Updated item material and crystal types.

This commit is contained in:
MobiusDevelopment
2021-01-10 14:21:59 +00:00
parent d9f63e6f77
commit d8cc9488e3
2886 changed files with 214759 additions and 20376 deletions

View File

@@ -782,7 +782,7 @@
<!-- Holy Writ of Solina, which looks like an ordinary book. Take it to Magister Hanellin. -->
<set name="icon" val="icon.etc_spellbook_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="CLOTH" />
<set name="is_dropable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_questitem" val="true" />

View File

@@ -889,7 +889,7 @@
<set name="immediate_effect" val="true" />
<set name="crystal_count" val="916" />
<set name="crystal_type" val="C" />
<set name="material" val="CRYSTAL" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1040" />
<set name="price" val="942700" />
<set name="soulshots" val="1" />

View File

@@ -8,7 +8,6 @@
<set name="bodypart" val="rhand" />
<set name="damage_range" val="0;0;40;120" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="ADAMANTAITE" />
<set name="weight" val="1300" />
<set name="soulshots" val="1" />
@@ -44,7 +43,6 @@
<set name="bodypart" val="lrhand" />
<set name="damage_range" val="0;0;44;120" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="ADAMANTAITE" />
<set name="weight" val="1300" />
<set name="soulshots" val="1" />
@@ -80,7 +78,6 @@
<set name="bodypart" val="rhand" />
<set name="damage_range" val="0;0;40;120" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="S" />
<set name="material" val="ADAMANTAITE" />
<set name="weight" val="1300" />
<set name="soulshots" val="1" />
@@ -117,7 +114,6 @@
<set name="bodypart" val="rhand" />
<set name="damage_range" val="0;0;40;120" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="ADAMANTAITE" />
<set name="weight" val="1300" />
<set name="soulshots" val="1" />
@@ -154,7 +150,6 @@
<set name="bodypart" val="lrhand" />
<set name="damage_range" val="0;0;44;120" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="ADAMANTAITE" />
<set name="weight" val="1300" />
<set name="soulshots" val="1" />
@@ -191,7 +186,6 @@
<set name="bodypart" val="rhand" />
<set name="damage_range" val="0;0;40;120" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="ADAMANTAITE" />
<set name="weight" val="1300" />
<set name="soulshots" val="1" />
@@ -228,7 +222,6 @@
<set name="bodypart" val="lrhand" />
<set name="damage_range" val="0;0;32;120" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="ADAMANTAITE" />
<set name="weight" val="1300" />
<set name="soulshots" val="1" />
@@ -265,7 +258,6 @@
<set name="bodypart" val="lrhand" />
<set name="damage_range" val="0;0;10;0" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="ADAMANTAITE" />
<set name="weight" val="1300" />
<set name="soulshots" val="1" />
@@ -304,7 +296,6 @@
<set name="bodypart" val="lrhand" />
<set name="damage_range" val="0;0;44;120" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="ADAMANTAITE" />
<set name="weight" val="1300" />
<set name="soulshots" val="1" />
@@ -340,7 +331,6 @@
<set name="bodypart" val="lrhand" />
<set name="damage_range" val="0;0;66;120" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="ADAMANTAITE" />
<set name="weight" val="1300" />
<set name="soulshots" val="1" />

View File

@@ -7,7 +7,6 @@
<set name="bodypart" val="lrhand" />
<set name="damage_range" val="0;0;46;120" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="C" />
<set name="material" val="BLOOD_STEEL" />
<set name="weight" val="990" />
<set name="price" val="956000" />

View File

@@ -6,8 +6,6 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rbracelet" />
<set name="immediate_effect" val="true" />
<set name="crystal_count" val="72" />
<set name="crystal_type" val="C" />
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="price" val="216000" />
@@ -22,8 +20,6 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rbracelet" />
<set name="immediate_effect" val="true" />
<set name="crystal_count" val="53" />
<set name="crystal_type" val="B" />
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="price" val="480000" />
@@ -38,8 +34,6 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rbracelet" />
<set name="immediate_effect" val="true" />
<set name="crystal_count" val="61" />
<set name="crystal_type" val="A" />
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="price" val="1144000" />

View File

@@ -3,7 +3,7 @@
<item id="13417" name="Letter Y" type="EtcItem">
<!-- Combine with other letters to create a special word and bring it to the Letter Collector to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_y_i00" />
<set name="material" val="PAPER" />
<set name="material" val="STEEL" />
<set name="is_stackable" val="true" />
</item>
</list>

View File

@@ -8,6 +8,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="material" val="CLOTH" />
</item>
<item id="21716" name="Zaken's Cloak" type="Armor">
<!-- Zaken's Cloak that makes you feel Zaken's sorrow. Increases Max HP by 5%. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->

View File

@@ -3,7 +3,7 @@
<item id="23767" name="Tarot Cards" type="EtcItem">
<!-- An item for a normal ?ame of Luck? It can be bought in Lucky Shop for adens. -->
<set name="icon" val="BranchSys3.icon1.g_luckygame_card_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
@@ -13,7 +13,7 @@
<item id="23768" name="Luxury Tarot Cards" type="EtcItem">
<!-- An item for a luxury ?ame of Luck? It can be bought in Lucky Shop for a special coupon. -->
<set name="icon" val="BranchSys3.icon1.g_luckygame_card_i01" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />

View File

@@ -6,6 +6,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="23958" name="Illusion 2" type="EtcItem">
<set name="is_depositable" val="false" />
@@ -13,6 +14,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="23959" name="Illusion 3" type="EtcItem">
<set name="is_depositable" val="false" />
@@ -20,6 +22,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="23960" name="Illusion 4" type="EtcItem">
<set name="is_depositable" val="false" />
@@ -27,6 +30,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="23961" name="Illusion 5" type="EtcItem">
<set name="is_depositable" val="false" />
@@ -34,6 +38,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="23962" name="Illusion 6" type="EtcItem">
<set name="is_depositable" val="false" />
@@ -41,6 +46,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="23963" name="Illusion 7" type="EtcItem">
<set name="is_depositable" val="false" />
@@ -48,6 +54,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="23964" name="Illusion 8" type="EtcItem">
<set name="is_depositable" val="false" />
@@ -55,6 +62,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="23965" name="Illusion 9" type="EtcItem">
<set name="is_depositable" val="false" />
@@ -62,6 +70,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="23966" name="Illusion 10" type="EtcItem">
<set name="is_depositable" val="false" />
@@ -69,6 +78,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="23967" name="Illusion 11" type="EtcItem">
<set name="is_depositable" val="false" />
@@ -76,6 +86,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="23968" name="Illusion 12" type="EtcItem">
<set name="is_depositable" val="false" />
@@ -83,6 +94,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="23969" name="Illusion 13" type="EtcItem">
<set name="is_depositable" val="false" />
@@ -90,6 +102,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="23970" name="Illusion 14" type="EtcItem">
<set name="is_depositable" val="false" />
@@ -97,6 +110,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="23971" name="Illusion 15" type="EtcItem">
<set name="is_depositable" val="false" />
@@ -104,6 +118,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="23972" name="Illusion 16" type="EtcItem">
<set name="is_depositable" val="false" />
@@ -111,6 +126,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="23973" name="Illusion 17" type="EtcItem">
<set name="is_depositable" val="false" />
@@ -118,6 +134,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="23974" name="Illusion 18" type="EtcItem">
<set name="is_depositable" val="false" />
@@ -125,6 +142,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="23975" name="Illusion 19" type="EtcItem">
<set name="is_depositable" val="false" />
@@ -132,6 +150,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="23976" name="Illusion 20" type="EtcItem">
<set name="is_depositable" val="false" />
@@ -139,5 +158,6 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
</list>

View File

@@ -24,7 +24,7 @@
<item id="26354" name="Gem" type="EtcItem">
<!-- Used for purchase in Game Store. -->
<set name="icon" val="icon.etc_talisman_energy_i01" />
<set name="material" val="PAPER" />
<set name="material" val="LEATHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />

View File

@@ -133,7 +133,7 @@
<!-- Increases XP/SP gain by 30% for 20 minutes. Buff remains after death. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_recall_exp_scroll" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -150,7 +150,7 @@
<!-- Increases XP/SP gain by 30% for 20 minutes. Buff remains after death. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_recall_exp_scroll" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -165,7 +165,7 @@
<!-- Increases XP/SP gain by 100% for 20 minutes. Buff remains after death. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_recall_exp_scroll" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -404,7 +404,7 @@
<!-- Magic potion that instantly restores HP. Instant effect with no cooldown. Cannot be used when HP is full. -->
<set name="icon" val="icon.etc_potion_gold_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -418,7 +418,7 @@
<!-- Magic potion that instantly restores great amount of HP. Instant effect with no cooldown. Cannot be used when HP is full. Cannot be exchanged, dropped, sold, or stored in private warehouse. -->
<set name="icon" val="icon.etc_potion_gold_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -1033,7 +1033,7 @@
<item id="29081" name="Premium Dye of STR (STR + 1 CON - 1)" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_str_hena_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1041,7 +1041,7 @@
<item id="29082" name="Premium Dye of STR (STR + 1 DEX - 1)" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_str_hena_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1049,7 +1049,7 @@
<item id="29083" name="Premium Dye of CON (CON + 1 STR - 1)" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_con_hena_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1057,7 +1057,7 @@
<item id="29084" name="Premium Dye of CON (CON + 1 DEX - 1)" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_con_hena_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1065,7 +1065,7 @@
<item id="29085" name="Premium Dye of DEX (DEX + 1 STR - 1)" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_dex_hena_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1073,7 +1073,7 @@
<item id="29086" name="Premium Dye of DEX (DEX + 1 CON - 1)" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_dex_hena_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1081,7 +1081,7 @@
<item id="29087" name="Premium Dye of INT (INT + 1 MEN - 1)" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_int_hena_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1089,7 +1089,7 @@
<item id="29088" name="Premium Dye of INT (INT + 1 WIT - 1)" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_int_hena_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1097,7 +1097,7 @@
<item id="29089" name="Premium Dye of MEN (MEN + 1 INT - 1)" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_men_hena_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1105,7 +1105,7 @@
<item id="29090" name="Premium Dye of MEN (MEN + 1 WIT - 1)" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_men_hena_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1113,7 +1113,7 @@
<item id="29091" name="Premium Dye of WIT (WIT + 1 INT - 1)" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_wit_hena_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1121,7 +1121,7 @@
<item id="29092" name="Premium Dye of WIT (WIT + 1 MEN - 1)" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_wit_hena_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1129,7 +1129,7 @@
<item id="29093" name="Premium Dye of STR (STR + 2 CON - 2)" type="EtcItem">
<!-- Greater Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_str_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1137,7 +1137,7 @@
<item id="29094" name="Premium Dye of STR (STR + 2 DEX - 2)" type="EtcItem">
<!-- Greater Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_str_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1145,7 +1145,7 @@
<item id="29095" name="Premium Dye of CON (CON + 2 STR - 2)" type="EtcItem">
<!-- Greater Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_con_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1153,7 +1153,7 @@
<item id="29096" name="Premium Dye of CON (CON + 2 DEX - 2)" type="EtcItem">
<!-- Greater Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_con_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1161,7 +1161,7 @@
<item id="29097" name="Premium Dye of DEX (DEX + 2 STR - 2)" type="EtcItem">
<!-- Greater Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_dex_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1169,7 +1169,7 @@
<item id="29098" name="Premium Dye of DEX (DEX + 2 CON - 2)" type="EtcItem">
<!-- Greater Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_dex_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1177,7 +1177,7 @@
<item id="29099" name="Premium Dye of INT (INT + 2 MEN - 2)" type="EtcItem">
<!-- Greater Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_int_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />

View File

@@ -3,7 +3,7 @@
<item id="29100" name="Premium Dye of INT (INT + 2 WIT - 2)" type="EtcItem">
<!-- Greater Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_int_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -11,7 +11,7 @@
<item id="29101" name="Premium Dye of MEN (MEN + 2 INT - 2)" type="EtcItem">
<!-- Greater Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_men_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -19,7 +19,7 @@
<item id="29102" name="Premium Dye of MEN (MEN + 2 WIT - 2)" type="EtcItem">
<!-- Greater Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_men_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -27,7 +27,7 @@
<item id="29103" name="Premium Dye of WIT (WIT + 2 INT - 2)" type="EtcItem">
<!-- Greater Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_wit_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -35,7 +35,7 @@
<item id="29104" name="Premium Dye of WIT (WIT + 2 MEN - 2)" type="EtcItem">
<!-- Greater Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_wit_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -43,7 +43,7 @@
<item id="29105" name="Premium Dye of STR (STR + 3 CON - 3)" type="EtcItem">
<!-- Greater Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_str_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -51,7 +51,7 @@
<item id="29106" name="Premium Dye of STR (STR + 3 DEX - 3)" type="EtcItem">
<!-- Greater Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_str_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -59,7 +59,7 @@
<item id="29107" name="Premium Dye of CON (CON+ 3 STR - 3)" type="EtcItem">
<!-- Greater Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_con_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -67,7 +67,7 @@
<item id="29108" name="Premium Dye of CON (CON + 3 DEX - 3)" type="EtcItem">
<!-- Greater Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_con_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -75,7 +75,7 @@
<item id="29109" name="Premium Dye of DEX (DEX + 3 STR - 3)" type="EtcItem">
<!-- Greater Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_dex_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -83,7 +83,7 @@
<item id="29110" name="Premium Dye of DEX (DEX + 3 CON - 3)" type="EtcItem">
<!-- Greater Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_dex_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -91,7 +91,7 @@
<item id="29111" name="Premium Dye of INT (INT + 3 MEN - 3)" type="EtcItem">
<!-- Greater Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_int_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -99,7 +99,7 @@
<item id="29112" name="Premium Dye of INT (INT+ 3 WIT - 3)" type="EtcItem">
<!-- Greater Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_int_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -107,7 +107,7 @@
<item id="29113" name="Premium Dye of MEN (MEN + 3 INT - 3)" type="EtcItem">
<!-- Greater Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_men_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -115,7 +115,7 @@
<item id="29114" name="Premium Dye of MEN (MEN + 3 WIT - 3)" type="EtcItem">
<!-- Greater Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_men_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -123,7 +123,7 @@
<item id="29115" name="Premium Dye of WIT (WIT + 3 INT - 3)" type="EtcItem">
<!-- Greater Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_wit_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -131,7 +131,7 @@
<item id="29116" name="Premium Dye of WIT (WIT + 3 MEN - 3)" type="EtcItem">
<!-- Greater Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_wit_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -139,7 +139,7 @@
<item id="29117" name="Premium Greater Dye of STR (STR + 4 CON - 3)" type="EtcItem">
<!-- Greater Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_str_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -147,7 +147,7 @@
<item id="29118" name="Premium Greater Dye of STR (STR + 4 DEX - 3)" type="EtcItem">
<!-- Greater Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_str_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -155,7 +155,7 @@
<item id="29119" name="Premium Greater Dye of CON (CON + 4 STR - 3)" type="EtcItem">
<!-- Greater Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_con_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -163,7 +163,7 @@
<item id="29120" name="Premium Greater Dye of CON (CON + 4 DEX - 3)" type="EtcItem">
<!-- Greater Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_con_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -171,7 +171,7 @@
<item id="29121" name="Premium Greater Dye of DEX (DEX + 4 STR - 3)" type="EtcItem">
<!-- Greater Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_dex_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -179,7 +179,7 @@
<item id="29122" name="Premium Greater Dye of DEX (DEX + 4 CON - 3)" type="EtcItem">
<!-- Greater Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_dex_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -187,7 +187,7 @@
<item id="29123" name="Premium Greater Dye of INT (INT + 4 MEN - 3)" type="EtcItem">
<!-- Greater Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_int_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -195,7 +195,7 @@
<item id="29124" name="Premium Greater Dye of INT (INT + 4 WIT - 3)" type="EtcItem">
<!-- Greater Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_int_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -203,7 +203,7 @@
<item id="29125" name="Premium Greater Dye of MEN (MEN + 4 INT - 3)" type="EtcItem">
<!-- Greater Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_men_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -211,7 +211,7 @@
<item id="29126" name="Premium Greater Dye of MEN (MEN + 4 WIT - 3)" type="EtcItem">
<!-- Greater Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_men_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -219,7 +219,7 @@
<item id="29127" name="Premium Greater Dye of WIT (WIT + 4 INT - 3)" type="EtcItem">
<!-- Greater Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_wit_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -227,7 +227,7 @@
<item id="29128" name="Premium Greater Dye of WIT (WIT + 4 MEN - 3)" type="EtcItem">
<!-- Greater Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer. -->
<set name="icon" val="icon.etc_wit_hena_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -482,7 +482,7 @@
<item id="29148" name="Feather of Blessing" type="EtcItem">
<!-- Dimensional item. Blessed feather that allows to resurrect right in the place of death. -->
<set name="icon" val="icon.blessed_feather_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>

View File

@@ -117,7 +117,7 @@
<item id="29509" name="Feather of Blessing (temporary used by NPC)" type="EtcItem">
<!-- Dimensional item. Blessed feather that allows to resurrect right in the place of death. -->
<set name="icon" val="icon.blessed_feather_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -292,7 +292,7 @@
<!-- Increases XP/SP gain by 40% for 20 minutes. Buff remains after death. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_recall_exp_scroll" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -306,7 +306,7 @@
<item id="29520" name="VIP Coin" type="EtcItem">
<!-- Used for purchasing various items through Dimensional Merchants. Cannot be exchanged, dropped, or sold. -->
<set name="icon" val="BranchIcon.Icon.etc_vip_coin_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -575,7 +575,7 @@
<item id="29537" name="Life Stone: Hair Accessory" type="EtcItem">
<!-- Used by Blacksmiths to add special characteristics to a Hair Accessory. (Not in use) -->
<set name="icon" val="icon.etc_crystal_ball_silver_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -744,7 +744,7 @@
<!-- Material used to enchant Ring of Heir, sold by Dimensional Merchant. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.event_classic_ring" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -788,7 +788,7 @@
<!-- Magic potion that quickly restores HP. Instant cooldown. Cannot be used when HP is full. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_potion_gold_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -804,7 +804,7 @@
<!-- Magic potion that instantly restores a great amount of HP. Instant effect with no cooldown. Cannot be used when HP is full. Cannot be exchanged, dropped, sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_potion_gold_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -820,7 +820,7 @@
<!-- Double-click the chest to receive one of the following items: Queen Ant's Ring (15-day), Orfen's Earring (15-day), Ring of Core (15-day), Blessed Scroll of Escape, Blessed Scroll of Resurrection, Scroll of Enchant (D/C), Buff Scroll, Quick Healing Potion, Superior Quick Healing Potion. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.new_user_box" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
@@ -882,7 +882,7 @@
<item id="29563" name="Lucky Coin" type="EtcItem">
<!-- Coin needed for the luxury "Fortune Reading" (several Coins are required). Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="BranchIcon.Icon.etc_premium_coin_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LEATHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -891,7 +891,7 @@
<item id="29564" name="Attendance Coin" type="EtcItem">
<!-- Coin given in reward for Attendance. Can be exchanged for various items through Dimensional Merchants. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="BranchIcon.Icon.etc_att_coin_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LEATHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -901,7 +901,7 @@
<!-- Increases XP/SP gain by 20% for 60 minutes. Buff remains after death. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_recall_exp_scroll" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -1085,7 +1085,7 @@
<!-- Double-click to receive one of the following items: Queen Ant's Ring (30-day), Orfen's Earring (30-day), Ring of Core (30-day). Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.ev_10th_present2" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1113,7 +1113,7 @@
<item id="29580" name="Dreamin7 Coupon" type="EtcItem">
<!-- Can be exchanged for Saber*Elven Sword (30-days) with +7 and higher Enchant. The item will be deleted after the event is over on August 19, 2015. -->
<set name="icon" val="icon.etc_lottery_card_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1123,7 +1123,7 @@
<!-- A reward box given for collecting all the letters of the word ?ineage II? -->
<set name="icon" val="icon.ev_10th_present2" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -1135,7 +1135,7 @@
<!-- A reward box given for collecting all the letters of the word ?hronicle? There must be something interesting in there! Double-click to find out. -->
<set name="icon" val="icon.ev_10th_present2" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -1147,7 +1147,7 @@
<!-- A reward box given for collecting all the letters of the word ?emories? There must be something interesting in there! Double-click to find out. -->
<set name="icon" val="icon.ev_10th_present2" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -1209,6 +1209,7 @@
<set name="is_oly_restricted" val="true" />
<set name="immediate_effect" val="true" />
<set name="weight" val="150" />
<set name="material" val="SILVER" />
<skills>
<skill id="21233" level="1" /> <!-- Release Agathion's Seal - Singer and Dancer -->
<skill id="23234" level="1" /> <!-- Singer and Dancer Agathion Cute Trick -->
@@ -1377,7 +1378,7 @@
<!-- Double-click to get the armor of the Noble Successor of Chronicle (for 3, 7, 15, 30 days or unlimited). Cannot be exchanged, dropped or sold in a private store. Can be stored in a private warehouse. -->
<set name="icon" val="icon.ev_10th_present2" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1388,7 +1389,7 @@
<!-- Double-click to get the armor of the Noble Successor of Chronicle (for 3, 7, 15, 30 days or unlimited). -->
<set name="icon" val="icon.ev_10th_present2" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>

View File

@@ -166,7 +166,7 @@
<item id="29608" name="Ticket: Temporary Weapon (D-grade)" type="EtcItem">
<!-- Dimensional Merchant can exchange that for D-grade weapon (30-day), which cannot be enchanted, dropped or exchanged. -->
<set name="icon" val="icon.etc_lottery_card_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -175,7 +175,7 @@
<item id="29609" name="Ticket: Temporary Weapon (C-grade)" type="EtcItem">
<!-- Dimensional Merchant can exchange that for C-grade weapon (30-day), which cannot be enchanted, dropped or exchanged. -->
<set name="icon" val="icon.etc_lottery_card_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1009,7 +1009,7 @@
<!-- Increases XP/SP gain by 30% for 20 minutes. Buff remains after death. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_recall_exp_scroll" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -1026,7 +1026,7 @@
<!-- Increases XP/SP gain by 30% for 20 minutes. Buff remains after death. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_recall_exp_scroll" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -1043,7 +1043,7 @@
<!-- Increases XP/SP gain by 40% for 20 minutes. Buff remains after death. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_recall_exp_scroll" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -1060,7 +1060,7 @@
<!-- Increases XP/SP gain by 100% for 20 minutes. Buff remains after death. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_recall_exp_scroll" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1156,6 +1156,7 @@
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<skills>
<skill id="55055" level="1" /> <!-- 1st Class Buff Scroll -->
</skills>
@@ -1174,6 +1175,7 @@
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<skills>
<skill id="55056" level="2" /> <!-- 2nd Class Buff Scroll -->
</skills>
@@ -1440,7 +1442,7 @@
<!-- Increases XP/SP gain by 35% for 20 minutes. Buff remains after death. -->
<set name="icon" val="icon.etc_recall_exp_scroll" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1455,7 +1457,7 @@
<!-- Increases XP/SP gain by 45% for 20 minutes. Buff remains after death. -->
<set name="icon" val="icon.etc_recall_exp_scroll" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1470,7 +1472,7 @@
<!-- Magic potion that instantly restores HP. Instant effect with no cooldown. Cannot be used when HP is full. -->
<set name="icon" val="icon.etc_potion_gold_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1484,7 +1486,7 @@
<!-- Magic potion that instantly restores great amount of HP. Instant effect with no cooldown. Cannot be used when HP is full. Cannot be exchanged, dropped, sold, or stored in private warehouse. -->
<set name="icon" val="icon.etc_potion_gold_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -1788,7 +1790,7 @@
<!-- A reward box given for collecting all the letters of the word ?ineage II? -->
<set name="icon" val="icon.ev_10th_present2" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -1800,7 +1802,7 @@
<!-- A reward box given for collecting all the letters of the word ?hronicle? There must be something interesting in there! Double-click to find out. -->
<set name="icon" val="icon.ev_10th_present2" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -1812,7 +1814,7 @@
<!-- A reward box given for collecting all the letters of the word ?emories? There must be something interesting in there! Double-click to find out. -->
<set name="icon" val="icon.ev_10th_present2" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -1824,7 +1826,7 @@
<!-- Magic potion that instantly restores small amount of HP. Instant cooldown. Cannot be used when HP is full. -->
<set name="icon" val="icon.etc_potion_gold_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1838,7 +1840,7 @@
<!-- Magic potion that instantly restores HP. Instant effect with no cooldown. Cannot be used when HP is full. -->
<set name="icon" val="icon.etc_potion_gold_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />

View File

@@ -13,7 +13,7 @@
<!-- Double-click on the item to receive: Queen Ant's Ring (30-day), Orfen's Earring (30-day), Ring of Core (30-day). -->
<set name="icon" val="icon.ev_10th_present2" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -686,7 +686,7 @@
<item id="29736" name="Diana's Earring" additionalName="Quest" type="EtcItem">
<!-- Diana's onyx earring. Take it to Diana in the Talking Island Village. -->
<set name="icon" val="icon.accessary_mage_earing_i00" />
<set name="material" val="PAPER" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
@@ -695,7 +695,7 @@
<item id="29737" name="Dianna's Ring" additionalName="Quest" type="EtcItem">
<!-- Diana's sapphire ring. Take it to Diana in the Talking Island Village. -->
<set name="icon" val="icon.accessary_ring_of_binding_i00" />
<set name="material" val="PAPER" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
@@ -704,7 +704,7 @@
<item id="29738" name="Dianna's Necklace" additionalName="Quest" type="EtcItem">
<!-- Diana's ruby necklace. Take it to Diana in the Talking Island Village. -->
<set name="icon" val="icon.item_normal142" />
<set name="material" val="PAPER" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
@@ -759,14 +759,14 @@
<!-- Double-click to get one of Antharas treasures. -->
<set name="icon" val="BranchIcon.Icon.g_bm_antaras_pocket_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="29745" name="Premium Coin" type="EtcItem">
<!-- This coin is given as a bonus when buying items during an event. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="BranchIcon.Icon.g_bm_premium_coin_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LEATHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1395,7 +1395,7 @@
<set name="icon" val="icon.etc_treasure_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1410,7 +1410,7 @@
<set name="icon" val="icon.etc_treasure_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1425,7 +1425,7 @@
<set name="icon" val="icon.etc_treasure_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1440,7 +1440,7 @@
<set name="icon" val="icon.etc_treasure_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1455,7 +1455,7 @@
<set name="icon" val="icon.etc_treasure_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1470,7 +1470,7 @@
<set name="icon" val="icon.etc_treasure_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1485,7 +1485,7 @@
<set name="icon" val="icon.etc_treasure_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1500,7 +1500,7 @@
<set name="icon" val="icon.etc_treasure_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1515,7 +1515,7 @@
<set name="icon" val="icon.etc_treasure_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1530,7 +1530,7 @@
<set name="icon" val="icon.etc_treasure_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1545,7 +1545,7 @@
<set name="icon" val="icon.etc_treasure_box_i05" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1560,7 +1560,7 @@
<set name="icon" val="icon.etc_treasure_box_i05" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1575,7 +1575,7 @@
<set name="icon" val="icon.etc_treasure_box_i05" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1590,7 +1590,7 @@
<set name="icon" val="icon.etc_treasure_box_i05" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1605,7 +1605,7 @@
<set name="icon" val="icon.etc_treasure_box_i05" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />

View File

@@ -5,7 +5,7 @@
<set name="icon" val="icon.etc_treasure_box_i05" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -20,7 +20,7 @@
<set name="icon" val="icon.etc_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -35,7 +35,7 @@
<set name="icon" val="icon.etc_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -50,7 +50,7 @@
<set name="icon" val="icon.etc_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -65,7 +65,7 @@
<set name="icon" val="icon.etc_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -80,7 +80,7 @@
<set name="icon" val="icon.etc_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -95,7 +95,7 @@
<set name="icon" val="icon.etc_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -110,7 +110,7 @@
<set name="icon" val="icon.etc_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -125,7 +125,7 @@
<set name="icon" val="icon.etc_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -140,7 +140,7 @@
<set name="icon" val="icon.etc_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -155,7 +155,7 @@
<set name="icon" val="icon.etc_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -170,7 +170,7 @@
<set name="icon" val="icon.etc_treasure_box_i02" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -185,7 +185,7 @@
<set name="icon" val="icon.etc_treasure_box_i02" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -200,7 +200,7 @@
<set name="icon" val="icon.etc_treasure_box_i02" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -215,7 +215,7 @@
<set name="icon" val="icon.etc_treasure_box_i02" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -230,7 +230,7 @@
<set name="icon" val="icon.etc_treasure_box_i02" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -245,7 +245,7 @@
<set name="icon" val="icon.etc_treasure_box_i02" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -275,574 +275,574 @@
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_sigel_lv00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29819" name="Sigel’s Rune - Lv. 2" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_sigel_lv00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29820" name="Sigel’s Rune - Lv. 3" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_sigel_lv00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29821" name="Sigel’s Rune - Lv. 4" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_sigel_lv00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29822" name="Sigel’s Rune - Lv. 5" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_sigel_lv00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29823" name="Sigel’s Rune - Lv. 6" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_sigel_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29824" name="Sigel’s Rune - Lv. 7" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_sigel_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29825" name="Sigel’s Rune - Lv. 8" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_sigel_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29826" name="Sigel’s Rune - Lv. 9" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_sigel_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29827" name="Sigel’s Rune - Lv. 10" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_sigel_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29828" name="Sigel’s Rune - Lv. 11" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_sigel_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29829" name="Sigel’s Rune - Lv. 12" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_sigel_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29830" name="Sigel’s Rune - Lv. 13" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_sigel_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29831" name="Sigel’s Rune - Lv. 14" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29832" name="Sigel’s Rune - Lv. 15" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29833" name="Sigel’s Rune - Lv. 16" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29834" name="Sigel’s Rune - Lv. 17" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29835" name="Sigel’s Rune - Lv. 18" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29836" name="Sigel’s Rune - Lv. 19" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29837" name="Sigel’s Rune - Lv. 20" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29838" name="Tyrr’s Rune - Lv. 1" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_tir_lv00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29839" name="Tyrr’s Rune - Lv. 2" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_tir_lv00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29840" name="Tyrr’s Rune - Lv. 3" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_tir_lv00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29841" name="Tyrr’s Rune - Lv. 4" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_tir_lv00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29842" name="Tyrr’s Rune - Lv. 5" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_tir_lv00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29843" name="Tyrr’s Rune - Lv. 6" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_tir_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29844" name="Tyrr’s Rune - Lv. 7" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_tir_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29845" name="Tyrr’s Rune - Lv. 8" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_tir_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29846" name="Tyrr’s Rune - Lv. 9" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_tir_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29847" name="Tyrr’s Rune - Lv. 10" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_tir_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29848" name="Tyrr’s Rune - Lv. 11" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_tir_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29849" name="Tyrr’s Rune - Lv. 12" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_tir_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29850" name="Tyrr’s Rune - Lv. 13" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_tir_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29851" name="Tyrr’s Rune - Lv. 14" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29852" name="Tyrr’s Rune - Lv. 15" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29853" name="Tyrr’s Rune - Lv. 16" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29854" name="Tyrr’s Rune - Lv. 17" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29855" name="Tyrr’s Rune - Lv. 18" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29856" name="Tyrr’s Rune - Lv. 19" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29857" name="Tyrr’s Rune - Lv. 20" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29858" name="Othell’s Rune - Lv. 1" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_othel_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29859" name="Othell’s Rune - Lv. 2" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_othel_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29860" name="Othell’s Rune - Lv. 3" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_othel_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29861" name="Othell’s Rune - Lv. 4" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_othel_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29862" name="Othell’s Rune - Lv. 5" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_othel_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29863" name="Othell’s Rune - Lv. 6" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_othel_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29864" name="Othell’s Rune - Lv. 7" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_othel_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29865" name="Othell’s Rune - Lv. 8" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_othel_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29866" name="Othell’s Rune - Lv. 9" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_othel_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29867" name="Othell’s Rune - Lv. 10" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_othel_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29868" name="Othell’s Rune - Lv. 11" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_othel_lv03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29869" name="Othell’s Rune - Lv. 12" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_othel_lv03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29870" name="Othell’s Rune - Lv. 13" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_othel_lv03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29871" name="Othell’s Rune - Lv. 14" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29872" name="Othell’s Rune - Lv. 15" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29873" name="Othell’s Rune - Lv. 16" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29874" name="Othell’s Rune - Lv. 17" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29875" name="Othell’s Rune - Lv. 18" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29876" name="Othell’s Rune - Lv. 19" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29877" name="Othell’s Rune - Lv. 20" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29878" name="Yul’s Rune - Lv. 1" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_yr_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29879" name="Yul’s Rune - Lv. 2" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_yr_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29880" name="Yul’s Rune - Lv. 3" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_yr_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29881" name="Yul’s Rune - Lv. 4" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_yr_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29882" name="Yul’s Rune - Lv. 5" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_yr_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29883" name="Yul’s Rune - Lv. 6" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_yr_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29884" name="Yul’s Rune - Lv. 7" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_yr_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29885" name="Yul’s Rune - Lv. 8" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_yr_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29886" name="Yul’s Rune - Lv. 9" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_yr_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29887" name="Yul’s Rune - Lv. 10" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_yr_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29888" name="Yul’s Rune - Lv. 11" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_yr_lv03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29889" name="Yul’s Rune - Lv. 12" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_yr_lv03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29890" name="Yul’s Rune - Lv. 13" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_yr_lv03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29891" name="Yul’s Rune - Lv. 14" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29892" name="Yul’s Rune - Lv. 15" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29893" name="Yul’s Rune - Lv. 16" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29894" name="Yul’s Rune - Lv. 17" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29895" name="Yul’s Rune - Lv. 18" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29896" name="Yul’s Rune - Lv. 19" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29897" name="Yul’s Rune - Lv. 20" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29898" name="Feoh’s Rune - Lv. 1" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_feoh_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29899" name="Feoh’s Rune - Lv. 2" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_feoh_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
</list>

