Quest Triol's Movement (787).
Contributed by gigilo1968.
This commit is contained in:
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trunk/dist/game/data/scripts/quests/Q00757_TriolsMovement/Q00757_TriolsMovement.java
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trunk/dist/game/data/scripts/quests/Q00757_TriolsMovement/Q00757_TriolsMovement.java
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package quests.Q00757_TriolsMovement;
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import com.l2jmobius.commons.util.CommonUtil;
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import com.l2jmobius.gameserver.enums.QuestType;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.quest.Quest;
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import com.l2jmobius.gameserver.model.quest.QuestState;
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import com.l2jmobius.gameserver.model.quest.State;
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/**
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* Triol's Movement (787)
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* @URL https://l2wiki.com/Triol%27s_Movement
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* @author Gigi
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*/
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public class Q00757_TriolsMovement extends Quest
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{
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// NPC
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private static final int RADZEN = 33803;
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// Monsters
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private static final int[] MOBS =
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{
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22139, // Old Aristocrat's Soldier
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22140, // Resurrected Worker
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22141, // Forgotten Victim
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22144, // Resurrected Temple Knight
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22146, // Triol's Priest
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22147, // Ritual Offering
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22152, // Temple Guard
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22153, // Temple Guard Captain
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22154, // Ritual Sacrifice
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22155, // Triol's High Priest
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23278, // Triol's Layperson
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23283 // Triol's Believer
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};
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// Items
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private static final int PAGAN_TOTEM = 36230;
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private static final int PAGAN_SOUL = 36231;
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private static final int TOTEM_COUNT = 100;
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private static final int SOUL_COUNT = 300;
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// Reward
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private static final int DIVINE_BOX = 46432;
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private static final int ADENA = 57;
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// Misc
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private static final int MIN_LEVEL = 97;
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public Q00757_TriolsMovement()
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{
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super(757);
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addStartNpc(RADZEN);
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addTalkId(RADZEN);
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addKillId(MOBS);
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registerQuestItems(PAGAN_TOTEM, PAGAN_SOUL);
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addCondMinLevel(MIN_LEVEL, "no_level.html");
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}
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@Override
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public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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{
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String htmltext = null;
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final QuestState qs = getQuestState(player, false);
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if (qs == null)
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{
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return getNoQuestMsg(player);
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}
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switch (event)
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{
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case "start1.htm":
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case "start2.htm":
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case "СЃontinue.html":
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case "endquest1.html":
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{
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htmltext = event;
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break;
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}
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case "accepted.htm":
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{
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qs.startQuest();
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htmltext = event;
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break;
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}
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case "endquest.html":
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{
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if ((getQuestItemsCount(player, PAGAN_TOTEM) >= 100) && (getQuestItemsCount(player, PAGAN_SOUL) < 100))
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{
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addExpAndSp(player, 3015185490L, 7236360);
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giveItems(player, DIVINE_BOX, 1);
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giveItems(player, ADENA, 745929);
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qs.exitQuest(QuestType.DAILY, true);
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htmltext = event;
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}
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else if ((getQuestItemsCount(player, PAGAN_TOTEM) >= 100) && ((getQuestItemsCount(player, PAGAN_SOUL) >= 100) && (getQuestItemsCount(player, PAGAN_SOUL) <= 199)))
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{
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addExpAndSp(player, 6030370980L, 14472720);
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giveItems(player, DIVINE_BOX, 2);
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giveItems(player, ADENA, 1491858);
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qs.exitQuest(QuestType.DAILY, true);
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htmltext = event;
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}
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else if ((getQuestItemsCount(player, PAGAN_TOTEM) >= 100) && ((getQuestItemsCount(player, PAGAN_SOUL) >= 200) && (getQuestItemsCount(player, PAGAN_SOUL) <= 299)))
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{
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addExpAndSp(player, 9045556470L, 21709080);
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giveItems(player, DIVINE_BOX, 3);
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giveItems(player, ADENA, 2237787);
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qs.exitQuest(QuestType.DAILY, true);
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htmltext = event;
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}
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else if ((getQuestItemsCount(player, PAGAN_TOTEM) >= 100) && (getQuestItemsCount(player, PAGAN_SOUL) >= 300))
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{
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addExpAndSp(player, 12060741960L, 28945440);
