Removed Completely Lost repeated quest timer.

This commit is contained in:
MobiusDevelopment 2020-03-22 12:01:54 +00:00
parent 4758ed4e2b
commit d7ee7eb33f
18 changed files with 502 additions and 655 deletions

View File

@ -20,6 +20,7 @@ import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.enums.ChatType; import org.l2jmobius.gameserver.enums.ChatType;
import org.l2jmobius.gameserver.enums.QuestType; import org.l2jmobius.gameserver.enums.QuestType;
import org.l2jmobius.gameserver.model.Location; import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.WorldObject; import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Npc;
@ -40,7 +41,7 @@ import org.l2jmobius.gameserver.util.Util;
/** /**
* Completely Lost (454) * Completely Lost (454)
* @author Zoey76 * @author Zoey76, Mobius
*/ */
public class Q00454_CompletelyLost extends Quest public class Q00454_CompletelyLost extends Quest
{ {
@ -56,7 +57,6 @@ public class Q00454_CompletelyLost extends Quest
super(454); super(454);
addStartNpc(INJURED_SOLDIER); addStartNpc(INJURED_SOLDIER);
addTalkId(INJURED_SOLDIER, ERMIAN); addTalkId(INJURED_SOLDIER, ERMIAN);
addSpawnId(ERMIAN);
addMoveFinishedId(INJURED_SOLDIER); addMoveFinishedId(INJURED_SOLDIER);
addSeeCreatureId(INJURED_SOLDIER); addSeeCreatureId(INJURED_SOLDIER);
addEventReceivedId(INJURED_SOLDIER); addEventReceivedId(INJURED_SOLDIER);
@ -67,15 +67,8 @@ public class Q00454_CompletelyLost extends Quest
{ {
switch (event) switch (event)
{ {
case "QUEST_TIMER":
{
npc.broadcastEvent("SCE_IM_ERMIAN", 300, null);
startQuestTimer("QUEST_TIMER", 100, npc, null);
break;
}
case "SAY_TIMER1": case "SAY_TIMER1":
{ {
// TODO: npc.changeStatus(3);
npc.broadcastPacket(new NpcSay(npc.getObjectId(), ChatType.NPC_GENERAL, INJURED_SOLDIER, NpcStringId.GASP)); npc.broadcastPacket(new NpcSay(npc.getObjectId(), ChatType.NPC_GENERAL, INJURED_SOLDIER, NpcStringId.GASP));
break; break;
} }
@ -289,18 +282,6 @@ public class Q00454_CompletelyLost extends Quest
{ {
switch (eventName) switch (eventName)
{ {
case "SCE_IM_ERMIAN":
{
if (receiver.getVariables().getInt("state", 0) == 2)
{
receiver.getVariables().set("state", 3);
receiver.getVariables().set("ermian", sender);
receiver.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
addMoveToDesire(receiver, MOVE_TO, 10000000);
receiver.sendScriptEvent("SCE_A_SEED_ESCORT_QUEST_SUCCESS", receiver, null);
}
break;
}
case "SCE_A_SEED_ESCORT_QUEST_START": case "SCE_A_SEED_ESCORT_QUEST_START":
{ {
final PlayerInstance leader = receiver.getVariables().getObject("leader", PlayerInstance.class); final PlayerInstance leader = receiver.getVariables().getObject("leader", PlayerInstance.class);
@ -312,7 +293,7 @@ public class Q00454_CompletelyLost extends Quest
startQuestTimer("CHECK_TIMER", 1000, receiver, null); startQuestTimer("CHECK_TIMER", 1000, receiver, null);
startQuestTimer("TIME_LIMIT1", 60000, receiver, null); startQuestTimer("TIME_LIMIT1", 60000, receiver, null);
receiver.getVariables().set("state", 2); receiver.setScriptValue(2);
receiver.getVariables().set("quest_escort", 99); receiver.getVariables().set("quest_escort", 99);
break; break;
} }
@ -398,18 +379,28 @@ public class Q00454_CompletelyLost extends Quest
@Override @Override
public void onMoveFinished(Npc npc) public void onMoveFinished(Npc npc)
{ {
final Npc ermian = npc.getVariables().getObject("ermian", Npc.class); if (npc.isScriptValue(2))
if (ermian != null)
{ {
npc.setHeading(Util.calculateHeadingFrom(npc, ermian)); for (Npc nearby : World.getInstance().getVisibleObjectsInRange(npc, Npc.class, 300))
startQuestTimer("SAY_TIMER2", 2000, npc, null); {
if (nearby.getId() == ERMIAN)
{
npc.setScriptValue(3);
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
addMoveToDesire(npc, MOVE_TO, 10000000);
npc.sendScriptEvent("SCE_A_SEED_ESCORT_QUEST_SUCCESS", npc, null);
npc.setHeading(Util.calculateHeadingFrom(npc, nearby));
startQuestTimer("SAY_TIMER2", 2000, npc, null);
break;
}
}
} }
} }
@Override @Override
public String onSeeCreature(Npc npc, Creature creature, boolean isSummon) public String onSeeCreature(Npc npc, Creature creature, boolean isSummon)
{ {
if (creature.isPlayer() && (npc.getVariables().getInt("state", 0) == 0)) if (creature.isPlayer() && npc.isScriptValue(0))
{ {
addAttackPlayerDesire(npc, creature.getActingPlayer(), 10); addAttackPlayerDesire(npc, creature.getActingPlayer(), 10);
} }
@ -757,21 +748,13 @@ public class Q00454_CompletelyLost extends Quest
public TerminateReturn onAttacked(OnCreatureAttacked event) public TerminateReturn onAttacked(OnCreatureAttacked event)
{ {
final Npc npc = (Npc) event.getTarget(); final Npc npc = (Npc) event.getTarget();
// TODO: npc.changeStatus(2); npc.setScriptValue(1);
npc.getVariables().set("state", 1);
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE); npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE); npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
startQuestTimer("SAY_TIMER1", 2000, npc, null); startQuestTimer("SAY_TIMER1", 2000, npc, null);
return new TerminateReturn(true, false, false); return new TerminateReturn(true, false, false);
} }
@Override
public String onSpawn(Npc npc)
{
startQuestTimer("QUEST_TIMER", 1000, npc, null);
return super.onSpawn(npc);
}
/** /**
* Send a whisper to the given player. * Send a whisper to the given player.
* @param npc the NPC * @param npc the NPC

View File

@ -187,7 +187,6 @@
<npc id="32771" x="-181532" y="180012" z="-10464" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32771" x="-181532" y="180012" z="-10464" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32771" x="-174778" y="179102" z="-15768" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32771" x="-174778" y="179102" z="-15768" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32772" x="-183067" y="183297" z="-10560" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32772" x="-183067" y="183297" z="-10560" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32772" x="-184867" y="186582" z="-15816" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32772" x="-176143" y="183062" z="-10496" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32772" x="-176143" y="183062" z="-10496" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32772" x="-184988" y="176880" z="-15328" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32772" x="-184988" y="176880" z="-15328" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32772" x="-184003" y="176960" z="-10232" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32772" x="-184003" y="176960" z="-10232" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->