View File

@@ -4,546 +4,546 @@
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_feoh_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29901" name="Feoh’s Rune - Lv. 4" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_feoh_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29902" name="Feoh’s Rune - Lv. 5" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_feoh_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29903" name="Feoh’s Rune - Lv. 6" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_feoh_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29904" name="Feoh’s Rune - Lv. 7" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_feoh_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29905" name="Feoh’s Rune - Lv. 8" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_feoh_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29906" name="Feoh’s Rune - Lv. 9" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_feoh_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29907" name="Feoh’s Rune - Lv. 10" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_feoh_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29908" name="Feoh’s Rune - Lv. 11" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_feoh_lv03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29909" name="Feoh’s Rune - Lv. 12" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_feoh_lv03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29910" name="Feoh’s Rune - Lv. 13" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_feoh_lv03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29911" name="Feoh’s Rune - Lv. 14" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29912" name="Feoh’s Rune - Lv. 15" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29913" name="Feoh’s Rune - Lv. 16" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29914" name="Feoh’s Rune - Lv. 17" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29915" name="Feoh’s Rune - Lv. 18" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29916" name="Feoh’s Rune - Lv. 19" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29917" name="Feoh’s Rune - Lv. 20" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29918" name="Iss’ Rune - Lv. 1" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_is_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29919" name="Iss’ Rune - Lv. 2" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_is_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29920" name="Iss’ Rune - Lv. 3" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_is_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29921" name="Iss’ Rune - Lv. 4" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_is_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29922" name="Iss’ Rune - Lv. 5" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_is_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29923" name="Iss’ Rune - Lv. 6" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_is_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29924" name="Iss’ Rune - Lv. 7" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_is_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29925" name="Iss’ Rune - Lv. 8" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_is_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29926" name="Iss’ Rune - Lv. 9" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_is_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29927" name="Iss’ Rune - Lv. 10" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_is_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29928" name="Iss’ Rune - Lv. 11" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_is_lv03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29929" name="Iss’ Rune - Lv. 12" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_is_lv03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29930" name="Iss’ Rune - Lv. 13" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_is_lv03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29931" name="Iss’ Rune - Lv. 14" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29932" name="Iss’ Rune - Lv. 15" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29933" name="Iss’ Rune - Lv. 16" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29934" name="Iss’ Rune - Lv. 17" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29935" name="Iss’ Rune - Lv. 18" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29936" name="Iss’ Rune - Lv. 19" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29937" name="Iss’ Rune - Lv. 20" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29938" name="Wynn’s Rune - Lv. 1" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_wynn_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29939" name="Wynn’s Rune - Lv. 2" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_wynn_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29940" name="Wynn’s Rune - Lv. 3" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_wynn_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29941" name="Wynn’s Rune - Lv. 4" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_wynn_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29942" name="Wynn’s Rune - Lv. 5" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_wynn_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29943" name="Wynn’s Rune - Lv. 6" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_wynn_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29944" name="Wynn’s Rune - Lv. 7" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_wynn_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29945" name="Wynn’s Rune - Lv. 8" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_wynn_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29946" name="Wynn’s Rune - Lv. 9" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_wynn_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29947" name="Wynn’s Rune - Lv. 10" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_wynn_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29948" name="Wynn’s Rune - Lv. 11" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_wynn_lv03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29949" name="Wynn’s Rune - Lv. 12" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_wynn_lv03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29950" name="Wynn’s Rune - Lv. 13" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_wynn_lv03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29951" name="Wynn’s Rune - Lv. 14" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29952" name="Wynn’s Rune - Lv. 15" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29953" name="Wynn’s Rune - Lv. 16" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29954" name="Wynn’s Rune - Lv. 17" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29955" name="Wynn’s Rune - Lv. 18" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29956" name="Wynn’s Rune - Lv. 19" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29957" name="Wynn’s Rune - Lv. 20" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29958" name="Aeore’s Rune - Lv. 1" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_eolh_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29959" name="Aeore’s Rune - Lv. 2" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_eolh_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29960" name="Aeore’s Rune - Lv. 3" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_eolh_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29961" name="Aeore’s Rune - Lv. 4" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_eolh_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29962" name="Aeore’s Rune - Lv. 5" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_eolh_lv01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29963" name="Aeore’s Rune - Lv. 6" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_eolh_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29964" name="Aeore’s Rune - Lv. 7" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_eolh_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29965" name="Aeore’s Rune - Lv. 8" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_eolh_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29966" name="Aeore’s Rune - Lv. 9" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_eolh_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29967" name="Aeore’s Rune - Lv. 10" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_eolh_lv02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29968" name="Aeore’s Rune - Lv. 11" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_eolh_lv03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29969" name="Aeore’s Rune - Lv. 12" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_eolh_lv03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29970" name="Aeore’s Rune - Lv. 13" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="BranchIcon.Icon.g_rune_eolh_lv03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29971" name="Aeore’s Rune - Lv. 14" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29972" name="Aeore’s Rune - Lv. 15" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29973" name="Aeore’s Rune - Lv. 16" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29974" name="Aeore’s Rune - Lv. 17" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29975" name="Aeore’s Rune - Lv. 18" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29976" name="Aeore’s Rune - Lv. 19" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29977" name="Aeore’s Rune - Lv. 20" additionalName="Not in Use" type="EtcItem">
<!-- A stone engraved with the symbols of Ancient Giants. When inserted in the slot, the weapon is bestowed with special power of the rune. Can be inserted by Blacksmith in any major town. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="29978" name="Bracelet of Duty - Lv. 1" type="Armor">
@@ -636,7 +636,7 @@
<item id="29983" name="Silver Coin" type="EtcItem">
<!-- With VIP of Lv. 3 and higher, such coins drop from the killed monsters. You can use them to by special items in the Game Store. Cannot be exchanged, dropped, sold, or stored in a private warehouse. -->
<set name="icon" val="BranchIcon.Icon.vip_silver_coin" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
@@ -646,7 +646,7 @@
<item id="29984" name="Rusty Coin" type="EtcItem">
<!-- With VIP of Lv. 5 and higher, such coins drop from the killed monsters. You can use them to by special items in the Game Store. Cannot be exchanged, dropped, sold, or stored in a private warehouse. -->
<set name="icon" val="BranchIcon.Icon.vip_gold_coin" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
@@ -657,7 +657,7 @@
<!-- Double-click to receive Lindvior? Treasures. -->
<set name="icon" val="icon.bm_pirate_king_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -665,7 +665,7 @@
<!-- A reward box given for collecting all the letters of the word ?ineage II? -->
<set name="icon" val="icon.ev_10th_present2" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -677,7 +677,7 @@
<!-- A reward box given for collecting all the letters of the word ?emories? -->
<set name="icon" val="icon.ev_10th_present2" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -689,7 +689,7 @@
<!-- A reward box given for collecting all the letters of the word ?hronicle? -->
<set name="icon" val="icon.ev_10th_present2" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />

View File

@@ -7,7 +7,7 @@
<set name="etcitem_type" val="ARROW" />
<set name="bodypart" val="lhand" />
<set name="immediate_effect" val="true" />
<set name="material" val="WOOD" />
<set name="material" val="GOLD" />
<set name="price" val="1580" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_infinite" val="true" />
@@ -19,7 +19,7 @@
<set name="etcitem_type" val="ARROW" />
<set name="bodypart" val="lhand" />
<set name="immediate_effect" val="true" />
<set name="material" val="BONE" />
<set name="material" val="GOLD" />
<set name="price" val="7320" />
<set name="crystal_type" val="D" />
<set name="commissionItemType" val="OTHER_ITEM" />
@@ -32,7 +32,7 @@
<set name="etcitem_type" val="ARROW" />
<set name="bodypart" val="lhand" />
<set name="immediate_effect" val="true" />
<set name="material" val="FINE_STEEL" />
<set name="material" val="GOLD" />
<set name="price" val="11490" />
<set name="crystal_type" val="C" />
<set name="commissionItemType" val="OTHER_ITEM" />
@@ -45,7 +45,7 @@
<set name="etcitem_type" val="ARROW" />
<set name="bodypart" val="lhand" />
<set name="immediate_effect" val="true" />
<set name="material" val="SILVER" />
<set name="material" val="GOLD" />
<set name="price" val="34630" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="OTHER_ITEM" />
@@ -58,7 +58,7 @@
<set name="etcitem_type" val="ARROW" />
<set name="bodypart" val="lhand" />
<set name="immediate_effect" val="true" />
<set name="material" val="ADAMANTAITE" />
<set name="material" val="GOLD" />
<set name="price" val="364800" />
<set name="crystal_type" val="A" />
<set name="commissionItemType" val="OTHER_ITEM" />
@@ -95,7 +95,7 @@
<set name="etcitem_type" val="BOLT" />
<set name="bodypart" val="lhand" />
<set name="immediate_effect" val="true" />
<set name="material" val="WOOD" />
<set name="material" val="GOLD" />
<set name="price" val="1580" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_infinite" val="true" />
@@ -107,7 +107,7 @@
<set name="etcitem_type" val="BOLT" />
<set name="bodypart" val="lhand" />
<set name="immediate_effect" val="true" />
<set name="material" val="BONE" />
<set name="material" val="GOLD" />
<set name="price" val="7320" />
<set name="crystal_type" val="D" />
<set name="commissionItemType" val="OTHER_ITEM" />
@@ -120,7 +120,7 @@
<set name="etcitem_type" val="BOLT" />
<set name="bodypart" val="lhand" />
<set name="immediate_effect" val="true" />
<set name="material" val="FINE_STEEL" />
<set name="material" val="GOLD" />
<set name="price" val="11490" />
<set name="crystal_type" val="C" />
<set name="commissionItemType" val="OTHER_ITEM" />
@@ -133,7 +133,7 @@
<set name="etcitem_type" val="BOLT" />
<set name="bodypart" val="lhand" />
<set name="immediate_effect" val="true" />
<set name="material" val="SILVER" />
<set name="material" val="GOLD" />
<set name="price" val="34630" />
<set name="crystal_type" val="B" />
<set name="commissionItemType" val="OTHER_ITEM" />
@@ -146,7 +146,7 @@
<set name="etcitem_type" val="BOLT" />
<set name="bodypart" val="lhand" />
<set name="immediate_effect" val="true" />
<set name="material" val="MITHRIL" />
<set name="material" val="GOLD" />
<set name="price" val="364800" />
<set name="crystal_type" val="A" />
<set name="commissionItemType" val="OTHER_ITEM" />

View File

@@ -12,6 +12,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="handler" val="SoulShots" />
<set name="material" val="PAPER" />
<skills>
<skill id="9293" level="1" /> <!-- Player Commendation - Soulshot (No-grade) -->
</skills>
@@ -29,6 +30,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="handler" val="SoulShots" />
<set name="material" val="PAPER" />
<skills>
<skill id="9294" level="1" /> <!-- Player Commendation - Soulshot (D-grade) -->
</skills>
@@ -46,6 +48,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="handler" val="SoulShots" />
<set name="material" val="PAPER" />
<skills>
<skill id="9295" level="1" /> <!-- Player Commendation - Soulshot (C-grade) -->
</skills>
@@ -63,6 +66,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="handler" val="SoulShots" />
<set name="material" val="PAPER" />
<skills>
<skill id="9296" level="1" /> <!-- Player Commendation - Soulshot (B-grade) -->
</skills>
@@ -80,6 +84,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="handler" val="SoulShots" />
<set name="material" val="PAPER" />
<skills>
<skill id="9297" level="1" /> <!-- Player Commendation - Soulshot (A-grade) -->
</skills>
@@ -96,6 +101,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="handler" val="BlessedSpiritShot" />
<set name="material" val="PAPER" />
<skills>
<skill id="8910" level="1" /> <!-- Player Commendation - Blessed Spiritshot (No-grade) -->
</skills>
@@ -113,6 +119,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="handler" val="BlessedSpiritShot" />
<set name="material" val="PAPER" />
<skills>
<skill id="8911" level="1" /> <!-- Player Commendation - Blessed Spiritshot (D-grade) -->
</skills>
@@ -130,6 +137,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="handler" val="BlessedSpiritShot" />
<set name="material" val="PAPER" />
<skills>
<skill id="8912" level="1" /> <!-- Player Commendation - Blessed Spiritshot (C-grade) -->
</skills>
@@ -147,6 +155,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="handler" val="BlessedSpiritShot" />
<set name="material" val="PAPER" />
<skills>
<skill id="8913" level="1" /> <!-- Player Commendation - Blessed Spiritshot (B-grade) -->
</skills>
@@ -165,6 +174,7 @@
<set name="handler" val="BlessedSpiritShot" />
<set name="is_stackable" val="true" />
<set name="handler" val="BlessedSpiritShot" />
<set name="material" val="PAPER" />
<skills>
<skill id="8907" level="1" /> <!-- Player Commendation - Blessed Spiritshot (A-grade) -->
</skills>

View File

@@ -37,7 +37,7 @@
<item id="34956" name="Letter M" type="EtcItem">
<!-- Combine with other letters to create a special word and bring it to the Letter Collector to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_m_i00" />
<set name="material" val="PAPER" />
<set name="material" val="STEEL" />
<set name="is_stackable" val="true" />
</item>
</list>

View File

@@ -14,6 +14,7 @@
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<set name="weight" val="5" />
<set name="material" val="LIQUID" />
<skills>
<skill id="9487" level="1" /> <!-- Angel Cat's Blessing -->
</skills>

View File

@@ -11,6 +11,7 @@
<set name="etcitem_type" val="SCROLL" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="material" val="PAPER" />
<skills>
<skill id="9504" level="1" /> <!-- Scroll: PK (Low-grade) -->
</skills>
@@ -26,6 +27,7 @@
<set name="etcitem_type" val="SCROLL" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="material" val="PAPER" />
<skills>
<skill id="9505" level="1" /> <!-- Scroll: PK (Mid-grade) -->
</skills>
@@ -41,6 +43,7 @@
<set name="etcitem_type" val="SCROLL" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="material" val="PAPER" />
<skills>
<skill id="9506" level="1" /> <!-- Scroll: PK (High-grade) -->
</skills>
@@ -56,6 +59,7 @@
<set name="etcitem_type" val="SCROLL" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="material" val="PAPER" />
<skills>
<skill id="9507" level="1" /> <!-- Scroll: PK (Top-grade) -->
</skills>

View File

@@ -7,6 +7,7 @@
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
<set name="material" val="PAPER" />
<skills>
<skill id="9618" level="1" /> <!-- Yum Yum Candy -->
</skills>
@@ -18,6 +19,7 @@
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
<set name="material" val="PAPER" />
<skills>
<skill id="9619" level="1" /> <!-- Nom Nom Candy -->
</skills>

View File

@@ -70,7 +70,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="weight" val="10" />
<set name="is_stackable" val="true" />
</item>
@@ -79,7 +79,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="weight" val="10" />
<set name="is_stackable" val="true" />
</item>
@@ -88,7 +88,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="weight" val="10" />
<set name="is_stackable" val="true" />
</item>
@@ -97,7 +97,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="weight" val="10" />
<set name="is_stackable" val="true" />
</item>

View File

@@ -9,6 +9,7 @@
<set name="is_sellable" val="false" />
<set name="weight" val="10" />
<set name="is_destroyable" val="false" />
<set name="material" val="WOOD" />
</item>
<item id="37665" name="Refined Romantic Chapeau: Yellow" additionalName="33-day" type="Armor">
<!-- Occupies 2 Hair Accessory slots. Cannot be exchanged, dropped, or sold. <Active Skills>. 1. Holiday Hat: resurrects dead characters using Spirit Ore. Bonus XP +50%. Cooldown: 30 minutes. 2 Overwhelming Power of a Holiday Hat: increases XP and SP gain by 5% for 20 minutes. Cooldown: 60 minutes. 3. Side Effect: makes character's head bigger for 10 minutes. Cooldown: 30 minutes. -->
@@ -19,6 +20,7 @@
<set name="is_sellable" val="false" />
<set name="weight" val="10" />
<set name="is_destroyable" val="false" />
<set name="material" val="WOOD" />
</item>
<item id="37688" name="Valentine Dagger" type="Weapon">
<!-- Modifies the appearance of a weapon. Valentine Dagger form. -->
@@ -32,6 +34,7 @@
<set name="spiritshots" val="1" />
<set name="bodypart" val="rhand" />
<set name="weight" val="500" />
<set name="material" val="STEEL" />
<stats>
<stat type="pAtk">685</stat>
<stat type="mAtk">414</stat>
@@ -53,6 +56,7 @@
<set name="spiritshots" val="1" />
<set name="bodypart" val="rhand" />
<set name="weight" val="500" />
<set name="material" val="STEEL" />
<stats>
<stat type="pAtk">752</stat>
<stat type="mAtk">414</stat>
@@ -73,6 +77,7 @@
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="weight" val="500" />
<set name="material" val="STEEL" />
<stats>
<stat type="pAtk">916</stat>
<stat type="mAtk">414</stat>
@@ -93,6 +98,7 @@
<set name="spiritshots" val="1" />
<set name="bodypart" val="rhand" />
<set name="weight" val="500" />
<set name="material" val="FINE_STEEL" />
<stats>
<stat type="pAtk">752</stat>
<stat type="mAtk">414</stat>
@@ -114,6 +120,7 @@
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="weight" val="500" />
<set name="material" val="STEEL" />
<stats>
<stat type="pAtk">916</stat>
<stat type="mAtk">414</stat>
@@ -136,6 +143,7 @@
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="weight" val="500" />
<set name="material" val="BRONZE" />
<skills>
<skill id="3599" level="1" /> <!-- Polearm Multi-attack -->
</skills>
@@ -161,6 +169,7 @@
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="weight" val="500" />
<set name="material" val="STEEL" />
<stats>
<stat type="pAtk">1481</stat>
<stat type="mAtk">414</stat>
@@ -181,6 +190,7 @@
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weight" val="500" />
<set name="material" val="STEEL" />
<stats>
<stat type="pAtk">1333</stat>
<stat type="mAtk">414</stat>
@@ -202,6 +212,7 @@
<set name="spiritshots" val="1" />
<set name="bodypart" val="rhand" />
<set name="weight" val="500" />
<set name="material" val="STEEL" />
<stats>
<stat type="pAtk">602</stat>
<stat type="mAtk">486</stat>
@@ -222,6 +233,7 @@
<set name="spiritshots" val="1" />
<set name="bodypart" val="rhand" />
<set name="weight" val="500" />
<set name="material" val="WOOD" />
<stats>
<stat type="pAtk">602</stat>
<stat type="mAtk">486</stat>
@@ -243,6 +255,7 @@
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="weight" val="500" />
<set name="material" val="WOOD" />
<stats>
<stat type="pAtk">733</stat>
<stat type="mAtk">535</stat>
@@ -264,6 +277,7 @@
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="weight" val="500" />
<set name="material" val="STEEL" />
<stats>
<stat type="pAtk">916</stat>
<stat type="mAtk">414</stat>

View File

@@ -3,7 +3,7 @@
<item id="38750" name="Uldie’s Card Key" type="EtcItem">
<!-- This Card Key you got from Uldie, who became captain of the team, contains professional photos. The Card Key is required to receive a Buff from Uldie. Cannot be exchanged, dropped, destroyed, or sold in a private store. Will be removed after the event is over. -->
<set name="icon" val="icon.cardkey_raracat" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
@@ -13,7 +13,7 @@
<item id="38751" name="Uldie’s Business Card" type="EtcItem">
<!-- A Business card you got from Lara, who became captain of the team! Collect such cards and take part in a prize giveaway. This Business card can come in handy at any moment, so always have it with you. Cannot be exchanged, dropped, destroyed, or sold in a private store. Will be removed after the event is over. -->
<set name="icon" val="icon.namecard_raracat" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />

View File

@@ -3,14 +3,14 @@
<item id="45473" name="Blue Mackerel" type="EtcItem">
<!-- You can exchange it for various items through the Fishermen's Guild. -->
<set name="icon" val="icon.fish_normal_i04" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="price" val="3000" />
<set name="is_stackable" val="true" />
</item>
<item id="45481" name="Fresh Blue Mackerel" type="EtcItem">
<!-- You can exchange it for various items through the Fishermen's Guild. -->
<set name="icon" val="icon.fish_normal_i12" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="price" val="50000" />
<set name="is_stackable" val="true" />
</item>
@@ -18,7 +18,7 @@
<!-- Double-click to receive an item. -->
<set name="icon" val="icon.etc_treasure_box_i08" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="weight" val="10" />
<set name="is_stackable" val="true" />
</item>

View File

@@ -3,7 +3,7 @@
<item id="45584" name="Mark of Battle" type="EtcItem">
<!-- A reward for the success in the Olympiad. Can be traded for a special gift with Olympiad Manager in any village. Cannot be exchanged, dropped or sold in a private store. Can be stored in a private warehouse. -->
<set name="icon" val="icon.bel_mark_clear" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />

View File

@@ -4,28 +4,28 @@
<!-- A crystal filled with a monster? soul. Adds special properties to a weapon. You can enhance the level of a crystal by combining. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="46459" name="Mermoden's Soul Crystal - Stage 1" type="EtcItem">
<!-- A crystal filled with a monster? soul. Adds special properties to a weapon. You can enhance the level of a crystal by combining. -->
<set name="icon" val="icon.ensoul_big_m" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="46474" name="Leona's Soul Crystal - Stage 1" type="EtcItem">
<!-- A crystal filled with a monster? soul. Adds special properties to a weapon. You can enhance the level of a crystal by combining. -->
<set name="icon" val="icon.ensoul_big_pp" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
<item id="46489" name="Pantheon's Soul Crystal - Stage 1" type="EtcItem">
<!-- A crystal filled with a monster? soul. Adds special properties to a weapon. You can enhance the level of a crystal by combining. -->
<set name="icon" val="icon.ensoul_big_mm" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
</list>

View File

@@ -4,7 +4,7 @@
<!-- A crystal filled with a monster? soul. Adds special properties to a weapon. You can enhance the level of a crystal by combining. -->
<set name="icon" val="icon.ensoul_big_pm" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="20" />
</item>
</list>

View File

@@ -3,7 +3,7 @@
<item id="46642" name="Proof of Red" additionalName="Event" type="EtcItem">
<!-- A reward item received for completing the Red Libra Guild? task. You can trade it for an XP Scroll with Elder Green or for a weapon with Artisan Black. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. After the Event is complete, the item will be removed. -->
<set name="icon" val="icon.event_mahum_memo" />
<set name="material" val="PAPER" />
<set name="material" val="LEATHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -13,7 +13,7 @@
<!-- A reward item received for helping Escort Soldier Blue. You can trade it for an XP Scroll with Elder Green or for a weapon with Artisan Black. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. After the Event is complete, the item will be removed. -->
<set name="icon" val="icon.event_mahum_coinbox" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="LEATHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -23,7 +23,7 @@
<!-- A reward item received for helping Escort Soldier Blue. You can trade it for an XP Scroll with Elder Green or for a weapon with Artisan Black. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. After the Event is complete, the item will be removed. -->
<set name="icon" val="icon.event_mahum_coinbox" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="LEATHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -33,7 +33,7 @@
<!-- A reward item received for helping Escort Soldier Blue. You can trade it for an XP Scroll with Elder Green or for a weapon with Artisan Black. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. After the Event is complete, the item will be removed. -->
<set name="icon" val="icon.event_mahum_coinbox" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="LEATHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -43,7 +43,7 @@
<!-- A reward item received for helping Escort Soldier Blue. You can trade it for an XP Scroll with Elder Green or for a weapon with Artisan Black. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. After the Event is complete, the item will be removed. -->
<set name="icon" val="icon.event_mahum_coinbox" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="LEATHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />

View File

@@ -31,12 +31,14 @@
<set name="icon" val="icon.ev_firewood_seed_solo" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_stackable" val="true" />
<set name="material" val="WOOD" />
</item>
<item id="47929" name="Large Magic Woodpile" additionalName="Event" type="EtcItem">
<!-- Double-click to use a magic woodpile for party use. If you have the Magic Fan equipped, you can use the skills Breeze and Gust to set fire to the woodpile. Will be deleted after the event. -->
<set name="icon" val="icon.ev_firewood_seed_party" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_stackable" val="true" />
<set name="material" val="WOOD" />
</item>
<item id="47945" name="Magic Fan - Yellow" additionalName="Event" type="Weapon">
<!-- Within the swift breezes you can feel a magic energy. This magic fan is given out to commemorate the 13th anniversary of Lineage 2. -->

View File

@@ -26,7 +26,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -62,7 +62,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -75,7 +75,7 @@
<item id="49004" name="Ol Mahum Memo" additionalName="Event" type="EtcItem">
<!-- 10-year-old Memo from the Ol Mahum. Take 10 of these to the Turek Orc Elder for a Mahum Adena Bank. You can only get one, so the rest of the Memo is yours to do as you wish. Cannot be exchanged, dropped, or sold. Deleted after event. -->
<set name="icon" val="icon.event_mahum_memo" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -84,7 +84,7 @@
<item id="49005" name="Turek Orc Memo" additionalName="Event" type="EtcItem">
<!-- 10-year-old Memo from the Turek Orcs. Take 10 of these to the Turek Orc Elder for an Orc Adena Bank. You can only get one, so the rest of the Memo is yours to do as you wish. Deleted after event. -->
<set name="icon" val="icon.event_orc_memo" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -94,7 +94,7 @@
<!-- Shake and pour. Sometimes you get items, and sometimes you get money! Once a day only. 15-day. Cannot be exchanged, dropped, or sold. -->
<set name="icon" val="icon.event_mahum_coinbox" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -104,7 +104,7 @@
<!-- Shake and pour. Sometimes you get items, and sometimes you get money! Once a day only. 30-day. Cannot be exchanged, dropped, or sold. -->
<set name="icon" val="icon.event_orc_coinbox" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -152,7 +152,7 @@
<!-- Magical potion that slowly restores HP. Lasts 15 sec. -->
<set name="icon" val="icon.etc_lesser_potion_red_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_stackable" val="true" />
</item>
@@ -160,7 +160,7 @@
<!-- Magical potion that slowly restores HP. Lasts 15 sec. -->
<set name="icon" val="icon.etc_potion_scarlet_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_stackable" val="true" />
</item>
@@ -168,7 +168,7 @@
<!-- Beauty potion that changes one's facial appearance to Type A. Both genders. The results may be viewed on the Character Creation Screen. -->
<set name="icon" val="icon.etc_lesser_potion_purple_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="50" />
<set name="is_stackable" val="true" />
</item>
@@ -176,7 +176,7 @@
<!-- Beauty potion that changes one's facial appearance to Type B. Both genders. The results may be viewed on the Character Creation Screen. -->
<set name="icon" val="icon.etc_lesser_potion_purple_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="50" />
<set name="is_stackable" val="true" />
</item>
@@ -184,7 +184,7 @@
<!-- Beauty potion that changes one's facial appearance to Type C. Both genders. The results may be viewed on the Character Creation Screen. -->
<set name="icon" val="icon.etc_lesser_potion_purple_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="50" />
<set name="is_stackable" val="true" />
</item>
@@ -192,7 +192,7 @@
<!-- Beauty potion that changes one's hair color to Type A. Both genders. The results may be viewed on the Character Creation Screen. -->
<set name="icon" val="icon.etc_lesser_potion_scarlet_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="50" />
<set name="is_stackable" val="true" />
</item>
@@ -200,7 +200,7 @@
<!-- Beauty potion that changes one's hair color to Type B. Both genders. The results may be viewed on the Character Creation Screen. -->
<set name="icon" val="icon.etc_lesser_potion_scarlet_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="50" />
<set name="is_stackable" val="true" />
</item>
@@ -208,7 +208,7 @@
<!-- Beauty potion that changes one's hair color to Type C. Both genders. The results may be viewed on the Character Creation Screen. -->
<set name="icon" val="icon.etc_lesser_potion_scarlet_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="50" />
<set name="is_stackable" val="true" />
</item>
@@ -216,7 +216,7 @@
<!-- Beauty potion that changes one's hair color to Type D. Both genders. The results may be viewed on the Character Creation Screen. -->
<set name="icon" val="icon.etc_lesser_potion_scarlet_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="50" />
<set name="is_stackable" val="true" />
</item>
@@ -405,7 +405,7 @@
<set name="icon" val="icon.etc_pi_box_love_pack" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -415,7 +415,7 @@
<!-- Shake and pour. Sometimes you get items, and sometimes you get money! One use only. Cannot be exchanged, dropped, or sold. -->
<set name="icon" val="icon.event_mahum_coinbox" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -424,7 +424,7 @@
<!-- Shake and pour. Sometimes you get items, and sometimes you get money! One use only. Cannot be exchanged, dropped, or sold. -->
<set name="icon" val="icon.event_orc_coinbox" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -763,7 +763,7 @@
<item id="49054" name="Soulstone Shard" type="EtcItem">
<!-- Soulstone Shard, found in the Forgotten Temple. Take it to Magister Nell in Gludio. -->
<set name="icon" val="icon.general_energy_condense_i00" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
@@ -773,7 +773,7 @@
<item id="49055" name="Thunder Charge" additionalName="Event" type="EtcItem">
<!-- When Spirit Thunder Rifle is charged with a Soulshot / Spiritshot / Blessed Spiritshot 3 Magic Bombs are produced. Can be created once per day using a Thunder Charge. Can be received again after 6:30 PM. Cannot be exchanged, dropped, or sold. The item disappears after the event is over. -->
<set name="icon" val="icon.block_boom" />
<set name="material" val="PAPER" />
<set name="material" val="LEATHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -949,7 +949,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -960,7 +960,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -971,7 +971,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -982,7 +982,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -993,7 +993,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1004,7 +1004,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1015,7 +1015,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1026,7 +1026,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1037,7 +1037,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1048,7 +1048,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i02" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1059,7 +1059,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i03" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1069,7 +1069,7 @@
<!-- Increases XP and SP gain by 20% for 20 minutes. The effect remains after character's death. Cooldown: 10 minutes.. <Attention> The effect changes to the effect of Rice Cake of Flaming Fighting Spirit, if it is used throughout the duration time of Rice Cake of Fighting Spirit. -->
<set name="icon" val="icon.bm_rice_cake_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
@@ -1081,7 +1081,7 @@
<!-- Increases XP and SP gain by 30% for 20 minutes. The effect remains after character's death. Cooldown: 10 minutes.. <Attention> The effect does not change is Rice Cake of Fighting Spirit is used throughout the duration time of Rice Cake of Flaming Fighting Spirit. -->
<set name="icon" val="icon.bm_rice_cake_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
@@ -1093,7 +1093,7 @@
<!-- Open the chest to get one of the following items: Scroll: Enchant Weapon / Armor (D / C-grade), Magic Haste Potion, Greater Magic Haste Potion, Haste Potion, Greater Haste Potion, Greater Scroll of Resurrection, Scroll of Escape. -->
<set name="icon" val="icon.event_high_oriental_park_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
</item>
<item id="49083" name="Commander's Dagger" type="Weapon">
@@ -1136,7 +1136,7 @@
<!-- Increases XP and SP gain by 20% for 20 minutes. The effect remains after character's death. Cooldown: 10 minutes.. <Attention> The effect changes to the effect of Rice Cake of Flaming Fighting Spirit, if it is used throughout the duration time of Rice Cake of Fighting Spirit. -->
<set name="icon" val="icon.bm_rice_cake_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />

View File

@@ -84,21 +84,21 @@
<!-- Double-click the chest to get one of the next items: Dye Potion Pack / Facelifting Potion Pack / Mystic Potion. -->
<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
</item>
<item id="49109" name="Buff Scrolls Chest" type="EtcItem">
<!-- Double-click the chest to get one of the next items: Scroll: Empower / Scroll: Might / Scroll: Defence. -->
<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
</item>
<item id="49110" name="High-Quality Dye Chest" type="EtcItem">
<!-- Double-click the chest to get one of the next items: Greater Dye of STR / Greater Dye of CON / Greater Dye of DEX / Greater Dye of INT / Greater Dye of WIT / Greater Dye of MEN. -->
<set name="icon" val="icon.etc_box_of_adventure_4_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
@@ -110,7 +110,7 @@
<!-- Double-click the chest to get one of the next items: Dye of STR / Dye of CON / Dye of DEX / Dye of INT / Dye of WIT / Dye of MEN. -->
<set name="icon" val="icon.etc_box_of_adventure_5_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
@@ -122,49 +122,49 @@
<!-- Double-click the chest to get one of the next items: Cursed Staff / Crystal Staff / Sage's Staff / Demon's Staff. -->
<set name="icon" val="icon.etc_treasure_box_i02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
</item>
<item id="49113" name="Fist Weapon Chest" additionalName="Grade C" type="EtcItem">
<!-- Double-click the chest to get one of the next items: Knuckle Duster / Chakram / Fisted Blade / Great Pata. -->
<set name="icon" val="icon.etc_treasure_box_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
</item>
<item id="49114" name="Spear Chest" additionalName="Grade C" type="EtcItem">
<!-- Double-click the chest to get one of the next items: Bec de Corbin / Orcish Glaive / Poleaxe / Orcish Poleaxe. -->
<set name="icon" val="icon.etc_treasure_box_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
</item>
<item id="49115" name="Blunt Weapon Chest" additionalName="Grade C" type="EtcItem">
<!-- Double-click the chest to get one of the next items: Dwarven War Hammer / Heavy Doom Hammer / War Axe / Yaksa Mace. -->
<set name="icon" val="icon.etc_treasure_box_i05" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
</item>
<item id="49116" name="Dagger Chest" additionalName="Grade C" type="EtcItem">
<!-- Double-click the chest to get one of the next items: Stiletto / Cursed Dagger / Dark Screamer / Crystal Dagger. -->
<set name="icon" val="icon.etc_treasure_box_i06" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
</item>
<item id="49117" name="One-Handed Sword Chest" additionalName="Grade C" type="EtcItem">
<!-- Double-click the chest to get one of the next items: Katana / StormBringer / Sword of Delusion / Samurai Long Sword. -->
<set name="icon" val="icon.etc_treasure_box_i07" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
</item>
<item id="49118" name="Bow Chest" additionalName="Grade C" type="EtcItem">
<!-- Double-click the chest to get one of the next items: Elemental Bow / Crystallized Ice Bow / Akat Longbow / Eminence Bow. -->
<set name="icon" val="icon.etc_treasure_box_i08" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
</item>
<item id="49119" name="Halloween Suit (15-day)" type="Armor">
@@ -287,7 +287,7 @@
<!-- A gift box received from the cute pig Tulio as a reward for release. Double-click to get one of the following items: High-Quality Dye Chest, Dye Chest, Beauty Chest, Buff Scroll Chest, or Major Healing Potion. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. Deleted after event. -->
<set name="icon" val="icon.new_user_box" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
@@ -306,7 +306,7 @@
<!-- Double-click the item to summon Piero. Summoned Piero names a random number from 1 to 6. If your number is bigger than Piero's, you can receive the Adena. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. Deleted after event. -->
<set name="icon" val="icon.etc_11th_event_solo" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
@@ -315,7 +315,7 @@
<!-- A Magic Number Cube that will allow you to participate in the gift giveaway. Use it on Captive Tulio, which is summoned at 9 AM and 9 PM in the Elven Village and Dark Elf Village to participate in the gift giveaway. Cannot be exchanged, dropped, destroyed, or sold. Can be stored in a private warehouse. Deleted after event. -->
<set name="icon" val="icon.etc_11th_event_group" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
@@ -392,7 +392,7 @@
<set name="icon" val="icon.etc_pi_box_belief_pack" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
@@ -405,7 +405,7 @@
<set name="icon" val="icon.etc_pi_box_love_pack" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
@@ -418,7 +418,7 @@
<set name="icon" val="icon.etc_pi_box_joy_pack" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />

View File

@@ -433,7 +433,7 @@
<set name="icon" val="icon.shirt_special_box_i03" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
@@ -446,7 +446,7 @@
<set name="icon" val="icon.shirt_special_box_i03" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
@@ -535,7 +535,7 @@
<!-- Open the chest to receive the Adena or Buff Scroll with a certain probability. Cannot be exchanged, dropped, destroyed, or sold. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
<set name="icon" val="icon.etc_ev_kalie_treasure_box" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
@@ -802,7 +802,7 @@
<set name="icon" val="icon.etc_raid_d_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -811,7 +811,7 @@
<set name="icon" val="icon.etc_raid_d_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -820,7 +820,7 @@
<set name="icon" val="icon.etc_raid_d_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -829,7 +829,7 @@
<set name="icon" val="icon.etc_raid_d_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -838,7 +838,7 @@
<set name="icon" val="icon.etc_raid_d_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -847,7 +847,7 @@
<set name="icon" val="icon.etc_raid_d_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -856,7 +856,7 @@
<set name="icon" val="icon.etc_raid_d_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -865,7 +865,7 @@
<set name="icon" val="icon.etc_raid_d_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -874,7 +874,7 @@
<set name="icon" val="icon.etc_raid_d_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -883,7 +883,7 @@
<set name="icon" val="icon.etc_raid_d_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -892,7 +892,7 @@
<set name="icon" val="icon.etc_equip_item_box_i02" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -1134,7 +1134,7 @@
<set name="icon" val="icon.bm_pendant_pve_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@@ -1148,7 +1148,7 @@
<set name="icon" val="icon.bm_pendant_pvp_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -1157,7 +1157,7 @@
<set name="icon" val="icon.mrk_basket_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1373,7 +1373,7 @@
<!-- Double-click to receive one Part of Enchantment Scrolls. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. <Note>. Items received cannot be exchanged, dropped or sold. -->
<set name="icon" val="icon.etc_treasure_box_i08" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1385,7 +1385,7 @@
<set name="icon" val="icon.etc_elite_marguene_collection_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1396,7 +1396,7 @@
<!-- Double-click to get the highest quality D-grade weapon. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_raid_e_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1406,7 +1406,7 @@
<!-- Double-click to get the highest quality C-grade weapon. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_raid_e_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1441,7 +1441,7 @@
<set name="icon" val="icon.new_user_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1486,7 +1486,7 @@
<set name="icon" val="icon.etc_elite_marguene_collection_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1498,7 +1498,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1518,6 +1518,7 @@
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<set name="weight" val="5" />
<set name="material" val="LIQUID" />
<skills>
<skill id="39074" level="1" /> <!-- Angel Cat's Energy -->
</skills>

