Passive effect changes.

This commit is contained in:
MobiusDev
2019-01-25 04:22:52 +00:00
parent e70aa2c56d
commit d70d89bdd1
4 changed files with 8 additions and 17 deletions

View File

@@ -17,14 +17,14 @@
package handlers.effecthandlers;
import com.l2jmobius.gameserver.model.StatsSet;
import com.l2jmobius.gameserver.model.actor.L2Attackable;
import com.l2jmobius.gameserver.model.conditions.Condition;
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
import com.l2jmobius.gameserver.model.effects.EffectFlag;
import com.l2jmobius.gameserver.model.skills.BuffInfo;
/**
* Passive effect implementation.
* @author Adry_85
* @author Mobius
*/
public final class Passive extends AbstractEffect
{
@@ -34,10 +34,9 @@ public final class Passive extends AbstractEffect
}
@Override
public void onExit(BuffInfo info)
public int getEffectFlags()
{
info.getEffected().enableAllSkills();
info.getEffected().setIsImmobilized(false);
return EffectFlag.PASSIVE.getMask();
}
@Override
@@ -45,14 +44,4 @@ public final class Passive extends AbstractEffect
{
return info.getEffected().isAttackable();
}
@Override
public void onStart(BuffInfo info)
{
final L2Attackable target = (L2Attackable) info.getEffected();
target.abortAttack();
target.abortCast();
target.disableAllSkills();
target.setIsImmobilized(true);
}
}