-Added two new effects (BlockTarget & Duel).

-Added <target hp="n%" /> condition (example - Last Attack skill).
-Updated DamOverTime effect - add increase charges count over time.
-Updated EnergyAttack effect to new charges system.
-Updated FatalBlow effect (able to increase skill power damage if target has affected by selected abnormal type).
-Added parameter ignorePhysDefPercent for skills that ignores some % of enemy pDef.
-Added function isInvulnerableFor(player) and updated PcCondOverride for this function.
-NPC and NPC buffers data updated for Othell Ground skill Poison Zone.
-Updated PhysicalAttack effect for skills, that decreases power when using some weapon types, and increases power when using some weapon types. also added isLastAttack parameter (for skill Last Attack atm).
-Added stat momentumSkillPower (for Tyrr' passive). Increases power when player have more charges (max 3).
-Updated some effect for working with maxSkillDamage parameter.
-Updated some old and new skills to 10531.

Contributed by NviX.
This commit is contained in:
MobiusDev
2015-07-14 20:03:39 +00:00
parent b07f46dc5c
commit d722c7a961
26 changed files with 2227 additions and 1002 deletions

View File

@@ -1624,7 +1624,6 @@
<table name="#enchElementPower"> 1 3 5 6 8 10 11 13 15 16 18 20 21 23 25 26 28 30 31 33 35 36 38 40 41 43 45 46 48 50 </table>
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
<set name="castRange" val="40" />
<set name="chargeConsume" val="4" />
<set name="coolTime" val="500" />
<set name="effectPoint" val="#effectPoints" />
<set name="effectRange" val="400" />
@@ -1656,10 +1655,7 @@
<enchant6 name="magicLvl" val="#enchMagicLvl" />
<enchant7 name="magicLvl" val="#enchMagicLvl" />
<cond msgId="113" addName="1">
<and>
<using kind="DUAL" />
<player Charges="4" /> <!-- Need to recharge 4th stage of Sword Energy. -->
</and>
<using kind="SWORD, BLUNT, POLE, DUALFIST, DUALBLUNT, DUAL" />
</cond>
<for>
<effect name="EnergyAttack">