Clan Advent improvements.

This commit is contained in:
MobiusDev 2017-04-22 11:12:02 +00:00
parent 8747270265
commit d81ac1c428
2 changed files with 142 additions and 122 deletions

View File

@ -20,18 +20,21 @@ import java.util.HashMap;
import java.util.Map;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2ClanMember;
import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import ai.AbstractNpcAI;
import com.l2jmobius.gameserver.model.events.EventType;
import com.l2jmobius.gameserver.model.events.ListenerRegisterType;
import com.l2jmobius.gameserver.model.events.annotations.RegisterEvent;
import com.l2jmobius.gameserver.model.events.annotations.RegisterType;
import com.l2jmobius.gameserver.model.events.impl.character.player.*;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerClanJoin;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerClanLeft;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogin;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogout;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange;
import com.l2jmobius.gameserver.model.holders.SkillHolder;
import ai.AbstractNpcAI;
/**
* @author UnAfraid
*/
@ -99,26 +102,46 @@ public final class Clan extends AbstractNpcAI
@RegisterEvent(EventType.ON_PLAYER_LOGIN)
@RegisterType(ListenerRegisterType.GLOBAL_PLAYERS)
public void onPlayerLogin(OnPlayerLogin event) {
if(event.getActiveChar().isClanLeader()) {
public void onPlayerLogin(OnPlayerLogin event)
{
final L2PcInstance activeChar = event.getActiveChar();
if (activeChar.isClanLeader())
{
final L2Clan clan = event.getActiveChar().getClan();
clan.getMembers().forEach(member -> {
// Starting Clan Advent when leader log on
clan.getMembers().forEach(member ->
{
if (member.isOnline())
{
CLAN_ADVENT.getSkill().applyEffects(member.getPlayerInstance(), member.getPlayerInstance());
}
});
}
else if ((activeChar.getClan() != null) && activeChar.getClan().getLeader().isOnline())
{
CLAN_ADVENT.getSkill().applyEffects(activeChar, activeChar);
}
}
@RegisterEvent(EventType.ON_PLAYER_LOGOUT)
@RegisterType(ListenerRegisterType.GLOBAL_PLAYERS)
public void onPlayerLogout(OnPlayerLogout event) {
if(event.getActiveChar().isClanLeader()) {
final L2Clan clan = event.getActiveChar().getClan();
clan.getMembers().forEach(member -> {
// Remove Clan Advent effect when leader log off
public void onPlayerLogout(OnPlayerLogout event)
{
final L2PcInstance activeChar = event.getActiveChar();
if (activeChar.isClanLeader())
{
final L2Clan clan = activeChar.getClan();
clan.getMembers().forEach(member ->
{
if (member.isOnline())
{
member.getPlayerInstance().getEffectList().stopSkillEffects(true, CLAN_ADVENT.getSkill());
}
});
}
else if (activeChar.getClan() != null)
{
activeChar.getEffectList().stopSkillEffects(true, CLAN_ADVENT.getSkill());
}
}
@RegisterEvent(EventType.ON_PLAYER_PROFESSION_CHANGE)
@ -126,12 +149,9 @@ public final class Clan extends AbstractNpcAI
public void onProfessionChange(OnPlayerProfessionChange event)
{
final L2PcInstance activeChar = event.getActiveChar();
if(activeChar.isClanLeader() || (activeChar.getClan() != null && activeChar.getClan().getLeader().isOnline())) {
final L2Clan clan = event.getActiveChar().getClan();
clan.getMembers().forEach(member -> {
// Starting Clan Advent when leader log on
CLAN_ADVENT.getSkill().applyEffects(member.getPlayerInstance(), member.getPlayerInstance());
});
if (activeChar.isClanLeader() || ((activeChar.getClan() != null) && activeChar.getClan().getLeader().isOnline()))
{
CLAN_ADVENT.getSkill().applyEffects(activeChar, activeChar);
}
}
@ -139,13 +159,10 @@ public final class Clan extends AbstractNpcAI
@RegisterType(ListenerRegisterType.GLOBAL_PLAYERS)
public void onPlayerClanJoin(OnPlayerClanJoin event)
{
final L2ClanMember activeChar = event.getActiveChar();
if(activeChar.getClan() != null && activeChar.getClan().getLeader().isOnline()) {
final L2Clan clan = event.getActiveChar().getClan();
clan.getMembers().forEach(member -> {
// Starting Clan Advent when leader log on
CLAN_ADVENT.getSkill().applyEffects(member.getPlayerInstance(), member.getPlayerInstance());
});
final L2PcInstance activeChar = event.getActiveChar().getPlayerInstance();
if (activeChar.getClan().getLeader().isOnline())
{
CLAN_ADVENT.getSkill().applyEffects(activeChar, activeChar);
}
}
@ -153,14 +170,7 @@ public final class Clan extends AbstractNpcAI
@RegisterType(ListenerRegisterType.GLOBAL_PLAYERS)
public void onPlayerClanLeft(OnPlayerClanLeft event)
{
final L2ClanMember activeChar = event.getActiveChar();
if(activeChar.getClan() != null && activeChar.getClan().getLeader().isOnline()) {
final L2Clan clan = event.getActiveChar().getClan();
clan.getMembers().forEach(member -> {
// Starting Clan Advent when leader log on
CLAN_ADVENT.getSkill().applyEffects(member.getPlayerInstance(), member.getPlayerInstance());
});
}
event.getActiveChar().getPlayerInstance().getEffectList().stopSkillEffects(true, CLAN_ADVENT.getSkill());
}
public static void main(String[] args)