View File

@@ -123,7 +123,7 @@
<set name="icon" val="icon.etc_huge_lure" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -168,7 +168,7 @@
<!-- You can obtain Spellbook Box, Rare Accessory Pack (15-day), Fishing kit, High Rank Scroll of Escape (Event), Quick Healing Potion, Warrior's Major Healing Potion. Cannot be exchanged, dropped or sold in a private store. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
<set name="icon" val="icon.etc_treasure_box_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -234,7 +234,7 @@
<!-- Double-click to get 2 Special Pirate Fruit. With a bit of luck you may receive Pirate King's Treasure Chest. -->
<set name="icon" val="icon.bm_pirate_battle_box" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -256,7 +256,7 @@
<!-- Double-click on the chest to get one of Pirates' treasures. -->
<set name="icon" val="icon.bm_pirate_treasure_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -301,7 +301,7 @@
<!-- Double-click to get one of the following: Refined Romantic Chapeau, Pirate King Hat, Circlet of Devil. -->
<set name="icon" val="icon.bm_pirate_king_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -309,7 +309,7 @@
<!-- Double-click to receive one of the following items: Queen Ant's Ring (15-day), Orfen's Earring (15-day), Ring of Core (15-day). Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.ev_10th_present2" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -332,7 +332,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -340,7 +340,7 @@
<!-- Instantly restores character's HP. Can't be used at full HP. -->
<set name="icon" val="icon.etc_bm_hero_red_potion" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -387,7 +387,7 @@
<!-- Magic potion that quickly restores HP. Instant cooldown. Cannot be used when HP is full. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
<set name="icon" val="icon.etc_potion_gold_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="180" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -411,7 +411,7 @@
<set name="icon" val="icon.etc_elite_marguene_collection_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -423,7 +423,7 @@
<set name="icon" val="icon.etc_treasure_box_i04" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -469,7 +469,7 @@
<!-- Double-click the chest to receive one of the Spellbooks, used after the 2nd Class Transfer. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_treasure_box_i05" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -640,7 +640,7 @@
<item id="49555" name="Mold" type="EtcItem">
<!-- Goods delivered by Trader Damion in Gludio. Take them to Amora near Fellmere Lake. -->
<set name="icon" val="icon.etc_mold_i00" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
@@ -651,7 +651,7 @@
<item id="49556" name="Amora's Receipt" type="EtcItem">
<!-- A receipt received from Amora. Take it to Trader Damion in Gludio. -->
<set name="icon" val="icon.etc_piece_of_paper_gray_i00" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
@@ -662,7 +662,7 @@
<item id="49557" name="Armor Trade Contract" type="EtcItem">
<!-- A contract, found on Turek Orc Commander. There's a Dwarven seal on it. Take it to the Moon Knight Jones. -->
<set name="icon" val="icon.etc_paper_black_i00" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
@@ -673,7 +673,7 @@
<item id="49558" name="Turek Orc Order" type="EtcItem">
<!-- An order to attack, found on Turek Orc Commander. Take it to the Moon Knight Jones. -->
<set name="icon" val="icon.etc_roll_of_paper_black_i00" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
@@ -684,7 +684,7 @@
<item id="49559" name="Rolento's Bag" type="EtcItem">
<!-- This is the Equipment, which Trader Rolento has to deliver to Hierarch Ol Mahum. Take it to Hierarch Ol Mahum Gudzu. -->
<set name="icon" val="icon.pouch_i01" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
@@ -695,7 +695,7 @@
<item id="49560" name="Iron Scale Guild Certificate" type="EtcItem">
<!-- A certificate insuring your membership in the Iron Scale Guild -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
@@ -705,7 +705,7 @@
<item id="49561" name="Turek Orc Invader Head" type="EtcItem">
<!-- Cut Turek Orc Invader Head. Collect 10 items and bring them to Hierarch Ol Mahum Gudzu. -->
<set name="icon" val="icon.etc_skull_black_i00" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
@@ -742,7 +742,7 @@
<set name="icon" val="icon.etc_pi_box_joy_pack" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -999,7 +999,7 @@
<set name="icon" val="icon.etc_treasure_box_i08" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@@ -1095,7 +1095,7 @@
<set name="icon" val="icon.bm_gold_lure" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1105,7 +1105,7 @@
<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1191,7 +1191,7 @@
<set name="icon" val="icon.etc_sp_scroll1_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -1204,7 +1204,7 @@
<set name="icon" val="icon.etc_sp_scroll2_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="STEEL" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />

View File

@@ -15,7 +15,7 @@
<!-- Instant HP recovery. Provides HP +500 and uses the remaining points to recover CP. -->
<set name="icon" val="BranchSys.icon.br_vitality_potion_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -117,7 +117,7 @@
<!-- Increases XP and SP gain by +30% for 20 minutes. The effect remains after character's death. Reuse Time: 10 minutes. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. <Note> The effect does not change if Rice Cake of Fighting Spirit is used throughout the duration time of Rice Cake of Flaming Fighting Spirit. -->
<set name="icon" val="icon.bm_rice_cake_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
@@ -132,7 +132,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i03" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -295,7 +295,7 @@
<set name="icon" val="icon.etc_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
@@ -312,7 +312,7 @@
<!-- Makes you armor look like it is of Blue Dynasty for one hour. Cannot be exchanged, dropped, destroyed, or sold in a private store. Can be stored in a private warehouse. This item will be deleted after the event is over. -->
<set name="icon" val="icon.general_stone_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -323,7 +323,7 @@
<!-- Makes you armor look like it is of Red Zubei for one hour. Cannot be exchanged, dropped, destroyed, or sold in a private store. Can be stored in a private warehouse. This item will be deleted after the event is over. -->
<set name="icon" val="icon.general_stone_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />

View File

@@ -231,7 +231,7 @@
<set name="icon" val="icon.etc_exchange_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -246,7 +246,7 @@
<set name="icon" val="icon.etc_exchange_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -261,7 +261,7 @@
<set name="icon" val="icon.etc_exchange_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -276,7 +276,7 @@
<set name="icon" val="icon.etc_exchange_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -291,7 +291,7 @@
<set name="icon" val="icon.etc_exchange_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -306,7 +306,7 @@
<set name="icon" val="icon.etc_exchange_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -321,7 +321,7 @@
<set name="icon" val="icon.etc_exchange_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -336,7 +336,7 @@
<set name="icon" val="icon.etc_exchange_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -351,7 +351,7 @@
<set name="icon" val="icon.etc_exchange_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -366,7 +366,7 @@
<set name="icon" val="icon.etc_exchange_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -759,7 +759,7 @@
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4000" />
@@ -771,7 +771,7 @@
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4001" />
@@ -783,7 +783,7 @@
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4002" />
@@ -795,7 +795,7 @@
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4003" />
@@ -824,7 +824,7 @@
<!-- Sayha Grace points +20 thousand. Reuse Time is 10 minutes. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_fruit_juice_glass_bottle_i09" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -935,7 +935,7 @@
<!-- Sayha Grace points +35 thousand (1 slot). Reuse Time is 60 minutes. Cannot be sold in the grocery store. -->
<set name="icon" val="icon.etc_holy_water_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -943,7 +943,7 @@
<!-- Double-click to receive Scroll Box: Emperor Baium's Enchant. In addition, with a certain probability, you might get Sayha? Energy (5 pcs.). Cannot be sold in the grocery store. -->
<set name="icon" val="icon.etc_bm_jewelbox_shhadai" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -1100,6 +1100,7 @@
<set name="icon" val="icon.ev_balthus_coin" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="49784" name="Balthus Knight Mark" type="EtcItem">
<!-- Acquired XP/SP +10% for 1 hour. Intended for Lv. 20 and higher. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse and transferred between characters on the same account. -->
@@ -1144,7 +1145,7 @@
<set name="icon" val="icon.etc_treasure_box_i03" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
</item>
<item id="49788" name="Solid Scroll: Enchant (A-grade) Large Box" type="EtcItem">
@@ -1152,14 +1153,14 @@
<set name="icon" val="icon.etc_treasure_box_i03" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
</item>
<item id="49789" name="+8 Enchanted Weapon Supply Box (B-grade)" type="EtcItem">
<!-- Double-click to receive a +8 B-grade Weapon. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
@@ -1170,7 +1171,7 @@
<!-- Double-click to receive a +16 C-grade Weapon. -->
<set name="icon" val="icon.etc_treasure_box_i06" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
@@ -1267,7 +1268,7 @@
<set name="weapon_type" val="DUAL" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="MITHRIL" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_tradable" val="false" />

View File

@@ -5,7 +5,7 @@
<set name="icon" val="icon.event_orc_coinbox" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -505,7 +505,7 @@
<!-- Sayha Grace points +35,000 (1 slot). Reuse Time is 10 minutes. Cannot be dropped or sold in the grocery store. -->
<set name="icon" val="icon.etc_wind_potion_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -515,7 +515,7 @@
<!-- Sayha Grace points +70,000 (2 slots). Reuse Time is 10 minutes. Cannot be dropped or sold in the grocery store. -->
<set name="icon" val="icon.bm_sayha_silver_blessed" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -525,7 +525,7 @@
<!-- Sayha Grace points +105,000 (3 slots). Reuse Time is 10 minutes. Cannot be dropped or sold in the grocery store. -->
<set name="icon" val="icon.bm_sayha_gold_blessed" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -535,7 +535,7 @@
<!-- Double-click to get Fire Dragon Pendant +10. Cannot be dropped or sold in the grocery store. -->
<set name="icon" val="icon.bm_pendant_pve_box" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -549,7 +549,7 @@
<!-- Double-click to get Land Dragon Pendant +10. Cannot be dropped or sold in the grocery store. -->
<set name="icon" val="icon.bm_pendant_pvp_box" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -618,7 +618,7 @@
<!-- Double-click to randomly receive one rare accessory or one rare item. Cannot be dropped or sold in the grocery store. -->
<set name="icon" val="icon.bm_sayha_gold_present" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -628,7 +628,7 @@
<!-- Double-click to get one of Ready Product (C/B/A-grade) Boxes, one of various Enchantment Scrolls, or one Sayha's Golden Light Blessing. Cannot be dropped or sold in the grocery store. -->
<set name="icon" val="icon.bm_sayha_silver_present" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -638,7 +638,7 @@
<!-- Double-click to randomly receive one of Talismans of Insolence, one of the enchantment items, or one of the supply types. Cannot be dropped or sold in the grocery store. -->
<set name="icon" val="icon.bm_sayha_present" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -648,7 +648,7 @@
<!-- Double-click to receive Sayha's Blessing Box and Sayha's Gust. If you are lucky, you can also get one of the following items: Golden, Silver, or Average Gift. Cannot be dropped or sold in the grocery store. -->
<set name="icon" val="icon.bm_sayha_token" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -678,7 +678,7 @@
<item id="49861" name="Life Stone - Tester" additionalName="Tester" type="EtcItem">
<!-- Tester -->
<set name="icon" val="icon.etc_mineral_general_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="2" />
<set name="is_stackable" val="true" />
</item>
@@ -687,7 +687,7 @@
<set name="icon" val="icon.etc_readybox_bronze" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -696,259 +696,259 @@
<item id="49863" name="Best Dye of STR (STR +1 CON - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv1_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49864" name="Best Dye of STR (STR + 1 DEX - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv1_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49865" name="Best Dye of CON (CON + 1 STR - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv1_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49866" name="Best Dye of CON (CON + 1 DEX - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv1_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49867" name="Best Dye of DEX (DEX + 1 STR - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv1_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49868" name="Best Dye of DEX (DEX + 1 CON - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv1_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49869" name="Best Dye of INT (INT + 1 MEN - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv1_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49870" name="Best Dye of INT (INT + 1 WIT - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 1st class transfer, before 2nd class transfer. -->
<set name="icon" val="icon.lv1_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49871" name="Best Dye of MEN (MEN + 1 INT - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv1_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49872" name="Best Dye of MEN (MEN + 1 WIT - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv1_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49873" name="Best Dye of WIT (WIT + 1 INT - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv1_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49874" name="Greater Dye of WIT (Wit + 1 Men - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv1_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49875" name="Best Dye of STR (STR + 1 CON - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv1_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49876" name="Best Dye of STR (STR + 1 DEX - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv1_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49877" name="Best Dye of CON (CON + 1 STR - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv1_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49878" name="Best Dye of CON (CON + 1 DEX - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv1_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49879" name="Best Dye of DEX (DEX + 1 STR - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv1_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49880" name="Best Dye of DEX (DEX + 1 CON - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv1_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49881" name="Best Dye of INT (INT + 1 MEN - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv1_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49882" name="Best Dye of INT (INT + 1 WIT - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 1st class transfer, before 2nd class transfer. -->
<set name="icon" val="icon.lv1_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49883" name="Best Dye of MEN (MEN + 1 INT - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv1_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49884" name="Best Dye of MEN (MEN + 1 WIT - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv1_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49885" name="Best Dye of WIT (WIT + 1 INT - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv1_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49886" name="Best Dye of WIT (WIT + 1 MEN - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv1_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49887" name="Best Dye of STR (STR + 1 CON - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv1_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49888" name="Best Dye of STR (STR + 1 DEX - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv1_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49889" name="Best Dye of CON (CON + 1 STR - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv1_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49890" name="Best Dye of CON (CON + 1 DEX - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv1_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49891" name="Best Dye of DEX (DEX + 1 STR - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv1_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49892" name="Best Dye of DEX (DEX + 1 CON - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv1_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49893" name="Best Dye of INT (INT + 1 MEN - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv1_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49894" name="Best Dye of INT (INT + 1 WIT - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 1st class transfer, before 2nd class transfer. -->
<set name="icon" val="icon.lv1_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49895" name="Best Dye of MEN (MEN + 1 INT - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv1_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49896" name="Best Dye of MEN (MEN + 1 WIT - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv1_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49897" name="Best Dye of WIT (WIT + 1 INT - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv1_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49898" name="Best Dye of WIT (WIT + 1 MEN - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv1_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49899" name="Best Dye of STR (STR + 2 CON - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv2_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>

View File

@@ -3,700 +3,700 @@
<item id="49900" name="Best Dye of STR (STR + 2 DEX - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv2_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49901" name="Best Dye of CON (CON + 2 STR - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv2_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49902" name="Best Dye of CON (CON + 2 DEX - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv2_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49903" name="Best Dye of DEX (DEX + 2 STR - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv2_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49904" name="Best Dye of DEX (DEX + 2 CON - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv2_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49905" name="Best Dye of INT (INT + 2 MEN - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv2_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49906" name="Best Dye of INT (INT + 2 WIT - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 1st class transfer, before 2nd class transfer. -->
<set name="icon" val="icon.lv2_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49907" name="Best Dye of MEN (MEN + 2 INT - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv2_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49908" name="Best Dye of MEN (MEN + 2 WIT - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv2_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49909" name="Best Dye of WIT (WIT + 2 INT - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv2_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49910" name="Best Dye of WIT (WIT + 2 MEN - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv2_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49911" name="Best Dye of STR (STR + 2 CON - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv2_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49912" name="Best Dye of STR (STR + 2 DEX - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv2_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49913" name="Best Dye of CON (CON + 2 STR - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv2_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49914" name="Best Dye of CON (CON + 2 DEX - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv2_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49915" name="Best Dye of DEX (DEX + 2 STR - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv2_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49916" name="Best Dye of DEX (DEX + 2 CON - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv2_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49917" name="Best Dye of INT (INT + 2 MEN - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv2_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49918" name="Best Dye of INT (INT + 2 WIT - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 1st class transfer, before 2nd class transfer. -->
<set name="icon" val="icon.lv2_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49919" name="Best Dye of MEN (MEN + 2 INT - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv2_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49920" name="Best Dye of MEN (MEN + 2 WIT - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv2_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49921" name="Best Dye of WIT (WIT + 2 INT - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv2_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49922" name="Best Dye of WIT (WIT + 2 MEN - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv2_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49923" name="Best Dye of STR (STR + 2 CON - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv2_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49924" name="Best Dye of STR (STR + 2 DEX - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv2_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49925" name="Best Dye of CON (CON + 2 STR - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv2_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49926" name="Best Dye of CON (CON + 2 DEX - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv2_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49927" name="Best Dye of DEX (DEX + 2 STR - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv2_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49928" name="Best Dye of DEX (DEX + 2 CON - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv2_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49929" name="Best Dye of INT (INT + 2 MEN - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv2_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49930" name="Best Dye of INT (INT + 2 WIT - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 1st class transfer, before 2nd class transfer. -->
<set name="icon" val="icon.lv2_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49931" name="Best Dye of MEN (MEN + 2 INT - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv2_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49932" name="Best Dye of MEN (MEN + 2 WIT - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv2_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49933" name="Best Dye of WIT (WIT + 2 INT - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv2_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49934" name="Best Dye of WIT (WIT + 2 MEN - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv2_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49935" name="Best Dye of STR (STR + 3 CON - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv3_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49936" name="Best Dye of STR (STR + 3 DEX - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv3_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49937" name="Best Dye of CON (CON + 3 STR - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv3_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49938" name="Best Dye of CON (CON + 3 DEX - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv3_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49939" name="Best Dye of DEX (DEX + 3 STR - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv3_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49940" name="Best Dye of DEX (DEX + 3 CON - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv3_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49941" name="Best Dye of INT (INT + 3 MEN - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv3_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49942" name="Best Dye of INT (INT + 3 WIT - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 1st class transfer, before 2nd class transfer. -->
<set name="icon" val="icon.lv3_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49943" name="Best Dye of MEN (MEN + 3 INT - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv3_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49944" name="Best Dye of MEN (MEN + 3 WIT - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv3_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49945" name="Best Dye of WIT (WIT + 3 INT - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv3_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49946" name="Best Dye of WIT (WIT + 3 MEN - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv3_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49947" name="Best Dye of STR (STR + 3 CON - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv3_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49948" name="Best Dye of STR (STR + 3 DEX - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv3_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49949" name="Best Dye of CON (CON + 3 STR - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv3_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49950" name="Best Dye of CON (CON + 3 DEX - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv3_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49951" name="Best Dye of DEX (DEX + 3 STR - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv3_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49952" name="Best Dye of DEX (DEX + 3 CON - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv3_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49953" name="Best Dye of INT (INT + 3 MEN - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv3_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49954" name="Best Dye of INT (INT + 3 WIT - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 1st class transfer, before 2nd class transfer. -->
<set name="icon" val="icon.lv3_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49955" name="Best Dye of MEN (MEN + 3 INT - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv3_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49956" name="Best Dye of MEN (MEN + 3 WIT - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv3_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49957" name="Best Dye of WIT (WIT + 3 INT - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv3_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49958" name="Best Dye of WIT (WIT + 3 MEN - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv3_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49959" name="Best Dye of STR (STR + 3 CON - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv3_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49960" name="Best Dye of STR (STR + 3 DEX - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv3_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49961" name="Best Dye of CON (CON + 3 STR - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv3_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49962" name="Best Dye of CON (CON + 3 DEX - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv3_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49963" name="Best Dye of DEX (DEX + 3 STR - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv3_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49964" name="Best Dye of DEX (DEX + 3 CON - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv3_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49965" name="Best Dye of INT (INT + 3 MEN - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv3_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49966" name="Best Dye of INT (INT + 3 WIT - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 1st class transfer, before 2nd class transfer. -->
<set name="icon" val="icon.lv3_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49967" name="Best Dye of MEN (MEN + 3 INT - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv3_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49968" name="Best Dye of MEN (MEN + 3 WIT - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv3_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49969" name="Best Dye of WIT (WIT + 3 INT - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv3_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49970" name="Best Dye of WIT (WIT + 2 MEN - 1)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv3_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49971" name="Best Dye of STR (STR + 4 CON - 4)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv4_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49972" name="Best Dye of STR (STR + 4 DEX - 4)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv4_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49973" name="Best Dye of CON (CON + 4 STR - 4)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv4_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49974" name="Best Dye of CON (CON + 4 DEX - 4)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv4_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49975" name="Best Dye of DEX (DEX + 4 STR - 4)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv4_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49976" name="Best Dye of DEX (DEX + 4 CON - 4)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv4_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49977" name="Best Dye of INT (INT + 4 MEN - 4)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv4_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49978" name="Best Dye of INT (INT + 4 WIT - 4)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 1st class transfer, before 2nd class transfer. -->
<set name="icon" val="icon.lv4_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49979" name="Best Dye of MEN (MEN + 4 INT - 4)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv4_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49980" name="Best Dye of MEN (MEN + 4 WIT - 4)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv4_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49981" name="Best Dye of WIT (WIT + 4 INT - 4)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv4_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49982" name="Best Dye of WIT (WIT + 4 MEN - 4)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv4_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49983" name="Best Dye of STR (STR + 4 CON - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv4_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49984" name="Best Dye of STR (STR + 4 DEX - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv4_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49985" name="Best Dye of CON (CON + 4 STR - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv4_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49986" name="Best Dye of CON (CON + 4 DEX - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv4_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49987" name="Best Dye of DEX (DEX + 4 STR - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv4_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49988" name="Best Dye of DEX (DEX + 4 CON - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv4_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49989" name="Best Dye of INT (INT + 4 MEN - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv4_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49990" name="Best Dye of INT (INT + 4 WIT - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 1st class transfer, before 2nd class transfer. -->
<set name="icon" val="icon.lv4_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49991" name="Best Dye of MEN (MEN + 4 INT - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv4_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49992" name="Best Dye of MEN (MEN + 4 WIT - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv4_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49993" name="Best Dye of WIT (WIT + 4 INT - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv4_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49994" name="Best Dye of WIT (WIT + 4 MEN - 3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv4_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49995" name="Best Dye of STR (STR + 4 CON - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv4_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49996" name="Best Dye of STR (STR + 4 DEX - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv4_1_dye_str" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49997" name="Best Dye of CON (CON + 4 STR - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv4_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49998" name="Best Dye of CON (CON + 4 DEX - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv4_1_dye_con" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="49999" name="Best Dye of DEX (DEX + 4 STR - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv4_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>

View File

@@ -4,7 +4,7 @@
<!-- Double-click to receive one Rune - Stage 1, which you can insert into your weapon. Cannot be sold in the grocery store. -->
<set name="icon" val="BranchIcon.Icon.g_green_sealed_rune" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -16,7 +16,7 @@
<!-- Double-click to receive one Rune - Stage 2, which you can insert into your weapon. Cannot be sold in the grocery store. -->
<set name="icon" val="BranchIcon.Icon.g_green_sealed_rune" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -28,7 +28,7 @@
<!-- Double-click to receive one Rune - Stage 3, which you can insert into your weapon. Cannot be sold in the grocery store. -->
<set name="icon" val="BranchIcon.Icon.g_green_sealed_rune" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -40,7 +40,7 @@
<!-- Double-click to receive one Rune - Stage 4, which you can insert into your weapon. Cannot be sold in the grocery store. -->
<set name="icon" val="BranchIcon.Icon.g_green_sealed_rune" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -52,7 +52,7 @@
<!-- Double-click to receive one Rune - Stage 5, which you can insert into your weapon. Cannot be sold in the grocery store. -->
<set name="icon" val="BranchIcon.Icon.g_green_sealed_rune" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -64,7 +64,7 @@
<!-- Double-click to receive one Rune - Stage 6, which you can insert into your weapon. Cannot be sold in the grocery store. -->
<set name="icon" val="BranchIcon.Icon.g_blue_sealed_rune" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -76,7 +76,7 @@
<!-- Double-click to receive one Rune - Stage 7, which you can insert into your weapon. Cannot be sold in the grocery store. -->
<set name="icon" val="BranchIcon.Icon.g_blue_sealed_rune" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -88,7 +88,7 @@
<!-- Double-click to receive one Rune - Stage 8, which you can insert into your weapon. Cannot be sold in the grocery store. -->
<set name="icon" val="BranchIcon.Icon.g_blue_sealed_rune" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -100,7 +100,7 @@
<!-- Double-click to receive one Rune - Stage 9, which you can insert into your weapon. Cannot be sold in the grocery store. -->
<set name="icon" val="BranchIcon.Icon.g_blue_sealed_rune" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -112,7 +112,7 @@
<!-- Double-click to receive one Rune - Stage 10, which you can insert into your weapon. Cannot be sold in the grocery store. -->
<set name="icon" val="BranchIcon.Icon.g_blue_sealed_rune" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -124,7 +124,7 @@
<!-- Double-click to receive one Rune - Stage 11, which you can insert into your weapon. Cannot be sold in the grocery store. -->
<set name="icon" val="BranchIcon.Icon.g_red_sealed_rune_01" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -136,7 +136,7 @@
<!-- Double-click to receive one Rune - Stage 12, which you can insert into your weapon. Cannot be sold in the grocery store. -->
<set name="icon" val="BranchIcon.Icon.g_red_sealed_rune_01" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -148,7 +148,7 @@
<!-- Double-click to receive one Rune - Stage 13, which you can insert into your weapon. Cannot be sold in the grocery store. -->
<set name="icon" val="BranchIcon.Icon.g_red_sealed_rune_01" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -160,7 +160,7 @@
<!-- Double-click to receive one Rune - Stage 14, which you can insert into your weapon. Cannot be sold in the grocery store. -->
<set name="icon" val="icon.bm_pirate_king_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -168,7 +168,7 @@
<!-- Double-click to receive one Rune - Stage 15, which you can insert into your weapon. Cannot be sold in the grocery store. -->
<set name="icon" val="icon.bm_pirate_king_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -176,7 +176,7 @@
<!-- Double-click to receive one Rune - Stage 16, which you can insert into your weapon. Cannot be sold in the grocery store. -->
<set name="icon" val="icon.bm_pirate_king_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -184,7 +184,7 @@
<!-- Double-click to receive one Rune - Stage 17, which you can insert into your weapon. Cannot be sold in the grocery store. -->
<set name="icon" val="icon.bm_pirate_king_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -192,7 +192,7 @@
<!-- Double-click to receive one Rune - Stage 18, which you can insert into your weapon. Cannot be sold in the grocery store. -->
<set name="icon" val="icon.bm_pirate_king_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -200,7 +200,7 @@
<!-- Double-click to receive one Rune - Stage 19, which you can insert into your weapon. Cannot be sold in the grocery store. -->
<set name="icon" val="icon.bm_pirate_king_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -208,7 +208,7 @@
<!-- Double-click to receive one Rune - Stage 20, which you can insert into your weapon. Cannot be sold in the grocery store. -->
<set name="icon" val="icon.bm_pirate_king_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -217,7 +217,7 @@
<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -234,7 +234,7 @@
<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -251,7 +251,7 @@
<set name="icon" val="icon.etc_box_of_adventure_4_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -268,7 +268,7 @@
<set name="icon" val="icon.etc_box_of_adventure_5_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -283,7 +283,7 @@
<item id="70024" name="Daily Coin" type="EtcItem">
<!-- Can be exchanged for useful items with High Priest or Elder in any town. Cannot be exchanged, dropped, or sold in a private store. -->
<set name="icon" val="icon.ev_festival_goldcoin" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -293,7 +293,7 @@
<!-- A reward for your gaming as part of a clan. Contains one of many various clan rewards. Cannot be exchanged, dropped, or sold in a private store. -->
<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -308,7 +308,7 @@
<!-- A reward for your gaming as part of a clan. Contains one of many various clan rewards. Cannot be exchanged, dropped, or sold in a private store. -->
<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -323,7 +323,7 @@
<!-- A reward for your gaming as part of a clan. Contains one of many various clan rewards. Cannot be exchanged, dropped, or sold in a private store. -->
<set name="icon" val="icon.etc_box_of_adventure_4_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -338,7 +338,7 @@
<!-- A reward for your gaming as part of a clan. Contains one of many various clan rewards. Cannot be exchanged, dropped, or sold in a private store. -->
<set name="icon" val="icon.etc_box_of_adventure_5_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -626,7 +626,7 @@
<set name="icon" val="icon.etc_bait_i02" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -636,7 +636,7 @@
<!-- Greatly increases Speed for a short period of time. -->
<set name="icon" val="icon.etc_potion_green_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
</item>
@@ -1312,7 +1312,7 @@
<set name="icon" val="icon.etc_bait_i02" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />

View File

@@ -280,6 +280,7 @@
<set name="immediate_effect" val="true" />
<set name="time" val="10800" />
<set name="weight" val="150" />
<set name="material" val="SILVER" />
<skills>
<skill id="21233" level="1" /> <!-- Release Agathion's Seal - Singer and Dancer -->
<skill id="23234" level="1" /> <!-- Singer and Dancer Agathion Cute Trick -->
@@ -292,7 +293,7 @@
<item id="70115" name="Fishing Coin" type="EtcItem">
<!-- The coin you found in the whale caught using Golden Bait. Can be exchanged for various items in the Fishermen's Guild. -->
<set name="icon" val="icon.fairy_adena_joke" />
<set name="material" val="PAPER" />
<set name="material" val="LEATHER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -803,7 +804,7 @@
<item id="70160" name="1st Anniversary Coin" type="EtcItem">
<!-- A coin commemorating the 1st anniversary. Maybe, if you collect many of such coins, something good will happen?Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse and transferred between characters on one account using Dimensional Merchant. -->
<set name="icon" val="icon.etc_11th_token" />
<set name="material" val="PAPER" />
<set name="material" val="LEATHER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -812,7 +813,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -820,7 +821,7 @@
<!-- Double-click the chest to get one of the treasures, gathered by Fire Dragon Valakas. -->
<set name="icon" val="icon.bm_sheep_agathion_30d_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -953,7 +954,7 @@
<item id="70172" name="Coin of Tears" type="EtcItem">
<!-- A coin saturated with grief. You can find it in the Ruins of Agony once in a while. -->
<set name="icon" val="BranchIcon.Icon.vip_silver_coin" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -962,7 +963,7 @@
<item id="70173" name="Decayed Coin" type="EtcItem">
<!-- A coin which decayed over time. You can find it in the Ruins of Agony once in a while. -->
<set name="icon" val="BranchIcon.Icon.vip_silver_coin" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -971,7 +972,7 @@
<item id="70174" name="Shabby Coin" type="EtcItem">
<!-- A coin worn off due to frequent use. It was lying in the Abandoned Camp. -->
<set name="icon" val="BranchIcon.Icon.vip_silver_coin" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -980,7 +981,7 @@
<item id="70175" name="Crude Coin" type="EtcItem">
<!-- This coin was hastily crafted by an amateurish Orc. You can find it in Orc Barracks once in a while/ -->
<set name="icon" val="BranchIcon.Icon.vip_silver_coin" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -989,7 +990,7 @@
<item id="70176" name="Old Coin" type="EtcItem">
<!-- A very old coin. Someone dropped it Cruma Tower long ago. -->
<set name="icon" val="BranchIcon.Icon.vip_silver_coin" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -999,7 +1000,7 @@
<!-- A box saturated with grief. You can find it in the Ruins of Agony once in a while. -->
<set name="icon" val="icon.bm_sheep_agathion_30d_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1009,7 +1010,7 @@
<!-- A box which decayed over time. You can find it in the Ruins of Agony once in a while. -->
<set name="icon" val="icon.bm_sheep_agathion_30d_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1019,7 +1020,7 @@
<!-- A box from the Abandoned Camp, shabby and very old. -->
<set name="icon" val="icon.bm_sheep_agathion_30d_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1029,7 +1030,7 @@
<!-- This box was hastily crafted by an amateurish Orc. You can find it in Orc Barracks once in a while. -->
<set name="icon" val="icon.bm_sheep_agathion_30d_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1039,7 +1040,7 @@
<!-- A very old box. Someone dropped it Cruma Tower long ago. -->
<set name="icon" val="icon.bm_sheep_agathion_30d_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />

View File

@@ -63,7 +63,7 @@
<item id="70204" name="Feather of Blessing" type="EtcItem">
<!-- Dimensional item. Blessed feather that allows to resurrect right in the place of death. -->
<set name="icon" val="icon.blessed_feather_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -145,7 +145,7 @@
<!-- A cubic which you can use for 30 days, once a day. Open it to obtain various items. -->
<set name="icon" val="icon.etc_ore_cube_event_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -154,7 +154,7 @@
<!-- A cubic which you can use for 30 days, once a day. Open it to obtain various items. -->
<set name="icon" val="icon.etc_ore_cube_event_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -186,7 +186,7 @@
<set name="icon" val="icon.etc_pi_box_joy_pack" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
@@ -198,7 +198,7 @@
<!-- A 21-item. Can be used once a day. Allows obtaining a vast variety of items. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_ore_cube_event_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -208,7 +208,7 @@
<!-- If you collect 4 of them, you will obtain Chronicle Cube -->
<set name="icon" val="icon.etc_lottery_card_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
</item>
@@ -216,7 +216,7 @@
<!-- Allows obtaining a vast variety of items. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.ev_10th_present2" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -230,7 +230,7 @@
<!-- Double-click to receive one of the following items: Refined Queen Ant's Ring (7-day), Refined Orfen's Earring (7-day), or Refined Ring of Core (7-day). -->
<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -306,7 +306,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -317,7 +317,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -328,7 +328,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -350,7 +350,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -361,7 +361,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -372,7 +372,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -381,7 +381,7 @@
<item id="70230" name="Exchange Coupon: Refined Rare Accessory Pack" type="EtcItem">
<!-- Using Dimensional Merchant, you can trade it for a Refined Rare Accessory (30-day). The item will be removed after the event is over. -->
<set name="icon" val="icon.etc_lottery_card_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -390,14 +390,14 @@
<set name="icon" val="icon.bm_pirate_treasure_box" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="70232" name="Coco Brownie's Amulet of Love" type="EtcItem">
<!-- An amulet created by Coco Brownie to endow the Heroes of Aden with love. Carry it with you, and something good will definitely happen. Having the amulet in your inventory enables getting chocolate from Coco Brownie once a day. Cannot be exchanged, dropped, or destroyed. Can be stored in a private warehouse. The item will be removed after the event is over. -->
<set name="icon" val="icon.love_potion_party" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
@@ -411,7 +411,7 @@
<set name="is_stackable" val="true" />
<set name="etcitem_type" val="POTION" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="material" val="PAPER" />
<set name="reuse_delay" val="3000" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
@@ -428,7 +428,7 @@
<set name="is_stackable" val="true" />
<set name="etcitem_type" val="POTION" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="material" val="PAPER" />
<set name="reuse_delay" val="3000" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
@@ -445,7 +445,7 @@
<set name="is_stackable" val="true" />
<set name="etcitem_type" val="POTION" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="material" val="PAPER" />
<set name="reuse_delay" val="3000" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
@@ -483,7 +483,7 @@
<!-- When used, provides 50% XP bonus for 1 hour. Intended for Lv. 1~19. Cannot be exchanged, dropped, destroyed, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -494,7 +494,7 @@
<!-- When used, provides 50% XP bonus for 1 hour. Intended for Lv. 1~19. Cannot be exchanged, dropped, destroyed, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -505,7 +505,7 @@
<!-- When used, provides 50% XP bonus for 1 hour. Intended for Lv. 1~19. Cannot be exchanged, dropped, destroyed, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -516,7 +516,7 @@
<!-- When used, provides 50% XP bonus for 1 hour. Intended for Lv. 20~39. Cannot be exchanged, dropped, destroyed, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -527,7 +527,7 @@
<!-- When used, provides 50% XP bonus for 1 hour. Intended for Lv. 20~39. Cannot be exchanged, dropped, destroyed, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -538,7 +538,7 @@
<!-- When used, provides 50% XP bonus for 1 hour. Intended for Lv. 20~39. Cannot be exchanged, dropped, destroyed, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -549,7 +549,7 @@
<!-- When used, provides 50% XP bonus for 1 hour. Intended for Lv. 40~51. Cannot be exchanged, dropped, destroyed, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -560,7 +560,7 @@
<!-- When used, provides 50% XP bonus for 1 hour. Intended for Lv. 40~51. Cannot be exchanged, dropped, destroyed, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -571,7 +571,7 @@
<!-- When used, provides 50% XP bonus for 1 hour. Intended for Lv. 40~51. Cannot be exchanged, dropped, destroyed, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -582,7 +582,7 @@
<!-- When used, provides 50% XP bonus for 1 hour. Intended for Lv. 52~60. Cannot be exchanged, dropped, destroyed, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -593,7 +593,7 @@
<!-- When used, provides 50% XP bonus for 1 hour. Intended for Lv. 52~60. Cannot be exchanged, dropped, destroyed, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -604,7 +604,7 @@
<!-- When used, provides 50% XP bonus for 1 hour. Intended for Lv. 52~60. Cannot be exchanged, dropped, destroyed, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -615,7 +615,7 @@
<!-- When used, provides 50% XP bonus for 1 hour. Intended for Lv. 61~75. Cannot be exchanged, dropped, destroyed, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -626,7 +626,7 @@
<!-- When used, provides 50% XP bonus for 1 hour. Intended for Lv. 61~75. Cannot be exchanged, dropped, destroyed, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -637,7 +637,7 @@
<!-- When used, provides 50% XP bonus for 1 hour. Intended for Lv. 61~75. Cannot be exchanged, dropped, destroyed, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -648,7 +648,7 @@
<!-- When used, provides 50% XP bonus for 1 hour. Intended for Lv. 76~79. Cannot be exchanged, dropped, destroyed, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -659,7 +659,7 @@
<!-- When used, provides 50% XP bonus for 1 hour. Intended for Lv. 76~79. Cannot be exchanged, dropped, destroyed, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -670,7 +670,7 @@
<!-- When used, provides 50% XP bonus for 1 hour. Intended for Lv. 76~79. Cannot be exchanged, dropped, destroyed, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -681,7 +681,7 @@
<!-- When used, provides 50% XP bonus for 1 hour. Intended for Lv. 80~85. Cannot be exchanged, dropped, destroyed, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -692,7 +692,7 @@
<!-- When used, provides 50% XP bonus for 1 hour. Intended for Lv. 80~85. Cannot be exchanged, dropped, destroyed, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -703,7 +703,7 @@
<!-- When used, provides 50% XP bonus for 1 hour. Intended for Lv. 80~85. Cannot be exchanged, dropped, destroyed, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -714,7 +714,7 @@
<!-- Increases XP/SP gain by 50% for 1 hour. Intended for Lv. 1~99. Cannot be exchanged, dropped, destroyed, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -725,7 +725,7 @@
<!-- When used, provides 50% XP bonus for 1 hour. Intended for Lv. 1~99. Cannot be exchanged, dropped, destroyed, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -736,7 +736,7 @@
<!-- When used, provides 50% XP bonus for 1 hour. Intended for Lv. 1~99. Cannot be exchanged, dropped, destroyed, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -747,7 +747,7 @@
<!-- When used, provides 50% XP bonus for 1 hour. Intended for Lv. 1~99. Cannot be exchanged, dropped, destroyed, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -795,7 +795,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -807,7 +807,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -819,7 +819,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -831,7 +831,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -879,7 +879,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -891,7 +891,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -903,7 +903,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -915,7 +915,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -927,7 +927,7 @@
<set name="icon" val="icon.etc_bloodpledge_point_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -942,7 +942,7 @@
<set name="icon" val="icon.etc_bloodpledge_point_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -957,7 +957,7 @@
<set name="icon" val="icon.etc_bloodpledge_point_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -985,7 +985,7 @@
<!-- Double-click to receive a B-grade weapon. -->
<set name="icon" val="icon.bm_pirate_treasure_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -993,7 +993,7 @@
<!-- Double-click to receive a C-grade weapon. -->
<set name="icon" val="icon.bm_pirate_treasure_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -1001,7 +1001,7 @@
<!-- Double-click to receive a B-grade armor. -->
<set name="icon" val="icon.bm_pirate_treasure_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -1009,7 +1009,7 @@
<!-- Double-click to receive a C-grade armor. -->
<set name="icon" val="icon.bm_pirate_treasure_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -1017,7 +1017,7 @@
<!-- Double-click to receive a B-grade weapons ingredient box. -->
<set name="icon" val="icon.bm_pirate_treasure_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -1025,7 +1025,7 @@
<!-- Double-click to receive a C-grade weapons ingredient box. -->
<set name="icon" val="icon.bm_pirate_treasure_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -1033,7 +1033,7 @@
<!-- Double-click to receive a B-grade armor ingredient box. -->
<set name="icon" val="icon.bm_pirate_treasure_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -1041,7 +1041,7 @@
<!-- Double-click to receive a C-grade armor ingredient box. -->
<set name="icon" val="icon.bm_pirate_treasure_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -1050,7 +1050,7 @@
<set name="icon" val="icon.etc_treasure_box_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>

