Finish Amaranthine Weapons +4 skills.

Contributed by Maneco.
This commit is contained in:
MobiusDev
2015-05-27 14:56:51 +00:00
parent 5d7ba7d7f3
commit d7094f07ea
2 changed files with 32 additions and 12 deletions

View File

@@ -637,13 +637,18 @@
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="13272" levels="1" name="Dual Blunt Weapon Special Ability">
<!-- AUTO GENERATED SKILL -->
<skill id="13272" levels="3" name="Dual Blunt Weapon Special Ability">
<!-- P. Atk. + 54 and Skill Power + 118. -->
<set name="icon" val="icon.weapon_r_dualblunt_i00" />
<set name="magicLvl" val="1" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
<for>
<effect name="Buff">
<add stat="pAtk" val="54" />
<add stat="physicalSkillPowerAdd" val="118" />
</effect>
</for>
</skill>
<skill id="13273" levels="1" name="Dual Blunt Weapon Special Ability">
<!-- AUTO GENERATED SKILL -->
@@ -811,13 +816,17 @@
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="13292" levels="1" name="Bow Special Ability">
<!-- AUTO GENERATED SKILL -->
<skill id="13292" levels="3" name="Bow Special Ability">
<!-- P. Skill Power + 338. -->
<set name="icon" val="icon.weapon_castron_i00" />
<set name="magicLvl" val="1" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
<for>
<effect name="Buff">
<add stat="physicalSkillPowerAdd" val="338" />
</effect>
</for>
</skill>
<skill id="13293" levels="1" name="Bow Special Ability">
<!-- AUTO GENERATED SKILL -->
@@ -876,12 +885,17 @@
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="13299" levels="1" name="Magic One-handed Blunt Special Ability">
<!-- AUTO GENERATED SKILL -->
<skill id="13299" levels="3" name="Magic One-handed Blunt Special Ability">
<!-- M. Critical Damage + 381 and M. Accuracy + 1. -->
<set name="icon" val="icon.weapon_pilia_i00" />
<set name="magicLvl" val="1" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
<for>
<effect name="Buff">
<add stat="mCritPowerAdd" val="381" />
<add stat="accMagic" val="1.0" />
</effect>
</for>
</skill>
</list>

View File

@@ -32,13 +32,19 @@
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="13304" levels="1" name="Magic Two-handed Blunt Special Ability">
<!-- AUTO GENERATED SKILL -->
<skill id="13304" levels="3" name="Magic Two-handed Blunt Special Ability">
<!-- M. Atk. + 44, M. Critical Damage + 381, and Casting Spd. + 1%. -->
<set name="icon" val="icon.weapon_shaelon_i00" />
<set name="magicLvl" val="1" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
<for>
<effect name="Buff">
<add stat="mAtk" val="44" />
<add stat="mCritPowerAdd" val="381" />
<mul stat="mAtkSpd" val="1.01" />
</effect>
</for>
</skill>
<skill id="13305" levels="1" name="Magic Two-handed Blunt Special Ability">
<!-- AUTO GENERATED SKILL -->