View File

@ -20,18 +20,21 @@ import java.util.HashMap;
import java.util.Map;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2ClanMember;
import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import ai.AbstractNpcAI;
import com.l2jmobius.gameserver.model.events.EventType;
import com.l2jmobius.gameserver.model.events.ListenerRegisterType;
import com.l2jmobius.gameserver.model.events.annotations.RegisterEvent;
import com.l2jmobius.gameserver.model.events.annotations.RegisterType;
import com.l2jmobius.gameserver.model.events.impl.character.player.*;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerClanJoin;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerClanLeft;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogin;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogout;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange;
import com.l2jmobius.gameserver.model.holders.SkillHolder;
import ai.AbstractNpcAI;
/**
* @author UnAfraid
*/
@ -99,26 +102,46 @@ public final class Clan extends AbstractNpcAI
@RegisterEvent(EventType.ON_PLAYER_LOGIN)
@RegisterType(ListenerRegisterType.GLOBAL_PLAYERS)
public void onPlayerLogin(OnPlayerLogin event) {
if(event.getActiveChar().isClanLeader()) {
public void onPlayerLogin(OnPlayerLogin event)
{
final L2PcInstance activeChar = event.getActiveChar();
if (activeChar.isClanLeader())
{
final L2Clan clan = event.getActiveChar().getClan();
clan.getMembers().forEach(member -> {
// Starting Clan Advent when leader log on
clan.getMembers().forEach(member ->
{
if (member.isOnline())
{
CLAN_ADVENT.getSkill().applyEffects(member.getPlayerInstance(), member.getPlayerInstance());
}
});
}
else if ((activeChar.getClan() != null) && activeChar.getClan().getLeader().isOnline())
{
CLAN_ADVENT.getSkill().applyEffects(activeChar, activeChar);
}
}
@RegisterEvent(EventType.ON_PLAYER_LOGOUT)
@RegisterType(ListenerRegisterType.GLOBAL_PLAYERS)
public void onPlayerLogout(OnPlayerLogout event) {
if(event.getActiveChar().isClanLeader()) {
final L2Clan clan = event.getActiveChar().getClan();
clan.getMembers().forEach(member -> {
// Remove Clan Advent effect when leader log off
public void onPlayerLogout(OnPlayerLogout event)
{
final L2PcInstance activeChar = event.getActiveChar();
if (activeChar.isClanLeader())
{
final L2Clan clan = activeChar.getClan();
clan.getMembers().forEach(member ->
{
if (member.isOnline())
{
member.getPlayerInstance().getEffectList().stopSkillEffects(true, CLAN_ADVENT.getSkill());
}
});
}
else if (activeChar.getClan() != null)
{
activeChar.getEffectList().stopSkillEffects(true, CLAN_ADVENT.getSkill());
}
}
@RegisterEvent(EventType.ON_PLAYER_PROFESSION_CHANGE)
@ -126,12 +149,9 @@ public final class Clan extends AbstractNpcAI
public void onProfessionChange(OnPlayerProfessionChange event)
{
final L2PcInstance activeChar = event.getActiveChar();
if(activeChar.isClanLeader() || (activeChar.getClan() != null && activeChar.getClan().getLeader().isOnline())) {
final L2Clan clan = event.getActiveChar().getClan();
clan.getMembers().forEach(member -> {
// Starting Clan Advent when leader log on
CLAN_ADVENT.getSkill().applyEffects(member.getPlayerInstance(), member.getPlayerInstance());
});
if (activeChar.isClanLeader() || ((activeChar.getClan() != null) && activeChar.getClan().getLeader().isOnline()))
{
CLAN_ADVENT.getSkill().applyEffects(activeChar, activeChar);
}
}
@ -139,13 +159,10 @@ public final class Clan extends AbstractNpcAI
@RegisterType(ListenerRegisterType.GLOBAL_PLAYERS)
public void onPlayerClanJoin(OnPlayerClanJoin event)
{
final L2ClanMember activeChar = event.getActiveChar();
if(activeChar.getClan() != null && activeChar.getClan().getLeader().isOnline()) {
final L2Clan clan = event.getActiveChar().getClan();
clan.getMembers().forEach(member -> {
// Starting Clan Advent when leader log on
CLAN_ADVENT.getSkill().applyEffects(member.getPlayerInstance(), member.getPlayerInstance());
});
final L2PcInstance activeChar = event.getActiveChar().getPlayerInstance();
if (activeChar.getClan().getLeader().isOnline())
{
CLAN_ADVENT.getSkill().applyEffects(activeChar, activeChar);
}
}
@ -153,14 +170,7 @@ public final class Clan extends AbstractNpcAI
@RegisterType(ListenerRegisterType.GLOBAL_PLAYERS)
public void onPlayerClanLeft(OnPlayerClanLeft event)
{
final L2ClanMember activeChar = event.getActiveChar();
if(activeChar.getClan() != null && activeChar.getClan().getLeader().isOnline()) {
final L2Clan clan = event.getActiveChar().getClan();
clan.getMembers().forEach(member -> {
// Starting Clan Advent when leader log on
CLAN_ADVENT.getSkill().applyEffects(member.getPlayerInstance(), member.getPlayerInstance());
});
}
event.getActiveChar().getPlayerInstance().getEffectList().stopSkillEffects(true, CLAN_ADVENT.getSkill());
}
public static void main(String[] args)