View File

@@ -30,7 +30,7 @@
<set name="icon" val="icon.etc_gludio_fish_lure_i00" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -147,7 +147,7 @@
<item id="70312" name="Tryout Event Coin" additionalName="Event" type="EtcItem">
<!-- A coin, commemorating Olympiad Opening. Is given to those warriors who takes part in the Tryout. You can exchange it for a Special Potion through NPC Riana. Cannot be exchanged, dropped, used in a private store, sold or share within account. This item will be deleted after the event is over. -->
<set name="icon" val="icon.etc_ev_kalie_token" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -157,7 +157,7 @@
<!-- Available only for those warriors, who take part in the Tryout. For 20 minutes, STR + 4. Cannot be stacked with other potions or with Roast Blue Mackerel. Cannot be exchanged, dropped, used in a private store, sold or share within account. This item will be deleted after the event is over. -->
<set name="icon" val="icon.etc_lesser_potion_red_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -167,7 +167,7 @@
<!-- Available only for those warriors, who take part in the Tryout. For 20 minutes, INT + 4. Cannot be stacked with other potions or with Roast Blue Mackerel. Cannot be exchanged, dropped, used in a private store, sold or share within account. This item will be deleted after the event is over. -->
<set name="icon" val="icon.etc_lesser_potion_scarlet_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -177,7 +177,7 @@
<!-- Available only for those warriors, who take part in the Tryout. For 20 minutes, CON + 4. Cannot be stacked with other potions or with Roast Blue Mackerel. Cannot be exchanged, dropped, used in a private store, sold or share within account. This item will be deleted after the event is over. -->
<set name="icon" val="icon.etc_lesser_potion_yellow_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -187,7 +187,7 @@
<!-- Available only for those warriors, who take part in the Tryout. For 20 minutes, DEX + 4. Cannot be stacked with other potions or with Roast Blue Mackerel. Cannot be exchanged, dropped, used in a private store, sold or share within account. This item will be deleted after the event is over. -->
<set name="icon" val="icon.etc_lesser_potion_green_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -197,7 +197,7 @@
<!-- Available only for those warriors, who take part in the Tryout. For 20 minutes, MEN + 4. Cannot be stacked with other potions or with Roast Blue Mackerel. Cannot be exchanged, dropped, used in a private store, sold or share within account. This item will be deleted after the event is over. -->
<set name="icon" val="icon.etc_lesser_potion_blue_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -207,7 +207,7 @@
<!-- Available only for those warriors, who take part in the Tryout. For 20 minutes, WIT + 4. Cannot be stacked with other potions or with Roast Blue Mackerel. Cannot be exchanged, dropped, used in a private store, sold or share within account. This item will be deleted after the event is over. -->
<set name="icon" val="icon.etc_lesser_potion_purple_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -217,7 +217,7 @@
<!-- Available only for those warriors, who take part in the Tryout. For 20 minutes, STR + 7. Cannot be stacked with other potions or with Roast Blue Mackerel. Cannot be exchanged, dropped, used in a private store, sold or share within account. This item will be deleted after the event is over. -->
<set name="icon" val="icon.etc_fruit_juice_glass_bottle_i10" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -227,7 +227,7 @@
<!-- Available only for those warriors, who take part in the Tryout. For 20 minutes, INT + 7. Cannot be stacked with other potions or with Roast Blue Mackerel. Cannot be exchanged, dropped, used in a private store, sold or share within account. This item will be deleted after the event is over. -->
<set name="icon" val="icon.etc_fruit_juice_glass_bottle_i11" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -237,7 +237,7 @@
<!-- Available only for those warriors, who take part in the Tryout. For 20 minutes, CON + 7. Cannot be stacked with other potions or with Roast Blue Mackerel. Cannot be exchanged, dropped, used in a private store, sold or share within account. This item will be deleted after the event is over. -->
<set name="icon" val="icon.etc_fruit_juice_glass_bottle_i07" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -247,7 +247,7 @@
<!-- Available only for those warriors, who take part in the Tryout. For 20 minutes, DEX + 7. Cannot be stacked with other potions or with Roast Blue Mackerel. Cannot be exchanged, dropped, used in a private store, sold or share within account. This item will be deleted after the event is over. -->
<set name="icon" val="icon.etc_fruit_juice_glass_bottle_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -257,7 +257,7 @@
<!-- Available only for those warriors, who take part in the Tryout. For 20 minutes, MEN + 7. Cannot be stacked with other potions or with Roast Blue Mackerel. Cannot be exchanged, dropped, used in a private store, sold or share within account. This item will be deleted after the event is over. -->
<set name="icon" val="icon.etc_fruit_juice_glass_bottle_i05" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -267,7 +267,7 @@
<!-- Available only for those warriors, who take part in the Tryout. For 20 minutes, WIT + 7. Cannot be stacked with other potions or with Roast Blue Mackerel. Cannot be exchanged, dropped, used in a private store, sold or share within account. This item will be deleted after the event is over. -->
<set name="icon" val="icon.etc_fruit_juice_glass_bottle_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -302,7 +302,7 @@
<item id="70327" name="Olympiad Commemorative Amulet - 100%" additionalName="3 hours" type="EtcItem">
<!-- When in inventory XP/SP gain +100%. Cannot be exchanged, dropped, used in a private store, sold or share within account. This item will be deleted after the event is over. -->
<set name="icon" val="icon.skill19226" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -386,7 +386,7 @@
<set name="icon" val="icon.etc_pi_box_love_pack" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -397,7 +397,7 @@
<set name="icon" val="icon.etc_pi_box_wish_pack" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -408,7 +408,7 @@
<set name="icon" val="icon.ev_10th_present2" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -419,7 +419,7 @@
<set name="icon" val="icon.etc_pi_box_love_pack" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -430,7 +430,7 @@
<set name="icon" val="icon.etc_pi_box_wish_pack" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -441,7 +441,7 @@
<set name="icon" val="icon.ev_10th_present2" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -452,7 +452,7 @@
<set name="icon" val="icon.etc_pi_box_love_pack" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -463,7 +463,7 @@
<set name="icon" val="icon.etc_pi_box_wish_pack" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -474,7 +474,7 @@
<set name="icon" val="icon.ev_10th_present2" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -494,7 +494,7 @@
<set name="icon" val="icon.etc_equip_item_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -514,7 +514,7 @@
<set name="icon" val="icon.etc_equip_item_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -534,7 +534,7 @@
<set name="icon" val="icon.etc_equip_item_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -568,7 +568,7 @@
<!-- Special material, invented by Kusto to produce weapons. It can be used as the material to produce A-grade weapon or to break the seal with the help of Kusto. -->
<set name="icon" val="icon.etc_adamantium_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -576,7 +576,7 @@
<!-- Transforms you into Pirate for 30 minutes. The effect persists through death. -->
<set name="icon" val="icon.etc_charm_of_courage_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -584,7 +584,7 @@
<!-- Transforms you into Dark Assassin for 30 minutes. The effect persists through death. -->
<set name="icon" val="icon.etc_charm_of_courage_i05" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -592,7 +592,7 @@
<!-- Transforms you into White Assassin for 30 minutes. The effect persists through death. -->
<set name="icon" val="icon.etc_charm_of_courage_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>

View File

@@ -484,7 +484,7 @@
<!-- For 20 min. Max HP / MP +5%, XP / SP +30%. Provides Mental Attack/Paralysis Resistance. <Attention> Cannot be stacked with Life Control Tower's and Angel Cat's Blessing. -->
<set name="icon" val="icon.general_energy_condense_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LEATHER" />
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -494,7 +494,7 @@
<set name="icon" val="icon.bm_ensoulbox_PvE" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@@ -507,7 +507,7 @@
<set name="icon" val="icon.bm_ensoulbox_PvP" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@@ -520,7 +520,7 @@
<set name="icon" val="icon.bm_ensoulbox_soul_of_undead" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -535,7 +535,7 @@
<set name="icon" val="BranchIcon.Icon.g_bm_antaras_pocket_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -1295,7 +1295,7 @@
<item id="70495" name="NoItemName" type="EtcItem">
<!-- Double-click to obtain Lv. 3 Topaz. Cannot be dropped. -->
<set name="icon" val="icon.etc_bm_jewelbox_topaz_i00" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1303,7 +1303,7 @@
<item id="70496" name="NoItemName" type="EtcItem">
<!-- Double-click to obtain Lv. 4 Topaz. Cannot be dropped. -->
<set name="icon" val="icon.etc_bm_jewelbox_topaz_i00" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1311,7 +1311,7 @@
<item id="70497" name="NoItemName" type="EtcItem">
<!-- Double-click to obtain Lv. 5 Topaz. Cannot be dropped. -->
<set name="icon" val="icon.etc_bm_jewelbox_topaz_i00" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1319,7 +1319,7 @@
<item id="70498" name="NoItemName" type="EtcItem">
<!-- Double-click to obtain Lv. 3 Garnet. Cannot be dropped. -->
<set name="icon" val="icon.etc_bm_jewelbox_garnet_i01" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1327,7 +1327,7 @@
<item id="70499" name="NoItemName" type="EtcItem">
<!-- Double-click to obtain Lv. 4 Garnet. Cannot be dropped. -->
<set name="icon" val="icon.etc_bm_jewelbox_garnet_i01" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />

View File

@@ -3,7 +3,7 @@
<item id="70500" name="NoItemName" type="EtcItem">
<!-- Double-click to obtain Lv. 5 Garnet. Cannot be dropped. -->
<set name="icon" val="icon.etc_bm_jewelbox_garnet_i01" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -11,7 +11,7 @@
<item id="70501" name="NoItemName" type="EtcItem">
<!-- Double-click to obtain Lv. 3 Jade. Cannot be dropped. -->
<set name="icon" val="icon.etc_bm_jewelbox_jade_i00" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -19,7 +19,7 @@
<item id="70502" name="NoItemName" type="EtcItem">
<!-- Double-click to obtain Lv. 4 Jade. Cannot be dropped. -->
<set name="icon" val="icon.etc_bm_jewelbox_jade_i00" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -27,7 +27,7 @@
<item id="70503" name="NoItemName" type="EtcItem">
<!-- Double-click to obtain Lv. 5 Jade. Cannot be dropped. -->
<set name="icon" val="icon.etc_bm_jewelbox_jade_i00" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -35,7 +35,7 @@
<item id="70504" name="NoItemName" type="EtcItem">
<!-- Double-click to obtain Lv. 3 Ruby. Cannot be dropped. -->
<set name="icon" val="icon.etc_bm_jewelbox_ruby_i00" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -43,7 +43,7 @@
<item id="70505" name="NoItemName" type="EtcItem">
<!-- Double-click to obtain Lv. 4 Ruby. Cannot be dropped. -->
<set name="icon" val="icon.etc_bm_jewelbox_ruby_i00" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -51,7 +51,7 @@
<item id="70506" name="NoItemName" type="EtcItem">
<!-- Double-click to obtain Lv. 5 Ruby. Cannot be dropped. -->
<set name="icon" val="icon.etc_bm_jewelbox_ruby_i00" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -59,7 +59,7 @@
<item id="70507" name="NoItemName" type="EtcItem">
<!-- Double-click to obtain Lv. 3 Sapphire. Cannot be dropped. -->
<set name="icon" val="icon.etc_bm_jewelbox_sapphire_i00" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -67,7 +67,7 @@
<item id="70508" name="NoItemName" type="EtcItem">
<!-- Double-click to obtain Lv. 4 Sapphire. Cannot be dropped. -->
<set name="icon" val="icon.etc_bm_jewelbox_sapphire_i00" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -75,7 +75,7 @@
<item id="70509" name="NoItemName" type="EtcItem">
<!-- Double-click to obtain Lv. 5 Sapphire. Cannot be dropped. -->
<set name="icon" val="icon.etc_bm_jewelbox_sapphire_i00" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -83,7 +83,7 @@
<item id="70510" name="NoItemName" type="EtcItem">
<!-- Double-click to obtain Lv. 3 Diamond. Cannot be dropped. -->
<set name="icon" val="icon.etc_bm_jewelbox_diamond_i00" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -91,7 +91,7 @@
<item id="70511" name="NoItemName" type="EtcItem">
<!-- Double-click to obtain Lv. 4 Diamond. Cannot be dropped. -->
<set name="icon" val="icon.etc_bm_jewelbox_diamond_i00" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -99,7 +99,7 @@
<item id="70512" name="NoItemName" type="EtcItem">
<!-- Double-click to obtain Lv. 5 Diamond. Cannot be dropped. -->
<set name="icon" val="icon.etc_bm_jewelbox_diamond_i00" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -107,7 +107,7 @@
<item id="70513" name="NoItemName" type="EtcItem">
<!-- Double-click to obtain Lv. 3 Pearl. Cannot be dropped. -->
<set name="icon" val="icon.etc_bm_jewelbox_pearl_i00" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -115,7 +115,7 @@
<item id="70514" name="NoItemName" type="EtcItem">
<!-- Double-click to obtain Lv. 4 Pearl. Cannot be dropped. -->
<set name="icon" val="icon.etc_bm_jewelbox_pearl_i00" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -123,7 +123,7 @@
<item id="70515" name="NoItemName" type="EtcItem">
<!-- Double-click to obtain Lv. 5 Pearl. Cannot be dropped. -->
<set name="icon" val="icon.etc_bm_jewelbox_pearl_i00" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -131,7 +131,7 @@
<item id="70516" name="NoItemName" type="EtcItem">
<!-- Double-click to obtain Lv. 3 Vital Stone. Cannot be dropped. -->
<set name="icon" val="icon.etc_bm_jewelbox_vital_i00" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -139,7 +139,7 @@
<item id="70517" name="NoItemName" type="EtcItem">
<!-- Double-click to obtain Lv. 4 Vital Stone. Cannot be dropped. -->
<set name="icon" val="icon.etc_bm_jewelbox_vital_i00" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -147,7 +147,7 @@
<item id="70518" name="NoItemName" type="EtcItem">
<!-- Double-click to obtain Lv. 5 Vital Stone. Cannot be dropped. -->
<set name="icon" val="icon.etc_bm_jewelbox_vital_i00" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -164,7 +164,7 @@
<item id="70520" name="NoItemName" type="EtcItem">
<!-- 1% chance of recovering 136 MP. Effect does not stack with additional jewels of the same type. Cannot be exchanged, dropped, or sold in private store. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_bm_jewel_aquamarine_i00" />
<set name="material" val="PAPER" />
<set name="material" val="GOLD" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -173,7 +173,7 @@
<item id="70521" name="NoItemName" type="EtcItem">
<!-- 2% chance of recovering 136 MP. Effect does not stack with additional jewels of the same type. Cannot be exchanged, dropped, or sold in private store. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_bm_jewel_aquamarine_i00" />
<set name="material" val="PAPER" />
<set name="material" val="GOLD" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -182,7 +182,7 @@
<item id="70522" name="NoItemName" type="EtcItem">
<!-- 4% chance of recovering 136 MP. Effect does not stack with additional jewels of the same type. Cannot be exchanged, dropped, or sold in private store. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_bm_jewel_aquamarine_i00" />
<set name="material" val="PAPER" />
<set name="material" val="GOLD" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -191,7 +191,7 @@
<item id="70523" name="NoItemName" type="EtcItem">
<!-- 9% chance of recovering 136 MP. Effect does not stack with additional jewels of the same type. Cannot be exchanged, dropped, or sold in private store. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_bm_jewel_aquamarine_i00" />
<set name="material" val="PAPER" />
<set name="material" val="GOLD" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -200,7 +200,7 @@
<item id="70524" name="NoItemName" type="EtcItem">
<!-- 15% chance of recovering 136 MP. Effect does not stack with additional jewels of the same type. Cannot be exchanged, dropped, or sold in private store. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_bm_jewel_aquamarine_i00" />
<set name="material" val="PAPER" />
<set name="material" val="GOLD" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -225,7 +225,7 @@
<set name="icon" val="icon.etc_bm_brooch_lavianrose_i02" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="material" val="SILVER" />
<set name="weight" val="10" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -306,7 +306,7 @@
<item id="70533" name="NoItemName" type="EtcItem">
<!-- Fishing Bait. Can be used for fishing Whales. Cannot be dropped. -->
<set name="icon" val="icon.bm_gold_lure" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -323,14 +323,14 @@
<item id="70535" name="NoItemName" type="EtcItem">
<!-- Double-click on the chest to get: Golden Bait (180 pcs), Fishing Shot (180 pcs), Scroll of Escape to Giran Harbor/Gludin Harbor (5 of each). Cannot be dropped. -->
<set name="icon" val="icon.etc_treasure_box_i08" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="70536" name="NoItemName" type="EtcItem">
<!-- Double-click to obtain Halloween Suit (15-day). Cannot be exchanged, dropped, sold or transferred to another character within the same account. Can be stored in a private warehouse. -->
<set name="icon" val="icon.event_orc_coinbox" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -415,48 +415,56 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70544" name="Staff Chest" additionalName="Event" type="EtcItem">
<!-- Double-click to acquire one of the following items: Branch of the Mother Tree / Dasparion's Staff / Staff of Evil Spirits / Spirit's Staff. -->
<set name="icon" val="icon.etc_treasure_box_i02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70545" name="Fist Weapon Chest" additionalName="Event" type="EtcItem">
<!-- Double-click to acquire one of the following items: Dragon Grinder / Blood Tornado / Bellion Cestus / Arthro Nail. -->
<set name="icon" val="icon.etc_treasure_box_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70546" name="Spear Chest" additionalName="Event" type="EtcItem">
<!-- Double-click to acquire one of the following items: Tallum Glaive / Halberd / Lance / Great Axe. -->
<set name="icon" val="icon.etc_treasure_box_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70547" name="Blunt Weapon Chest" additionalName="Event" type="EtcItem">
<!-- Double-click to acquire one of the following items: Elysian / Meteor Shower / Art of Battle Axe / Heavy War Axe. -->
<set name="icon" val="icon.etc_treasure_box_i05" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70548" name="Dagger Chest" additionalName="Event" type="EtcItem">
<!-- Double-click to acquire one of the following items: Soul Separator / Bloody Orchid / Demon's Dagger / Kris. -->
<set name="icon" val="icon.etc_treasure_box_i06" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70549" name="One-Handed Sword Chest" additionalName="Event" type="EtcItem">
<!-- Double-click to acquire one of the following items: Dark Legion's Edg / Tallum Blade / Damascus Sword / Keshanberk. -->
<set name="icon" val="icon.etc_treasure_box_i07" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70550" name="Bow Chest" additionalName="Event" type="EtcItem">
<!-- Double-click to acquire one of the following items: Soul Bow / Carnage Bow / Bow of Peril / Dark Elven Longbow. -->
<set name="icon" val="icon.etc_treasure_box_i08" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70551" name="Valakas Treasure Chest" type="EtcItem">
<!-- Double-click the chest to get one of the treasures, gathered by Fire Dragon Valakas. -->
@@ -465,6 +473,7 @@
<set name="immediate_effect" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70552" name="Mount - Elk" type="Armor">
<!-- Can mount an Elk when equipped. Cannot be exchanged, dropped or sold in a store, shared within account. Can store in a warehouse. -->
@@ -527,6 +536,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70557" name="Mount - Elk (30-day)" type="EtcItem">
<!-- Pack containing Mount - Elk (30-day). Cannot be exchanged, dropped or sold in private store. Can store in a warehouse. Can be transferred between characters on one account using Dimensional Merchant. -->
@@ -539,6 +549,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70558" name="Mount - Elk - Event" type="EtcItem">
<!-- Pack containing Mount - Elk (7-day). Cannot be exchanged, dropped or sold in private store. Can store in a warehouse. Can be transferred between characters on one account using Dimensional Merchant. -->
@@ -551,6 +562,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70559" name="Agathion - Minion Eye" type="Armor">
<!-- Summons Agathion - Minion Eye. Can mount an Elk when equipped. Cannot be exchanged, dropped or sold in a store, shared within account. Can store in a warehouse. -->
@@ -684,6 +696,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70569" name="Agathion - Minion Eye (30-day)" type="EtcItem">
<!-- Pack containing Agathion - Minion Eye (7-day). Cannot be exchanged, dropped or sold in private store. Can store in a warehouse. Can be transferred between characters on one account using Dimensional Merchant. -->
@@ -696,6 +709,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70570" name="Agathion - Matryoshka (7-day)" type="EtcItem">
<!-- Pack containing Agathion - Matryoshka (7-day). Cannot be exchanged, dropped or sold in private store. Can store in a warehouse. Can be transferred between characters on one account using Dimensional Merchant. -->
@@ -708,6 +722,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70571" name="Agathion - Matryoshka (30-day)" type="EtcItem">
<!-- Pack containing Agathion - Matryoshka (7-day). Cannot be exchanged, dropped or sold in private store. Can store in a warehouse. Can be transferred between characters on one account using Dimensional Merchant. -->
@@ -720,6 +735,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70572" name="Agathion - Babayaga (7-day)" type="EtcItem">
<!-- Pack containing Agathion - Babayaga (7-day). Cannot be exchanged, dropped or sold in private store. Can store in a warehouse. Can be transferred between characters on one account using Dimensional Merchant. -->
@@ -732,6 +748,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70573" name="Agathion - Babayaga (30-day)" type="EtcItem">
<!-- Pack containing Agathion - Babayaga (30-day). Cannot be exchanged, dropped or sold in private store. Can store in a warehouse. Can be transferred between characters on one account using Dimensional Merchant. -->
@@ -744,6 +761,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70574" name="Strawberry Juice" additionalName="Event" type="EtcItem">
<!-- For 5 min. activates Prophecy of Fire - Lv. 1, when used. <Note> The effect does not stack with Strawberry Juice, Cherry Juice, or any of the Prophecies. Cannot be exchanged, dropped or sold in a store, shared within account. Can store in a warehouse. -->
@@ -753,6 +771,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70575" name="Mango Juice" additionalName="Event" type="EtcItem">
<!-- For 5 min. activates Prophecy of Water - Lv. 1, when used. <Note> The effect does not stack with Strawberry Juice, Cherry Juice, or any of the Prophecies. Cannot be exchanged, dropped or sold in a store, shared within account. Can store in a warehouse. -->
@@ -762,6 +781,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70576" name="Cherry Juice" additionalName="Event" type="EtcItem">
<!-- For 5 min. activates Prophecy of Wind - Lv. 1, when used. <Note> The effect does not stack with Mango Juice, Strawberry Juice, or any of the Prophecies. Cannot be exchanged, dropped or sold in a store, shared within account. Can store in a warehouse. -->
@@ -771,6 +791,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70577" name="Damascus" additionalName="15-day" type="Weapon">
<set name="icon" val="icon.weapon_sword_of_damascus_i00" />
@@ -1052,6 +1073,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70588" name="+10 Lance Chest" type="EtcItem">
<!-- Double click to receive +10 Lance for 15 days. Cannot be exchanged, dropped or sold in a store, shared within account. Can store in a warehouse. Will be deleted after the event. -->
@@ -1061,6 +1083,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70589" name="+10 Deadman's Glory Chest" type="EtcItem">
<!-- Double click to receive +10 Deadman's Glory for 15 days. Cannot be exchanged, dropped or sold in a store, shared within account. Can store in a warehouse. Will be deleted after the event. -->
@@ -1070,6 +1093,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70590" name="+10 Art of Battle Axe Chest" type="EtcItem">
<!-- Double click to receive +10 Art of Battle Axe for 15 days. Cannot be exchanged, dropped or sold in a store, shared within account. Can store in a warehouse. Will be deleted after the event. -->
@@ -1079,6 +1103,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70591" name="+10 Staff of Evil Spirits" type="EtcItem">
<!-- Double click to receive +10 Staff of Evil Spirits for 15 days. Cannot be exchanged, dropped or sold in a store, shared within account. Can store in a warehouse. Will be deleted after the event. -->
@@ -1088,6 +1113,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70592" name="+10 Demon's Dagger" type="EtcItem">
<!-- Double click to receive +10 Demon's Dagger for 15 days. Cannot be exchanged, dropped or sold in a store, shared within account. Can store in a warehouse. Will be deleted after the event. -->
@@ -1097,6 +1123,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70593" name="+10 Bellion Cestus" type="EtcItem">
<!-- Double click to receive +10 Bellion Cestus for 15 days. Cannot be exchanged, dropped or sold in a store, shared within account. Can store in a warehouse. Will be deleted after the event. -->
@@ -1106,6 +1133,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70594" name="+10 Bow of Peril" type="EtcItem">
<!-- Double click to receive +10 Bow of Peril for 15 days. Cannot be exchanged, dropped or sold in a store, shared within account. Can store in a warehouse. Will be deleted after the event. -->
@@ -1115,6 +1143,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70595" name="+10 Samurai Long Sword*Samurai Long Sword" type="EtcItem">
<!-- Double click to receive +10 Samurai Long Sword*Samurai Long Sword for 15 days. Cannot be exchanged, dropped or sold in a store, shared within account. Can store in a warehouse. Will be deleted after the event. -->
@@ -1124,6 +1153,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70596" name="+10 Guardian's Sword" type="EtcItem">
<!-- Double click to receive +10 Guardian's Sword for 15 days. Cannot be exchanged, dropped or sold in a store, shared within account. Can store in a warehouse. Will be deleted after the event. -->
@@ -1133,6 +1163,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70597" name="Expertise Rune (B-grade)" additionalName="10-day" type="EtcItem">
<!-- 10-day. When possessed, gives Expertise B Skill. -->
@@ -1141,6 +1172,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="14400" />
<set name="material" val="PAPER" />
</item>
<item id="70598" name="Expertise Rune Pack" additionalName="B (10-day)" type="EtcItem">
<!-- Contains Expertise Rune - B (10-day). Cannot be exchanged, dropped or sold in a store, shared within account. Can store in a warehouse. Will be deleted after the event. -->
@@ -1152,6 +1184,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70599" name="Mysterious Blessed Soulshot (No-grade)" type="EtcItem">
<!-- The power of a spirit is bestowed upon a weapon, increasing its power of attack significantly. Deals 15% more damage than regular Soulshots. Used with a No-grade weapon. -->
@@ -1160,5 +1193,6 @@
<set name="immediate_effect" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
</list>