View File

@ -20,6 +20,7 @@ import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.enums.ChatType; import org.l2jmobius.gameserver.enums.ChatType;
import org.l2jmobius.gameserver.enums.QuestType; import org.l2jmobius.gameserver.enums.QuestType;
import org.l2jmobius.gameserver.model.Location; import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.WorldObject; import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Npc;
@ -40,7 +41,7 @@ import org.l2jmobius.gameserver.util.Util;
/** /**
* Completely Lost (454) * Completely Lost (454)
* @author Zoey76 * @author Zoey76, Mobius
*/ */
public class Q00454_CompletelyLost extends Quest public class Q00454_CompletelyLost extends Quest
{ {
@ -56,7 +57,6 @@ public class Q00454_CompletelyLost extends Quest
super(454); super(454);
addStartNpc(INJURED_SOLDIER); addStartNpc(INJURED_SOLDIER);
addTalkId(INJURED_SOLDIER, ERMIAN); addTalkId(INJURED_SOLDIER, ERMIAN);
addSpawnId(ERMIAN);
addMoveFinishedId(INJURED_SOLDIER); addMoveFinishedId(INJURED_SOLDIER);
addSeeCreatureId(INJURED_SOLDIER); addSeeCreatureId(INJURED_SOLDIER);
addEventReceivedId(INJURED_SOLDIER); addEventReceivedId(INJURED_SOLDIER);
@ -67,15 +67,8 @@ public class Q00454_CompletelyLost extends Quest
{ {
switch (event) switch (event)
{ {
case "QUEST_TIMER":
{
npc.broadcastEvent("SCE_IM_ERMIAN", 300, null);
startQuestTimer("QUEST_TIMER", 100, npc, null);
break;
}
case "SAY_TIMER1": case "SAY_TIMER1":
{ {
// TODO: npc.changeStatus(3);
npc.broadcastPacket(new NpcSay(npc.getObjectId(), ChatType.NPC_GENERAL, INJURED_SOLDIER, NpcStringId.GASP)); npc.broadcastPacket(new NpcSay(npc.getObjectId(), ChatType.NPC_GENERAL, INJURED_SOLDIER, NpcStringId.GASP));
break; break;
} }
@ -289,18 +282,6 @@ public class Q00454_CompletelyLost extends Quest
{ {
switch (eventName) switch (eventName)
{ {
case "SCE_IM_ERMIAN":
{
if (receiver.getVariables().getInt("state", 0) == 2)
{
receiver.getVariables().set("state", 3);
receiver.getVariables().set("ermian", sender);
receiver.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
addMoveToDesire(receiver, MOVE_TO, 10000000);
receiver.sendScriptEvent("SCE_A_SEED_ESCORT_QUEST_SUCCESS", receiver, null);
}
break;
}
case "SCE_A_SEED_ESCORT_QUEST_START": case "SCE_A_SEED_ESCORT_QUEST_START":
{ {
final PlayerInstance leader = receiver.getVariables().getObject("leader", PlayerInstance.class); final PlayerInstance leader = receiver.getVariables().getObject("leader", PlayerInstance.class);
@ -312,7 +293,7 @@ public class Q00454_CompletelyLost extends Quest
startQuestTimer("CHECK_TIMER", 1000, receiver, null); startQuestTimer("CHECK_TIMER", 1000, receiver, null);
startQuestTimer("TIME_LIMIT1", 60000, receiver, null); startQuestTimer("TIME_LIMIT1", 60000, receiver, null);
receiver.getVariables().set("state", 2); receiver.setScriptValue(2);
receiver.getVariables().set("quest_escort", 99); receiver.getVariables().set("quest_escort", 99);
break; break;
} }
@ -398,18 +379,28 @@ public class Q00454_CompletelyLost extends Quest
@Override @Override
public void onMoveFinished(Npc npc) public void onMoveFinished(Npc npc)
{ {
final Npc ermian = npc.getVariables().getObject("ermian", Npc.class); if (npc.isScriptValue(2))
if (ermian != null)
{ {
npc.setHeading(Util.calculateHeadingFrom(npc, ermian)); for (Npc nearby : World.getInstance().getVisibleObjectsInRange(npc, Npc.class, 300))
startQuestTimer("SAY_TIMER2", 2000, npc, null); {
if (nearby.getId() == ERMIAN)
{
npc.setScriptValue(3);
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
addMoveToDesire(npc, MOVE_TO, 10000000);
npc.sendScriptEvent("SCE_A_SEED_ESCORT_QUEST_SUCCESS", npc, null);
npc.setHeading(Util.calculateHeadingFrom(npc, nearby));
startQuestTimer("SAY_TIMER2", 2000, npc, null);
break;
}
}
} }
} }
@Override @Override
public String onSeeCreature(Npc npc, Creature creature, boolean isSummon) public String onSeeCreature(Npc npc, Creature creature, boolean isSummon)
{ {
if (creature.isPlayer() && (npc.getVariables().getInt("state", 0) == 0)) if (creature.isPlayer() && npc.isScriptValue(0))
{ {
addAttackPlayerDesire(npc, creature.getActingPlayer(), 10); addAttackPlayerDesire(npc, creature.getActingPlayer(), 10);
} }
@ -757,21 +748,13 @@ public class Q00454_CompletelyLost extends Quest
public TerminateReturn onAttacked(OnCreatureAttacked event) public TerminateReturn onAttacked(OnCreatureAttacked event)
{ {
final Npc npc = (Npc) event.getTarget(); final Npc npc = (Npc) event.getTarget();
// TODO: npc.changeStatus(2); npc.setScriptValue(1);
npc.getVariables().set("state", 1);
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE); npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE); npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
startQuestTimer("SAY_TIMER1", 2000, npc, null); startQuestTimer("SAY_TIMER1", 2000, npc, null);
return new TerminateReturn(true, false, false); return new TerminateReturn(true, false, false);
} }
@Override
public String onSpawn(Npc npc)
{
startQuestTimer("QUEST_TIMER", 1000, npc, null);
return super.onSpawn(npc);
}
/** /**
* Send a whisper to the given player. * Send a whisper to the given player.
* @param npc the NPC * @param npc the NPC

View File

@ -187,7 +187,6 @@
<npc id="32771" x="-181532" y="180012" z="-10464" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32771" x="-181532" y="180012" z="-10464" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32771" x="-174778" y="179102" z="-15768" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32771" x="-174778" y="179102" z="-15768" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32772" x="-183067" y="183297" z="-10560" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32772" x="-183067" y="183297" z="-10560" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32772" x="-184867" y="186582" z="-15816" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32772" x="-176143" y="183062" z="-10496" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32772" x="-176143" y="183062" z="-10496" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32772" x="-184988" y="176880" z="-15328" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32772" x="-184988" y="176880" z="-15328" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32772" x="-184003" y="176960" z="-10232" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32772" x="-184003" y="176960" z="-10232" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->