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giveItems(player, DIVINE_BOX, 4);
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giveItems(player, ADENA, 2983716);
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qs.exitQuest(QuestType.DAILY, true);
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htmltext = event;
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}
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break;
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}
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}
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return htmltext;
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}
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@Override
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public String onTalk(L2Npc npc, L2PcInstance player)
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{
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String htmltext = getNoQuestMsg(player);
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final QuestState qs = getQuestState(player, true);
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if (qs == null)
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{
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return htmltext;
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}
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if (npc.getId() == RADZEN)
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{
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switch (qs.getState())
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{
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case State.COMPLETED:
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{
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if (!qs.isNowAvailable())
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{
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htmltext = "restart.htm";
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break;
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}
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qs.setState(State.CREATED);
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}
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case State.CREATED:
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{
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htmltext = "start.htm";
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break;
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}
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case State.STARTED:
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{
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if (qs.isCond(1))
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{
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htmltext = "notcollected.html";
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}
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else if (qs.isCond(2))
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{
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htmltext = "collected.html";
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}
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break;
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}
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}
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}
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return htmltext;
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}
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@Override
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public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
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{
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final QuestState qs = getQuestState(killer, false);
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if ((qs != null) && qs.isStarted())
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{
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if ((CommonUtil.contains(MOBS, npc.getId())) && (getQuestItemsCount(killer, PAGAN_TOTEM) < TOTEM_COUNT))
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{
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giveItemRandomly(killer, npc, PAGAN_TOTEM, 1, 100, 0.5, true);
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}
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if ((CommonUtil.contains(MOBS, npc.getId())) && (getQuestItemsCount(killer, PAGAN_SOUL) < SOUL_COUNT))
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{
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giveItemRandomly(killer, npc, PAGAN_SOUL, 1, 300, 0.3, true);
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}
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if (getQuestItemsCount(killer, PAGAN_TOTEM) >= TOTEM_COUNT)
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{
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qs.setCond(2, true);
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}
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}
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return super.onKill(npc, killer, isSummon);
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}
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}
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trunk/dist/game/data/scripts/quests/Q00757_TriolsMovement/accepted.htm
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trunk/dist/game/data/scripts/quests/Q00757_TriolsMovement/accepted.htm
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<html><body>Priestess of Light Razen:<br>
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Please eliminate the pagans so that Triol will have no sway over this world. You may target any and all pagans here; if you bring <font color="LEVEL">100 pagan Totems</font>, I will give you small compensation I will also give you a special reward for the number of <font color="LEVEL">Pagan Souls</font> that your bring.
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00757_TriolsMovement/collected.html
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trunk/dist/game/data/scripts/quests/Q00757_TriolsMovement/collected.html
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<html><body>Priestess of Light Razen:<br>
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You've collected all the pagan Totems. And You got some pagan Souls as well.<br>
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Will you receive what reward you can and call it a day, or will you collect some more Pagan Souls?<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00757_TriolsMovement endquest1.html">"I'm pooped, thanks."</button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00757_TriolsMovement сontinue.html">"Wait a sec. I'll be back with some more Pagan souls"</button>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00757_TriolsMovement/endquest.html
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trunk/dist/game/data/scripts/quests/Q00757_TriolsMovement/endquest.html
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<html><body>Priestess of Light Razen:<br>
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Here's the Divine Box. It was given by Elmore, so I don't know what's in it...but hey, it might be something nice.<br>
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Thank you for your help, Adventurer. Go rest your weary body where the sun may reach.
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00757_TriolsMovement/endquest1.html
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trunk/dist/game/data/scripts/quests/Q00757_TriolsMovement/endquest1.html
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<html><body>Priestess of Light Razen:<br>
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I'll give you a <font color="LEVEL">Divine Box</font> as a reward. It's a reward for adventures, so I'm sure you'll find it useful. However, if you would like to continue hunting, I won't stop you.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00757_TriolsMovement endquest.html">"I'll take a Divine box now."</button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00757_TriolsMovement сontinue.html">"I think...I'll collect some more Pagan souls"</button>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00757_TriolsMovement/no_level.html
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trunk/dist/game/data/scripts/quests/Q00757_TriolsMovement/no_level.html
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<html><body>You don't meet level requirements<br>
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(Quest available from level 97 or above.)