View File

@@ -8,6 +8,7 @@
<set name="crystal_type" val="D" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70601" name="Mysterious Blessed Soulshot (C-grade)" type="EtcItem">
<!-- The power of a spirit is bestowed upon a weapon, increasing its power of attack significantly. Deals 15% more damage than regular Soulshots. Used with a C-grade weapon. -->
@@ -17,6 +18,7 @@
<set name="crystal_type" val="C" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70602" name="Mysterious Blessed Soulshot (B-grade)" type="EtcItem">
<!-- The power of a spirit is bestowed upon a weapon, increasing its power of attack significantly. Deals 15% more damage than regular Soulshots. Used with a B-grade weapon. -->
@@ -26,6 +28,7 @@
<set name="crystal_type" val="B" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70603" name="Mysterious Blessed Soulshot (A-grade)" type="EtcItem">
<!-- The power of a spirit is bestowed upon a weapon, increasing its power of attack significantly. Deals 15% more damage than regular Soulshots. Used with an A-grade weapon. -->
@@ -35,6 +38,7 @@
<set name="crystal_type" val="A" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70604" name="Mysterious Blessed Spiritshot (A-grade)" type="EtcItem">
<!-- The power of a Spiritshot is bestowed upon a weapon, temporarily increasing its magical power. Used with A-grade weapons. -->
@@ -44,6 +48,7 @@
<set name="crystal_type" val="A" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70605" name="Mysterious Blessed Soulshot Pack (No-grade)" type="EtcItem">
<!-- Double-click to acquire 10000 Mysterious Blessed Soulshots Pack (No-grade). -->
@@ -52,6 +57,7 @@
<set name="immediate_effect" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70606" name="Mysterious Blessed Soulshot Pack (D-grade)" type="EtcItem">
<!-- Double-click to acquire 10000 Mysterious Blessed Soulshots Pack (D-grade). -->
@@ -60,6 +66,7 @@
<set name="immediate_effect" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70607" name="Mysterious Blessed Soulshot Pack (C-grade)" type="EtcItem">
<!-- Double-click to acquire 10000 Mysterious Blessed Soulshots Pack (C-grade). -->
@@ -68,6 +75,7 @@
<set name="immediate_effect" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70608" name="Mysterious Blessed Soulshot Pack (B-grade)" type="EtcItem">
<!-- Double-click to acquire 10000 Mysterious Blessed Soulshots Pack (B-grade). -->
@@ -76,6 +84,7 @@
<set name="immediate_effect" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70609" name="Mysterious Blessed Soulshot Pack (A-grade)" type="EtcItem">
<!-- Double-click to acquire 10000 Mysterious Blessed Soulshots Pack (A-grade). -->
@@ -84,6 +93,7 @@
<set name="immediate_effect" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70610" name="Mysterious Blessed Spiritshot Pack (No-grade)" type="EtcItem">
<!-- Double-click to acquire 10000 Mysterious Blessed Spiritshots Pack (No-grade). -->
@@ -92,6 +102,7 @@
<set name="immediate_effect" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70611" name="Mysterious Blessed Spiritshot Pack (D-grade)" type="EtcItem">
<!-- Double-click to acquire 10000 Mysterious Blessed Spiritshots Pack (D-grade). -->
@@ -100,6 +111,7 @@
<set name="immediate_effect" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70612" name="Mysterious Blessed Spiritshot Pack (C-grade)" type="EtcItem">
<!-- Double-click to acquire 10000 Mysterious Blessed Spiritshots Pack (C-grade). -->
@@ -108,6 +120,7 @@
<set name="immediate_effect" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70613" name="Mysterious Blessed Spiritshot Pack (B-grade)" type="EtcItem">
<!-- Double-click to acquire 10000 Mysterious Blessed Spiritshots Pack (B-grade). -->
@@ -116,6 +129,7 @@
<set name="immediate_effect" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70614" name="Mysterious Blessed Spiritshot Pack (A-grade)" type="EtcItem">
<!-- Double-click to acquire 10000 Mysterious Blessed Spiritshots Pack (A-grade). -->
@@ -124,6 +138,7 @@
<set name="immediate_effect" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70615" name="Mount - Gold Maned Lion" additionalName="7-day" type="Armor">
<!-- Allows to mount a Golden Lion. Cannot be exchanged, dropped or sold, shared within account. Can store in a warehouse. Duration: 7 days. -->
@@ -161,6 +176,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70618" name="Mount - Princess Ant (7-day)" type="EtcItem">
<!-- Mount - Princess Ant Pack (7-day). Cannot be exchanged, dropped or sold in private store. Can store in a warehouse. Can be transferred between characters on one account using Dimensional Merchant. -->
@@ -172,6 +188,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70619" name="Major Quick Recovery Potion" type="EtcItem">
<!-- Instantly recovers HP. Provides HP +600 and uses the remaining points to recover CP. -->
@@ -180,6 +197,7 @@
<set name="weight" val="2" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="70620" name="The Finest Quick Recovery Potion" type="EtcItem">
<!-- Instantly recovers HP. Provides HP +1000 and uses the remaining points to recover CP. -->
@@ -188,6 +206,7 @@
<set name="weight" val="2" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="70621" name="Einhasad's Protection" type="EtcItem">
<!-- Einhasad's Protection maintains buffs and debuffs even after death. The item disappears if a character dies. Cannot be exchanged, dropped or sold, shared within account. Can store in a warehouse. -->
@@ -197,6 +216,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70622" name="Einhasad's Salvation" type="EtcItem">
<!-- Einhasad's Salvation maintains buffs and debuffs even after death, allows to resurrect with full HP. The item disappears if a character dies. Cannot be exchanged, dropped or sold, shared within account. Can store in a warehouse. -->
@@ -206,6 +226,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70623" name="Lucky Charm" additionalName="1-day" type="EtcItem">
<!-- Character doesn't lose items if dies from ordinary monster and has Lucky Charm in his inventory. Cannot be exchanged, dropped or sold, shared within account. Can store in a warehouse. Duration: 1 day. -->
@@ -214,6 +235,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="1440" />
<set name="material" val="PAPER" />
</item>
<item id="70624" name="Lucky Charm Pack (1-day)" type="EtcItem">
<!-- Double-click to acquire Lucky Charm (1-day). Cannot be exchanged, dropped or sold, shared within account. Can store in a warehouse. -->
@@ -224,6 +246,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70625" name="XP Growth Amulet" additionalName="1-day" type="EtcItem">
<!-- If stored in the inventory, acquired XP/ SP +40%. If used with High-grade XP Growth Amulet only the item with higher grade will take effect. Cannot be exchanged, dropped or sold, shared within account. Can store in a warehouse. Duration: 1 day. -->
@@ -232,6 +255,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="1440" />
<set name="material" val="PAPER" />
</item>
<item id="70626" name="High-grade XP Growth Amulet" additionalName="1-day" type="EtcItem">
<!-- If stored in the inventory, acquired XP/ SP +60%. Cannot be exchanged, dropped or sold, shared within account. Can store in a warehouse. Duration: 1 day. -->
@@ -240,6 +264,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="1440" />
<set name="material" val="PAPER" />
</item>
<item id="70627" name="XP Growth Amulet Chest (1-day)" type="EtcItem">
<!-- Double-click to acquire Fishing XP Growth Amulet (1-day). -->
@@ -248,6 +273,7 @@
<set name="immediate_effect" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70628" name="High-grade XP Growth Amulet Pack (1-day)" type="EtcItem">
<!-- Double-click to acquire High-grade XP Growth Amulet (1-day). Cannot be exchanged, dropped or sold, shared within account. Can store in a warehouse. -->
@@ -258,6 +284,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70629" name="Fishing XP Growth Amulet" additionalName="1-day" type="EtcItem">
<!-- If stored in the inventory during fishing, for 1 day acquired XP/ SP +30%. If used with High-grade Fishing XP Growth Amulet only the item with higher grade will take effect. Cannot be exchanged, dropped or sold, shared within account. Can store in a warehouse. -->
@@ -266,6 +293,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="1440" />
<set name="material" val="PAPER" />
</item>
<item id="70630" name="High-grade Fishing XP Growth Amulet" additionalName="1-day" type="EtcItem">
<!-- If stored in the inventory during fishing, acquired XP/ SP +50%. Cannot be exchanged, dropped or sold, shared within account. Can store in a warehouse. Duration: 1 day. -->
@@ -274,6 +302,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="1440" />
<set name="material" val="PAPER" />
</item>
<item id="70631" name="Fishing XP Growth Amulet Pack (1-day)" type="EtcItem">
<!-- Double-click to acquire Fishing XP Growth Amulet (1-day). -->
@@ -282,6 +311,7 @@
<set name="immediate_effect" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70632" name="High-grade Fishing XP Growth Amulet Pack (1-day)" type="EtcItem">
<!-- Double-click to acquire High-grade Fishing XP Growth Amulet (1-day). Cannot be exchanged, dropped or sold, shared within account. Can store in a warehouse. -->
@@ -292,6 +322,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70633" name="Blue Dynasty Transformation Scroll" type="EtcItem">
<!-- Makes you armor look like Blue Dynasty one. P. / M. Atk. +3%, P. / M. Def. +3%, Atk. Spd. +5%, Max. HP/MP +7%, Speed +5, P. / M. Accuracy +2, M. Critical Rate +2. Duration: 30 minutes. -->
@@ -299,6 +330,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="70634" name="Red Zubei Transformation Scroll" type="EtcItem">
<!-- Makes you armor look like Red Zubei one. P. / M. Atk. +2%, P. / M. Def. +2%, Atk. Spd. +3%, Max. HP/MP +5%, Speed +4, P. / M. Accuracy +1, M. Critical Rate +1. Duration: 30 minutes. -->
@@ -306,6 +338,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="70635" name="Formal Wear Appearance Scroll" type="EtcItem">
<!-- For 30 min. character's armor appearance to Formal Wear one. Remains after death. -->
@@ -313,6 +346,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="70636" name="Party Buff Scroll - Lv. 1" additionalName="Event" type="EtcItem">
<!-- For 20 min., character's and nearby party members' P. / M. Atk. +3%. -->
@@ -323,6 +357,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70637" name="Party Buff Scroll - Lv. 2" additionalName="Event" type="EtcItem">
<!-- For 20 min., character's and nearby party members' P. / M. Atk. / Atk. Spd. / Casting Spd. +5%. -->
@@ -333,6 +368,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70638" name="Special Warrior's Fruit" additionalName="Event" type="EtcItem">
<!-- For 20 min., P. / M. Atk. +8%, P. / M. Def. +15%, HP/MP/CP +18%, HP/MP Recovery +24%. Recovers as HP 3% of the physical damage inflicted on the enemy with a certain probability. Cannot be stacked with Special Pirate Fruit. Cannot be exchanged, dropped or sold, shared within account. Can store in a warehouse. -->
@@ -343,6 +379,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70639" name="Warrior's XP/SP Scroll" additionalName="Event" type="EtcItem">
<!-- For 20 min. XP / SP +50%. Cannot be stacked with other XP / SP scrolls. Cannot be exchanged, dropped or sold, shared within account. Can store in a warehouse. -->
@@ -353,6 +390,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70640" name="Warrior's Recovery Potion" additionalName="Event" type="EtcItem">
<!-- Immediately restores 200 HP. Cannot be used, when HP is full. Cannot be exchanged, dropped or sold, shared within account. Can store in a warehouse. -->
@@ -363,6 +401,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="70641" name="Warrior's Major Recovery Potion" additionalName="Event" type="EtcItem">
<!-- Immediately restores 500 HP. Cannot be used, when HP is full. Cannot be exchanged, dropped or sold, shared within account. Can store in a warehouse. -->
@@ -373,6 +412,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="70642" name="Warrior's MP Recovery Potion" additionalName="Event" type="EtcItem">
<!-- Immediately restores 60 MP. Cannot be exchanged, dropped or sold, shared within account. Can store in a warehouse. -->
@@ -387,6 +427,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="material" val="LIQUID" />
<skills>
<skill id="39258" level="1" /> <!-- Warrior MP Recovery Potion -->
</skills>
@@ -400,6 +441,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="10080" />
<set name="material" val="PAPER" />
</item>
<item id="70644" name="Growth Amulet" additionalName="3-day" type="EtcItem">
<!-- If stored in the inventory, acquired XP/ SP +40%. Cannot be exchanged, dropped or sold, shared within account. Can store in a warehouse. Duration: 3 days. -->
@@ -409,6 +451,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="4320" />
<set name="material" val="PAPER" />
</item>
<item id="70645" name="Warrior's Shining Dualsword" additionalName="30 days" type="Weapon">
<!-- Atk. Spd. +5%. Cannot be exchanged, dropped or sold, enchanted shared within account. Can store in a warehouse. Duration: 30 days. -->
@@ -780,6 +823,7 @@
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="10080" />
<set name="material" val="PAPER" />
</item>
<item id="70664" name="Soulshot Support Cube" additionalName="7-day" type="EtcItem">
<!-- Double-click to get one of the following: from 150 to 1500 Mysterious Soulshots (C-grade). <Note:>. Support Cube can be used only once a day. A new day starts every day at 18:30. Cannot be stacked with other Support Cube. Cannot be exchanged, dropped or sold, enchanted shared within account. Can store in a warehouse. Duration: 7 days. -->
@@ -790,6 +834,7 @@
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="10080" />
<set name="material" val="PAPER" />
</item>
<item id="70665" name="Spiritshot Support Cube" additionalName="7-day" type="EtcItem">
<!-- Double-click to get one of the following: from 100 to 1000 Mysterious Spiritshots (C-grade). <Note:>. Support Cube can be used only once a day. A new day starts every day at 18:30. Cannot be stacked with other Support Cube. Cannot be exchanged, dropped or sold, enchanted shared within account. Can store in a warehouse. Duration: 7 days. -->
@@ -800,6 +845,7 @@
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="10080" />
<set name="material" val="PAPER" />
</item>
<item id="70666" name="Buff Support Cube" additionalName="7-day" type="EtcItem">
<!-- Double-click to get one of the following: from 1 to 3 Special Warrior's Fruits or XP/SP Warrior's Scroll. <Note:>. Support Cube can be used only once a day. A new day starts every day at 18:30. Cannot be stacked with other Support Cube. Cannot be exchanged, dropped or sold, enchanted shared within account. Can store in a warehouse. Duration: 7 days. -->
@@ -810,6 +856,7 @@
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="10080" />
<set name="material" val="PAPER" />
</item>
<item id="70667" name="Potion Support Cube - Lv. 1" additionalName="7-day" type="EtcItem">
<!-- Double-click to get one of the following: from 3 to 10 Warrior's Recovery Potions or from 3 to 5 Warrior's MP Recovery Potions. <Note:>. Support Cube can be used only once a day. A new day starts every day at 18:30. Cannot be stacked with other Support Cube. Cannot be exchanged, dropped or sold, enchanted shared within account. Can store in a warehouse. Duration: 7 days. -->
@@ -820,6 +867,7 @@
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="10080" />
<set name="material" val="PAPER" />
</item>
<item id="70668" name="Blessed Support Cube" additionalName="7-day" type="EtcItem">
<!-- Double-click to get one of the following: 3 Blessed Scrolls of Escape / 2 Blessed Scrolls of Resurrection / Feather of Blessing. <Note:>. Support Cube can be used only once a day. A new day starts every day at 18:30. Cannot be stacked with other Support Cube. Cannot be exchanged, dropped or sold, enchanted shared within account. Can store in a warehouse. Duration: 7 days. -->
@@ -830,6 +878,7 @@
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="10080" />
<set name="material" val="PAPER" />
</item>
<item id="70669" name="Party Support Cube - Lv. 2" additionalName="7-day" type="EtcItem">
<!-- Double-click to get from 1 to 5 Support Cubes - Lv. 2. <Note:>. Support Cube can be used only once a day. A new day starts every day at 18:30. Cannot be stacked with other Support Cube. Cannot be exchanged, dropped or sold, enchanted shared within account. Can store in a warehouse. Duration: 7 days. -->
@@ -840,6 +889,7 @@
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="10080" />
<set name="material" val="PAPER" />
</item>
<item id="70670" name="Fishing Support Cube" additionalName="7-day" type="EtcItem">
<!-- Double-click to get Elite Fishing Rod of Golden Mermaid (1-day) and one of the following: Golden Mermaid's Scale (7-day) / 20 Fishing Shots / 20 Normal Baits. <Note:>. Support Cube can be used only once a day. A new day starts every day at 18:30. Cannot be stacked with other Support Cube. Cannot be exchanged, dropped or sold, enchanted shared within account. Can store in a warehouse. Duration: 7 days. -->
@@ -850,6 +900,7 @@
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="10080" />
<set name="material" val="PAPER" />
</item>
<item id="70671" name="Potion Support Cube - Lv. 2" additionalName="7-day" type="EtcItem">
<!-- Double-click to get one of the following: 5 Warrior's Major Recovery Potions / from 5 to 10 Warrior's Recovery Potions / from 3 to 5 Warrior's MP Recovery Potions. <Note:>. Support Cube can be used only once a day. A new day starts every day at 18:30. Cannot be stacked with other Support Cube. Cannot be exchanged, dropped or sold, enchanted shared within account. Can store in a warehouse. Duration: 7 days. -->
@@ -860,6 +911,7 @@
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="10080" />
<set name="material" val="PAPER" />
</item>
<item id="70672" name="Progression Support Cube" additionalName="7-day" type="EtcItem">
<!-- Double-click to get one of the following: 1 or 2 Golden Necklaces of Mermaid (7-day). <Note:>. Support Cube can be used only once a day. A new day starts every day at 18:30. Cannot be stacked with other Support Cube. Cannot be exchanged, dropped or sold, enchanted shared within account. Can store in a warehouse. Duration: 7 days. -->
@@ -870,6 +922,7 @@
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="10080" />
<set name="material" val="PAPER" />
</item>
<item id="70673" name="Warrior's Bracelet" additionalName="30 days" type="Armor">
<!-- Special Bracelet for Returning Heroes. Activates 4 Talisman slots. HP/MP/CP +5%. Cannot be exchanged, dropped or sold, shared within account. Can store in a warehouse. -->
@@ -903,6 +956,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70676" name="Returning Hero's Reward - Light Armor" additionalName="Event" type="EtcItem">
<!-- Double-click to acquire Warrior's Shining Light Armor Set (30-day) / Warrior's Shining Weapon Set (30-day) / Expertise Rune (C-grade) and Returning Hero's Reward - Lv. 30, Party Support Cube - Lv. 1 (7-day). Cannot be exchanged, dropped or sold, shared within account. Can store in a warehouse. -->
@@ -913,6 +967,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70677" name="Returning Hero's Reward - Robe" additionalName="Event" type="EtcItem">
<!-- Double-click to acquire Warrior's Shining Robe Set (30-day) / Warrior's Shining Weapon Set (30-day) / Expertise Rune (C-grade) and Returning Hero's Reward - Lv. 30, Party Support Cube - Lv. 1 (7-day). Cannot be exchanged, dropped or sold, shared within account. Can store in a warehouse. -->
@@ -923,6 +978,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70678" name="Expertise Rune (C-grade)" additionalName="30 days" type="EtcItem">
<!-- When possessed, gives Expertise C Skill. Cannot be exchanged, dropped or sold, shared within account. Can store in a warehouse. Duration: 30 days. -->
@@ -930,6 +986,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="70679" name="Returning Hero's Reward - Lv. 30" additionalName="Event" type="EtcItem">
<!-- Double-click to acquire: 1 Growth Amulet (3-day), 1 Returning Hero's Reward - Lv. 40, 1 Soulshot Support Cube (7-day), 1 Spiritshot Support Cube (7-day). Can be used by characters with lvl 30 and above. Cannot be exchanged, dropped or sold, shared within account. Can store in a warehouse. -->
@@ -940,6 +997,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70680" name="Returning Hero's Reward - Lv. 40" additionalName="Event" type="EtcItem">
<!-- Double-click to acquire: 1 Cadmus Transformation Bracelet - Prophet (7-day), 1 Returning Hero's Reward - Lv. 45, 1 Soulshot Support Cube (7-day). Can be used by characters with lvl 40 and above. Cannot be exchanged, dropped or sold, shared within account. Can store in a warehouse. -->
@@ -950,6 +1008,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70681" name="Returning Hero's Reward - Lv. 45" additionalName="Event" type="EtcItem">
<!-- Double-click to acquire: 1 Growth Amulet (3-day), 1 Returning Hero's Reward - Lv. 50, 1 Potion Support Cube - Lv. 1 (7-day). Can be used by characters with lvl 45 and above. Cannot be exchanged, dropped or sold, shared within account. Can store in a warehouse. -->
@@ -960,6 +1019,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70682" name="Returning Hero's Reward - Lv. 50" additionalName="Event" type="EtcItem">
<!-- Double-click to acquire: 1 Refined Ring of Core / Orfen /Princess Ant's Ring (7-day), 1 Returning Hero's Reward - Lv. 54, 1 Blessed Support Cube (7-day). Can be used by characters with lvl 50 and above. Cannot be exchanged, dropped or sold, shared within account. Can store in a warehouse. -->
@@ -970,6 +1030,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70683" name="Returning Hero's Reward - Lv. 54" additionalName="Event" type="EtcItem">
<!-- Double-click to acquire: 5 Golden Necklaces of Mermaid (7-day), 10 Rice Cakes of Flaming Fighting Spirit (event) and Returning Hero's Reward - Lv. 56, Party Support Cube - Lv. 2. Can be used by characters with lvl 54 and above. Cannot be exchanged, dropped or sold, shared within account. Can store in a warehouse. -->
@@ -980,6 +1041,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70684" name="Returning Hero's Reward - Lv. 56" additionalName="Event" type="EtcItem">
<!-- Double-click to acquire: 1 Growth Amulet (3-day), 1 Returning Hero's Reward - Lv. 58, 1 Fishing Support Cube (7-day). Can be used by characters with lvl 56 and above. Cannot be exchanged, dropped or sold, shared within account. Can store in a warehouse. -->
@@ -990,6 +1052,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70685" name="Returning Hero's Reward - Lv. 58" additionalName="Event" type="EtcItem">
<!-- Double-click to acquire: 1 Cadmus Transformation Bracelet - Prophet (7-day), 1 Returning Hero's Reward - Lv. 60, 1 Potion Support Cube - Lv. 2 (7-day). Can be used by characters with lvl 58 and above. Cannot be exchanged, dropped or sold, shared within account. Can store in a warehouse. -->
@@ -1000,6 +1063,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70686" name="Returning Hero's Reward - Lv. 60" additionalName="Event" type="EtcItem">
<!-- Double-click to acquire: 1 Agathion - Aries (60-day), 1 Warrior's Bracelet (30-day), 1 Returning Hero's Talisman (30-day), 1 Progression Support Cube (7-day). Can be used by characters with lvl 56 and above. Cannot be exchanged, dropped or sold, shared within account. Can store in a warehouse. -->
@@ -1010,6 +1074,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70687" name="Artisan's Goggles (STR+1 INT+1)" type="Armor">
<!-- Large goggles that protect the eyes. STR+1, INT+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->

View File

@@ -856,6 +856,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70754" name="Stabilized Eva's Scroll: Enchant Hair Accessory" type="EtcItem">
<!-- Hair Accessory M. / P. Def. +2. Starting from +5, additional special effects are activated and HP/MP/CP are increased. Can be safely enchanted up to +3. Cannot be dropped. From +6, enchantment level stays the same in case of failed enchantment. Cannot be dropped. -->
@@ -865,6 +866,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70755" name="Eva's Life Stone - Hair Accessory" type="EtcItem">
<!-- Bring it to Augmenting Blacksmiths Jeris and Jeros in Giran/Aden, to use it for augmentation. Augmentation requires C-grade Gemstones. Cannot be dropped. -->
@@ -873,6 +875,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="WOOD" />
</item>
<item id="70756" name="Shiny Eva's Life Stone - Hair Accessory" type="EtcItem">
<!-- Bring it to Augmenting Blacksmiths Jeris and Jeros in Giran/Aden, to use it for augmentation. Augmentation requires B-grade Gemstones. Cannot be dropped. -->
@@ -881,6 +884,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="WOOD" />
</item>
<item id="70757" name="Eva's Enhancement Pack - Hair Accessory" type="EtcItem">
<!-- Double-click to acquire one of the following items: 2 Eva's Scrolls, 1 Stabilized Eva's Scroll, 1 Eva's Life Stone, 1 Shiny Eva's Life Stone. Cannot be dropped. -->
@@ -890,6 +894,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70758" name="Eva's Hair Accessory Pack" type="EtcItem">
<!-- Double-click to acquire one of the Hair Accessories. Cannot be dropped. -->
@@ -900,6 +905,7 @@
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="material" val="FISH" />
<skills>
<skill id="55674" level="1" /> <!-- Eva's Hair Accessory Pack -->
</skills>
@@ -911,6 +917,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="WOOD" />
</item>
<item id="70760" name="Shiny Eva's Life Stone - Hair Accessory" type="EtcItem">
<!-- Bring it to Augmenting Blacksmiths Jeris and Jeros in Giran/Aden, to use it for augmentation. Augmentation requires B-grade Gemstones. Cannot be dropped. -->
@@ -919,6 +926,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="WOOD" />
</item>
<item id="70761" name="Eva's Enhancement Pack - Hair Accessory" type="EtcItem">
<!-- Double-click to acquire one of the following items: 2 Eva's Scrolls, 1 Stabilized Eva's Scroll, 1 Eva's Life Stone, 1 Shiny Eva's Life Stone. Cannot be dropped. -->
@@ -928,6 +936,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70762" name="Package: Eva's Hair Accessory" type="EtcItem">
<!-- Double-click to acquire 8 Eva's Hair Accessories and 30 Eva's Scrolls: Enchant Hair Accessory. Cannot be dropped. -->
@@ -938,6 +947,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70763" name="Hero Experience Rune Pack (30-day)" type="EtcItem">
<!-- Double click to receive 1 Hero Experience Rune(30-day). Cannot be exchanged, dropped or sold, shared within account. Can store in a warehouse. -->
@@ -948,6 +958,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70764" name="Scroll: Enchant Weapon (A-grade)" additionalName="Event" type="EtcItem">
<!-- When enchanted, P. Atk. + 4 for A-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. + 5 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. + 8 for bows. M. Atk. + 3 for all weapons. Starting at + 4, P. Atk. / M. Atk. bonus double. Enchanting is safe up to + 3. Cannot be exchanged, dropped or sold in a private store. Can be stored in a private warehouse. -->
@@ -957,6 +968,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70765" name="Shining Pendant Polish" additionalName="Event" type="EtcItem">
<!-- Shiny Polish, enhancing pendants characteristics. Can be used on a pendant enchanted up to +8. If an enchantment is failed, the pendent doesn't disappear and has the previous level of enchantment. Cannot be exchanged, dropped or sold in a private store. Can be stored in a private warehouse. -->
@@ -966,6 +978,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70766" name="Improved Scroll: Enchant Weapon (A-grade)" additionalName="Event" type="EtcItem">
<!-- When enchanted, P. Atk. + 4 for A-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. + 5 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. + 8 for bows. M. Atk. + 3 for all weapons. Starting at + 4, P. Atk. / M. Atk. bonus double. Enchanting is safe up to + 3. Cannot be exchanged, dropped or sold in a private store. Can be stored in a private warehouse. -->
@@ -976,6 +989,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70767" name="Special Dragon's Fruit" additionalName="3 hours" type="EtcItem">
<!-- For 20 minutes, P./M. Atk. +12%, P./M. Def. +15%, Max. HP/CP/MP +25%, HP/MP Recovery Bonus +30%. P./M. Critical Rate +10, P./M. Critical Damage +5%.Vampiric Rage Effect +5%. XP and SP gained through hunting +10%. Cooldown is 1 minute. Buff remains after death. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -986,6 +1000,7 @@
<set name="is_sellable" val="false" />
<set name="time" val="180" />
<set name="handler" val="ItemSkills" />
<set name="material" val="PAPER" />
<skills>
<skill id="39269" level="1" /> <!-- Special Dragons Fruit -->
</skills>
@@ -1163,6 +1178,7 @@
<item id="70778" name="Royal Tears" type="EtcItem">
<!-- The essence of Frintezza? feelings. Gives a positive effect and modifies appearance of weapons for Valentine? Day. -->
<set name="icon" val="BranchSys.icon.br_sevenlove_stone_i00" />
<set name="material" val="PAPER" />
</item>
<item id="70779" name="Frintezza’s Amulet" type="EtcItem">
<!-- An amulet created by Frintezza to seal a part of his feelings. Carry it with you, and something good will definitely happen. Having the amulet in your inventory enables getting charming magic of confidence from Frintezza once a day. Cannot be exchanged, dropped, or destroyed. Can be stored in a private warehouse. The item will be removed after the event is over. -->
@@ -1172,6 +1188,7 @@
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="70780" name="Red Candy of the Royal Family" type="EtcItem">
<!-- The candy created with secret methods of Frintezza? dynasty specially for Valentine? Day. Acquired XP / SP + 15%. Stacks with the Red Candy. Temporary event item. -->
@@ -1179,6 +1196,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70781" name="Blue Candy of the Royal Family" type="EtcItem">
<!-- The candy created with secret methods of Frintezza? dynasty specially for Valentine? Day. Acquired XP / SP + 15%. Stacks with the Red Candy. Temporary event item. -->
@@ -1186,6 +1204,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70782" name="The Royal Confectionary Box" type="EtcItem">
<!-- You can get one box per account. Double-click to receive two Red or two Blue Candies of the Royal Family. (The item will be removed after the event is over.) -->
@@ -1197,6 +1216,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70783" name="Pirates Treasure Chest" type="EtcItem">
<!-- Double-click to get one of Pirates Treasures ????????? ????????? ???????. -->
@@ -1205,6 +1225,7 @@
<set name="immediate_effect" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70784" name="Refined Zaken's Earring Box (7-day)" type="EtcItem">
<!-- Double-click to receive a Refined Zaken's Earring (7-day). Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -1215,6 +1236,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70785" name="Gift of the Brave Chicken - Heavy Armor" additionalName="Event" type="EtcItem">
<!-- Double-click to acquire Warrior's Shining Heavy Armor Set (30-day) / Warrior's Shining Weapon Set (30-day) / Expertise Rune (C-grade) (30-day), Gift for the Brave Chicken - Lv. 10, Transformation Support Cube (7-day). Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -1225,6 +1247,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70786" name="Gift of the Brave Chicken - Light Armor" additionalName="Event" type="EtcItem">
<!-- Double-click to acquire Warrior's Shining Light Armor Set (30-day) / Warrior's Shining Weapon Set (30-day) / Expertise Rune (C-grade) (30-day), Gift for the Brave Chicken - Lv. 10, Transformation Support Cube (7-day). Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -1235,6 +1258,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70787" name="Gift of the Brave Chicken - Magic Armor" additionalName="Event" type="EtcItem">
<!-- Double-click to acquire Warrior's Shining Magic Armor Set (30-day) / Warrior's Shining Weapon Set (30-day) / Expertise Rune (C-grade) (30-day), Gift for the Brave Chicken - Lv. 10, Transformation Support Cube (7-day). Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -1245,6 +1269,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70788" name="Gift of the Brave Chicken - Lv. 10" additionalName="Event" type="EtcItem">
<!-- Double-click to acquire the following items: Chicken Amulet (5-day), Gift for the Brave Chicken - Lv. 20, Soulshot Support Cube (7-day), Spiritshot Support Cube (7-day). Can be used by characters of lvl 10 and above. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -1255,6 +1280,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70789" name="Gift of the Brave Chicken - Lv. 20" additionalName="Event" type="EtcItem">
<!-- Double-click to acquire the following items: Cadmus Transformation Bracelet - Prophet (30-day), Gift for the Brave Chicken - Lv. 30, Buff Support Cube (7-day). Can be used by characters of Lv. 20 and above. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
@@ -1265,6 +1291,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70790" name="Gift of the Brave Chicken - Lv. 30" additionalName="Event" type="EtcItem">
<!-- Double-click to acquire the following items: Rare Queen Ant's Ring / Orfen / Core (15-day), Gift for the Brave Chicken - Lv. 40, Potion Support Cube - Lv. 1 (7-day). Can be used by characters of lvl 30 and above. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -1275,6 +1302,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70791" name="Gift of the Brave Chicken - Lv. 40" additionalName="Event" type="EtcItem">
<!-- Double-click to acquire the following items: Growth Amulet (3-day), Gift for the Brave Chicken - Lv. 50, Party Support Cube - Lv. 1 (7-day). Can be used by characters of lvl 40 and above. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -1285,6 +1313,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70792" name="Gift of the Brave Chicken - Lv. 50" additionalName="Event" type="EtcItem">
<!-- Double-click to acquire the following items: 3 Golden Necklaces of Mermaid (7-day), 10 Rice Cake of Flaming Fighting Spirit (Event), Gift for the Brave Chicken - Lv. 54, Blessed Support Cube (7-day). Can be used by characters of lvl 50 and above. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -1295,6 +1324,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70793" name="Gift of the Brave Chicken - Lv. 54" additionalName="Event" type="EtcItem">
<!-- Double-click to acquire the following items: Refined Rare Queen Ant's Ring / Orfen / Core (7-day), Gift for the Brave Chicken - Lv. 56, Party Support Cube - Lv. 2 (7-day). Can be used by characters of lvl 54 and above. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -1305,6 +1335,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70794" name="Gift of the Brave Chicken - Lv. 56" additionalName="Event" type="EtcItem">
<!-- Double-click to acquire the following items: Growth Amulet (3-day), Gift for the Brave Chicken - Lv. 56, Fishing Support Cube (7-day). Can be used by characters of lvl 56 and above. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -1315,6 +1346,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70795" name="Gift of the Brave Chicken - Lv. 58" additionalName="Event" type="EtcItem">
<!-- Double-click to acquire the following items: Cadmus Transformation Bracelet - Prophet (30-day), Gift for the Brave Chicken - Lv. 60, Potion Support Cube - Lv. 2 (7-day). Can be used by characters of lvl 58 and above. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -1325,6 +1357,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70796" name="Gift of the Brave Chicken - Lv. 60" additionalName="Event" type="EtcItem">
<!-- Double-click to acquire the following items: Agathion - Cheerleader Meruril (30-day), Warrior's Bracelet (30-day), Talisman of the Brave Chicken (30-day), Progression Support Cube (7-day). Can be used by characters of lvl 60 and above. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -1335,6 +1368,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70797" name="Talisman of the Brave Chicken" additionalName="30 days" type="Armor">
<!-- P. Def. +18, M. Def. +9, P. / M. Evasion +1, Max HP/MP/CP +50, Atk. / Casting Speed +6, Speed +4. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -1355,6 +1389,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="70799" name="Transformation Scroll: Dark Assassin" additionalName="Event" type="EtcItem">
<!-- Makes you armor look like a Dark Assassin one. P. / M. Atk. +2%, P. / M. Def. +2%, Atk. Spd. +3%, Max. HP/MP +5%, Speed +4, P. / M. Accuracy +1, M. Critical Rate +10. Duration: 60 minutes. -->
@@ -1364,5 +1399,6 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
</list>

View File

@@ -8,6 +8,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="70801" name="Blue Dynasty Transformation Scroll" additionalName="Event" type="EtcItem">
<!-- Makes you armor look like Blue Dynasty one. P. / M. Atk. +3%, P. / M. Def. +3%, Atk. Spd. +5%, Max. HP/MP +7%, Speed +5, P. / M. Accuracy +2, M. Critical Rate +2. Duration: 60 minutes. -->
@@ -17,6 +18,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="70802" name="Red Zubei Transformation Scroll" additionalName="Event" type="EtcItem">
<!-- Makes you armor look like Red Zubei one. P. / M. Atk. +2%, P. / M. Def. +2%, Atk. Spd. +3%, Max. HP/MP +5%, Speed +4, P. / M. Accuracy +1, M. Critical Rate +1. Duration: 60 minutes. -->
@@ -26,6 +28,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="70803" name="Transformation Support Cube" additionalName="7-day" type="EtcItem">
<!-- Double-click to get one of the Transformation Scrolls that remain active for one hour: Transformation Scroll: Pirate, Transformation Scroll: White Assassin, Transformation Scroll: Dark Assassin, Blue Dynasty Transformation Scroll, Red Zubei Transformation Scroll. <Note:>. Support Cube can be used only once a day. A new day starts every day at 6:30 a.m. Cannot be stacked with other Support Cubes. Cannot be exchanged, dropped, destroyed, sold, or shared within account. Can be stored in a private warehouse. Duration: 7 days. -->
@@ -36,6 +39,7 @@
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="10080" />
<set name="material" val="PAPER" />
</item>
<item id="70804" name="Chicken Amulet" additionalName="5-day" type="EtcItem">
<!-- A 5-day item. Increases XP and SP gain by +50% while hunting. For characters of level 40 or above. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
@@ -45,6 +49,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="7200" />
<set name="material" val="PAPER" />
</item>
<item id="70805" name="Kusto Lucky Enchant Pack" type="EtcItem">
<!-- Double-click to randomly obtain Scroll: Enchant Armor or Kusto's Special Alloy. -->
@@ -52,6 +57,7 @@
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70806" name="Penitent's Manacles" type="Armor">
<!-- Bracelet used to summon Sin Eater Agathion and to activate Hour of Penitence. Cannot be exchanged, dropped or sold in a private store. Can be stored in a private warehouse. -->
@@ -66,6 +72,7 @@
<set name="immediate_effect" val="true" />
<set name="weight" val="100" />
<set name="is_depositable" val="false" />
<set name="material" val="SILVER" />
<skills>
<skill id="55701" level="1" /> <!-- Release Agathion's Seal - Sin Eater -->
<skill id="3267" level="1" /> <!-- Seal Agathion -->
@@ -83,6 +90,7 @@
<set name="is_oly_restricted" val="true" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="70808" name="Giant's Treasure Chest" type="EtcItem">
<!-- Double-click to receive one of the Giant's Treasures. -->
@@ -91,6 +99,7 @@
<set name="immediate_effect" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70809" name="Blessed Scroll: Enchant Weapon (A-grade)" additionalName="Event" type="EtcItem">
<!-- When enchanted, P. Atk. +4 for A-grade one-handed swords, one-handed blunts, daggers and spears. P. Atk. +5 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting from +4 and above, Atk. / M. Atk. bonus doubles. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. -->
@@ -101,6 +110,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70810" name="Blessed Scroll: Enchant Armor (A-grade)" additionalName="Event" type="EtcItem">
<!-- P. Def. +1 for A-grade armor and accessories. Increases by 3 starting from +4. For one-piece armor, it can safely be enchanted up to +4. HP gradually increases with each enchant level starting from +4. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. -->
@@ -111,6 +121,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70811" name="Red Cat's Eye" additionalName="Lv. 1" type="Armor">
<!-- P. Critical Damage +2%. Effect does not stack with additional jewels of the same type. Cannot be exchanged, dropped, or sold in private store. Can be stored in a private warehouse. -->
@@ -351,6 +362,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70830" name="Shining Ore" type="EtcItem">
<!-- Can be used for enhancing a Brooch, sealing jewels, or exchanged for a Shining Jewelry Box. -->
@@ -358,6 +370,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70831" name="Brooch" additionalName="Lv. 4" type="Armor">
<!-- Activates 5 jewel slots when equipped. Inventory Slot +12. -->
@@ -377,6 +390,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70833" name="Fortune Blue Cat's Eye Chest" type="EtcItem">
<!-- Double-click to obtain a Lv. 1-5 Blue Cat's Eye. Cannot be dropped. -->
@@ -385,6 +399,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70834" name="Shining Golden Bait" type="EtcItem">
<!-- Fishing bait. Can be used to catch a Glowing Whale with a low probability of getting a Shining Golden Boot. Cannot be dropped. -->
@@ -393,6 +408,7 @@
<set name="immediate_effect" val="true" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="70835" name="Shining Golden Boot" type="EtcItem">
<!-- Double-click on the Shining Golden Boot to get one of its treasures. Cannot be dropped. -->
@@ -400,6 +416,7 @@
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70836" name="Glowing Whale" type="EtcItem">
<!-- Double-click to obtain a Fishing Coin. If you are lucky, you will also get a Shining Golden Boot. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
@@ -410,6 +427,7 @@
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70837" name="Shining Golden Chest of Mermaid's Fishing Supplies" type="EtcItem">
<!-- Double-click to obtain the following items: Shining Golden Bait (180 pcs), Fishing Shot (180 pcs), Scroll of Escape to Giran Harbor/Gludin Harbor (5 of each). Cannot be dropped. -->
@@ -418,6 +436,7 @@
<set name="immediate_effect" val="true" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70838" name="Chef's Fish Stew Box" additionalName="Event" type="EtcItem">
<!-- Double-click to randomly receive one of the following items: Chef's Fish Stew - Victory / Fire / Water / Wind. -->
@@ -425,6 +444,7 @@
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70839" name="Shilen's Treasure Chest" type="EtcItem">
<!-- Double-click to receive one of Shilen's treasures. -->
@@ -432,6 +452,7 @@
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70840" name="Lvl 4. Personal Pack with Shiny Jewelry" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain Lv. 4 Jade (30-day), Lv. 4 Vital Stone (30-day), Lv. 4 Garnet (30-day). Cannot be dropped. -->
@@ -441,6 +462,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70841" name="Lv. 4 Jade" additionalName="30 days" type="Armor">
<!-- 30-day item. Atk. Spd./Casting Spd. +7%, when equipped. Effect does not stack with additional jewels of the same type. Cannot be exchanged, dropped, or sold in private store. Can be stored in a private warehouse. -->
@@ -485,6 +507,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="60" />
<set name="material" val="PAPER" />
</item>
<item id="70845" name="Package: XP Rune - 50% (1 Hour)" type="EtcItem">
<!-- Pack containing XP Rune - 50% (1 Hour). Can be used by characters with lvl 1-60. -->
@@ -494,6 +517,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70846" name="XP Rune - 50%" additionalName="5 hours" type="EtcItem">
<!-- A 5-hour item. When in inventory, your XP and SP gain is increased by 50%. Can be used by characters with lvl 1-60. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
@@ -502,6 +526,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="300" />
<set name="material" val="PAPER" />
</item>
<item id="70847" name="Package: XP Rune - 50% (5 Hours)" type="EtcItem">
<!-- Pack containing XP Rune - 50% (5 Hour). Can be used by characters with lvl 1-60. -->
@@ -511,6 +536,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70848" name="XP Rune - 50%" additionalName="7-day" type="EtcItem">
<!-- A 7-hour item. When in inventory, your XP and SP gain is increased by 50%. Can be used by characters with lvl 1-60. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
@@ -519,6 +545,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="10080" />
<set name="material" val="PAPER" />
</item>
<item id="70849" name="Package: XP Rune - 50% (7 Days)" type="EtcItem">
<!-- Pack containing XP Rune - 50% (7 Days). Can be used by characters with lvl 1-60. -->
@@ -528,6 +555,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70850" name="Package: Irene' Hourglass - 1 Hour" type="EtcItem">
<!-- Pack containing Irene' Hourglass - 1 Hour. Can be used by characters with lvl 1-60. -->
@@ -537,6 +565,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70851" name="High-grade Fishing XP Growth Amulet" additionalName="7-day" type="EtcItem">
<!-- If stored in the inventory during fishing, acquired XP/ SP +50%. Cannot be exchanged, dropped or sold. Can store in a private warehouse. Duration: 7 day. -->
@@ -545,6 +574,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="10080" />
<set name="material" val="PAPER" />
</item>
<item id="70852" name="Package: High-grade Fishing XP Growth Amulet (7-day)" type="EtcItem">
<!-- Pack containing High-grade Fishing XP Growth Amulet (7-day). -->
@@ -555,6 +585,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70853" name="Expertise Rune (C-grade)" additionalName="7-day" type="EtcItem">
<!-- When possessed, gives Expertise C Skill. Cannot be exchanged, dropped or sold, shared within account. Can store in a private warehouse. Duration: 7 days. -->
@@ -563,6 +594,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="10080" />
<set name="material" val="PAPER" />
</item>
<item id="70854" name="Package: Expertise Rune C-grade (7 days)" type="EtcItem">
<!-- Pack containing Expertise Rune (C-grade) (7 days). -->
@@ -572,6 +604,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70855" name="Feather Rune" additionalName="7-day" type="EtcItem">
<!-- When possessed, increase weight limit by 20%. Cannot be exchanged, dropped or sold, shared within account. Can store in a private warehouse. Duration: 7 days. -->
@@ -580,6 +613,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="10080" />
<set name="material" val="PAPER" />
</item>
<item id="70856" name="Package: Feater Rune (7 days)" type="EtcItem">
<!-- Pack containing Feater Rune (7 days). -->
@@ -589,6 +623,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70857" name="Squeaking Shoes" type="Armor">
<!-- Makes a unique sound when walking in them. -->
@@ -611,6 +646,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="70859" name="Scroll: Summon Storm" type="EtcItem">
<!-- Fills you with Storm Energy, granting +50% XP and SP gain bonus for 2 hours. Cooldown: 2 hours. Storm Energy does not disappear after character's death. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. Available for Lv. 40-51 characters. -->
@@ -621,6 +657,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70860" name="Note on Changing Name" type="EtcItem">
<!-- How to change your character's name:. 1. Create a new character on the same account and give it the name you want to transfer to your current character. 2. Create a request with the following subject: "Change character's name". 3. The request must be created on your account. -->
@@ -633,6 +670,7 @@
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70861" name="Note on Changing Gender" type="EtcItem">
<!-- How to change your character's gender:. 1. Create a request with the following subject: "Change character's gender". 2. The request must be created on your account. Warning: the gender of Kamael characters cannot be changed. -->
@@ -645,6 +683,7 @@
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70862" name="Note on Changing Clan Name" type="EtcItem">
<!-- How to change your clan's name:. 1. Create a request on your account. 2. Subject: "Change clan name". 3. The leader of the clan must have the item required for clan name change in their inventory. -->
@@ -657,6 +696,7 @@
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70863" name="Facelifting Potion - A" type="EtcItem">
<!-- Beauty potion that changes one's facial appearance to Type A. Both genders. The results may be viewed on the Character Creation Screen. -->
@@ -665,6 +705,7 @@
<set name="weight" val="50" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="70864" name="Facelifting Potion - B" type="EtcItem">
<!-- Beauty potion that changes one's facial appearance to Type B. Both genders. The results may be viewed on the Character Creation Screen. -->
@@ -673,6 +714,7 @@
<set name="weight" val="50" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="70865" name="Facelifting Potion - C" type="EtcItem">
<!-- Beauty potion that changes one's facial appearance to Type C. Both genders. The results may be viewed on the Character Creation Screen. -->
@@ -681,6 +723,7 @@
<set name="weight" val="50" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="70866" name="Dye Potion - A" type="EtcItem">
<!-- Beauty potion that changes one's hair color to Type A. Both genders. The results may be viewed on the Character Creation Screen. -->
@@ -689,6 +732,7 @@
<set name="weight" val="50" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="70867" name="Dye Potion - B" type="EtcItem">
<!-- Beauty potion that changes one's hair color to Type B. Both genders. The results may be viewed on the Character Creation Screen. -->
@@ -697,6 +741,7 @@
<set name="weight" val="50" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="70868" name="Dye Potion - C" type="EtcItem">
<!-- Beauty potion that changes one's hair color to Type C. Both genders. The results may be viewed on the Character Creation Screen. -->
@@ -705,6 +750,7 @@
<set name="weight" val="50" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="70869" name="Dye Potion - D" type="EtcItem">
<!-- Beauty potion that changes one's hair color to Type D. Both genders. The results may be viewed on the Character Creation Screen. -->
@@ -713,6 +759,7 @@
<set name="weight" val="50" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="70870" name="Hair Style Change Potion - A" type="EtcItem">
<!-- Beauty potion that changes one's hair style to Type A. Both genders. The results may be viewed on the Character Creation Screen. -->
@@ -721,6 +768,7 @@
<set name="weight" val="50" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="70871" name="Hair Style Change Potion - B" type="EtcItem">
<!-- Beauty potion that changes one's hair style to Type B. Both genders. The results may be viewed on the Character Creation Screen. -->
@@ -729,6 +777,7 @@
<set name="weight" val="50" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="70872" name="Hair Style Change Potion - C" type="EtcItem">
<!-- Beauty potion that changes one's hair style to Type C. Both genders. The results may be viewed on the Character Creation Screen. -->
@@ -737,6 +786,7 @@
<set name="weight" val="50" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="70873" name="Hair Style Change Potion - D" type="EtcItem">
<!-- Beauty potion that changes one's hair style to Type D. Both genders. The results may be viewed on the Character Creation Screen. -->
@@ -745,6 +795,7 @@
<set name="weight" val="50" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="70874" name="Hair Style Change Potion - E" type="EtcItem">
<!-- Beauty potion that changes one's hair style to Type E. Both genders. The results may be viewed on the Character Creation Screen. -->
@@ -753,6 +804,7 @@
<set name="weight" val="50" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="70875" name="Hair Style Change Potion - F" type="EtcItem">
<!-- Beauty potion that changes one's hair style to Type F. May be used only by female characters. The results may be viewed on the Character Creation Screen. -->
@@ -761,6 +813,7 @@
<set name="weight" val="50" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="70876" name="Hair Style Change Potion - G" type="EtcItem">
<!-- Beauty potion that changes one's hair style to Type G. May be used only by female characters. The results may be viewed on the Character Creation Screen. -->
@@ -769,6 +822,7 @@
<set name="weight" val="50" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="70877" name="Elmoreden Cloak" type="Armor">
<!-- Cloak with the crest of the ancient Elmoreden Empire. Can be enchanted up to +10 with the Scroll: Enchant Cloak, and different effects are applied depending on the level. Use Spirit Stone - Ancient Empire at +10 to bestow an additional effect. -->
@@ -903,54 +957,63 @@
<set name="icon" val="BranchIcon.icon.g_bm_cloak_enchant_scroll_normal" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70886" name="Scroll: Enchant Cloak - Legendary" type="EtcItem">
<!-- Enchant scroll for the Ancient Kingdom's Coak. Can be enchanted between +11-20. Enchant level goes up by 1 when it succeeds, and if it fails, the item remains and the level goes down by 1. -->
<set name="icon" val="BranchIcon.icon.g_bm_cloak_enchant_scroll_legend" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70887" name="Scroll: Ancient Cloak" type="EtcItem">
<!-- Enchant scroll for the Ancient Kingdom's Coak. Can be enchanted between +8-20 and the success rate increases by 10%. Enchant level goes up by 1 when it succeeds, and if it fails, the item remains and the level goes down by 1. -->
<set name="icon" val="BranchIcon.icon.g_bm_cloak_enchant_scroll_legend" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70888" name="Legendary Scroll" type="EtcItem">
<!-- Exchange a Elmoreden/Aden/Elmore/Ferios Cloak for a legendary cloak through the Dimensional Merchant. -->
<set name="icon" val="BranchIcon.icon.g_bm_cloak_legend_scroll" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="70889" name="Life Stone - Ancient Kingdom" type="EtcItem">
<!-- Life Stone for the Ancient Kingdom's Coak. Can augment all ancient kingdom cloaks when they have been enchanted to +10, and a random effect will be added when augmented. Effects bestowed through augmentation will be applied when the enchant level is +10 or higher. Once augmented, it cannot be canceled, but it can be augmented again. -->
<set name="icon" val="BranchIcon.icon.g_bm_cloak_mineral_normal" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="WOOD" />
</item>
<item id="70890" name="Life Stone - Elmoreden" type="EtcItem">
<!-- Legendary Life Stone for the Elmoreden Cloak. Can augment all ancient kingdom cloaks when they have been enchanted to +15, and a random effect will be added when augmented. Effects bestowed through augmentation will be applied when the enchant level is +15 or higher. Once augmented, it cannot be canceled, but it can be augmented again. -->
<set name="icon" val="BranchIcon.icon.g_bm_cloak_mineral_elmoreden" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70891" name="Life Stone - Aden" type="EtcItem">
<!-- Legendary Life Stone for the Aden Cloak. Can augment all ancient kingdom cloaks when they have been enchanted to +15, and a random effect will be added when augmented. Effects bestowed through augmentation will be applied when the enchant level is +15 or higher. Once augmented, it cannot be canceled, but it can be augmented again. -->
<set name="icon" val="BranchIcon.icon.g_bm_cloak_mineral_aden" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70892" name="Life Stone - Elmore" type="EtcItem">
<!-- Legendary Life Stone for the Elmore Cloak. Can augment all ancient kingdom cloaks when they have been enchanted to +15, and a random effect will be added when augmented. Effects bestowed through augmentation will be applied when the enchant level is +15 or higher. Once augmented, it cannot be canceled, but it can be augmented again. -->
<set name="icon" val="BranchIcon.icon.g_bm_cloak_mineral_elmore" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70893" name="Life Stone - Ferios" type="EtcItem">
<!-- Legendary Life Stone for the Ferios Cloak. Can augment all ancient kingdom cloaks when they have been enchanted to +15, and a random effect will be added when augmented. Effects bestowed through augmentation will be applied when the enchant level is +15 or higher. Once augmented, it cannot be canceled, but it can be augmented again. -->
<set name="icon" val="BranchIcon.icon.g_bm_cloak_mineral_perios" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70894" name="Legendary Life Stone Chest" type="EtcItem">
<!-- Double-click to obtain 1 Life Stone - Elmoreden/Aden/Elmore/Ferios randomly. -->
@@ -958,6 +1021,7 @@
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70895" name="Chevalier Outfit" type="Armor">
<!-- Outfit of a noble chevalier of an ancient kingdom. -->
@@ -983,6 +1047,7 @@
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="70898" name="Red Musketeer Garment" type="Armor">
<!-- Red Musketeer Garment. When equipped, armor is removed and cannot be used. Hair accessories, weapons, and magic armor are not removed. Cannot be exchanged, dropped, destroyed, or sold. Can be stored in a private warehouse. -->