View File

@ -20,6 +20,7 @@ import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.enums.ChatType; import org.l2jmobius.gameserver.enums.ChatType;
import org.l2jmobius.gameserver.enums.QuestType; import org.l2jmobius.gameserver.enums.QuestType;
import org.l2jmobius.gameserver.model.Location; import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.WorldObject; import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Npc;
@ -40,7 +41,7 @@ import org.l2jmobius.gameserver.util.Util;
/** /**
* Completely Lost (454) * Completely Lost (454)
* @author Zoey76 * @author Zoey76, Mobius
*/ */
public class Q00454_CompletelyLost extends Quest public class Q00454_CompletelyLost extends Quest
{ {
@ -56,7 +57,6 @@ public class Q00454_CompletelyLost extends Quest
super(454); super(454);
addStartNpc(INJURED_SOLDIER); addStartNpc(INJURED_SOLDIER);
addTalkId(INJURED_SOLDIER, ERMIAN); addTalkId(INJURED_SOLDIER, ERMIAN);
addSpawnId(ERMIAN);
addMoveFinishedId(INJURED_SOLDIER); addMoveFinishedId(INJURED_SOLDIER);
addSeeCreatureId(INJURED_SOLDIER); addSeeCreatureId(INJURED_SOLDIER);
addEventReceivedId(INJURED_SOLDIER); addEventReceivedId(INJURED_SOLDIER);
@ -67,15 +67,8 @@ public class Q00454_CompletelyLost extends Quest
{ {
switch (event) switch (event)
{ {
case "QUEST_TIMER":
{
npc.broadcastEvent("SCE_IM_ERMIAN", 300, null);
startQuestTimer("QUEST_TIMER", 100, npc, null);
break;
}
case "SAY_TIMER1": case "SAY_TIMER1":
{ {
// TODO: npc.changeStatus(3);
npc.broadcastPacket(new NpcSay(npc.getObjectId(), ChatType.NPC_GENERAL, INJURED_SOLDIER, NpcStringId.GASP)); npc.broadcastPacket(new NpcSay(npc.getObjectId(), ChatType.NPC_GENERAL, INJURED_SOLDIER, NpcStringId.GASP));
break; break;
} }
@ -289,18 +282,6 @@ public class Q00454_CompletelyLost extends Quest
{ {
switch (eventName) switch (eventName)
{ {
case "SCE_IM_ERMIAN":
{
if (receiver.getVariables().getInt("state", 0) == 2)
{
receiver.getVariables().set("state", 3);
receiver.getVariables().set("ermian", sender);
receiver.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
addMoveToDesire(receiver, MOVE_TO, 10000000);
receiver.sendScriptEvent("SCE_A_SEED_ESCORT_QUEST_SUCCESS", receiver, null);
}
break;
}
case "SCE_A_SEED_ESCORT_QUEST_START": case "SCE_A_SEED_ESCORT_QUEST_START":
{ {
final PlayerInstance leader = receiver.getVariables().getObject("leader", PlayerInstance.class); final PlayerInstance leader = receiver.getVariables().getObject("leader", PlayerInstance.class);
@ -312,7 +293,7 @@ public class Q00454_CompletelyLost extends Quest
startQuestTimer("CHECK_TIMER", 1000, receiver, null); startQuestTimer("CHECK_TIMER", 1000, receiver, null);
startQuestTimer("TIME_LIMIT1", 60000, receiver, null); startQuestTimer("TIME_LIMIT1", 60000, receiver, null);
receiver.getVariables().set("state", 2); receiver.setScriptValue(2);
receiver.getVariables().set("quest_escort", 99); receiver.getVariables().set("quest_escort", 99);
break; break;
} }
@ -398,18 +379,28 @@ public class Q00454_CompletelyLost extends Quest
@Override @Override
public void onMoveFinished(Npc npc) public void onMoveFinished(Npc npc)
{ {
final Npc ermian = npc.getVariables().getObject("ermian", Npc.class); if (npc.isScriptValue(2))
if (ermian != null)
{ {
npc.setHeading(Util.calculateHeadingFrom(npc, ermian)); for (Npc nearby : World.getInstance().getVisibleObjectsInRange(npc, Npc.class, 300))
startQuestTimer("SAY_TIMER2", 2000, npc, null); {
if (nearby.getId() == ERMIAN)
{
npc.setScriptValue(3);
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
addMoveToDesire(npc, MOVE_TO, 10000000);
npc.sendScriptEvent("SCE_A_SEED_ESCORT_QUEST_SUCCESS", npc, null);
npc.setHeading(Util.calculateHeadingFrom(npc, nearby));
startQuestTimer("SAY_TIMER2", 2000, npc, null);
break;
}
}
} }
} }
@Override @Override
public String onSeeCreature(Npc npc, Creature creature, boolean isSummon) public String onSeeCreature(Npc npc, Creature creature, boolean isSummon)
{ {
if (creature.isPlayer() && (npc.getVariables().getInt("state", 0) == 0)) if (creature.isPlayer() && npc.isScriptValue(0))
{ {
addAttackPlayerDesire(npc, creature.getActingPlayer(), 10); addAttackPlayerDesire(npc, creature.getActingPlayer(), 10);
} }
@ -757,21 +748,13 @@ public class Q00454_CompletelyLost extends Quest
public TerminateReturn onAttacked(OnCreatureAttacked event) public TerminateReturn onAttacked(OnCreatureAttacked event)
{ {
final Npc npc = (Npc) event.getTarget(); final Npc npc = (Npc) event.getTarget();
// TODO: npc.changeStatus(2); npc.setScriptValue(1);
npc.getVariables().set("state", 1);
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE); npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE); npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
startQuestTimer("SAY_TIMER1", 2000, npc, null); startQuestTimer("SAY_TIMER1", 2000, npc, null);
return new TerminateReturn(true, false, false); return new TerminateReturn(true, false, false);
} }
@Override
public String onSpawn(Npc npc)
{
startQuestTimer("QUEST_TIMER", 1000, npc, null);
return super.onSpawn(npc);
}
/** /**
* Send a whisper to the given player. * Send a whisper to the given player.
* @param npc the NPC * @param npc the NPC

View File

@ -187,7 +187,6 @@
<npc id="32771" x="-181532" y="180012" z="-10464" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32771" x="-181532" y="180012" z="-10464" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32771" x="-174778" y="179102" z="-15768" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32771" x="-174778" y="179102" z="-15768" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32772" x="-183067" y="183297" z="-10560" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32772" x="-183067" y="183297" z="-10560" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32772" x="-184867" y="186582" z="-15816" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32772" x="-176143" y="183062" z="-10496" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32772" x="-176143" y="183062" z="-10496" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32772" x="-184988" y="176880" z="-15328" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32772" x="-184988" y="176880" z="-15328" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32772" x="-184003" y="176960" z="-10232" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32772" x="-184003" y="176960" z="-10232" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->

View File

@ -20,6 +20,7 @@ import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.enums.ChatType; import org.l2jmobius.gameserver.enums.ChatType;
import org.l2jmobius.gameserver.enums.QuestType; import org.l2jmobius.gameserver.enums.QuestType;
import org.l2jmobius.gameserver.model.Location; import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.WorldObject; import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Npc;
@ -40,7 +41,7 @@ import org.l2jmobius.gameserver.util.Util;
/** /**
* Completely Lost (454) * Completely Lost (454)
* @author Zoey76 * @author Zoey76, Mobius
*/ */
public class Q00454_CompletelyLost extends Quest public class Q00454_CompletelyLost extends Quest
{ {
@ -56,7 +57,6 @@ public class Q00454_CompletelyLost extends Quest
super(454); super(454);
addStartNpc(INJURED_SOLDIER); addStartNpc(INJURED_SOLDIER);
addTalkId(INJURED_SOLDIER, ERMIAN); addTalkId(INJURED_SOLDIER, ERMIAN);
addSpawnId(ERMIAN);
addMoveFinishedId(INJURED_SOLDIER); addMoveFinishedId(INJURED_SOLDIER);
addSeeCreatureId(INJURED_SOLDIER); addSeeCreatureId(INJURED_SOLDIER);
addEventReceivedId(INJURED_SOLDIER); addEventReceivedId(INJURED_SOLDIER);
@ -67,15 +67,8 @@ public class Q00454_CompletelyLost extends Quest
{ {
switch (event) switch (event)
{ {
case "QUEST_TIMER":
{
npc.broadcastEvent("SCE_IM_ERMIAN", 300, null);
startQuestTimer("QUEST_TIMER", 100, npc, null);
break;
}
case "SAY_TIMER1": case "SAY_TIMER1":
{ {
// TODO: npc.changeStatus(3);
npc.broadcastPacket(new NpcSay(npc.getObjectId(), ChatType.NPC_GENERAL, INJURED_SOLDIER, NpcStringId.GASP)); npc.broadcastPacket(new NpcSay(npc.getObjectId(), ChatType.NPC_GENERAL, INJURED_SOLDIER, NpcStringId.GASP));
break; break;
} }
@ -289,18 +282,6 @@ public class Q00454_CompletelyLost extends Quest
{ {
switch (eventName) switch (eventName)
{ {
case "SCE_IM_ERMIAN":
{
if (receiver.getVariables().getInt("state", 0) == 2)
{
receiver.getVariables().set("state", 3);
receiver.getVariables().set("ermian", sender);
receiver.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
addMoveToDesire(receiver, MOVE_TO, 10000000);
receiver.sendScriptEvent("SCE_A_SEED_ESCORT_QUEST_SUCCESS", receiver, null);
}
break;
}
case "SCE_A_SEED_ESCORT_QUEST_START": case "SCE_A_SEED_ESCORT_QUEST_START":
{ {
final PlayerInstance leader = receiver.getVariables().getObject("leader", PlayerInstance.class); final PlayerInstance leader = receiver.getVariables().getObject("leader", PlayerInstance.class);
@ -312,7 +293,7 @@ public class Q00454_CompletelyLost extends Quest
startQuestTimer("CHECK_TIMER", 1000, receiver, null); startQuestTimer("CHECK_TIMER", 1000, receiver, null);
startQuestTimer("TIME_LIMIT1", 60000, receiver, null); startQuestTimer("TIME_LIMIT1", 60000, receiver, null);
receiver.getVariables().set("state", 2); receiver.setScriptValue(2);
receiver.getVariables().set("quest_escort", 99); receiver.getVariables().set("quest_escort", 99);
break; break;
} }
@ -398,18 +379,28 @@ public class Q00454_CompletelyLost extends Quest
@Override @Override
public void onMoveFinished(Npc npc) public void onMoveFinished(Npc npc)
{ {
final Npc ermian = npc.getVariables().getObject("ermian", Npc.class); if (npc.isScriptValue(2))
if (ermian != null)
{ {
npc.setHeading(Util.calculateHeadingFrom(npc, ermian)); for (Npc nearby : World.getInstance().getVisibleObjectsInRange(npc, Npc.class, 300))
startQuestTimer("SAY_TIMER2", 2000, npc, null); {
if (nearby.getId() == ERMIAN)
{
npc.setScriptValue(3);
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
addMoveToDesire(npc, MOVE_TO, 10000000);
npc.sendScriptEvent("SCE_A_SEED_ESCORT_QUEST_SUCCESS", npc, null);
npc.setHeading(Util.calculateHeadingFrom(npc, nearby));
startQuestTimer("SAY_TIMER2", 2000, npc, null);
break;
}
}
} }
} }
@Override @Override
public String onSeeCreature(Npc npc, Creature creature, boolean isSummon) public String onSeeCreature(Npc npc, Creature creature, boolean isSummon)
{ {
if (creature.isPlayer() && (npc.getVariables().getInt("state", 0) == 0)) if (creature.isPlayer() && npc.isScriptValue(0))
{ {
addAttackPlayerDesire(npc, creature.getActingPlayer(), 10); addAttackPlayerDesire(npc, creature.getActingPlayer(), 10);
} }
@ -757,21 +748,13 @@ public class Q00454_CompletelyLost extends Quest
public TerminateReturn onAttacked(OnCreatureAttacked event) public TerminateReturn onAttacked(OnCreatureAttacked event)
{ {
final Npc npc = (Npc) event.getTarget(); final Npc npc = (Npc) event.getTarget();
// TODO: npc.changeStatus(2); npc.setScriptValue(1);
npc.getVariables().set("state", 1);
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE); npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE); npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
startQuestTimer("SAY_TIMER1", 2000, npc, null); startQuestTimer("SAY_TIMER1", 2000, npc, null);
return new TerminateReturn(true, false, false); return new TerminateReturn(true, false, false);
} }
@Override
public String onSpawn(Npc npc)
{
startQuestTimer("QUEST_TIMER", 1000, npc, null);
return super.onSpawn(npc);
}
/** /**
* Send a whisper to the given player. * Send a whisper to the given player.
* @param npc the NPC * @param npc the NPC

