Sync with L2jServer HighFive Feb 18th 2015.
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@@ -21,6 +21,7 @@ package com.l2jserver.gameserver.model;
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import java.util.ArrayList;
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import java.util.List;
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import com.l2jserver.gameserver.instancemanager.MapRegionManager;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.interfaces.IIdentifiable;
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import com.l2jserver.gameserver.network.SystemMessageId;
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@@ -35,7 +36,6 @@ public class PartyMatchRoom implements IIdentifiable
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private final int _id;
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private String _title;
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private int _loot;
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private int _location;
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private int _minlvl;
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private int _maxlvl;
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private int _maxmem;
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@@ -46,7 +46,6 @@ public class PartyMatchRoom implements IIdentifiable
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_id = id;
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_title = title;
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_loot = loot;
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_location = 0; // TODO: Closes town
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_minlvl = minlvl;
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_maxlvl = maxlvl;
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_maxmem = maxmem;
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@@ -132,9 +131,29 @@ public class PartyMatchRoom implements IIdentifiable
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return _maxlvl;
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}
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/**
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* <ul>
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* <li>1 : Talking Island</li>
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* <li>2 : Gludio</li>
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* <li>3 : Dark Elven Ter.</li>
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* <li>4 : Elven Territory</li>
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* <li>5 : Dion</li>
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* <li>6 : Giran</li>
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* <li>7 : Neutral Zone</li>
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* <li>8 : Lyonn</li>
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* <li>9 : Schuttgart</li>
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* <li>10 : Oren</li>
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* <li>11 : Hunters Village</li>
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* <li>12 : Innadril</li>
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* <li>13 : Aden</li>
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* <li>14 : Rune</li>
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* <li>15 : Goddard</li>
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* </ul>
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* @return the id
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*/
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public int getLocation()
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{
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return _location;
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return MapRegionManager.getInstance().getMapRegion(_members.get(0)).getBbs();
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}
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public int getMembers()
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@@ -169,11 +188,6 @@ public class PartyMatchRoom implements IIdentifiable
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_maxlvl = maxlvl;
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}
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public void setLocation(int loc)
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{
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_location = loc;
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}
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public void setLootType(int loot)
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{
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_loot = loot;
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@@ -188,4 +202,4 @@ public class PartyMatchRoom implements IIdentifiable
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{
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_title = title;
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}
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}
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}
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