-Added two new effects (BlockTarget & Duel).

-Added <target hp="n%" /> condition (example - Last Attack skill).
-Updated DamOverTime effect - add increase charges count over time.
-Updated EnergyAttack effect to new charges system.
-Updated FatalBlow effect (able to increase skill power damage if target has affected by selected abnormal type).
-Added parameter ignorePhysDefPercent for skills that ignores some % of enemy pDef.
-Added function isInvulnerableFor(player) and updated PcCondOverride for this function.
-NPC and NPC buffers data updated for Othell Ground skill Poison Zone.
-Updated PhysicalAttack effect for skills, that decreases power when using some weapon types, and increases power when using some weapon types. also added isLastAttack parameter (for skill Last Attack atm).
-Added stat momentumSkillPower (for Tyrr' passive). Increases power when player have more charges (max 3).
-Updated some effect for working with maxSkillDamage parameter.
-Updated some old and new skills to 10531.

Contributed by NviX.
This commit is contained in:
MobiusDev
2015-07-14 20:03:39 +00:00
parent b07f46dc5c
commit d722c7a961
26 changed files with 2227 additions and 1002 deletions

View File

@ -46,6 +46,7 @@ public final class EffectMasterHandler
BlockParty.class,
BlockBuffSlot.class,
BlockResurrection.class,
BlockTarget.class,
Bluff.class,
Buff.class,
CallParty.class,
@ -81,6 +82,7 @@ public final class EffectMasterHandler
DispelByCategory.class,
DispelBySlot.class,
DispelBySlotProbability.class,
Duel.class,
EnableCloak.class,
EnemyCharge.class,
EnergyAttack.class,