View File

@ -187,7 +187,6 @@
<npc id="32771" x="-181532" y="180012" z="-10464" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32771" x="-181532" y="180012" z="-10464" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32771" x="-174778" y="179102" z="-15768" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32771" x="-174778" y="179102" z="-15768" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32772" x="-183067" y="183297" z="-10560" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32772" x="-183067" y="183297" z="-10560" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32772" x="-184867" y="186582" z="-15816" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32772" x="-176143" y="183062" z="-10496" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32772" x="-176143" y="183062" z="-10496" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32772" x="-184988" y="176880" z="-15328" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32772" x="-184988" y="176880" z="-15328" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32772" x="-184003" y="176960" z="-10232" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32772" x="-184003" y="176960" z="-10232" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->

View File

@ -20,6 +20,7 @@ import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.enums.ChatType; import org.l2jmobius.gameserver.enums.ChatType;
import org.l2jmobius.gameserver.enums.QuestType; import org.l2jmobius.gameserver.enums.QuestType;
import org.l2jmobius.gameserver.model.Location; import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.WorldObject; import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Npc;
@ -40,7 +41,7 @@ import org.l2jmobius.gameserver.util.Util;
/** /**
* Completely Lost (454) * Completely Lost (454)
* @author Zoey76 * @author Zoey76, Mobius
*/ */
public class Q00454_CompletelyLost extends Quest public class Q00454_CompletelyLost extends Quest
{ {
@ -56,7 +57,6 @@ public class Q00454_CompletelyLost extends Quest
super(454); super(454);
addStartNpc(INJURED_SOLDIER); addStartNpc(INJURED_SOLDIER);
addTalkId(INJURED_SOLDIER, ERMIAN); addTalkId(INJURED_SOLDIER, ERMIAN);
addSpawnId(ERMIAN);
addMoveFinishedId(INJURED_SOLDIER); addMoveFinishedId(INJURED_SOLDIER);
addSeeCreatureId(INJURED_SOLDIER); addSeeCreatureId(INJURED_SOLDIER);
addEventReceivedId(INJURED_SOLDIER); addEventReceivedId(INJURED_SOLDIER);
@ -67,15 +67,8 @@ public class Q00454_CompletelyLost extends Quest
{ {
switch (event) switch (event)
{ {
case "QUEST_TIMER":
{
npc.broadcastEvent("SCE_IM_ERMIAN", 300, null);
startQuestTimer("QUEST_TIMER", 100, npc, null);
break;
}
case "SAY_TIMER1": case "SAY_TIMER1":
{ {
// TODO: npc.changeStatus(3);
npc.broadcastPacket(new NpcSay(npc.getObjectId(), ChatType.NPC_GENERAL, INJURED_SOLDIER, NpcStringId.GASP)); npc.broadcastPacket(new NpcSay(npc.getObjectId(), ChatType.NPC_GENERAL, INJURED_SOLDIER, NpcStringId.GASP));
break; break;
} }
@ -289,18 +282,6 @@ public class Q00454_CompletelyLost extends Quest
{ {
switch (eventName) switch (eventName)
{ {
case "SCE_IM_ERMIAN":
{
if (receiver.getVariables().getInt("state", 0) == 2)
{
receiver.getVariables().set("state", 3);
receiver.getVariables().set("ermian", sender);
receiver.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
addMoveToDesire(receiver, MOVE_TO, 10000000);
receiver.sendScriptEvent("SCE_A_SEED_ESCORT_QUEST_SUCCESS", receiver, null);
}
break;
}
case "SCE_A_SEED_ESCORT_QUEST_START": case "SCE_A_SEED_ESCORT_QUEST_START":
{ {
final PlayerInstance leader = receiver.getVariables().getObject("leader", PlayerInstance.class); final PlayerInstance leader = receiver.getVariables().getObject("leader", PlayerInstance.class);
@ -312,7 +293,7 @@ public class Q00454_CompletelyLost extends Quest
startQuestTimer("CHECK_TIMER", 1000, receiver, null); startQuestTimer("CHECK_TIMER", 1000, receiver, null);
startQuestTimer("TIME_LIMIT1", 60000, receiver, null); startQuestTimer("TIME_LIMIT1", 60000, receiver, null);
receiver.getVariables().set("state", 2); receiver.setScriptValue(2);
receiver.getVariables().set("quest_escort", 99); receiver.getVariables().set("quest_escort", 99);
break; break;
} }
@ -398,18 +379,28 @@ public class Q00454_CompletelyLost extends Quest
@Override @Override
public void onMoveFinished(Npc npc) public void onMoveFinished(Npc npc)
{ {
final Npc ermian = npc.getVariables().getObject("ermian", Npc.class); if (npc.isScriptValue(2))
if (ermian != null)
{ {
npc.setHeading(Util.calculateHeadingFrom(npc, ermian)); for (Npc nearby : World.getInstance().getVisibleObjectsInRange(npc, Npc.class, 300))
startQuestTimer("SAY_TIMER2", 2000, npc, null); {
if (nearby.getId() == ERMIAN)
{
npc.setScriptValue(3);
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
addMoveToDesire(npc, MOVE_TO, 10000000);
npc.sendScriptEvent("SCE_A_SEED_ESCORT_QUEST_SUCCESS", npc, null);
npc.setHeading(Util.calculateHeadingFrom(npc, nearby));
startQuestTimer("SAY_TIMER2", 2000, npc, null);
break;
}
}
} }
} }
@Override @Override
public String onSeeCreature(Npc npc, Creature creature, boolean isSummon) public String onSeeCreature(Npc npc, Creature creature, boolean isSummon)
{ {
if (creature.isPlayer() && (npc.getVariables().getInt("state", 0) == 0)) if (creature.isPlayer() && npc.isScriptValue(0))
{ {
addAttackPlayerDesire(npc, creature.getActingPlayer(), 10); addAttackPlayerDesire(npc, creature.getActingPlayer(), 10);
} }
@ -757,21 +748,13 @@ public class Q00454_CompletelyLost extends Quest
public TerminateReturn onAttacked(OnCreatureAttacked event) public TerminateReturn onAttacked(OnCreatureAttacked event)
{ {
final Npc npc = (Npc) event.getTarget(); final Npc npc = (Npc) event.getTarget();
// TODO: npc.changeStatus(2); npc.setScriptValue(1);
npc.getVariables().set("state", 1);
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE); npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE); npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
startQuestTimer("SAY_TIMER1", 2000, npc, null); startQuestTimer("SAY_TIMER1", 2000, npc, null);
return new TerminateReturn(true, false, false); return new TerminateReturn(true, false, false);
} }
@Override
public String onSpawn(Npc npc)
{
startQuestTimer("QUEST_TIMER", 1000, npc, null);
return super.onSpawn(npc);
}
/** /**
* Send a whisper to the given player. * Send a whisper to the given player.
* @param npc the NPC * @param npc the NPC

