Improvements for previous commit.
Contributed by gamelike85.
This commit is contained in:
@@ -1687,7 +1687,16 @@
|
||||
<value level="2">icon.skill0526</value>
|
||||
<value level="3">icon.skill0526</value>
|
||||
</icon>
|
||||
<operateType>A1</operateType>
|
||||
<itemConsumeCount>
|
||||
<value level="1">1</value>
|
||||
<value level="2">1</value>
|
||||
<value level="3">1</value>
|
||||
</itemConsumeCount>
|
||||
<itemConsumeId>
|
||||
<value level="1">1785</value>
|
||||
<value level="2">1785</value>
|
||||
<value level="3">1785</value>
|
||||
</itemConsumeId>
|
||||
<mpConsume>
|
||||
<value level="1">233</value>
|
||||
<value level="2">236</value>
|
||||
@@ -1698,11 +1707,30 @@
|
||||
<value level="2">103</value>
|
||||
<value level="3">105</value>
|
||||
</magicLvl>
|
||||
<affectLimit>6-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<operateType>A1</operateType>
|
||||
<fanRange>0;0;200;900</fanRange>
|
||||
<castRange>40</castRange>
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-125</effectPoint>
|
||||
<coolTime>500</coolTime>s
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-125</effectPoint>
|
||||
<rideState>NONE</rideState>
|
||||
<staticReuse>true</staticReuse>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SQUARE_PB</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<conditions>
|
||||
<condition name="EquipWeapon">
|
||||
<weaponType>
|
||||
<item>SWORD</item>
|
||||
<item>BLUNT</item>
|
||||
</weaponType>
|
||||
</condition>
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
@@ -1710,8 +1738,7 @@
|
||||
<value level="2">17094</value>
|
||||
<value level="3">17959</value>
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
<criticalChance>15</criticalChance>
|
||||
<overHit>false</overHit>
|
||||
<pDefMod>0.7</pDefMod>
|
||||
</effect>
|
||||
</effects>
|
||||
|
@@ -27,6 +27,9 @@
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<targetConditions>
|
||||
<condition name="OpCheckFlag" />
|
||||
</targetConditions>
|
||||
<effects>
|
||||
<effect name="BlockSkill">
|
||||
<magicTypes>1;3</magicTypes>
|
||||
|
Reference in New Issue
Block a user