Skill Shadow Hide (10517).

Contributed by ishand.
This commit is contained in:
MobiusDev
2016-05-07 20:52:17 +00:00
parent 491a4bdde5
commit d5f2ecb733

View File

@@ -697,12 +697,14 @@
<effect name="Stun" /> <effect name="Stun" />
</for> </for>
</skill> </skill>
<skill id="10517" levels="1" name="Shadow Hide" enchantGroup1="10" enchantGroup2="10" enchantGroup3="10" enchantGroup9="10"> <skill id="10517" levels="1" name="Shadow Hide" enchantGroup1="11" enchantGroup2="11" enchantGroup3="11">
<table name="#ench1mpConsume"> 36 34 33 31 30 28 27 25 24 22 </table> <table name="#ench1mpConsume"> 36 34 33 31 30 28 27 25 24 22 </table>
<table name="#ench2abnormalTime">51 52 53 54 55 56 57 58 59 60</table> <table name="#ench2abnormalTime"> 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 </table>
<table name="#ench3windWalk">2 3 4 5 6 7 8 9 10 11</table> <table name="#ench3windWalk"> 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 </table>
<table name="#ench9Reuse"> 179000 178000 177000 176000 175000 174000 173000 172000 171000 170000 </table> <!-- Need verify --> <table name="#ench9Reuse"> 179000 178000 177000 176000 175000 174000 173000 172000 171000 170000 169000 168000 167000 166000 165000 164000 163000 162000 161000 160000 </table> <!-- Need verify -->
<set name="hitTime" val="1000" /> <set name="hitTime" val="1000" />
<set name="abnormalType" val="HIDE" />
<set name="abnormalVisualEffect" val="STEALTH" />
<set name="coolTime" val="400" /> <set name="coolTime" val="400" />
<set name="reuseDelay" val="180000" /> <set name="reuseDelay" val="180000" />
<set name="mpConsume" val="38" /> <set name="mpConsume" val="38" />
@@ -711,11 +713,14 @@
<set name="operateType" val="ACTIVE_CONTINUOUS" /> <set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="staticReuse" val="true" /> <set name="staticReuse" val="true" />
<set name="targetType" val="SELF" /> <set name="targetType" val="SELF" />
<enchant1 name="mpConsume" val="#ench1mpConsume" /> <enchant1 name="abnormalTime" val="#ench2abnormalTime" />
<enchant2 name="abnormalTime" val="#ench2abnormalTime" /> <table name="#runSpd"> 2 4 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 </table>
<enchant2 name="magicLvl" val="105" />
<enchant4 name="reuseDelay" val="#ench9Reuse" />
<for> <for>
<effect name="Hide"> <effect name="Hide">
<add stat="regHp" val="6.7" /> <add stat="regHp" val="6.7" />
<add stat="runSpd" val="#runSpd" />
</effect> </effect>
<effect name="DispelByCategory"> <effect name="DispelByCategory">
<param slot="debuff" rate="100" max="10" /> <param slot="debuff" rate="100" max="10" />