View File

@ -187,7 +187,6 @@
<npc id="32771" x="-181532" y="180012" z="-10464" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32771" x="-181532" y="180012" z="-10464" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32771" x="-174778" y="179102" z="-15768" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32771" x="-174778" y="179102" z="-15768" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32772" x="-183067" y="183297" z="-10560" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32772" x="-183067" y="183297" z="-10560" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32772" x="-184867" y="186582" z="-15816" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32772" x="-176143" y="183062" z="-10496" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32772" x="-176143" y="183062" z="-10496" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32772" x="-184988" y="176880" z="-15328" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32772" x="-184988" y="176880" z="-15328" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32772" x="-184003" y="176960" z="-10232" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32772" x="-184003" y="176960" z="-10232" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->

View File

@ -20,6 +20,7 @@ import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.enums.ChatType; import org.l2jmobius.gameserver.enums.ChatType;
import org.l2jmobius.gameserver.enums.QuestType; import org.l2jmobius.gameserver.enums.QuestType;
import org.l2jmobius.gameserver.model.Location; import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.WorldObject; import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Npc;
@ -40,7 +41,7 @@ import org.l2jmobius.gameserver.util.Util;
/** /**
* Completely Lost (454) * Completely Lost (454)
* @author Zoey76 * @author Zoey76, Mobius
*/ */
public class Q00454_CompletelyLost extends Quest public class Q00454_CompletelyLost extends Quest
{ {
@ -56,7 +57,6 @@ public class Q00454_CompletelyLost extends Quest
super(454); super(454);
addStartNpc(INJURED_SOLDIER); addStartNpc(INJURED_SOLDIER);
addTalkId(INJURED_SOLDIER, ERMIAN); addTalkId(INJURED_SOLDIER, ERMIAN);
addSpawnId(ERMIAN);
addMoveFinishedId(INJURED_SOLDIER); addMoveFinishedId(INJURED_SOLDIER);
addSeeCreatureId(INJURED_SOLDIER); addSeeCreatureId(INJURED_SOLDIER);
addEventReceivedId(INJURED_SOLDIER); addEventReceivedId(INJURED_SOLDIER);
@ -67,15 +67,8 @@ public class Q00454_CompletelyLost extends Quest
{ {
switch (event) switch (event)
{ {
case "QUEST_TIMER":
{
npc.broadcastEvent("SCE_IM_ERMIAN", 300, null);
startQuestTimer("QUEST_TIMER", 100, npc, null);
break;
}
case "SAY_TIMER1": case "SAY_TIMER1":
{ {
// TODO: npc.changeStatus(3);
npc.broadcastPacket(new NpcSay(npc.getObjectId(), ChatType.NPC_GENERAL, INJURED_SOLDIER, NpcStringId.GASP)); npc.broadcastPacket(new NpcSay(npc.getObjectId(), ChatType.NPC_GENERAL, INJURED_SOLDIER, NpcStringId.GASP));
break; break;
} }
@ -289,18 +282,6 @@ public class Q00454_CompletelyLost extends Quest
{ {
switch (eventName) switch (eventName)
{ {
case "SCE_IM_ERMIAN":
{
if (receiver.getVariables().getInt("state", 0) == 2)
{
receiver.getVariables().set("state", 3);
receiver.getVariables().set("ermian", sender);
receiver.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
addMoveToDesire(receiver, MOVE_TO, 10000000);
receiver.sendScriptEvent("SCE_A_SEED_ESCORT_QUEST_SUCCESS", receiver, null);
}
break;
}
case "SCE_A_SEED_ESCORT_QUEST_START": case "SCE_A_SEED_ESCORT_QUEST_START":
{ {
final PlayerInstance leader = receiver.getVariables().getObject("leader", PlayerInstance.class); final PlayerInstance leader = receiver.getVariables().getObject("leader", PlayerInstance.class);
@ -312,7 +293,7 @@ public class Q00454_CompletelyLost extends Quest
startQuestTimer("CHECK_TIMER", 1000, receiver, null); startQuestTimer("CHECK_TIMER", 1000, receiver, null);
startQuestTimer("TIME_LIMIT1", 60000, receiver, null); startQuestTimer("TIME_LIMIT1", 60000, receiver, null);
receiver.getVariables().set("state", 2); receiver.setScriptValue(2);
receiver.getVariables().set("quest_escort", 99); receiver.getVariables().set("quest_escort", 99);
break; break;
} }
@ -398,18 +379,28 @@ public class Q00454_CompletelyLost extends Quest
@Override @Override
public void onMoveFinished(Npc npc) public void onMoveFinished(Npc npc)
{ {
final Npc ermian = npc.getVariables().getObject("ermian", Npc.class); if (npc.isScriptValue(2))
if (ermian != null)
{ {
npc.setHeading(Util.calculateHeadingFrom(npc, ermian)); for (Npc nearby : World.getInstance().getVisibleObjectsInRange(npc, Npc.class, 300))
startQuestTimer("SAY_TIMER2", 2000, npc, null); {
if (nearby.getId() == ERMIAN)
{
npc.setScriptValue(3);
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
addMoveToDesire(npc, MOVE_TO, 10000000);
npc.sendScriptEvent("SCE_A_SEED_ESCORT_QUEST_SUCCESS", npc, null);
npc.setHeading(Util.calculateHeadingFrom(npc, nearby));
startQuestTimer("SAY_TIMER2", 2000, npc, null);
break;
}
}
} }
} }
@Override @Override
public String onSeeCreature(Npc npc, Creature creature, boolean isSummon) public String onSeeCreature(Npc npc, Creature creature, boolean isSummon)
{ {
if (creature.isPlayer() && (npc.getVariables().getInt("state", 0) == 0)) if (creature.isPlayer() && npc.isScriptValue(0))
{ {
addAttackPlayerDesire(npc, creature.getActingPlayer(), 10); addAttackPlayerDesire(npc, creature.getActingPlayer(), 10);
} }
@ -757,21 +748,13 @@ public class Q00454_CompletelyLost extends Quest
public TerminateReturn onAttacked(OnCreatureAttacked event) public TerminateReturn onAttacked(OnCreatureAttacked event)
{ {
final Npc npc = (Npc) event.getTarget(); final Npc npc = (Npc) event.getTarget();
// TODO: npc.changeStatus(2); npc.setScriptValue(1);
npc.getVariables().set("state", 1);
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE); npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE); npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
startQuestTimer("SAY_TIMER1", 2000, npc, null); startQuestTimer("SAY_TIMER1", 2000, npc, null);
return new TerminateReturn(true, false, false); return new TerminateReturn(true, false, false);
} }
@Override
public String onSpawn(Npc npc)
{
startQuestTimer("QUEST_TIMER", 1000, npc, null);
return super.onSpawn(npc);
}
/** /**
* Send a whisper to the given player. * Send a whisper to the given player.
* @param npc the NPC * @param npc the NPC

