morale Lv. 9.\n\n<Class>\nMoonlight Sentinel\n\n<Skill effect>\nIncreases HP/ MP Recovery Rate when running. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="94140" name="Spellbook: Dark Sense" type="EtcItem">
<!-- A spellbook for learning the Dark Sense skill.\n\n<Class>\nGhost Sentinel\n\n<Skill effect>\nRecovers MP after Double Shot and Lethal Shot critical attacks. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="94141" name="Spellbook: Buff Thief" type="EtcItem">
<!-- A spellbook for learning the Buff Thief skill.\n\n<Classes>\nDreadnought, Fortune Seeker\n\n<Skill effect>\nWith a certain chance, steals enemy's buffs. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -433,7 +433,7 @@
<!-- For 20 min. P./ M. Atk. +150, P./ M. Def. +100, Max HP/ MP +150, All Critical Rate +10%. -->
<set name="icon" val="BranchSys.icon.br_taiwan_newyear_food_d_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -457,7 +457,7 @@
<!-- Double-click to obtain Christmas Sack. There is a low chance to obtain a sack containing Hanbok (unlimited) after the 7th use. -->
<set name="icon" val="icon.etc_11th_event_group" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -467,7 +467,7 @@
<set name="icon" val="icon.christmas_card_box2" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -478,7 +478,7 @@
<set name="icon" val="icon.christmas_card_box2" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -489,7 +489,7 @@
<set name="icon" val="icon.christmas_card_box2" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -500,7 +500,7 @@
<set name="icon" val="icon.christmas_card_box2" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -511,7 +511,7 @@
<set name="icon" val="icon.christmas_card_box2" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -522,7 +522,7 @@
<set name="icon" val="icon.christmas_card_box2" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -533,7 +533,7 @@
<set name="icon" val="icon.christmas_card_box2" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -544,7 +544,7 @@
<set name="icon" val="icon.christmas_card_box2" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -553,7 +553,7 @@
<item id="94153" name="Baium Doll Lv. 1" type="EtcItem">
<!-- <Baium Doll's Sorcery Lv. 1>\nSkill Cooldown -2%\nP. Def. +5%\nM. Def. +5%\nSilence Resistance +10%\nFear Resistance +10%\nParalysis Resistance +5%\nKnock Down Resistance +5%\nPull Resistance +5%\n\nBoosts parameters when in inventory.\nCan be upgraded through Compound. -->
<set name="icon" val="icon.bm_baium_doll_30d" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -561,7 +561,7 @@
<item id="94154" name="Queen Ant Doll Lv. 1" type="EtcItem">
<!-- <Queen Ant Doll's Sorcery Lv. 1>\nP. Atk. +2%\nP. Critical Damage +3%\nP. Skill Critical Damage +3%\nMax HP +4%\n\nBoosts parameters when in inventory.\nCan be upgraded through compounding. -->
<set name="icon" val="icon.bm_queen_ant_doll_30d" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -569,7 +569,7 @@
<item id="94155" name="Orfen Doll Lv. 1" type="EtcItem">
<!-- <Orfen Doll's Sorcery Lv. 1>\nM. Atk. +2%\nM. Skill Critical Damage +3%\nMax MP +4%\n\nBoosts parameters when in inventory.\nCan be upgraded through compounding. -->
<set name="icon" val="icon.bm_orfen_doll_30d" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -579,7 +579,7 @@
<set name="icon" val="icon.bm_baium_doll_30d" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -590,7 +590,7 @@
<set name="icon" val="icon.bm_baium_doll_30d" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -601,7 +601,7 @@
<set name="icon" val="icon.bm_baium_doll_30d" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -612,7 +612,7 @@
<set name="icon" val="icon.bm_queen_ant_doll_30d" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -623,7 +623,7 @@
<set name="icon" val="icon.bm_queen_ant_doll_30d" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -634,7 +634,7 @@
<set name="icon" val="icon.bm_queen_ant_doll_30d" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -645,7 +645,7 @@
<set name="icon" val="icon.bm_orfen_doll_30d" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -656,7 +656,7 @@
<set name="icon" val="icon.bm_orfen_doll_30d" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -667,7 +667,7 @@
<set name="icon" val="icon.bm_orfen_doll_30d" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -682,6 +682,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="94166" name="Circlet of Hero" type="Armor">
<!-- Can be enchanted up to +10 with Scroll: Enchant Circlet of Hero. Activates special effects depending on the enchant value. The enchanting isn't safe even to +1.\n\nUses 2 hair accessory slots. -->
@@ -707,13 +708,14 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="94168" name="Enchant Kit: Circlet of Hero" type="EtcItem">
<!-- Double-click to obtain the following items. -->
<set name="icon" val="icon.etc_readybox_gold" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -728,7 +730,7 @@
<!-- Required for enchanting Circlet of Hero. The maximum enchant value is +10. -->
<set name="icon" val="icon.scroll_of_unidentify_am_c" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -748,6 +750,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="94171" name="Agathion Bracelet Pack Lv. 1" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -758,6 +761,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="94172" name="Brooch Chest Lv. 1" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -768,6 +772,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="94173" name="Talisman Bracelet Pack Lv. 1" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -778,6 +783,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="94174" name="Venir's Talisman Lv. 16" type="Armor">