View File

@@ -76,6 +76,7 @@
<set name="icon" val="BranchIcon.icon.g_bm_cloak_enchant_scroll_legend" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70907" name="Ancient Cloak (Legendary) Scroll Pack" type="EtcItem">
<!-- Double-click to obtain 1 Scroll: Enchant Cloak - Legendary or 1 Stable Cloak Enchantment Scroll - Legendary. -->
@@ -83,6 +84,7 @@
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70908" name="Ancient Kingdom's Coin" type="EtcItem">
<!-- A coin imbued with the mysterious power of the Ancient Kingdom. Exchange it for a special gift through the Dimensional Merchant. -->
@@ -92,6 +94,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="70909" name="+10 Elmoreden Cloak - Legendary Box" type="EtcItem">
<!-- Double-click to obtain a +10 Elmoreden Cloak - Legendary. -->
@@ -101,6 +104,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LEATHER" />
</item>
<item id="70910" name="+10 Aden Cloak - Legendary Box" type="EtcItem">
<!-- Double-click to obtain a +10 Aden Cloak - Legendary. -->
@@ -110,6 +114,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LEATHER" />
</item>
<item id="70911" name="+10 Elmore Cloak - Legendary Box" type="EtcItem">
<!-- Double-click to obtain a +10 Elmore Cloak - Legendary. -->
@@ -119,6 +124,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LEATHER" />
</item>
<item id="70912" name="+10 Ferios Cloak - Legendary Box" type="EtcItem">
<!-- Double-click to obtain a +10 Ferios Cloak - Legendary. -->
@@ -128,6 +134,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LEATHER" />
</item>
<item id="70913" name="Fire Dragon Pendant - Lv. 5" additionalName="7-day" type="Armor">
<!-- A Pendant that carries sealed energy of a Fire Dragon. Its effect is the same as from the enchanted to +5 Fire Dragon Pendant - Lv. 5. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -169,6 +176,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
</item>
<item id="70916" name="+5 Water Dragon Pendant - Lv. 5 Chest" additionalName="7-day" type="EtcItem">
<!-- Double-click to receive one +5 Water Dragon Pendant - Lv. 5 (7-day). Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -180,5 +188,6 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
</item>
</list>

View File

@@ -3,49 +3,49 @@
<item id="90000" name="Best Dye of DEX (DEX + 4 CON - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv4_1_dye_dex" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="90001" name="Best Dye of INT (INT + 4 MEN - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.lv4_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="90002" name="Best Dye of INT (INT + 4 WIT - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 1st class transfer, before 2nd class transfer. -->
<set name="icon" val="icon.lv4_1_dye_int" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="90003" name="Best Dye of MEN (MEN + 4 INT - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv4_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="90004" name="Best Dye of MEN (MEN + 4 WIT - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv4_1_dye_men" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="90005" name="Best Dye of WIT (WIT + 4 INT - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.lv4_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
<item id="90006" name="Best Dye of WIT (WIT + 4 MEN - 2)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.lv4_1_dye_wit" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="150" />
<set name="is_stackable" val="true" />
</item>
@@ -53,7 +53,7 @@
<!-- A mineral formed inside a monster under an immense impact. Serves as a material for weapon augmentation. To use it for augmentation, go to Giran/Aden and give it to Blacksmiths Jeris and Jeros. Augmentation requires D-grade Gemstones (200 pcs.). Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse and transferred between characters on one account. -->
<set name="icon" val="icon.etc_mineral_general_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="2" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -102,7 +102,7 @@
<!-- A mineral formed inside a monster under an immense impact. Serves as a material in weapon augmentation. To use it for augmentation, go to Giran/Aden and give it to Blacksmiths Jeris and Jeros. Augmentation requires D-grade Gemstones (200 pcs.). Cannot be sold at an NPC's store. -->
<set name="icon" val="icon.etc_mineral_general_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="2" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -111,7 +111,7 @@
<!-- A mineral formed inside a monster under an immense impact. Serves as a material in weapon augmentation. To use it for augmentation, go to Giran/Aden and give it to Blacksmiths Jeris and Jeros. Augmentation requires C-grade Gemstones (300 pcs.). Cannot be sold at an NPC's store. -->
<set name="icon" val="icon.etc_mineral_special_i03" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="2" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -120,7 +120,7 @@
<!-- A mineral formed inside a monster under an immense impact. Serves as a material in weapon augmentation. To use it for augmentation, go to Giran/Aden and give it to Blacksmiths Jeris and Jeros. Augmentation requires B-grade Gemstones (400 pcs.). Cannot be sold at an NPC's store. -->
<set name="icon" val="icon.etc_mineral_rare_i03" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="2" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -129,7 +129,7 @@
<!-- A mineral formed inside a monster under an immense impact. Serves as a material in weapon augmentation. To use it for augmentation, go to Giran/Aden and give it to Blacksmiths Jeris and Jeros. Augmentation requires A-grade Gemstones (500 pcs.). Cannot be sold at an NPC's store. -->
<set name="icon" val="icon.etc_mineral_unique_i03" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="2" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -138,7 +138,7 @@
<!-- A mineral formed inside a monster under an immense impact. Serves as a material in weapon augmentation. To use it for augmentation, go to Giran/Aden and give it to Blacksmiths Jeris and Jeros. Augmentation requires B-grade Gemstones (400 pcs.). Cannot be sold at an NPC's store. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
<set name="icon" val="icon.renewal_mineral_r" />
<set name="etcitem_type" val="MATERIAL" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="2" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -155,7 +155,7 @@
<item id="90018" name="Elite Symbol of Monster Arena" type="EtcItem">
<!-- Received as a reward for winning in the Elite Monster Arena. Can be traded for a special item with Arena Manager Lau. Cannot be exchanged, dropped, destroyed, or sold in a private store. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_residence_token_royalguard" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
@@ -165,7 +165,7 @@
<item id="90019" name="Symbol of Monster Arena" type="EtcItem">
<!-- Received as a reward for winning in the Monster Arena. Can be traded for a special item with Arena Manager Lau. Cannot be exchanged, dropped, destroyed, or sold in a private store. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_residence_token_giantchaser" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
@@ -176,7 +176,7 @@
<!-- Double-click to receive one of the following Dyes for 3rd Class Transfer: Best Dye of STR, Best Dye of CON, Best Dye of DEX, Best Dye of INT, Best Dye of WIT, or Best Dye of MEN. -->
<set name="icon" val="icon.etc_box_of_adventure_4_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -292,28 +292,28 @@
<item id="90028" name="Clasp" type="EtcItem">
<!-- A clasp which improves Belt? properties. Coliseum Manager can enhance the Belt for you. -->
<set name="icon" val="icon.pin_i00" />
<set name="material" val="PAPER" />
<set name="material" val="LEATHER" />
<set name="weight" val="20" />
<set name="is_sellable" val="false" />
</item>
<item id="90029" name="Mid-grade Clasp" type="EtcItem">
<!-- A clasp which improves Belt? properties. Coliseum Manager can enhance the Belt for you. -->
<set name="icon" val="icon.pin_i01" />
<set name="material" val="PAPER" />
<set name="material" val="LEATHER" />
<set name="weight" val="20" />
<set name="is_sellable" val="false" />
</item>
<item id="90030" name="High-grade Clasp" type="EtcItem">
<!-- A clasp which improves Belt? properties. Coliseum Manager can enhance the Belt for you. -->
<set name="icon" val="icon.pin_i02" />
<set name="material" val="PAPER" />
<set name="material" val="LEATHER" />
<set name="weight" val="20" />
<set name="is_sellable" val="false" />
</item>
<item id="90031" name="Top-grade Clasp" type="EtcItem">
<!-- A clasp which improves Belt? properties. Coliseum Manager can enhance the Belt for you. -->
<set name="icon" val="icon.pin_i03" />
<set name="material" val="PAPER" />
<set name="material" val="LEATHER" />
<set name="weight" val="20" />
<set name="is_sellable" val="false" />
</item>
@@ -321,7 +321,7 @@
<!-- Restores a large amount of HP. Reuse Time: 3 minutes. -->
<set name="icon" val="icon.etc_super_hp_potion_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -330,7 +330,7 @@
<!-- Restores a large amount of MP. Reuse Time: 3 minutes. -->
<set name="icon" val="icon.etc_super_mp_potion_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -339,7 +339,7 @@
<!-- Double-click to receive one of the Spellbooks for 3rd Class Transfer. -->
<set name="icon" val="icon.etc_readybox_silver" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -347,7 +347,7 @@
<!-- Double-click to receive one of the following items: High/Medium/Average Quality Life Stone. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="CAPSULE" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="immediate_effect" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -450,7 +450,7 @@
<set name="icon" val="icon.empty_bottle" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -481,7 +481,7 @@
<item id="90045" name="Magical Tablet" type="EtcItem">
<!-- A tablet filled with magic power. Collect 31 tablets and give them to Trader Lorenzo or Harmony to get Spellbook: 3rd Class Transfer. -->
<set name="icon" val="icon.etc_hidden_1st_page_i00" />
<set name="material" val="PAPER" />
<set name="material" val="CRYSTAL" />
<set name="is_stackable" val="true" />
</item>
<item id="90046" name="Scroll: Vengeance" type="EtcItem">

View File

@@ -266,7 +266,7 @@
<!-- Double-click to receive one of the following items: Scroll of Mood Melody, Scroll: Enchant Armor/Weapon (C), Accessory/Weapon/Armor Box (C), Spellbook Chest, Angel Cat's Blessing, Dark Assassin Transformation Potion, or Dimensional Blessing. -->
<set name="icon" val="icon.etc_box_of_adventure_5_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -301,7 +301,7 @@
<set name="icon" val="icon.bm_silver_lure" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -356,7 +356,7 @@
<!-- For 15 minutes transforms you into White Assassin. The effect persists through death. Transformation into White Assassin: Max HP/MP +7%, P./M. Accuracy +2, P./M. Atk. +3%, P./M. Def. +3%, Atk. Spd. +5%, M. Critical Rate +20, Speed +5. -->
<set name="icon" val="icon.etc_charm_of_courage_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -563,7 +563,7 @@
<set name="icon" val="icon.etc_pi_gift_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -655,7 +655,7 @@
<set name="icon" val="icon.etc_readybox_gold" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
@@ -665,7 +665,7 @@
<set name="icon" val="icon.new_user_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -681,7 +681,7 @@
<set name="icon" val="icon.new_user_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -696,7 +696,7 @@
<!-- HP/MP +1. Reuse Time: 10 minutes. Intended for use only at the Monster Arena. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
<set name="icon" val="icon.super_elixir_potion" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="material" val="LIQUID" />
<set name="weight" val="2" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -744,7 +744,7 @@
<set name="is_stackable" val="true" />
<set name="etcitem_type" val="POTION" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="material" val="PAPER" />
<set name="reuse_delay" val="3000" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
@@ -760,7 +760,7 @@
<set name="is_stackable" val="true" />
<set name="etcitem_type" val="POTION" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="material" val="PAPER" />
<set name="reuse_delay" val="3000" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
@@ -776,7 +776,7 @@
<set name="is_stackable" val="true" />
<set name="etcitem_type" val="POTION" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="material" val="PAPER" />
<set name="reuse_delay" val="3000" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
@@ -822,6 +822,7 @@
<set name="immediate_effect" val="true" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90175" name="Golden Bait Box" type="EtcItem">
<!-- Double-click to obtain 180 pcs. of Golden Bait, 180 pcs. of Fishing Shot. Cannot be dropped. -->
@@ -830,6 +831,7 @@
<set name="immediate_effect" val="true" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90176" name="Golden Fishing kit Lv. 1" type="EtcItem">
<!-- Double-click to obtain Mermaid Golden Fishing Rod Chest (30-day), 2160 Silver Baits. Cannot be dropped. -->
@@ -838,6 +840,7 @@
<set name="immediate_effect" val="true" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90177" name="Golden Fishing kit Lv. 2" type="EtcItem">
<!-- Double-click to obtain Mermaid Golden Fishing Rod Chest (30-day), 2160 Silver Baits, 2 of Einhasad's Protection. Cannot be dropped. -->
@@ -846,6 +849,7 @@
<set name="immediate_effect" val="true" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90178" name="Golden Fishing kit Lv. 3" type="EtcItem">
<!-- Double-click to obtain Mermaid Golden Fishing Rod Chest (30-day), 6480 Silver Baits, 4 of Einhasad's Protection. Cannot be dropped. -->
@@ -854,6 +858,7 @@
<set name="immediate_effect" val="true" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90179" name="Golden Fishing kit Lv. 4" type="EtcItem">
<!-- Double-click to obtain Mermaid Golden Fishing Rod Chest (30-day), 6480 Silver Baits, 10 of Einhasad's Protection, Refined Romantic Chapeau (Special Ability). Cannot be dropped. -->
@@ -862,6 +867,7 @@
<set name="immediate_effect" val="true" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90180" name="Golden Fishing kit Lv. 5" type="EtcItem">
<!-- Double-click to obtain Mermaid Golden Fishing Rod Chest (30-day), 12960 Silver Baits, 15 of Einhasad's Protection, Refined Romantic Chapeau (Special Ability), Refined Rare Accessory Pack (30-day). Cannot be dropped. -->
@@ -870,6 +876,7 @@
<set name="immediate_effect" val="true" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90181" name="Shiny Coin" type="EtcItem">
<!-- Coins can be exchanged for the following items with a Fishing Guild member: Fishing Rod Chest (10-day), Silver Bait Box, Golden Fishing kit Lv. 1~5, Shiny Fishing kit. Exact item depends on the number of coins. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse or shared within account. -->
@@ -878,6 +885,7 @@
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90182" name="Shining Golden Bait" type="EtcItem">
<!-- Fishing Bait. Can be used for fishing a Glowing Whale with a low probability of getting a Shiny Coin. Cannot be dropped. -->
@@ -886,6 +894,7 @@
<set name="immediate_effect" val="true" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="90183" name="Chef's Fish Stew: Victory" type="EtcItem">
<!-- For 10 min. activates Chant of Victory Lv. 1. Cannot be dropped. <Attention> Cannot be stacked with Prophecy-type buffs. Effect remains after death. -->
@@ -925,6 +934,7 @@
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90188" name="Glowing Whale" type="EtcItem">
<!-- Double-click to restore a certain amount of SP. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
@@ -934,12 +944,14 @@
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90189" name="Blue Spinel" additionalName="Event" type="EtcItem">
<!-- A reward item. You can receive it for helping Grocer Pink and use it to exchange for rare items with Pink. -->
<set name="icon" val="icon.ensoul_big_m" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90190" name="Dandy Pendant" additionalName="7-day" type="Armor">
<!-- M. Def. +20, XP and SP gain +30%, P./M. Atk. +50, P./M. Critical Damage +5%. Allows using the Blessing of Fire Dragon skill. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -977,6 +989,7 @@
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90193" name="Low-grade Arena Loot" type="EtcItem">
<!-- Arena Reward. Double-click to receive one of the following items: Toy Knight's Home Run Ball, Angel Cat's Blessing, Sayha's Holy Water, Soulshot Ticket, Major Warrior Healing Potion. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
@@ -987,6 +1000,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="STEEL" />
</item>
<item id="90194" name="Intermediate Arena Loot" type="EtcItem">
<!-- Arena Reward. Double-click to receive one of the following items: Spellbook Box - 3rd Class Transfer, Magic Gem, Spellbook Chest, Common Life Stone, Scroll of Mood Melody. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
@@ -997,6 +1011,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="STEEL" />
</item>
<item id="90195" name="High-grade Arena Loot" type="EtcItem">
<!-- Arena Reward. Double-click to receive one of the following items: Refined Rare Accessory Pack (30-day), Rare Accessory Box (15-day), Unidentified Stone, Dandy Shining Pendant (7-day), Dandy Shining Pendant (1-day), Dandy Pendant (7-day), Dandy Pendant (1-day). Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
@@ -1007,6 +1022,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="STEEL" />
</item>
<item id="90196" name="Dandy Pendant" additionalName="2 hours" type="Armor">
<!-- M. Def. +20, XP and SP gain +30%, P./M. Atk. +50, P./M. Critical Damage +5%. Allows using the Blessing of Fire Dragon skill. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -1044,6 +1060,7 @@
<set name="is_tradable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="90199" name="Hunter's Memo" type="EtcItem">
<!-- Altran asked you to kill monsters who raided tombs of his family graveyard. Slay monsters from the list. -->
@@ -1056,5 +1073,6 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
</list>

View File

@@ -9,6 +9,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90201" name="Orc Amulet" type="EtcItem">
<!-- Amulets that Orcs wear on their necks or hands. Despite looking like simple trinkets, they mean a lot to Orcs. -->
@@ -19,6 +20,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90202" name="Werewolf's Fang" type="EtcItem">
<!-- Fang of a graverobbing Werewolf -->
@@ -29,6 +31,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90203" name="Broken Sword" type="EtcItem">
<!-- A sword taken from an Orc Warrior who wandered near the village. The sword is in a very bad condition and is not suitable for use. -->
@@ -39,6 +42,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90204" name="Inventory Book" type="EtcItem">
<!-- List of materials requested by Harry. Wooden pole, wooden door panels, Stone Powder -->
@@ -51,6 +55,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
<item id="90205" name="Wooden pole" type="EtcItem">
<!-- A wooden pole stolen by an Orc Captain and his Lieutenant. How about we put this pole on fire? -->
@@ -61,6 +66,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90206" name="Wooden door panel" type="EtcItem">
<!-- All what's left of a door taken by a Werewolf. Just what did he need it for? -->
@@ -71,6 +77,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90207" name="Stone Powder" type="EtcItem">
<!-- Stone powder taken from Stone Golems and Destroyers. Used for building stone walls. -->
@@ -81,6 +88,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90208" name="Lector's Notes" type="EtcItem">
<!-- List of materials requested by Lector. Essence of Water, Spider's Silk. -->
@@ -93,6 +101,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
<item id="90209" name="Cobweb" type="EtcItem">
<!-- Spider's Silk made by Giant Spiders. Light and shiny. -->
@@ -103,6 +112,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90210" name="Essence of Water" type="EtcItem">
<!-- Essence of Water obtained from Undine. Used for coloring Silk of Giant Spiders. -->
@@ -113,6 +123,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90211" name="Lector's Notes" type="EtcItem">
<!-- List of materials requested by Lector. Essence of Water, Spider's Silk. -->
@@ -125,6 +136,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
<item id="90212" name="Cobweb" type="EtcItem">
<!-- Spider's Silk made by Giant Spiders. Light and shiny. -->
@@ -135,6 +147,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90213" name="Essence of Water" type="EtcItem">
<!-- Essence of Water obtained from Undine. Used for coloring Silk of Giant Spiders. -->
@@ -145,6 +158,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90214" name="Lector's Note" type="EtcItem">
<!-- List of materials requested by Lector. Essence of Water, Spider's Silk. -->
@@ -157,6 +171,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
<item id="90215" name="Cobweb" type="EtcItem">
<!-- Spider's Silk made by Giant Spiders. Light and shiny. -->
@@ -167,6 +182,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90216" name="Essence of Water" type="EtcItem">
<!-- Essence of Water obtained from Undine. Used for coloring Silk of Giant Spiders. -->
@@ -177,6 +193,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90217" name="Mark of Security" type="EtcItem">
<!-- Document of Sentinel Kendell listing tasks that need to be done to restore forest's balance. -->
@@ -189,6 +206,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
<item id="90218" name="Tail of a Gray Wolf" type="EtcItem">
<!-- Tail taken from a Gray Wolf as a hunting trophy. The fur is good but it's not usable because of a foul smell. -->
@@ -199,6 +217,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90219" name="Goblin's Pack of Knickknacks" type="EtcItem">
<!-- A belt Pack of Knickknacks of a Goblin Raider. Contains various trash, but for Goblins it would be treasures. -->
@@ -209,6 +228,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90220" name="Kaboo Orc Sturdy Amulet" type="EtcItem">
<!-- One of Amulets that Kaboo Orcs wear round their necks. Looks splendid. -->
@@ -219,6 +239,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90221" name="Mushroom Spore Powder" type="EtcItem">
<!-- Mushroom Spore Powder obtained from a Spore Fungus. Necessary for checking on spore ripening before harvest. -->
@@ -229,6 +250,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90222" name="Note about Required Ingredients" type="EtcItem">
<!-- Note that states the item needed for the entrance to the underground fortress. -->
@@ -241,6 +263,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
<item id="90223" name="Orcs' Bandage" type="EtcItem">
<!-- Bandage of a Kaboo Orc Warrior. More elastic than an Elven bandage, created specifically for a close combat. -->
@@ -251,6 +274,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90224" name="Dryad's Crimson Herb" type="EtcItem">
<!-- Crimson Herb from the head of a Dryad. Put it onto your eyes to be able to see in the dark. -->
@@ -261,6 +285,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90225" name="Spider Venom" type="EtcItem">
<!-- Venom of a spider dwelling in the Elven Forest. Highly poisonous for Orcs. -->
@@ -271,6 +296,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90226" name="Lv. 1 Brooch" additionalName="30 days" type="Armor">
<!-- Lv. 1 Brooch. 30-day. Activates 2 jewel slots when equipped. Cannot be exchanged, dropped, or sold in private store. Can be stored in a private warehouse. -->
@@ -308,6 +334,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
<item id="90229" name="Spider Ichor" type="EtcItem">
<!-- Scavenger Spider Ichor. Obtained from spider guts in a very small quantity, hardens fast. -->
@@ -318,6 +345,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90230" name="Moonstone Beast's Scales" type="EtcItem">
<!-- Scales taken from the snout of Moonstone Beast. Has a yellowish iridescent glow and a peculiar smell that Elves find intolerable. -->
@@ -328,6 +356,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90231" name="Medications Research" type="EtcItem">
<!-- Herbiel's research of a method of instant suppression of bleeding. These notes list necessary ingredients and various information, but the handwriting is really unreadable. -->
@@ -340,6 +369,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
<item id="90232" name="Spider Ichor" type="EtcItem">
<!-- Scavenger Spider Ichor. Obtained from spider guts in a very small quantity, hardens fast. -->
@@ -350,6 +380,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90233" name="Moonstone Beast's Scales" type="EtcItem">
<!-- Scales taken from the snout of Moonstone Beast. Has a yellowish iridescent glow and a peculiar smell that Elves find intolerable. -->
@@ -360,6 +391,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90234" name="Medications Research" type="EtcItem">
<!-- Herbiel's research of a method of instant suppression of bleeding. These notes list necessary ingredients and various information, but the handwriting is really unreadable. -->
@@ -372,6 +404,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
<item id="90235" name="Antidote" type="EtcItem">
<!-- Antidote from Gludio. So effective that it put Gludio on a par with the Ivory Tower in the business of making magical potions. -->
@@ -382,6 +415,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90236" name="Arachnid Tracker Thorn" type="EtcItem">
<!-- A Thorn from the paw of an Arachnid Tracker. Contains venom, that's why Goblins use it as a poisonous dart. Herbiel wants to make a syringe from it. -->
@@ -392,6 +426,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90237" name="Hunting Plan" type="EtcItem">
<!-- List of Hierarch Talos that specifies materials needed for organizing a Hunting Festival. The event is called Shilen's Hunt and is intended to be festive, rather than formal. -->
@@ -404,6 +439,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
<item id="90238" name="Wolf Tail" type="EtcItem">
<!-- Adornments made from colorful tails symbolize various trophies caught by hunters. During the festival tails are used to tally up the scores. -->
@@ -414,6 +450,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90239" name="Goblin Poisonous Dart" type="EtcItem">
<!-- When Dark Elves go on a hunt, Goblins try to hamper them. They paralyze animals by throwing spears with poisonous darts at them to ruin the party. -->
@@ -424,6 +461,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90240" name="Imp Wing" type="EtcItem">
<!-- Imps chase after Goblins, and Goblins steal the trophies. Imp Wings are the marks left by Imps. -->
@@ -434,6 +472,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90241" name="Fungus Juice" type="EtcItem">
<!-- Despite the name, Green Fungus is brown-colored. And the juice of that walking fungus is red. Dark Elves use it to color wolf tails. -->
@@ -444,6 +483,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90242" name="Balor Orc Fang" type="EtcItem">
<!-- Balor Orc paint their fangs black by custom. You need to slay Balor Orcs who are impeding the hunt and gather their fangs. -->
@@ -454,6 +494,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90243" name="Armor Design" type="EtcItem">
<!-- Payne's documents that contain designs of a new armor and lists of required materials. That armor is absolutely new, and nobody knows what kind of look it's going to have. -->
@@ -466,6 +507,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
<item id="90244" name="Zombie Forest Elf Tooth" type="EtcItem">
<!-- Zombie Forest Elf Tooth. Filled with dark energy and the power of a Zombie spirit. -->
@@ -476,6 +518,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90245" name="Bat Skin" type="EtcItem">
<!-- Red-tinted black Bat Skin. Very popular among Dark Elf traders due to its unusual shine. -->
@@ -486,6 +529,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90246" name="Stone Giant's Shiny Rock" type="EtcItem">
<!-- Shiny rock fragment obtained while hunting Stone Giants. It will look great as a belt adornment. -->
@@ -496,6 +540,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90247" name="Old Bone Fragment" type="EtcItem">
<!-- A small Bone Fragment that drops from a slain Dark Horror. Emits dark energy that increases magical abilities. -->
@@ -506,6 +551,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90248" name="Lv. 5 Vital Stone" additionalName="3-day" type="Armor">
<!-- Lv. 5 Vital Stone. 3-day. Sayha Grace XP / SP + 15%, Sayha Grace Consumption -20%, while hunting. Effect does not stack with additional jewels of the same type. Cannot be exchanged, dropped, or sold in private store. Can be stored in a private warehouse. -->
@@ -531,6 +577,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
<item id="90250" name="Stone Giant Guardian's Core" type="EtcItem">
<!-- A Core that drops from a Stone Giant Guardian. Since it's light and durable, it is often placed as an adornment in the center of a shield. -->
@@ -541,6 +588,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90251" name="Crystalline Beast's Shinedust" type="EtcItem">
<!-- Dust made from the skin of Crystalline Beasts. It can repel magic and is often used for treating materials that require an additional protection from magic. -->
@@ -551,6 +599,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90252" name="Giant Spider Skin Fragment" type="EtcItem">
<!-- Spider Skin Fragment. Spider skins are very smooth and strong. It is often used for joining together armor parts. -->
@@ -561,6 +610,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90253" name="Supplies Certificate" type="EtcItem">
<!-- List of materials needed for the shield that Vollodos wants to make. An urgent order. -->
@@ -573,6 +623,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
<item id="90254" name="Stone Giant Guardian's Core" type="EtcItem">
<!-- A Core that drops from a Stone Giant Guardian. Since it's light and durable, it is often placed as an adornment in the center of a shield. -->
@@ -583,6 +634,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90255" name="Crystalline Beast's Shinedust" type="EtcItem">
<!-- Dust made from the skin of Crystalline Beasts or scales of Moonstone Beasts. It can repel magic and is often used for treating materials that require an additional protection from magic. -->
@@ -593,6 +645,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90256" name="Giant Spider Skin Fragment" type="EtcItem">
<!-- Spider Skin Fragment. Spider skins are very smooth and strong. It is often used for joining together armor parts. -->
@@ -603,6 +656,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90257" name="Supplies Certificate" type="EtcItem">
<!-- List of materials needed for the shield that Vollodos wants to make. An urgent order. -->
@@ -615,6 +669,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
<item id="90258" name="Stone Giant Guardian's Core" type="EtcItem">
<!-- A Core that drops from a Stone Giant Guardian. Since it's light and durable, it is often placed as an adornment in the center of a shield. -->
@@ -625,6 +680,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90259" name="Crystalline Beast's Shinedust" type="EtcItem">
<!-- Dust made from the skin of Crystalline Beasts or scales of Moonstone Beasts. It can repel magic and is often used for treating materials that require an additional protection from magic. -->
@@ -635,6 +691,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90260" name="Giant Spider Skin Fragment" type="EtcItem">
<!-- Spider Skin Fragment. Spider skins are very smooth and strong. It is often used for joining together armor parts. -->
@@ -645,6 +702,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90261" name="Tribal Chronicle" type="EtcItem">
<!-- Tiku's list that has all important tasks for his tribe. Not easily readable because of his bad handwriting. -->
@@ -657,6 +715,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
<item id="90262" name="Kasha Wolf Fur" type="EtcItem">
<!-- Fur of a Kasha Wolf. Much more valuable than its skin. -->
@@ -667,6 +726,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90263" name="Ashes of Ancestors" type="EtcItem">
<!-- Remains that were dug up by Goblin Tomb Raider on ancestors' graveyard. -->
@@ -677,6 +737,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90264" name="Imp Necklace" type="EtcItem">
<!-- Necklaces of Rakeclaw Imp Hunter who follow Goblin Tomb Raiders and team up with them so they can feed on small animals or insects that appear out of raided tombs. -->
@@ -687,6 +748,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90265" name="Mountain Fungus Spores" type="EtcItem">
<!-- A Green Spore from Mountain Fungus. Orcs use it as one of ingredients for making poison for their traps. -->
@@ -697,6 +759,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90266" name="Maraku Werewolf Claw" type="EtcItem">
<!-- Maraku Werewolf Claw. Werewolves kidnapped Orc kids who went out for a walk near the Village. They need to be punished for it. -->
@@ -707,6 +770,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90267" name="Eye of Seer Tears" type="EtcItem">
<!-- Clear liquid from the pupil of the Eye of Seer. Heals wounds, speeds up recovery. -->
@@ -717,6 +781,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90268" name="Required Materials" type="EtcItem">
<!-- Sumari's list specifying materials that gear requires. Looks like it was written by someone other than Sumari. -->
@@ -729,6 +794,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
<item id="90269" name="Blackwing Bat Wing" type="EtcItem">
<!-- Membrane of a Blackwing Bat Wing. Very smooth and elastic. It will be a good material for a cloak or armor lining. -->
@@ -740,6 +806,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90270" name="Grave Robber's Belt" type="EtcItem">
<!-- The Belt of Goblin Tomb Raider Leader. It has various digging equipment attached. Can be altered to make a sword belt. -->
@@ -750,6 +817,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90271" name="Golem Ore" type="EtcItem">
<!-- Ore that dropped from a Greystone Golem. Melts well, and thus often used for making various weapons. -->
@@ -760,6 +828,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90272" name="Evil Eye Patrol Hide" type="EtcItem">
<!-- Thick hide of an Evil Eye Patrol. After a proper treatment, turns into a very smooth and strong leather, suitable for coating armor. -->
@@ -770,6 +839,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90273" name="Magical Potion of Leaping" additionalName="Lv. 4" type="EtcItem">
<!-- Provides 37 million XP / 1.11 million SP. Intended for Lv. 45 and higher. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. The item will be removed after the event is over. -->
@@ -780,6 +850,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90274" name="List of materials" type="EtcItem">
<!-- Document listing materials needed for making a drill and an Exquisite Hammer. -->
@@ -792,6 +863,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
<item id="90275" name="Bear's Shin bone" type="EtcItem">
<!-- Kasha Bear's Shin bone. Used for making an Exquisite Hammer. -->
@@ -802,6 +874,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90276" name="Sharp Spider Leg" type="EtcItem">
<!-- Sharp Leg of Kasha Spider. Suitable for making a drill because of its hardness and an exceptionally sharp tip. -->
@@ -812,6 +885,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90277" name="List of materials" type="EtcItem">
<!-- Document listing materials needed for making a drill and an Exquisite Hammer. -->
@@ -824,6 +898,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
<item id="90278" name="Bear's Shin bone" type="EtcItem">
<!-- Kasha Bear's Shin bone. Used for making an Exquisite Hammer. -->
@@ -834,6 +909,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90279" name="Sharp Spider Leg" type="EtcItem">
<!-- Sharp Leg of Kasha Spider. Suitable for making a drill because of its hardness and an exceptionally sharp tip. -->
@@ -844,6 +920,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90280" name="Necklace Materials Ticket" type="EtcItem">
<!-- Note listing necessary materials, as well as Uska's belongings that were stolen by Imps. -->
@@ -856,6 +933,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
<item id="90281" name="Red Stone" type="EtcItem">
<!-- Sumari asked Uska to use that gorgeous sparkling red jewel to adorn a necklace. -->
@@ -866,6 +944,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90282" name="Hard Lens" type="EtcItem">
<!-- Lens of Evil Eye Seer. Becomes very hard when dried. Ground Lens is used as a polisher for gems. -->
@@ -876,6 +955,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90283" name="Bounty Poster" type="EtcItem">
<!-- Bounty Poster with a reward for catching monsters who stole items from the shipping that was delivered by Weapon Merchant Reep. -->
@@ -888,6 +968,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
<item id="90284" name="Black Wolf Tooth" type="EtcItem">
<!-- Black Wolf Tooth. Goblins use it for defense against wolves. -->
@@ -898,6 +979,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90285" name="Goblin's Navigation Device" type="EtcItem">
<!-- A Navigation Device that Goblins used for scouting. -->
@@ -908,6 +990,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90286" name="Feather-adorned Utuku Orc Amulet" type="EtcItem">
<!-- Utuku Orcs like to wear seal-shaped Amulets on their belts. -->
@@ -918,6 +1001,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90287" name="Goblin Brigand's Old Sword" type="EtcItem">
<!-- Goblin Brigands' Old Sword -->
@@ -928,6 +1012,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90288" name="Garum Werewolf Tail" type="EtcItem">
<!-- A Tail chopped off a Garum Werewolf. -->
@@ -938,6 +1023,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90289" name="Goblin Brigand Lieutenant's Necklace" type="EtcItem">
<!-- A Necklace that belongs to the Goblin Brigand Leader or his Lieutenant. Adorned with a plain pendant. It shows the commanding status of its owner. -->
@@ -948,6 +1034,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90290" name="Temple Reconstruction Request" type="EtcItem">
<!-- List of things for repairs of an inner room of Maphr's Temple -->
@@ -960,6 +1047,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
<item id="90291" name="Barbed Bat Wing Sac" type="EtcItem">
<!-- A beautiful Sparkling Barbed Bat Wing Sac. Often used by dwarves to adorn weapons or as curtains at their homes. -->
@@ -970,6 +1058,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90292" name="Puma Fur" type="EtcItem">
<!-- Fur of Northern Highlands Puma. Usually serves as a decoration of a house interior, but can be used as a cape material as well. -->
@@ -981,6 +1070,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90293" name="Goblin Jewel" type="EtcItem">
<!-- Shiny small shard of a rock found among Goblin Brigand's junk. Goblins consider it a jewel and steal it from each other in a heartbeat if they can. -->
@@ -991,6 +1081,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90294" name="Golem Ore" type="EtcItem">
<!-- Ore that can be found in the bodies of Golems or other magical creatures similar to them. This ore is used for producing a gleaming silver-like metal which is very malleable and easy to work with, and thus is used for making jewelry. -->
@@ -1001,6 +1092,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90296" name="Maintenance Request" type="EtcItem">
<!-- Materials required for the restoration of the broken Maphr's statue. -->
@@ -1013,6 +1105,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
<item id="90297" name="Hunter Tarantula's Venom" type="EtcItem">
<!-- Though lethal, Hunter Tarantula's Venom is used as glue thanks to its ability to harden instantly. -->
@@ -1023,6 +1116,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90298" name="Plunder Tarantula's Kidney Stone" type="EtcItem">
<!-- A transparent stone that can be found in a body of Plunder Tarantula. Very smooth and shiny, used as an adornment. -->
@@ -1033,6 +1127,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90299" name="Maintenance Request" type="EtcItem">
<!-- Completed order for materials required for the restoration of the broken Maphr's statue. -->
@@ -1045,5 +1140,6 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="Bypass" />
<set name="material" val="PAPER" />
</item>
</list>