View File

@ -187,7 +187,6 @@
<npc id="32771" x="-181532" y="180012" z="-10464" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32771" x="-181532" y="180012" z="-10464" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32771" x="-174778" y="179102" z="-15768" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32771" x="-174778" y="179102" z="-15768" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32772" x="-183067" y="183297" z="-10560" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32772" x="-183067" y="183297" z="-10560" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32772" x="-184867" y="186582" z="-15816" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32772" x="-176143" y="183062" z="-10496" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32772" x="-176143" y="183062" z="-10496" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32772" x="-184988" y="176880" z="-15328" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32772" x="-184988" y="176880" z="-15328" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32772" x="-184003" y="176960" z="-10232" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32772" x="-184003" y="176960" z="-10232" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->

View File

@ -20,6 +20,7 @@ import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.enums.ChatType; import org.l2jmobius.gameserver.enums.ChatType;
import org.l2jmobius.gameserver.enums.QuestType; import org.l2jmobius.gameserver.enums.QuestType;
import org.l2jmobius.gameserver.model.Location; import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.WorldObject; import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Npc;
@ -40,7 +41,7 @@ import org.l2jmobius.gameserver.util.Util;
/** /**
* Completely Lost (454) * Completely Lost (454)
* @author Zoey76 * @author Zoey76, Mobius
*/ */
public class Q00454_CompletelyLost extends Quest public class Q00454_CompletelyLost extends Quest
{ {
@ -56,7 +57,6 @@ public class Q00454_CompletelyLost extends Quest
super(454); super(454);
addStartNpc(INJURED_SOLDIER); addStartNpc(INJURED_SOLDIER);
addTalkId(INJURED_SOLDIER, ERMIAN); addTalkId(INJURED_SOLDIER, ERMIAN);
addSpawnId(ERMIAN);
addMoveFinishedId(INJURED_SOLDIER); addMoveFinishedId(INJURED_SOLDIER);
addSeeCreatureId(INJURED_SOLDIER); addSeeCreatureId(INJURED_SOLDIER);
addEventReceivedId(INJURED_SOLDIER); addEventReceivedId(INJURED_SOLDIER);
@ -67,15 +67,8 @@ public class Q00454_CompletelyLost extends Quest
{ {
switch (event) switch (event)
{ {
case "QUEST_TIMER":
{
npc.broadcastEvent("SCE_IM_ERMIAN", 300, null);
startQuestTimer("QUEST_TIMER", 100, npc, null);
break;
}
case "SAY_TIMER1": case "SAY_TIMER1":
{ {
// TODO: npc.changeStatus(3);
npc.broadcastPacket(new NpcSay(npc.getObjectId(), ChatType.NPC_GENERAL, INJURED_SOLDIER, NpcStringId.GASP)); npc.broadcastPacket(new NpcSay(npc.getObjectId(), ChatType.NPC_GENERAL, INJURED_SOLDIER, NpcStringId.GASP));
break; break;
} }
@ -289,18 +282,6 @@ public class Q00454_CompletelyLost extends Quest
{ {
switch (eventName) switch (eventName)
{ {
case "SCE_IM_ERMIAN":
{
if (receiver.getVariables().getInt("state", 0) == 2)
{
receiver.getVariables().set("state", 3);
receiver.getVariables().set("ermian", sender);
receiver.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
addMoveToDesire(receiver, MOVE_TO, 10000000);
receiver.sendScriptEvent("SCE_A_SEED_ESCORT_QUEST_SUCCESS", receiver, null);
}
break;
}
case "SCE_A_SEED_ESCORT_QUEST_START": case "SCE_A_SEED_ESCORT_QUEST_START":
{ {
final PlayerInstance leader = receiver.getVariables().getObject("leader", PlayerInstance.class); final PlayerInstance leader = receiver.getVariables().getObject("leader", PlayerInstance.class);
@ -312,7 +293,7 @@ public class Q00454_CompletelyLost extends Quest
startQuestTimer("CHECK_TIMER", 1000, receiver, null); startQuestTimer("CHECK_TIMER", 1000, receiver, null);
startQuestTimer("TIME_LIMIT1", 60000, receiver, null); startQuestTimer("TIME_LIMIT1", 60000, receiver, null);
receiver.getVariables().set("state", 2); receiver.setScriptValue(2);
receiver.getVariables().set("quest_escort", 99); receiver.getVariables().set("quest_escort", 99);
break; break;
} }
@ -398,18 +379,28 @@ public class Q00454_CompletelyLost extends Quest
@Override @Override
public void onMoveFinished(Npc npc) public void onMoveFinished(Npc npc)
{ {
final Npc ermian = npc.getVariables().getObject("ermian", Npc.class); if (npc.isScriptValue(2))
if (ermian != null)
{ {
npc.setHeading(Util.calculateHeadingFrom(npc, ermian)); for (Npc nearby : World.getInstance().getVisibleObjectsInRange(npc, Npc.class, 300))
startQuestTimer("SAY_TIMER2", 2000, npc, null); {
if (nearby.getId() == ERMIAN)
{
npc.setScriptValue(3);
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
addMoveToDesire(npc, MOVE_TO, 10000000);
npc.sendScriptEvent("SCE_A_SEED_ESCORT_QUEST_SUCCESS", npc, null);
npc.setHeading(Util.calculateHeadingFrom(npc, nearby));
startQuestTimer("SAY_TIMER2", 2000, npc, null);
break;
}
}
} }
} }
@Override @Override
public String onSeeCreature(Npc npc, Creature creature, boolean isSummon) public String onSeeCreature(Npc npc, Creature creature, boolean isSummon)
{ {
if (creature.isPlayer() && (npc.getVariables().getInt("state", 0) == 0)) if (creature.isPlayer() && npc.isScriptValue(0))
{ {
addAttackPlayerDesire(npc, creature.getActingPlayer(), 10); addAttackPlayerDesire(npc, creature.getActingPlayer(), 10);
} }
@ -757,21 +748,13 @@ public class Q00454_CompletelyLost extends Quest
public TerminateReturn onAttacked(OnCreatureAttacked event) public TerminateReturn onAttacked(OnCreatureAttacked event)
{ {
final Npc npc = (Npc) event.getTarget(); final Npc npc = (Npc) event.getTarget();
// TODO: npc.changeStatus(2); npc.setScriptValue(1);
npc.getVariables().set("state", 1);
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE); npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE); npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
startQuestTimer("SAY_TIMER1", 2000, npc, null); startQuestTimer("SAY_TIMER1", 2000, npc, null);
return new TerminateReturn(true, false, false); return new TerminateReturn(true, false, false);
} }
@Override
public String onSpawn(Npc npc)
{
startQuestTimer("QUEST_TIMER", 1000, npc, null);
return super.onSpawn(npc);
}
/** /**
* Send a whisper to the given player. * Send a whisper to the given player.
* @param npc the NPC * @param npc the NPC

View File

@ -187,7 +187,6 @@
<npc id="32771" x="-181532" y="180012" z="-10464" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32771" x="-181532" y="180012" z="-10464" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32771" x="-174778" y="179102" z="-15768" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32771" x="-174778" y="179102" z="-15768" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32772" x="-183067" y="183297" z="-10560" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32772" x="-183067" y="183297" z="-10560" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32772" x="-184867" y="186582" z="-15816" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32772" x="-176143" y="183062" z="-10496" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32772" x="-176143" y="183062" z="-10496" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32772" x="-184988" y="176880" z="-15328" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32772" x="-184988" y="176880" z="-15328" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32772" x="-184003" y="176960" z="-10232" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32772" x="-184003" y="176960" z="-10232" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->