<!-- <When equipped>\nCON +3\nMEN +3\nDEX +3\nWIT +3\nSTR +2\nINT +2\nMax HP +100\nAll received Critical Rate -10%\nP./ M. Skill Cooldown -7%\n\nCan be upgraded to higher level with Venir's Talisman Fragment. In case of failure the talisman level value drops to 12.\nEffects of two identical talismans do not stack. -->
@@ -933,11 +939,12 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="94185" name="Life Stone Lv. 1 - Weapon" type="EtcItem">
<!-- A mineral formed inside a monster under immense impact. Used for weapon augmentation by Blacksmiths Jeris in Giran and Jeros in Aden.\n\n200 A-grade Gemstones are required for augmentation. -->
<set name="icon" val="icon.renewal_mineral_r" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="2" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -945,7 +952,7 @@
<item id="94186" name="Life Stone Lv. 2 - Weapon" type="EtcItem">
<!-- A mineral formed inside a monster under immense impact. Used for weapon augmentation by Blacksmiths Jeris in Giran and Jeros in Aden.\n\n200 A-grade Gemstones are required for augmentation. -->
<set name="icon" val="icon.renewal_mineral_r" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="2" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -953,7 +960,7 @@
<item id="94187" name="Life Stone Lv. 2 - Armor" type="EtcItem">
<!-- A mineral formed inside a monster under immense impact. Used for weapon augmentation by Blacksmiths Jeris in Giran and Jeros in Aden.\n\n200 A-grade Gemstones are required for augmentation. -->
<set name="icon" val="icon.renewal_mineral_r" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="2" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -961,7 +968,7 @@
<item id="94188" name="Life Stone Lv. 2 - Armor" type="EtcItem">
<!-- A mineral formed inside a monster under immense impact. Used for weapon augmentation by Blacksmiths Jeris in Giran and Jeros in Aden.\n\n200 A-grade Gemstones are required for augmentation. -->
<set name="icon" val="icon.renewal_mineral_r" />
<set name="material" val="STEEL" />
<set name="material" val="LIQUID" />
<set name="weight" val="2" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -972,6 +979,7 @@
<set name="weight" val="2" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="94190" name="Life Stone Lv. 2 - Hair Accessory" type="EtcItem">
<set name="icon" val="icon.etc_mineral_general_i00" />
@@ -979,6 +987,7 @@
<set name="weight" val="2" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="94191" name="New Year Horoscope - Minor Luck" additionalName="Event" type="EtcItem">
<!-- Acquired XP/ SP +50% for 20 min.\n5 Scrolls: New Year Horoscope - Minor Luck can be exchanged for one Scroll: New Year Horoscope - Medium Luck. -->
@@ -988,6 +997,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="94192" name="New Year Horoscope - Medium Luck" additionalName="Event" type="EtcItem">
<!-- STR/ DEX/ INT/ CON/ MEN/ WIT +1, HP +500 for 20 min.\n5 Scrolls: New Year Horoscope - Medium Luck can be exchanged for one Scroll: New Year Horoscope - Great Luck. -->
@@ -997,6 +1007,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="94193" name="New Year Horoscope - Great Luck" additionalName="Event" type="EtcItem">
<!-- For 20 min., STR/ DEX/ INT/ CON/ MEN/ WIT +3, MP +300, P./ M. Def. +200, All received Critical Damage -5%, P./ M. Atk. +200. -->
@@ -1006,6 +1017,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="94194" name="Small Rat Bell" additionalName="Event" type="EtcItem">
<!-- Can be received as a reward for capturing Brown Rat. Can be exchanged for a Haughty Rat reward. -->
@@ -1014,6 +1026,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="94195" name="Big Rat Bell" additionalName="Event" type="EtcItem">
<!-- Can be received as a reward for capturing Pink Rat. Can be exchanged for a Haughty Rat reward. -->
@@ -1022,6 +1035,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="94196" name="New Year Lucky Pouch" additionalName="Event" type="EtcItem">
<!-- A pouch containing a Haughty Rat reward. Double-click to obtain one of the following rare items: A-grade Weapon Coupon, A-grade Armor Coupon, Blessed Scroll: Enchant A-grade Weapon, Scroll: Enchant A-grade Weapon, Queen Ant's Ring, Baium's Ring. -->
@@ -1032,6 +1046,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="94197" name="Rat Hole Key" additionalName="Event" type="EtcItem">
<!-- A key for a secret rat door. Double-click to obtain Extra Pass: Transcendent Instance Zone, Primeval Isle's Time Stone, Primeval Garden's Time Stone, Time Stone, Antharas' Lair. -->
@@ -1042,6 +1057,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="94198" name="Order to Destroy Black Anvil Guild Camp" additionalName="Event" type="EtcItem">
<!-- Required to enter the Black Anvil Guild Camp. -->
@@ -1051,6 +1067,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="94199" name="Black Anvil Guild Camp's Time Stone" additionalName="Event" type="EtcItem">
<!-- Prolongs your Session Zone's raid for 15 min.\n\n<Hunting Zone>\nBlack Anvil Guild Camp - World Hunting Zone. -->
@@ -1061,5 +1078,6 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
</list>

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