Faster access integer script value instead of StatSet.
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@@ -150,6 +150,9 @@ public class Npc extends Creature
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private int _shotsMask = 0;
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private int _killingBlowWeaponId;
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private int _scriptValue = 0;
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/** Map of summoned NPCs by this NPC. */
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private Map<Integer, Npc> _summonedNpcs = null;
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@@ -1331,6 +1334,9 @@ public class Npc extends Creature
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{
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((Npc) summoner).removeSummonedNpc(getObjectId());
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}
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// Clear script value
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_scriptValue = 0;
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}
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/**
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@@ -1661,31 +1667,30 @@ public class Npc extends Creature
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}
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/**
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* Short wrapper for backward compatibility
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* Receive the stored int value for this {@link Npc} instance.
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* @return stored script value
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*/
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public int getScriptValue()
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{
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return getVariables().getInt("SCRIPT_VAL");
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return _scriptValue;
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}
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/**
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* Short wrapper for backward compatibility. Stores script value
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* Sets the script value related with this {@link Npc} instance.
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* @param value value to store
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*/
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public void setScriptValue(int value)
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{
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getVariables().set("SCRIPT_VAL", value);
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_scriptValue = value;
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}
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/**
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* Short wrapper for backward compatibility.
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* @param value value to store
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* @return {@code true} if stored script value equals given value, {@code false} otherwise
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*/
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public boolean isScriptValue(int value)
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{
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return getVariables().getInt("SCRIPT_VAL") == value;
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return _scriptValue == value;
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}
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/**
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