View File

@ -20,6 +20,7 @@ import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.enums.ChatType; import org.l2jmobius.gameserver.enums.ChatType;
import org.l2jmobius.gameserver.enums.QuestType; import org.l2jmobius.gameserver.enums.QuestType;
import org.l2jmobius.gameserver.model.Location; import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.WorldObject; import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Npc;
@ -40,7 +41,7 @@ import org.l2jmobius.gameserver.util.Util;
/** /**
* Completely Lost (454) * Completely Lost (454)
* @author Zoey76 * @author Zoey76, Mobius
*/ */
public class Q00454_CompletelyLost extends Quest public class Q00454_CompletelyLost extends Quest
{ {
@ -56,7 +57,6 @@ public class Q00454_CompletelyLost extends Quest
super(454); super(454);
addStartNpc(INJURED_SOLDIER); addStartNpc(INJURED_SOLDIER);
addTalkId(INJURED_SOLDIER, ERMIAN); addTalkId(INJURED_SOLDIER, ERMIAN);
addSpawnId(ERMIAN);
addMoveFinishedId(INJURED_SOLDIER); addMoveFinishedId(INJURED_SOLDIER);
addSeeCreatureId(INJURED_SOLDIER); addSeeCreatureId(INJURED_SOLDIER);
addEventReceivedId(INJURED_SOLDIER); addEventReceivedId(INJURED_SOLDIER);
@ -67,15 +67,8 @@ public class Q00454_CompletelyLost extends Quest
{ {
switch (event) switch (event)
{ {
case "QUEST_TIMER":
{
npc.broadcastEvent("SCE_IM_ERMIAN", 300, null);
startQuestTimer("QUEST_TIMER", 100, npc, null);
break;
}
case "SAY_TIMER1": case "SAY_TIMER1":
{ {
// TODO: npc.changeStatus(3);
npc.broadcastPacket(new NpcSay(npc.getObjectId(), ChatType.NPC_GENERAL, INJURED_SOLDIER, NpcStringId.GASP)); npc.broadcastPacket(new NpcSay(npc.getObjectId(), ChatType.NPC_GENERAL, INJURED_SOLDIER, NpcStringId.GASP));
break; break;
} }
@ -289,18 +282,6 @@ public class Q00454_CompletelyLost extends Quest
{ {
switch (eventName) switch (eventName)
{ {
case "SCE_IM_ERMIAN":
{
if (receiver.getVariables().getInt("state", 0) == 2)
{
receiver.getVariables().set("state", 3);
receiver.getVariables().set("ermian", sender);
receiver.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
addMoveToDesire(receiver, MOVE_TO, 10000000);
receiver.sendScriptEvent("SCE_A_SEED_ESCORT_QUEST_SUCCESS", receiver, null);
}
break;
}
case "SCE_A_SEED_ESCORT_QUEST_START": case "SCE_A_SEED_ESCORT_QUEST_START":
{ {
final PlayerInstance leader = receiver.getVariables().getObject("leader", PlayerInstance.class); final PlayerInstance leader = receiver.getVariables().getObject("leader", PlayerInstance.class);
@ -312,7 +293,7 @@ public class Q00454_CompletelyLost extends Quest
startQuestTimer("CHECK_TIMER", 1000, receiver, null); startQuestTimer("CHECK_TIMER", 1000, receiver, null);
startQuestTimer("TIME_LIMIT1", 60000, receiver, null); startQuestTimer("TIME_LIMIT1", 60000, receiver, null);
receiver.getVariables().set("state", 2); receiver.setScriptValue(2);
receiver.getVariables().set("quest_escort", 99); receiver.getVariables().set("quest_escort", 99);
break; break;
} }
@ -398,18 +379,28 @@ public class Q00454_CompletelyLost extends Quest
@Override @Override
public void onMoveFinished(Npc npc) public void onMoveFinished(Npc npc)
{ {
final Npc ermian = npc.getVariables().getObject("ermian", Npc.class); if (npc.isScriptValue(2))
if (ermian != null)
{ {
npc.setHeading(Util.calculateHeadingFrom(npc, ermian)); for (Npc nearby : World.getInstance().getVisibleObjectsInRange(npc, Npc.class, 300))
startQuestTimer("SAY_TIMER2", 2000, npc, null); {
if (nearby.getId() == ERMIAN)
{
npc.setScriptValue(3);
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
addMoveToDesire(npc, MOVE_TO, 10000000);
npc.sendScriptEvent("SCE_A_SEED_ESCORT_QUEST_SUCCESS", npc, null);
npc.setHeading(Util.calculateHeadingFrom(npc, nearby));
startQuestTimer("SAY_TIMER2", 2000, npc, null);
break;
}
}
} }
} }
@Override @Override
public String onSeeCreature(Npc npc, Creature creature, boolean isSummon) public String onSeeCreature(Npc npc, Creature creature, boolean isSummon)
{ {
if (creature.isPlayer() && (npc.getVariables().getInt("state", 0) == 0)) if (creature.isPlayer() && npc.isScriptValue(0))
{ {
addAttackPlayerDesire(npc, creature.getActingPlayer(), 10); addAttackPlayerDesire(npc, creature.getActingPlayer(), 10);
} }
@ -757,21 +748,13 @@ public class Q00454_CompletelyLost extends Quest
public TerminateReturn onAttacked(OnCreatureAttacked event) public TerminateReturn onAttacked(OnCreatureAttacked event)
{ {
final Npc npc = (Npc) event.getTarget(); final Npc npc = (Npc) event.getTarget();
// TODO: npc.changeStatus(2); npc.setScriptValue(1);
npc.getVariables().set("state", 1);
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE); npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE); npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
startQuestTimer("SAY_TIMER1", 2000, npc, null); startQuestTimer("SAY_TIMER1", 2000, npc, null);
return new TerminateReturn(true, false, false); return new TerminateReturn(true, false, false);
} }
@Override
public String onSpawn(Npc npc)
{
startQuestTimer("QUEST_TIMER", 1000, npc, null);
return super.onSpawn(npc);
}
/** /**
* Send a whisper to the given player. * Send a whisper to the given player.
* @param npc the NPC * @param npc the NPC

View File

@ -187,7 +187,6 @@
<npc id="32771" x="-181532" y="180012" z="-10464" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32771" x="-181532" y="180012" z="-10464" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32771" x="-174778" y="179102" z="-15768" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32771" x="-174778" y="179102" z="-15768" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32772" x="-183067" y="183297" z="-10560" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32772" x="-183067" y="183297" z="-10560" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32772" x="-184867" y="186582" z="-15816" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32772" x="-176143" y="183062" z="-10496" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32772" x="-176143" y="183062" z="-10496" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32772" x="-184988" y="176880" z="-15328" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32772" x="-184988" y="176880" z="-15328" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->
<npc id="32772" x="-184003" y="176960" z="-10232" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse --> <npc id="32772" x="-184003" y="176960" z="-10232" respawnTime="1800sec" /> <!-- Gracian Soldier's Corpse -->