View File

@@ -8,6 +8,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90301" name="Plunder Tarantula's Kidney Stone" type="EtcItem">
<!-- A transparent stone that can be found in a body of Plunder Tarantula. Very smooth and shiny, used as an adornment. -->
@@ -17,6 +18,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90302" name="New Cleaning Tool's Supply List" type="EtcItem">
<!-- Priest Gerald tries to make tools for decorating the inner parts of the Temple that is currently under repairs. This is the list of materials that he needs. -->
@@ -28,6 +30,7 @@
<set name="is_destroyable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="90303" name="Bat Bristle" type="EtcItem">
<!-- Bristles from the neck of a Barbed Bat. Very soft, used for making brushes. -->
@@ -37,6 +40,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90304" name="Trimden Web" type="EtcItem">
<!-- Trimden Web. When its sticky enzyme is removed, it becomes very smooth and gleaming. Used as a fiber for making expensive fabric. -->
@@ -46,6 +50,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90305" name="Kerope Werewolf's Twig Charm" type="EtcItem">
<!-- Kerope Werewolf Charm. -->
@@ -55,6 +60,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90306" name="Warrior's Armor" type="Armor">
<!-- Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
@@ -139,6 +145,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="material" val="LIQUID" />
<skills>
<skill id="39257" level="1" /> <!-- Newbie MP Recovery Potion -->
</skills>
@@ -764,6 +771,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90359" name="Fortune Brooch" type="EtcItem">
<!-- Double-click to obtain Fortune Jewelry Chest. Cannot be dropped. -->
@@ -772,6 +780,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90360" name="Fortune Topaz Chest" type="EtcItem">
<!-- Double-click to obtain Lv. 1-5 Topaz. Cannot be dropped. -->
@@ -780,6 +789,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90361" name="Fortune Garnet Chest" type="EtcItem">
<!-- Double-click to obtain Lv. 1-5 Garnet. Cannot be dropped. -->
@@ -788,6 +798,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90362" name="Fortune Jade Chest" type="EtcItem">
<!-- Double-click to obtain Lv. 1-5 Jade. Cannot be dropped. -->
@@ -796,6 +807,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90363" name="Fortune Ruby Chest" type="EtcItem">
<!-- Double-click to obtain Lv. 1-5 Ruby. Cannot be dropped. -->
@@ -804,6 +816,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90364" name="Fortune Sapphire Chest" type="EtcItem">
<!-- Double-click to obtain Lv. 1-5 Sapphire. Cannot be dropped. -->
@@ -812,6 +825,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90365" name="Fortune Diamond Chest" type="EtcItem">
<!-- Double-click to obtain Lv. 1-5 Diamond. Cannot be dropped. -->
@@ -820,6 +834,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90366" name="Fortune Pearl Chest" type="EtcItem">
<!-- Double-click to obtain Lv. 1-5 Pearl. Cannot be dropped. -->
@@ -828,6 +843,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90367" name="Fortune Vital Stone Chest" type="EtcItem">
<!-- Double-click to obtain Lv. 1-5 Vital Stone. Cannot be dropped. -->
@@ -836,6 +852,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90368" name="Shiny Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Shiny Jewelry Box. Cannot be dropped. -->
@@ -844,6 +861,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90369" name="Topaz Chest" type="EtcItem">
<!-- Double-click to obtain Lv. 1 Topaz. Cannot be dropped. -->
@@ -853,6 +871,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90370" name="Garnet Chest" type="EtcItem">
<!-- Double-click to obtain Lv. 1 Garnet. Cannot be dropped. -->
@@ -862,6 +881,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90371" name="Jade Chest" type="EtcItem">
<!-- Double-click to obtain Lv. 1 Jade. Cannot be dropped. -->
@@ -871,6 +891,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90372" name="Ruby Chest" type="EtcItem">
<!-- Double-click to obtain Lv. 1 Ruby. Cannot be dropped. -->
@@ -880,6 +901,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90373" name="Sapphire Chest" type="EtcItem">
<!-- Double-click to obtain Lv. 1 Sapphire. Cannot be dropped. -->
@@ -889,6 +911,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90374" name="Diamond Chest" type="EtcItem">
<!-- Double-click to obtain Lv. 1 Diamond. Cannot be dropped. -->
@@ -898,6 +921,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90375" name="Pearl Chest" type="EtcItem">
<!-- Double-click to obtain Lv. 1 Pearl. Cannot be dropped. -->
@@ -907,6 +931,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90376" name="Vital Stone Chest" type="EtcItem">
<!-- Double-click to obtain Lv. 1 Vital Stone. Cannot be dropped. -->
@@ -916,6 +941,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90377" name="Lv. 3 Topaz Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Lv. 3 Topaz. Cannot be dropped. -->
@@ -925,6 +951,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90378" name="Lv. 4 Topaz Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Lv. 4 Topaz. Cannot be dropped. -->
@@ -934,6 +961,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90379" name="Lv. 5 Topaz Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Lv. 5 Topaz. Cannot be dropped. -->
@@ -943,6 +971,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90380" name="Lv. 3 Garnet Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Lv. 3 Garnet. Cannot be dropped. -->
@@ -952,6 +981,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90381" name="Lv. 4 Garnet Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Lv. 4 Garnet. Cannot be dropped. -->
@@ -961,6 +991,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90382" name="Lv. 5 Garnet Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Lv. 5 Garnet. Cannot be dropped. -->
@@ -970,6 +1001,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90383" name="Lv. 3 Jade Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Lv. 3 Jade. Cannot be dropped. -->
@@ -979,6 +1011,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90384" name="Lv. 4 Jade Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Lv. 4 Jade. Cannot be dropped. -->
@@ -988,6 +1021,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90385" name="Lv. 4 Jade Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Lv. 5 Jade. Cannot be dropped. -->
@@ -997,6 +1031,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90386" name="Lv. 3 Ruby Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Lv. 3 Ruby. Cannot be dropped. -->
@@ -1006,6 +1041,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90387" name="Lv. 4 Ruby Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Lv. 4 Ruby. Cannot be dropped. -->
@@ -1015,6 +1051,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90388" name="Lv. 5 Ruby Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Lv. 5 Ruby. Cannot be dropped. -->
@@ -1024,6 +1061,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90389" name="Lv. 3 Sapphire Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Lv. 3 Sapphire. Cannot be dropped. -->
@@ -1033,6 +1071,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90390" name="Lv. 4 Sapphire Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Lv. 4 Sapphire. Cannot be dropped. -->
@@ -1042,6 +1081,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90391" name="Lv. 5 Sapphire Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Lv. 5 Sapphire. Cannot be dropped. -->
@@ -1051,6 +1091,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90392" name="Lv. 3 Diamond Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Lv. 3 Diamond. Cannot be dropped. -->
@@ -1060,6 +1101,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90393" name="Lv. 4 Diamond Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Lv. 4 Diamond. Cannot be dropped. -->
@@ -1069,6 +1111,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90394" name="Lv. 5 Diamond Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Lv. 5 Diamond. Cannot be dropped. -->
@@ -1078,6 +1121,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90395" name="Lv. 3 Pearl Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Lv. 3 Pearl. Cannot be dropped. -->
@@ -1087,6 +1131,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90396" name="Lv. 4 Pearl Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Lv. 4 Pearl. Cannot be dropped. -->
@@ -1096,6 +1141,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90397" name="Lv. 5 Pearl Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Lv. 5 Pearl. Cannot be dropped. -->
@@ -1105,6 +1151,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90398" name="Lv. 3 Vital Stone Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Lv. 3 Vital Stone. Cannot be dropped. -->
@@ -1114,6 +1161,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90399" name="Lv. 4 Vital Stone Jewelry Box" type="EtcItem">
<!-- Double-click to obtain Lv. 4 Vital Stone. Cannot be dropped. -->
@@ -1123,5 +1171,6 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
</list>

View File

@@ -8,6 +8,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90401" name="Melodys Luck Cube" additionalName="30 days" type="EtcItem">
<!-- 30-day item. Double-click to receive various rewards at random. (Can be used only once per day.) Cannot be exchanged, dropped, destroyed, or sold. Can be stored in a private warehouse. For characters of level 20 or higher. -->
@@ -16,6 +17,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="90402" name="Fire Dragon Pendant +6" additionalName="15-day" type="Armor">
<!-- M. Def. +16, XP/SP gain +10%, P./M. Atk. +20. Duration: 15 days. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -42,6 +44,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90404" name="My Teleport Book" additionalName="For XP" type="EtcItem">
<!-- Increases the number of return points to save by 1. Maximum number - 18. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
@@ -53,6 +56,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90405" name="My Teleport Scroll" additionalName="For XP" type="EtcItem">
<!-- Item that is consumed when moving to the remembered location. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
@@ -63,6 +67,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90406" name="Melodys Fish Stew Pouch" type="EtcItem">
<!-- Double-click to receive the following items: Chef's Fish Stew (Victory/Fire/Water/Wind), 2 Special Pirate Fruits, 2 Scrolls of Mood Melody. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
@@ -74,6 +79,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90407" name="Chef's Fish Stew - Victory" additionalName="Event" type="EtcItem">
<!-- For 10 min. activates Chant of Victory Lv. 1. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. <Attention> Cannot be stacked with Prophecy-type buffs. Effect remains after death. -->
@@ -157,6 +163,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90412" name="Melodys Enhance Pouch" type="EtcItem">
<!-- Double-click to receive 2 Blade Spirits, Common Life Stone, 2 Scrolls of Mood Melody. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
@@ -168,6 +175,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90413" name="Melodys Rice Cake Pouch" type="EtcItem">
<!-- Double-click to receive 2 Rice Cakes of Fighting Spirit, Angel Cat's Blessing, 2 Scrolls of Mood Melody. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
@@ -179,6 +187,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90414" name="Melodys Potion Pouch" type="EtcItem">
<!-- Double-click to receive 30 Major Warrior Healing Potions, 30 Warrior MP Recovery Potion, 2 Scrolls of Mood Melody. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
@@ -190,6 +199,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90415" name="Warrior MP Recovery Potion" type="EtcItem">
<!-- Magical MP-recovering potion. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
@@ -221,6 +231,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90417" name="Melodys Fishing Pouch" type="EtcItem">
<!-- Double-click to receive 2160 Silver Baits, Golden Necklace of Mermaid (7-day), Savior's Experience Box. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
@@ -232,6 +243,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90418" name="Savior's Experience Box" type="EtcItem">
<!-- Double-click to receive one of the following items: Low-grade/Mid-grade/High-grade/Top-grade XP Scroll. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
@@ -242,6 +254,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90419" name="Warrior's Shining Dualsword" additionalName="30 days" type="Weapon">
<!-- 30-day item. Atk. Spd. +5%. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. Enchantment, soul storing and augmenting are impossible. -->
@@ -625,6 +638,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90439" name="Fish Stew: Might Lv. 3" type="EtcItem">
<!-- For 20 min. P. Atk. +15%. Cannot be dropped. -->
@@ -633,6 +647,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90440" name="Fish Stew: Shield Lv. 2" type="EtcItem">
<!-- For 20 min. P. Def. +12%. Cannot be dropped. -->
@@ -641,6 +656,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90441" name="Fish Stew: Shield Lv. 3" type="EtcItem">
<!-- For 20 min. P. Def. +15%. Cannot be dropped. -->
@@ -649,6 +665,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90442" name="Fish Stew: Empower Lv. 2" type="EtcItem">
<!-- For 20 min. M. Atk. +65%. Cannot be dropped. -->
@@ -657,6 +674,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90443" name="Fish Stew: Empower Lv. 3" type="EtcItem">
<!-- For 20 min. M. Atk. +75%. Cannot be dropped. -->
@@ -665,6 +683,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90444" name="Fish Stew: Magic Barrier Lv. 2" type="EtcItem">
<!-- For 20 min. M. Def. +30%. Cannot be dropped. -->
@@ -673,6 +692,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90445" name="Fish Stew: Vampiric Rage Lv. 2" type="EtcItem">
<!-- For 20 min. recovers as HP 7% of the physical damage inflicted on the enemy with a certain probability. Cannot be dropped. -->
@@ -681,6 +701,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90446" name="Fish Stew: Vampiric Rage Lv. 3" type="EtcItem">
<!-- For 20 min. recovers as HP 8% of the physical damage inflicted on the enemy with a certain probability. Cannot be dropped. -->
@@ -689,6 +710,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90447" name="Fish Stew: Greater Might Lv. 1" type="EtcItem">
<!-- For 20 min. P. Atk. +4%. Cannot be dropped. -->
@@ -697,6 +719,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90448" name="Fish Stew: Greater Shield Lv. 1" type="EtcItem">
<!-- For 20 min. P. Def. +5%. Cannot be dropped. -->
@@ -705,6 +728,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90449" name="Fish Stew: Wild Magic Lv. 1" type="EtcItem">
<!-- For 20 min. M. Critical Rate +10. Cannot be dropped. -->
@@ -713,6 +737,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90450" name="Fish Stew: Berserker Spirit Lv. 1" type="EtcItem">
<!-- For 20 min. P. Def. -5%, M. Def. -10%, P. Evasion -2 -->
@@ -721,6 +746,7 @@
<set name="is_stackable" val="true" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="90451" name="Fish Stew: Berserker Spirit Lv. 2" type="EtcItem">
<!-- For 20 min. P. Def. -8%, M. Def. -16%, P. Evasion -4 -->
@@ -729,6 +755,7 @@
<set name="is_stackable" val="true" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="90452" name="Fish Stew: Decrease Weight Lv. 1" type="EtcItem">
<!-- For 20 min. Weight limit +3000. Cannot be dropped. -->
@@ -737,6 +764,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90453" name="Fish Stew: Decrease Weight Lv. 2" type="EtcItem">
<!-- For 20 min. Weight limit +6000. Cannot be dropped. -->
@@ -745,6 +773,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90454" name="Fish Stew: Decrease Weight Lv. 3" type="EtcItem">
<!-- For 20 min. Weight limit +9000. Cannot be dropped. -->
@@ -753,6 +782,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90455" name="Avadon Circlet" additionalName="Heavy" type="Armor">
<set name="icon" val="icon.armor_leather_helmet_i00" />
@@ -1098,6 +1128,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90480" name="Lucky Enchant Stone: Save Armor (D-grade)" type="EtcItem">
<!-- Enchant success rate +10% for armor (D-grade) when using a standard scroll. Only for items enchanted between +3 and +8. For one-piece armor, enchant must be between +4 and +8. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. Cannot be dropped. -->
@@ -1105,6 +1136,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90481" name="Lucky Enchant Stone: Save Armor (C-grade)" type="EtcItem">
<!-- Enchant success rate +10% for armor (C-grade) when using a standard scroll. Only for items enchanted between +3 and +8. For one-piece armor, enchant must be between +4 and +8. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. Cannot be dropped. -->
@@ -1112,6 +1144,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90482" name="Lucky Enchant Stone: Save Armor (B-grade)" type="EtcItem">
<!-- Enchant success rate +10% for armor (B-grade) when using a standard scroll. Only for items enchanted between +3 and +8. For one-piece armor, enchant must be between +4 and +8. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. Cannot be dropped. -->
@@ -1119,6 +1152,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90483" name="Lucky Enchant Stone: Save Armor (A-grade)" type="EtcItem">
<!-- Enchant success rate +10% for armor (A-grade) when using a standard scroll. Only for items enchanted between +3 and +8. For one-piece armor, enchant must be between +4 and +8. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. Cannot be dropped. -->
@@ -1126,6 +1160,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90484" name="Lucky Enchant Stone: Protect Armor (D-grade)" type="EtcItem">
<!-- Enchant success rate +10% for armor (D-grade) when using a standard scroll. Only for items enchanted between +3 and +8. For one-piece armor, enchant must be between +4 and +8. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 1. Cannot be dropped. -->
@@ -1133,6 +1168,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90485" name="Lucky Enchant Stone: Protect Armor (C-grade)" type="EtcItem">
<!-- Enchant success rate +10% for armor (C-grade) when using a standard scroll. Only for items enchanted between +3 and +8. For one-piece armor, enchant must be between +4 and +8. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 1. Cannot be dropped. -->
@@ -1140,6 +1176,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90486" name="Lucky Enchant Stone: Protect Armor (B-grade)" type="EtcItem">
<!-- Enchant success rate +10% for armor (B-grade) when using a standard scroll. Only for items enchanted between +3 and +8. For one-piece armor, enchant must be between +4 and +8. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 1. Cannot be dropped. -->
@@ -1147,6 +1184,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90487" name="Lucky Enchant Stone: Protect Armor (A-grade)" type="EtcItem">
<!-- Enchant success rate +10% for armor (A-grade) when using a standard scroll. Only for items enchanted between +3 and +8. For one-piece armor, enchant must be between +4 and +8. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 1. Cannot be dropped. -->
@@ -1154,6 +1192,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90488" name="Lucky Enchant Stone: Armor (D-grade)" type="EtcItem">
<!-- Enchant success rate +10% for armor (D-grade) when using a standard scroll. Only for items enchanted between +3 and +8. For one-piece armor, enchant must be between +4 and +8. Cannot be dropped. -->
@@ -1161,6 +1200,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90489" name="Lucky Enchant Stone: Armor (C-grade)" type="EtcItem">
<!-- Enchant success rate +10% for armor (C-grade) when using a standard scroll. Only for items enchanted between +3 and +8. For one-piece armor, enchant must be between +4 and +8. Cannot be dropped. -->
@@ -1168,6 +1208,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90490" name="Lucky Enchant Stone: Armor (B-grade)" type="EtcItem">
<!-- Enchant success rate +10% for armor (B-grade) when using a standard scroll. Only for items enchanted between +3 and +8. For one-piece armor, enchant must be between +4 and +8. Cannot be dropped. -->
@@ -1175,6 +1216,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90491" name="Lucky Enchant Stone: Armor (A-grade)" type="EtcItem">
<!-- Enchant success rate +10% for armor (A-grade) when using a standard scroll. Only for items enchanted between +3 and +8. For one-piece armor, enchant must be between +4 and +8. Cannot be dropped. -->
@@ -1182,6 +1224,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90492" name="Giant's Lucky Enchant Stone (A-grade)" type="EtcItem">
<!-- Enchant success rate +10% for armor (A-grade) when using an improved scroll. Only for items enchanted between +3 and +8. For one-piece armor, enchant must be between +4 and +8. Cannot be dropped. -->
@@ -1189,6 +1232,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90493" name="Blessed Lucky Enchant Stone (A-grade)" type="EtcItem">
<!-- Enchant success rate +10% for armor (A-grade) when using a blessed scroll. Only for items enchanted between +3 and +8. For one-piece armor, enchant must be between +4 and +8. Cannot be dropped. -->
@@ -1196,6 +1240,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90494" name="Eva's Scroll: Enchant Hair Accessory" type="EtcItem">
<!-- Hair Accessory M. Def. +2. Starting from +5, an additional effect is activated and HP/MP/CP are increased. Can be safely enchanted up to +3. Cannot be dropped. Cannot be dropped. -->
@@ -1204,6 +1249,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90495" name="Scroll of Mood Melody" type="EtcItem">
<!-- For 20 minutes, grants the following effects: Might, Shield, Focus, Haste, Acumen, Empower, Wind Walk, Death Whisper, and Vampiric Rage. Will not be deleted upon death. Cannot be dropped. -->
@@ -1212,6 +1258,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90496" name="Land Dragon Belt" type="Armor">
<!-- CON +1, MEN +1, HP Recovery Bonus +2.31, Max MP +1.54, CP Recovery +3.07, Max HP/MP/CP +15%, Inventory Slots +6, Weight Gauge +7000, Healing Potions Effect +100, Incoming Damage -6%. (Can be applied to Melissa's Recovery Potion, Warrior's Quick Healing Potion). Cannot be dropped. -->
@@ -1254,6 +1301,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90499" name="Special Dragon's Fruit" type="EtcItem">
<!-- For 20 minutes, P./M. Atk. +12%, P./M. Def. +12%, Max. HP/CP/MP +15%, HP/MP Recovery Bonus +25%, P./M. Critical Rate +10, P./M. Critical Damage +5%, HP/MP Recovery +30%. At a certain chance absorbs 5% of the damage inflicted on target as HP. XP and SP gained through hunting +10%. Cooldown is 1 minute. Buff remains after death. Cannot be dropped. -->
@@ -1263,6 +1311,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="material" val="PAPER" />
<skills>
<skill id="39273" level="1" /> <!-- Special Dragons Fruit -->
</skills>

View File

@@ -7,6 +7,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90501" name="Dragon's Shining Treasure Chest" type="EtcItem">
<!-- Double-click to randomly receive one of the following items: rare belt, level 5 jewel, any Armor Enchant Stone, any other rare item. Cannot be dropped or sold. -->
@@ -15,6 +16,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90502" name="Lucky Enchant Stone: Armor (D-grade)" additionalName="Event" type="EtcItem">
<!-- Enchant success rate +10% for armor (D-grade) when using a standard scroll. Only for items enchanted between +3 and +8. For one-piece armor, enchant must be between +4 and +8. Cannot be exchanged, dropped or sold. Can be stored in private warehouse. -->
@@ -23,6 +25,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90503" name="Lucky Enchant Stone: Armor (C-grade)" additionalName="Event" type="EtcItem">
<!-- Enchant success rate +10% for armor (C-grade) when using a standard scroll. Only for items enchanted between +3 and +8. For one-piece armor, enchant must be between +4 and +8. Cannot be exchanged, dropped or sold. Can be stored in private warehouse. -->
@@ -31,6 +34,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90504" name="Lucky Enchant Stone: Armor (B-grade)" additionalName="Event" type="EtcItem">
<!-- Enchant success rate +10% for armor (B-grade) when using a standard scroll. Only for items enchanted between +3 and +8. For one-piece armor, enchant must be between +4 and +8. Cannot be exchanged, dropped or sold. Can be stored in private warehouse. -->
@@ -39,6 +43,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90505" name="Lucky Enchant Stone: Armor (A-grade)" additionalName="Event" type="EtcItem">
<!-- Enchant success rate +10% for armor (A-grade) when using a standard scroll. Only for items enchanted between +3 and +8. For one-piece armor, enchant must be between +4 and +8. Cannot be exchanged, dropped or sold. Can be stored in private warehouse. -->
@@ -47,6 +52,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90506" name="Valuable Mark of Balthus Knights" type="EtcItem">
<!-- XP/SP gain + +20% and a chance to get Special Supplies for 2 hour. Intended for Lv. 20 and higher. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse and transferred between characters on the same account. -->
@@ -58,6 +64,7 @@
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="material" val="PAPER" />
<skills>
<skill id="39272" level="1" /> <!-- Officer of Balthus Knights -->
</skills>
@@ -70,6 +77,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90508" name="Special Dragon's Fruit" additionalName="Event" type="EtcItem">
<!-- For 20 minutes, P./M. Atk. +12%, P./M. Def. +15%, Max. HP/CP/MP +25%, P./M. Critical Rate +10, P./M. Critical Damage +5%, HP/MP Recovery +30%. At a certain chance absorbs 5% of the damage inflicted on target as HP. XP and SP gained through hunting +10%. Cooldown is 1 minute. Buff remains after death. Cannot be exchanged, dropped or sold. Can be stored in private warehouse. -->
@@ -80,6 +88,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="material" val="PAPER" />
<skills>
<skill id="55682" level="1" /> <!-- Special Dragons Fruit -->
</skills>
@@ -92,6 +101,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90510" name="Talisman of Border Pack +5" type="EtcItem">
<!-- Double-click to obtain Talisman of Border - Lv. 5. Cannot be dropped. Note: cannot be returned once opened. -->
@@ -101,6 +111,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90511" name="Talisman of Border Pack +6" type="EtcItem">
<!-- Double-click to obtain Talisman of Border - Lv. 6. Cannot be dropped. Note: cannot be returned once opened. -->
@@ -110,6 +121,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90512" name="Talisman of Border Pack +7" type="EtcItem">
<!-- Double-click to obtain Talisman of Border - Lv. 7. Cannot be dropped. Note: cannot be returned once opened. -->
@@ -119,6 +131,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90513" name="Talisman of Border Pack Lv. 8" type="EtcItem">
<!-- Double-click to obtain Talisman of Border - Lv. 8. Cannot be dropped. Note: cannot be returned once opened. -->
@@ -128,6 +141,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90514" name="Talisman of Border Pack Lv. 9" type="EtcItem">
<!-- Double-click to obtain Talisman of Border - Lv. 9. Cannot be dropped. Note: cannot be returned once opened. -->
@@ -137,6 +151,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90515" name="Talisman of Border Pack Lv. 10" type="EtcItem">
<!-- Double-click to obtain Talisman of Border - Lv. 10. Cannot be dropped. Note: cannot be returned once opened. -->
@@ -146,6 +161,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90516" name="Lesser GM's Blessing Chest" type="EtcItem">
<!-- Double-click to receive one of the following items: Toy Knight's Home Run Ball, Angel Cat's Blessing, Sayha's Holy Water, Soulshot Ticket, Major Warrior Healing Potion. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
@@ -156,6 +172,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="STEEL" />
</item>
<item id="90517" name="Greater GM's Blessing Chest" type="EtcItem">
<!-- Double-click to receive one of the following items: Spellbook Box - 3rd Class Transfer, Magic Gem, Spellbook Chest, Common Life Stone, Scroll of Mood Melody. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
@@ -166,6 +183,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="STEEL" />
</item>
<item id="90518" name="Greatest GM's Blessing Chest" type="EtcItem">
<!-- Double-click to receive one of the following items: Refined Rare Accessory Pack (30-day), Rare Accessory Box (15-day), Unidentified Stone, Dandy Shining Pendant (7-day), Dandy Shining Pendant (1-day), Dandy Pendant (7-day), Dandy Pendant (1-day). Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->
@@ -176,6 +194,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="STEEL" />
</item>
<item id="90519" name="Shining Scroll of Mood Melody" type="EtcItem">
<!-- For 20 minutes activates the following effects: Might, Shield, Haste, Empower, Acumen, Wind Walk, Vampiric Rage, Berserker Spirit, Focus, Death Whisper, Guidance, Purity, Wild Magic, Concentration. Cannot be used together with Scroll of Mood Melody. This effect will not be removed after death. Cannot be dropped. -->
@@ -184,6 +203,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90520" name="Fire Dragon's Blessing Scroll" type="EtcItem">
<!-- For 20 minutes. Blessing Of Fire Dragon: Buff / debuff effects remain after death, but Blessing of Fire Dragon is consumed. -->
@@ -192,6 +212,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90521" name="Golden Fishing Rod Pouch" type="EtcItem">
<!-- Double-click to obtain 180 pcs. of Golden Bait, 180 pcs. of Fishing Shot. Cannot be dropped. -->
@@ -201,6 +222,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90522" name="Golden Treasure Chest" type="EtcItem">
<!-- Double-click on the Golden Treasure Chest to get one of its treasures. Cannot be dropped. -->
@@ -209,6 +231,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90523" name="Shining Fishing kit" type="EtcItem">
<!-- Double-click to obtain 2 Mermaid Golden Fishing Rod Chests (30-day), 25920 Silver Baits, 20 of Einhasad's Protection, Talisman of Baium Box (30-day), Jewel Box (30-day). Cannot be dropped. -->
@@ -218,6 +241,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90524" name="Lucky Enchant Stone Chest - A-grade" type="EtcItem">
<!-- Double-click to randomly receive one of the following items: Lucky Enchant Stone: Armor (A-grade), Lucky Enchant Stone: Save Armor (A-grade), Lucky Enchant Stone: Protect Armor (A-grade). Cannot be dropped or sold. -->
@@ -226,6 +250,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90525" name="Lucky Enchant Stone Chest - B-grade" type="EtcItem">
<!-- Double-click to randomly receive one of the following items: Lucky Enchant Stone: Armor (B-grade), Lucky Enchant Stone: Save Armor (B-grade), Lucky Enchant Stone: Protect Armor (B-grade). Cannot be dropped or sold. -->
@@ -234,6 +259,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90526" name="Talisman of Baium Box" additionalName="30 days" type="EtcItem">
<!-- Double-click to obtain Talisman of Baium Box (30-day). Cannot be dropped. -->
@@ -243,6 +269,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90527" name="Talisman of Baium" additionalName="30 days" type="Armor">
<!-- A 30-day item. P. Atk. +284, M. Atk. +392, Magic Attack Resistance +10%, Skill Power +5%, all kinds of Weapon Resistance +5%, CON +1, MEN +1, STR +1, INT +1, DEX +1, WIT +1. P. / M. Critical Rate +20. MP Consumption for skill use -5%. Skill Reuse Time -3%. Available only for Lv. 60 and higher. Effects from two such Talismans do not stack. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
@@ -263,6 +290,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90529" name="Lv. 5 Jade" additionalName="30 days" type="Armor">
<!-- 30-day item. Atk. Spd./Casting Spd. +10%, when equipped. Effect does not stack with additional jewels of the same type. Cannot be exchanged, dropped, or sold in private store. Can be stored in a private warehouse. -->
@@ -307,6 +335,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90533" name="Rare Accessory Box" type="EtcItem">
<!-- Double-click to randomly receive one of the following items: Queen Ant's Ring, Orfen's Earring, Ring of Core, Baium's Ring. Cannot be dropped or sold. -->
@@ -315,401 +344,468 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90534" name="Sigel's Rune - Stage 1" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_sigel_lv00" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90535" name="Sigel's Rune - Stage 2" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_sigel_lv00" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90536" name="Sigel's Rune - Stage 3" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_sigel_lv00" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90537" name="Sigel's Rune - Stage 4" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_sigel_lv00" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90538" name="Sigel's Rune - Stage 5" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_sigel_lv00" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90539" name="Sigel's Rune - Stage 6" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_sigel_lv01" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90540" name="Sigel's Rune - Stage 7" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_sigel_lv01" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90541" name="Sigel's Rune - Stage 8" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_sigel_lv01" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90542" name="Sigel's Rune - Stage 9" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_sigel_lv01" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90543" name="Sigel's Rune - Stage 10" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_sigel_lv01" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90544" name="Sigel's Rune - Stage 11" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_sigel_lv02" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90545" name="Sigel's Rune - Stage 12" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_sigel_lv02" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90546" name="Sigel's Rune - Stage 13" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_sigel_lv02" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90547" name="Sigel's Rune - Stage 14" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90548" name="Sigel's Rune - Stage 15" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90549" name="Sigel's Rune - Stage 16" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90550" name="Sigel's Rune - Stage 17" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90551" name="Sigel's Rune - Stage 18" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90552" name="Sigel's Rune - Stage 19" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90553" name="Sigel's Rune - Stage 20" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90554" name="Tyrr's Rune - Stage 1" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_tir_lv00" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90555" name="Tyrr's Rune - Stage 2" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_tir_lv00" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90556" name="Tyrr's Rune - Stage 3" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_tir_lv00" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90557" name="Tyrr's Rune - Stage 4" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_tir_lv00" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90558" name="Tyrr's Rune - Stage 5" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_tir_lv00" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90559" name="Tyrr's Rune - Stage 6" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_tir_lv01" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90560" name="Tyrr's Rune - Stage 7" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_tir_lv01" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90561" name="Tyrr's Rune - Stage 8" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_tir_lv01" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90562" name="Tyrr's Rune - Stage 9" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_tir_lv01" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90563" name="Tyrr's Rune - Stage 10" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_tir_lv01" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90564" name="Tyrr's Rune - Stage 11" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_tir_lv02" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90565" name="Tyrr's Rune - Stage 12" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_tir_lv02" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90566" name="Tyrr's Rune - Stage 13" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_tir_lv02" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90567" name="Tyrr's Rune - Stage 14" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90568" name="Tyrr's Rune - Stage 15" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90569" name="Tyrr's Rune - Stage 16" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90570" name="Tyrr's Rune - Stage 17" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90571" name="Tyrr's Rune - Stage 18" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90572" name="Tyrr's Rune - Stage 19" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90573" name="Tyrr's Rune - Stage 20" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90574" name="Othell's Rune - Stage 1" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_othel_lv01" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90575" name="Othell's Rune - Stage 2" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_othel_lv01" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90576" name="Othell's Rune - Stage 3" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_othel_lv01" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90577" name="Othell's Rune - Stage 4" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_othel_lv01" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90578" name="Othell's Rune - Stage 5" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_othel_lv01" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90579" name="Othell's Rune - Stage 6" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_othel_lv02" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90580" name="Othell's Rune - Stage 7" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_othel_lv02" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90581" name="Othell's Rune - Stage 8" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_othel_lv02" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90582" name="Othell's Rune - Stage 9" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_othel_lv02" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90583" name="Othell's Rune - Stage 10" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_othel_lv02" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90584" name="Othell's Rune - Stage 11" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_othel_lv03" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90585" name="Othell's Rune - Stage 12" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_othel_lv03" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90586" name="Othell's Rune - Stage 13" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_othel_lv03" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90587" name="Othell's Rune - Stage 14" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90588" name="Othell's Rune - Stage 15" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90589" name="Othell's Rune - Stage 16" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90590" name="Othell's Rune - Stage 17" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90591" name="Othell's Rune - Stage 18" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90592" name="Othell's Rune - Stage 19" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90593" name="Othell's Rune - Stage 20" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90594" name="Yul's Rune - Stage 1" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_yr_lv01" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90595" name="Yul's Rune - Stage 2" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_yr_lv01" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90596" name="Yul's Rune - Stage 3" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_yr_lv01" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90597" name="Yul's Rune - Stage 4" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_yr_lv01" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90598" name="Yul's Rune - Stage 5" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_yr_lv01" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90599" name="Yul's Rune - Stage 6" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_yr_lv02" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
</list>