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00757_TriolsMovement/notcollected.html
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trunk/dist/game/data/scripts/quests/Q00757_TriolsMovement/notcollected.html
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<html><body>Priestess of Light Razen:<br>
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You must bring <font color="LEVEL">100 pagan Totems</font>, I will give you small compensation I will also give you a special reward for the number of <font color="LEVEL">Pagan Souls</font> that your bring.
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00757_TriolsMovement/restart.htm
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trunk/dist/game/data/scripts/quests/Q00757_TriolsMovement/restart.htm
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<html><body>Priestess of Light Razen:<br>
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Hmm ... For you, as long as there is no work.<br>
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(This quest is available once a day. Updating quest takes place daily at 6:30 am.)
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00757_TriolsMovement/start.htm
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<html><body>Priestess of Light Razen:<br>
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We must stop pagans before they gain more power. If they manage to awaken <font color="LEVEL">Triol</font>, there will be disaster not only for Rune Castle or Elmore, but for the entire Aden continent<br>
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...wich is why you are here, Adventurer. Their forces must be...reduced. Do you understand my meaning?<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00757_TriolsMovement start1.htm">"So...you want me to kill the pagans to reduce their numbers."</button>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00757_TriolsMovement/start1.htm
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<html><body>Priestess of Light Razen:<br>
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That is correct. Please eliminate the pagans in the <font color="LEVEL">Pagan Temple</font>, and bring back the <font color="LEVEL">Pagan Totems</font> as evidence. Almost all pagans here carry them.<br>
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And.. there is one more thing.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00757_TriolsMovement start2.htm">"So...you want me to kill the pagans to reduce their numbers."</button>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00757_TriolsMovement/start2.htm
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<html><body>Priestess of Light Razen:<br>
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And if you get the chance, can you bring back <font color="LEVEL">Pagan Souls</font> as well? can get them from all pagans here, just like the totems.<br>
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It won't be as easy because you can't get them if the pagans' souls had been taken by the devil. But when you spend enough time <font color="LEVEL">collecting all the Pagan Totems</font>, collecting the Pagan Souls will come naturally. Just bring them to me and I'll give you a special little something.<br>
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Did you get everything I said?<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00757_TriolsMovement accepted.htm">"I think so."</button>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q00757_TriolsMovement/сontinue.html
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trunk/dist/game/data/scripts/quests/Q00757_TriolsMovement/сontinue.html
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<html><body>Priestess of Light Razen:<br>
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You really will? Great. Fell all the <font color="LEVEL">Pagan monster's</font> in <font color="LEVEL">Pagan Temple</font> and collect Pagan Soul. You'll get a reward for meeting different quotas.
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</body></html>
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@ -155,6 +155,7 @@ import quests.Q00650_ABrokenDream.Q00650_ABrokenDream;
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import quests.Q00652_AnAgedExAdventurer.Q00652_AnAgedExAdventurer;
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import quests.Q00662_AGameOfCards.Q00662_AGameOfCards;
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import quests.Q00688_DefeatTheElrokianRaiders.Q00688_DefeatTheElrokianRaiders;
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import quests.Q00757_TriolsMovement.Q00757_TriolsMovement;
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import quests.Q00760_BlockTheExit.Q00760_BlockTheExit;
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import quests.Q00761_AssistingTheGoldenRamArmy.Q00761_AssistingTheGoldenRamArmy;
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import quests.Q00762_AnOminousRequest.Q00762_AnOminousRequest;
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@ -474,6 +475,7 @@ public class QuestMasterHandler
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Q00652_AnAgedExAdventurer.class,
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Q00662_AGameOfCards.class,
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Q00688_DefeatTheElrokianRaiders.class,
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Q00757_TriolsMovement.class,
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Q00760_BlockTheExit.class,
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Q00761_AssistingTheGoldenRamArmy.class,
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Q00762_AnOminousRequest.class,
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