Support for fixed safe enchant level.

This commit is contained in:
MobiusDevelopment
2020-12-23 11:27:58 +00:00
parent 1836b9974e
commit d5c27d9e44
52 changed files with 765 additions and 62 deletions

View File

@@ -59,6 +59,7 @@ public abstract class AbstractEnchantItem
private final CrystalType _grade;
private final int _minEnchantLevel;
private final int _maxEnchantLevel;
private final int _safeEnchantLevel;
private final double _bonusRate;
public AbstractEnchantItem(StatSet set)
@@ -75,6 +76,7 @@ public abstract class AbstractEnchantItem
_grade = set.getEnum("targetGrade", CrystalType.class, CrystalType.NONE);
_minEnchantLevel = set.getInt("minEnchant", 0);
_maxEnchantLevel = set.getInt("maxEnchant", 127);
_safeEnchantLevel = set.getInt("safeEnchant", 0);
_bonusRate = set.getDouble("bonusRate", 0);
}
@@ -131,6 +133,14 @@ public abstract class AbstractEnchantItem
return _maxEnchantLevel;
}
/**
* @return the safe enchant level of this scroll/item
*/
public int getSafeEnchant()
{
return _safeEnchantLevel;
}
/**
* @param itemToEnchant the item to be enchanted
* @param supportItem

View File

@@ -187,6 +187,12 @@ public class EnchantScroll extends AbstractEnchantItem
LOGGER.warning(getClass().getSimpleName() + ": Couldn't find enchant item group for scroll: " + getId() + " requested by: " + player);
return -1;
}
if ((getSafeEnchant() > 0) && (enchantItem.getEnchantLevel() < getSafeEnchant()))
{
return 100;
}
return group.getChance(enchantItem.getEnchantLevel());
}