-Added two new effects (BlockTarget & Duel).
-Added <target hp="n%" /> condition (example - Last Attack skill). -Updated DamOverTime effect - add increase charges count over time. -Updated EnergyAttack effect to new charges system. -Updated FatalBlow effect (able to increase skill power damage if target has affected by selected abnormal type). -Added parameter ignorePhysDefPercent for skills that ignores some % of enemy pDef. -Added function isInvulnerableFor(player) and updated PcCondOverride for this function. -NPC and NPC buffers data updated for Othell Ground skill Poison Zone. -Updated PhysicalAttack effect for skills, that decreases power when using some weapon types, and increases power when using some weapon types. also added isLastAttack parameter (for skill Last Attack atm). -Added stat momentumSkillPower (for Tyrr' passive). Increases power when player have more charges (max 3). -Updated some effect for working with maxSkillDamage parameter. -Updated some old and new skills to 10531. Contributed by NviX.
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@ -46,6 +46,7 @@ public final class EffectMasterHandler
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BlockParty.class,
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BlockBuffSlot.class,
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BlockResurrection.class,
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BlockTarget.class,
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Bluff.class,
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Buff.class,
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CallParty.class,
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@ -81,6 +82,7 @@ public final class EffectMasterHandler
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DispelByCategory.class,
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DispelBySlot.class,
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DispelBySlotProbability.class,
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Duel.class,
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EnableCloak.class,
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EnemyCharge.class,
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EnergyAttack.class,
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