View File

@@ -5,571 +5,665 @@
<set name="icon" val="BranchIcon.Icon.g_rune_yr_lv02" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90601" name="Yul's Rune - Stage 8" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_yr_lv02" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90602" name="Yul's Rune - Stage 9" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_yr_lv02" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90603" name="Yul's Rune - Stage 10" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_yr_lv02" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90604" name="Yul's Rune - Stage 11" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_yr_lv03" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90605" name="Yul's Rune - Stage 12" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_yr_lv03" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90606" name="Yul's Rune - Stage 13" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_yr_lv03" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90607" name="Yul's Rune - Stage 14" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90608" name="Yul's Rune - Stage 15" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90609" name="Yul's Rune - Stage 16" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90610" name="Yul's Rune - Stage 17" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90611" name="Yul's Rune - Stage 18" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90612" name="Yul's Rune - Stage 19" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90613" name="Yul's Rune - Stage 20" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90614" name="Feoh's Rune - Stage 1" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_feoh_lv01" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90615" name="Feoh's Rune - Stage 2" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_feoh_lv01" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90616" name="Feoh's Rune - Stage 3" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_feoh_lv01" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90617" name="Feoh's Rune - Stage 4" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_feoh_lv01" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90618" name="Feoh's Rune - Stage 5" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_feoh_lv01" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90619" name="Feoh's Rune - Stage 6" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_feoh_lv02" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90620" name="Feoh's Rune - Stage 7" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_feoh_lv02" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90621" name="Feoh's Rune - Stage 8" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_feoh_lv02" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90622" name="Feoh's Rune - Stage 9" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_feoh_lv02" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90623" name="Feoh's Rune - Stage 10" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_feoh_lv02" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90624" name="Feoh's Rune - Stage 11" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_feoh_lv03" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90625" name="Feoh's Rune - Stage 12" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_feoh_lv03" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90626" name="Feoh's Rune - Stage 13" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_feoh_lv03" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90627" name="Feoh's Rune - Stage 14" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90628" name="Feoh's Rune - Stage 15" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90629" name="Feoh's Rune - Stage 16" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90630" name="Feoh's Rune - Stage 17" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90631" name="Feoh's Rune - Stage 18" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90632" name="Feoh's Rune - Stage 19" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90633" name="Feoh's Rune - Stage 20" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90634" name="Iss' Rune - Stage 1" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_is_lv01" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90635" name="Iss' Rune - Stage 2" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_is_lv01" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90636" name="Iss' Rune - Stage 3" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_is_lv01" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90637" name="Iss' Rune - Stage 4" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_is_lv01" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90638" name="Iss' Rune - Stage 5" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_is_lv01" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90639" name="Iss' Rune - Stage 6" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_is_lv02" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90640" name="Iss' Rune - Stage 7" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_is_lv02" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90641" name="Iss' Rune - Stage 8" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_is_lv02" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90642" name="Iss' Rune - Stage 9" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_is_lv02" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90643" name="Iss' Rune - Stage 10" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_is_lv02" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90644" name="Iss' Rune - Stage 11" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_is_lv03" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90645" name="Iss' Rune - Stage 12" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_is_lv03" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90646" name="Iss' Rune - Stage 13" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_is_lv03" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90647" name="Iss' Rune - Stage 14" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90648" name="Iss' Rune - Stage 15" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90649" name="Iss' Rune - Stage 16" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90650" name="Iss' Rune - Stage 17" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90651" name="Iss' Rune - Stage 18" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90652" name="Iss' Rune - Stage 19" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90653" name="Iss' Rune - Stage 20" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90654" name="Wynn's Rune - Stage 1" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_wynn_lv01" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90655" name="Wynn's Rune - Stage 2" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_wynn_lv01" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90656" name="Wynn's Rune - Stage 3" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_wynn_lv01" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90657" name="Wynn's Rune - Stage 4" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_wynn_lv01" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90658" name="Wynn's Rune - Stage 5" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_wynn_lv01" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90659" name="Wynn's Rune - Stage 6" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_wynn_lv02" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90660" name="Wynn's Rune - Stage 7" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_wynn_lv02" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90661" name="Wynn's Rune - Stage 8" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_wynn_lv02" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90662" name="Wynn's Rune - Stage 9" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_wynn_lv02" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90663" name="Wynn's Rune - Stage 10" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_wynn_lv02" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90664" name="Wynn's Rune - Stage 11" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_wynn_lv03" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90665" name="Wynn's Rune - Stage 12" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_wynn_lv03" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90666" name="Wynn's Rune - Stage 13" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_wynn_lv03" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90667" name="Wynn's Rune - Stage 14" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90668" name="Wynn's Rune - Stage 15" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90669" name="Wynn's Rune - Stage 16" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90670" name="Wynn's Rune - Stage 17" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90671" name="Wynn's Rune - Stage 18" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90672" name="Wynn's Rune - Stage 19" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90673" name="Wynn's Rune - Stage 20" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90674" name="Aeore's Rune - Stage 1" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_eolh_lv01" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90675" name="Aeore's Rune - Stage 2" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_eolh_lv01" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90676" name="Aeore's Rune - Stage 3" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_eolh_lv01" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90677" name="Aeore's Rune - Stage 4" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_eolh_lv01" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90678" name="Aeore's Rune - Stage 5" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_eolh_lv01" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90679" name="Aeore's Rune - Stage 6" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_eolh_lv02" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90680" name="Aeore's Rune - Stage 7" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_eolh_lv02" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90681" name="Aeore's Rune - Stage 8" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_eolh_lv02" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90682" name="Aeore's Rune - Stage 9" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_eolh_lv02" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90683" name="Aeore's Rune - Stage 10" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_eolh_lv02" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90684" name="Aeore's Rune - Stage 11" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_eolh_lv03" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90685" name="Aeore's Rune - Stage 12" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. Can be Enchanted through Compounding to make a Top-grade Rune. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_eolh_lv03" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90686" name="Aeore's Rune - Stage 13" additionalName="Super" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="BranchIcon.Icon.g_rune_eolh_lv03" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90687" name="Aeore's Rune - Stage 14" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90688" name="Aeore's Rune - Stage 15" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90689" name="Aeore's Rune - Stage 16" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90690" name="Aeore's Rune - Stage 17" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90691" name="Aeore's Rune - Stage 18" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90692" name="Aeore's Rune - Stage 19" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90693" name="Aeore's Rune - Stage 20" type="EtcItem">
<!-- A stone with a symbol of ancient Giants engraved. If a top-rank blacksmith puts it in the slot, the weapon will be endowed with the Rune's power. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="weight" val="20" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90694" name="Sealed Rune - Stage 1" type="EtcItem">
<!-- Double-click to receive one Rune - Stage 1, which you can insert into your weapon. Cannot be sold in the grocery store. -->
<set name="icon" val="BranchIcon.Icon.g_green_sealed_rune" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@@ -591,7 +685,7 @@
<set name="icon" val="BranchIcon.Icon.g_green_sealed_rune" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@@ -613,7 +707,7 @@
<set name="icon" val="BranchIcon.Icon.g_green_sealed_rune" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@@ -635,7 +729,7 @@
<set name="icon" val="BranchIcon.Icon.g_green_sealed_rune" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@@ -657,7 +751,7 @@
<set name="icon" val="BranchIcon.Icon.g_green_sealed_rune" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@@ -679,7 +773,7 @@
<set name="icon" val="BranchIcon.Icon.g_blue_sealed_rune" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />

View File

@@ -5,7 +5,7 @@
<set name="icon" val="BranchIcon.Icon.g_blue_sealed_rune" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@@ -27,7 +27,7 @@
<set name="icon" val="BranchIcon.Icon.g_blue_sealed_rune" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@@ -49,7 +49,7 @@
<set name="icon" val="BranchIcon.Icon.g_blue_sealed_rune" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@@ -71,7 +71,7 @@
<set name="icon" val="BranchIcon.Icon.g_blue_sealed_rune" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@@ -93,7 +93,7 @@
<set name="icon" val="BranchIcon.Icon.g_red_sealed_rune_01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@@ -115,7 +115,7 @@
<set name="icon" val="BranchIcon.Icon.g_red_sealed_rune_01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@@ -137,7 +137,7 @@
<set name="icon" val="BranchIcon.Icon.g_red_sealed_rune_01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@@ -159,7 +159,7 @@
<set name="icon" val="icon.bm_pirate_king_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@@ -181,7 +181,7 @@
<set name="icon" val="icon.bm_pirate_king_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@@ -203,7 +203,7 @@
<set name="icon" val="icon.bm_pirate_king_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@@ -225,7 +225,7 @@
<set name="icon" val="icon.bm_pirate_king_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@@ -247,7 +247,7 @@
<set name="icon" val="icon.bm_pirate_king_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@@ -269,7 +269,7 @@
<set name="icon" val="icon.bm_pirate_king_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@@ -291,7 +291,7 @@
<set name="icon" val="icon.bm_pirate_king_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@@ -314,6 +314,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90715" name="Stage 2 Rune Coupon" type="EtcItem">
<!-- Take it to a top-rank blacksmith to exchange using a Rune of a suitable level. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -321,6 +322,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90716" name="Stage 3 Rune Coupon" type="EtcItem">
<!-- Take it to a top-rank blacksmith to exchange using a Rune of a suitable level. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -328,6 +330,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90717" name="Stage 4 Rune Coupon" type="EtcItem">
<!-- Take it to a top-rank blacksmith to exchange using a Rune of a suitable level. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -335,6 +338,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90718" name="Stage 5 Rune Coupon" type="EtcItem">
<!-- Take it to a top-rank blacksmith to exchange using a Rune of a suitable level. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -342,6 +346,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90719" name="Stage 6 Rune Coupon" type="EtcItem">
<!-- Take it to a top-rank blacksmith to exchange using a Rune of a suitable level. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -349,6 +354,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90720" name="Stage 7 Rune Coupon" type="EtcItem">
<!-- Take it to a top-rank blacksmith to exchange using a Rune of a suitable level. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -356,6 +362,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90721" name="Stage 8 Rune Coupon" type="EtcItem">
<!-- Take it to a top-rank blacksmith to exchange using a Rune of a suitable level. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -363,6 +370,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90722" name="Stage 9 Rune Coupon" type="EtcItem">
<!-- Take it to a top-rank blacksmith to exchange using a Rune of a suitable level. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -370,6 +378,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90723" name="Stage 10 Rune Coupon" type="EtcItem">
<!-- Take it to a top-rank blacksmith to exchange using a Rune of a suitable level. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -377,6 +386,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90724" name="Stage 11 Rune Coupon" type="EtcItem">
<!-- Take it to a top-rank blacksmith to exchange using a Rune of a suitable level. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -384,6 +394,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90725" name="Stage 12 Rune Coupon" type="EtcItem">
<!-- Take it to a top-rank blacksmith to exchange using a Rune of a suitable level. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -391,6 +402,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90726" name="Stage 13 Rune Coupon" type="EtcItem">
<!-- Take it to a top-rank blacksmith to exchange using a Rune of a suitable level. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
@@ -398,6 +410,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90727" name="Banana Sweets" type="EtcItem">
<!-- For 5 minutes changes armor appearance to that of a Hanbok. XP and SP gained through hunting +10%, P./M. Atk. +15%, P./M. Def. +15%, Atk. Spd./Casting Spd. +10%, Speed +10. Deleted when entering the Olympiad. Deleted upon logout. Can be stacked with all XP/SP bonuses. -->
@@ -405,6 +418,7 @@
<set name="is_tradable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="90728" name="Fresh Monkey Bait" type="EtcItem">
<!-- Fish using this bait to catch Tuna, with an additional small chance to get Flower Sweets and Pumpkin Sweets. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. Deleted after event. -->
@@ -416,6 +430,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="90729" name="Flower Sweets" type="EtcItem">
<!-- For 20 minutes Max HP/MP +5%, XP and SP gained through hunting +20%. Cannot be dropped. <Note>When used simultaneously with Life Control Tower's Scroll of Blessing, effects do not stack. If Angel Cat's Blessing is used at the same time, only Flower Sweets will produce an effect. Will be deleted after the event is over on September 28, 2016. -->
@@ -423,6 +438,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90730" name="Pumpkin Sweets" type="EtcItem">
<!-- For 20 minutes, P./M. Atk. +12%, P./M. Def. +15%, Max. HP/CP/MP +25%, P./M. Crit. Rate +10, P./M. Critical Damage +5%, HP/MP Recovery +30%. At a certain chance absorbs 5% of the damage inflicted on target as HP. <Note>When used simultaneously with Special Pirate Fruit or Special Dragon's Fruit, effects do not stack. Will be deleted after the event is over on September 28, 2016. -->
@@ -430,6 +446,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90731" name="Hanbok" type="Armor">
<!-- Changes armor appearance to that of a Hanbok. When equipped, armor is removed and cannot be used. Hair accessories, weapons, and magic armor are not removed. -->
@@ -447,6 +464,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90733" name="Eigis Ein Orders" type="EtcItem">
<!-- Orders received from Eigis Ein of the Warrior Guild of Giran. Meet Agent of the Devil's Isle Fethin in Giran Harbor, and he will tell you your next task. -->
@@ -457,6 +475,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90734" name="Spiteful Soul Skull" type="EtcItem">
<!-- Skull found while exploring the Heap of Bones of the Devil's Isle. Take it, along with other remains, to Pirate Spirit who can be found near the entrance to the Devil's Isle. -->
@@ -467,6 +486,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90735" name="Spiteful Soul Rib Bone" type="EtcItem">
<!-- Rib Bone found while exploring the Heap of Bones of the Devil's Isle. Take it, along with other remains, to Pirate Spirit who can be found near the entrance to the Devil's Isle. -->
@@ -477,6 +497,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90736" name="Spiteful Soul Arm Bone" type="EtcItem">
<!-- Arm Bone found while exploring the Heap of Bones of the Devil's Isle. Take it, along with other remains, to Pirate Spirit who can be found near the entrance to the Devil's Isle. -->
@@ -487,6 +508,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90737" name="Spiteful Soul Thigh Bone" type="EtcItem">
<!-- Thigh Bone found while exploring the Heap of Bones of the Devil's Isle. Take it, along with other remains, to Pirate Spirit who can be found near the entrance to the Devil's Isle. -->
@@ -497,6 +519,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90738" name="Vengeful Spirit's Note" type="EtcItem">
<!-- Letter, shrouded in the mystery of the Devil's Isle. It was given to you by Pirate Spirit as his thanks for gathering all what's left of his mortal body. Take the letter to Nikia, an Agent of the Devil's Isle. You can find him at the entrance to the Devil's Isle. -->
@@ -507,6 +530,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90739" name="Vengeful Spirit's Note" type="EtcItem">
<!-- Letter, shrouded in the mystery of the Devil's Isle. It was given to you by Pirate Spirit as his thanks for gathering all what's left of his mortal body. Take the letter to Eigis Ein of the Warrior Guild of Giran. -->
@@ -517,6 +541,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90740" name="Eigis Ein Orders" type="EtcItem">
<!-- Orders of Eigis Ein. Take it to Nikia, an Agent of the Devil's Isle. You can find him at the entrance to the Devil's Isle. -->
@@ -527,6 +552,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90741" name="Eigis Ein Orders" type="EtcItem">
<!-- Orders of Eigis Ein. Take it to Garom, an Agent of the Devil's Isle. You can find him at the entrance to the Devil's Isle. -->
@@ -537,6 +563,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90742" name="Sombrie's Proof" type="EtcItem">
<!-- Proof of Sombrie, Zaken's Minion that you have met on the Devil's Isle. Take it, along with other Subordinates' proofs, to Agent of Devil's Isle Garom. -->
@@ -547,6 +574,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90743" name="Rissuos' Proof" type="EtcItem">
<!-- Proof of Rissuos, Zaken's Minion that you have met on the Devil's Isle. Take it, along with other Subordinates' proofs, to Agent of the Devil's Isle Garom. -->
@@ -557,6 +585,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90744" name="Gallu's Proof" type="EtcItem">
<!-- Proof of Gallu, Zaken's Minion that you have met on the Devil's Isle. Take it, along with other Subordinates' proofs, to Agent of the Devil's Isle Garom. -->
@@ -567,6 +596,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90745" name="Kukoni's Proof" type="EtcItem">
<!-- Proof of Kukoni, Zaken's Minion that you have met on the Devil's Isle. Take it, along with other Subordinates' proofs, to Agent of the Devil's Isle Garom. -->
@@ -577,6 +607,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90746" name="Zaken's Relic" type="EtcItem">
<!-- A Chest with Zaken's Relic received for your help to Zaken's Minions that you have met on the Devil's Isle. It might prove to be useful to Agent of the Devil's Isle Garom. Go to him. -->
@@ -587,6 +618,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90747" name="Zaken's Relic - original" type="EtcItem">
<!-- The true Zaken's Relic received from Zaken's Minions. It might shed some light on the mystery of his whereabouts. -->
@@ -597,6 +629,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90748" name="Zaken's Relic - imitation" type="EtcItem">
<!-- A false Zaken's Relic received from Zaken's Minions. It won't shed any light on the mystery of his whereabouts, but it might prove to be useful for something else. -->
@@ -607,6 +640,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90749" name="Unfinished Zaken Tracking Device" type="EtcItem">
<!-- Zaken Tracking Device. Doesn't work. To understand the cause, take it Eigis Ein at the Warrior Guild of Giran. -->
@@ -617,6 +651,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90750" name="Vanor Silenos Totem" type="EtcItem">
<!-- A Totem obtained after slaying Vanor Silenos on the Plains of Glory. Take it to Magister Kaiena of Dark Elf Guild of the Ivory Tower. -->
@@ -627,6 +662,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90751" name="Monster Blood" type="EtcItem">
<!-- Blood obtained after slaying monsters on the War-Torn Plains. Take it to Magister Kaiena of Dark Elf Guild of the Ivory Tower. -->
@@ -637,6 +673,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90752" name="Zaken Tracking Device" type="EtcItem">
<!-- Finished Zaken Tracking Device. Take it to Eigis Ein of the Warrior Guild of Giran. -->
@@ -647,6 +684,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90753" name="Zaken Tracking Device" type="EtcItem">
<!-- Zaken Tracking Device. Take it and kill Zaken. -->
@@ -657,6 +695,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90754" name="Zaken's Blood" type="EtcItem">
<!-- Blood obtained after killing the Pirate King Zaken. Take it to Eigis Ein of the Warrior Guild of Giran. -->
@@ -667,6 +706,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90755" name="Pirate's Treasure Map Piece" type="EtcItem">
<!-- A piece of map obtained from killed pirates of the Devil's Isle. It's quite possible that pieces like this form a whole map. Collect 25 of such pieces and take them to Agent of the Devil's Isle Garom to get a complete Pirate Map. -->
@@ -677,6 +717,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90756" name="Pirate's Treasure Map" type="EtcItem">
<!-- A Treasure Map that leads into the depths of the Devil's Isle. Double-click to view. -->
@@ -687,6 +728,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_depositable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="90757" name="Map with a Mark" type="EtcItem">
<!-- This Map marks the place on the Devil's Isle where treasures are hidden. -->
@@ -697,6 +739,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90758" name="Pirate Potion" type="EtcItem">
<!-- A Potion that cheered up Pirates on long voyages. Fuddles the mind. Bring it to Zaken's Minion Sombrie. -->
@@ -707,6 +750,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90759" name="Pirate Steak" type="EtcItem">
<!-- Steaks that Pirates carried around with them. It might serve as a long-awaited meal for someone. Bring Steaks to Zaken's Minion Rissuos. -->
@@ -717,6 +761,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90760" name="Energy of Frost" type="EtcItem">
<!-- An item that emits icy energy. Collected from the killed Pirates who were put under an excruciating curse. Bring it to Zaken's Minion Gallu. -->
@@ -727,6 +772,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90761" name="Pirate Skull" type="EtcItem">
<!-- A Skull obtained after the death of a Pirate. It's not yet clear how it might be useful, but bring it to Zaken's Minion Kukoni still. -->
@@ -737,6 +783,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90762" name="Pirate's Treasure Chest" type="EtcItem">
<!-- Pirate's Treasure Chest received as a reward for helping Zaken's Subordinates who you met on the Devil's Isle. -->
@@ -746,6 +793,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90763" name="Zaken's Earring" type="Armor">
<!-- MP +22, Bleed Resistance and Bleed Atk. Rate +10%, Stun Resistance and Stun Atk. Rate +5%, Mental Resistance and Atk. Rate +5% Healing Effects +4%, HP Recovery Bonus +10%. The effect doesn't stack if two identical earrings are worn. -->
@@ -804,6 +852,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90767" name="Zaken's Earring" additionalName="7-day" type="Armor">
<!-- A 7-day item. MP +22, Bleed Resistance and Bleed Atk. Rate +10%, Stun Resistance and Stun Atk. Rate +5%, Mental Resistance and Atk. Rate +5% Healing Effects +4%, HP Recovery Bonus +10%. The effect doesn't stack if two identical earrings are worn. Cannot be exchanged, dropped, or sold in private store. Can be stored in a private warehouse. -->
@@ -828,6 +877,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90769" name="Teddy Bear Hat" type="Armor">
<!-- Fun, bear-shaped hair accessory. Can teleport to the Clan Hall. (Cooldown: 1 hour) Occupies 2 Hair Accessory slots. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
@@ -1143,7 +1193,7 @@
<!-- Double-click to receive one of each of the following items: Chef's Fish Stew - Victory/Fire/Wind/Water. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.bm_freya_gift_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -1161,6 +1211,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90795" name="Zaken's Earring Box" additionalName="7-day" type="EtcItem">
<!-- Double-click to receive one Zaken's Earring (7-day). Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -1172,6 +1223,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
</item>
<item id="90796" name="Fire Dragon Pendant Chest +3" additionalName="7-day" type="EtcItem">
<!-- Double-click to receive one Fire Dragon Pendant +3 (7-day). Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -1183,6 +1235,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
</item>
<item id="90797" name="Talisman of Border Pack +3" additionalName="7-day" type="EtcItem">
<!-- Double-click to receive one Talisman of Border - Lv. 3 (7-day). Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -1194,6 +1247,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
</item>
<item id="90798" name="Fire Dragon Pendant Chest +4" additionalName="7-day" type="EtcItem">
<!-- Double-click to receive one Fire Dragon Pendant +4 (7-day). Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -1205,6 +1259,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
</item>
<item id="90799" name="Talisman of Border Pack +4" additionalName="7-day" type="EtcItem">
<!-- Double-click to receive one Talisman of Border - Lv. 4 (7-day). Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -1216,5 +1271,6 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
</item>
</list>

View File

@@ -10,6 +10,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
</item>
<item id="90801" name="Talisman of Border Pack +5" additionalName="7-day" type="EtcItem">
<!-- Double-click to receive one Talisman of Border - Lv. 5 (7-day). Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -21,6 +22,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
</item>
<item id="90802" name="Fire Dragon Pendant Chest +6" additionalName="7-day" type="EtcItem">
<!-- Double-click to receive one Fire Dragon Pendant +6 (7-day). Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -32,6 +34,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
</item>
<item id="90803" name="Talisman of Border Pack +6" additionalName="7-day" type="EtcItem">
<!-- Double-click to receive one Talisman of Border - Lv. 6 (7-day). Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -43,6 +46,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
</item>
<item id="90804" name="Fire Dragon Pendant Chest +7" additionalName="7-day" type="EtcItem">
<!-- Double-click to receive one Fire Dragon Pendant +7 (7-day). Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -54,6 +58,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
</item>
<item id="90805" name="Talisman of Border Pack +7" additionalName="7-day" type="EtcItem">
<!-- Double-click to receive one Talisman of Border - Lv. 7 (7-day). Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -65,6 +70,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
</item>
<item id="90806" name="Lv. 4 Vital Stone Chest" additionalName="15-day" type="EtcItem">
<!-- Double-click to receive one Vital Stone - Lv. 4 (15-day). Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -76,6 +82,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="21600" />
<set name="material" val="FISH" />
</item>
<item id="90807" name="Lv. 4 Diamond Chest" additionalName="15-day" type="EtcItem">
<!-- Double-click to receive one Diamond - Lv. 4 (15-day). Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -87,6 +94,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="21600" />
<set name="material" val="FISH" />
</item>
<item id="90808" name="Lv. 4 Pearl Box" additionalName="15-day" type="EtcItem">
<!-- Double-click to receive one Pearl - Lv. 4 (15-day). Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -98,6 +106,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="21600" />
<set name="material" val="FISH" />
</item>
<item id="90809" name="Lv. 4 Jade Chest" additionalName="15-day" type="EtcItem">
<!-- Double-click to receive one Jade - Lv. 4 (15-day). Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -109,6 +118,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="21600" />
<set name="material" val="FISH" />
</item>
<item id="90810" name="Fire Dragon Belt Chest" additionalName="7-day" type="EtcItem">
<!-- Double-click to receive one Fire Dragon Belt (7-day). Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -120,6 +130,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
</item>
<item id="90811" name="Lv. 4 Garnet Box" additionalName="15-day" type="EtcItem">
<!-- Double-click to receive one Garnet - Lv. 4 (15-day). Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -131,6 +142,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="21600" />
<set name="material" val="FISH" />
</item>
<item id="90812" name="Fire Dragon Pendant Chest +8" additionalName="7-day" type="EtcItem">
<!-- Double-click to receive one Fire Dragon Pendant +8 (7-day). Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -142,6 +154,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
</item>
<item id="90813" name="Talisman of Border Pack Lv. 8" additionalName="7-day" type="EtcItem">
<!-- Double-click to receive one Talisman of Border - Lv. 8 (7-day). Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -153,6 +166,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
</item>
<item id="90814" name="Lv. 4 Topaz Chest" additionalName="15-day" type="EtcItem">
<!-- Double-click to receive one Topaz - Lv. 4 (15-day). Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -164,6 +178,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="21600" />
<set name="material" val="FISH" />
</item>
<item id="90815" name="Pirate's Treasure Chest Key" type="EtcItem">
<!-- A Key that can open Pirate's Treasure Chest. Covered in a thick layer of rust, might break at any moment. -->
@@ -174,6 +189,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="GOLD" />
</item>
<item id="90816" name="Gracia's Cube" additionalName="15-day" type="EtcItem">
<!-- A 15-day item. Double-click to receive Gracia's Potion. (Can be used only once a day). Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. This item will be deleted after the event is over on October 5, 2016. -->
@@ -183,6 +199,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="material" val="PAPER" />
</item>
<item id="90817" name="Gracia's Potion" type="EtcItem">
<!-- Sayha Grace points +105000 (3 slots). Cooldown: 10 minutes. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. This item will be deleted after the event is over on October 5, 2016. -->
@@ -192,6 +209,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="90818" name="Refined Zaken's Earring" additionalName="7-day" type="Armor">
<!-- A 7-day item. MP +34, Bleed Resistance and Bleed Atk. Rate +20%, Stun Resistance and Stun Atk. Rate +15%, Mental Resistance and Atk. Rate +15% Healing Power +10%, HP Recovery Bonus +20%. Vampiric Rage Effect +8%. The effect doesn't stack if two identical earrings are worn. Cannot be exchanged, dropped, or sold in private store. Can be stored in a private warehouse. -->
@@ -254,6 +272,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90822" name="Sealed Doll of Border - Baium" additionalName="30 days" type="EtcItem">
<!-- Double-click to obtain Doll of Border - Baium (30-day). Cannot be dropped. -->
@@ -262,6 +281,7 @@
<set name="immediate_effect" val="true" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90823" name="Sealed Doll of Border - Queen Ant" additionalName="30 days" type="EtcItem">
<!-- Double-click to obtain Doll of Border - Queen Ant (30-day). Cannot be dropped. -->
@@ -270,6 +290,7 @@
<set name="immediate_effect" val="true" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90824" name="Sealed Doll of Border - Orfen" additionalName="30 days" type="EtcItem">
<!-- Double-click to obtain Doll of Border - Orfen (30-day). Cannot be dropped. -->
@@ -278,6 +299,7 @@
<set name="immediate_effect" val="true" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90825" name="Doll of Border - Baium" additionalName="30 days" type="EtcItem">
<!-- A 30-day item. Boosts abilities if stored in the inventory. Cannot be exchanged, dropped, or sold in private store. Can be stored in a private warehouse. <Baium's Doll Spell>. Mental Resistance +40%, Paralysis/Knockdown/Pulling Resistance +20%, P./M. Def. +12%, Cooldown -3% -->
@@ -285,6 +307,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="90826" name="Doll of Border - Queen Ant" additionalName="30 days" type="EtcItem">
<!-- A 30-day item. Boosts abilities if stored in the inventory. Cannot be exchanged, dropped, or sold in private store. Can be stored in a private warehouse. <Queen Ant's Doll Spell>. P. Atk. and Critical Damage +8%, Max HP +12%. -->
@@ -292,6 +315,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="90827" name="Doll of Border - Orfen" additionalName="30 days" type="EtcItem">
<!-- A 30-day item. Boosts abilities if stored in the inventory. Cannot be exchanged, dropped, or sold in private store. Can be stored in a private warehouse. <Orfen's Doll Spell>. M. Atk./M. Critical Damage +8%, Max MP +12%. -->
@@ -299,6 +323,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="90828" name="Transformation Scroll: Dark Knight Lv. 3" type="EtcItem">
<!-- Transforms into a Dark Knight for 15 minutes. Will not be deleted upon death. Transformation into a Dark Knight: Max HP/MP +10%, P. Atk. in PvP +10%, P. Def. in PvP +10%, Stun/Fear/Mental Resistance +10%. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -308,6 +333,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="90829" name="Transformation Scroll: Dark Knight Lv. 2" type="EtcItem">
<!-- Transforms into a Dark Knight for 15 minutes. Will not be deleted upon death. Transformation into a Dark Knight: Max HP/MP +10%, P. Atk. in PvP +7%, P. Def. in PvP +7%, Stun/Fear/Mental Resistance +7%. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -317,6 +343,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="90830" name="Transformation Scroll: Dark Knight Lv. 1" type="EtcItem">
<!-- Transforms into a Dark Knight for 15 minutes. Will not be deleted upon death. Transformation into a Dark Knight: Max HP/MP +10%, P. Atk. in PvP +5%, P. Def. in PvP +5%, Stun/Fear/Mental Resistance +5%. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -326,6 +353,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="90831" name="Transformation Scroll: White Assassin" additionalName="Event" type="EtcItem">
<!-- For 15 minutes transforms you into White Assassin. Will not be deleted upon death. Transformation into White Assassin: Max HP/MP +7%, P./M. Accuracy +2, P./M. Atk. +3%, P./M. Def. +3%, Atk. Spd. +5%, M. Critical Rate +20, Speed +5. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -335,6 +363,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
<item id="90832" name="Glorious Amulet" additionalName="7-day" type="EtcItem">
<!-- A 7-day item. When in inventory, you get STR +1, DEX +1, CON + +1, INT +1, WIT +1, MEN +1. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. This item will be deleted after the event is over. -->
@@ -343,6 +372,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="10080" />
<set name="material" val="PAPER" />
</item>
<item id="90833" name="Agathion - Joy" additionalName="7-day" type="Armor">
<!-- A 7-day item. Enables to summon Agathion of Joy when equipped. <Skill used>. 1. Agathion's Escape: Allows to relocate to Giran, Gludio, Dion, Oren, Hunters Village. (Cooldown: 1 min). <Item Skill>. 1. Search for Evidence: Speed +66 for 15 sec.. <Item Skill>. 2. Hidden Search: monsters don't attack first. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -364,6 +394,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="10080" />
<set name="material" val="PAPER" />
</item>
<item id="90835" name="Life Control Tower's Scroll of Blessing" additionalName="Event" type="EtcItem">
<!-- Max. HP / MP +5%, XP / SP gain +30%, activates Paralysis / Mental Attack Resistance. Duration: 60 minutes. Reuse Time: 30 minutes. <Note> When used simultaneously with Angel Cat's Blessing, effects do not stack. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
@@ -374,6 +405,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90836" name="Warrior Experience Amulet" additionalName="7-day" type="EtcItem">
<!-- 7-day item. Increases XP and SP gain by +20%. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
@@ -615,6 +647,7 @@
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90856" name="Eva's Life Stone - Hair Accessory" type="EtcItem">
<!-- Bring it to Augmenting Blacksmiths Jeris and Jeros in Giran or Aden, to use it for augmentation. Augmentation requires C-grade Gemstones (30 pcs.). Cannot be dropped. -->
@@ -622,6 +655,7 @@
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="WOOD" />
</item>
<item id="90857" name="Shiny Eva's Life Stone - Hair Accessory" type="EtcItem">
<!-- Bring it to Augmenting Blacksmiths Jeris and Jeros in Giran or Aden, to use it for augmentation. Augmentation requires C-grade Gemstones (100 pcs.). Cannot be dropped. -->
@@ -629,6 +663,7 @@
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="WOOD" />
</item>
<item id="90858" name="Eva's Enhancement Pack - Hair Accessory" type="EtcItem">
<!-- Double-click to acquire one of the following items: 2 Scrolls: Enchant Hair Accessory, 1 High-grade Scroll: Enchant Hair Accessory, 1 Life Stone - Hair Accessory, 1 Giants Life Stone. Cannot be dropped. -->
@@ -637,6 +672,7 @@
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90859" name="Eva's Hair Accessory Pack" type="EtcItem">
<!-- Double-click to acquire one of the following items: White Uniform Hat, Napoleon Hat, Ninja Hair Accessory, Warrior's Helmet, First Mate Hat, Artisan's Goggles. Cannot be dropped. -->
@@ -645,10 +681,12 @@
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90872" name="Piece of Wood" type="EtcItem">
<!-- Give it to Bliss to receive a Magic Woodpile. Will be deleted after the event is over. -->
<set name="icon" val="icon.etc_squares_wood_i00" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>
</list>

View File

@@ -7,6 +7,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90923" name="Shining Ore" additionalName="Not in Use" type="EtcItem">
<!-- Bring some amount of Shining Ore and a Lv. 3-5 Jewel to a Dimensional Merchant to receive a Lv. 3-5 Jewelry Box. Cannot be dropped. -->
@@ -14,6 +15,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90929" name="Cat's Eye" additionalName="Lv. 1" type="Armor">
<!-- P./M. Critical Damage +2%. Effect does not stack with additional jewels of the same type. Cannot be exchanged, dropped, or sold in private store. Can be stored in a private warehouse. -->
@@ -83,6 +85,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90941" name="Lv. 3 Cat's Eye Jewelry Box" type="EtcItem">
<!-- Double-click to obtain a Lv. 3 Cat's Eye. Cannot be dropped. -->
@@ -92,6 +95,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90942" name="Lv. 4 Cat's Eye Jewelry Box" type="EtcItem">
<!-- Double-click to obtain a Lv. 4 Cat's Eye. Cannot be dropped. -->
@@ -101,6 +105,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90943" name="Lv. 5 Cat's Eye Jewelry Box" type="EtcItem">
<!-- Double-click to obtain a Lv. 5 Cat's Eye. Cannot be dropped. -->
@@ -110,5 +115,6 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
</list>