View File

@ -20,6 +20,7 @@ import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.enums.ChatType; import org.l2jmobius.gameserver.enums.ChatType;
import org.l2jmobius.gameserver.enums.QuestType; import org.l2jmobius.gameserver.enums.QuestType;
import org.l2jmobius.gameserver.model.Location; import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.WorldObject; import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Npc;
@ -41,7 +42,7 @@ import org.l2jmobius.gameserver.util.Util;
/** /**
* Completely Lost (454) * Completely Lost (454)
* @author Zoey76 * @author Zoey76, Mobius
*/ */
public class Q00454_CompletelyLost extends Quest public class Q00454_CompletelyLost extends Quest
{ {
@ -57,7 +58,6 @@ public class Q00454_CompletelyLost extends Quest
super(454); super(454);
addStartNpc(INJURED_SOLDIER); addStartNpc(INJURED_SOLDIER);
addTalkId(INJURED_SOLDIER, ERMIAN); addTalkId(INJURED_SOLDIER, ERMIAN);
addSpawnId(ERMIAN);
addMoveFinishedId(INJURED_SOLDIER); addMoveFinishedId(INJURED_SOLDIER);
addSeeCreatureId(INJURED_SOLDIER); addSeeCreatureId(INJURED_SOLDIER);
addEventReceivedId(INJURED_SOLDIER); addEventReceivedId(INJURED_SOLDIER);
@ -68,15 +68,8 @@ public class Q00454_CompletelyLost extends Quest
{ {
switch (event) switch (event)
{ {
case "QUEST_TIMER":
{
npc.broadcastEvent("SCE_IM_ERMIAN", 300, null);
startQuestTimer("QUEST_TIMER", 100, npc, null);
break;
}
case "SAY_TIMER1": case "SAY_TIMER1":
{ {
// TODO: npc.changeStatus(3);
broadcastNpcSay(npc, NpcStringId.GASP); broadcastNpcSay(npc, NpcStringId.GASP);
break; break;
} }
@ -193,7 +186,7 @@ public class Q00454_CompletelyLost extends Quest
{ {
case "32738-04.htm": case "32738-04.htm":
{ {
if (qs.isCreated() && qs.isNowAvailable() && (player.getLevel() >= MIN_LEVEL)) if (player.getLevel() >= MIN_LEVEL)
{ {
if (npc.getVariables().getInt("quest_escort", 0) == 0) if (npc.getVariables().getInt("quest_escort", 0) == 0)
{ {
@ -255,20 +248,17 @@ public class Q00454_CompletelyLost extends Quest
htmltext = "32738-06.html"; htmltext = "32738-06.html";
npc.sendScriptEvent("SCE_A_SEED_ESCORT_QUEST_START", npc, null); npc.sendScriptEvent("SCE_A_SEED_ESCORT_QUEST_START", npc, null);
final PlayerInstance leader = npc.getVariables().getObject("leader", PlayerInstance.class); final PlayerInstance leader = npc.getVariables().getObject("leader", PlayerInstance.class);
if (leader != null) if ((leader != null) && leader.isInParty())
{ {
if (leader.isInParty()) for (PlayerInstance member : leader.getParty().getMembers())
{ {
for (PlayerInstance member : leader.getParty().getMembers()) if (member != null)
{ {
if (member != null) final QuestState qsMember = getQuestState(member, false);
if ((qsMember != null) && qsMember.isMemoState(1) //
&& (npc.getVariables().getInt("partyId", 0) == leader.getParty().getLeaderObjectId()))
{ {
final QuestState qsMember = getQuestState(member, false); qsMember.setMemoState(2);
if ((qsMember != null) && qsMember.isMemoState(1) //
&& (npc.getVariables().getInt("partyId", 0) == leader.getParty().getLeaderObjectId()))
{
qsMember.setMemoState(2);
}
} }
} }
} }
@ -288,48 +278,23 @@ public class Q00454_CompletelyLost extends Quest
return htmltext; return htmltext;
} }
@RegisterEvent(EventType.ON_CREATURE_ATTACKED)
@RegisterType(ListenerRegisterType.NPC)
@Id(INJURED_SOLDIER)
public TerminateReturn onAttacked(OnCreatureAttacked event)
{
final Npc npc = (Npc) event.getTarget();
// TODO: npc.changeStatus(2);
npc.getVariables().set("state", 1);
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
startQuestTimer("SAY_TIMER1", 2000, npc, null);
return new TerminateReturn(true, false, false);
}
@Override @Override
public String onEventReceived(String eventName, Npc sender, Npc receiver, WorldObject reference) public String onEventReceived(String eventName, Npc sender, Npc receiver, WorldObject reference)
{ {
switch (eventName) switch (eventName)
{ {
case "SCE_IM_ERMIAN":
{
if (receiver.getVariables().getInt("state", 0) == 2)
{
receiver.getVariables().set("state", 3);
receiver.getVariables().set("ermian", sender);
receiver.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
addMoveToDesire(receiver, MOVE_TO, 10000000);
receiver.sendScriptEvent("SCE_A_SEED_ESCORT_QUEST_SUCCESS", receiver, null);
}
break;
}
case "SCE_A_SEED_ESCORT_QUEST_START": case "SCE_A_SEED_ESCORT_QUEST_START":
{ {
final PlayerInstance leader = receiver.getVariables().getObject("leader", PlayerInstance.class); final PlayerInstance leader = receiver.getVariables().getObject("leader", PlayerInstance.class);
if (leader != null) if (leader != null)
{ {
receiver.setTarget(leader);
receiver.getAI().setIntention(CtrlIntention.AI_INTENTION_FOLLOW, leader); receiver.getAI().setIntention(CtrlIntention.AI_INTENTION_FOLLOW, leader);
} }
startQuestTimer("CHECK_TIMER", 1000, receiver, null); startQuestTimer("CHECK_TIMER", 1000, receiver, null);
startQuestTimer("TIME_LIMIT1", 60000, receiver, null); startQuestTimer("TIME_LIMIT1", 60000, receiver, null);
receiver.getVariables().set("state", 2); receiver.setScriptValue(2);
receiver.getVariables().set("quest_escort", 99); receiver.getVariables().set("quest_escort", 99);
break; break;
} }
@ -415,31 +380,34 @@ public class Q00454_CompletelyLost extends Quest
@Override @Override
public void onMoveFinished(Npc npc) public void onMoveFinished(Npc npc)
{ {
final Npc ermian = npc.getVariables().getObject("ermian", Npc.class); if (npc.isScriptValue(2))
if (ermian != null)
{ {
npc.setHeading(Util.calculateHeadingFrom(npc, ermian)); for (Npc nearby : World.getInstance().getVisibleObjectsInRange(npc, Npc.class, 300))
startQuestTimer("SAY_TIMER2", 2000, npc, null); {
if (nearby.getId() == ERMIAN)
{
npc.setScriptValue(3);
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
addMoveToDesire(npc, MOVE_TO, 10000000);
npc.sendScriptEvent("SCE_A_SEED_ESCORT_QUEST_SUCCESS", npc, null);
npc.setHeading(Util.calculateHeadingFrom(npc, nearby));
startQuestTimer("SAY_TIMER2", 2000, npc, null);
break;
}
}
} }
} }
@Override @Override
public String onSeeCreature(Npc npc, Creature creature, boolean isSummon) public String onSeeCreature(Npc npc, Creature creature, boolean isSummon)
{ {
if (creature.isPlayer() && (npc.getVariables().getInt("state", 0) == 0)) if (creature.isPlayer() && npc.isScriptValue(0))
{ {
addAttackDesire(npc, creature.getActingPlayer(), 10); addAttackDesire(npc, creature.getActingPlayer(), 10);
} }
return super.onSeeCreature(npc, creature, isSummon); return super.onSeeCreature(npc, creature, isSummon);
} }
@Override
public String onSpawn(Npc npc)
{
startQuestTimer("QUEST_TIMER", 1000, npc, null);
return super.onSpawn(npc);
}
@Override @Override
public String onTalk(Npc npc, PlayerInstance player) public String onTalk(Npc npc, PlayerInstance player)
{ {
@ -775,6 +743,19 @@ public class Q00454_CompletelyLost extends Quest
return htmltext; return htmltext;
} }
@RegisterEvent(EventType.ON_CREATURE_ATTACKED)
@RegisterType(ListenerRegisterType.NPC)
@Id(INJURED_SOLDIER)
public TerminateReturn onAttacked(OnCreatureAttacked event)
{
final Npc npc = (Npc) event.getTarget();
npc.setScriptValue(1);
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
startQuestTimer("SAY_TIMER1", 2000, npc, null);
return new TerminateReturn(true, false, false);
}
/** /**
* Broadcast NPC string to all known players. * Broadcast NPC string to all known players.
* @param npc the NPC * @param npc the NPC

View File

@ -0,0 +1,10 @@
<?xml version="1.0" encoding="UTF-8"?>
<list enabled="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/spawns.xsd">
<spawn name="InjuredSoldiers">
<npc id="32738" x="-184867" y="186582" z="-15816" heading="12564" respawnDelay="60" /> <!-- Injured Soldier -->
<npc id="32738" x="-184822" y="179810" z="-15424" heading="39565" respawnDelay="60" /> <!-- Injured Soldier -->
<npc id="32738" x="-184735" y="179369" z="-10424" heading="50804" respawnDelay="60" /> <!-- Injured Soldier -->
<npc id="32738" x="-175193" y="179068" z="-10304" heading="27153" respawnDelay="60" /> <!-- Injured Soldier -->
<npc id="32738" x="-175144" y="178477" z="-15800" heading="52696" respawnDelay="60" /> <!-- Injured Soldier -->
</spawn>
</list>